james.glanville [Wed, 17 May 2017 12:45:37 +0000 (13:45 +0100)]
Reset GL_FRAMEBUFFER_SRGB state for ES tests
GL_EXT_sRGB_write_control adds new state "GL_FRAMEBUFFER_SRGB" which
is enabled by default. This was not reset between tests, meaning state
could leak between tests.
Affects: dEQP-GLES31.functional.fbo.srgb_write_control.
framebuffer_srgb_enabled
Components: AOSP
james.glanville [Thu, 18 May 2017 10:24:06 +0000 (11:24 +0100)]
Apply sRGB conversion to reference in sRGB framebuffer fetch test
Framebuffer fetch returns linear values when the framebuffer format
is sRGB and GL_FRAMEBUFFER_SRGB is enabled (default). This conversion
was not applied when generating reference textures for framebuffer
fetch tests. glReadPixels() does not apply any conversion, so the
final reference value must also be converted back to sRGB.
Affects: dEQP-GLES31.functional.shaders.framebuffer_fetch.
framebuffer_format.srgb8_alpha8
Components: AOSP
John Richardson [Thu, 30 Mar 2017 09:53:48 +0000 (10:53 +0100)]
Fix for integer formats in framebuffer extension tests
Use UVec4 and IVec4 types when calculating composite color for
unsigned and signed integer formats respectively.
Affected tests:
- dEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.*
Change-Id: I01cea4a6d99df51939740712b952b5e9191ed1f2
John Richardson [Mon, 20 Mar 2017 17:29:54 +0000 (17:29 +0000)]
Add new framebuffer fetch extension tests
New tests for EXT_shader_framebuffer_buffer_fetch extension. Test cases
for accessing existing framebuffer data as input in the fragment shader.
Includes negative tests cases for invalid shader usage.
New tests:
- dEQP-GLES31.functional.shaders.framebuffer_fetch.basic.*
- dEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.*
- dEQP-GLES31.functional.debug.negative_coverage.*.framebuffer_fetch.*
Change-Id: I8f8aa2312e26c2c709d3e2e2733c497e24669da8
John Richardson [Wed, 29 Mar 2017 08:49:52 +0000 (09:49 +0100)]
Code clean up in swizzle math operations script
Remove redundant arguments in SwizzleCase constructor in gen swizzle
math operations script.
Change-Id: Ib1786db43682a6aa30b5d64ba770ad565ca23ea5
John Richardson [Thu, 23 Mar 2017 09:54:09 +0000 (09:54 +0000)]
Add new swizzle math operation tests
New tests for combined swizzle and math operations using various vector
types. Includes addition, subtraction, multiplication, and division
operations with repeated and non-repeated swizzles.
New tests:
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.*
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.*
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.*
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.*
Change-Id: I4541a88057f70dd41f4f27b81313748094e76037
Pyry Haulos [Mon, 3 Apr 2017 15:37:57 +0000 (08:37 -0700)]
Fix compute.exceed_atomic_counters_limit
Tests were using large offset instead of large binding value when
attempting to exceed atomic counter limit.
Affects:
dEQP-GLES31.functional.debug.negative_coverage.*.compute.exceed_atomic_counters_limit
Change-Id: I9c89b64de4983ec383a9c76cc44f3ac9f2e782f4
Alexander Galazin [Mon, 8 May 2017 12:59:38 +0000 (14:59 +0200)]
Ensure vertex shader presence if a geometry shader exists
Certain tests verify that INVALID_OPERATION is generated
if a geometry shader is active and mode is incompatible with
the input primitive type of the geometry shader in the currently
installed program object. However these tests have no vertex shader and
this is the real reason why INVALID_OPERATION is generated.
This change ensures that the vertex shader is present.
Components: AOSP
Affects:
dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_base_vertex_primitive_mode_mismatch
dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_instanced_base_vertex_primitive_mode_mismatch
dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_range_elements_base_vertex_primitive_mode_mismatch
Change-Id: I36bcee8892e4f641feadb0b444a53ed35273b727
Michael Hadley [Tue, 14 Mar 2017 15:42:34 +0000 (15:42 +0000)]
Add negative OES_sample_variables tests
New Tests:
- dEQP-GLES31.functional.debug.negative_coverage.callbacks.oes_sample_variables.*
- dEQP-GLES31.functional.debug.negative_coverage.log.oes_sample_variables.*
- dEQP-GLES31.functional.debug.negative_coverage.get_error.oes_sample_variables.*
Change-Id: I83bf9b48ca0ac7133419099b1a54ebc4d1cacf20
John Richardson [Mon, 6 Feb 2017 11:28:21 +0000 (11:28 +0000)]
Add new compute negative coverage tests
Test groups added to:
- dEQP-GLES31.functional.debug.negative_coverage.*.compute (new)
New tests:
- program_not_active
- invalid_program_query
- invalid_dispatch_compute_indirect
- invalid_maximum_work_group_counts
- invalid_maximum_work_group_sizes
- invalid_layout_qualifiers
- invalid_write_built_in_constants
- exceed_uniform_block_limit
- exceed_shader_storage_block_limit
- exceed_texture_image_units_limit
- exceed_image_uniforms_limit
- exceed_shared_memory_size_limit
- exceed_uniform_components_limit
- exceed_atomic_counter_buffer_limit
- exceed_atomic_counters_limit
Change-Id: Ifd798652df3b138e174c1d9408b6ecdb003ce7f9
John Richardson [Wed, 29 Mar 2017 13:19:56 +0000 (14:19 +0100)]
Add new EGL enum negative case to robustness tests
New test case for verifying EGL versions < 1.5 do not accept
EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY enum in their attribute
list when creating an EGL context.
Test group:
- dEQP-EGL.functional.robustness.negative_context
New tests:
- invalid_notification_strategy_enum
Change-Id: I6027e880a2e3a97dfaa218c7b094ea727afcc996
Michael Hadley [Wed, 7 Dec 2016 16:11:05 +0000 (16:11 +0000)]
Add negative sRGB texture/sampler API tests
Added sRGB tests to the following:
- dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.*
- dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.*
Change-Id: I1ebd5a95c8605a39e4bbb5b4516d0f7b8c11898e
Alexander Galazin [Tue, 9 May 2017 08:44:12 +0000 (10:44 +0200)]
Fix DrawRangeElementsBaseVertex tests with negative basevertex
DrawRangeElementsBaseVertex tests with negative basevertex call
glDrawRangeElementsBaseVertex with start = 0 and basevertex = -1.
According to the spec: If no element array buffer is bound, the vertex ID of
the ith element transferred is indices[i] + basevertex...
If the vertex ID is larger than the maximum value representable by type,
it should behave as if the calculation were upconverted to 32-bit unsigned
integers (with wrapping on overflow conditions).
Behavior of DrawElementsOneInstance is undefined if the vertex ID is negative
for any element, and should be handled as described in section 6.4.
This change ensures that indexMin + baseVertex will be zero or positive value.
Components: AOSP
Affects:
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_byte
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_short
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_int
Change-Id: I07a9e6bc60d4340784d400b5087bb8fff01f0e57
John Richardson [Tue, 14 Feb 2017 09:27:14 +0000 (09:27 +0000)]
Add new draw elements base vertex tests
New tests for EXT_draw_elements_base_vertex extension
exercising the following draw calls
- DrawElementsBaseVertex()
- DrawRangeElementsBaseVertex()
- DrawElementsInstancedBaserVertex()
New test groups:
- dEQP-GLES31.functional.draw_elements_base_vertex.*
New tests:
- indices.*
- base_vertex.*
- builtin_variable.*
- points.*
- triangles.*
- triangle_fan.*
- triangle_strip.*
- lines.*
- line_strip.*
- line_loop.*
Extend dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.*
tests to include additional mapping and mismatched primitive mode
errors for base vertex draw calls.
New tests:
- *.primitive_mode_mismatch
- *.invalid_map
Change-Id: Iefc9bcddd3fe8831d2bb20f2e46d06f92daa6d6b
Pyry Haulos [Mon, 3 Apr 2017 15:32:07 +0000 (08:32 -0700)]
Fix typo in framebuffer_srgb_unsupported_enum
Test case was not assigning gl.getError() return value into a variable
causing tests to always fail on implementations that don't support ES3.2
or GL_EXT_sRGB_write_control.
Affects:
dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_unsupported_enum
Change-Id: Iafc38b8152f3371ce8c016c4f70feb2bb4604c69
John Richardson [Thu, 30 Mar 2017 14:11:43 +0000 (15:11 +0100)]
Add sRGB write decode negative case
Test to check drivers that don't expose EXT_sRGB_write control return
GL_INVALID_ENUM for related gl calls.
New Tests:
- dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_unsupported_enum
Change-Id: I605f70894ead6e5dd317a340d061dcec9a6180c8
Michael Hadley [Wed, 8 Mar 2017 13:28:09 +0000 (13:28 +0000)]
Add sRGB write decode tests
New Tests:
- dEQP-GLES31.functional.fbo.srgb_write_control.*
Change-Id: Ieaaee4c7dc49cc530d8fc42a060e40c706d86e5c
Juan A. Suarez Romero [Fri, 30 Jun 2017 12:22:35 +0000 (14:22 +0200)]
x11_egl: use quotes to include glesv1_cm directories
Modifying the CMAKE_EXE_LINKER_FLAGS requires to set the new options
between quotes.
Otherwise, cmake will join the elements with semicolons, generating
incorrect linker flags.
Test: cmake . -DDEQP_TARGET=x11_egl && make
Change-Id: I4d95dc37b6d91ab787b9c2e5568cbe2f08dd472b
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Treehugger Robot [Wed, 14 Jun 2017 01:43:04 +0000 (01:43 +0000)]
Merge "Remove EGL gles1.rgb565_window from mustpass"
Pyry Haulos [Tue, 13 Jun 2017 21:08:33 +0000 (14:08 -0700)]
Remove EGL gles1.rgb565_window from mustpass
Bug:
30041221
Change-Id: Idc8e3d1d78c568fa8d4209c61eaec52ca5696356
(cherry picked from commit
22eb25c58f0a1aa1de401a38778471c8b6700ffd)
Pyry Haulos [Wed, 7 Jun 2017 22:58:05 +0000 (15:58 -0700)]
Touch watchdog before freeing objs in max_concurrent
Affects:
dEQP-VK.api.object_management.max_concurrent.*
Components: Vulkan
Google bug:
37515046
Change-Id: I57eb68764a55b5dceeb3e2676b8b1b298c0ff67e
(cherry picked from commit
252fb76fec02af6e2281da3bc9eea4e0d7972f12)
Alexander Galazin [Fri, 9 Jun 2017 14:26:32 +0000 (16:26 +0200)]
Skip OOB SSBO fragment tests for ES3.1 GPUs
GPUs supporting GLES 3.1 may expose 0 SSBOs in fragment shaders.
This change extends fix made in
cf65c56f.
Google bug:
36891454
Components: AOSP
Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds*.shader_storage_block.fragment
Change-Id: I1d821198d3dba3d3ad1e6b25758d0d434bf08a30
Alexander Galazin [Tue, 6 Jun 2017 11:22:58 +0000 (13:22 +0200)]
Ignore A channel in EGL RGB5_A1 clear color tests
Dithering can siginifcantly impact alpha channel and the framework
can't fully account it.
Components: AOSP
Affects:
dEQP-EGL.functional.color_clears.*.rgba5551*
Bug:
62383988
Change-Id: Ic8fa4da1a840da56f74af3e076d0728d9abbdadc
Chih-Hung Hsieh [Mon, 5 Jun 2017 17:48:12 +0000 (10:48 -0700)]
Add OWNERS in external/deqp
* Owners are selected from top CL approvals or owners.
They will be suggested to review/approve future CLs.
* OWNERS files are recognized by the new find-owners plugin, see .md files in
https://gerrit.googlesource.com/plugins/find-owners/+/master/src/main/resources/Documentation/
Test: build/make/tools/checkowners.py -c -v OWNERS
Change-Id: I0d256181d2ca0c0ec55cf5479ff34aa68f3190a9
Pyry Haulos [Tue, 16 May 2017 14:25:35 +0000 (07:25 -0700)]
Remove unused function from es31fSRGBDecodeTests.cpp
Unused function causes compiler warnings to appear with recent GCC
versions.
Change-Id: I941c579994acbc9146df86acf5b9da9ee85341f5
Alexander Galazin [Thu, 11 May 2017 12:27:20 +0000 (14:27 +0200)]
Fix texture/sampler mapping in sRGB tests
sRGB decode tests assume that an API side texture with index i
is connected with a shader sampler variable uTexture with index i.
This relation was however incorrectly established, e.g.
the tests were mapping texture0 to a sampler with location 0, while
such sampler was not necessarily uTexture0.
This change fixes the mapping and makes the relation more obvious.
Components: AOSP
Affects:
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.*.toggled
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.*.conversion_gpu
Google bug:
38257749
Change-Id: I16508f6033b31583b1c5973b70a610dd59e78e8f
Pyry Haulos [Fri, 12 May 2017 16:38:51 +0000 (09:38 -0700)]
Update Vulkan CTS to version 1.0.2.3
New tests:
* Add tests for VK_KHR_shared_presentable_image
* Add tests for VK_KHR_get_surface_capabilities2
Fixes:
* makeFramebufferWithoutAttachments creates invalid framebuffer
* Fix typo in dE-IT.build_info.de_endianness_consistent name
* Fix - uniform buffer incorrectly dereferenced
* Use vkGetInstanceProcAddr(NULL) to load platform funcs
* Imgtec Waiver for texture_gather*cube*depth32f*
* Add VK_KHR_incremental_present to the list of allowed device
extensions
* Use -std=c++03 with GCC and clang
* Fix GCC 6.3 warnings in vulkan-cts-1.0.2
* Improve check_build_sanity.py
* Relax image verification in anisotropic filtering tests
* Respect maxColorAttachments in image tests
* Fix SPIR-V generation in dEQP-VK.spirv_assembly
* Fix - depth/stencil images mandatory only for VK_IMAGE_TYPE_2D
* Add missing barrier in ssbo layout tests
Bug:
38260702
Change-Id: I1c00d4b63c339ba69990b64a5bb225c661957e4c
Treehugger Robot [Tue, 9 May 2017 18:32:17 +0000 (18:32 +0000)]
Merge "Fix GCC 6.3 warnings in aosp/master"
Pyry Haulos [Thu, 30 Mar 2017 23:42:23 +0000 (16:42 -0700)]
Fix GCC 6.3 warnings in aosp/master
Change-Id: I0a90ba7ed2e52fdadf554236850533298b2e1a9e
Alexander Galazin [Mon, 8 May 2017 12:31:15 +0000 (14:31 +0200)]
Fix negative CompressedTexImage2D tests
Certain tests expect GL_VALID_VAULE for
glCompressedTexImage2D(GL_TEXTURE_2D, -1, 0x8b90, 0, 0, 0, 0, 0).
0x8b90 is a palette format PALETTE4_RGB8 and
the OES_compressed_paletted_texture extension allows
negative values for the level parameter:
Accepted by the <level> parameter of CompressedTexImage2D
Zero and negative values. |level| + 1 determines the number of
mip levels defined for the paletted texture.
This change fixes the tests in presence of
the OES_compressed_paletted_texture extension.
Components: AOSP
Google bug:
38109626
Affects:
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_level_tex2d
dEQP-GLES2.functional.negative_api.texture.compressedteximage2d_neg_level_cube
Change-Id: Ia37e3fecaf3547abfb209803378114043c63a243
Pyry Haulos [Wed, 3 May 2017 16:10:09 +0000 (16:10 +0000)]
Merge "Fix color change verification in dithering tests" into nougat-cts-dev am:
acf47d464f
am:
c2594c65ff
Change-Id: Ifd798f6964576b23950beaedc843a4efce806968
Pyry Haulos [Wed, 3 May 2017 16:07:36 +0000 (16:07 +0000)]
Merge "Fix color change verification in dithering tests" into nougat-cts-dev
am:
acf47d464f
Change-Id: I82bfed0cc9cee128a8552b4e8cf3fb87ced37c9f
Pyry Haulos [Wed, 3 May 2017 16:05:58 +0000 (16:05 +0000)]
Merge "DEPTH_STENCIL_OES as tex format requires OES_depth_texture" into nougat-cts-dev am:
9a83ec3f47
am:
90e6678bc9 -s ours
Change-Id: I157b06b418801793909c853f0e3f51c574283d15
Alexander Galazin [Wed, 3 May 2017 16:05:41 +0000 (16:05 +0000)]
Merge "Fix error mask generation in checkLineContinuity" into nougat-cts-dev am:
eebcec1b52
am:
2585331908
Change-Id: Ibc91272a8ad15f813f273cf05bb6b6f846ae600f
Treehugger Robot [Wed, 3 May 2017 16:04:13 +0000 (16:04 +0000)]
Merge "Fix color change verification in dithering tests" into nougat-cts-dev
Pyry Haulos [Wed, 3 May 2017 16:03:19 +0000 (16:03 +0000)]
Merge "DEPTH_STENCIL_OES as tex format requires OES_depth_texture" into nougat-cts-dev
am:
9a83ec3f47
Change-Id: I1dfb480ed3b5fb7f384a8fe9b0a852134fde1500
Alexander Galazin [Wed, 3 May 2017 16:03:07 +0000 (16:03 +0000)]
Merge "Fix error mask generation in checkLineContinuity" into nougat-cts-dev
am:
eebcec1b52
Change-Id: Ib4d673157f82d00d0d27ab3496ac8a1dc6634fe1
Pyry Haulos [Wed, 3 May 2017 16:01:08 +0000 (16:01 +0000)]
Try to determine renderable format in lifetime tests am:
c0a5dc217f
am:
eba26e2387
Change-Id: I374e4e781d4b3d89c9e6a9e97deffe466298ddea
Treehugger Robot [Wed, 3 May 2017 16:01:05 +0000 (16:01 +0000)]
Merge "DEPTH_STENCIL_OES as tex format requires OES_depth_texture" into nougat-cts-dev
Treehugger Robot [Wed, 3 May 2017 15:59:50 +0000 (15:59 +0000)]
Merge "Fix error mask generation in checkLineContinuity" into nougat-cts-dev
Pyry Haulos [Wed, 3 May 2017 15:58:34 +0000 (15:58 +0000)]
Try to determine renderable format in lifetime tests
am:
c0a5dc217f
Change-Id: I99514ee1a3ccb9a0aa397f0a8e9e7d45b47ec9ba
Treehugger Robot [Fri, 28 Apr 2017 22:51:12 +0000 (22:51 +0000)]
Merge "Log which watchdog timer was exceeded"
Kalle Raita [Thu, 27 Apr 2017 18:43:27 +0000 (11:43 -0700)]
Log which watchdog timer was exceeded
Test: Timeout failure for max_concurrent.framebuffer on Marlin
Change-Id: Ie8396c6506e09bbe94c6d5dc6c29fd6e20c7f436
Chris Forbes [Thu, 2 Feb 2017 20:42:12 +0000 (09:42 +1300)]
Add tests for VK_KHR_shared_presentable_image
Initial smoke test for shared image present modes. For each of the new
present modes, exercises a shared image swapchain through a number of
frames, monitoring the status via vkGetSwapchainStatusKHR.
This is not particularly rigorous, but tests if the extension works at
all.
New tests:
dEQP-VK.wsi.*.shared_presentable_image.*
Components: Vulkan
Change-Id: I0e143a2c556ea38a78c32fca4f3bd2b81d16f7dc
(cherry picked from commit
8fd97e075d00a848c5b880f9f4c67711d9cd60d6)
Pyry Haulos [Tue, 7 Feb 2017 22:24:46 +0000 (14:24 -0800)]
Add tests for VK_KHR_get_surface_capabilities2
Surface query tests are extended with two new test cases that verify that
new extended queries return values identical to the non-extended queries.
dEQP-VK.wsi.*.surface.query_formats is changed to check for duplicate
formats in order to make validation between non-extended and extended
formats lists more robust.
New tests:
* dEQP-VK.wsi.*.surface.query_capabilities2
* dEQP-VK.wsi.*.surface.query_formats2
Changed tests:
* dEQP-VK.api.info.instance.extensions
* dEQP-VK.wsi.*.surface.query_formats
VK-GL-CTS issue: 129
Change-Id: I9a43e3d68843eccc64be837dda2142e456675c63
(cherry picked from commit
86f207a29668bd4e1e46f7c7d89e84d65e1bc64b)
Pyry Haulos [Fri, 28 Apr 2017 08:14:23 +0000 (10:14 +0200)]
Merge vk-gl-cts/vulkan-cts-1.0.1 into vk-gl-cts/vulkan-cts-1.0.2
Alex Walters [Thu, 27 Apr 2017 09:24:08 +0000 (10:24 +0100)]
makeFramebufferWithoutAttachments creates invalid framebuffer
Current behaviour of setting width, height, and layers to zero is
invalid. The validity language specifies that width, height, and
layers must be > 0.
The same function exists in the utils files for sparse_resources
and synchronization tests, I've removed the unused copies.
Affects:
dEQP-VK.tessellation*
Components: Vulkan
VK-GL-CTS issue: 265
(cherry picked from commit
bce45b549d21f068a75d005fe55bd87460b5df29)
Change-Id: I7e6196944b1197ca3ce2d16ff17623e6e9bcfae7
Alex Walters [Thu, 27 Apr 2017 09:12:28 +0000 (10:12 +0100)]
makeFramebufferWithoutAttachments creates invalid framebuffer
Current behaviour of setting width, height, and layers to zero is
invalid. The validity language specifies that width, height, and
layers must be > 0.
The same function exists in the utils files for sparse_resources
and synchronization tests, I've removed the unused copies.
Affects:
dEQP-VK.tessellation*
Components: Vulkan
VK-GL-CTS issue: 265
Change-Id: I201377ec5064d84eb3beb959ac5acf72e687c0b2
Pyry Haulos [Thu, 20 Apr 2017 22:36:04 +0000 (15:36 -0700)]
Update Android CTS Vulkan waivers list to match Khronos CTS
Bug:
36817508
Change-Id: Ib394652ca3229a06704a83bea53806a3397c7ec3
Alexander Galazin [Thu, 20 Apr 2017 12:08:44 +0000 (14:08 +0200)]
Fix error mask generation in checkLineContinuity
Even if some pixels are missing the function could return
all-zero errorMask if the messageLimitcounter was exhausted.
Components: AOSP
Affects: dEQP-GLES31.functional.primitive_bounding_box.lines.*
Google bug:
35987764
Alexander Galazin [Wed, 19 Apr 2017 06:33:39 +0000 (08:33 +0200)]
Ensure expected error in copytexsubimage2d_incomplete_framebuffer
The GLES2 version of the copytexsubimage2d_incomplete_framebuffer test could
potentially throw INVALID_OPERATION instead of expected INVALID_FRAMEBUFFER_OPERATION
due to the cubemap texture not being defined by a previous TexImage2D.
This change re-uses the GLES3 version of the same test and ensures that
INVALID_FRAMEBUFFER_OPERATION is thrown.
Affects:
dEQP-GLES2.functional.negative_api.texture.copytexsubimage2d_incomplete_framebuffer
Change-Id: I7b3f770ff31c73d770a53f6b6bdae3ea4a37b63a
Components: AOSP
Google bug:
37497541
Pyry Haulos [Tue, 18 Apr 2017 23:13:59 +0000 (16:13 -0700)]
Fix color change verification in dithering tests
Tests were supposed to allow color change once per row/column depending
on gradient direction but instead allowed color change in constant
direction only once over whole image.
Affects:
dEQP-GLES2.functional.dither.disabled.gradient_*
dEQP-GLES3.functional.dither.disabled.gradient_*
Bug:
37477346
Change-Id: I37ef06b4ff527f8c316eae56c8a99c88cdaaf4b4
Pyry Haulos [Mon, 17 Apr 2017 21:34:27 +0000 (14:34 -0700)]
Try to determine renderable format in lifetime tests
Affects:
dEQP-GLES2.functional.lifetime.attach.deleted_input.renderbuffer_framebuffer
dEQP-GLES2.functional.lifetime.attach.deleted_input.texture_framebuffer
dEQP-GLES2.functional.lifetime.attach.deleted_output.renderbuffer_framebuffer
dEQP-GLES2.functional.lifetime.attach.deleted_output.texture_framebuffer
Bug:
36724173
Change-Id: I46196317c144f294adce65ff4690571d28e1caf3
Pyry Haulos [Mon, 17 Apr 2017 19:34:26 +0000 (12:34 -0700)]
DEPTH_STENCIL_OES as tex format requires OES_depth_texture
Affects:
dEQP-GLES2.functional.fbo.completeness.*
dEQP-GLES3.functional.fbo.completeness.*
Bug:
36727598
Merged-In: Ic79408c21b80ea458baecf79c042e2694e72e0b2
Change-Id: Ib302b21b2b28d4f13aa6df8bdcac878f22ae51be
Pyry Haulos [Mon, 17 Apr 2017 19:34:26 +0000 (12:34 -0700)]
DEPTH_STENCIL_OES as tex format requires OES_depth_texture
Affects:
dEQP-GLES2.functional.fbo.completeness.*
dEQP-GLES3.functional.fbo.completeness.*
Bug:
36727598
Change-Id: Ic79408c21b80ea458baecf79c042e2694e72e0b2
Brian Anderson [Wed, 12 Apr 2017 00:06:53 +0000 (17:06 -0700)]
eglGetFrameTimestamps: Use reserved enum values.
Test: --deqp-case=dEQP-EGL*get_frame_timestamps*
Brian Anderson [Wed, 5 Apr 2017 19:42:52 +0000 (12:42 -0700)]
eglGetFrameTimestamps: Allow optional present support.
Test: --deqp-case=dEQP-EGL*get_frame_timestamps*
Change-Id: I5cfb334966f7f2794fe0043e1809de324a6e3d0e
Brian Anderson [Tue, 21 Mar 2017 20:03:33 +0000 (13:03 -0700)]
eglGetFrameTimestamps: pending vs. invalid timestamps.
Test: --deqp-case=dEQP-EGL*get_frame_timestamps*
Change-Id: I27718995c82748b55bc53e4d78a7f572e16a45ab
Pyry Haulos [Wed, 12 Apr 2017 03:44:44 +0000 (20:44 -0700)]
Merge vk-gl-cts/vulkan-cts-1.0.1 into vk-gl-cts/vulkan-cts-1.0.2
Pyry Haulos [Wed, 12 Apr 2017 03:43:22 +0000 (11:43 +0800)]
Merge vk-gl-cts/vulkan-cts-1.0.0 into vk-gl-cts/vulkan-cts-1.0.1
Change-Id: Iff109ea0dba048599d3deb4d8f42a7cac8b62283
Pyry Haulos [Wed, 12 Apr 2017 03:08:15 +0000 (11:08 +0800)]
Fix typo in dE-IT.build_info.de_endianness_consistent name
Components: AOSP
Change-Id: Ie2cb1335834c010251021bac6b3882a37ede3f75
Ian Romanick [Tue, 11 Apr 2017 17:17:48 +0000 (17:17 +0000)]
Merge "Try harder to defeat GLSL compiler dead-code optimizations" into nougat-cts-dev am:
aeef6dd8f5
am:
a4ddab16dd
Change-Id: I18fe6a8ba3ba328513afdf1f5e5d32db6de32373
Ian Romanick [Tue, 11 Apr 2017 17:13:17 +0000 (17:13 +0000)]
Merge "Try harder to defeat GLSL compiler dead-code optimizations" into nougat-cts-dev
am:
aeef6dd8f5
Change-Id: I8300511b30c7bd03885a6cb019970852f7e72693
Treehugger Robot [Tue, 11 Apr 2017 16:56:42 +0000 (16:56 +0000)]
Merge "Try harder to defeat GLSL compiler dead-code optimizations" into nougat-cts-dev
Ian Romanick [Thu, 10 Nov 2016 01:29:01 +0000 (17:29 -0800)]
Try harder to defeat GLSL compiler dead-code optimizations
A number of CTS tests generate shaders like like:
#version 310 es
buffer TargetInterface
{
highp float target;
};
highp vec4 readInputs()
{
highp vec4 retValue = vec4(0.0);
retValue += vec4(float(target));
return retValue;
}
void writeOutputs(in highp vec4 dummyValue)
{
target = float(dummyValue.y);
}
void main()
{
writeOutputs(readInputs());
}
After various common optimizations this becomes:
buffer TargetInterface
{
highp float target;
};
void main()
{
target = target;
}
In the absence of memoryBarrier() or qualifiers on the buffer, there is
no guarantee about the order of writes to the buffer. Since this write
is not guaranteed to be visible either on the GPU or the CPU, we
eliminate it. Since there is no access to target in the shader, we
report GL_REFERENCED_BY_FRAGMENT_SHADER = GL_FALSE. The tests expect
GL_TRUE.
The vectored versions of this test swizzle the value read from the
buffer before writing it back. These writes are not eliminated.
Adding a uniform instead of a literal constant also prevents the reads
and writes of the SSBO from being eliminated.
v2: Ignore the uniform named "zero" in
ResourceListTestCase::verifyResourceList. The alternative was to add
zero to the resource list, but that required making small changes
(mostly removing const) from over a dozen places in the code. This
slightly hacky, but localized, change seemed better.
v3: Various coding standards fixes suggested by Alexander Galazin and
Pyry. Add getDummyZeroUniformName to query name of the zero uniform and
a lot more documentation. Both suggested by Pyry.
The following tests are affected:
- dEQP-GLES31.functional.program_interface_query.buffer_variable.random.6
- dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.compute.unnamed_block.float
- dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.separable_fragment.unnamed_block.float
- dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment_only_fragment.unnamed_block.float
- dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_fragment.unnamed_block.float
- dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_geo_fragment_only_fragment.unnamed_block.float
- dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_geo_fragment.unnamed_block.float
- dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_fragment_only_fragment.unnamed_block.float
- dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_fragment.unnamed_block.float
- dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment_only_fragment.unnamed_block.float
- dEQP-GLES31.functional.program_interface_query.buffer_variable.referenced_by.vertex_tess_geo_fragment.unnamed_block.float
Change-Id: I867ad32476269ac1272c09672be0a6d6fe37e31e
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://cvs.khronos.org/bugzilla/show_bug.cgi?id=16114
Google bug:
37228062
Kalle Raita [Fri, 7 Apr 2017 19:42:06 +0000 (19:42 +0000)]
Merge "Allow robustness tests on GLES 3.0"
Kalle Raita [Thu, 30 Mar 2017 17:23:47 +0000 (10:23 -0700)]
Allow robustness tests on GLES 3.0
Allow selected robustness tests run on GLES 3.0 instead of always
requiring 3.1.
Affects: dEQP-EGL.functional.robustness.*
Bug:
36428911
Test: dEQP-EGL.functional.robustness.* on Pixel XL
Change-Id: I78f543dcd667b5121f61150b082fd4a4a9c14b23
Pyry Haulos [Thu, 6 Apr 2017 22:02:17 +0000 (15:02 -0700)]
Merge vulkan-cts-1.0.2 into aosp/master
Contains following fixes that have been made after vulkan-cts-1.0.2.2:
* Fix - uniform buffer incorrectly dereferenced
* Use vkGetInstanceProcAddr(NULL) to load platform funcs
* Imgtec Waiver for texture_gather*cube*depth32f*
* Add VK_KHR_incremental_present to the list of allowed device
extensions
* Use -std=c++03 with GCC and clang
* Fix GCC 6.3 warnings in vulkan-cts-1.0.2
* Improve check_build_sanity.py
* Relax image verification in anisotropic filtering tests
* Respect maxColorAttachments in image tests
* Fix SPIR-V generation in dEQP-VK.spirv_assembly
* Fix - depth/stencil images mandatory only for VK_IMAGE_TYPE_2D
* Add missing barrier in ssbo layout tests
This merge doesn't match any Vulkan CTS release tag.
Bug:
36899783
Bug:
36817508
Change-Id: I5dff02835e5296e1c25ba67675c06e2261e5c476
Pyry Haulos [Thu, 6 Apr 2017 22:00:39 +0000 (22:00 +0000)]
Merge "x11_egl: search for glesv1_cm, toggle DEQP_SUPPORT_GLES1 on if found"
Pyry Haulos [Thu, 6 Apr 2017 18:04:35 +0000 (11:04 -0700)]
Merge vk-gl-cts/vulkan-cts-1.0.1 into vk-gl-cts/vulkan-cts-1.0.2
Change-Id: Iaedfbb3579c55d33ebfc415197a67b8145725f4f
Marcin Kańtoch [Tue, 4 Apr 2017 12:31:34 +0000 (14:31 +0200)]
Fix - uniform buffer incorrectly dereferenced
Uniform buffer is incorrectly dereferenced in
ssbo layout tests.
Affected tests: dEQP-VK.ssbo.layout.*
Change-Id: I5831ad75f558f8992bed6bdc48b1833d2ee13d26
Pyry Haulos [Wed, 5 Apr 2017 18:05:03 +0000 (11:05 -0700)]
Use vkGetInstanceProcAddr(NULL) to load platform funcs
Vulkan specification says that only vkGetInstanceProcAddr() has to be
loaded using platform-specific means. Other 'platform'-class functions,
listed below, can be loaded using vkGetInstanceProcAddr(NULL, pName).
Following functions are loaded with vkGetInstanceProcAddr():
* vkEnumerateInstanceExtensionProperties
* vkEnumerateInstanceLayerProperties
* vkCreateInstance
Change-Id: Iab0657bf93d3a36e4f4dda4a1f1550024db0890e
Pyry Haulos [Thu, 6 Apr 2017 16:03:37 +0000 (09:03 -0700)]
Do not re-init GL functions after context reset
SharedContextResetCase was calling initGLFunctions() using a context
belonging to a share group where context reset has occurred.
initGLFunctions() calls glGetError() internally and at that point it
would return GL_CONTEXT_LOST.
Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.fragment
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.vertex_and_fragment
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.shared_context_status.compute
Bug:
37077017
Change-Id: I27ae0951565760dee0bcc5040bb02a45c8f568f3
Pyry Haulos [Wed, 5 Apr 2017 18:34:23 +0000 (11:34 -0700)]
Merge vk-gl-cts/vulkan-cts-1.0.1 into vk-gl-cts/vulkan-cts-1.0.2
Change-Id: I2614d3a7ce451d47418e7c850a7c2c372f2189a9
Alex Walters [Mon, 3 Apr 2017 10:46:36 +0000 (11:46 +0100)]
Imgtec Waiver for texture_gather*cube*depth32f*
Some versions of Imagination Technologies G6200, G6230, G6400, and
G6430 Rogue Series 6 GPU's are unable to correctly filter CEM corners
with F32 textures, this includes the ability to gather texels for texel
gather instructions.
This CL excludes the affected tests from mustpass.
Affects:
All dEQP-VK.glsl.texture_gather.basic.cube.depth32f* tests except:
dEQP-VK.glsl.texture_gather.basic.cube.depth32f.no_corners*
Components: Vulkan
VK-GL-CTS issue: 336
Change-Id: I4e20d887ad2901f78a7af326035d7a2a9ae5e76a
Tapani Pälli [Wed, 5 Apr 2017 06:39:17 +0000 (09:39 +0300)]
x11_egl: search for glesv1_cm, toggle DEQP_SUPPORT_GLES1 on if found
Some tests require GLES1 support and report test failure if support
has not been built. Patch changes build time configure to check GLES1
via pkg-config. If it is found, we turn on GLES1 support so that tests
will run and pass.
Change-Id: I586464c5fb7bffc40355caf57b30438f37ce1f6c
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Alexander Galazin [Wed, 5 Apr 2017 07:30:06 +0000 (09:30 +0200)]
Fix shader bugs in OOB tests
1. Check that the required number of vertex shader storage blocks is supported,
throw NotSupported otherwise.
2. Use an array instead of a vector in local_array tests.
3. Try harder to defeat compiler optimizations on arrays, i.e. initialize it
with different values.
Components: AOSP
Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.*.shader_storage_block.vertex*
dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds_non_robust.*.local_array.*
Google bug:
36891454
Change-Id: I2aeb2d454295993126d4048759e5981421d5c0db
Iago Toral Quiroga [Tue, 4 Apr 2017 09:50:37 +0000 (11:50 +0200)]
Add VK_KHR_incremental_present to the list of allowed device extensions
Otherwise dEQP-VK.api.info.device.extensions will fail
for drivers that expose the extension.
Components: Vulkan
VK-GL-CTS issue: 346
Affects:
dEQP-VK.api.info.device.extensions
Change-Id: If1a5d971226adca2bfd1586cb1f568e2ca244b6d
Pyry Haulos [Thu, 30 Mar 2017 23:59:27 +0000 (16:59 -0700)]
Use -std=c++03 with GCC and clang
dEQP currently maintains minimum requirement of c++03 support from
toolchains. Use of c++11 or newer is not allowed
GCC 6.1 enables c++14 mode by default and developers might accidentally
use features from it unless we specify c++03 version.
Change-Id: If9ed0f009310b63b29b6a8a355969030b45139ba
Components: Framework
Pyry Haulos [Thu, 30 Mar 2017 23:42:23 +0000 (16:42 -0700)]
Fix GCC 6.3 warnings in vulkan-cts-1.0.2
Change-Id: Iede7ed79a031ab38c0665d1a115e34d034d2b662
Pyry Haulos [Fri, 27 Jan 2017 00:36:18 +0000 (16:36 -0800)]
Improve check_build_sanity.py
* All steps now respect --tmp-dir argument. This required adding
--build-dir and other args to mustpass scripts.
* --recipe command line argument allows running only a specific build
check recipe.
* --dump-recipes option allows printing out all recipes that are
supported in the current environment.
Components: Vulkan, Framework, AOSP
Change-Id: I6ba4f1369def14dc4ea6b398f367366549eecdc5
(cherry picked from commit
8849259035284f5506802f54f09f99f2b146e0b0)
Alexander Galazin [Wed, 29 Mar 2017 07:14:36 +0000 (09:14 +0200)]
Relax image verification in anisotropic filtering tests
Combining nearest texel selection with anisotropic filtering
is implementation dependent and may not be supported.
Do not expect differences between the rendered and the reference images
for such combination of parameters.
Affects:
dEQP-VK.texture.filtering_anisotropy.basic.anisotropy_2.mag_nearest_min_nearest
dEQP-VK.texture.filtering_anisotropy.basic.anisotropy_4.mag_nearest_min_nearest
dEQP-VK.texture.filtering_anisotropy.basic.anisotropy_8.mag_nearest_min_nearest
dEQP-VK.texture.filtering_anisotropy.basic.anisotropy_max.mag_nearest_min_nearest
dEQP-VK.texture.filtering_anisotropy.mipmap.anisotropy_2.mag_nearest_min_nearest_mipmap_nearest
dEQP-VK.texture.filtering_anisotropy.mipmap.anisotropy_2.mag_nearest_min_nearest_mipmap_linear
dEQP-VK.texture.filtering_anisotropy.mipmap.anisotropy_4.mag_nearest_min_nearest_mipmap_nearest
dEQP-VK.texture.filtering_anisotropy.mipmap.anisotropy_4.mag_nearest_min_nearest_mipmap_linear
dEQP-VK.texture.filtering_anisotropy.mipmap.anisotropy_8.mag_nearest_min_nearest_mipmap_nearest
dEQP-VK.texture.filtering_anisotropy.mipmap.anisotropy_8.mag_nearest_min_nearest_mipmap_linear
dEQP-VK.texture.filtering_anisotropy.mipmap.anisotropy_max.mag_nearest_min_nearest_mipmap_nearest
dEQP-VK.texture.filtering_anisotropy.mipmap.anisotropy_max.mag_nearest_min_nearest_mipmap_linear
Components: Vulkan
VL-GL-CTS issue: 267
Change-Id: I064c507aea0b8d72205f4399fcf4a91684536667
Pyry Haulos [Sun, 2 Apr 2017 23:21:57 +0000 (23:21 +0000)]
Use new LOD approximation rules for OpenGL ES
am:
0b6dbeb93e
Change-Id: I6b21c0e848086e1d0d37f24a68728adf2858727c
Pyry Haulos [Sun, 2 Apr 2017 23:21:54 +0000 (23:21 +0000)]
Relax LOD computation bounds
am:
a9a793142c
Change-Id: I57b81a54c124694adde363aa5d27d92707ce58e2
Pyry Haulos [Sat, 1 Apr 2017 01:06:32 +0000 (01:06 +0000)]
Merge Vulkan CTS 1.0.2.2 into aosp/master
am:
d4891aeb29
Change-Id: Id94d2f40cda6be6d83d7d5f4d920e9294f5b40c4
Pyry Haulos [Tue, 28 Mar 2017 20:17:39 +0000 (13:17 -0700)]
Use new LOD approximation rules for OpenGL ES
This change updates OpenGL ES texture LOD approximation bounds to match
Vulkan. Since rules are now same for both APIs the LodPrecision
parameter introduced in
9f0ff9f49ae3359d9b2e50f5d720fc77460d0f4f is
removed.
Affects:
dEQP-GLES2.texture.*
dEQP-GLES3.texture.*
dEQP-GLES31.texture.*
Khronos spec bug: 16179
Google bug:
28200359
Components: AOSP, Vulkan, Framework
Change-Id: I55ff2e6296c7947af7ee5b7cf915d24c260ae374
Pyry Haulos [Tue, 28 Mar 2017 20:10:53 +0000 (13:10 -0700)]
Relax LOD computation bounds
This change updates LOD approximation rules to match proposed spec
language in Vulkan texture filtering and mipmap tests.
This is partial cherry-pick of
9f0ff9f49ae3359d9b2e50f5d720fc77460d0f4f.
Mustpass changes are not included.
Affects: dEQP-VK.texture.*
Change-Id: Ic786bc733913a76d27f0cba31f3a61a10f8144fc
Pyry Haulos [Fri, 31 Mar 2017 21:12:43 +0000 (14:12 -0700)]
Merge Vulkan CTS 1.0.2.2 into aosp/master
Bug:
36780905
New tests:
* Add tests for VK_KHR_incremental_present
* Add tests for VK_GOOGLE_display_timing
* Handle VK_EXT_swapchain_colorspace in swapchain tests
Fixes:
* Imgtec Waiver for SNORM linear filtering
* Check DynamicIndexing in pipeline.image count tests
* Add missing barrier in synchronization tests
* Fix invalid SPIR-V in dEQP-VK.sparse_resources
* Add missing flushes for basic draws
* Add missing flushes for indirect draws
* Fix precision mismatch issues in dEQP-VK.glsl
* Fix validation errors in dEQP-VK.tessellation
* Fix precision mismatch in dEQP-VK.binding_model
* Fix depth stencil aspect flag in render pass input tests
* Fix image layout in dEQP-VK.image
* Fix validation errors in dEQP-VK.geometry
* Fix issues in pipeline.timestamp.transfer_tests
* Refactor vktShaderExecutor
* Improve precision handling in texture.explicit_lod
* Fix a compilation error on GCC 5.4
* Fix a compilation error on MSVC12
* Fix bug in reallocation callback validation
* Fix input attachment layout in renderpass tests
Change-Id: I76a768de047020d4624afa0aee2232e9e022f8d2
Steve Hill [Tue, 28 Mar 2017 12:40:59 +0000 (13:40 +0100)]
Respect maxColorAttachments in image tests
Tests in the image section were using up to 8 framebuffer
attachments. The minumum required number is 4.
Affects:
dEQP-VK.pipeline.image.sampling_type.*.count_8.*
Components: Vulkan
VK-GL-CTS issue: 192
Change-Id: I21d957f17ec5ef7f9efc8d49f91c7a6d521da053
Pyry Haulos [Fri, 31 Mar 2017 16:38:21 +0000 (09:38 -0700)]
Merge vk-gl-cts/vulkan-cts-1.0.1 into vk-gl-cts/vulkan-cts-1.0.2
Andrey Tuganov [Fri, 3 Mar 2017 21:52:58 +0000 (16:52 -0500)]
Fix SPIR-V generation in dEQP-VK.spirv_assembly
SPIR-V code generated in vktSpvAsmInstructionTests.cpp violates
non-aggregate type declaration uniqueness rule of SPIR-V
specification.
Fixed some of the tests which don't require exstensive changes.
Affects: dEQP-VK.spirv_assembly.instruction.*
Components: Vulkan
VK-GL-CTS issue: 195
Change-Id: Ib352323b08e10f83a0f5371dbf2bbb8b6d1182dd
Marcin Kańtoch [Tue, 28 Mar 2017 13:06:59 +0000 (15:06 +0200)]
Fix - depth/stencil images mandatory only for VK_IMAGE_TYPE_2D
Vulkan spec change https://gitlab.khronos.org/vulkan/vulkan/issues/719
made it mandatory to support depth/stencil formats only for
image type VK_IMAGE_TYPE_2D. For VK_IMAGE_TYPE_1D and VK_IMAGE_TYPE_3D
this support is optional.
Made changes to isRequiredImageParameterCombination()
Tests affected: dEQP-VK.api.info.image_format_properties.*
Change-Id: I9df990ced2e0a735078897324211c6b2a3923f2e
Iago Toral Quiroga [Fri, 24 Mar 2017 11:51:08 +0000 (12:51 +0100)]
Add missing barrier in ssbo layout tests
The tests map storage buffers written by compute shaders
to verify results. Add a barrier before host access to
these buffers.
Components: Vulkan
VK-GL-CTS issue: 326
Affected tests:
dEQP-VK.ssbo.layout.*
Change-Id: I760969e6a572c0f79a6ff2b41721445016a8bba4
Kalle Raita [Thu, 30 Mar 2017 21:09:15 +0000 (21:09 +0000)]
Merge "Update runtime hints for master and Nougat"
am:
c29c5a7b35
Change-Id: I84161628d6b7ccc47fc2a12074a1f26f2814a3ff
Pyry Haulos [Thu, 30 Mar 2017 21:09:05 +0000 (21:09 +0000)]
Revert "Allow old behavior in image format property tests"
am:
6d962c2a6f
Change-Id: I41419ba8efe22223a4d16e79198e10e07dfad084
Treehugger Robot [Thu, 30 Mar 2017 21:07:26 +0000 (21:07 +0000)]
Merge "Update runtime hints for master and Nougat"
Pyry Haulos [Thu, 30 Mar 2017 19:11:43 +0000 (12:11 -0700)]
Revert "Allow old behavior in image format property tests"
This reverts commit
a25304112b0a3dba4082a1e7904b4f8149b2b9c8.
Kalle Raita [Thu, 30 Mar 2017 18:15:44 +0000 (11:15 -0700)]
Update runtime hints for master and Nougat
Update runtime hints used by the Android CTS to reflect measured times
for recent automated runs.
Test: run build_android_mustpass.py and diff check
Bug:
36776549
Change-Id: I77b0e95666ca6e220b2a618280fcece0b1c3a858
James Glanville [Fri, 24 Mar 2017 16:26:25 +0000 (16:26 +0000)]
Fix tests in dEQP-EGL.functional.robustness*
am:
fd0b6eda1c
Change-Id: I433792d201c95baddda44d1937288a05faf5f69d
Pyry Haulos [Fri, 24 Mar 2017 16:26:13 +0000 (16:26 +0000)]
Fix GL entry point loading in robustness tests
am:
ee81fc2044
Change-Id: I28f7222d49ec629dd05984f58d034b178b52864d