profile/ivi/mesa.git
12 years agoegl_dri2/wayland: handle creating xrgb8888 images
Robert Bragg [Tue, 10 Jan 2012 22:16:26 +0000 (22:16 +0000)]
egl_dri2/wayland: handle creating xrgb8888 images

When creating an EGLImage from a struct wl_buffer * this ensures
that we create an XRGB8888 image if the wayland buffer doesn't have an
alpha channel. To determine if a wl_buffer has a valid alpha channel
this patch adds an internal wayland_drm_buffer_has_alpha() function.

It's important to get the internal format for an EGLImage right so that
if a GL texture is later created from the image then the GL driver will
know if it should sample the alpha from the texture or flatten it to
a constant of 1.0.

This avoids needing fragment program workarounds in wayland compositors
to manually ignore the alpha component of textures created from wayland
buffers.

krh: Edited to use wl_buffer_get_format() instead of wl_buffer_has_alpha().

Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
12 years agoglx: Suppress unused variable warning for cmdlen
Paul Berry [Mon, 9 Jan 2012 19:24:17 +0000 (11:24 -0800)]
glx: Suppress unused variable warning for cmdlen

No functional change.  In the function
__indirect_glAreTexturesResident(), the variable cmdlen is only used
if USE_XCB is not defined.  This patch avoids a compile warning in the
event that USE_XCB is defined.

v2: just move cmdlen declaration inside the #else part.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agomesa: Move transform feedback error check to reduce array overflow risk.
Paul Berry [Mon, 9 Jan 2012 19:25:14 +0000 (11:25 -0800)]
mesa: Move transform feedback error check to reduce array overflow risk.

Previous to this patch, we didn't do the limit check for
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS until the end of the
store_tfeedback_info() function, *after* storing all of the transform
feedback info in the gl_transform_feedback_info::Outputs array.  This
meant that the limit check wouldn't prevent us from overflowing the
array and corrupting memory.

This patch moves the limit check to the top of tfeedback_decl::store()
so that there is no risk of overflowing the array.  It also adds
assertions to verify that the checks for
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS and
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS are sufficient to avoid
array overflow.

Note: strictly speaking this patch isn't necessary, since the maximum
possible number of varyings is MAX_VARYING (16), whereas the size of
the Outputs array is MAX_PROGRAM_OUTPUTS (64), so it's impossible to
have enough varyings to overflow the array.  However it seems prudent
to do the limit check before the array access in case these limits
change in the future.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
12 years agomesa: Fix transform feedback of unsubscripted gl_ClipDistance array.
Paul Berry [Wed, 4 Jan 2012 21:57:52 +0000 (13:57 -0800)]
mesa: Fix transform feedback of unsubscripted gl_ClipDistance array.

On drivers that set gl_shader_compiler_options::LowerClipDistance (for
example i965), we need to handle transform feedback of gl_ClipDistance
specially, to account for the fact that the hardware represents it as
an array of vec4's rather than an array of floats.

The previous way this was accounted for (translating the request for
gl_ClipDistance[n] to a request for a component of
gl_ClipDistanceMESA[n/4]) doesn't work when performing transform
feedback on the whole unsubscripted array, because we need to keep
track of the size of the gl_ClipDistance array prior to the lowering
pass.  So I replaced it with a boolean is_clip_distance_mesa, which
switches on the special logic that is needed to handle the lowered
version of gl_ClipDistance.

Fixes Piglit tests "EXT_transform_feedback/builtin-varyings
gl_ClipDistance[{1,2,3,5,6,7}]-no-subscript".

Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agomesa: Fix computation of transform feedback num_components.
Paul Berry [Wed, 4 Jan 2012 20:21:55 +0000 (12:21 -0800)]
mesa: Fix computation of transform feedback num_components.

The function tfeedback_decl::num_components() was not correctly
accounting for transform feedback of whole arrays and gl_ClipDistance.
The bug was hard to notice in tests, because it only affected the
checks for MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS and
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS.

This patch fixes the computation, and adds an assertion to verify
num_components() even when MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
and MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS are not exceeded.

The assertion requires keeping track of components_so_far in
tfeedback_decl::store(); this will be useful in a future patch to fix
non-multiple-of-4-sized gl_ClipDistance.

Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agost_extensions: fixup GLSL 1.30 related enables (v3)
Dave Airlie [Thu, 5 Jan 2012 14:35:54 +0000 (14:35 +0000)]
st_extensions: fixup GLSL 1.30 related enables (v3)

This just fixes up the enables for native integers and EXT_texture_integer
support in st/mesa.

It also set the MaxClipPlanes to 8.

We should consider exposing caps for MCP vs MCD, but since core
mesa doesn't care yet maybe we can wait for now.

v2: use 32-bit formats as per Marek's mail.

v3: add calim's fix for INT_DIV_TO_MUL_RCP disabling.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agost_glsl_to_tgsi: use ISSG and fixup IABS
Dave Airlie [Mon, 9 Jan 2012 11:50:14 +0000 (11:50 +0000)]
st_glsl_to_tgsi: use ISSG and fixup IABS

It doesn't look like the GLSL compiler will produce sign op
for an unsigned anyways (seems insane anyways).

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agotgsi: add ISSG support
Dave Airlie [Mon, 9 Jan 2012 11:49:34 +0000 (11:49 +0000)]
tgsi: add ISSG support

This adds integer version of SSG that GLSL 1.30 can produce.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
12 years agosoftpipe: enable clamping control
Dave Airlie [Thu, 5 Jan 2012 15:36:43 +0000 (15:36 +0000)]
softpipe: enable clamping control

This enables fragment clamping in softpipe, it passes more
tests than it did previously with no regressions, There are still
a couple of failures in the SNORM types to investigate.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agosoftpipe: fix texel fetch swizzles
Dave Airlie [Fri, 6 Jan 2012 16:28:32 +0000 (16:28 +0000)]
softpipe: fix texel fetch swizzles

This fixes a number of texelFetch swizzle tests, and consoldiates
the swizzle handling in a new function.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agoi915g: Fix bugs in the shader optimizer.
Stéphane Marchesin [Wed, 11 Jan 2012 10:24:34 +0000 (02:24 -0800)]
i915g: Fix bugs in the shader optimizer.

12 years agosoftpipe: fix llvm build
Dave Airlie [Wed, 11 Jan 2012 10:16:56 +0000 (10:16 +0000)]
softpipe: fix llvm build

Thanks to Wubbbi on #dri-devel for pointing it out.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agodraw: clipdistance support (v2)
Dave Airlie [Fri, 6 Jan 2012 12:23:00 +0000 (12:23 +0000)]
draw: clipdistance support (v2)

Add support for using the clipdistance instead of clip plane.

Passes all piglit clipdistance tests.

v2: fixup some comments from Brian in review.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agotgsi_scan: add support to count number of output clip distances
Dave Airlie [Fri, 6 Jan 2012 12:21:54 +0000 (12:21 +0000)]
tgsi_scan: add support to count number of output clip distances

Just add support to the scanner to count the number of clip distances.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agodraw/softpipe: add clip vertex support. (v2)
Dave Airlie [Wed, 4 Jan 2012 11:52:30 +0000 (11:52 +0000)]
draw/softpipe: add clip vertex support. (v2)

softpipe always clipped using the position vector, however for unclipped
vertices it stored the position in window coordinates, however when position
and clipping are separated, we need to store the clip-space position and
the clip-space vertex clip, so we can interpolate both separately.

This means we have to take the clip space position and store it to use later.

This allows softpipe to pass all the clip-vertex piglit tests.

v2: fix llvm draw regression, the structure being passed into llvm needed
updating, remove some hardcoded ints that should have been enums while there.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agotgsi/softpipe: add VertexID support.
Dave Airlie [Thu, 5 Jan 2012 16:59:24 +0000 (16:59 +0000)]
tgsi/softpipe: add VertexID support.

This required changing the system value semantics, so we stored
a system value per vertex, instance id is the only other system
value we currently support, so I span it across the channels.

This passes the 3 vertexid-* piglit tests + lots of instanceid tests.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agosoftpipe: allow softpipe to set shader params depending on runtime llvm (v3)
Dave Airlie [Thu, 5 Jan 2012 14:25:04 +0000 (14:25 +0000)]
softpipe: allow softpipe to set shader params depending on runtime llvm (v3)

If draw isn't using llvm we can support vertex texture and integers,
These will be fixed up later, but for now allow this check to happen
at run-time.

v2: since 3e22c7a25321554a32fa6254485912fd53deff3a we can ask draw for a non-llvm
context. Just track if ask and set the vars accordingly. This probably isn't perfect but should cover the cases we care about.

v3: use debug option, restructure to store in screen, as suggested by Jakob.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agomesa/clear: fix crashes with illegal clear tests.
Dave Airlie [Tue, 10 Jan 2012 12:48:26 +0000 (12:48 +0000)]
mesa/clear: fix crashes with illegal clear tests.

Mesa shouldn't call into the drivers if there are no renderbuffers
bound to the attachments for the buffers to be cleared.

Fixes a number of the clearbuffer-* tests on softpipe.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agomesa: fix cubemap depth completeness test
Dave Airlie [Tue, 10 Jan 2012 16:11:58 +0000 (16:11 +0000)]
mesa: fix cubemap depth completeness test

This fixes the test to allow cube/depth combinations on GL3
or EXT_gpu_shader4.

Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agoglsl: Add error checking for applying interpolation qualifiers to other vars.
Eric Anholt [Tue, 10 Jan 2012 00:40:20 +0000 (16:40 -0800)]
glsl: Add error checking for applying interpolation qualifiers to other vars.

Fixes piglit
glsl-1.30/compiler/interpolation-qualifiers/local-smooth-01.frag.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoi965: Claim to support 4 multisamples on gen6+.
Eric Anholt [Tue, 10 Jan 2012 00:39:28 +0000 (16:39 -0800)]
i965: Claim to support 4 multisamples on gen6+.

We're not quite ready to actually support it in the implementation,
but at least this allows GL 3.0 API-reliant applications to hopefully
run successfully, though they won't get multisampling.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoi965: Increase the number of array texture levels to the hardware limit.
Eric Anholt [Mon, 9 Jan 2012 22:47:24 +0000 (14:47 -0800)]
i965: Increase the number of array texture levels to the hardware limit.

The EXT_texture_array required only 64, but GL 3.0 required 256.
Since we're already exposing values that can get us way beyond our
ability to map the single object directly, go ahead and expose all the
way to hardware limits.

Tested with new piglit EXT_texture_array/maxlayers on gen7.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoglsl: Fix copy_propagation_elements bug in handling self-copies.
Eric Anholt [Mon, 9 Jan 2012 21:30:55 +0000 (13:30 -0800)]
glsl: Fix copy_propagation_elements bug in handling self-copies.

We were doing the kill of the updated channels, then adding our copy
to the list of available stuff to copy.  But if the copy was updating
its own source channels, we didn't notice, breaking this code:

R0.xyzw = arg0 + arg1;
R0.xyzw = R0.wwwx;
gl_FragColor.xyzw = clamp(R0.xyzw, 0.0, 1.0);

Fixes piglit glsl-copy-propagation-self-2.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoi965: Fix compiler warnings from hiz changes.
Eric Anholt [Wed, 11 Jan 2012 00:44:05 +0000 (16:44 -0800)]
i965: Fix compiler warnings from hiz changes.

12 years agoi965/gen7: Fix batch length for 3DSTATE_HIER_DEPTH_BUFFER
Chad Versace [Wed, 11 Jan 2012 00:31:39 +0000 (16:31 -0800)]
i965/gen7: Fix batch length for 3DSTATE_HIER_DEPTH_BUFFER

Change from 5 to 3.

Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
12 years agoi965/gen7: Enable HiZ
Chad Versace [Thu, 22 Dec 2011 01:09:58 +0000 (17:09 -0800)]
i965/gen7: Enable HiZ

This patch modifies all batches needed for HiZ. The batch length for
3DSTATE_HIER_DEPTH_BUFFER is also corrected from 4 to 3.

Performance +6.7% on Citybench.
    num-frames: 400
    resolution: 1918x1031
    avg-hiz-off: 127.90 fps
    avg-hiz-on: 136.50 fps
    kernel: git://people.freedesktop.org/~anholt/linux.git branch=gen7-reset-sol sha=23360e4

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
12 years agoi965: Replace references to stencil region size with buffer size
Chad Versace [Thu, 22 Dec 2011 00:58:38 +0000 (16:58 -0800)]
i965: Replace references to stencil region size with buffer size

It is unwise to use a stencil region's size to determine its
renderbuffer's size, because at region creation we fudge the width and
height to accomodate interleaved rows. (See the comment for MESA_FORMAT_S8
in intel_miptree_create()). Most users of stencil_region->{width,height}
should be converted to use stencil_rb->{Width,Height}.

We have already done the replacement in several locations. This patch
continues the replacement in {brw,gen7}_emit_depthbuffer(). To make those
functions look consistent, I've also done the equivalent replacement for
the depth buffer.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
12 years agoi965: Fix misnamed GEN7_WM_DEPTH_RESOLVE
Chad Versace [Thu, 22 Dec 2011 01:49:07 +0000 (17:49 -0800)]
i965: Fix misnamed GEN7_WM_DEPTH_RESOLVE

It was named GEN6_WM_DEPTH_RESOLVE. Luckily, this caused no conflict,
because the value is identical for gen6 and gen7.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad.versace@linux.intel.com>
12 years agonv50: fix clip state validation
Christoph Bumiller [Tue, 10 Jan 2012 20:33:48 +0000 (21:33 +0100)]
nv50: fix clip state validation

Don't create clip outputs if no clip planes are enabled.

Move clip validation after program validation: we were calling
linkage validation in case the VP needed rebuilding before the
FP was validated.

The vertex program needs to be built first because when
ClipDistance is used we'll want to only enable those outputs that
are also written.

12 years agodraw: remove unused 'so' variable in draw_pt_so_emit()
Brian Paul [Tue, 10 Jan 2012 19:40:10 +0000 (12:40 -0700)]
draw: remove unused 'so' variable in draw_pt_so_emit()

12 years agomesa: fix > vs. >> typo in EXPAND_3_8() macro
Brian Paul [Tue, 10 Jan 2012 19:26:58 +0000 (12:26 -0700)]
mesa: fix > vs. >> typo in EXPAND_3_8() macro

Found by Eirik Byrkjeflot Anonsen.

12 years agost/mesa: remove unnecessary memset()/zero call
Brian Paul [Tue, 10 Jan 2012 18:40:00 +0000 (11:40 -0700)]
st/mesa: remove unnecessary memset()/zero call

The u_surface_default_template() function does the memset()/zero now.

Jakob Bornecrantz <jakob@vmware.com>

12 years agoutil: use memset() to initialize surface, sampler_view templates
Brian Paul [Tue, 10 Jan 2012 18:35:57 +0000 (11:35 -0700)]
util: use memset() to initialize surface, sampler_view templates

These initialization functions weren't initializing all the fields so
some had undefined values.  The callers of these functions sometimes use
a structure assignment to initialize new objects from these templates
so we'd just propagate the undefined values.  That made for some confusing
info when debugging, plus it could lead to bugs.

v2: fix surf pointer mix-up: "&surf" -> "surf"

Jakob Bornecrantz <jakob@vmware.com>

12 years agomesa: use STATIC_ASSERT in a few more places
Brian Paul [Tue, 10 Jan 2012 18:09:02 +0000 (11:09 -0700)]
mesa: use STATIC_ASSERT in a few more places

12 years agoscons: Fix libGL.so build.
José Fonseca [Tue, 10 Jan 2012 17:42:02 +0000 (17:42 +0000)]
scons: Fix libGL.so build.

12 years agomesa: move _mesa_clear_accum_buffer() inside FEATURE_accum test
Brian Paul [Tue, 10 Jan 2012 15:16:38 +0000 (08:16 -0700)]
mesa: move _mesa_clear_accum_buffer() inside FEATURE_accum test

Fixes _mesa_clear_accum_buffer() being multiply defined if
FEATURE_accum is false.

Tested-by: Chih-Wei Huang <cwhuang@android-x86.org>
12 years agomesa: add missing color buffer datatype check for glBlitFramebuffer()
Brian Paul [Mon, 9 Jan 2012 19:38:49 +0000 (12:38 -0700)]
mesa: add missing color buffer datatype check for glBlitFramebuffer()

Reviewed-By: Jose Fonseca <jfonseca@vmware.com>
12 years agosvga: Drop execbuf throttling
Jakob Bornecrantz [Mon, 9 Jan 2012 12:24:50 +0000 (13:24 +0100)]
svga: Drop execbuf throttling

This code isn't used anymore in preference for DRI2 client side swap buffers
throttling or throttling done inside the xa or xorg driver.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>

12 years agosvga: Add somewhat sensible fallback and silence warning
Jakob Bornecrantz [Mon, 9 Jan 2012 12:50:29 +0000 (13:50 +0100)]
svga: Add somewhat sensible fallback and silence warning

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>

12 years agosvga: Silence warning
Jakob Bornecrantz [Mon, 9 Jan 2012 13:26:04 +0000 (14:26 +0100)]
svga: Silence warning

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>

12 years agosvga: Silence warning
Jakob Bornecrantz [Mon, 9 Jan 2012 12:49:02 +0000 (13:49 +0100)]
svga: Silence warning

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>

12 years agosvga: Silence warning
Jakob Bornecrantz [Mon, 9 Jan 2012 12:43:40 +0000 (13:43 +0100)]
svga: Silence warning

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>

12 years agosvga: Ignores
Jakob Bornecrantz [Mon, 9 Jan 2012 21:30:00 +0000 (22:30 +0100)]
svga: Ignores

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>

12 years agomesa: Silence warning
Jakob Bornecrantz [Mon, 9 Jan 2012 14:38:35 +0000 (15:38 +0100)]
mesa: Silence warning

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>
Reviewed-by Ian Romanick <ian.d.romanick@intel.com>

12 years agomesa: Silence warning
Jakob Bornecrantz [Mon, 9 Jan 2012 14:37:51 +0000 (15:37 +0100)]
mesa: Silence warning

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>
Reviewed-by Ian Romanick <ian.d.romanick@intel.com>

12 years agodraw: Silence warning
Jakob Bornecrantz [Mon, 9 Jan 2012 21:55:56 +0000 (22:55 +0100)]
draw: Silence warning

This peice of code has been here since the inital commit (c5c5cd71) and the
code that used instance_id_index was removed in (caede752) by José.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>

12 years agotarget-helpers: If neither softpipe or llvmpipe is used just return the screen
Jakob Bornecrantz [Mon, 9 Jan 2012 12:36:20 +0000 (13:36 +0100)]
target-helpers: If neither softpipe or llvmpipe is used just return the screen

So the targets can drop the sw_wrapper winsys when no sw driver is being used.

Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Reviewed-by Brian Paul <brianp@vmware.com>

12 years agodraw/softpipe: EXT_transform_feedback support (v2)
Dave Airlie [Wed, 4 Jan 2012 17:38:55 +0000 (17:38 +0000)]
draw/softpipe: EXT_transform_feedback support (v2)

This replaces the current code with an implementation compatible with
the new gallium interface. I've left some of the remains of the interface
intact so llvmpipe keeps building correctly, and I'll take a look at fixing
llvmpipe up later.

v2: fixup as per Brian's review

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agogallium: introduce GLSL based interpolation rules. (v2)
Dave Airlie [Mon, 9 Jan 2012 15:57:02 +0000 (15:57 +0000)]
gallium: introduce GLSL based interpolation rules. (v2)

This introduces an unspecified interpolation paramter that is only allowed for
color semantics, so a specified GLSL interpolation will override the ShadeModel
specified interpolation, but not vice-versa.

This fixes a lot of the interpolation tests in piglit.

v2: rename from unspecified to color

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agonvc0: fix FP header clip distance mask
Christoph Bumiller [Sun, 8 Jan 2012 17:01:55 +0000 (18:01 +0100)]
nvc0: fix FP header clip distance mask

12 years agonvc0/ir: TXF array index already is an integer
Christoph Bumiller [Sun, 8 Jan 2012 15:26:23 +0000 (16:26 +0100)]
nvc0/ir: TXF array index already is an integer

12 years agonv50/ir: handle TGSI_SEMANTIC_VERTEXID
Christoph Bumiller [Sat, 7 Jan 2012 23:12:35 +0000 (00:12 +0100)]
nv50/ir: handle TGSI_SEMANTIC_VERTEXID

12 years agonv50/ir/tgsi: translate SNE as unordered comparison
Christoph Bumiller [Sat, 7 Jan 2012 21:12:59 +0000 (22:12 +0100)]
nv50/ir/tgsi: translate SNE as unordered comparison

Fixes isnan().

12 years agonv50/ir/ra: don't coalesce contraint-moves
Christoph Bumiller [Sat, 7 Jan 2012 20:00:51 +0000 (21:00 +0100)]
nv50/ir/ra: don't coalesce contraint-moves

This could lead to incorrect code when fixed regs are involved.

Surprisingly, the increased freedom actually leads to lower
register usage in some cases. Still want to find a better way
to treat constraints though ...

12 years agonvc0: enable shader watchdog timer
Christoph Bumiller [Mon, 9 Jan 2012 23:38:19 +0000 (00:38 +0100)]
nvc0: enable shader watchdog timer

Prevent infinite loops in shaders from locking up the GPU.

12 years agonv50/ir/tgsi: handle TGSI_OPCODE_IABS
Christoph Bumiller [Sat, 7 Jan 2012 17:46:06 +0000 (18:46 +0100)]
nv50/ir/tgsi: handle TGSI_OPCODE_IABS

12 years agonv50/ir/opt: optimize u32 MOD by power of 2 into AND
Christoph Bumiller [Sat, 7 Jan 2012 17:42:13 +0000 (18:42 +0100)]
nv50/ir/opt: optimize u32 MOD by power of 2 into AND

12 years agonv50/ir/opt: s/SHL/SHR in optimization of u32 DIV
Christoph Bumiller [Sat, 7 Jan 2012 17:41:18 +0000 (18:41 +0100)]
nv50/ir/opt: s/SHL/SHR in optimization of u32 DIV

12 years agonv50/ir,nvc0: make ClipDistance and ClipVertex work
Christoph Bumiller [Sat, 7 Jan 2012 16:26:58 +0000 (17:26 +0100)]
nv50/ir,nvc0: make ClipDistance and ClipVertex work

12 years agonv50,nvc0: handle new PIPE_CAPs
Christoph Bumiller [Fri, 6 Jan 2012 23:39:54 +0000 (00:39 +0100)]
nv50,nvc0: handle new PIPE_CAPs

12 years agonvc0/ir/emit: fix modifiers of f32 add with long immediate
Christoph Bumiller [Fri, 6 Jan 2012 23:21:57 +0000 (00:21 +0100)]
nvc0/ir/emit: fix modifiers of f32 add with long immediate

12 years agonvc0/ir: fix default insertion position in pre-SSA lowering pass
Christoph Bumiller [Fri, 6 Jan 2012 21:19:42 +0000 (22:19 +0100)]
nvc0/ir: fix default insertion position in pre-SSA lowering pass

Always set position to insert before the current instruction,
the previous behaviour led to confusion (bug in checkPredicate
for BBs with only a single conditional branch).

12 years agoSquash-merge branch 'gallium-clip-state'
Marek Olšák [Mon, 9 Jan 2012 23:19:00 +0000 (00:19 +0100)]
Squash-merge branch 'gallium-clip-state'

Conflicts:
src/gallium/auxiliary/tgsi/tgsi_strings.c
src/mesa/state_tracker/st_atom_clip.c

commit d919791f2742e913173d6b335128e7d4c63c0840
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date:   Fri Jan 6 17:59:22 2012 +0100

    d3d1x: adapt to new clip state

commit cfec82bca3fefcdefafca3f4555285ec1d1ae421
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date:   Fri Jan 6 14:16:51 2012 +0100

    gallium/docs: update for clip state changes

commit c02bfeb81ad9f62041a2285ea6373bbbd602912a
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date:   Fri Jan 6 14:21:43 2012 +0100

    tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS

commit d4e0a785a6a23ad2f6819fd72e236acb9750028d
Author: Brian Paul <brianp@vmware.com>
Date:   Thu Jan 5 08:30:00 2012 -0700

    tgsi: consolidate TGSI string arrays in new tgsi_strings.h

    There was some duplication between the tgsi_dump.c and tgsi_text.c
    files.  Also use some static assertions to help catch errors when
    adding new TGSI values.

    v2: put strings in tgsi_strings.c file instead of the .h file.

Reviewed-by: Dave Airlie <airlied@redhat.com>
commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date:   Fri Jan 6 12:48:09 2012 +0100

    gallium: extend user_clip_plane_enable to apply to clip distances

commit f1d5016c07f786229ed057effbe55fbfd160b019
Author: Marek Olšák <maraeo@gmail.com>
Date:   Fri Jan 6 02:39:09 2012 +0100

    nvfx: adapt to new clip state

commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24
Author: Marek Olšák <maraeo@gmail.com>
Date:   Fri Jan 6 01:41:39 2012 +0100

    st/mesa: fix DrawPixels with GL_DEPTH_CLAMP

commit c86ad730aa1c017788ae88a55f54071bf222be12
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date:   Tue Jan 3 23:51:30 2012 +0100

    nv50: adapt to new clip state

commit 3a8ae6ac243bae5970729dc4057fe02d992543dc
Author: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Date:   Tue Jan 3 23:32:36 2012 +0100

    nvc0: adapt to new clip state

commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11
Author: Marek Olšák <maraeo@gmail.com>
Date:   Thu Dec 29 01:32:51 2011 +0100

    draw: initalize pt.user.planes in draw_init

    This fixes a crash in glean/fpexceptions.

commit e3056524b19b56d473f4faff84ffa0eb41497408
Author: Marek Olšák <maraeo@gmail.com>
Date:   Mon Dec 26 06:26:55 2011 +0100

    svga: adapt to new clip state

commit c5bfa8b37d6d489271df457229081d6bbb51b4b7
Author: Marek Olšák <maraeo@gmail.com>
Date:   Sun Dec 25 14:11:51 2011 +0100

    r600g: adapt to new clip state

commit f11890905362f62627c4a28a8255b76eb7de7df2
Author: Marek Olšák <maraeo@gmail.com>
Date:   Sun Dec 25 14:10:26 2011 +0100

    r300g: adapt to new clip state

commit e37465327c79a01112f15f6278d9accc5bf3103f
Author: Marek Olšák <maraeo@gmail.com>
Date:   Sun Dec 25 12:39:16 2011 +0100

    draw: adapt to new clip state

    This adds a regression in the LLVM clipping path. Can anybody see anything
    wrong with the code? It works for every other case, just glean/fpexceptions
    crashes when doing the "Infinite clip plane test".

commit b474d2b18c72d965eefae4e427c269cba5ce6ba2
Author: Marek Olšák <maraeo@gmail.com>
Date:   Sun Dec 25 13:14:59 2011 +0100

    u_blitter: don't save/set/restore clip state

commit 9dd240ea91f523a677af45e8d0adb9e661e28602
Author: Marek Olšák <maraeo@gmail.com>
Date:   Sun Dec 25 13:11:56 2011 +0100

    gallium: don't cso_save/set/restore clip state

    The enable bits are in the rasterizer state.

commit a4f7031179f5f4ad524b34b394214b984ac950f6
Author: Marek Olšák <maraeo@gmail.com>
Date:   Sun Dec 25 12:58:55 2011 +0100

    gallium: default depth_clip to 1

    depth_clip = !depth_clamp

commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3
Author: Marek Olšák <maraeo@gmail.com>
Date:   Mon Dec 26 06:14:19 2011 +0100

    trace,util: update state logging to new clip state

    Also dump the other missing flags.

commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23
Author: Marek Olšák <maraeo@gmail.com>
Date:   Sun Dec 25 10:43:43 2011 +0100

    st/mesa: adapt to new clip state

commit b7b656a42fca19d7c85267f42649a206a85a2c72
Author: Marek Olšák <maraeo@gmail.com>
Date:   Sat Dec 17 15:45:19 2011 +0100

    gallium: move state enable bits from clip_state to rasterizer_state

12 years agoi965: Fix zeroing of unused attributes in 3DSTATE_SBE.
Kenneth Graunke [Mon, 9 Jan 2012 00:27:36 +0000 (16:27 -0800)]
i965: Fix zeroing of unused attributes in 3DSTATE_SBE.

This brings the code in sync with gen6_sf_state.c; presumably the
mistake was a botched rebase on initial Ivybridge bring-up patches.

Found by diffing batch buffer dumps and noticing the random values.
Thanks to Eric for catching the obvious mistake.

NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agoi965: Re-sync outdated comments about Gen6+ push constants.
Kenneth Graunke [Sun, 8 Jan 2012 04:31:55 +0000 (20:31 -0800)]
i965: Re-sync outdated comments about Gen6+ push constants.

In f3e9ccb3b, I renamed gen6_upload_wm_constants to
gen6_upload_wm_push_constants, but neglected to update this comment.

I don't think there ever was a gen7_prepare_wm_constants function; it
was probably a search and replace error.  Of course, "prepare" functions
died a while back as well.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agoi965: Update dirty bit comments for the gen7_ps_state atom.
Kenneth Graunke [Sun, 8 Jan 2012 03:32:23 +0000 (19:32 -0800)]
i965: Update dirty bit comments for the gen7_ps_state atom.

CACHE_NEW_SAMPLER doesn't cover max_wm_threads, but it does cover
brw->sampler.count.  BRW_NEW_PS_BINDING_TABLE is obvious, but it's
probably worth adding a comment anyway.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agoi965: Annotate the use of _NEW_PROGRAM in Gen6+ SF state atoms.
Kenneth Graunke [Mon, 9 Jan 2012 19:03:46 +0000 (11:03 -0800)]
i965: Annotate the use of _NEW_PROGRAM in Gen6+ SF state atoms.

The dirty bit was already correctly in place, but there was no comment.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agoi965: Add missing _NEW_PROGRAM dirty bit to the brw_sf_state atom.
Kenneth Graunke [Mon, 9 Jan 2012 19:08:34 +0000 (11:08 -0800)]
i965: Add missing _NEW_PROGRAM dirty bit to the brw_sf_state atom.

Also, annotate the use of _NEW_POINT as long as we're adding a comment.

NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agoi965: Add missing _NEW_PROGRAM dirty bit to the gen7_sbe_state atom.
Kenneth Graunke [Mon, 9 Jan 2012 19:00:23 +0000 (11:00 -0800)]
i965: Add missing _NEW_PROGRAM dirty bit to the gen7_sbe_state atom.

According to a comment in gen6_sf_state, calls to get_attr_override need
both _NEW_PROGRAM and _NEW_LIGHT.  Since Gen7 reuses the same function,
the same dirty bits should apply.

NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agoi965: Remove BRW_NEW_CURBE_OFFSETS dirty bit from Gen7 atoms.
Kenneth Graunke [Sun, 8 Jan 2012 05:50:37 +0000 (21:50 -0800)]
i965: Remove BRW_NEW_CURBE_OFFSETS dirty bit from Gen7 atoms.

The BRW_NEW_CURBE_OFFSETS dirty bit is only flagged by the
brw_curbe_offsets state atom which is only used on Gen4-5.

Since it's never flagged, there's no reason to depend on it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agoi965: Remove BRW_NEW_URB_FENCE dirty bit from Gen6+ atoms.
Kenneth Graunke [Sun, 8 Jan 2012 03:36:03 +0000 (19:36 -0800)]
i965: Remove BRW_NEW_URB_FENCE dirty bit from Gen6+ atoms.

The BRW_NEW_URB_FENCE dirty bit is only flagged by the
brw_recalculate_urb_fence state atom which isn't used on Gen6+.

Since it's never flagged, there's no reason to depend on it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agoi965: Add missing _NEW_BUFFERS dirty bit to Gen6+ DEPTH_STENCIL atoms.
Kenneth Graunke [Sat, 7 Jan 2012 23:58:53 +0000 (15:58 -0800)]
i965: Add missing _NEW_BUFFERS dirty bit to Gen6+ DEPTH_STENCIL atoms.

This brings the dirty bits in line with the comments.

This does /not/ need to be cherry-picked to stable branches because the
access requiring _NEW_BUFFERS was added in master as part of HiZ.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agoglsl: fix glsl optimization infinite loop from copy_propagation_elements
Andy Clayton [Fri, 6 Jan 2012 03:17:53 +0000 (21:17 -0600)]
glsl: fix glsl optimization infinite loop from copy_propagation_elements

The trick was to produce an assignment in the IR along the lines of:

      (assign  (xyzw) (var_ref R0)  (swiz wwww (var_ref R0) ))

which occurs only rarely even in code that looks like it should do
this, because of the assignment temporaries generated in ast_to_hir.

From the IR above, this optimization pass would then propagate
references of R0 into R0.wwww (seems reasonable), but without this
patch, a later reference of R0.wwww would see R0 first, turning that
into R0.wwww.wwww, which triggered opt_swizzle_swizzle, and then we
looped back to this code to do it again.  Avoid that by skipping over
the usual ir_rvalue visitor's ir_swizzle hook, so that we get
handle_rvalue() on the ir_swizzle itself, not its referenced value.
Looking at only the swizzle will always optimize away at least as much
as looking at the swizzle's refererenced value.

We now still claim to propagate r0.w into r0.w, but at least we don't
trigger the loop.

v2: Rewrite commit message (changes by anholt)

Fixes piglit glsl-copy-propagation-self-1
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=34006

12 years agosoftpipe: Document new llvm flag
Jakob Bornecrantz [Mon, 9 Jan 2012 20:37:50 +0000 (21:37 +0100)]
softpipe: Document new llvm flag

Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
12 years agosoftpipe: Don't use llvm in draw
Jakob Bornecrantz [Sun, 8 Jan 2012 23:00:56 +0000 (00:00 +0100)]
softpipe: Don't use llvm in draw

But add a option to force it on for testing.

Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
12 years agodraw: Fail if we fail to enable llvm when asked for it
Jakob Bornecrantz [Mon, 9 Jan 2012 17:17:07 +0000 (18:17 +0100)]
draw: Fail if we fail to enable llvm when asked for it

The r300 driver requires LLVM when building and other drivers that
depend on it for all TNL, like i915g will be a lot slower without it.

Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
12 years agodraw: Make it possible to create a llvm free context
Jakob Bornecrantz [Sun, 8 Jan 2012 23:00:34 +0000 (00:00 +0100)]
draw: Make it possible to create a llvm free context

Signed-off-by: Jakob Bornecrantz <wallbraker@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
12 years agomesa: Bump version to 8.0 (devel)
Kenneth Graunke [Sat, 7 Jan 2012 00:54:11 +0000 (16:54 -0800)]
mesa: Bump version to 8.0 (devel)

Also update the release notes to mention that Mesa 8.0 implements
OpenGL 3.0.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoradeon/winsys: fix get info ioctl error checking
Jerome Glisse [Mon, 9 Jan 2012 19:59:56 +0000 (14:59 -0500)]
radeon/winsys: fix get info ioctl error checking

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
12 years agoi965/fs: Fix projector==1.0 optimization pre-gen6.
Eric Anholt [Fri, 6 Jan 2012 01:07:55 +0000 (17:07 -0800)]
i965/fs: Fix projector==1.0 optimization pre-gen6.

The optimization was supposed to turn an attribute component that was
always 1.0 into a mov of 1.0.  But by leaving loop this patch removes
out of that test, we applied the projection correction to the 1.0 and
got some other value, breaking openarena once it was converted to
using the new compiler backend.

Originally this hunk was separate from the former loop to make the
generated instructions slightly better pipelined.  We now have
automatic instruction scheduling to handle that, and the generated
instruction sequence looked the same to me after this change (except
for the bugfix).

12 years agoi965/fs: Fix GPU hangs with 16-wide integer div/mod on gen7.
Eric Anholt [Mon, 9 Jan 2012 18:27:44 +0000 (10:27 -0800)]
i965/fs: Fix GPU hangs with 16-wide integer div/mod on gen7.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agomesa: Fix bogus transform feedback error message when subscripting non-array.
Paul Berry [Wed, 4 Jan 2012 23:17:52 +0000 (15:17 -0800)]
mesa: Fix bogus transform feedback error message when subscripting non-array.

Previous to this patch, if the client requested transform feedback
using a subscript, but the variable was not an array
(e.g. "gl_FrontColor[0]"), we would produce a bogus error message like
"Transform feedback varying gl_FrontColor[0] found, but it's an array
([] expected)".

Changed the error message to e.g. "Transfrorm feedback varying
gl_FrontColor[0] requested, but gl_FrontColor is not an array."

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
12 years agomesa: fix error message in _mesa_BlitFramebufferEXT()
Brian Paul [Mon, 9 Jan 2012 15:11:33 +0000 (08:11 -0700)]
mesa: fix error message in _mesa_BlitFramebufferEXT()

12 years agomesa: check depth, stencil formats (not depths) in glBlitFramebuffer
Brian Paul [Mon, 9 Jan 2012 15:11:33 +0000 (08:11 -0700)]
mesa: check depth, stencil formats (not depths) in glBlitFramebuffer

We were only comparing the number of depth and stencil bits but the
extension spec actually says the formats must match:

    The error INVALID_OPERATION is generated if BlitFramebufferEXT is
    called and <mask> includes DEPTH_BUFFER_BIT or STENCIL_BUFFER_BIT
    and the source and destination depth or stencil buffer formats do
    not match.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agomesa: add missing error check for linear blit of integer colors
Brian Paul [Mon, 9 Jan 2012 15:11:33 +0000 (08:11 -0700)]
mesa: add missing error check for linear blit of integer colors

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoswrast: convert blit_linear() to Map/UnmapRenderbuffer()
Brian Paul [Mon, 9 Jan 2012 15:11:33 +0000 (08:11 -0700)]
swrast: convert blit_linear() to Map/UnmapRenderbuffer()

Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agomesa: add _mesa_unpack_ubyte_rgba_row() function
Brian Paul [Mon, 9 Jan 2012 15:11:33 +0000 (08:11 -0700)]
mesa: add _mesa_unpack_ubyte_rgba_row() function

Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agomesa: rename _mesa_unpack_int_rgba_row() to _mesa_unpack_uint_rgba_row()
Brian Paul [Mon, 9 Jan 2012 15:11:33 +0000 (08:11 -0700)]
mesa: rename _mesa_unpack_int_rgba_row() to _mesa_unpack_uint_rgba_row()

Since it returns uint values, not int.

Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agovl: replace decode_buffers with auxiliary data field
Christian König [Fri, 23 Dec 2011 15:14:31 +0000 (16:14 +0100)]
vl: replace decode_buffers with auxiliary data field

Based on patches from Maarten Lankhorst <m.b.lankhorst@gmail.com>

Signed-off-by: Christian König <deathsimple@vodafone.de>
Acked-by: Maarten Lankhorst <m.b.lankhorst@gmail.com>
12 years agoi965: Actually enable SIMD16 dispatch on Ivybridge.
Kenneth Graunke [Sun, 8 Jan 2012 05:57:46 +0000 (21:57 -0800)]
i965: Actually enable SIMD16 dispatch on Ivybridge.

Commit acf82657f4d607e4477f03752613d42f239e4bd3 supposedly enabled
SIMD16 dispatch, but neglected to set the "16 Pixel Dispatch Enable"
bit, so nothing actually got enabled.

Furthermore, it neglected to set up the Dispatch GRF Start Register for
kernel 2, which is the SIMD16 program.

Increases performance in Nexuiz by ~15% at 800x600 (n=3).

NOTE: This is a candidate for the 7.11 branch.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
12 years agonvfx: remove unused-but-set variables
Marek Olšák [Sat, 17 Dec 2011 21:54:29 +0000 (22:54 +0100)]
nvfx: remove unused-but-set variables

12 years agoi965: Correct _NEW_TRANSOFORM typos.
Kenneth Graunke [Sun, 8 Jan 2012 04:00:10 +0000 (20:00 -0800)]
i965: Correct _NEW_TRANSOFORM typos.

Using the proper spelling, _NEW_TRANSFORM, makes searching work better.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoi965: Correct misspellings of "invariant".
Kenneth Graunke [Sun, 8 Jan 2012 03:56:54 +0000 (19:56 -0800)]
i965: Correct misspellings of "invariant".

$ dict invarient
No definitions found for "invarient", perhaps you mean:
gcide:  Invariant
wn:  invariant

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoglsl_to_tgsi: emit IABS for absolute value of integers
Bryan Cain [Sat, 7 Jan 2012 22:19:39 +0000 (16:19 -0600)]
glsl_to_tgsi: emit IABS for absolute value of integers

12 years agomesa: rework ctx->Driver.CopyTexSubImage() parameters
Brian Paul [Thu, 29 Dec 2011 13:36:55 +0000 (06:36 -0700)]
mesa: rework ctx->Driver.CopyTexSubImage() parameters

Replace target, level parameters with gl_texture_image.
Add gl_renderbuffer parameter to indicate source buffer for the copy.

This removes some redundant code in the drivers to find the source
renderbuffer and the destination texture image (which we already had
in _mesa_CopyTexSubImage).

Signed-off-by: Brian Paul <brianp@vmware.com>
12 years agogallium: add an IABS opcode to TGSI
Bryan Cain [Sat, 7 Jan 2012 16:43:04 +0000 (10:43 -0600)]
gallium: add an IABS opcode to TGSI

This is a necessary operation that is missing from TGSI.

Reviewed-by: Brian Paul <brianp@vmware.com>
12 years agomesa: remove unused _mesa_unpack_uint_rgba_row() prototype
Brian Paul [Sat, 7 Jan 2012 21:28:57 +0000 (14:28 -0700)]
mesa: remove unused _mesa_unpack_uint_rgba_row() prototype

12 years agoglsl_to_tgsi: fix emission of boolean constants
Bryan Cain [Sat, 7 Jan 2012 21:28:27 +0000 (15:28 -0600)]
glsl_to_tgsi: fix emission of boolean constants

We use 0xffffffff for true, but visit(ir_constant *) was emitting 1.

12 years agoglsl_to_tgsi: remove bad assertion
Bryan Cain [Sat, 7 Jan 2012 20:54:49 +0000 (14:54 -0600)]
glsl_to_tgsi: remove bad assertion

12 years agoswrast: fix Z testing of points/lines for 16-bit depth buffers
Brian Paul [Sat, 7 Jan 2012 21:16:27 +0000 (14:16 -0700)]
swrast: fix Z testing of points/lines for 16-bit depth buffers

We were comparing 32-bit Z buffer values against 16-bit fragment values.
Need to do scaling like for the 24-bit case.

Triangle Z testing was OK since it didn't hit this code path.