Agnelo Vaz [Wed, 3 Aug 2016 14:34:34 +0000 (15:34 +0100)]
VR: Merge devel/master into devel/new_vr branch
Change-Id: I0435a37ddd0f3c0383bbbb208864664b174e2889
Paul Wisbey [Wed, 3 Aug 2016 16:00:27 +0000 (09:00 -0700)]
Merge "Geometry Batching" into devel/master
David Steele [Wed, 3 Aug 2016 13:59:38 +0000 (06:59 -0700)]
Merge "Added missing newline chars to logging commands" into devel/master
Adeel Kazmi [Wed, 3 Aug 2016 11:25:42 +0000 (04:25 -0700)]
Merge "Adding RegisterVisual API to Control base class" into devel/master
Adeel Kazmi [Wed, 3 Aug 2016 10:33:34 +0000 (03:33 -0700)]
Merge "Fix the broken build for JavaScript plugin" into devel/master
Agnelo Vaz [Thu, 7 Jul 2016 14:20:12 +0000 (15:20 +0100)]
Adding RegisterVisual API to Control base class
Visuals are stored in Control after being registered through the new API via the derived control
Change-Id: If94c43f148994434c9f7c409fadef5ebd590e66c
adam.b [Mon, 25 Jul 2016 14:55:33 +0000 (15:55 +0100)]
Geometry Batching
Toolkit support for the geometry batching feature. It provides simple batching for ImageView objects. Turning on batching is done same way as for other Actors, by setting the property BATCHING_ENABLED on the ImageView.
Change-Id: Ib283b6c2f7053a017dc2e87725a9d3047c9ed801
Paul Wisbey [Tue, 2 Aug 2016 16:50:34 +0000 (09:50 -0700)]
Merge "Fix text's highlight box." into devel/master
Paul Wisbey [Tue, 2 Aug 2016 16:50:17 +0000 (09:50 -0700)]
Merge "Reposition the text's popup when the text is scrolled." into devel/master
Richard Huang [Tue, 2 Aug 2016 16:22:04 +0000 (17:22 +0100)]
Fix the broken build for JavaScript plugin
Change-Id: Ib8069e20fad36f6edac499dee51b1596dd887414
Tom Robinson [Mon, 1 Aug 2016 10:59:55 +0000 (11:59 +0100)]
Renderer Depth UTCs + test-gl-abstraction update
Change-Id: Ia8493b71aae3587414b6ae186490354bce1bf6d3
Adeel Kazmi [Tue, 2 Aug 2016 14:15:13 +0000 (15:15 +0100)]
Added missing newline chars to logging commands
Change-Id: I0bce08bee95bb4fe0bb543d65cacd7927411d556
Victor Cebollada [Mon, 25 Jul 2016 09:33:41 +0000 (10:33 +0100)]
Fix text's highlight box.
* Fixed a bug when calculating the size of the highlight box.
It caused the highlight box to be culled.
* Replaces the std::vector<QuadCoordinates> by a Dali::Vector<Vector4>
and resizes it with the number of quads to avoid reallocations.
Change-Id: Ia3c027c601de9c8c23693a6786fcfdfee57edaeb
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Victor Cebollada [Thu, 14 Jul 2016 14:08:50 +0000 (15:08 +0100)]
Reposition the text's popup when the text is scrolled.
Change-Id: I77734ba257d9ae7afb1f1e2915bfb304f8f0212f
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Victor Cebollada [Tue, 26 Jul 2016 08:25:07 +0000 (09:25 +0100)]
Text - Replace the if/else in the ChangeState method by a switch/case.
Change-Id: I0973068bbcd85dc47468b6c1051eee974ccff984
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Adeel Kazmi [Fri, 29 Jul 2016 16:12:05 +0000 (17:12 +0100)]
DALi Version 1.1.45
Change-Id: Ia402ec7f181bae1fe5bed1e569213076b0f91433
Adeel Kazmi [Fri, 15 Jul 2016 15:06:28 +0000 (16:06 +0100)]
(Visuals) Added visual indices
Change-Id: I46a19914d332f14feaea99e9c5880e21b0127eb6
Adeel Kazmi [Thu, 28 Jul 2016 14:10:36 +0000 (07:10 -0700)]
Merge "Changes following dali-core patch "Renamed enum Geometry::GeometryType to Geometry::Type"" into devel/master
Adeel Kazmi [Thu, 28 Jul 2016 14:06:07 +0000 (07:06 -0700)]
Merge "Updated primitive shape generation to allow for back face culling." into devel/master
Ferran Sole [Wed, 27 Jul 2016 16:15:59 +0000 (17:15 +0100)]
Changes following dali-core patch "Renamed enum Geometry::GeometryType to Geometry::Type"
Change-Id: I602fb28e9a6e6bfba431cf8cbde05f47086d6630
Andrew Poor [Wed, 27 Jul 2016 15:31:51 +0000 (16:31 +0100)]
Updated primitive shape generation to allow for back face culling.
Change-Id: I99fd9d4ae844cd66bb6621de6adb7f701f19c339
Agnelo Vaz [Wed, 27 Jul 2016 17:14:37 +0000 (18:14 +0100)]
Updating debug visual utc to use visuals
Change-Id: I8e7c5fac2eb78fd0f9a3d2694a59bcb37fb398a4
Agnelo Vaz [Wed, 27 Jul 2016 13:29:52 +0000 (14:29 +0100)]
Adding Visual namespace and Visual becomes Visual::Base
Change-Id: I1cbf83ef020f0a64aef638538fb0ae53142c6255
Adeel Kazmi [Wed, 27 Jul 2016 15:42:09 +0000 (08:42 -0700)]
Merge "Changes following dali-core patch "Wrapped ShaderHints enum inside a struct"" into devel/master
Agnelo Vaz [Tue, 26 Jul 2016 10:48:44 +0000 (11:48 +0100)]
Updating visual comments and code ontaining "renderer"
Reverting DebugVisual back to DebugRenderer
Changing some parameters from renderer to visual
Change-Id: I9a64930d79c57a3d684cebc0497846dba6d4c76c
Ferran Sole [Wed, 27 Jul 2016 13:21:46 +0000 (14:21 +0100)]
Changes following dali-core patch "Wrapped ShaderHints enum inside a struct"
Change-Id: I08d3017b3e66ce4741dd32876f52b569874129b3
Paul Wisbey [Tue, 26 Jul 2016 18:16:48 +0000 (11:16 -0700)]
Merge "Updating test-suite to match core" into devel/master
Richard Huang [Tue, 26 Jul 2016 12:39:36 +0000 (13:39 +0100)]
Copy visuals header files to the correct folder
Change-Id: I06a48931f01e34c58ca47973ea29225fdd678c6e
Tom Robinson [Mon, 25 Jul 2016 16:35:31 +0000 (17:35 +0100)]
Updating test-suite to match core
Change-Id: I0a67cd3cfe20448133c15f92db1363e30a74394f
Agnelo Vaz [Mon, 25 Jul 2016 16:16:51 +0000 (17:16 +0100)]
Moving visuals into new folder with same level as controls
Renaming of header file include ifdefs.
Change-Id: Ie54a0916d0b0f1e24e02570a512659dbd458ba9b
Agnelo Vaz [Mon, 25 Jul 2016 15:16:47 +0000 (16:16 +0100)]
visual.md doc to use renamed images
Change-Id: I3fcf4acf0bdc7096c334ecf94427d5416af53c88
Agnelo Vaz [Mon, 25 Jul 2016 13:13:00 +0000 (14:13 +0100)]
Model3D view to load textures after material changed.
Textures were only loaded after IMAGES_URL set but if only geometry and material changed then the new textures would not be loaded.
Change-Id: I9e66389edf802714b2dbd5c6815803813e2f51ab
Adeel Kazmi [Mon, 25 Jul 2016 11:32:40 +0000 (04:32 -0700)]
Merge "Rename of Control Renderers to Visuals" into devel/master
Seoyeon Kim [Mon, 25 Jul 2016 06:59:46 +0000 (15:59 +0900)]
Add dali-modules image for doxygen
Change-Id: I259174c00cb62817b900af05766afbff47713fa0
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
Agnelo Vaz [Fri, 22 Jul 2016 13:01:16 +0000 (14:01 +0100)]
Rename of Control Renderers to Visuals
Change-Id: I86d4eab33c7c55cecb8ad4708c24cffd862b1225
Adeel Kazmi [Fri, 22 Jul 2016 16:14:17 +0000 (09:14 -0700)]
Merge "Tizen Directory Migration" into devel/master
Adeel Kazmi [Fri, 22 Jul 2016 16:09:04 +0000 (09:09 -0700)]
Merge "Added support for setting light position in mesh renderer." into devel/master
Adeel Kazmi [Fri, 22 Jul 2016 16:06:19 +0000 (09:06 -0700)]
Merge "DALi Version 1.1.44" into devel/master
Richard Huang [Fri, 22 Jul 2016 16:00:28 +0000 (17:00 +0100)]
DALi Version 1.1.44
Change-Id: Ia4cc5639018aeef41f21b1ee485a8300da757d28
Andrew Poor [Wed, 6 Jul 2016 09:23:08 +0000 (10:23 +0100)]
Added support for setting light position in mesh renderer.
Change-Id: Ie8eabe9c40d7d8dc72c81e088e619a4aa5c8d338
Andrew Poor [Wed, 29 Jun 2016 14:01:06 +0000 (15:01 +0100)]
Normal-less objects now have their normals calculated so that they can be displayed correctly.
Change-Id: Ia34116fd1d2c94aa20747bd5a273d8c807a75be6
Andrew Poor [Thu, 21 Jul 2016 10:57:52 +0000 (11:57 +0100)]
Primitive sphere is now generated top-down, so that its orientation is what would be expected. It is now in line with how the other shapes are handled.
Change-Id: I44dafac9f4f16e0a11d348a6ff905f9a827ce056
Xiangyin Ma [Thu, 2 Jun 2016 17:40:14 +0000 (18:40 +0100)]
Fix documentation in Control Renderers
Change-Id: I4226c86523e7eac3f45cf521383af04e5b7ad07a
Adeel Kazmi [Thu, 21 Jul 2016 11:35:22 +0000 (04:35 -0700)]
Merge "accroding to ACR-520's review, dali's related feature and dependency (openGL ES 2.0) should be represented" into devel/master
Paul Wisbey [Thu, 21 Jul 2016 09:49:51 +0000 (02:49 -0700)]
Merge "Fix for the cursor position with the arabic script." into devel/master
Paul Wisbey [Thu, 21 Jul 2016 09:49:07 +0000 (02:49 -0700)]
Merge "Fix when updating the text's layout size." into devel/master
Andrew Poor [Wed, 1 Jun 2016 15:49:24 +0000 (16:49 +0100)]
Implemented a primitive shape renderer to display simple shapes like cubes.
Change-Id: I2c26b0c56e69d033fcb282903dc3819716a410b8
David Steele [Wed, 20 Jul 2016 10:12:11 +0000 (03:12 -0700)]
Merge "(Control Renderers) Change renderer type values to uppercase" into devel/master
dongsug.song [Wed, 20 Jul 2016 02:17:17 +0000 (11:17 +0900)]
accroding to ACR-520's review, dali's related feature and dependency (openGL ES 2.0) should be represented
Signed-off-by: dongsug song <dongsug.song@samsung.com>
Change-Id: Ie09bea165475cb940cd267ffb843109e0cc6851f
Victor Cebollada [Tue, 19 Jul 2016 12:37:53 +0000 (13:37 +0100)]
Fix when updating the text's layout size.
* If text is selected from the start of a paragraph
till the end of the text and then deleted, the
layout engine doesn't layout any text and the new
layout size was not updated.
It allows scroll the text with the old layout size
which is wrong.
Change-Id: Ia6c2ab4af9084c81a3d9e21c073df16f78ec7fc5
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
David Steele [Tue, 19 Jul 2016 11:07:35 +0000 (12:07 +0100)]
Fixed missing coverage in build system
Change-Id: I8d053fb7c9a904c3bd0fa3adbe02d43b97ff1ecf
Adeel Kazmi [Tue, 19 Jul 2016 10:38:12 +0000 (11:38 +0100)]
(Control Renderers) Change renderer type values to uppercase
Change-Id: Ic4fbfc321e3ef289c7a4bf063b35aaf5ada8d2f7
Victor Cebollada [Mon, 18 Jul 2016 10:28:46 +0000 (11:28 +0100)]
Fix text selection on white spaces or new lines paragraphs.
Hit character Select
|-------------------------------------------------------|------------------------------------------|
| On a word | The word |
| On a single white space between words | The word before or after the white space |
| On one of the multiple contiguous white spaces | The white spaces |
| On a single white space which is in the position zero | The white space and the next word |
| On a new paragraph character | The word or group of white spaces before |
|-------------------------------------------------------|------------------------------------------|
Change-Id: I485221e90e716d4262c7e5fd3c114f0851e7177f
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Adeel Kazmi [Mon, 18 Jul 2016 12:36:12 +0000 (13:36 +0100)]
Change enumeration values to uppercase for Mesh & Gradient Renderer
Change-Id: I69b630f0afb5ff3531f6b4c74532716b34e2051d
minho.sun [Mon, 4 Jul 2016 09:25:27 +0000 (18:25 +0900)]
Tizen Directory Migration
Change absolute Directories to Tizen paths
Change-Id: Ief2a6cb6008568eb4d508c4c7e89392d0e6fb21b
Signed-off-by: minho.sun <minho.sun@samsung.com>
Paul Wisbey [Fri, 15 Jul 2016 14:47:50 +0000 (07:47 -0700)]
Merge "Fix for text's highlight box." into devel/master
Paul Wisbey [Fri, 15 Jul 2016 14:47:29 +0000 (07:47 -0700)]
Merge "Text Renderer - Fix the actor hierarchy." into devel/master
David Steele [Fri, 15 Jul 2016 14:12:05 +0000 (15:12 +0100)]
Patch coverage tool
After building and running automated tests, you can test
the coverage of your current patch (either in the working
directory, or the head patch, or some other difference to HEAD
supplied by the arguments).
The script will return 1 if the test coverage is less
than 90%, otherwise it will return 0 to indicate no error.
This script will also be run as part of the verification process.
Change-Id: Id931d37ab0bdc8dcb179d34eed69d093efd7286f
Signed-off-by: David Steele <david.steele@samsung.com>
Adeel Kazmi [Fri, 15 Jul 2016 12:54:32 +0000 (05:54 -0700)]
Merge "Fixing Button so shows unselected color when set" into devel/master
David Steele [Fri, 15 Jul 2016 11:27:10 +0000 (12:27 +0100)]
DALi Version 1.1.43
Change-Id: I19ac8013c26163e5d35ded86b8915d47a7bd2016
Agnelo Vaz [Fri, 15 Jul 2016 09:29:17 +0000 (10:29 +0100)]
Fixing Button so shows unselected color when set
Change-Id: Ida49da3ed342b5a04788dec05fb8a0af1ca201bb
Victor Cebollada [Mon, 11 Jul 2016 10:31:00 +0000 (11:31 +0100)]
Fix for text's highlight box.
* The size of the actor containing the renderer of the highlight box
is (1,1). This culls the whole highlight mesh when this actor is
outside the visible area.
Change-Id: I49a56b8e731d1af7a47fefdf5f7d1857bdcb6967
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Victor Cebollada [Mon, 11 Jul 2016 13:48:41 +0000 (14:48 +0100)]
Text Renderer - Fix the actor hierarchy.
* Create a container where all actors containing texts and shadows are added.
It may avoid color inheritance and culling issues.
Change-Id: I7c3e866859e52330e77eae5afcd8ce70ed65eac5
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Tom Robinson [Wed, 13 Jul 2016 13:53:25 +0000 (14:53 +0100)]
Moved Core Rendering API from devel-api to public-api
Change-Id: I72164c72cb27f34aa971468044e63e89d40cb72f
Agnelo Vaz [Mon, 11 Jul 2016 17:14:05 +0000 (18:14 +0100)]
Button to use Color Renderer when setting (un)selected color
Previously would create another Toolkit::Control and set background.
Change-Id: I8377098a506b0a9b895e1ee77df646970af64a10
Adeel Kazmi [Thu, 14 Jul 2016 14:04:01 +0000 (07:04 -0700)]
Merge "Adding Automated tests for text-controller.cpp" into devel/master
Agnelo Vaz [Thu, 14 Jul 2016 13:08:48 +0000 (14:08 +0100)]
Adding Automated tests for text-controller.cpp
Coverage increases from 890 lines (71.6%) to 1019 (82.0%) for this file.
Change-Id: Icd711dd6ae570d03c667161b9b43946547f3cd70
Victor Cebollada [Wed, 1 Jun 2016 13:21:17 +0000 (14:21 +0100)]
Vertical scrolling for text-editor.
* Text can be vertically scrolled by panning on the text,
panning the handles, keyboard's cursor keys, and adding
or removing text.
* Smooth handle panning feature implemented. Allows the handle
to follow the finger instead jumping to the next cursor
position.
* Cursor position issues fixed when there are lines with
different heights.
* TODO: Fix the highlight box visibility and the text's option popup.
Change-Id: If00fbfd4f9e0cd065a6d2b6c908b9a56f0b3a480
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Victor Cebollada [Thu, 14 Jul 2016 08:29:28 +0000 (09:29 +0100)]
Fix for the cursor position with the arabic script.
* This is a workaround to fix an issue with complex characters in the arabic
script like i.e. رّ or الأَبْجَدِيَّة العَرَبِيَّة.
A proper fix needs to be done in order to be able to place the cursor
correctly in all characters.
Change-Id: I22ba797b6487c3ca11bdb15fdd0168d16810ba15
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Adeel Kazmi [Thu, 14 Jul 2016 07:07:46 +0000 (00:07 -0700)]
Merge changes I555b7cf0,I1be28edf,I605de844,I87caee64 into devel/master
* changes:
(Automated Tests) Increase coverage of ScrollBar
(Automated Tests) Increase coverage of Buttons
(Automated Tests) Increase coverage of Builder
(Automated Tests) Increase coverage of ItemView
David Steele [Wed, 13 Jul 2016 18:51:20 +0000 (19:51 +0100)]
(Automated Tests) Increase coverage of ScrollBar
Change-Id: I555b7cf0e811ef5808128fcdb2144cb3bb895240
Agnelo Vaz [Wed, 13 Jul 2016 18:38:17 +0000 (19:38 +0100)]
Longpress Automated Tests for TextField
Change-Id: I8c5520d4f94dbeddc6c92e3a4e1cf4e865640979
Adeel Kazmi [Wed, 13 Jul 2016 17:48:31 +0000 (18:48 +0100)]
(Automated Tests) Increase coverage of Buttons
Change-Id: I1be28edfc5e88ac5ebef8dbc08d602f824870a4f
Signed-off-by: Adeel Kazmi <adeel.kazmi@samsung.com>
Adeel Kazmi [Wed, 13 Jul 2016 16:11:34 +0000 (17:11 +0100)]
(Automated Tests) Increase coverage of Builder
Change-Id: I605de8448eb54363974303729ade320c4447584d
Signed-off-by: Adeel Kazmi <adeel.kazmi@samsung.com>
Xiangyin Ma [Wed, 13 Jul 2016 17:35:03 +0000 (18:35 +0100)]
(Automated Tests) Increase coverage of ItemView
Change-Id: I87caee647ab2f9ac1c04ee7ff375fe39bcde2273
Signed-off-by: Xiangyin Ma <x1.ma@samsung.com>
Adeel Kazmi [Wed, 13 Jul 2016 14:47:13 +0000 (07:47 -0700)]
Merge "Remove Geometry::QUAD() usage in Toolkit" into devel/master
Victor Cebollada [Wed, 13 Jul 2016 06:35:29 +0000 (07:35 +0100)]
Fix for cursor position.
* Places the cursor after the last selected character
when the 'Copy' button in the text's selection popup
is pressed.
Change-Id: I77bf8a03eb5e80e37de93e2279c25ea53d93bc43
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Xiangyin Ma [Mon, 11 Jul 2016 10:47:36 +0000 (03:47 -0700)]
Remove Geometry::QUAD() usage in Toolkit
Change-Id: Ib94d149241208f528246e15b32f8233454443c22
Paul Wisbey [Tue, 12 Jul 2016 10:18:31 +0000 (03:18 -0700)]
Merge "Moved TextureSet::SetImage() to separate devel-api module" into devel/master
Adeel Kazmi [Mon, 11 Jul 2016 16:06:02 +0000 (17:06 +0100)]
(V8 Plugin) Use new Touch API
Change-Id: I64f81314ca8c0c4f26af00ac2de2abbc7d88fdd6
Tom Robinson [Mon, 11 Jul 2016 14:45:32 +0000 (15:45 +0100)]
Moved TextureSet::SetImage() to separate devel-api module
Change-Id: I8aa9355de986be22f6ce679dc4a49094e90c343f
David Steele [Mon, 11 Jul 2016 10:33:50 +0000 (03:33 -0700)]
Merge "(Automated Tests) Added Video view test to increase coverage" into devel/master
Paul Wisbey [Mon, 11 Jul 2016 10:28:47 +0000 (03:28 -0700)]
Merge "Updated Gradient renderer to use SetTexture" into devel/master
Paul Wisbey [Mon, 11 Jul 2016 10:28:03 +0000 (03:28 -0700)]
Merge "Text decorator - It consumes tap, double tap and long press events on handles." into devel/master
Adeel Kazmi [Fri, 8 Jul 2016 18:57:08 +0000 (19:57 +0100)]
(Automated Tests) Added Video view test to increase coverage
Change-Id: I1711c304b36b2cae8a8597094a23791d2d78892f
Adeel Kazmi [Fri, 8 Jul 2016 18:41:52 +0000 (11:41 -0700)]
Merge "Adding a TextSelectionToolbar Utc test" into devel/master
David Steele [Fri, 8 Jul 2016 18:41:23 +0000 (11:41 -0700)]
Merge "(Automated Tests) Added more coverage to Builder" into devel/master
Agnelo Vaz [Fri, 8 Jul 2016 18:11:24 +0000 (19:11 +0100)]
Adding a TextSelectionToolbar Utc test
Change-Id: Iac419410622c55825ced746c189805e70855a157
David Steele [Thu, 7 Jul 2016 19:47:15 +0000 (20:47 +0100)]
Added test cases and removed dead code
Change-Id: I1d50f024c45c00455dfaedbd3e4b998ab77d0e65
Adeel Kazmi [Fri, 8 Jul 2016 17:21:59 +0000 (18:21 +0100)]
(Automated Tests) Added more coverage to Builder
Change-Id: Ica0e0c149e73a7f10e9b8a67b5b5257000691afb
Adeel Kazmi [Fri, 8 Jul 2016 16:52:43 +0000 (09:52 -0700)]
Merge "DALi Version 1.1.42" into devel/master
Agnelo Vaz [Fri, 8 Jul 2016 16:43:39 +0000 (17:43 +0100)]
DALi Version 1.1.42
Change-Id: Ic79ab1fd92fd9f24bc7a0399c9e7c8bfa8853e2a
Victor Cebollada [Thu, 7 Jul 2016 08:17:08 +0000 (09:17 +0100)]
Text decorator - It consumes tap, double tap and long press events on handles.
* If these events are not consumed by the text-decorator
they are sent to the text-control causing the selection
of the word under the handle.
Change-Id: I888a4d17ea5a72806cb36786b2d4e8a04689b8b7
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Tom Robinson [Fri, 8 Jul 2016 14:27:38 +0000 (15:27 +0100)]
Updated Gradient renderer to use SetTexture
Change-Id: Idefa4088fa1d008768fb9bce30139b30d5fb8c9c
Paul Wisbey [Fri, 8 Jul 2016 13:55:50 +0000 (06:55 -0700)]
Merge "Changed Atlas manager to use Dali::Texture instead of Dali::Atlas" into devel/master
Paul Wisbey [Fri, 8 Jul 2016 13:17:43 +0000 (06:17 -0700)]
Merge "Updated Model3dView control to use SetTexture" into devel/master
Ferran Sole [Thu, 7 Jul 2016 09:33:12 +0000 (10:33 +0100)]
Changed Atlas manager to use Dali::Texture instead of Dali::Atlas
Change-Id: I284d67c3ec3aa198bfe6565dc8dd838022ade19b
Adeel Kazmi [Fri, 8 Jul 2016 11:17:49 +0000 (04:17 -0700)]
Merge "(Automated Tests) Increase line coverage of Builder" into devel/master
Paul Wisbey [Fri, 8 Jul 2016 10:31:11 +0000 (03:31 -0700)]
Merge "Replaced Image with Texture in cube transition effect. All references to the Image type have been removed." into devel/master
Agnelo Vaz [Thu, 7 Jul 2016 19:28:33 +0000 (20:28 +0100)]
Removing unused internal button functions
Change-Id: I4637d28437b3d59e489b975f62bffd3b5be7e319