Mika Isojrvi [Fri, 14 Jul 2017 18:08:57 +0000 (18:08 +0000)]
Update GL wrapper to newest API.
am:
7782ec5bab
Change-Id: I2fc3226b845464a631fba0088b37b2b52740ae58
Alexander Galazin [Fri, 14 Jul 2017 18:08:53 +0000 (18:08 +0000)]
Fetch gl.xml, egl.xml from Github repos
am:
ae3759c7c9
Change-Id: I5f2986afdfe687525e5b21284b5358e915d9c3f1
Mika Isojärvi [Thu, 13 Jul 2017 17:55:43 +0000 (10:55 -0700)]
Update GL wrapper to newest API.
Components: Framework
Affects: headers generation
Test: Run some of the functional deqp GLES tests on couple of Pixel
and Nexus devices
Bug:
63669033
Change-Id: Id5e8924a1cec9bc72156efa51625d566ed2681ca
Alexander Galazin [Fri, 24 Feb 2017 20:47:42 +0000 (21:47 +0100)]
Fetch gl.xml, egl.xml from Github repos
SVN repository containing gl.xml and egl.xml is no longer updated.
The new locations for these files are OpenGL-Registry and
EGL-Registry repositories on Github.
Adjust fetching scripts to use the new locations.
Components: Framework
Affects: headers generation
Change-Id: Ic091a46c636d446b6a4751bd3b797bcd19f90014
Mika Isojrvi [Wed, 12 Jul 2017 23:04:02 +0000 (23:04 +0000)]
Mask compared bits in atomic operation tests. am:
b2ed9fbe1a am:
4d1d6446da am:
b78f9b0e57
am:
6e213b6fdc
Change-Id: Ibdef51e98254c59b3050d59f74417d98c226114e
Mika Isojrvi [Wed, 12 Jul 2017 22:55:28 +0000 (22:55 +0000)]
Mask compared bits in atomic operation tests. am:
b2ed9fbe1a am:
4d1d6446da
am:
b78f9b0e57
Change-Id: I8c3f63b90541d59965f4af1e60cb8654ce734faa
Mika Isojrvi [Wed, 12 Jul 2017 22:53:28 +0000 (22:53 +0000)]
Mask compared bits in atomic operation tests. am:
b2ed9fbe1a
am:
4d1d6446da
Change-Id: I9931765924b1102c011bd1d75522f9b4f7089dd2
Mika Isojrvi [Wed, 12 Jul 2017 22:51:27 +0000 (22:51 +0000)]
Mask compared bits in atomic operation tests.
am:
b2ed9fbe1a
Change-Id: I2f7b4cfbf2d926966af7c9956db670080771c164
Mika Isojrvi [Wed, 12 Jul 2017 17:14:19 +0000 (17:14 +0000)]
Add missing files to Android.mk
am:
58f3ba4184
Change-Id: I21e21b4c0c6e4f8aa59bfc1e76abb26969a66b99
Alexander Galazin [Wed, 12 Jul 2017 17:14:17 +0000 (17:14 +0000)]
Add RENDERBUFFER_VALID bit to R8, RG8 definition
am:
1d7c8df82e
Change-Id: Icac62d124fbf4343bd4df66b996df29e141bf904
Mark Adams [Wed, 12 Jul 2017 17:14:14 +0000 (17:14 +0000)]
Check that threads started in multithreading tests
am:
9937c63c41
Change-Id: I91124362afc8e160a92390a455b04b235feedc20
Pyry Haulos [Wed, 12 Jul 2017 17:14:11 +0000 (17:14 +0000)]
Reduce scope of mustpass exclusions due to
22760309
am:
5d86672aa0
Change-Id: I302a5121b2f47b0e007d20de659d6a3a5be69a13
John Richardson [Wed, 12 Jul 2017 17:14:08 +0000 (17:14 +0000)]
Add new large constant array indexing tests
am:
fc35227a44
Change-Id: I5f0f7cd3c728ad654ffd1c50fd35e18311dc2f2a
james.glanville [Wed, 12 Jul 2017 17:14:05 +0000 (17:14 +0000)]
Reset GL_FRAMEBUFFER_SRGB state for ES tests
am:
695727058b
Change-Id: Ibabcb431d04ede9185b526c1b7e8d3acb8ed529b
james.glanville [Wed, 12 Jul 2017 17:14:01 +0000 (17:14 +0000)]
Apply sRGB conversion to reference in sRGB framebuffer fetch test
am:
c76765be1f
Change-Id: I23af2ab9cbec09fafb8aac9e1c6b692a97e86b8e
John Richardson [Wed, 12 Jul 2017 17:13:59 +0000 (17:13 +0000)]
Fix for integer formats in framebuffer extension tests
am:
3bb47b5c57
Change-Id: I697253bc3bc555f2fc6e710fa47bc8b13c7b1fd5
John Richardson [Wed, 12 Jul 2017 17:13:56 +0000 (17:13 +0000)]
Add new framebuffer fetch extension tests
am:
2a609fb223
Change-Id: If72421b67593c260ba77d8e4703b0b9733de8057
John Richardson [Wed, 12 Jul 2017 17:13:53 +0000 (17:13 +0000)]
Code clean up in swizzle math operations script
am:
fc24d7d28c
Change-Id: I53d01de80482c8b26db228cb748d8f9a5ac11fc8
John Richardson [Wed, 12 Jul 2017 17:13:50 +0000 (17:13 +0000)]
Add new swizzle math operation tests
am:
821035bbc9
Change-Id: I5a0906a89e19e244ed43daf9232d2ddb35c266be
Pyry Haulos [Wed, 12 Jul 2017 17:13:47 +0000 (17:13 +0000)]
Fix compute.exceed_atomic_counters_limit
am:
5b837a5b21
Change-Id: I1ceea6a7811449291305f2ebe1cc5e694b5c85c0
Alexander Galazin [Wed, 12 Jul 2017 17:13:45 +0000 (17:13 +0000)]
Ensure vertex shader presence if a geometry shader exists
am:
5dd0c1077c
Change-Id: I36edc9fcc57dc0014d7268cd233d38cafa71819c
Michael Hadley [Wed, 12 Jul 2017 17:13:43 +0000 (17:13 +0000)]
Add negative OES_sample_variables tests
am:
d30cb29294
Change-Id: Ia45069e6615bc288c0012baa898a9988e4a47fe4
John Richardson [Wed, 12 Jul 2017 17:13:40 +0000 (17:13 +0000)]
Add new compute negative coverage tests
am:
db4a886f3f
Change-Id: I21936949454726f533cbb00c50bf7676cdfc3934
John Richardson [Wed, 12 Jul 2017 17:13:38 +0000 (17:13 +0000)]
Add new EGL enum negative case to robustness tests
am:
c77b3cf9f3
Change-Id: If855842a36b3ff75983385b7d41fb18ad8027c07
Michael Hadley [Wed, 12 Jul 2017 17:13:36 +0000 (17:13 +0000)]
Add negative sRGB texture/sampler API tests
am:
a237c0c9ac
Change-Id: Ibbca047e6bc921aa9b4c010c74c0cd3f7b1983c3
Alexander Galazin [Wed, 12 Jul 2017 17:13:33 +0000 (17:13 +0000)]
Fix DrawRangeElementsBaseVertex tests with negative basevertex
am:
bf0b29365e
Change-Id: Ibb0b8fc9cb897a93c64a3ce4fe68fd32a10c9974
John Richardson [Wed, 12 Jul 2017 17:13:29 +0000 (17:13 +0000)]
Add new draw elements base vertex tests
am:
3c865084eb
Change-Id: I4d86b9e26e8e7bed25fbc28322e5f26af863b2ca
Pyry Haulos [Wed, 12 Jul 2017 17:13:26 +0000 (17:13 +0000)]
Fix typo in framebuffer_srgb_unsupported_enum
am:
b46d559e07
Change-Id: Idd1432ebb3645fb99ffaab3a30b97e79a84a7697
John Richardson [Wed, 12 Jul 2017 17:13:22 +0000 (17:13 +0000)]
Add sRGB write decode negative case
am:
6644e7bfef
Change-Id: I891ebd32dba50da03cded87bd8590b0ef3da86e4
Michael Hadley [Wed, 12 Jul 2017 17:13:18 +0000 (17:13 +0000)]
Add sRGB write decode tests
am:
50d8f31f52
Change-Id: I6bdff6bf5586edf15d05fad9a0a8c39fc54b5dce
Mika Isojärvi [Fri, 7 Jul 2017 22:46:05 +0000 (15:46 -0700)]
Add missing files to Android.mk
Change-Id: I843a5b2967b130f3c7399865e1d0e56af840c1ae
Alexander Galazin [Wed, 28 Jun 2017 07:31:31 +0000 (09:31 +0200)]
Add RENDERBUFFER_VALID bit to R8, RG8 definition
FBO completness tests missed that R8/RG8 are valid internal formats
for glRenderbufferStorage* calls starting from GLES3. This caused
the tests to expect error on some implementations.
VK-GL-CTS issue: 532
Components: AOSP
Affects:
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.r8
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rg8
Change-Id: I394ac0e75f83f0a5ca03634629293f109fc0cbb7
Mark Adams [Mon, 19 Jun 2017 15:19:16 +0000 (11:19 -0400)]
Check that threads started in multithreading tests
The EGL GLES2 multithreading sharing tests could interpret a thread
that hadn't started yet as a finished thread.
Commit fd41d5d addressed the same issue but only changed one of the
two test iteration functions.
Author: Onni Kosomaa <okosomaa@nvidia.com>
Change-Id: Ie35390a8d57d9a0e8a679250a63ebb68e100de47
Pyry Haulos [Fri, 12 May 2017 18:26:59 +0000 (11:26 -0700)]
Reduce scope of mustpass exclusions due to
22760309
Bug:
22760309
Change-Id: I65b3e8ac836c87d038ee0f2a1aa033242ae19a1a
John Richardson [Tue, 28 Mar 2017 15:54:13 +0000 (16:54 +0100)]
Add new large constant array indexing tests
New shader library tests for indexing into large constant arrays with
varied sizes and data types (float, vec4).
New tests:
- dEQP-GLES3.functional.shaders.large_constant_arrays.indexing.*
Change-Id: I2d41cc35930969078737b3490c5a2377e7c65446
james.glanville [Wed, 17 May 2017 12:45:37 +0000 (13:45 +0100)]
Reset GL_FRAMEBUFFER_SRGB state for ES tests
GL_EXT_sRGB_write_control adds new state "GL_FRAMEBUFFER_SRGB" which
is enabled by default. This was not reset between tests, meaning state
could leak between tests.
Affects: dEQP-GLES31.functional.fbo.srgb_write_control.
framebuffer_srgb_enabled
Components: AOSP
james.glanville [Thu, 18 May 2017 10:24:06 +0000 (11:24 +0100)]
Apply sRGB conversion to reference in sRGB framebuffer fetch test
Framebuffer fetch returns linear values when the framebuffer format
is sRGB and GL_FRAMEBUFFER_SRGB is enabled (default). This conversion
was not applied when generating reference textures for framebuffer
fetch tests. glReadPixels() does not apply any conversion, so the
final reference value must also be converted back to sRGB.
Affects: dEQP-GLES31.functional.shaders.framebuffer_fetch.
framebuffer_format.srgb8_alpha8
Components: AOSP
John Richardson [Thu, 30 Mar 2017 09:53:48 +0000 (10:53 +0100)]
Fix for integer formats in framebuffer extension tests
Use UVec4 and IVec4 types when calculating composite color for
unsigned and signed integer formats respectively.
Affected tests:
- dEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.*
Change-Id: I01cea4a6d99df51939740712b952b5e9191ed1f2
John Richardson [Mon, 20 Mar 2017 17:29:54 +0000 (17:29 +0000)]
Add new framebuffer fetch extension tests
New tests for EXT_shader_framebuffer_buffer_fetch extension. Test cases
for accessing existing framebuffer data as input in the fragment shader.
Includes negative tests cases for invalid shader usage.
New tests:
- dEQP-GLES31.functional.shaders.framebuffer_fetch.basic.*
- dEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.*
- dEQP-GLES31.functional.debug.negative_coverage.*.framebuffer_fetch.*
Change-Id: I8f8aa2312e26c2c709d3e2e2733c497e24669da8
John Richardson [Wed, 29 Mar 2017 08:49:52 +0000 (09:49 +0100)]
Code clean up in swizzle math operations script
Remove redundant arguments in SwizzleCase constructor in gen swizzle
math operations script.
Change-Id: Ib1786db43682a6aa30b5d64ba770ad565ca23ea5
John Richardson [Thu, 23 Mar 2017 09:54:09 +0000 (09:54 +0000)]
Add new swizzle math operation tests
New tests for combined swizzle and math operations using various vector
types. Includes addition, subtraction, multiplication, and division
operations with repeated and non-repeated swizzles.
New tests:
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_add.*
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_subtract.*
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_multiply.*
- dEQP-GLES3.functional.shaders.swizzle_math_operations.vector_divide.*
Change-Id: I4541a88057f70dd41f4f27b81313748094e76037
Pyry Haulos [Mon, 3 Apr 2017 15:37:57 +0000 (08:37 -0700)]
Fix compute.exceed_atomic_counters_limit
Tests were using large offset instead of large binding value when
attempting to exceed atomic counter limit.
Affects:
dEQP-GLES31.functional.debug.negative_coverage.*.compute.exceed_atomic_counters_limit
Change-Id: I9c89b64de4983ec383a9c76cc44f3ac9f2e782f4
Alexander Galazin [Mon, 8 May 2017 12:59:38 +0000 (14:59 +0200)]
Ensure vertex shader presence if a geometry shader exists
Certain tests verify that INVALID_OPERATION is generated
if a geometry shader is active and mode is incompatible with
the input primitive type of the geometry shader in the currently
installed program object. However these tests have no vertex shader and
this is the real reason why INVALID_OPERATION is generated.
This change ensures that the vertex shader is present.
Components: AOSP
Affects:
dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_base_vertex_primitive_mode_mismatch
dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_elements_instanced_base_vertex_primitive_mode_mismatch
dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_range_elements_base_vertex_primitive_mode_mismatch
Change-Id: I36bcee8892e4f641feadb0b444a53ed35273b727
Michael Hadley [Tue, 14 Mar 2017 15:42:34 +0000 (15:42 +0000)]
Add negative OES_sample_variables tests
New Tests:
- dEQP-GLES31.functional.debug.negative_coverage.callbacks.oes_sample_variables.*
- dEQP-GLES31.functional.debug.negative_coverage.log.oes_sample_variables.*
- dEQP-GLES31.functional.debug.negative_coverage.get_error.oes_sample_variables.*
Change-Id: I83bf9b48ca0ac7133419099b1a54ebc4d1cacf20
John Richardson [Mon, 6 Feb 2017 11:28:21 +0000 (11:28 +0000)]
Add new compute negative coverage tests
Test groups added to:
- dEQP-GLES31.functional.debug.negative_coverage.*.compute (new)
New tests:
- program_not_active
- invalid_program_query
- invalid_dispatch_compute_indirect
- invalid_maximum_work_group_counts
- invalid_maximum_work_group_sizes
- invalid_layout_qualifiers
- invalid_write_built_in_constants
- exceed_uniform_block_limit
- exceed_shader_storage_block_limit
- exceed_texture_image_units_limit
- exceed_image_uniforms_limit
- exceed_shared_memory_size_limit
- exceed_uniform_components_limit
- exceed_atomic_counter_buffer_limit
- exceed_atomic_counters_limit
Change-Id: Ifd798652df3b138e174c1d9408b6ecdb003ce7f9
John Richardson [Wed, 29 Mar 2017 13:19:56 +0000 (14:19 +0100)]
Add new EGL enum negative case to robustness tests
New test case for verifying EGL versions < 1.5 do not accept
EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY enum in their attribute
list when creating an EGL context.
Test group:
- dEQP-EGL.functional.robustness.negative_context
New tests:
- invalid_notification_strategy_enum
Change-Id: I6027e880a2e3a97dfaa218c7b094ea727afcc996
Michael Hadley [Wed, 7 Dec 2016 16:11:05 +0000 (16:11 +0000)]
Add negative sRGB texture/sampler API tests
Added sRGB tests to the following:
- dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.*
- dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.*
Change-Id: I1ebd5a95c8605a39e4bbb5b4516d0f7b8c11898e
Alexander Galazin [Tue, 9 May 2017 08:44:12 +0000 (10:44 +0200)]
Fix DrawRangeElementsBaseVertex tests with negative basevertex
DrawRangeElementsBaseVertex tests with negative basevertex call
glDrawRangeElementsBaseVertex with start = 0 and basevertex = -1.
According to the spec: If no element array buffer is bound, the vertex ID of
the ith element transferred is indices[i] + basevertex...
If the vertex ID is larger than the maximum value representable by type,
it should behave as if the calculation were upconverted to 32-bit unsigned
integers (with wrapping on overflow conditions).
Behavior of DrawElementsOneInstance is undefined if the vertex ID is negative
for any element, and should be handled as described in section 6.4.
This change ensures that indexMin + baseVertex will be zero or positive value.
Components: AOSP
Affects:
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_byte
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_short
dEQP-GLES31.functional.draw_base_vertex.draw_range_elements_base_vertex.base_vertex.index_neg_int
Change-Id: I07a9e6bc60d4340784d400b5087bb8fff01f0e57
John Richardson [Tue, 14 Feb 2017 09:27:14 +0000 (09:27 +0000)]
Add new draw elements base vertex tests
New tests for EXT_draw_elements_base_vertex extension
exercising the following draw calls
- DrawElementsBaseVertex()
- DrawRangeElementsBaseVertex()
- DrawElementsInstancedBaserVertex()
New test groups:
- dEQP-GLES31.functional.draw_elements_base_vertex.*
New tests:
- indices.*
- base_vertex.*
- builtin_variable.*
- points.*
- triangles.*
- triangle_fan.*
- triangle_strip.*
- lines.*
- line_strip.*
- line_loop.*
Extend dEQP-GLES31.functional.debug.negative_coverage.callbacks.vertex_array.*
tests to include additional mapping and mismatched primitive mode
errors for base vertex draw calls.
New tests:
- *.primitive_mode_mismatch
- *.invalid_map
Change-Id: Iefc9bcddd3fe8831d2bb20f2e46d06f92daa6d6b
Pyry Haulos [Mon, 3 Apr 2017 15:32:07 +0000 (08:32 -0700)]
Fix typo in framebuffer_srgb_unsupported_enum
Test case was not assigning gl.getError() return value into a variable
causing tests to always fail on implementations that don't support ES3.2
or GL_EXT_sRGB_write_control.
Affects:
dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_unsupported_enum
Change-Id: Iafc38b8152f3371ce8c016c4f70feb2bb4604c69
John Richardson [Thu, 30 Mar 2017 14:11:43 +0000 (15:11 +0100)]
Add sRGB write decode negative case
Test to check drivers that don't expose EXT_sRGB_write control return
GL_INVALID_ENUM for related gl calls.
New Tests:
- dEQP-GLES31.functional.fbo.srgb_write_control.framebuffer_srgb_unsupported_enum
Change-Id: I605f70894ead6e5dd317a340d061dcec9a6180c8
Michael Hadley [Wed, 8 Mar 2017 13:28:09 +0000 (13:28 +0000)]
Add sRGB write decode tests
New Tests:
- dEQP-GLES31.functional.fbo.srgb_write_control.*
Change-Id: Ieaaee4c7dc49cc530d8fc42a060e40c706d86e5c
Juan A. Suarez Romero [Fri, 30 Jun 2017 22:49:05 +0000 (22:49 +0000)]
x11_egl: use quotes to include glesv1_cm directories
am:
f5e7ab6b79
Change-Id: Ic2526cda1127a8e6884676beb4cbb8b93940aab7
Juan A. Suarez Romero [Fri, 30 Jun 2017 12:22:35 +0000 (14:22 +0200)]
x11_egl: use quotes to include glesv1_cm directories
Modifying the CMAKE_EXE_LINKER_FLAGS requires to set the new options
between quotes.
Otherwise, cmake will join the elements with semicolons, generating
incorrect linker flags.
Test: cmake . -DDEQP_TARGET=x11_egl && make
Change-Id: I4d95dc37b6d91ab787b9c2e5568cbe2f08dd472b
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Mika Isojärvi [Tue, 5 Apr 2016 17:42:09 +0000 (10:42 -0700)]
Mask compared bits in atomic operation tests.
Bug:
27975797
Change-Id: Id24a784b5b8a665f509218358d58d7eca9a7bb93
Pyry Haulos [Wed, 14 Jun 2017 01:56:11 +0000 (01:56 +0000)]
Merge "Remove EGL gles1.rgb565_window from mustpass" am:
7bff163e7f
am:
8d0d1e55f9
Change-Id: Ie03d8a1b9bf46da653da489be791743625618247
Pyry Haulos [Wed, 14 Jun 2017 01:53:10 +0000 (01:53 +0000)]
Merge "Remove EGL gles1.rgb565_window from mustpass"
am:
7bff163e7f
Change-Id: I6cf0daeb9c55582df939fca37bf48a383423e17d
Treehugger Robot [Wed, 14 Jun 2017 01:43:04 +0000 (01:43 +0000)]
Merge "Remove EGL gles1.rgb565_window from mustpass"
Pyry Haulos [Wed, 14 Jun 2017 01:34:11 +0000 (01:34 +0000)]
Touch watchdog before freeing objs in max_concurrent am:
815781b777
am:
6cbc014cfb
Change-Id: I78120d1a74741c1fbf2a157330ac736002102398
Pyry Haulos [Wed, 14 Jun 2017 01:30:08 +0000 (01:30 +0000)]
Touch watchdog before freeing objs in max_concurrent
am:
815781b777
Change-Id: I1a868dfb1fe436e91e785e5e41bae4c61fb19d05
Pyry Haulos [Tue, 13 Jun 2017 23:37:58 +0000 (23:37 +0000)]
Merge "Remove EGL gles1.rgb565_window from mustpass" into oc-dev
am:
840e33e440
Change-Id: Icafa3054e8f06d3c5f7fdab947a2c9402ac3e5dc
Pyry Haulos [Tue, 13 Jun 2017 21:08:33 +0000 (14:08 -0700)]
Remove EGL gles1.rgb565_window from mustpass
Bug:
30041221
Change-Id: Idc8e3d1d78c568fa8d4209c61eaec52ca5696356
(cherry picked from commit
22eb25c58f0a1aa1de401a38778471c8b6700ffd)
Pyry Haulos [Wed, 7 Jun 2017 22:58:05 +0000 (15:58 -0700)]
Touch watchdog before freeing objs in max_concurrent
Affects:
dEQP-VK.api.object_management.max_concurrent.*
Components: Vulkan
Google bug:
37515046
Change-Id: I57eb68764a55b5dceeb3e2676b8b1b298c0ff67e
(cherry picked from commit
252fb76fec02af6e2281da3bc9eea4e0d7972f12)
TreeHugger Robot [Tue, 13 Jun 2017 23:25:24 +0000 (23:25 +0000)]
Merge "Remove EGL gles1.rgb565_window from mustpass" into oc-dev
Pyry Haulos [Tue, 13 Jun 2017 23:16:52 +0000 (23:16 +0000)]
Merge "Touch watchdog before freeing objs in max_concurrent" into oc-dev
am:
47e683efe5
Change-Id: I2aa73621947b61f99a4419ae9194547df56bfbef
TreeHugger Robot [Tue, 13 Jun 2017 22:56:24 +0000 (22:56 +0000)]
Merge "Touch watchdog before freeing objs in max_concurrent" into oc-dev
Pyry Haulos [Tue, 13 Jun 2017 21:08:33 +0000 (14:08 -0700)]
Remove EGL gles1.rgb565_window from mustpass
Bug:
30041221
Change-Id: Idc8e3d1d78c568fa8d4209c61eaec52ca5696356
Alexander Galazin [Sun, 11 Jun 2017 08:21:38 +0000 (08:21 +0000)]
Skip OOB SSBO fragment tests for ES3.1 GPUs
am:
66241e9dbb
Change-Id: I247693ae9d2858d3e7a296edc5f3019d430144df
Alexander Galazin [Fri, 9 Jun 2017 23:42:37 +0000 (23:42 +0000)]
Skip OOB SSBO fragment tests for ES3.1 GPUs am:
f5fc3c8409
am:
ea27c20fd2
Change-Id: I5c4437ad2bb75826a8344c4b96c77e4dd23a349c
Alexander Galazin [Fri, 9 Jun 2017 23:41:05 +0000 (23:41 +0000)]
Skip OOB SSBO fragment tests for ES3.1 GPUs
am:
f5fc3c8409
Change-Id: Iae998853c1031e4419b9db10cdc0d10bf1160b37
Alexander Galazin [Fri, 9 Jun 2017 14:26:32 +0000 (16:26 +0200)]
Skip OOB SSBO fragment tests for ES3.1 GPUs
GPUs supporting GLES 3.1 may expose 0 SSBOs in fragment shaders.
This change extends fix made in
cf65c56f.
Google bug:
36891454
Components: AOSP
Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds*.shader_storage_block.fragment
Change-Id: I1d821198d3dba3d3ad1e6b25758d0d434bf08a30
(cherry picked from commit
f5fc3c8409969bb0afc5487f82ed883cf6566896)
Alexander Galazin [Fri, 9 Jun 2017 14:26:32 +0000 (16:26 +0200)]
Skip OOB SSBO fragment tests for ES3.1 GPUs
GPUs supporting GLES 3.1 may expose 0 SSBOs in fragment shaders.
This change extends fix made in
cf65c56f.
Google bug:
36891454
Components: AOSP
Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.out_of_bounds*.shader_storage_block.fragment
Change-Id: I1d821198d3dba3d3ad1e6b25758d0d434bf08a30
Pyry Haulos [Wed, 7 Jun 2017 22:58:05 +0000 (15:58 -0700)]
Touch watchdog before freeing objs in max_concurrent
Affects:
dEQP-VK.api.object_management.max_concurrent.*
Components: Vulkan
Google bug:
37515046
Change-Id: I57eb68764a55b5dceeb3e2676b8b1b298c0ff67e
Pyry Haulos [Wed, 7 Jun 2017 00:17:52 +0000 (00:17 +0000)]
Merge "Ignore A channel in EGL RGB5_A1 clear color tests" into oc-dev
am:
49883d1448
Change-Id: I84a9b86b1dfe7f963b3992ccfecea78909872770
Pyry Haulos [Wed, 7 Jun 2017 00:12:19 +0000 (00:12 +0000)]
Merge "Ignore A channel in EGL RGB5_A1 clear color tests" into oc-dev
Guang Zhu [Tue, 6 Jun 2017 23:27:34 +0000 (23:27 +0000)]
fix DEQP AndroidTest.xml generation script
am:
a60033dd24
Change-Id: I6bf21989870a6340ed6948a232766ed18d35ad12
Alexander Galazin [Tue, 6 Jun 2017 21:15:53 +0000 (21:15 +0000)]
Ignore A channel in EGL RGB5_A1 clear color tests am:
9da1b45a8e am:
4e33c51c88
am:
bf0988368a
Change-Id: I5e9d96ed89160a81be0a8c7acda446c4a3d9d54a
Alexander Galazin [Tue, 6 Jun 2017 21:13:52 +0000 (21:13 +0000)]
Ignore A channel in EGL RGB5_A1 clear color tests am:
9da1b45a8e
am:
4e33c51c88
Change-Id: I40646b435207311486b6489456ca5e7a1e0f4107
Alexander Galazin [Tue, 6 Jun 2017 21:11:52 +0000 (21:11 +0000)]
Ignore A channel in EGL RGB5_A1 clear color tests
am:
9da1b45a8e
Change-Id: Ib4273b3d979176dd6f4a22695a5d251c3fab7695
Alexander Galazin [Tue, 6 Jun 2017 11:22:58 +0000 (13:22 +0200)]
Ignore A channel in EGL RGB5_A1 clear color tests
Dithering can siginifcantly impact alpha channel and the framework
can't fully account it.
Components: AOSP
Affects:
dEQP-EGL.functional.color_clears.*.rgba5551*
Bug:
62383988
Change-Id: Ic8fa4da1a840da56f74af3e076d0728d9abbdadc
(cherry picked from commit
9da1b45a8ed2489a46dd698953d963fa8bfbf1e7)
Alexander Galazin [Tue, 6 Jun 2017 11:22:58 +0000 (13:22 +0200)]
Ignore A channel in EGL RGB5_A1 clear color tests
Dithering can siginifcantly impact alpha channel and the framework
can't fully account it.
Components: AOSP
Affects:
dEQP-EGL.functional.color_clears.*.rgba5551*
Bug:
62383988
Change-Id: Ic8fa4da1a840da56f74af3e076d0728d9abbdadc
Guang Zhu [Tue, 6 Jun 2017 19:48:54 +0000 (12:48 -0700)]
fix DEQP AndroidTest.xml generation script
Bug:
36140955
Bug:
35360169
Test: ran scripts/build_android_mustpass.py to regnerate
Change-Id: I8ecfdad5d8a17d46dc0ed9f860a75086158ffd64
Guang Zhu [Tue, 6 Jun 2017 19:29:14 +0000 (19:29 +0000)]
add component metadata tag to CTS DEQP module
am:
e7e9f03ac1
Change-Id: Id9731ac670509aac292e9ff28d67cc25903051c0
Chih-Hung Hsieh [Tue, 6 Jun 2017 02:45:32 +0000 (02:45 +0000)]
Add OWNERS in external/deqp am:
ea5d0ac339 am:
d8d22c9c34
am:
90707d5538
Change-Id: I3297d657fd67a3d1e32c150f295e23329a59b52c
Chih-Hung Hsieh [Tue, 6 Jun 2017 02:39:31 +0000 (02:39 +0000)]
Add OWNERS in external/deqp am:
ea5d0ac339
am:
d8d22c9c34
Change-Id: I1f8b8c408980f7d6abaea41b82642a80e72de905
Chih-Hung Hsieh [Tue, 6 Jun 2017 02:34:00 +0000 (02:34 +0000)]
Add OWNERS in external/deqp
am:
ea5d0ac339
Change-Id: I2a467b66ddf9de5d3bb6c7f7130277c33d15c85b
Guang Zhu [Mon, 5 Jun 2017 21:38:08 +0000 (14:38 -0700)]
add component metadata tag to CTS DEQP module
Bug:
36140955
Bug:
35360169
Test: new unit test to ensure that all modules have this field
Change-Id: I982faeb47f0d3258e2182666adb5ca4be2d3f721
Merged-In: I3fe6bc2f35b253a4a15f3a133c42e522fb0ae277
Chih-Hung Hsieh [Mon, 5 Jun 2017 17:48:12 +0000 (10:48 -0700)]
Add OWNERS in external/deqp
* Owners are selected from top CL approvals or owners.
They will be suggested to review/approve future CLs.
* OWNERS files are recognized by the new find-owners plugin, see .md files in
https://gerrit.googlesource.com/plugins/find-owners/+/master/src/main/resources/Documentation/
Test: build/make/tools/checkowners.py -c -v OWNERS
Change-Id: I0d256181d2ca0c0ec55cf5479ff34aa68f3190a9
jdesprez [Fri, 2 Jun 2017 21:59:21 +0000 (21:59 +0000)]
Add getAbi new interface
am:
16fd5275d6
Change-Id: I06754ca2d59542f81bb5eaee836cd6553c599a97
jdesprez [Mon, 15 May 2017 17:12:55 +0000 (10:12 -0700)]
Add getAbi new interface
To handle new sharding more cleanly.
Test: deqp unit tests
cts full run
Bug:
37211399
Change-Id: I3683cf36b1fc9defae27db52378d270681e99264
(cherry picked from commit
1d16f247bb951dcdea15f5e2738d9c66f7f336e7)
Pyry Haulos [Tue, 16 May 2017 16:10:34 +0000 (16:10 +0000)]
Remove unused function from es31fSRGBDecodeTests.cpp am:
1ee59ff986 am:
2e80d40a0b
am:
4e9833b13f
Change-Id: Id25728595843101b58f9907065207f46b2c6d609
Pyry Haulos [Tue, 16 May 2017 16:07:31 +0000 (16:07 +0000)]
Remove unused function from es31fSRGBDecodeTests.cpp am:
1ee59ff986
am:
2e80d40a0b
Change-Id: I7352ec017454aec896878d32aae6ef7043b2ab61
Pyry Haulos [Tue, 16 May 2017 16:04:16 +0000 (16:04 +0000)]
Remove unused function from es31fSRGBDecodeTests.cpp
am:
1ee59ff986
Change-Id: I383e48b3b7ee18cb00913eb7f106e5f539d33977
Pyry Haulos [Tue, 16 May 2017 14:25:35 +0000 (07:25 -0700)]
Remove unused function from es31fSRGBDecodeTests.cpp
Unused function causes compiler warnings to appear with recent GCC
versions.
Change-Id: I941c579994acbc9146df86acf5b9da9ee85341f5
Alexander Galazin [Mon, 15 May 2017 22:21:47 +0000 (22:21 +0000)]
Fix texture/sampler mapping in sRGB tests
am:
102cfe8b11
Change-Id: If217f88d5c02f27ea98a7704756ca1cc81b62a90
Alexander Galazin [Mon, 15 May 2017 20:26:41 +0000 (20:26 +0000)]
Fix texture/sampler mapping in sRGB tests am:
c8efb45ead am:
984445983d
am:
bd25f07ba0
Change-Id: I29029039970d3e7e2ed0535606c2472aa13add34
Alexander Galazin [Mon, 15 May 2017 20:23:41 +0000 (20:23 +0000)]
Fix texture/sampler mapping in sRGB tests am:
c8efb45ead
am:
984445983d
Change-Id: I3e7ffe2585e8b5ea8cf8b5212df4422a99ac3f50
Alexander Galazin [Mon, 15 May 2017 20:20:41 +0000 (20:20 +0000)]
Fix texture/sampler mapping in sRGB tests
am:
c8efb45ead
Change-Id: Icd43c9b411dbc052ee99c2acee6ee18635950511
Alexander Galazin [Thu, 11 May 2017 12:27:20 +0000 (14:27 +0200)]
Fix texture/sampler mapping in sRGB tests
sRGB decode tests assume that an API side texture with index i
is connected with a shader sampler variable uTexture with index i.
This relation was however incorrectly established, e.g.
the tests were mapping texture0 to a sampler with location 0, while
such sampler was not necessarily uTexture0.
This change fixes the mapping and makes the relation more obvious.
Components: AOSP
Affects:
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.*.toggled
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.*.conversion_gpu
Google bug:
38257749
Change-Id: I16508f6033b31583b1c5973b70a610dd59e78e8f
(cherry picked from commit
c8efb45eadba4a910ab5770b2207582cf1bb7ca0)
Alexander Galazin [Thu, 11 May 2017 12:27:20 +0000 (14:27 +0200)]
Fix texture/sampler mapping in sRGB tests
sRGB decode tests assume that an API side texture with index i
is connected with a shader sampler variable uTexture with index i.
This relation was however incorrectly established, e.g.
the tests were mapping texture0 to a sampler with location 0, while
such sampler was not necessarily uTexture0.
This change fixes the mapping and makes the relation more obvious.
Components: AOSP
Affects:
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.*.toggled
dEQP-GLES31.functional.srgb_texture_decode.skip_decode.*.conversion_gpu
Google bug:
38257749
Change-Id: I16508f6033b31583b1c5973b70a610dd59e78e8f