Sagar Ghuge [Tue, 31 Aug 2021 02:00:50 +0000 (19:00 -0700)]
anv: No need to lower to A64 messages for 64-bit atomics
With LSC support, we can do 64-bit atomics with A32/64 messages.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Suggested-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12566>
Sagar Ghuge [Tue, 31 Aug 2021 01:59:51 +0000 (18:59 -0700)]
intel/compiler: Add support to handle 64-bit atomics with A32 messages
v1: (Jason)
- Fix parentheses
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12566>
Sagar Ghuge [Thu, 26 Aug 2021 17:19:59 +0000 (10:19 -0700)]
anv: Advertise support for shaderBufferFloat64AtomicMinMax
v1:
- Just check has_lsc (Jason)
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12566>
Sagar Ghuge [Thu, 26 Aug 2021 17:13:34 +0000 (10:13 -0700)]
intel/compiler: Add 64-bit A64 float logical opcode support
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12566>
Jason Ekstrand [Wed, 25 Aug 2021 20:00:51 +0000 (13:00 -0700)]
anv: Advertise support for shaderBufferFloat32AtomicAdd
Rework: (Sagar)
- Enable shaderBufferFloat32AtomicAdd for XeHPG
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12566>
Jason Ekstrand [Tue, 26 May 2020 20:28:56 +0000 (15:28 -0500)]
intel/fs: Add support for atomic_fadd
Rework:
- Enable float32 atomic add with LSC (Sagar)
- disassemble new opcode (Caio)
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12566>
Emma Anholt [Wed, 8 Sep 2021 22:14:47 +0000 (15:14 -0700)]
nir_to_tgsi: Allow SSA defs to include swizzles, abs, and neg.
This will let some copy prop happen automatically, avoiding MOVs to temps.
Most importantly, though, it means that virgl won't see (unused channel)
swizzles from channels beyond the bounds of sysvals, which trigger shader
compile failures on the host.
softpipe shader-db:
total instructions in shared programs: 2946336 -> 2934777 (-0.39%)
instructions in affected programs: 374676 -> 363117 (-3.09%)
total temps in shared programs: 565552 -> 564139 (-0.25%)
temps in affected programs: 18138 -> 16725 (-7.79%)
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12781>
Emma Anholt [Wed, 8 Sep 2021 00:18:46 +0000 (17:18 -0700)]
nir_to_tgsi: Switch ssa_temp[] to be a ureg_src.
After ntt_store_def(), all uses want it to be a ureg_src. This will let
us fold abs/neg/swizzles in.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12781>
Emma Anholt [Wed, 8 Sep 2021 00:16:58 +0000 (17:16 -0700)]
nir_to_tgsi: Clean up some unnecessary pointers-to-uregs.
This was used at one point to do ntt_store_def() or something I think.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12781>
Emma Anholt [Wed, 4 Aug 2021 22:48:45 +0000 (15:48 -0700)]
nir_to_tgsi: Add support for memory_barrier_tcs_patch.
glsl_to_tgsi translated both cases of ir_barrier to TGSI's BARRIER, so map
both of glsl_to_nir's ir_barrier outputs to the same.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12781>
Emma Anholt [Wed, 8 Sep 2021 22:17:23 +0000 (15:17 -0700)]
nir_to_tgsi: Don't forget to add sampler views with our samplers.
While softpipe and i915 didn't really care, virgl very much does.
tgsi_scan also insisted that the texture ops and the decls matched, which
led to deduplicating the switch statemnts.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12781>
Emma Anholt [Mon, 2 Aug 2021 23:34:37 +0000 (16:34 -0700)]
nir_to_tgsi: Fix indirect addressing of atomic counters.
It's not actually a given that the offset within the counter buffer is a
constant.
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12781>
Bas Nieuwenhuizen [Sat, 4 Sep 2021 12:27:58 +0000 (14:27 +0200)]
nir: Avoid visiting instructions multiple times in nir_instr_free_and_dce.
Sadly need to poke a bit in the src internals to avoid using yet another
heap allocated datastructure.
Fixes:
52515485723 ("nir: Add a nir_instr_remove that recursively removes dead code.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5323
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12726>
Chia-I Wu [Fri, 3 Sep 2021 21:29:30 +0000 (14:29 -0700)]
venus: separate physical device init and filter
It is not an error when a physical device is filtered out. But it is an
error when a physical device fails to initialize.
Fixed
dEQP-VK.api.device_init.create_instance_device_intentional_alloc_fail.
v2: separate success and fail paths
Fixes:
7dfac808 ("venus: no supported device is not an error")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> (v1)
Reviewed-by: Ryan Neph <ryanneph@google.com> (v1)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12723>
Chia-I Wu [Fri, 3 Sep 2021 21:13:02 +0000 (14:13 -0700)]
venus: refactor vn_instance_enumerate_physical_devices
Move device enumeration to a new function.
v2: separate success and fail paths, rename functions
(suggested by Ryan)
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> (v1)
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12723>
Mike Blumenkrantz [Wed, 25 Aug 2021 16:54:46 +0000 (12:54 -0400)]
aux/trace: use private refcounts for samplerviews
this avoids having the driver bypass the samplerview wrapper and destroying
the samplerview prematurely, e.g., spec@sgis_generate_mipmap@gen-texsubimage
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12546>
Roland Scheidegger [Fri, 6 Aug 2021 22:22:25 +0000 (00:22 +0200)]
lavapipe: implement VK_EXT_depth_clip_enable
v2: fix pipeline creation, need a deep copy for rasterization state now
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12260>
Roland Scheidegger [Fri, 6 Aug 2021 22:20:59 +0000 (00:20 +0200)]
gallium: add rasterizer depth_clamp enable bit
This is required for d3d10+, which has depth_clamp always enabled
regardless of depth_clip (in contrast to OpenGL, where enabling
depth_clamp disables depth_clip). There doesn't seem to be a GL
extension for it, but it will be used for lavapipe to implement
VK_EXT_depth_clip_enable.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12260>
Mike Blumenkrantz [Tue, 31 Aug 2021 20:41:12 +0000 (16:41 -0400)]
mesa: skip fallback draw call if no primitives are being drawn
../src/mesa/main/draw.c: In function ‘_mesa_draw_gallium_fallback’:
../src/mesa/main/draw.c:1056:4: warning: ‘prim’ may be used uninitialized [-Wmaybe-uninitialized]
1056 | ctx->Driver.Draw(ctx, prim, num_prims, index_size ? &ib : NULL,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1057 | index_bounds_valid, info->primitive_restart,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1058 | info->restart_index, min_index, max_index,
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
1059 | info->instance_count, info->start_instance);
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12766>
Juan A. Suarez Romero [Wed, 8 Sep 2021 11:29:04 +0000 (13:29 +0200)]
mesa: fix default texture buffer format
According to ARB_tbo spec, default format is LUMINANCE8, but according
to core spec, it is R8.
This fixes piglit's spec@arb_texture_buffer_object@get test with drivers
supporting ARB_tbo spec but OpenGL/ES < 3.1.
v2:
- Compare against compat profile (Ilia)
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12774>
Pierre-Eric Pelloux-Prayer [Tue, 7 Sep 2021 11:29:39 +0000 (13:29 +0200)]
vbo/dlist: fix indentation in vbo_save_api.c
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Wed, 1 Sep 2021 09:28:49 +0000 (11:28 +0200)]
vbo/dlist: rework vertex_store management
Simplify the whole thing:
- keep a single function (grow_vertex_storage) that extends the array
- call it when the array is full (in ATTR_UNION) or at the beginning of
a primitive when the vertex count is known to avoid multiple reallocations.
- allocate save->vertex_store in vbo_save_NewList if needed
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Wed, 1 Sep 2021 08:29:32 +0000 (10:29 +0200)]
vbo/dlist: rework primitive store handling
Simplify the logic by simply growing the primitive array when needed and
remove remove the call to compile_vertex_list in _save_End if the
array is full (it'll be resized later if needed instead).
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Fri, 13 Aug 2021 15:39:30 +0000 (17:39 +0200)]
vbo/dlist: rework buffer sizes
Use 20Mb as the default bo size and use the same limit when
allocating the CPU buffers in realloc_storage.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Tue, 31 Aug 2021 08:10:14 +0000 (10:10 +0200)]
vbo/dlist: remove unused functions
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Fri, 13 Aug 2021 14:16:32 +0000 (16:16 +0200)]
vbo/dlist: add documentation
Add a bit of documentation to describe the logic of vbo_save_api.
while at it improve the packing of vbo_save_context.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Fri, 13 Aug 2021 13:39:17 +0000 (15:39 +0200)]
vbo/dlist: remove vbo_save_context::vert_count
The same property can be deduced directly from the vertex_store,
so remove this one to avoid sync problems between the two and
simplify the code.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Fri, 13 Aug 2021 10:17:35 +0000 (12:17 +0200)]
vbo/dlist: remove vbo_save_copied_vtx
The copy_vertices() function is rarely called and removing
this decreases vbo_save_context's size by 20kb.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Fri, 13 Aug 2021 15:11:51 +0000 (17:11 +0200)]
vbo/dlist: fix max_index_count value
We just need an upper bound anyway.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Fri, 13 Aug 2021 15:17:12 +0000 (17:17 +0200)]
vbo/dlist: rework out of memory
We don't need to store/init a GLvertexformat (3kb) only to handle the
out of memory situation.
Instead, we can call _mesa_noop_vtxfmt_init when needed.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Fri, 13 Aug 2021 15:16:56 +0000 (17:16 +0200)]
vbo/dlist: don't force list compilation if out of vertex space
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Fri, 13 Aug 2021 15:16:19 +0000 (17:16 +0200)]
vbo/dlist: limit allocation sizes
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Thu, 12 Aug 2021 14:23:34 +0000 (16:23 +0200)]
vbo/dlist: remove vbo_save_context::max_vert
max_vert is easy to deduce from vertex_store so remove it to simplify
the code.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Thu, 12 Aug 2021 14:06:41 +0000 (16:06 +0200)]
vbo/dlist: realloc vertex stores
Same logic that for the primitives: since we're using an intermediate
RAM storage, we don't need to artificially split lists when the buffer
is full.
Instead, we can simply realloc-ate it.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Thu, 12 Aug 2021 14:01:26 +0000 (16:01 +0200)]
vbo/dlist: remove vbo_save_context::buffer_map
buffer_map pointed to the first vertex in the store for the current list.
With the previous commit, the first vertex is always at index 0, so we
can drop buffer_map.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Thu, 12 Aug 2021 13:48:55 +0000 (15:48 +0200)]
vbo/dlist: reset vertex_store::used in reset_counters
This means that each list will start writing its vertices at index 0.
The previous mode (append) was useful in the past when the vertices
were written directly to a mapped-buffer object.
Now that there's an intermediate storage in RAM, the added complexity
of the append-mode has no value so drop it.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Thu, 12 Aug 2021 13:45:12 +0000 (15:45 +0200)]
vbo/dlist: remove vbo_save_context::buffer_ptr
buffer_ptr is always "buffer_in_ram + used" so compute it when needed
and drop it from the struct to avoid out-of-sync errors.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Thu, 12 Aug 2021 12:08:12 +0000 (14:08 +0200)]
vbo/dlist: don't force list compilation if out of prim space
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Thu, 12 Aug 2021 12:06:08 +0000 (14:06 +0200)]
vbo/dlist: realloc prims array instead of free/malloc
Now that we don't have links to the prim_store->prims pointers, we
can replace the free/malloc by a realloc version to grow the prim
storage as needed by a list.
This will be used in the next commit to avoid splitting lists in
multiple vbo_save_vertex_list instances because the prim_store was full.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Thu, 12 Aug 2021 11:59:23 +0000 (13:59 +0200)]
vbo/dlist: use prim_store directly
prim_store won't be shared anymore between multiple list, so use it
directly instead of proxies.
This simplifies the code and avoid to keep them in sync.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Thu, 12 Aug 2021 06:58:03 +0000 (08:58 +0200)]
vbo/dlist: don't store prim_store
This is not used anywhere, so we can drop it from vbo_save_context.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Tue, 10 Aug 2021 17:11:32 +0000 (19:11 +0200)]
vbo/dlist: remove vbo_save_vertex_store::bufferobj
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Tue, 10 Aug 2021 09:49:10 +0000 (11:49 +0200)]
vbo/dlist: use a single buffer object
Instead of using 2 bo, 1 for the indices, one for the vertices store
everything in the same buffer.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Tue, 10 Aug 2021 18:06:09 +0000 (20:06 +0200)]
vbo/dlist: use buffer_in_ram_size
The next commit will refactor buffer upload so we need to decouple
the size from the CPU buffer holding the vertices from the size of
the GPU buffer where we're uploading them.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Tue, 10 Aug 2021 09:45:59 +0000 (11:45 +0200)]
vbo/dlist: move VAO update at the end
No functional changes but this is needed for future commits.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Tue, 10 Aug 2021 09:42:28 +0000 (11:42 +0200)]
vbo/dlist: apply start_offset after indices construction
This will make our life easier for the next commit.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Pierre-Eric Pelloux-Prayer [Tue, 10 Aug 2021 09:28:27 +0000 (11:28 +0200)]
vbo/dlist: simplify add_vertex function
Use the correct pointer directly instead of adding/removing the same
offset.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12646>
Connor Abbott [Wed, 8 Sep 2021 13:05:20 +0000 (15:05 +0200)]
freedreno/a6xx: Fix VS primid with tess + GS.
Analogous to the previous commit.
Fixes:
8115cde3ba6 ("tu, freedreno/a6xx, ir3: Rewrite tess PrimID handling")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12768>
Connor Abbott [Wed, 8 Sep 2021 12:59:28 +0000 (14:59 +0200)]
tu: Fix VS primid with tess + GS
If tess is enabled, then VS chains to the HS and we have to use the HS
value for the PrimID sysval. This is still true if GS is also enabled,
so we need to use the HS instead of the GS if both are enabled. In
particular if the HS or DS uses gl_PrimitiveID but the GS doesn't then
we still need to setup the register.
This fixes a bunch of dEQP-VK.tessellation.invariance.primitive_set.*
cases on a650, although it seems they managed to still pass on a630 with
the broken PrimID handling.
Fixes:
8115cde3ba6 ("tu, freedreno/a6xx, ir3: Rewrite tess PrimID handling")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12768>
Rhys Perry [Wed, 8 Sep 2021 17:09:18 +0000 (18:09 +0100)]
nir: fix serialization of loop/if control
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Fixes:
e76ae39ae22 ("nir: add support for user defined select control")
Fixes:
b56451f82c1 ("nir: add support for user defined loop control")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12778>
Rohan Garg [Tue, 7 Sep 2021 13:58:45 +0000 (15:58 +0200)]
ci: Use FDO_DISTRIBUTION_TAG where possible
This allows for de duplicating some variables.
Signed-off-by: Rohan Garg <rohan.garg@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Acked-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12750>
Qiang Yu [Thu, 26 Aug 2021 06:32:32 +0000 (14:32 +0800)]
radeonsi: enable nir option pack_varying_options
flat interpolation type is not enabled because we need to set
SPI_PS_INPUT_CNTL_x.FLAT_SHADE=1
which is per vec4.
16 bit varying also need to set
SPI_PS_INPUT_CNTL_x.FP16_INTERP_MODE
but varying packing only support 32 bit, so we don't need to
worry about this for now.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12537>
Qiang Yu [Wed, 25 Aug 2021 06:07:50 +0000 (14:07 +0800)]
nir/linker: pack varyings with different interpolation qualifier
Driver like radeonsi load varying in a scalar manner, so prefer to pack
varying with different interpolation qualifier into same slot to save
space.
But driver like panfrost/bifrost can load varying in vector manner,
so prefer to pack varying with same interpolation qualifier.
Driver can add interpolation qualifiers which are able to be
packed into same varying slot to pack_varying_options nir option.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12537>
Qiang Yu [Wed, 25 Aug 2021 01:32:52 +0000 (09:32 +0800)]
nir/lower_io_to_vector: check centroid & sample when merge variable
These qualifiers should be respected for different varying load code
generation.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12537>
Qiang Yu [Wed, 11 Aug 2021 05:30:31 +0000 (13:30 +0800)]
mesa: fix glthread deadlock when EGL multi thread shared context
This fixes dEQP EGL tests when glthread is enabled:
dEQP-EGL.functional.sharing.gles2.multithread.random.images.copyteximage2d.*
dEQP-EGL.functional.sharing.gles2.multithread.random.images.texsubimage2d.*
dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.teximage2d.*
dEQP-EGL.functional.sharing.gles2.multithread.random_egl_server_sync.images.texsubimage2d.*
dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.images.copyteximage2d.*
dEQP-EGL.functional.sharing.gles2.multithread.random_egl_sync.images.texsubimage2d.*
Deadlock happens when:
Thread A: call EGL context functions which will involve _mesa_glthread_finish(), like
eglMakeCurrent() and eglDestroyContext(). It will hold the EGLDisplay.Mutex and wait
on glthread job queue empty (util_queue_fence_wait(&last->fence)). glthread job thread
executes batch holding gl_context.Shared.TexMutex (glthread_unmarshal_batch()).
Thread B: call EGLImage import functions like EGLImageTargetTexture2DOES() which will
hold gl_context.Shared.TexMutex (egl_image_target_texture()) then validate EGLImage
and hold EGLDisplay.Mutex (dri2_lookup_egl_image()).
This fixes the deadlock by moving the EGLImage validation out of gl_context.Shared.TexMutex
lock area.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12336>
Qiang Yu [Wed, 11 Aug 2021 02:26:00 +0000 (10:26 +0800)]
mesa: add ValidateEGLImage driver callback
Check EGLImage imported.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12336>
Qiang Yu [Wed, 11 Aug 2021 02:10:07 +0000 (10:10 +0800)]
gallium/api: add validate_egl_image interface
For being used by mesa state tracker.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12336>
Qiang Yu [Tue, 10 Aug 2021 08:52:12 +0000 (16:52 +0800)]
gallium/dri: add dri_screen egl image validate hooks
For being used by EGLImage import in the following commits.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12336>
Qiang Yu [Wed, 11 Aug 2021 08:59:05 +0000 (16:59 +0800)]
gbm/dri: implement image lookup extension version 2
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12336>
Qiang Yu [Tue, 10 Aug 2021 06:49:12 +0000 (14:49 +0800)]
egl/dri2: seperate EGLImage validate and lookup
Version 2 of DRIImageLookupExtension add two interface for EGLImage
validate and lookup. This is for resolving deak lock in the following
commits.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12336>
Eric Engestrom [Wed, 8 Sep 2021 21:38:13 +0000 (22:38 +0100)]
docs: update calendar and link releases notes for 21.1.8
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12780>
Eric Engestrom [Wed, 8 Sep 2021 21:18:24 +0000 (22:18 +0100)]
docs: add release notes for 21.1.8
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12780>
Jesse Natalie [Wed, 8 Sep 2021 16:26:02 +0000 (09:26 -0700)]
gl.h: Remove dllimport
__declspec(dllimport) isn't needed for linking to functions, extern
is sufficient. The preprocessor define used to determine when to
set it (_DLL) was incorrect, since that preprocessor define is set
anytime you're linking against dynamic CRT as opposed to static CRT.
Reviewed-by: Bill Kristiansen <billkris@Microsoft.com>
Reviewed-by: Marek Ol\9aák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12776>
Mike Blumenkrantz [Tue, 7 Sep 2021 21:46:24 +0000 (17:46 -0400)]
aux/trace: dump more pipe_vertex_element members
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12754>
Mike Blumenkrantz [Tue, 7 Sep 2021 22:01:57 +0000 (18:01 -0400)]
mesa/st: use uint for instance_divisor instead of int
this is confusing
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12755>
Chia-I Wu [Thu, 26 Aug 2021 18:42:18 +0000 (11:42 -0700)]
venus: raise the ring buffer size to 64KB
When the renderer supports largeRing, raise the ring buffer size to 64KB
and raise the direct submit threshold to 4KB. The numbers are randomly
picked.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12568>
Chia-I Wu [Thu, 26 Aug 2021 18:25:33 +0000 (11:25 -0700)]
venus: update venus-protocol headers
There are some decoder changes. But we mainly want to gain largeRing
support.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12568>
Chia-I Wu [Thu, 26 Aug 2021 18:30:18 +0000 (11:30 -0700)]
venus: make ring buffer size configurable
Until we can assume large ring support.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12568>
Chia-I Wu [Mon, 30 Aug 2021 16:44:29 +0000 (09:44 -0700)]
venus: rework vn_instance_submission
The goal is to remove local_cs_data. To that end, vn_ring_submit is
modified to take a cs than a pointer.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12568>
Chia-I Wu [Mon, 30 Aug 2021 16:37:08 +0000 (09:37 -0700)]
venus: add and use VN_CS_ENCODER_INITIALIZER
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12568>
Chia-I Wu [Mon, 30 Aug 2021 05:02:16 +0000 (22:02 -0700)]
venus: init experimental features before the ring
We can no longer use
vn_call_vkGetVenusExperimentalFeatureData100000MESA which requires the
ring to be initialized.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12568>
Chia-I Wu [Mon, 30 Aug 2021 05:07:24 +0000 (22:07 -0700)]
venus: support reply shmem without ring
Let vn_instance_get_reply_shmem_locked use the renderer if it is called
before the ring is initialized.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12568>
Chia-I Wu [Mon, 30 Aug 2021 05:52:00 +0000 (22:52 -0700)]
venus: add vn_renderer_submit_simple_sync
It submits a command stream to the renderer and waits.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12568>
Chia-I Wu [Mon, 30 Aug 2021 04:56:15 +0000 (21:56 -0700)]
venus: init roundtrip fields in vn_instance later
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12568>
Chia-I Wu [Mon, 30 Aug 2021 04:58:57 +0000 (21:58 -0700)]
venus: reorder version fields in vn_instance
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12568>
Jesse Natalie [Wed, 1 Sep 2021 14:28:30 +0000 (07:28 -0700)]
docs: Update Windows llvmpipe doc for driver split
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
Jesse Natalie [Wed, 1 Sep 2021 14:07:57 +0000 (07:07 -0700)]
wgl: Refactor drivers to a libgallium_wgl.dll
I'd like to support EGL on Windows, using the same architecture as Linux.
On Linux, libgallium_dri.so is a "megadriver," containing the Mesa Gallium
state tracker, plus the actual driver implementations.
Now, on Windows, libgallium_wgl.dll is a proper OpenGL ICD, and OpenGL32.dll
is just a stub DLL which implements the wgl* APIs in terms of that ICD.
This is the more "architecturally clean" way to share the state tracker
between EGL and WGL.
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
Jesse Natalie [Fri, 3 Sep 2021 22:41:48 +0000 (15:41 -0700)]
wgl: Make overridden entrypoints local to stw_ext_context
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
Jesse Natalie [Wed, 1 Sep 2021 14:06:49 +0000 (07:06 -0700)]
wgl: Move wgl* non-extension definitions to libgl-gdi
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
Jesse Natalie [Wed, 1 Sep 2021 14:04:02 +0000 (07:04 -0700)]
wgl: Move opengl32.def to target instead of frontend
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
Jesse Natalie [Wed, 1 Sep 2021 14:01:31 +0000 (07:01 -0700)]
wgl: Don't use BUILD_GL32 for wgl frontend
The set of GL exports from OpenGL32.dll is controlled by a .def file,
there's no need to also use __declspec(dllexport) for all of them.
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
Jesse Natalie [Wed, 1 Sep 2021 13:58:14 +0000 (06:58 -0700)]
static-glapi: Fix MSVC preprocessor definitions
Previously, any DLL which links any function from libglapi-static would
end up exporting the entire GL API surface area, due to the dllexport
introduced by BUILD_GL32. This fix allows DLLs to internally include
definitions of gl* APIs without having to export the entire surface.
Also, remove unreachable with_shared_glapi branch already in an else block.
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
Jesse Natalie [Fri, 3 Sep 2021 22:43:15 +0000 (15:43 -0700)]
wgl: Fix unit test when using shared glapi
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
Jesse Natalie [Wed, 1 Sep 2021 13:57:40 +0000 (06:57 -0700)]
mapi: Fix shared-glapi build with MSVC
Reviewed By: Bill Kristiansen <billkris@microsoft.com>
Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>
Corentin Noël [Tue, 7 Sep 2021 15:53:41 +0000 (17:53 +0200)]
glx: Prevent crashes when an extension isn't found
Avoid a NULL-pointer dereference.
Fixes:
2c8a85b712e ("glx: Stash a copy of the XExtCodes in the glx_display")
Signed-off-by: Corentin Noël <corentin.noel@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12751>
Rob Clark [Tue, 7 Sep 2021 22:23:56 +0000 (15:23 -0700)]
freedreno/ir3: Update physical_predecessors for streamout block
Caught by newly added ir3_validate checks.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12742>
Rob Clark [Tue, 7 Sep 2021 21:45:51 +0000 (14:45 -0700)]
freedreno/ir3: Improve error msg for block level validation
Printing whatever happened to be the last instruction is misleading.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12742>
Rob Clark [Tue, 7 Sep 2021 21:21:40 +0000 (14:21 -0700)]
freedreno/ir3: Validate physical successors
Each block's physical successors should be a superset of the logical
successors.
Also validate that the successors are sane (ie. we shouldn't have the
2nd one if we don't have the first)
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12742>
Rob Clark [Tue, 7 Sep 2021 21:36:39 +0000 (14:36 -0700)]
freedreno/ir3: Fix double printing of branch suffix
print_instr_name() already prints the suffix.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12742>
Rob Clark [Tue, 7 Sep 2021 21:27:17 +0000 (14:27 -0700)]
freedreno/ir3: Fix physical successors for break out of loop
We can't just clobber the existing successor[0] which is based on
logical successor[0]
Suggested-by: Connor Abbott <cwabbott0@gmail.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12742>
Rob Clark [Tue, 7 Sep 2021 21:55:04 +0000 (14:55 -0700)]
freedreno/ir3: Update physical_successors after retargetting jumps
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12742>
Marcin Ślusarz [Mon, 6 Sep 2021 11:02:41 +0000 (13:02 +0200)]
glsl: break out early if compound assignment's operand errored out
Fixes compiler crashes on:
struct Foo
{
float does_exist_member;
};
in vec2 tex;
out vec4 color;
void
main(void)
{
Foo foo;
foo.does_not_exist_member %= 3; /* or any of: <<=, >>=, &=, |=, ^= */
color = vec4(tex.xy, tex.xy);
}
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
CC: mesa-stable
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12717>
Marcin Ślusarz [Fri, 3 Sep 2021 09:46:46 +0000 (11:46 +0200)]
glsl: propagate errors from *=, /=, +=, -= operators
Fixes compiler crash on:
void main()
{
gl_FragColor = a += 1;
}
(a is not declared anywhere)
Found with AFL++.
Fixes:
d1fa69ed61d ("glsl: do not attempt assignment if operand type not parsed correctly")
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12717>
Mike Blumenkrantz [Wed, 1 Sep 2021 13:47:44 +0000 (09:47 -0400)]
zink: fix some pipe caps for max instructions
all shaders are supported now
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12760>
Mike Blumenkrantz [Wed, 18 Aug 2021 13:59:18 +0000 (09:59 -0400)]
zink: use dispatch table for (almost) all vulkan calls
try to avoid hitting the loader when possible
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12757>
Icecream95 [Mon, 6 Sep 2021 09:42:13 +0000 (21:42 +1200)]
lima: Improve error messages for unsupported GP operations
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12738>
Icecream95 [Mon, 6 Sep 2021 09:38:43 +0000 (21:38 +1200)]
lima: Fix crashes for GPUs with more than four cores
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12738>
Icecream95 [Mon, 6 Sep 2021 09:35:26 +0000 (21:35 +1200)]
lima: Enable PIPE_CAP_VERTEX_COLOR_UNCLAMPED
Fixes lighting being too bright in Neverball.
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12738>
Timothy Arceri [Mon, 23 Aug 2021 08:54:16 +0000 (18:54 +1000)]
glsl: fix variable scope for do-while loops
Without this the following code was successfully compiling.
void main()
{
do
int var_1 = 0;
while (false);
var_1++;
}
Fixes:
a87ac255cf7e ("Initial commit. lol")
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12465>
Timothy Arceri [Tue, 24 Aug 2021 07:54:06 +0000 (17:54 +1000)]
glsl: handle scope correctly when inlining loop expression
We need to clone the previously evaluated loop expression when
inlining otherwise we will have conflicts with shadow variables
defined in deeper scopes.
Fixes:
5c02e2e2de75 ("glsl: Generate IR for switch statements")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5255
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12465>