Oliver Wohlmuth [Fri, 6 Jul 2018 12:19:17 +0000 (14:19 +0200)]
Correct getProcAddress() handling in robustness tests
The below robustness tests don't use the OpenGL ES extension name when
calling getProcAddress() in an OpenGL ES environment. This change fixes
it by removing the getProcAddress() calls and use gl.XXX() to call these
functions. gl.XXX() takes care of the context it is running in.
Affects:
KHR-NoContext.*.robustness.no_reset_notification
KHR-NoContext.*.robustness.getnuniform
KHR-NoContext.*.robustness.readnpixels
Components: OpenGL
VK-GL-CTS issue: 1267
Change-Id: I4ed18990626f1dd744eebf6b99c18a60a29dad5f
Tate Hornbeck [Wed, 27 Jun 2018 16:53:11 +0000 (12:53 -0400)]
Remove shaders.negative.unused_uniform_precision_matching
The GLSL spec was updated to "the types, precisions and any location
specifiers of all statically used uniform variables with the same name
must match across shaders that are linked into a single program."
which makes the unused_uniform_precision_matching test invalid.
Updating this test to use statically used uniforms would be
redundant to used_uniform_precision_matching.
Components: OpenGL
VK-GL-CTS issue: 1249
Affects:
KHR-GLES32.shaders.negative.unused_uniform_precision_matching
Change-Id: I6a60c9355144f1d539a6463d913844129e6dfc8d
Juan A. Suarez Romero [Mon, 25 Jun 2018 15:22:48 +0000 (17:22 +0200)]
Shaders Derivate Tests: fix threshold
Derivate tests are calculating the threshold used for validating results
by taking in account a scale. Apparently this is incorrect, and is
causing some tests to fail.
A similar situation happened in Vulkan, and the proper fix was to do not
take in account the scale for the threshold calculation. Hence, applying
the same fix here fixes all the failing tests.
Affects:
dEQP-GLES3.functional.shaders.derivate.*
dEQP-GLES31.functional.shaders.derivate.*
Components: OpenGL
VK-GL-CTS issue: 1237
Change-Id: I106e36a708a6f75768c15ccdb4b064eb562cb28f
Alexander Galazin [Wed, 27 Jun 2018 07:59:49 +0000 (09:59 +0200)]
Exclude tests causing OOM
Components: OpenGL
Affects:
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_5000
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_5000
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_1000x1000_drawcount_5000
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_combined_grid_1000x1000_drawcount_5000
VK-GL-CTS issue: 1241
Change-Id: I3bc753391e2739387879ca117e9da29c98286cec
Juan A. Suarez Romero [Tue, 19 Jun 2018 07:23:13 +0000 (07:23 +0000)]
Allow glReadPixels() differences due precision errors
When comparing the results from glReadPixels() passing user-space memory
and using a PBO, there could be differences due drivers implementation
following different paths, and thus generating differences because of
precision errors.
Like in dEQP-GLES3.functional.read_pixels.* tests, add a threshold under
which the differences are acceptable.
Affects:
dEQP-GLES3.functional.pbo.*
Components: OpenGL
VK-GL-CTS issue: 1228
Change-Id: I7c9ac5de359cff8deba039b010357eae0da3eaaf
Yabin Zheng [Thu, 21 Jun 2018 01:41:20 +0000 (09:41 +0800)]
Robust_buffer_access_behavior.texel_fetch relies on undefined behavior
The failed test behavior is :
Create a mipmap texture as a dst texture and attach its level 1 texture
to the framebuffer colorattachment0 as render target. Create a mipmap
texture as a src texture and fill some data to its level 1 texture.
Use "texelFetch" in the fragment shader to sample level 1 source
texture(mipmap) and draw it to the dst texture.
According to the GLES3.2 spec:
The results of texelFetch builtins are undefined if the computed level
of detail is not the texture's base level and the texture's minification
filter is NEAREST or LINEAR.
Modify the test for the mipmap case.
Components: OpenGL
Affects:
KHR-NoContext.es32.robust_buffer_access_behavior.texel_fetch
VK-GL-CTS issue: 1236
Change-Id: Id67ea894a3dd423bba611ccc11a131b80d38fc64
Juan A. Suarez Romero [Wed, 20 Jun 2018 16:37:58 +0000 (18:37 +0200)]
Increase threshold GLES3 blend tests
The threshold used in dEQP-GLES3.functional.fragment_ops.blend.* is
computed using a non-scientific ad hoc formula.
As stated in a comment, when using few color bits, the blend operations
brings extra inaccuracy, which requires to increase the threshold.
Apparently, the current threshold value is not enough when using a RGB565
configuration, and it should be increased.
Moreover, the threshold used in GLES2 blend tests is a bit bigger, and
using this threshold for the GLES3 blend tests fixes the problems with
RGB565.
Thus this commit applies the GLES2 blend tests threshold to GLES3 tests.
Affects:
dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.*
Components: OpenGL
VK-GL-CTS issue: 1230
Change-Id: I7269768a9591fc70532312d8cc13481252a6f6e2
Juan A. Suarez Romero [Fri, 8 Jun 2018 08:27:33 +0000 (08:27 +0000)]
Do not fail if no config is available
If the backend does not support any EGL config with the required
attributes, make the test UnSupported rather than Fail.
Affects:
dEQP-EGL.functional.wide_color.*
Components: OpenGL
VK-GL-CTS issue: 1210
Change-Id: Ic3c37e68530b4ac0fac72e713023542645bd8288
Juan A. Suarez Romero [Wed, 6 Jun 2018 14:29:37 +0000 (14:29 +0000)]
Get an EGLConfig supporting pbuffers
Several tests create pbuffer surfaces, but they are asking for EGL
configuration that supports windows, instead of pbuffers.
Affected tests:
dEQP-EGL.functional.multicontext.*
dEQP-EGL.functional.sharing.gles2.multithread.*
Components: OpenGL
VK-GL-CTS issue: 1204
Change-Id: Ifcee406eb37cbf5fb16ffba851247772909992b6
Alexander Galazin [Sun, 8 Jul 2018 12:45:02 +0000 (14:45 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/opengl-es-cts-3.2.5
Change-Id: I7c25701183541186be93af679e622f169f5d37e1
Alexander Galazin [Sun, 8 Jul 2018 12:44:59 +0000 (14:44 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.3 into vk-gl-cts/opengl-es-cts-3.2.4
Change-Id: Ice7c3e12cfbc1982ab7d9e363670d81c77c6e7e4
Alexander Galazin [Wed, 13 Jun 2018 12:33:29 +0000 (14:33 +0200)]
Remove undefined EGL test cases
Affects:
dEQP-EGL.functional.reusable_sync.invalid.wait_server_invalid_flag
dEQP-EGL.functional.reusable_sync.valid.wait_server
VK-GL-CTS issue: 1196
Change-Id: I5f2484242139a2589a47413076555fba9fc1fa30
Alexander Galazin [Wed, 13 Jun 2018 12:33:29 +0000 (14:33 +0200)]
Remove undefined EGL test cases
Affects:
dEQP-EGL.functional.reusable_sync.invalid.wait_server_invalid_flag
dEQP-EGL.functional.reusable_sync.valid.wait_server
VK-GL-CTS issue: 1196
Change-Id: I5f2484242139a2589a47413076555fba9fc1fa30
Alexander Galazin [Wed, 13 Jun 2018 12:33:29 +0000 (14:33 +0200)]
Remove undefined EGL test cases
Affects:
dEQP-EGL.functional.reusable_sync.invalid.wait_server_invalid_flag
dEQP-EGL.functional.reusable_sync.valid.wait_server
VK-GL-CTS issue: 1196
Change-Id: I5f2484242139a2589a47413076555fba9fc1fa30
Juan A. Suarez Romero [Tue, 29 May 2018 15:03:13 +0000 (15:03 +0000)]
wayland: search for GLESv1 toggle DEQP_SUPPORT_GLES1 on if found
Some tests require GLES1 support and report test failure if support
has not been built.
Search for GLES1 libraries and enable it.
Components: Framework
VK-GL-CTS issue: 1161
Change-Id: Iea0bb9f9362a4529cbf452efddd06b417cd74c76
Yabin Zheng [Wed, 6 Jun 2018 03:09:25 +0000 (11:09 +0800)]
generatemipmap_zero_level_array_compressed may reuse stale object
The test should add a new individual texture object for this sub-test.
Components: OpenGL
Affects:
dEQP-GLES2.functional.negative_api.texture.generatemipmap_zero_level_array_compressed
VK-GL-CTS issue: 1206
Change-Id: I3af22e04c110f7e08a90596c198a9ae3da76fcdc
Alexander Galazin [Fri, 1 Jun 2018 09:22:21 +0000 (11:22 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/opengl-es-cts-3.2.5
Change-Id: Ie074683ba2b3818d0ceff54719c40e259deb3e71
Juan A. Suarez Romero [Mon, 14 May 2018 15:24:04 +0000 (15:24 +0000)]
Skip BC/DXT formats in Texture3D tests
These formats only supports 2D images.
Affects:
KHR-GLES2.texture_3d.compressed_texture.negative_compressed_tex_image
KHR-GLES2.texture_3d.compressed_texture.negative_compressed_tex_sub_image
Components: OpenGL
VK-GL-CTS issue: 1163
Change-Id: I806dccfdbb2969b51c0ee9a1010c04107154733a
(cherry picked from commit
a0b8363a7837546c73e4d30a6c6d37da21ea8645)
Juan A. Suarez Romero [Wed, 16 May 2018 11:01:52 +0000 (11:01 +0000)]
GL_SRG8_ALPHA8 also supported in OpenGL ES 3.0+
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8_alpha8
assumes that using GL_SRGB8_ALPHA8 in GLES2 should fail unless proper
extensions are supported.
But the OpenGL ES context created can be either 2.0 or an upper version,
and upper versions (3.0+) supports this format without extensions.
Thus, if OpenGL ES 3.0+ context is returned, this test should assume
that rendering is possible.
This is an extension of fix done in Change-ID
Ibb95736959ff9d5b0ff972ccf3983abc98795be3.
Affectd tests:
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8_alpha8
Components: OpenGL
VK-GL-CTS issue: 1137
Change-Id: I733a8595b1eba7756787cde4a6bca2391dc345d7
(cherry picked from commit
dd951adf61b3b6ad6cdab92b26b00c6931235681)
Yabin Zheng [Wed, 21 Mar 2018 01:38:40 +0000 (09:38 +0800)]
Fix gl_FragData[u_index] test in OpenGL ES 3.x context
The test is valid if GL_EXT_draw_buffers or GL_NV_draw_buffers
is supported
Affects:
dEQP-GLES3.functional.shaders.fragdata.draw_buffers
Components: OpenGL
VK-GL-CTS issue: 1168
Change-Id: I44b41330ca37614920ed1cb0d6d021a8bc1e0fa3
Juan A. Suarez Romero [Thu, 19 Apr 2018 15:35:40 +0000 (15:35 +0000)]
GL_SRG8_ALPHA8 also supported in OpenGL ES 3.0+
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srgb8_alpha8
assumes that using GL_SRGB8_ALPHA8 format in RenderBuffer should fail
for OpenGL ES 2.0 because it is not supported in the specification,
unless either EXT_sRGB or EXT_sRGB_write_control are implemented, as
they add this format as supported.
But when creating the OpenGL context, it can be either 2.0 or an upper
version. If 3.0+ is returned, this version supports this format without
those extensions, and thus the test should pass.
So this change ensures that if OpenGL ES 3.0+ context is returned, then
the use of GL_SRGB8_ALPHA8 in RenderBuffer should work.
Affected tests:
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.srgb8_alpha8
Components: OpenGL
VK-GL-CTS issue: 1137
Change-Id: Ibb95736959ff9d5b0ff972ccf3983abc98795be3
(cherry picked from commit
a72652c15bbb6bbeed3fdf357630166095c44d91)
James Glanville [Tue, 24 Apr 2018 21:26:17 +0000 (22:26 +0100)]
Remove some problematic texture_functions tests
Some of the tests in dEQP-GLES3.functional.shaders.texture_functions
are overly sensitive to rounding modes and precision of the CPU
reference implementation. For this reason they were removed from
AOSP. This change removes them from mustpass to match.
VK-GL-CTS issue: 1146
Components: OpenGL
Affects:
dEQP-GLES3.functional.shaders.texture_functions.texturelodoffset.usampler2darray_vertex
dEQP-GLES3.functional.shaders.texture_functions.textureprojlodoffset.isampler3d_vertex
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_bias_fixed_fragment
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.sampler3d_bias_float_fragment
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.isampler3d_bias_fragment
dEQP-GLES3.functional.shaders.texture_functions.textureprojoffset.usampler3d_bias_fragment
Change-Id: Id6bfc025a350deb0914d27151e0bae88b42710b6
Chris Forbes [Wed, 2 May 2018 23:31:10 +0000 (16:31 -0700)]
Move unspecified-precision tests from ES2/ES3 to ES3.1
Got significant pushback from vendors about enforcing these tests on
ES2/ES3 -- ends up being a vendor choice between breaking shipping
content or failing CTS.
Moved all of these tests to ES3.1 only as a compromise.
Change-Id: I5a827064472f73908b01fa85e0097bda21038136
Components: AOSP
(cherry picked from commit
047891af31d1c8827a84e49e81b5b526ee5ee485)
Juan A. Suarez Romero [Thu, 10 May 2018 16:54:21 +0000 (16:54 +0000)]
Remove line expression tests
Using #line directive with an expression is considered as undefined
behaviour. Thus, remove these tests.
Removed:
dEQP-GLES2.functional.shaders.preprocessor.builtin.line_and_file_expression_fragment
dEQP-GLES2.functional.shaders.preprocessor.builtin.line_and_file_expression_vertex
dEQP-GLES2.functional.shaders.preprocessor.builtin.line_expression_fragment
dEQP-GLES2.functional.shaders.preprocessor.builtin.line_expression_vertex
dEQP-GLES3.functional.shaders.preprocessor.builtin.line_and_file_expression_fragment
dEQP-GLES3.functional.shaders.preprocessor.builtin.line_and_file_expression_vertex
dEQP-GLES3.functional.shaders.preprocessor.builtin.line_expression_fragment
dEQP-GLES3.functional.shaders.preprocessor.builtin.line_expression_vertex
Components: OpenGL
VK-GL-CTS issue: 1145
Change-Id: Ib8cb58a8e712397114eb33d8d36c1957b3f5e9b0
Mark Adams [Mon, 16 Apr 2018 20:39:06 +0000 (16:39 -0400)]
Fix window size issues in several new tests
Some of the new tests added in the last 6 months fail when run with
non-default window sizes. In two cases, the tests were hardcoded to use
64x64 without checking the underlying size and thus could end up
with corruption if the window size was smaller.
In another case, the test changes the framebuffer to zero mid-test
instead of to the default framebuffer, resulting in invalid results
with deqp-surface-type=fbo.
Finally, the generated texture data's alpha is intended to always
be 1.0, but it can vary slightly due to numerical instability
depending on the window size. It is now hardcoded to ensure we
get the intended result.
VK-GL-CTS issue: 1126
Components: OpenGL
Affects:
KHR-GL*.internalformat.renderbuffer.*
KHR-GL*.internalformat.texture2d.*
KHR-GLES*.shaders.aggressive_optimizations.*
Change-Id: I3c1779cc7818ba5b1a798ec683af2780eeb9c9f4
Mark Adams [Mon, 23 Apr 2018 16:27:14 +0000 (12:27 -0400)]
Re-remove negative ES2 tests
As per previous WG decision.
Components: OpenGL
Affects:
dEQP-GLES2.functional.shaders.texture_functions.invalid.texture2d_bias_in_vertex
dEQP-GLES2.functional.shaders.texture_functions.invalid.texturecube_bias_in_vertex
dEQP-GLES2.functional.shaders.texture_functions.invalid.texture2dlod_in_fragment
dEQP-GLES2.functional.shaders.constant_expressions.invalid.precision_specifier
Change-Id: I9c2640fd30b52c3d0aa7e957ea52249e213b2096
Jamie Madill [Mon, 16 Apr 2018 17:26:06 +0000 (13:26 -0400)]
GLES 2/3: Fix masked color clear tests.
This corrects the generating truth table to use the proper flags
for using a non-scissored masked clear.
Components: OpenGL
Affects:
dEQP-GLES2.functional.color_clear.masked_rgb
dEQP-GLES2.functional.color_clear.masked_rgba
dEQP-GLES3.functional.color_clear.masked_rgb
dEQP-GLES3.functional.color_clear.masked_rgba
Google bug: b/
78103598
VK-GL-CTS issue: 1125
Change-Id: I8b9e6db49ddfd76b887d1d7825caa005ab0bbb0c
Graeme Leese [Mon, 16 Apr 2018 15:04:07 +0000 (16:04 +0100)]
Use layered image bindings correctly
Where the shader uses, for example, image3d the image binding in the API
must be layered, otherwise behaviour is undefined.
Components: OpenGL
Affects: KHR-GLES31.shaders.layout_location.*
VK-GL-CTS Issue: 1123
Change-Id: I8267428d847d426945f1356bd654fb4f6c374881
Alexander Galazin [Thu, 12 Apr 2018 10:21:17 +0000 (12:21 +0200)]
Add OpenGL ES CTS 3.2.5.x mustpass
Components: OpenGL
Change-Id: I860e4f6ee17c854066868f6b00e3cb0f41fb357b
Alexander Galazin [Thu, 12 Apr 2018 08:15:01 +0000 (10:15 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/master
Change-Id: I312b8f9df9f294a1bd5a63a7d5bba8bd5ae6da22
Tapani Pälli [Thu, 5 Apr 2018 05:13:46 +0000 (08:13 +0300)]
Prefer KHR entrypoints instead of EXT for robustness tests
When resolving function entrypoints, framework resolves EXT
entrypoints after KHR to the same pointers. There are drivers that
implement only KHR entrypoints, prefer KHR over EXT so that KHR
entrypoints will be the ones used if both extensions are supported
by the driver.
Components: OpenGL ES
VK-GL-CTS issue: 1107
Affects:
KHR-NoContext.es32.robustness.getnuniform
KHR-NoContext.es32.robustness.readnpixels
Change-Id: Iec5f7cbdd53061e105b3445f7613ee41fccc4553
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Mika Väinölä [Tue, 20 Mar 2018 11:40:57 +0000 (13:40 +0200)]
Fix GCC 7 implicit fallthrough warnings
GCC 7 with -Wextra or -Wimplicit-fallthrough enabled warns when
a switch case falls through. For cases where this is intentional
the warning can be suppressed with a comment. Breaks and returns
were also added for cases which end in DE_FATAL.
Removing a fallthrough in vktSparseResourcesShaderIntrinsics.cpp
resulted in new test cases.
Affects: *
New tests:
dEQP-VK.sparse_resources.shader_intrinsics.3d_sparse_fetch.*
Components: Framework, Vulkan, OpenGL
VK-GL-CTS issue: 1067
Change-Id: I0306f96cf3a50e85144b4dd22a9a88cd908607d3
Slawomir Cygan [Fri, 9 Mar 2018 17:53:43 +0000 (18:53 +0100)]
Require protectedMemory feature for non-zero queue create flags
Protected memory feature is required for using
VK_DEVICE_QUEUE_CREATE_PROTECTED_BIT.
Components: Vulkan
VK-GL-CTS Issue: 1068
Affects:
dEQP-VK.api.device_init.create_device_queue2_unmatched_flags
Change-Id: I0a83fd3aaf2ab20836ab706adc9a62534ac56864
Alexander Galazin [Wed, 11 Apr 2018 08:48:52 +0000 (10:48 +0200)]
Merge vk-gl-cts/aosp-deqp-dev into vk-gl-cts/master
Change-Id: I945204f314bc75c95e8b6c4056b01d24911bb92c
Piers Daniell [Fri, 6 Apr 2018 17:16:47 +0000 (11:16 -0600)]
Fix resource buffers used for the Op?Convert graphics tests
I didn't catch this when reviewing CL 2240. The "graphics"
variants of the OpUConvert/OpSConvert/OpFConvert tests are
writing the shader results to a UBO instead of an SSBO. UBOs
are read-only and writing to one has undefined results.
This CL simply changes the resources to use SSBOs rather than
UBOs, which follows the same template of most of the other
dEQP-VK.spirv_assembly.instruction.graphics.* tests.
Affects:
dEQP-VK.spirv_assembly.instruction.graphics.sconvert.*
dEQP-VK.spirv_assembly.instruction.graphics.uconvert.*
dEQP-VK.spirv_assembly.instruction.graphics.fconvert.*
Change-Id: Iab4014e6ca5e1482f74ff6d8bec7f04793b0e69d
Components: Vulkan
Jari Komppa [Tue, 10 Apr 2018 09:59:55 +0000 (12:59 +0300)]
Release info script without spir-v tools fix
This fix (based on work by imirkin) checks whether the spir-v tools
source files are available before trying to use them to generate the
release info include file.
Affects:
None
Components: Framework
VK-GL-CTS issue: 1114
Change-Id: I6764a469738a8e6a7797746d963da197b8380301
Graeme Leese [Wed, 21 Mar 2018 12:10:34 +0000 (12:10 +0000)]
Use the subgroups 'supportedCheck' helpers
This function exists in each test module but was only being used by one
out of the two places that the code is needed.
Components: Vulkan
Affects: dEQP-VK.subgroups.*
Change-Id: Idec5bf036b44b384c1c404d0a7d68805981a4ae4
Slawomir Cygan [Tue, 27 Mar 2018 14:41:33 +0000 (16:41 +0200)]
Fix stack overflow on vkGetPhysicalDeviceSparseImageFormatProperties
Function may return random number of structs overwriting
the sparseImageFormatProperties variable.
Components: Vulkan
VK-GL-CTS Issue: 1103
Affects: dEQP-VK.texture.*.sparse_*
Change-Id: I101b72360145c23cef14cfeb50c7f9cd02e62e2f
Caio Marcelo de Oliveira Filho [Mon, 5 Mar 2018 23:20:18 +0000 (15:20 -0800)]
Test using gl_ViewportIndex in tessellation shader
Needs VK_EXT_shader_viewport_index_layer extension. Test works by
setting up N viewports forming a grid and each pair of triangles is
assigned to one of the viewports. Colors are used to distinguish each
pair, and by consequence, each cell in the grid.
It reuses most of parts from the similar test for vertex shader.
New tests:
dEQP-VK.draw.shader_viewport_index.tessellation_shader_*
VK-GL-CTS issue: 1043
Components: Vulkan
Change-Id: Ie55be3e188f5ded3c8aafb90b97af8cf3af3f243
Alexander Galazin [Fri, 6 Apr 2018 08:16:25 +0000 (10:16 +0200)]
Update Vulkan Readme
Update Vulkan Readme with the new CTS version
Components: Vulkan
Change-Id: I4bbb541c3924efe32986e30051a4e82a2aaca50e
Alexander Galazin [Fri, 6 Apr 2018 08:15:15 +0000 (04:15 -0400)]
Merge "Merge vk-gl-cts/vulkan-cts-1.1.1 into vk-gl-cts/master"
Alexander Galazin [Fri, 6 Apr 2018 07:47:50 +0000 (09:47 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.1 into vk-gl-cts/master
Change-Id: Iece73f9d69d002433e394ed5f9ed472ccad037e9
Alexander Galazin [Mon, 26 Mar 2018 12:34:28 +0000 (14:34 +0200)]
Update spriv-tools
Change-Id: I7d24e707b2e0ef8b9591db20897c3c813664b41d
Alexander Galazin [Thu, 5 Apr 2018 19:21:04 +0000 (21:21 +0200)]
Update Vulkan Readme
Update Vulkan Readme to reflect the current CTS version
Components: Vulkan
Change-Id: I1e69df3934e2d35a072823e7bf9e5d2d03b011fe
Chris Forbes [Thu, 5 Apr 2018 17:24:12 +0000 (10:24 -0700)]
Merge remote-tracking branch 'khronos/master' into deqp-dev
Change-Id: Ib9e725f708993d7561a5251d4d3d3e8aa982bc00
Chris Forbes [Thu, 5 Apr 2018 16:50:52 +0000 (09:50 -0700)]
Merge remote-tracking branch 'aosp/master' into deqp-dev
Change-Id: Ibfcf52370db2296033a396dce933808c325fe645
Alexander Galazin [Thu, 5 Apr 2018 15:46:12 +0000 (17:46 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.1 into vk-gl-cts/master
Change-Id: Ie5c0fcea75496b342059629bb3c34c64c9f73226
Damien Leone [Mon, 30 Oct 2017 23:15:25 +0000 (16:15 -0700)]
Do not fail display tests when there is no display
Instead, we should mark these tests as not supported. It is valid per the
Vulkan spec to have the extension report 0 displays connected.
Affects: dEQP-VK.wsi.display.*
Component: Vulkan
VK-GL-CTS issue: 1105
Change-Id: Idfe09ec588be7b4c6c782e306e7bf1506d78808f
Alexander Galazin [Thu, 5 Apr 2018 12:02:09 +0000 (14:02 +0200)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: Ice19bfdd5c995157824851fa183611a84d9b4c0a
Alexander Galazin [Thu, 5 Apr 2018 12:02:08 +0000 (14:02 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/master
Change-Id: Ie3f6aca2d39bc1c7c1600d3ba4d809c39ed91efa
Alexander Galazin [Thu, 5 Apr 2018 12:02:04 +0000 (14:02 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.3 into vk-gl-cts/opengl-es-cts-3.2.4
Change-Id: Id621f75848b554dc234d3b489a8a80773ac437bd
Alexander Galazin [Thu, 5 Apr 2018 08:34:26 +0000 (10:34 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.1 into vk-gl-cts/master
Change-Id: I84a639633f77095edfd99f1d5873b77896f35c97
Jarred Davies [Thu, 5 Apr 2018 09:51:23 +0000 (10:51 +0100)]
Drop linear filter requirement from YCbCr tests
Remove requirement for YCbCr base formats to support
VK_FORMAT_FEATURE_SAMPLED_IMAGE_YCBCR_CONVERSION_LINEAR_FILTER_BIT from
format_properties tests.
The standard does not require support for this feature
from any YCbCr format.
Affects:
dEQP-VK.api.info.format_properties.g8_b8_r8_3plane_420_unorm
dEQP-VK.api.info.format_properties.g8_b8r8_2plane_420_unorm
Components: Vulkan
VK-GL-CTS issue: 1090
Change-Id: I6fa1c6c7a7f9768c2001972ae1f04173310aa652
Alexander Galazin [Thu, 5 Apr 2018 07:58:39 +0000 (09:58 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.0 into vk-gl-cts/vulkan-cts-1.1.1
Change-Id: Idaa7c167a7485b1cc290dab87fab146e922887e9
Ari Suonpaa [Fri, 9 Mar 2018 12:06:11 +0000 (14:06 +0200)]
Use common utility function for render pass begin and end
Render pass begin and end are used in almost every test case. Some test
groups already implement an utility function for these. Others do it
inline. These are now replaced with common utility functions.
Affects:
dEQP-VK.glsl.*
dEQP-VK.api.*
dEQP-VK.device_group.*
dEQP-VK.draw.*
dEQP-VK.dynamic_state.*
dEQP-VK.fragment_operations.*
dEQP-VK.geometry.*
dEQP-VK.image.*
dEQP-VK.memory.*
dEQP-VK.multiview.*
dEQP-VK.pipeline.*
dEQP-VK.protected_memory.*
dEQP-VK.query_pool.*
dEQP-VK.rasterization.*
dEQP-VK.renderpass.*
dEQP-VK.robustness.*
dEQP-VK.sparse_resources.*
dEQP-VK.spirv_assembly.*
dEQP-VK.subgroups.*
dEQP-VK.synchronization.*
dEQP-VK.tessellation.*
dEQP-VK.texture.*
dEQP-VK.wsi.*
dEQP-VK.ubo.*
Components: Vulkan, Framework
VK-GL-CTS issue: 1056
Change-Id: If69a7bde883f7abfd1fd1362562abf1a5c550bd5
Slawomir Cygan [Wed, 14 Feb 2018 17:30:48 +0000 (18:30 +0100)]
Add tests for freeing descriptor sets followed by pool reset
This change adds new test cases for resetting a descriptor set pool
which is created with VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT
flag and already has some descriptor sets freed.
VK-GL-CTS Issue: 1020
Component: Vulkan
Affects: dEQP-VK.api.descriptor_pool.*
Change-Id: I791bfafc4b5bf85454e33e5d5de5d153b4b6a5ed
Slawomir Cygan [Wed, 7 Mar 2018 17:02:56 +0000 (18:02 +0100)]
Add tests for checking YCbCr format enums in Vulkan 1.1
Check that YCbCr format enums added in Vulkan 1.1 are
recognized by implementation, even when samplerYcbcrConversion
feature is not supported.
This change splits 'checkYcrbrConversionSupport' into:
- API support (if VkFormats are recognized by the implementation)
- the actual conversion support.
YCbCr feature check tests are run always when API is supported,
even if YCbCr conversion it not. However, support for format properties
and image format properties is still not required, if YCBCr conversion feature is
not supported.
Component: Vulkan
VK-GL-CTS Issue: 1059
Affects:
dEQP-VK.api.info.format_properties.*
dEQP-VK.api.info.*image_format_properties*
Change-Id: I84280eaa481a566e05ce028b9e4ec407f2d27599
Paavo Pessi [Fri, 16 Mar 2018 13:33:05 +0000 (15:33 +0200)]
Test viewport with zero height
New tests were added to verify that the driver does not crash and that
triangle primitives are not drawn when using a viewport with zero
height.
New tests:
dEQP-VK.draw.zero_viewport_height.*
Components: Vulkan
VK-GL-CTS issue: 1048
Change-Id: I886f604944ad6224e31eb70a72917e505d4e11c5
Arkadiusz Sarwa [Wed, 28 Feb 2018 16:52:10 +0000 (17:52 +0100)]
Alignment tests of 16bit types in structs
Add tests:
dEQP-VK.spirv_assembly.instruction.compute.16bit_storage.uniform_16struct_to_32struct.*
dEQP-VK.spirv_assembly.instruction.compute.16bit_storage.uniform_32struct_to_16struct.*
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.uniform_16struct_to_32struct.*
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.uniform_32struct_to_16struct.*
dEQP-VK.spirv_assembly.instruction.compute.16bit_storage.struct_mixed_types.*
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.struct_mixed_types.*
Components: Vulkan
VK-GL-CTS issue: 1061
Change-Id: I9f206431cd313c736bc12b4b8a002426ffbf6398
Yunchao He [Fri, 16 Mar 2018 03:26:58 +0000 (11:26 +0800)]
Fix: Use correct format/type for RGB9_E5 internalformat
According to GLES 3.* specifications (say Table 8.3 in ES32 spec),
the original internalformat/format/type combination for RGB9_E5 is
not correct. The texture storage is not allocated at all.
So the followed test case can not verify what it really want to
test. This small change revises the format/type and make it to be
a correct combination for RGB9_E5.
Components: OpenGL
Affects:
dEQP-GLES31.functional.debug.negative_coverage.*.texture.copytexsubimage2d_texture_internalformat
Change-Id: I529f4aaed1f507f67d3dc5806eb5cb0e6c27d858
Peter Quayle [Wed, 28 Mar 2018 17:18:28 +0000 (18:18 +0100)]
Fix improper use of vkCmdWaitEvents
dEQP-VK.synchronization.smoke.events was calling vkCmdWaitEvents inside
a render-pass, which is not allowed if the event is later triggerd using
vkSetEvent. Additionally, the test was only waiting 1ns to determine if
a queue had made forward progress, which is too short to give the
implementation a chance to do any work.
Affects:
dEQP-VK.synchronization.smoke.events
Components: Vulkan
VK-GL-CTS issue: 1089
Change-Id: I6d9c9a635d82840f49fd3d9ed3736f91c4b6f88d
Graeme Leese [Thu, 1 Mar 2018 17:48:57 +0000 (17:48 +0000)]
Fix random shader generator
Put parentheses around the RHS when converting L == R into
abs(L - R) < 0.001.
Affects: dEQP-GLES2.functional.shaders.random.*
dEQP-GLES3.functional.shaders.random.*
Components: OpenGL
VK-GL-CTS issue: 286
Change-Id: I95d43ed40944c2815d7ce464ac4dc4993f87a4e9
Mikael Tuomisalo [Wed, 7 Feb 2018 14:45:36 +0000 (16:45 +0200)]
Add missing SConvert, FConvert and UConvert tests
Different variations of SConvert, FConvert and UConvert weren't properly
tested in compute and graphics shaders.
Affects:
dEQP-VK.spirv_assembly.instruction.compute.sconvert.*
dEQP-VK.spirv_assembly.instruction.compute.uconvert.*
New tests:
dEQP-VK.spirv_assembly.instruction.compute.sconvert.int32_to_*int16
dEQP-VK.spirv_assembly.instruction.compute.sconvert.int64_to_*
dEQP-VK.spirv_assembly.instruction.compute.sconvert.uint*
dEQP-VK.spirv_assembly.instruction.compute.sconvert.*vec*
dEQP-VK.spirv_assembly.instruction.compute.uconvert.uint32_to_uint16
dEQP-VK.spirv_assembly.instruction.compute.uconvert.uint64_to_*
dEQP-VK.spirv_assembly.instruction.compute.fconvert.*
dEQP-VK.spirv_assembly.instruction.graphics.sconvert.*
dEQP-VK.spirv_assembly.instruction.graphics.uconvert.*
dEQP-VK.spirv_assembly.instruction.graphics.fconvert.*
Components: Vulkan
VK-GL-CTS issue: 880
Change-Id: Id84c7a20749cd15e84a9c85993c1e6574712889e
Jari Komppa [Mon, 29 Jan 2018 11:57:57 +0000 (13:57 +0200)]
Added shader cache to speed up runtime
Added shader cache which hashes incoming shader sources and saves the
resulting binaries on disk, avoiding unneccessary recompilation.
On testing it was found that the conformance suite calls shader
compilation about 500k times while only about 30k shaders are unique.
When all shaders are prebuilt on disk, complete runtime is reduced by
about 30%.
The shader cache also affects vk-build-programs. If shaders already
exist and shader validation is not enabled, vk-build-programs runs about
95% faster.
The timings above are based on debug builds on a desktop PC. Release
builds get less benefit, but this may be helpful on mobile platforms.
The shader cache does not affect targets which do not include spir-v
tools.
Affects:
dEQP-VK.*
Components: Framework, Vulkan
VK-GL-CTS issue: 899
Change-Id: I9b1ea915b3c9d94be85adb17161c12f453175d78
Tony Wasserka [Tue, 3 Apr 2018 14:40:21 +0000 (15:40 +0100)]
Consider rounding mode differences in mipmap tests
The tests already tolerate a threshold for rounding mode differences
for the result of a downscaling vkCmdBlitImage, however the accumulated
difference between Round-To-Nearest and Round-To-Zero may exceed the
current threshold. With this change, the expected result is generated
from the preceding device-rendered mipmap instead, so any legitimate
error will always be within the threshold now.
Affects:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.generate_mipmaps.*_linear
Components: Vulkan
VK-GL-CTS issue: 1106
Change-Id: I0999419320d1b2384f42fbc8eddda29e79147bd4
Juan A. Suarez Romero [Tue, 20 Mar 2018 16:29:11 +0000 (17:29 +0100)]
Add GL_ARB_draw_indirect extension
Add wrapper functions defined by this extension.
Components: Framework
VK-GL-CTS issue: 1087
Affects:
GTF-GL3*.gtf31.GL3Tests.primitive_restart.primitive_restart_draw_elements
GTF-GL3*.gtf32.GL3Tests.vertex_array_bgra.vertex_array_bgra_draw_calls
Change-Id: I0e13535a099b6599be3127685c473cbab120b0d4
asokolow [Mon, 12 Mar 2018 07:45:11 +0000 (08:45 +0100)]
Fix glTransformFeedbackBufferRange defintion
There is a mismatch between TransformFeedbackBufferRange
definitions in test and OpenGL spec.
The last parameter type is GLsizeiptr accoding
to spec (and XML registry).
Components: OpenGL
VK-GL-CTS Issue: 1093
Affects:
KHR-GL45.direct_state_access.xfb_buffers
Change-Id: Iaf688016234de106b642593d9808d88c7d765edd
Marcin Rogucki [Mon, 29 Jan 2018 14:23:42 +0000 (15:23 +0100)]
Test for return values of vkGet*ProcAddr
This change tests vkGet*ProcAddr. It also removes special
case for vkGetDeviceProcAddr which now is considered by a
framework as a device-level function.
Components: Framework, Vulkan
VK-GL-CTS issue: 948
Affects:
dEQP-VK.api.version_check.entry_points
dEQP-VK.*
Change-Id: I629bceaae25534e5eff9550034e7af0ab2668aa9
Alexander Galazin [Fri, 30 Mar 2018 16:38:50 +0000 (18:38 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.1 into vk-gl-cts/master
Change-Id: I4ebb0dcf96e37806528ee00bb78c586706224680
Alexander Galazin [Fri, 30 Mar 2018 16:38:40 +0000 (18:38 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.0 into vk-gl-cts/vulkan-cts-1.1.1
Change-Id: I752717cf0180806e0745a0a7d055e3471a2b203b
Piotr Byszewski [Thu, 8 Mar 2018 13:12:15 +0000 (14:12 +0100)]
Request proper features in spirv_asembly tests
image_sampler and ubo_padding tests used stores to SSBOs without
requesting proper features. In this change implementation of
ShaderTestUtil was modified to enable possibility to create test
for individual stages. Now proper features could be requested
before performing the tests for specified stages.
Components: Vulkan
VK-GL-CTS issue: 1049
Affects:
dEQP-VK.spirv_assembly.instruction.graphics.image_sampler.*
dEQP-VK.spirv_assembly.instruction.graphics.ubo_padding.*
dEQP-VK.spirv_assembly.instruction.graphics.*
Change-Id: I03441b385097340faa72b18e17f09a07eba49efb
Chris Forbes [Thu, 29 Mar 2018 20:27:19 +0000 (13:27 -0700)]
Merge remote-tracking branch 'khronos/master' into deqp-dev
Change-Id: I93f0ba87fc282346c4d7bd6b4521b105826328aa
Mika Väinölä [Fri, 23 Feb 2018 14:40:28 +0000 (16:40 +0200)]
Test QueueSubmit with null SubmitInfo and fence
This test matches
VkLayerTest.TwoQueueSubmitsOneQueueNullQueueSubmitWithFence found in
layer validation tests which fails on some shipping drivers.
New tests:
dEQP-VK.api.command_buffers.submit_two_buffers_one_buffer_null_with_fence
Components: Vulkan
VK-GL-CTS issue: 836
Change-Id: I57eb96bb724406dafc522041c95ac99fd0e103b4
Jesse Hall [Tue, 27 Mar 2018 23:49:03 +0000 (16:49 -0700)]
Add glu::BufferOffsetAsPointer utility
Clang 6.x adds a warning that doing arithmetic involving a NULL
pointer is a GNU extension. This affects the common GL pattern
(deUint8*)DE_NULL + offset
used to pass an offset into a bound buffer object as a client pointer
parameter.
This change replaces that pattern with a call to a new utility
function glu::BufferOffsetAsPointer(), which will hopefully be
warning-free on all compilers.
Change-Id: I8be939297b02c44091441c71ae75e45ceab30639
Components: Framework, OpenGL, AOSP
Igor Ostrowski [Wed, 6 Dec 2017 14:52:40 +0000 (15:52 +0100)]
Add tests for VK_EXT_post_depth_coverage
Additional tests for sample mask with depth test without extension
New tests:
dEQP-VK.pipeline.multisample.sample_mask_with_depth_test.*
Components: Vulkan
VK-GL-CTS issue: 888
Change-Id: I2cecb9f9db52ca471fea9a8630923dab68730e59
Alexander Galazin [Wed, 28 Mar 2018 10:54:36 +0000 (12:54 +0200)]
Merge vk-gl-cts/aosp-deqp-dev into vk-gl-cts/master
Change-Id: Ia97d8543cbf11fa2a525cdb96d4c23a644645a61
Oliver Wohlmuth [Wed, 28 Mar 2018 14:54:15 +0000 (16:54 +0200)]
Backported invalid test removal to gles-cts 3.2.4
Invalid random shader tests have been removed from master mustpass
in commit
1bb2c97165cdd13bea670fb2d39cd63019d69265
This patchset applies the same changes to gles-cts 3.2.4 so they
can be cherry picked.
Affects:
dEQP-GLES2.functional.shaders.random.all_features.fragment.16
dEQP-GLES2.functional.shaders.random.all_features.fragment.56
Components: OpenGL
VK-GL-CTS issue: 1100
Change-Id: I976504d1246e9f025aec47f4f13b047428ad007d
Alexander Galazin [Wed, 28 Mar 2018 10:40:00 +0000 (06:40 -0400)]
Merge "Merge vk-g-cts/opengl-cts-4.6.0 into vk-gl-cts/master"
Alexander Galazin [Tue, 27 Mar 2018 13:06:33 +0000 (15:06 +0200)]
Merge vk-g-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: Ibf1a7adea71d5d7c94205bcc83e5200b6c86b91c
Slawomir Cygan [Tue, 27 Mar 2018 11:29:35 +0000 (13:29 +0200)]
vktApiFeatureInfo.cpp: fix one 'Wshadow' warning on GCC
Components: Vulkan
VK-GL-CTS Issue: 1101
Affects: None
Change-Id: Iba44a66378f12543d54967afba25f496f6bc3ab4
Kenneth Graunke [Wed, 28 Mar 2018 00:35:29 +0000 (00:35 +0000)]
Merge "Require GL_EXT_sRGB_write_control for GL_FRAMEBUFFER_SRGB enable/disable" into oreo-mr1-cts-dev
am:
c6b5415220
Change-Id: I36d5a70037b66e27342c76a050fadc7607906531
Treehugger Robot [Wed, 28 Mar 2018 00:32:19 +0000 (00:32 +0000)]
Merge "Require GL_EXT_sRGB_write_control for GL_FRAMEBUFFER_SRGB enable/disable" into oreo-mr1-cts-dev
Matthew Netsch [Tue, 27 Mar 2018 21:55:58 +0000 (14:55 -0700)]
Fixes cap check for 16bit storage stress test
Missing cap check for StorageUniformBufferBlock16
Affects:
dEQP-VK.spirv_assembly.instruction.compute.16bit_storage.uniform_16_to_16.stress_test
Components: Vulkan
VK-GL-CTS issue: 1091
Change-Id: Ifaf31eab31ca2b8fe9cf23c94087cf25542bd8ed
Ari Suonpaa [Mon, 5 Mar 2018 08:16:19 +0000 (10:16 +0200)]
Use common utility function for command buffer begin and end
Command buffer begin and end is used in almost every test case. Some test
groups already implement an utility function for these. Others do it
inline. These are now replaced with common utility functions.
Affects:
dEQP-VK.compute.*
dEQP-VK.fragment_operations.*
dEQP-VK.geometry.*
dEQP-VK.image.*
dEQP-VK.pipeline.*
dEQP-VK.protected_memory.*
dEQP-VK.query_pool.*
dEQP-VK.renderpass.*
dEQP-VK.sparse_resources.*
dEQP-VK.spirv_assembly.*
dEQP-VK.synchronization.*
dEQP-VK.tessellation.*
dEQP-VK.clipping.*
dEQP-VK.ycbcr.query.*
dEQP-VK.glsl.*
dEQP-VK.api.*
dEQP-VK.device_group.*
dEQP-VK.draw.*
dEQP-VK.dynamic_state.*
dEQP-VK.memory.*
dEQP-VK.multiview.*
dEQP-VK.pipeline.*
dEQP-VK.robustness.*
dEQP-VK.ssbo.*
dEQP-VK.binding_model.shader_access.*
dEQP-VK.texture.*
dEQP-VK.wsi.*
dEQP-VK.ycbcr.*
dEQP-VK.rasterization.*
dEQP-VK.ubo.*
Components: Vulkan, Framework
VK-GL-CTS issue: 1022
Change-Id: I84bec62fb2d0a5ce408a85cd243e7f629acc5867
Slawomir Cygan [Tue, 27 Mar 2018 10:46:35 +0000 (12:46 +0200)]
Fix off indentation in vktApiFeatureInfo.cpp
Components: Vulkan
VK-GL-CTS Issue: 1102
Affects: None
Change-Id: Id05617e0bc2895de1ae67ea3925f4300c5d55d3f
Dae Kim [Tue, 27 Mar 2018 09:54:23 +0000 (10:54 +0100)]
Fixed rounding issue in spirv_assembly tests
The test assumes that the host system and the device use the same
rounding mode. When this is not the case, the derived rounding errors
make the test fail unexpectedly. By rounding the input values down we
avoid differences in the test output caused by the rounding modes in
use.
Affects:
dEQP-VK.spirv_assembly.instruction.compute.loop_control.dependency_infinite
Components: Vulkan
VK-GL-CTS issue: 1097
Change-Id: I3678e38cbe5c6d57cecef91e7398df0d04763851
Tapani Pälli [Mon, 26 Mar 2018 12:10:16 +0000 (15:10 +0300)]
Fixes to EGL.functional.hdr_metadata.* tests
- Adjust given values to fit uint16_t (range used in smpte2086
and cta861.3 specs).
- Allow EGL_BAD_PARAMETER error happen when setting parameters,
per spec this means values passed are not supported by the
implementation. Output attribute and given values in this
case for debugging purposes.
v2: skip unsupported but check supported attributes (Courtney)
Change-Id: I1f386b414c95e65d3532bf10719dc7671e826489
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Alexander Galazin [Mon, 26 Mar 2018 12:01:52 +0000 (14:01 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/master
Change-Id: Id1abb58d7a7c93277531a74ca38eaf5d5e6d7550
Slawomir Cygan [Mon, 19 Mar 2018 11:56:50 +0000 (12:56 +0100)]
Fix regression after adding run time report (
4758c8d4)
qpXmlWriter_endDocument was not called after the end of test
case timing XML block, leaving XML writer in bad state.
This causes assert on subsequent XML blocks being started.
VK-GL-CTS Issue: 1086
Components: Framework
Change-Id: I8bf2fd48517a5389671389dcb0883e168a587da7
Affects: all
Alexander Galazin [Mon, 26 Mar 2018 08:50:18 +0000 (10:50 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.1 into vk-gl-cts/master
Change-Id: Ibcd4407ae531a32d85f7e6f6fc263247a1f25da3
Michael Chock [Thu, 8 Mar 2018 19:41:05 +0000 (11:41 -0800)]
Move khr_debug tests to NoContext
As implemented, the KHR-GL4*.khr_debug.* tests can terminate the EGL
display used by other tests. As recommended, move these tests to the
KHR-NoContext.* group.
Since the test names are already changing, fix the spelling of
'receiving' in one test case.
Components: OpenGL
VK-GL-CTS Issue: 1062
Renamed tests:
KHR-GL4*.khr_debug.* -> KHR-NoContext.gl43.khr_debug.*
Change-Id: I766131f77206cad1cb34955426a81cf10b50e159
Tate Hornbeck [Mon, 22 Jan 2018 16:41:46 +0000 (11:41 -0500)]
Fix SSBO tests that assume VS is invocated once per vertex
Some implementations may execute vs shaders more than
once per vertex as allowed per spec.
Affects:
KHR-GLES31.core.shader_storage_buffer_object.advanced-usage-sync-vsfs
KHR-GLES31.core.shader_storage_buffer_object.basic-atomic-case3-vsfs
KHR-GLES31.core.shader_storage_buffer_object.basic-atomic-case4-vsfs
Components: OpenGL ES
VK-GL-CTS issue: 949
Change-Id: I40d4ef540c9868db43554f898b92c333a79eac18
Tapani Pälli [Mon, 26 Feb 2018 09:53:33 +0000 (11:53 +0200)]
Fix compute shader in KHR-NoContext.es32.robustness.getnuniform
Patch removes unnecessary difference in compute shader between
desktop and ES profiles, now both output to SSBO in same manner.
Problem with the shader on ES was that some compilers detected
declared shared variables as dead and optimized them away which
made uniforms inactive.
Components: OpenGL ES
VK-GL-CTS issue: 1036
Affects:
KHR-NoContext.es32.robustness.getnuniform
Change-Id: I8a4aeed926faa03a62c7973fe21ef979fb61bf53
Juan A. Suarez Romero [Fri, 23 Feb 2018 17:27:35 +0000 (17:27 +0000)]
RGB10_A2UI renderbuffer case requires integer data
Most of the cases in KHR-GL40.internalformat.renderbuffer.* test are
float-based, and thus the shaders as well as the functions used to read
the pixels are based on floats.
But for this specific format, we need to use integer data, both when the
shader writes out the colors as well as when we read it back with
readPixels(). And later we need to convert the results to floats in
order to compare with the expected results (which are float-based
values).
Components: OpenGL
VK-GL-CTS issue: 1001
Affects:
KHR-GLES*.core.internalformat.renderbuffer.*
KHR-GL*.internalformat.renderbuffer.*
Change-Id: I44c051817672614fb1ed6ed1927f917afcaadc96
Juan A. Suarez Romero [Tue, 27 Feb 2018 15:59:15 +0000 (15:59 +0000)]
Try to use a separated FBO for copy operation
If the FBO can not be created because the format under testing does not
allow it (FBO not complete), then the copy will be done from the main
FBO.
Components: OpenGL
VK-GL-CTS issue: 1000
Affects:
KHR-GLES*.core.internalformat.copy_tex_image.*
KHR-GL*.internalformat.copy_tex_image.*
Change-Id: I64f05a9d542abcc2abbeb865e5d638bfa64a0ad3
Juan A. Suarez Romero [Wed, 7 Feb 2018 16:47:54 +0000 (16:47 +0000)]
Add tests for OpSwitch operator
This create tests for SPIR-V OpSwitch with different integer types.
It provides tests using 32-bit and 64-bit signed and unsigned integers.
But it is designed to easily extend to other types, like 16-bit
integers.
New tests:
dEQP-VK.spirv_assembly.type.scalar.*.switch_*
VK-GL-CTS issue: 995
Components: Vulkan
Change-Id: I4940f5853c81dff0191c3d352ddbf439eb0ea560
Slawomir Cygan [Fri, 2 Mar 2018 16:37:20 +0000 (17:37 +0100)]
Check VkPhysicalDevicePushDescriptorPropertiesKHR
This adds test for getting VkPhysicalDevicePushDescriptorPropertiesKHR
using vkGetPhysicalDeviceProperties2. The test also verifies
maxPushDescriptors against spec requiremnts.
Components: Vulkan
VK-GL-CTS Issue: 1053
Affects:
dEQP-VK.api.info.get_physical_device_properties2.properties
Change-Id: I44ee1b0a3005d149cc7fb3c60414a412e36c45a4
Boris Zanin [Thu, 22 Feb 2018 10:30:42 +0000 (11:30 +0100)]
Remove debugs from vktSpvAsmGraphicsShaderTestUtil.cpp
Remove debug messages represented by two SPIR-V instructions:
* OpName
* OpMemberName
Affects:
* dEQP-VK.spirv_assembly.instruction.graphics.module.*
Components: Vulkan
VK-GL-CTS issue: 963
Change-Id: I3091f6f8772aecfdf6f7d799660dfc3175d6476f
Paavo Pessi [Wed, 7 Mar 2018 13:23:18 +0000 (15:23 +0200)]
Fix validation errors in pipeline tests
All validation errors found in dEQP-VK.pipeline.* were fixed.
Affects:
dEQP-VK.pipeline.stencil.*
dEQP-VK.pipeline.blend.*
dEQP-VK.pipeline.image.*
dEQP-VK.pipeline.sampler.*
dEQP-VK.pipeline.multisample.*
dEQP-VK.pipeline.vertex_input.*
dEQP-VK.pipeline.input_assembly.*
dEQP-VK.pipeline.timestamp.*
dEQP-VK.pipeline.cache.*
dEQP-VK.pipeline.render_to_image.*
dEQP-VK.pipeline.framebuffer_attachment.*
Components: Vulkan
VK-GL-CTS issue: 1057
Change-Id: I494ee517dbba529957593577f3927937fdab37a2
Paavo Pessi [Fri, 9 Mar 2018 10:28:18 +0000 (12:28 +0200)]
Fix invalid command pool create flag in image tests
Many image tests use a command pool that has been created using a
parameter of type VkCommandPoolResetFlagBits instead of
VkCommandPoolCreateFlags. The flag was changed to a proper type while
still retaining the original bit value.
Affects:
dEQP-VK.image.store.*
dEQP-VK.image.load_store.*
dEQP-VK.image.format_reinterpret.*
dEQP-VK.image.qualifiers.restrict.*
Components: Vulkan
VK-GL-CTS issue: 576
Change-Id: I99ecfafa6d320d262fec74508ad39ae3d2cb374c