Piotr Byszewski [Thu, 9 Apr 2020 11:41:09 +0000 (13:41 +0200)]
Clean ExternalMemoryUtil
This change separates choosing of memory type from
allocateExportableMemory utility function. This makes
use of this functions more clear.
Previous implementation needed to be done ASAP and
involved passing of non-const reference to
allocateExportableMemory which was then filled.
This workaround made code unnecessarily hard to follow.
Components: Vulkan
VK-GL-CTS issue: 587
Affects:
dEQP-VK.api.external.memory.*
dEQP-VK.synchronization.signal_order.*
dEQP-VK.synchronization.cross_instance.*
Change-Id: I781388db390f13c7c03785dd0ae34ae0128ec31c
Alexander Galazin [Mon, 20 Apr 2020 07:16:33 +0000 (09:16 +0200)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: I7797e4c314090d89a6d1ef52067b67630583796d
Alexander Galazin [Sun, 19 Apr 2020 13:00:16 +0000 (15:00 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/master
Change-Id: I0693b85b8559ca902240f0f8996278f02f205dca
Alexander Galazin [Sun, 19 Apr 2020 13:00:14 +0000 (15:00 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Change-Id: I4a155c0a5fc48e0fb3d93b2bf822a3d33c03929b
Alexander Galazin [Sun, 19 Apr 2020 08:24:02 +0000 (10:24 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.0 into vk-gl-cts/vulkan-cts-1.2.1
Change-Id: I124ba8b68acbe803453bda223ac02e26d90a6255
Piotr Byszewski [Fri, 3 Apr 2020 08:45:27 +0000 (10:45 +0200)]
Test memory leaks in vkEnumeratePhysicalDevices
This change adds dedicated test that checks if vkEnumeratePhysical-
Devices does same amount of memory frees as it does allocations.
Additionally alloc_callback_fail tests were changed so that if
object construction was not successful with given number of
allocations it is attempted one more time with 10000 allowed
allocations. This will mainly affect instance and device
creation tests as they require many allocations and with
this we will be able to detect possible memory leaks.
Components: Vulkan
VK-GL-CTS issue: 149
Affects:
dEQP-VK.api.device_init.enumerate_devices_alloc_leak
dEQP-VK.api.object_management.alloc_callback_fail.*
Change-Id: Ic64054a0753a4ba4fdf3e7ef3104787bf5d2a72b
Szymon Szczyrbak [Tue, 14 Jan 2020 12:40:51 +0000 (13:40 +0100)]
Add memory barrier to fragment shader interlock tests.
Image or buffer written by GPU are copied to host-visible buffer used to
verify test's results.
Added a TRANSFER_WRITE/HOST_READ pipeline barrier to make sure that the data
accessed by host is up-to-date.
Component: Vulkan
Affects: dEQP-VK.fragment_shader_interlock.basic.*
VK-GL-CTS Issue: 2165
Change-Id: I6d458b2e650a3813e62948d670b8a53e864aed37
(cherry picked from commit
1f1f54995a1a32ad4b7f9f357a39c19d3c1c0a7c)
Jeff Bolz [Mon, 16 Mar 2020 18:46:17 +0000 (13:46 -0500)]
Apply nonUniformEXT after constructing a combined image/sampler
nonUniformEXT doesn't propagate through constructors, so apply it
after constructing a combined image sampler. Also, update the glslang
commit to include a fix that allows nonuniform sampler constructors.
Component: Vulkan
Affects: dEQP-VK.descriptor_indexing.*
VK-GL-CTS Issue: 2268
Change-Id: Icd3cc0d47dc39aa3e61c4ebff99e254b9296230c
Alexander Galazin [Fri, 17 Apr 2020 09:20:25 +0000 (11:20 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.6 into vk-gl-cts/vulkan-cts-1.2.1
Change-Id: Ia79a8ea06da0fcb366ebb66e99a1285d2b0019b7
Ricardo Garcia [Tue, 7 Apr 2020 16:11:01 +0000 (18:11 +0200)]
Improve image logging in some renderpass tests
Some renderpass tests have a reference buffer where some of the "pixel
components" are set to have a boolean value and some of them are left unset
(this means 3 possible values: unset, set to false, set to true). When writing
to real images in a variety of formats, they store either 0.0 (for "false") or
1.0 (for "true"), no matter the actual pixel format because it works in any
case. But when logging those images, they are translated to RGBA8 PNG format
using the logging facilities, which do not adapt well to this case.
In particular, unnormalized formats have their component value ranges checked
dynamically and adapted to an approximation if needed, which sometimes means
the reference image and the output image look nothing like each other even when
the test passes.
This commit does a small image color translation for both the result image and
the reference buffer only for the purpose of logging, without affecting the
tests themselves. All images are transformed to RGBA8, unsigned
normalized format prior to logging. Unset component values are
translated to a 3x3 grid with values 0.0 and 0.25, component values set
to false are translated to 0.5 and component values set to true are
translated to 1.0, providing clear visual separation between all 3
possibilities while unifying the representation of the reference buffer
and the output image.
In addition, to minimize the cost of that translation and reducing CPU impact
in general, this commit stops logging images when tests pass.
No test results should be affected by these changes.
Affected tests:
dEQP-VK.renderpass*.*allocation.simple.*
dEQP-VK.renderpass*.*allocation.formats.*
dEQP-VK.renderpass*.*allocation.attachment.*
dEQP-VK.renderpass*.*allocation.attachment_allocation.*
dEQP-VK.renderpass*.*allocation.attachment_write_mask.*
Components: Vulkan
VK-GL-CTS issue: 2299
Change-Id: I1f85b7576de7987ab980555ad095064208164a33
Arkadiusz Sarwa [Tue, 7 Apr 2020 11:04:40 +0000 (13:04 +0200)]
Fix framework for R64 int images test
Affects:
dEQP-VK.api.info.*r64_*int
dEQP-VK.api.buffer_view.create.*.r64_*int
dEQP-VK.api.granularity*r64_*int
Components: Framework, Vulkan
VK-GL-CTS Issue: 2286
Change-Id: I675cbf34cd59733f5a73d987c16c3b3d323fd170
Ricardo Garcia [Tue, 24 Mar 2020 16:31:31 +0000 (17:31 +0100)]
Check vkGetInstanceProcAddr works with NULL instance
This commit makes sure vkGetInstanceProcAddr can resolve itself when
used with a NULL instance, being a platform function.
In addition, vkEnumerateInstanceVersion is always checked, when present
in the corresponding API table, to work as a platform function returning
a function pointer when called with a NULL instance.
Affected tests:
dEQP-VK.api.version_check.entry_points
Components: Vulkan
VK-GL-CTS issue: 2278
Change-Id: Ia6e23b8aa2328646003ada8e4d5947656566ccaf
s.fricke [Wed, 1 Apr 2020 17:21:04 +0000 (10:21 -0700)]
Add Mandatory extension features
Along with adding new feature checks, had to add logic to allow
OR cases where at least 1 feature for an extension needs to be
supported.
https://gitlab.khronos.org/vulkan/vulkan/merge_requests/3685
This CL updates the test to align with the MR.
Components: Vulkan
Affects: dEQP-VK.info.device_mandatory_features
VK-GL-CTS issue: 2287
Change-Id: I4e8a04f30cf15d016072252cf137fc16e3c28a34
Arkadiusz Sarwa [Thu, 9 Apr 2020 12:35:29 +0000 (14:35 +0200)]
Add missing extensions VK_GOOGLE
Add:
VK_GOOGLE_decorate_string
VK_GOOGLE_hlsl_functionality1
Affects:
dEQP-VK.api.info.android.no_unknown_extensions
Components: Vulkan
VK-GL-CTS issue: 2304
Change-Id: I794ddd1821dccf1d4b5c5e22bbcb0e4c3388d9ae
s.fricke [Fri, 3 Apr 2020 19:42:35 +0000 (12:42 -0700)]
Fix format features required with samplerYcbcrConversion
According to the #formats-requiring-sampler-ycbcr-conversion section
VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT is not checked for any
format required of samplerYcbcrConversion
Components: Vulkan
Affects: dEQP-VK.api.info.format_properties.*
VK-GL-CTS issue: 2290
Change-Id: Ie7da73e9a763b060511d2cd3b809bfc723d01e10
Samuel Iglesias Gonsálvez [Fri, 3 Apr 2020 08:10:29 +0000 (10:10 +0200)]
Fix number of pipelines/framebuffers/renderpasses created in dynamic offset tests
Tests need a pipeline/framebuffer/renderpass per command buffer to be
executed. For the single command buffer case, we were creating an extra
one that is unused.
However, it will produce crashes if we ever add tests with more than
two command buffers, as it is using the command buffer index to get
the respective pipeline/framebuffer/renderpass element to bind.
Components: Vulkan
VK-GL-CTS issue: 2293
Affected tests:
dEQP-VK.pipeline.dynamic_offset.*
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Change-Id: Ie1b2fb80f4fdff56c9e7879c9b1382f61c4ee622
Slawomir Cygan [Fri, 23 Aug 2019 12:33:19 +0000 (14:33 +0200)]
Explicitly use -A Win32 platform in CMake Visual Studio 2019 builds
There is a new CMake switch "-A" for selecting a platform in
Visual Studion CMake generators.
It was set only for 64-bit builds (to x64), however it seems it does not
default to Win32 - so it must be set also for 32-bit builds.
Components: Framework
VK-GL-CTS Issue: 1950
Change-Id: I4d0e9f1a9c8dd0f3060e138f613c8e5326b6fc9f
(cherry picked from commit
a653debe1b4bc8a6d0c94c774aad4f3fcdda1595)
Slawomir Cygan [Tue, 9 Jul 2019 10:19:26 +0000 (12:19 +0200)]
Add support for building with Visual Studio 2019
Components: Framework
Change-Id: I52c92750e9e2874b86fd7bceea0070ad609909c1
(cherry picked from commit
cab8ce57b1400c6909a555973cb8393e1036e610)
Peter Quayle [Thu, 5 Dec 2019 11:34:25 +0000 (11:34 +0000)]
Remove event tests which use illegal behaviour
Two event tests were relying on being able to wait on the device for
an event to be set on the host. This behaviour is not allowed.
Affects:
dEQP-VK.synchronization.smoke.events
dEQP-VK.synchronization.basic.event.host_set_device_wait
Components: Vulkan
VK-GL-CTS issue: 2108
Change-Id: Idbb8b4e2468d617b3e47d5055622789a2dd3eb00
(cherry picked from commit
b45f4268074897cb4ee7da4b81a17b310301d77b)
Alexander Galazin [Thu, 16 Apr 2020 07:33:51 +0000 (09:33 +0200)]
Remove vk-default-no-waivers.txt
Components: Vulkan
Change-Id: I759f074a5bce975b18f1194541eaba14be883466
Alexander Galazin [Thu, 9 Apr 2020 08:31:08 +0000 (10:31 +0200)]
Notice of withdrawal of Vulkan CTS 1.1.4.x
Components: Vulkan
Change-Id: Ie42fa8b4cee043d78b0a793bd339026c47e2324e
Alexander Galazin [Tue, 14 Apr 2020 07:44:46 +0000 (09:44 +0200)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: I31504aced573483a63d0ded9c314a14a1250e711
Caio Marcelo de Oliveira Filho [Thu, 22 Feb 2018 01:54:57 +0000 (17:54 -0800)]
Handle gcc 7 warnings
- "-Wimplicit-fallthrough" warns on case conditions that
fallthrough. GCC does have a way to accept conditions that have a
comment about falling through inside the cases, but the codebase has
other cases where a single comment explains the fallthrough for the
whole switch. This warning is being ignored. It was not possible to
use "-Wno-error=WARNING" because older GCCs fail -- but they do
accept "-Wno-WARNING" where WARNING is unknown (since at least gcc
4.6.4).
- "-Wint-in-bool-context" warns (among other things) about result of
multiplication being used in boolean context. Code was changed to
use de::max() instead.
- "-Wmaybe-uninitialized" warned about some attributes of a struct not
being initialized depending on the case. Code was changed to
initialize the struct in question.
Components: Framework, Vulkan
Change-Id: Iabb26f01e047353c6e2a704ab27b673e85b185be
(cherry picked from commit
f1ee9253e64f7434cdba7c8ac048c0e9baccc133)
Mika Väinölä [Tue, 20 Mar 2018 11:40:57 +0000 (13:40 +0200)]
Fix GCC 7 implicit fallthrough warnings
GCC 7 with -Wextra or -Wimplicit-fallthrough enabled warns when
a switch case falls through. For cases where this is intentional
the warning can be suppressed with a comment. Breaks and returns
were also added for cases which end in DE_FATAL.
Removing a fallthrough in vktSparseResourcesShaderIntrinsics.cpp
resulted in new test cases.
Affects: *
New tests:
dEQP-VK.sparse_resources.shader_intrinsics.3d_sparse_fetch.*
Components: Framework, Vulkan, OpenGL
VK-GL-CTS issue: 1067
Change-Id: I0306f96cf3a50e85144b4dd22a9a88cd908607d3
(cherry picked from commit
884a93c6b9bc5dc8a7fea9392b37b8fd5ea04d7b)
Jesse Hall [Tue, 27 Mar 2018 23:49:03 +0000 (16:49 -0700)]
Add glu::BufferOffsetAsPointer utility
Clang 6.x adds a warning that doing arithmetic involving a NULL
pointer is a GNU extension. This affects the common GL pattern
(deUint8*)DE_NULL + offset
used to pass an offset into a bound buffer object as a client pointer
parameter.
This change replaces that pattern with a call to a new utility
function glu::BufferOffsetAsPointer(), which will hopefully be
warning-free on all compilers.
Change-Id: I8be939297b02c44091441c71ae75e45ceab30639
Components: Framework, OpenGL, AOSP
(cherry picked from commit
05d98991304fce712732124e5e12fb670ee5a799)
Alexander Galazin [Mon, 13 Apr 2020 13:10:46 +0000 (15:10 +0200)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: Iff877c6f06ecb020dd393311530c2706325a9d02
Samuel Iglesias Gonsálvez [Mon, 10 Feb 2020 12:33:14 +0000 (13:33 +0100)]
Add VK_AMD_shader_image_load_store_lod tests
Updated spirv-tools and glslang to support the extension.
Components: Vulkan, Framework
VK-GL-CTS issue: 2159
Added tests:
dEQP-VK.image.load_store_lod.*
Modified tests:
dEQP-VK.image.*
Change-Id: I344b1d15437d9c32aed218e28826843a107048ef
Alexander Galazin [Sun, 12 Apr 2020 14:40:11 +0000 (16:40 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/master
Change-Id: Iecdf1903394046e459101b1f1e88cfc4756e081b
Alexander Galazin [Sun, 12 Apr 2020 13:23:52 +0000 (15:23 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6
Change-Id: I5c292b5227c3e6c22910fce671a0dca1eaf7be64
Alexander Galazin [Sun, 12 Apr 2020 12:16:07 +0000 (14:16 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/master
Change-Id: Ib04e5c0c04f5049f6008215035996157e9beaf86
Alexander Galazin [Sun, 12 Apr 2020 07:51:50 +0000 (09:51 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Change-Id: I2e8f17214a381fb9d486dd5a29173cc068ee4bd7
Alexander Galazin [Sat, 11 Apr 2020 16:21:59 +0000 (18:21 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.0 into vk-gl-cts/vulkan-cts-1.2.1
Change-Id: I20237be63b00f950377fa287c1d58eb332601ea4
Alexander Galazin [Fri, 10 Apr 2020 19:52:19 +0000 (21:52 +0200)]
Update SPIR-V Tools, Headers
Components: Framework
Change-Id: I6d98100cd0b007cd0ddfef2679d232c7a418ab83
Alastair Donaldson [Tue, 26 Nov 2019 14:17:11 +0000 (14:17 +0000)]
Fix invalid SPIR-V in GraphicsFuzz tests
Components: Vulkan
VK-GL-CTS Issue: 2122
Affected tests:
dEQP-VK.graphicsfuzz.continue-and-merge
dEQP-VK.graphicsfuzz.control-flow-switch
dEQP-VK.graphicsfuzz.discard-continue-return
dEQP-VK.graphicsfuzz.fragcoord-control-flow-2
dEQP-VK.graphicsfuzz.fragcoord-control-flow
dEQP-VK.graphicsfuzz.loop-call-discard
dEQP-VK.graphicsfuzz.mat-array-deep-control-flow
dEQP-VK.graphicsfuzz.mat-array-distance
dEQP-VK.graphicsfuzz.return-in-loop-in-function
dEQP-VK.graphicsfuzz.unreachable-continue-statement
Change-Id: Iaa7448ee4a815d9e3a1c8a5582214ecd599ac143
(cherry picked from commit
46bcbf639d7bd79f630587fdc951dfa2ee8507af)
Jeff Bolz [Mon, 7 Oct 2019 14:39:02 +0000 (09:39 -0500)]
remove opconstantnull physical storage pointer tests
These are no longer considered valid after recent spec changes.
Components: Vulkan
Affects: Removes dEQP-VK.spirv_assembly.*phys*opconstantnull*
Change-Id: I79566387a8f5a1f12dbd2ab5996ad69d43079ea2
(cherry picked from commit
35898f102a2d92398cdb2c54db68cbd359ba6d2a)
Alexander Galazin [Fri, 10 Apr 2020 19:49:03 +0000 (21:49 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/master
Change-Id: Id686986377496ddc1a859c9ddecfea0e7322775d
Alexander Galazin [Fri, 10 Apr 2020 19:49:00 +0000 (21:49 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Change-Id: I588d3c0cb5f9505d56f32809c1119c725a6c1233
Alexander Galazin [Fri, 10 Apr 2020 19:48:58 +0000 (21:48 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.0 into vk-gl-cts/vulkan-cts-1.2.1
Change-Id: If55ee66532b61481f5c3b61e1cdb1361d66fe14f
Alexander Galazin [Fri, 10 Apr 2020 19:48:56 +0000 (21:48 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.5 into vk-gl-cts/vulkan-cts-1.2.0
Change-Id: I650592e9a9c662777a664983d375a385f4f6c164
Slawomir Cygan [Mon, 23 Mar 2020 15:27:41 +0000 (16:27 +0100)]
Enable MSAAx16 non-stict wide lines rasterization tests
Components: Vulkan
VK-GL-CTS Issue: 1024, 2943
Affects:
dEQP-VK.rasterization.interpolation_multisample_16_bit.lines_wide
dEQP-VK.rasterization.interpolation_multisample_16_bit.non_strict_lines_wide
dEQP-VK.rasterization.primitives_multisample_16_bit.no_stipple.non_strict_lines_wide
Change-Id: I51a76685f54121de0e5a046cc841ab31e07ef1d4
Piotr Byszewski [Tue, 3 Mar 2020 13:51:54 +0000 (14:51 +0100)]
Waiver mechanism
Components: Framework, OpenGL, Vulkan
Affects:
dEQP-VK.*
cts-runner
VK-GL-CTS issue: 2222
Change-Id: I7d23400d4251f79ae3ffda80553878e95b34a5db
Ricardo Garcia [Mon, 2 Mar 2020 11:03:56 +0000 (12:03 +0100)]
Test nearest sampling edge cases
Add more exact sampling cases to check texel coordinates are properly
truncated when sampling near the edge of a texel.
Affected and new tests:
dEQP-VK.pipeline.sampler.exact_sampling.*
Components: Vulkan
VK-GL-CTS issue: 2240
Change-Id: Ifc9b18c7b02eeb11e5ae005842f97ed1319d7460
Alexander Galazin [Thu, 9 Apr 2020 14:56:44 +0000 (16:56 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/master
Change-Id: Ie58763e28c3506b96af71f5081affb7120c5525e
Alexander Galazin [Thu, 9 Apr 2020 13:15:06 +0000 (15:15 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Change-Id: I766b629816aa831928068978bb5a8498e9a94750
Alexander Galazin [Thu, 9 Apr 2020 12:02:46 +0000 (14:02 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.6 into vk-gl-cts/vulkan-cts-1.2.1
Change-Id: I7ac92f125386c947f5ce09f0129c4678809e73a2
Alexander Galazin [Thu, 9 Apr 2020 08:55:24 +0000 (10:55 +0200)]
Update Amber
Components: Framework
Change-Id: Idb5925b6c977062221e63ca088eb50f2c6f8fbaa
Andres Gomez [Thu, 23 May 2019 16:34:13 +0000 (18:34 +0200)]
gl4cComputeShaderTests: correct conversion
Bug 13124 - gl45 conformance: Fix GL45-CTS.compute_shader.max to work with giant numbers
and
Bug 13582 - Checking values from glGet* incorrectly
didn't complete the job of avoiding conversion problems.
Now, we make sure that the comparison is done in the type that won't
cause a problem.
Components: OpenGL
VK-GL-CTS public issue: 149
Affects:
KHR-GLES31.core.compute_shader.dispatch-indirect
KHR-GLES31.core.compute_shader.max
KHR-GL43.compute_shader.dispatch-indirect
KHR-GL43.compute_shader.max
Change-Id: I69047d95ca4418a84f138ac9bfa7818fea45cc64
Alexander Galazin [Thu, 9 Apr 2020 10:02:27 +0000 (12:02 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.5 into vk-gl-cts/vulkan-cts-1.1.6
Change-Id: I758092828fa1c8cf4398dd34630ba40de3ca4399
Alexander Galazin [Thu, 9 Apr 2020 08:44:04 +0000 (10:44 +0200)]
Update vulkan_core.h
Components: Vulkan
Change-Id: I8bdf4eeffd0291e146eb42c5c79b403d776e86d8
Alexander Galazin [Thu, 9 Apr 2020 08:33:32 +0000 (10:33 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.4 into vk-gl-cts/vulkan-cts-1.1.5
Change-Id: Ie94ff317fc6fc42057ce607e751d774529af844f
Ricardo Garcia [Wed, 25 Mar 2020 16:43:42 +0000 (17:43 +0100)]
Add tool to view TestResults.qpa images
This commit adds a self-contained, single-page web app to view images
contained in TestResults.qpa files, usually saved there when a test
fails.
To use it, just open the HTML file with a web browser.
VK-GL-CTS issue: 2281
Change-Id: I40fa637037a2b6ea5aef140055a749a2ed440edf
Samuel Iglesias Gonsálvez [Thu, 2 Apr 2020 09:00:26 +0000 (11:00 +0200)]
Remove TODO, FIXME that were left behind
After checking pending TODOs and FIXMEs, found some that were
added when writing the tests and I forgot to remove them before
submitting the tests for review.
Components: Vulkan
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Change-Id: Ic6c93886208127934814184561ff02c05c95d1e2
Alexander Galazin [Thu, 9 Apr 2020 07:20:20 +0000 (09:20 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.3 into vk-gl-cts/vulkan-cts-1.1.4
Change-Id: I7771bb8031b5cf0d28faf840bfc4fa9d8e6c3828
Yanjun Zhang [Fri, 20 Mar 2020 22:30:37 +0000 (15:30 -0700)]
Half-float texture interpolation tolerance is too small.
Need to increase the precision tolerance for VSI mobile GPUs.
Components: Vulkan
Affects: dEQP-VK.texture.explicit_lod.2d.*
VK-GL-CTS issue: 2273
Change-Id: I957f8af87dd7413d6a4e50f2141cc777f5e292d6
Boris Zanin [Fri, 18 Oct 2019 13:38:32 +0000 (15:38 +0200)]
Framework definitions for VK_KHR_ray_tracing
Initial commit required to build VK_KHR_ray_tracing.
Also contains framework definitions for wrappers used
to run CTS with VK_NV_ray_tracing extention.
Components: Framework, Vulkan
VK-GL-CTS issue: 2143
Change-Id: I5fa7556f72fd0155f3eadfb0eaf2c8c84c540791
Paul Thomson [Thu, 16 Jan 2020 16:12:53 +0000 (16:12 +0000)]
dEQP-VK.graphicsfuzz.switch-loop-switch-if
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.switch-loop-switch-if
Change-Id: I8d7a1c11802bf6be62e641681eef143f597155a1
Jari Komppa [Wed, 25 Mar 2020 13:47:14 +0000 (15:47 +0200)]
Add test case for negative int div and
Test for a case where negative integer is divided and then and:ed.
New tests:
dEQP-VK.glsl.combined_operations.negintdivand
Components: Vulkan
VK-GL-CTS issue: 2279
Change-Id: I9838ec66d48cbedb555c75ab82a2228287d63436
Ricardo Garcia [Mon, 30 Mar 2020 13:04:37 +0000 (15:04 +0200)]
Avoid fragment shader in some depth/stencil tests
This commit makes depth/stencil tests with no color attachments have no
fragment shader at all, instead of an empty fragment shader.
In addition, make stencil export tests keep the stencil value when
running with color attachments.
Affected tests:
dEQP-VK.pipeline.stencil.nocolor.*
dEQP-VK.pipeline.depth.nocolor.*
dEQP-VK.pipeline.shader_stencil_export.*
Components: Vulkan
VK-GL-CTS issue: 2235
Change-Id: Ic6090d140f247f79bb59425cb6db1db59a193114
Ricardo Garcia [Tue, 31 Mar 2020 14:45:54 +0000 (16:45 +0200)]
Test large indirect draw count and small parameter
Indirect draw count commands have two limits specified as the maximum
number of draw calls. The first one is the maxDrawCount command
parameter and the second one is the count stored in the count buffer.
CTS was lacking coverage for testing the command parameter was being
honored and could act as the upper limit for the number of draws. This
commits adds new test combinations to check that.
In addition, several validation problems have been fixed in the indirect
draw tests, hence marking all indirect draw tests as affected.
New tests:
dEQP-VK.draw.indirect_draw.*param_count*
Affected tests:
dEQP-VK.draw.indirect_draw.*
Components: Vulkan
VK-GL-CTS issue: 2276
Change-Id: I3b2ce5c87ee5ba21e6dacfa360daaf546528c2cb
Ari Suonpaa [Fri, 6 Mar 2020 08:19:59 +0000 (10:19 +0200)]
Added tests for line continuity
The current tests verify line rasterization results
quite loosely because of differences in implementations.
However a line with missing pixels were still passing
the tests. This adds separate tests that catch such
rasterization errors.
Amber has been updated to add polygon mode support.
New tests:
dEQP-VK.rasterization.line_continuity.line-strip
dEQP-VK.rasterization.line_continuity.polygon-mode-lines
VK-GL-CTS issue: 2024
Components: Vulkan
Change-Id: Ibad1deb85f3a5bbc169723f0d8c00c3192447917
Arkadiusz Sarwa [Tue, 28 Jan 2020 11:29:27 +0000 (12:29 +0100)]
Add test api.tooling_info.validate_instance_layers
New Tests:
dEQP-VK.api.tooling_info.validate_instance_layers
Affects:
dEQP-VK.api.tooling_info.validate_tools_properties
Components: Vulkan
VK-GL-CTS issue: 2182
Change-Id: I6edcba92cbc27e6e0e08070a26abba36a6ea6965
(cherry picked from commit
7cf039b21291b46521a1c6a135479a8cb7cd7c32)
Piotr Byszewski [Tue, 28 Jan 2020 15:43:42 +0000 (16:43 +0100)]
Test execution modes set only in Tess Control Shader
This change adds 9 tests that set execution modes just in Control
Shader and check if TessCoord builtin has correct value in Evaluation
shader.
Components: Vulkan
VK-GL-CTS issue: 2194
Affects:
dEQP-VK.tessellation.tesscoord.*_execution_mode_in_tesc
Change-Id: I5d7aaf04e867ddeef6e7cdd77775bb967d4189bb
Marcin Kańtoch [Tue, 26 Nov 2019 19:54:48 +0000 (20:54 +0100)]
Add tests for VK_EXT_tooling_info
New Tests:
dEQP-VK.api.tooling_info.*
Components: Vulkan
VK-GL-CTS issue: 2182
Change-Id: I96044ae014bb0cb5d5e89471ef0b7d21baac91d8
(cherry picked from commit
058ba3e5f06cb5bec6fbb6a473347bd7a97b2f43)
Paul Thomson [Tue, 14 Jan 2020 16:50:51 +0000 (16:50 +0000)]
dEQP-VK.graphicsfuzz.two-loops-mat-add
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.two-loops-mat-add
Change-Id: I1b4e62970655366801e0c5b37693d60fe6d45260
Ricardo Garcia [Thu, 12 Mar 2020 14:52:13 +0000 (15:52 +0100)]
Test ViewportIndex SPIR-V builtin in frag shaders
Add new tests checking the ViewportIndex SPIR-V builtin, when used as
gl_ViewportIndex from GLSL, works properly in fragment shaders.
New tests:
dEQP-VK.draw.shader_viewport_index.fragment_shader_*
Affected tests:
dEQP-VK.draw.shader_viewport_index.*
Components: Vulkan
VK-GL-CTS issue: 2262
Change-Id: Ib66326bab17177d59bbc0802e1cdc7534d825a93
Ricardo Garcia [Mon, 23 Mar 2020 10:28:29 +0000 (11:28 +0100)]
Add tests covering variableMultisampleRate
This commit adds a new set of tests to check variableMultisampleRate
works as expected, by creating a render pass with no attachments and
multiple subpasses that use a different sample count each.
Due to the render pass and pipeline not having attachments, coverage
results are saved to a storage buffer, per sample.
Subpass results are compared to single-subpass render passes with the
same sample counts.
New tests:
dEQP-VK.pipeline.multisample.variable_rate.*
Components: Vulkan
VK-GL-CTS issue: 2152
Change-Id: I7dde8069c42f6a028754ef04a734ac980e9acf65
Samuel Iglesias Gonsálvez [Tue, 17 Mar 2020 20:39:29 +0000 (21:39 +0100)]
Fix 16bit_storage dependency in some spirv instruction fp16 tests
Some tests were ignoring the m_useStorageExt flag when creating the
shaders. Other tests were always saving the fp16 results in a fp16 SSBO
when it is not actually needed.
Finally added more conversion tests that don't need 16bit_storage.
Components: Vulkan
VK-GL-CTS issue: 1877
Added:
dEQP-VK.spirv_assembly.instruction.*.fconvert.float64_to_float16_no_storage*
Modified:
dEQP-VK.spirv_assembly.instruction.*float16*
Change-Id: I14897cc30a9ba2eec05ed71b25bca22ed5ef832d
Ricardo Garcia [Fri, 7 Feb 2020 12:10:31 +0000 (13:10 +0100)]
Test Stream, XfbBuffer and XfbStride decorations on structs
This commit modifies the QUERY_GET transform feedback basic tests to use
an output interface block instead of a standalone output variable, so as
to test applying the Stream, XfbBuffer and XfbStride SPIR-V decorations
on struct members. Other basic transform feedback tests remain unchanged
and use the existing interfaces.
Due to glslang applying those decorations, when specified, to the output
block directly instead of struct members, the new shader is written in
manually-tuned SPIR-V assembly.
Affected tests:
dEQP-VK.transform_feedback.simple.query*
Components: Vulkan
VK-GL-CTS issue: 2211
Change-Id: I9c615c431783872f1c823c10da9a157795989e85
Marc Alcala Prieto [Wed, 1 Apr 2020 13:37:09 +0000 (15:37 +0200)]
Use vkBindImageMemory2 to bind disjoint images
Vulkan specification says that applications must not use
vkBindImageMemory to attach memory to a VkImage object created with
the VK_IMAGE_CREATE_DISJOINT_BIT.
Component: Vulkan
Affects: dEQP-VK.ycbcr.plane_view.memory_alias.*
VK-GL-CTS Issue: 2289
Change-Id: Icdcf802ff9da6018e71a66fd27954923600863d2
Alexander Galazin [Thu, 2 Apr 2020 11:55:40 +0000 (13:55 +0200)]
Update travis config to bionic
Change-Id: I9f33cc14b6fd2da6cd4e45a84f0660ef0d33c3be
Graeme Leese [Tue, 24 Mar 2020 15:36:37 +0000 (15:36 +0000)]
Add shaderSubgroupExtendedTypes to mandatory features
This was supposed to be mandatory in Vulkan 1.2 but it was not
documented in the spec.
Change-Id: Idd494770f7b7f454356b25ca2697cbba1c20c2bf
Components: Vulkan
Affects: dEQP-VK.info.device_mandatory_features
sfricke_samsung [Sun, 8 Mar 2020 12:14:24 +0000 (05:14 -0700)]
Fix format features required with samplerYcbcrConversion
According to the #formats-requiring-sampler-ycbcr-conversion section
of the Vulkan Spec VK_FORMAT_FEATURE_COSITED_CHROMA_SAMPLES_BIT and
VK_FORMAT_FEATURE_MIDPOINT_CHROMA_SAMPLES_BIT are checked for the
current 2 formats that are required of samplerYcbcrConversion
Components: Vulkan
Affects: dEQP-VK.api.info.format_properties.*
VK-GL-CTS issue: 2264
Change-Id: I9e287c9ba9236088d40f78a8c0775488dd32da9c
Graeme Leese [Tue, 11 Jun 2019 12:41:23 +0000 (13:41 +0100)]
Remove duplicated code from isinf/isnan tests
Most of the checking code for IsNan and IsInf was written out twice,
once for each precision. Remove one of the copies.
Components: Vulkan
Affects: dEQP-VK.glsl.builtin.function.common.isinf.*
dEQP-VK.glsl.builtin.function.common.isnan.*
Change-Id: I5c00e1757086b204a6797424c0d35eb84b3f99a8
Ricardo Garcia [Mon, 17 Feb 2020 11:10:12 +0000 (12:10 +0100)]
Test exact sampling with linear filtering over a solid color
This commit adds new test variants for exact sampling cases using solid
color textures instead of gradients, paired with samplers configured to
use linear filtering. The implementation of linear filtering may incur
precission losses but they should be minor and we should get the exact
same color when converting back to the original image format.
New tests:
dEQP-VK.pipeline.sampler.exact_sampling.*.solid_color.*
Affected tests:
dEQP-VK.pipeline.sampler.exact_sampling.*
Components: Vulkan
VK-GL-CTS issue: 2226
Change-Id: I71800172b4826860070f5aee9bccca694557f062
Ari Suonpaa [Mon, 16 Mar 2020 12:46:58 +0000 (14:46 +0200)]
Added a third batch of coverage tests found by GraphicsFuzz
New tests:
dEQP-VK.graphicsfuzz.cov-analysis-reachable-from-many
dEQP-VK.graphicsfuzz.cov-apfloat-acos-ldexp
dEQP-VK.graphicsfuzz.cov-const-folding-gte-const-first
dEQP-VK.graphicsfuzz.cov-fold-negate-min-int-value
dEQP-VK.graphicsfuzz.cov-folding-merge-add-sub-uniform
dEQP-VK.graphicsfuzz.cov-folding-rules-merge-var-sub
dEQP-VK.graphicsfuzz.cov-folding-rules-mix-uniform-weight
dEQP-VK.graphicsfuzz.cov-folding-rules-negate-sub
dEQP-VK.graphicsfuzz.cov-folding-rules-vec-mix-uniform
dEQP-VK.graphicsfuzz.cov-inc-inside-switch-and-for
dEQP-VK.graphicsfuzz.cov-irbuilder-matrix-cell-uniform
dEQP-VK.graphicsfuzz.cov-mem-pass-sum-struct-members
dEQP-VK.graphicsfuzz.cov-mem-pass-unused-component
dEQP-VK.graphicsfuzz.cov-pattern-match-signum
dEQP-VK.graphicsfuzz.cov-pattern-match-single-bit
dEQP-VK.graphicsfuzz.cov-replace-copy-object
dEQP-VK.graphicsfuzz.cov-scaled-number-nested-loops
dEQP-VK.graphicsfuzz.cov-set-vector-cos-fragcoord
dEQP-VK.graphicsfuzz.cov-simplification-unused-struct
dEQP-VK.graphicsfuzz.cov-single-store-elim-assume-store
dEQP-VK.graphicsfuzz.cov-target-lowering-dfdx-cos
dEQP-VK.graphicsfuzz.cov-val-cfg-case-fallthrough
dEQP-VK.graphicsfuzz.cov-wrap-op-kill-for-loop
dEQP-VK.graphicsfuzz.cov-wrap-op-kill-two-branches
Components: Vulkan
Change-Id: I50b2813f9d7810151dbfe23170648c32db8c397c
Samuel Iglesias Gonsálvez [Mon, 13 Jan 2020 09:37:56 +0000 (10:37 +0100)]
Add dual-source blending tests
Components: Vulkan, Framework
VK-GL-CTS issue: 2157
Added tests:
dEQP-VK.pipeline.blend.dual_source.*
Change-Id: I51f2660590615e4829ca45765d1f387ae575178b
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Alexander Galazin [Thu, 26 Mar 2020 09:09:37 +0000 (10:09 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/master
Change-Id: I8808cedf8c77bde2e9290802edb09f4225b0f00d
Boris Zanin [Wed, 18 Mar 2020 14:54:06 +0000 (15:54 +0100)]
Squash ext-dep-target into gen-inl-files
The check_build_sanity.py target gen-inl-files unites
several generation scripts and gen_ext_deps.py should be
one of them instead of having separate target.
This will reduce CI server load.
Components: Vulkan
VK-GL-CTS Issue: 1340
Change-Id: If2153fcbc9cb779bdb86934c0a3c8a6b260e6a5f
Slawomir Cygan [Fri, 28 Feb 2020 12:52:01 +0000 (13:52 +0100)]
Add support for properly styling SPIR-V sources from XML logs
This fixes missing line endings of SPIR-V sources in XSLT-ized XML logs.
I have tested that by doing XSLT in recent Chrome version.
Components: Framework
VK-GL-CTS Issue: 2246
Change-Id: Ie9ef0b7cad1c5789c35cea599c145a524d123b33
James Hauxwell [Thu, 27 Feb 2020 14:23:12 +0000 (14:23 +0000)]
fix deqp reference texture lookup not adhearing to the ES2.0 spec language
"If the magnification filter is given by LINEAR and the minification
filter is given by NEAREST_MIPMAP_NEAREST or NEAREST_MIPMAP_LINEAR,
then c = 0.5. This is done to ensure that a minified texture does not
appear “sharper” than a magnified texture. Otherwise c = 0"
This was removed in ES3.0
The reference rasterizer is ES3, so it needs to get the version of the
device under test (DUT) and change its behaviour acordingly
Components: GLES2
VK-GL-CTS issue: #890
Affects:
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_clamp_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_repeat_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_mirror_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_clamp_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_repeat_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_mirror_rgba8888
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_repeat_etc1
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_nearest_linear_mirror_etc1
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_repeat_etc1
dEQP-GLES2.functional.texture.filtering.2d.nearest_mipmap_linear_linear_mirror_etc1
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror
Change-Id: I43024a13e0f63eb929da60d02c9722900c46506c
Graeme Leese [Thu, 20 Jun 2019 16:22:37 +0000 (17:22 +0100)]
Single random float generator for precision tests
Essentially the same random generator was written out three times, once
for double, once for float and once for fp16. The FloatFormat class
already takes care of the precision requirements, etc. so the same
function can be used for all three.
Components: Vulkan
Affects: dEQP-VK.glsl.builtin.precision*
Change-Id: I4c29eac8f8f71ddf20c2f7e12afc314eba71442d
Jussi Venho [Thu, 9 Jan 2020 11:02:38 +0000 (13:02 +0200)]
Add tests for scissor constraint
Test that scissor is correctly clamped to the framebuffer size.
New tests:
dEQP-VK.draw.scissor.static_scissor_framebuffer_border_in
dEQP-VK.draw.scissor.dynamic_scissor_framebuffer_border_in
dEQP-VK.draw.scissor.static_scissor_framebuffer_border_out
dEQP-VK.draw.scissor.dynamic_scissor_framebuffer_border_out
dEQP-VK.draw.scissor.static_scissor_oversized
dEQP-VK.draw.scissor.dynamic_scissor_oversized
Components: Vulkan
VK-GL-CTS issue: 2095
Change-Id: I7e15e4db12380c84cd7d7297de62bca0a7551f2e
Alexander Galazin [Wed, 25 Mar 2020 17:48:41 +0000 (18:48 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/master
Change-Id: I9ffc85a4101eba5770a31adde44c406686b76bb2
Alexander Galazin [Wed, 25 Mar 2020 17:48:39 +0000 (18:48 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Change-Id: Ib397408e9bba043a187708d5d439507df3da6d14
Alexander Galazin [Wed, 25 Mar 2020 17:48:35 +0000 (18:48 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.0 into vk-gl-cts/vulkan-cts-1.2.1
Change-Id: If3617a4a3902a2343a8efee197e8bcd895c60f49
Alexander Galazin [Wed, 25 Mar 2020 11:19:50 +0000 (12:19 +0100)]
Merge vk-gl-cts/vulkan-cts-1.1.5 into vk-gl-cts/vulkan-cts-1.2.0
Change-Id: Iff8de9b31b571ac8606d6b6530bf19b21e3c63ac
Ari Suonpaa [Tue, 3 Mar 2020 13:03:58 +0000 (15:03 +0200)]
Added a second batch of coverage tests found by GraphicsFuzz
New tests:
dEQP-VK.graphicsfuzz.cov-basic-block-discard-in-function
dEQP-VK.graphicsfuzz.cov-const-folding-clamp-inside-while
dEQP-VK.graphicsfuzz.cov-const-folding-clamp-vs-original
dEQP-VK.graphicsfuzz.cov-const-folding-min-as-loop-range
dEQP-VK.graphicsfuzz.cov-constant-folding-atan-over-tanh
dEQP-VK.graphicsfuzz.cov-dead-branch-func-return-arg
dEQP-VK.graphicsfuzz.cov-fold-and-in-for-loop-range
dEQP-VK.graphicsfuzz.cov-folding-clamp-cmp-const-first
dEQP-VK.graphicsfuzz.cov-folding-rules-merge-div-mul
dEQP-VK.graphicsfuzz.cov-folding-rules-merge-divs
dEQP-VK.graphicsfuzz.cov-folding-rules-merge-mul-div
dEQP-VK.graphicsfuzz.cov-folding-rules-negate-div
dEQP-VK.graphicsfuzz.cov-inline-pass-return-in-loop
dEQP-VK.graphicsfuzz.cov-machinevaluetype-one-iter-loop
dEQP-VK.graphicsfuzz.cov-vector-log2-cosh
Components: Vulkan
Change-Id: Ifcb87053f5ff52ee5b0f7460f289e3e144e31a1a
Alexander Galazin [Wed, 25 Mar 2020 10:09:47 +0000 (11:09 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Change-Id: I4e83df12355f93f835da9812a28665f434459a5d
Alexander Galazin [Wed, 25 Mar 2020 09:06:35 +0000 (10:06 +0100)]
Merge vk-gl-cts/vulkan-cts-1.1.6 into vk-gl-cts/vulkan-cts-1.2.1
Change-Id: I561526a8e0cc985c8183688ee4af633a6e91fa8b
Alexander Galazin [Wed, 25 Mar 2020 07:46:07 +0000 (08:46 +0100)]
Merge vk-gl-cts/vulkan-cts-1.1.5 into vk-gl-cts/vulkan-cts-1.1.6
Change-Id: I36c436cd72ec705b74e162b7bd11aff4a684f123
Piers Daniell [Mon, 23 Mar 2020 22:43:24 +0000 (16:43 -0600)]
Fix expected errors for some DSA functions
The OpenGL spec was fixed recently to correct some errors
for some DSA functions in
https://github.com/KhronosGroup/OpenGL-Registry/pull/300
This CL updates the CTS to match.
Affects:
KHR-GL46.direct_state_access.textures_buffer_errors
KHR-GL46.direct_state_access.textures_buffer_range_errors
KHR-GL46.direct_state_access.textures_parameter_setup_errors
Components: OpenGL
VK-GL-CTS issue: 2275
Change-Id: I783c4ca1924cbf6aa3af82d7ac5f49db4a94978b
Alexander Galazin [Mon, 23 Mar 2020 11:35:35 +0000 (12:35 +0100)]
Merge vk-gl-cts/github-master into vk-gl-cts/master
Change-Id: I6aa744934228c4dd877a41a50e26247baede5053
Alexander Galazin [Mon, 23 Mar 2020 11:34:36 +0000 (12:34 +0100)]
Merge pull request #199 from aeubanks/cast
Cast pointer to deUintptr instead of long
Alexander Galazin [Mon, 23 Mar 2020 09:45:20 +0000 (10:45 +0100)]
Merge pull request #197 from baryluk/patch-1
Fix a typo for Linux run of deqp-vk
Matthew Netsch [Fri, 20 Mar 2020 15:16:23 +0000 (11:16 -0400)]
Fixes 16bit storage check in spirv_assembly tests
SPIRV shaders were still using 16bit storage extension
when API disabled it
Components: Vulkan
VK-GL-CTS Issue: 2272
Affects:
dEQP-VK.spirv_assembly.instruction.graphics.*convert*
Change-Id: I0135b7b6c4e84cbfc7afb050e5ecca4d5c4e82a2
Graeme Leese [Fri, 20 Mar 2020 13:30:31 +0000 (13:30 +0000)]
More vertex-invocation fixes for synchronisation tests
The fix for multiple vertex-shader instances was missed when the
timeline semaphore version of these tests was added. This is the fix
from https://gerrit.khronos.org/c/4451 applied to these new tests.
Components: Vulkan
VK-GL-CTS issue: 2253, 1958
Affects: dEQP-VK.synchronization.op.*.timeline_semaphore.write_indirect_buffer_draw*
Change-Id: I6013ef88a0acd362948c179416928c1d3fc064dd
Boris Zanin [Thu, 19 Mar 2020 13:55:22 +0000 (14:55 +0100)]
Integrate vulkan_core.h and vulkan_beta.h into master
Integrates changes from https://github.com/KhronosGroup/Vulkan-Headers/
commit
fb7f9c9bcd1d1544ea203a1f3d4253d0e90c5a90.
Components: Framework, Vulkan
VK-GL-CTS issue: 2270
Change-Id: I99990212504a64445aff5ef1023af4d1f66e4329
Alexander Galazin [Thu, 19 Mar 2020 10:20:22 +0000 (11:20 +0100)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/master
Change-Id: I7e5f20b43320020302f9735eeda726dcabcb8b3b
Alexander Galazin [Thu, 19 Mar 2020 08:54:16 +0000 (09:54 +0100)]
Merge vk-gl-cts/github-master into vk-gl-cts/master
Change-Id: I865b9f8d9808556dfab94bdbcac5c2f8287a6e9b
Ricardo Garcia [Wed, 4 Mar 2020 11:47:47 +0000 (12:47 +0100)]
Test nearest sampling edge cases for OpenGL(ES)
Add tests to sample textures close to texel edges in GL_NEAREST mode, in
order to verify texel coordinates are properly truncated.
New tests:
KHR-GL*.nearest_edge.*
Components: OpenGL
VK-GL-CTS issue: 2240
Change-Id: If9b32e425c68eb912dda64a7c559a5f5bcdff760