Mike Blumenkrantz [Wed, 2 Sep 2020 16:54:30 +0000 (12:54 -0400)]
zink: rework tcs injection to be more compatible with new push const struct
we can simplify the push constant loader to directly take the struct member
index here and then pass that directly to simplify things for future use
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8971>
Mike Blumenkrantz [Wed, 19 Aug 2020 20:42:04 +0000 (16:42 -0400)]
zink: create a struct for tracking push constant layout
it'll be helpful to update this as we add more values here so we can
avoid having to update all the users
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8971>
Mike Blumenkrantz [Wed, 19 Aug 2020 18:50:47 +0000 (14:50 -0400)]
zink: add handling for ARB_shader_draw_parameters variables in ntv
* gl_DrawID
* gl_BaseVertex
* gl_BaseInstance (was already semi-handled)
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8971>
Mike Blumenkrantz [Mon, 15 Feb 2021 20:22:46 +0000 (15:22 -0500)]
zink: handle 1bit undef values in ntv
spirv requires that 1bit values be bool types, not uints
Fixes: 93af00502eb ("zink: use uvec for undefs")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9059>
Mike Blumenkrantz [Fri, 12 Feb 2021 17:27:47 +0000 (12:27 -0500)]
zink: fix slot mapping for legacy gl io with tess stages
e.g., gl_BackColor is a thing
Fixes: aec03553e1b ("zink: fix tess shader i/o variables")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9019>
Mike Blumenkrantz [Thu, 20 Aug 2020 19:11:57 +0000 (15:11 -0400)]
zink: add support for pipeline statistics queries
so easy!
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9010>
Mike Blumenkrantz [Thu, 20 Aug 2020 19:10:55 +0000 (15:10 -0400)]
zink: hook up cs invocation queries to the compute batch
compute batches are separate, so we have to run these queries on the
appropriate batch to see the expected results
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9010>
Mike Blumenkrantz [Mon, 15 Feb 2021 19:09:51 +0000 (14:09 -0500)]
zink: unset generated TCS if its parent TESS is unset
ensure this doesn't get pulled in during the next program update
Fixes: 334759d8509 ("zink: implement passthrough tcs shader injection")
Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9057>
Daniel Schürmann [Mon, 15 Feb 2021 10:31:13 +0000 (11:31 +0100)]
aco: fix assertion in insert_exec_mask pass
Fixes: a56ddca4e80a6ef7bb0c44edb4e5b6169510aaca ('aco: make all exec accesses non-temporaries ')
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9047>
Rhys Perry [Mon, 15 Feb 2021 11:24:22 +0000 (11:24 +0000)]
aco: fix transition_to_{WQM,Exact} if exec.back() is not in exec
This can happen at merge blocks.
fossil-db (GFX10.3):
Totals from 25229 (17.25% of 146267) affected shaders:
CodeSize:
58575920 ->
58571376 (-0.01%); split: -0.01%, +0.00%
Instrs:
10979245 ->
10978109 (-0.01%); split: -0.01%, +0.00%
SClause: 591817 -> 591816 (-0.00%)
Copies: 604987 -> 603851 (-0.19%); split: -0.19%, +0.00%
Cycles:
96088796 ->
96084252 (-0.00%); split: -0.00%, +0.00%
VMEM:
10470372 ->
10470368 (-0.00%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: a56ddca4e80 ("aco: make all exec accesses non-temporaries")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4299
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9047>
Marek Olšák [Wed, 3 Feb 2021 19:41:56 +0000 (14:41 -0500)]
mesa: add debug code to catch missing _mesa_update_valid_to_render_state calls
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Tue, 26 Jan 2021 06:34:45 +0000 (01:34 -0500)]
mesa: inline draw validate functions
This just moves the functions to draw.c.
Our CPU overhead is so low now that this increases performance by a few %.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Tue, 26 Jan 2021 06:22:30 +0000 (01:22 -0500)]
mesa: inline _mesa_set_draw_vao and set_varying_vp_inputs for draw calls
This just moves the functions to draw.c. It's inlined because the function
name disappears in the profiler. It improves performance.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 04:48:06 +0000 (23:48 -0500)]
mesa: gather errors and call _mesa_error only once in validate_Draw
This mainly skips all the jumping around various _mesa_error calls that
are never taken. There is a tiny measurable improvement in CPU overhead.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 22:07:29 +0000 (17:07 -0500)]
mesa: precompute draw time determination of enabled vertex arrays
Another draw time optimization that precomputes the value only when
_VPMode is changed.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Tue, 26 Jan 2021 00:02:39 +0000 (19:02 -0500)]
mesa: precompute _mesa_get_vao_vp_inputs
It's called for every draw, so this is important.
All inputs of _mesa_get_vao_vp_inputs are changed when
update_attribute_map_mode is called, so we can just compute
the value there.
The assertion ensures correct behavior in debug builds.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 22:15:43 +0000 (17:15 -0500)]
mesa: set _DrawVAOEnabledAttribs only when it changes
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 21:53:34 +0000 (16:53 -0500)]
mesa: move gl_context::varying_vp_inputs into ctx->VertexProgram._VaryingInputs
This is where it belongs.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 21:47:38 +0000 (16:47 -0500)]
mesa: optimize set_varying_vp_inputs by precomputing the conditions
set_varying_vp_inputs is called every draw call, which checks
_Maintain*Program. Let's move that checking out of there.
This adds a new flag that determines whether set_varying_vp_inputs
should do anything.
All code that changes _Maintain*Program must now reinitialize the new
flag. This is done by new function _mesa_reset_vertex_processing_mode.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 18:48:51 +0000 (13:48 -0500)]
mesa: validate numInstances in common functions to unify code
Just a cleanup.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 18:27:01 +0000 (13:27 -0500)]
mesa: move disallowed TFB in DrawElements on GLES from draws to state changes
glDrawElements is disallowed by GLES when transform feedback is active
and GS is not supported.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 18:25:17 +0000 (13:25 -0500)]
mesa: add a separate valid primitive mask just for glDrawElements
No change in behavior.
This will be used for draw validation required by glDrawElements but not
glDrawArrays.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 18:08:20 +0000 (13:08 -0500)]
mesa: don't skip draws with count == 0 or numInstances == 0
These are checked by drivers (all gallium drivers and
_mesa_draw_gallium_fallback), so they are redundant here.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 18:03:52 +0000 (13:03 -0500)]
mesa: skip MultiDrawArrays with primcount == 0
This is the only zero parameter that gallium can't handle.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 16:55:19 +0000 (11:55 -0500)]
mesa: remove an optional GL error about mapped buffers during execution
Not having this here, even if the branch is not taken, increases
CPU performance by 2% on radeonsi. If some drivers need this, the spec
does allow GL termination, meaning abort(), which is a more effective
alternative given that this never happens.
You may ask, do we really pay a 2% performance hit for every conditional
not taken? For some of them, we do.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 16:14:09 +0000 (11:14 -0500)]
mesa: call _mesa_update_state() before validation
It's called in both the no_error path and the draw validation path, so we
might as well call it before the no_error conditional.
This decreases CPU overhead a lot, which I'm unable to explain. It seems
to be random gcc behavior, which I've seen quite a lot now.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 16:22:24 +0000 (11:22 -0500)]
mesa: remove optional draw validation code to increase performance
Some drivers do similar validation in their draw calls.
If drivers need some of this, we can do it in the drivers or even in
_mesa_draw_gallium_fallback for classic drivers.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Mon, 25 Jan 2021 01:14:28 +0000 (20:14 -0500)]
mesa: remove VERBOSE_DRAW
Let's declutter the code.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Tue, 26 Jan 2021 04:55:55 +0000 (23:55 -0500)]
mesa: optimize the dual source blend error checking using a bitmask
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sun, 24 Jan 2021 23:09:19 +0000 (18:09 -0500)]
mesa: inline _mesa_valid_to_render now that it doesn't do validation
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sun, 24 Jan 2021 21:48:13 +0000 (16:48 -0500)]
mesa: move blending validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sun, 31 Jan 2021 00:18:06 +0000 (19:18 -0500)]
mesa: move GL_FILL_RECTANGLE validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sun, 31 Jan 2021 00:16:06 +0000 (19:16 -0500)]
mesa: move ARB program and integer FBO validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sun, 31 Jan 2021 00:09:37 +0000 (19:09 -0500)]
mesa: move FBO completeness checking from draws to state changes
_mesa_update_framebuffer_visual already calls _mesa_update_valid_to_render-
_state, so we just need to call it where FBOs are marked incomplete.
This is a step towards removing _mesa_valid_to_render.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sun, 31 Jan 2021 00:01:36 +0000 (19:01 -0500)]
mesa: move some uniform debug code from draws to state changes
This is a step towards removing _mesa_valid_to_render.
I don't know what this code does. This commit probably breaks it, but it
doesn't seem important. We could remove the code.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sat, 30 Jan 2021 23:59:10 +0000 (18:59 -0500)]
mesa: move sampler uniform validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sat, 30 Jan 2021 23:59:10 +0000 (18:59 -0500)]
mesa: move shader pipeline validation from draws to state changes
This is a step towards removing _mesa_valid_to_render.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sun, 31 Jan 2021 04:22:10 +0000 (23:22 -0500)]
mesa: don't report 1 for GL_VALIDATE_STATUS if user didn't validate pipeline
dEQP expects GL_VALIDATE_STATUS to be set to 0 if the user didn't call
glValidateProgramPipeline even if the pipeline is valid, but we will
validate pipeline objects in state changes, not draw calls.
This will fix a failure in this test caused by the next commit:
dEQP-GLES31.functional.state_query.program_pipeline.validate_status_get_program_pipelineiv
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sat, 30 Jan 2021 23:56:38 +0000 (18:56 -0500)]
mesa: add skeleton code for DrawPixels/CopyPixels/Bitmap precomputed validation
This is for precomputing draw time validation in state changes.
The next commit will use this.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sun, 24 Jan 2021 20:13:04 +0000 (15:13 -0500)]
mesa: inline check_valid_to_render
because it has only one use.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sat, 16 Jan 2021 16:30:44 +0000 (11:30 -0500)]
mesa: fold most of check_valid_to_render into _mesa_update_valid_to_render_state
Set the mask (ValidPrimMask) to 0 if draw calls should generate
GL_INVALID_OPERATION. The mask is updated when states are changed.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sun, 24 Jan 2021 19:55:10 +0000 (14:55 -0500)]
mesa: move check_valid_to_render call into _mesa_valid_prim_mode
It's going to be mostly eliminated by ValidPrimMask, so let's put them
together.
This also enables check_valid_to_render for glBegin, which seems to have
been omitted accidentally.
_mesa_valid_to_render is now always called by _mesa_valid_prim_mode.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sat, 16 Jan 2021 14:36:45 +0000 (09:36 -0500)]
mesa: precompute draw time prim validation during state changes
This moves the body of _mesa_valid_prim_mode into new function
_mesa_update_valid_to_render_state, which is called when the affected
states are changed and sets new variable gl_context::ValidPrimMask,
which determines errors reported by draw calls.
_mesa_valid_prim_mode only has to check ValidPrimMask and choose
between GL_INVALID_ENUM and GL_INVALID_OPERATION depending on whether
the primitive would be allowed by the GL version and extensions
(GL_INVALID_OPERATION) or not (GL_INVALID_ENUM).
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sat, 16 Jan 2021 12:58:17 +0000 (07:58 -0500)]
mesa: precompute all valid primitive types at context creation
New variable gl_context::MaxValidPrimMask is set at context creation
and determines the valid primitive types for that context.
The Max prefix indicates that the mask doesn't mask out primitives
disallowed by current states and shaders.
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Marek Olšák [Sat, 16 Jan 2021 12:16:08 +0000 (07:16 -0500)]
mesa: optimize draw index type checking
Reviewed-by: Zoltán Böszörményi <zboszor@gmail.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8798>
Eric Anholt [Mon, 15 Feb 2021 18:36:49 +0000 (10:36 -0800)]
freedreno: Add missing dep on freedreno tracepoints.
We were only get guaranteed that libfreedreno (and thus the tracepoints
generation) was ready when we linked, not when we compiled the gmemtool.c
that also used it.
Fixes: a02dcb970fff ("freedreno: Add GPU tracepoints")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9056>
Lionel Landwerlin [Mon, 15 Feb 2021 16:25:16 +0000 (18:25 +0200)]
vulkan: document flags choice for vkGetDeviceQueue
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9053>
Juan A. Suarez Romero [Fri, 12 Feb 2021 12:29:19 +0000 (13:29 +0100)]
ci/v3d: Add V3D and V3DV testing
Add OpenGL and Vulkan testing for V3D and V3DV respectively.
Add also a couple of manual piglit jobs for V3D.
v2:
- Replace custom mustpass with running fraction of tests (Eric)
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8745>
Juan A. Suarez Romero [Tue, 26 Jan 2021 18:13:21 +0000 (19:13 +0100)]
ci: add option to overwrite CPU arch
When loading Vulkan ICD file, it uses the CPU machine identifier to
load the correct one, in case multiple versions are installed.
This is fine if the machine where Mesa has been built and the machine
where the test is run are exactly the same. But this is not always the
case. As example, for armhf architecture, the machine where Mesa is
built is identified as `arm7hlf`, but the Raspberry Pi 4 is identified
as `armv7l`, so it will fail to load the ICD file, though both are
totally compatible.
This allow to define the architecture instead.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8745>
Rhys Perry [Thu, 28 Jan 2021 13:07:11 +0000 (13:07 +0000)]
aco: add DeviceInfo
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
Rhys Perry [Fri, 11 Dec 2020 17:33:03 +0000 (17:33 +0000)]
aco: consider that GFX10.3 allocates LDS in 1024 byte blocks
fossil-db (GFX10.3):
Totals from 3 (0.00% of 139391) affected shaders:
VMEM: 513 -> 511 (-0.39%)
SMEM: 94 -> 92 (-2.13%)
VClause: 31 -> 30 (-3.23%)
fossil-db (GFX10.3, wave32):
Totals from 4 (0.00% of 139391) affected shaders:
VClause: 82 -> 81 (-1.22%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
Rhys Perry [Mon, 1 Feb 2021 15:14:01 +0000 (15:14 +0000)]
radv,aco: add radv_nir_compiler_options::wgp_mode
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
Rhys Perry [Thu, 28 Jan 2021 11:07:26 +0000 (11:07 +0000)]
aco: add Program::wgp_mode
Instead of assuming WGP mode on GFX10+ in different places, add a member
to Program that can be used instead.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
Rhys Perry [Thu, 28 Jan 2021 11:04:02 +0000 (11:04 +0000)]
aco: fix waves calculation for wave32
fossil-db (GFX10.3, wave32):
Totals from 176 (0.13% of 139391) affected shaders:
SGPRs: 16648 -> 16640 (-0.05%)
VGPRs: 18920 -> 19076 (+0.82%); split: -0.30%, +1.12%
CodeSize:
2354172 ->
2354288 (+0.00%); split: -0.01%, +0.01%
MaxWaves: 1618 -> 1627 (+0.56%); split: +0.68%, -0.12%
Instrs: 435756 -> 435761 (+0.00%); split: -0.02%, +0.02%
Cycles:
8858360 ->
8869960 (+0.13%); split: -0.01%, +0.14%
VMEM: 55899 -> 57220 (+2.36%); split: +2.53%, -0.17%
SMEM: 10323 -> 10374 (+0.49%); split: +0.73%, -0.23%
VClause: 8307 -> 8290 (-0.20%); split: -0.24%, +0.04%
SClause: 16573 -> 16577 (+0.02%); split: -0.01%, +0.03%
Copies: 24641 -> 24652 (+0.04%); split: -0.24%, +0.28%
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
Rhys Perry [Thu, 28 Jan 2021 13:31:33 +0000 (13:31 +0000)]
radv: round up max_lds_per_simd / lds_per_wave
If each SIMD has to get an different number of waves, report the maximum.
One example of a situation is when a single-wave workgroup uses more than
max_lds_per_simd. This change causes radv_get_max_waves() to report a
single wave per SIMD instead of none.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
Rhys Perry [Thu, 28 Jan 2021 12:03:03 +0000 (12:03 +0000)]
radv: use lds_{encode,alloc}_granularity
This fixes a issue in radv_get_max_waves() where it aligned the LDS
allocation to 512 bytes instead of 1024 on GFX10.3.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
Rhys Perry [Thu, 28 Jan 2021 11:59:21 +0000 (11:59 +0000)]
ac: split lds_granularity into encode and allocation granularities
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
Rhys Perry [Thu, 28 Jan 2021 11:42:35 +0000 (11:42 +0000)]
radv: switch MaxWaves statistic to wave32 waves
Always return the wave32 waves instead of wave64 waves because the wave32
wave count is more precise in the case of wave32.
This also fixes usage of lds_per_wave in wave32.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
Rhys Perry [Thu, 28 Jan 2021 11:44:43 +0000 (11:44 +0000)]
radv: fix max_lds_per_simd on GFX10
num_simd_per_compute_unit was the number of SIMDs per compute unit, but
lds_size_per_workgroup was the bytes of LDS per WGP.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8761>
Juan A. Suarez Romero [Thu, 11 Feb 2021 15:57:50 +0000 (16:57 +0100)]
ci: Bump deqp to current vulkan-cts-1.2.5.1
This new version contains several fixes.
v2:
- Bump lava kernel+rootfs tag (Eric)
v3:
- Drop {x86,arm}_test-base tag bumps (Michel)
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8990>
Marcin Ślusarz [Fri, 12 Feb 2021 11:44:03 +0000 (12:44 +0100)]
intel/dump_gpu: mark bo as unmapped if its address changes
Fixes crash in ppgtt_lookup when the same bo is used twice
with different offsets.
It's possible to hit this with i965 and always_flush_batch=true.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9008>
Marcin Ślusarz [Wed, 10 Feb 2021 14:06:59 +0000 (15:06 +0100)]
intel/tools/aub: remove superfluous new line from error messages
This function is used as a callback and the other instance
of this callback doesn't add its own new line.
Messages printed by this function already end with a new line.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8988>
Marcin Ślusarz [Wed, 10 Feb 2021 14:05:31 +0000 (15:05 +0100)]
intel/tools/aub: handle truncated input file
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8988>
Marcin Ślusarz [Wed, 10 Feb 2021 11:22:11 +0000 (12:22 +0100)]
intel/tools/aub: print better error message when mmap fails
Aubinator creates lots of 4k mappings, so for large traces it's
possible to hit system limit on the number of mappings created
by a single process.
Ideally, aubinator should merge those mappings, but that's tricky
and I'm not sure it's worth spending time on.
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8988>
Boris Brezillon [Wed, 10 Feb 2021 07:47:39 +0000 (08:47 +0100)]
panfrost: Move the blend logic out of the gallium driver
Most of it is API-independent, so let's move it out of the gallium
driver so it can be shared with the Vulkan driver.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Boris Brezillon [Tue, 9 Feb 2021 17:06:59 +0000 (18:06 +0100)]
panfrost: Move the blend lowering code out of the gallium driver
Will be used by the pan_blend library.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Boris Brezillon [Tue, 9 Feb 2021 17:46:09 +0000 (18:46 +0100)]
panfrost: Rename pan_blend.h into pan_blend_cso.h
We are about to add a pan_blend.h in src/panfrost/lib. Rename the
existing pan_blend.h so we can include both.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Boris Brezillon [Sat, 13 Feb 2021 08:01:15 +0000 (09:01 +0100)]
panfrost: Use the pan_shader_prepare_rsd() helper
This implies late preparation of the fragment shader RSD, but given the
simplicity of pan_shader_prepare_rsd() (it's basically a 1:1 translation
between shader info and the RSD fields), it's unlikely to make a
difference. If we really want to optimize the time spent preparing the
RSD, we should consider caching a packed version at the batch level and
re-using it when nothing changed.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Boris Brezillon [Sat, 13 Feb 2021 07:41:47 +0000 (08:41 +0100)]
panfrost: Provide a helper to prepare the shader related parts of an RSD
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Boris Brezillon [Sat, 13 Feb 2021 07:24:03 +0000 (08:24 +0100)]
panfrost: Move the shader compilation logic out of the gallium driver
While at it, rework the code to avoid copies between intermediate
structures: the pan_shader_info is passed to the compiler context so
the compiler can fill shader information directly.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Boris Brezillon [Fri, 12 Feb 2021 17:11:06 +0000 (18:11 +0100)]
panfrost: Keep the compiler inputs in the context
So we don't have to copy data around.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Boris Brezillon [Fri, 12 Feb 2021 16:49:23 +0000 (17:49 +0100)]
panfrost: Move sysval_to_id out of panfrost_sysvals
So we can re-use the panfrost_sysvals definition outside of the
compiler without dragging the sysval_to_id hash table.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Boris Brezillon [Fri, 12 Feb 2021 15:59:59 +0000 (16:59 +0100)]
panfrost: Prefix shader related helpers with pan_shader_
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Boris Brezillon [Fri, 12 Feb 2021 15:54:17 +0000 (16:54 +0100)]
panfrost: Hide backend compiler internals
Move panfrost_compile_shader() and panfrost_get_shader_options() to
pan_shader.c and drop the {bifrost,midgard}_compile.h include so backend
compiler internals are not directly exposed to the gallium driver.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Boris Brezillon [Fri, 12 Feb 2021 15:51:07 +0000 (16:51 +0100)]
panfrost: Use panfrost_get_shader_options() in panfrost_build_blit_shader()
We should use Bifrost NIR options when compiling for Bifrost.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8963>
Marek Olšák [Tue, 27 Oct 2020 04:13:42 +0000 (00:13 -0400)]
amd: update addrlib
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8896>
Bas Nieuwenhuizen [Fri, 12 Feb 2021 14:08:32 +0000 (15:08 +0100)]
radv: Properly handle modifier import failure.
The layout code can fail now in the non-delayed case with modifiers.
Fixes: 7f7da82dbb7 ("radv: Add image layout with drm format modifiers.")
Reviewed-by: Simon Ser <contact@emersion.fr>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9012>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 21:22:16 +0000 (22:22 +0100)]
radv: Remove vk_format_has_stencil/depth helpers.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 21:19:55 +0000 (22:19 +0100)]
radv: Remove the format table.
Kill some code!
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 21:14:12 +0000 (22:14 +0100)]
radv: Start using util_format_description for everything.
Steps:
git reset --hard
sed -i 's/struct vk_format_description \*/struct util_format_description \*/g' *.{c,h}
sed -i 's/VK_FORMAT_COLORSPACE/UTIL_FORMAT_COLORSPACE/g' *.c
sed -i 's/= VK_FORMAT_COLORSPACE/= UTIL_FORMAT_COLORSPACE/g' *.h
sed -i 's/enum vk_format_colorspace /enum util_format_colorspace /g' *.h
sed -i 's/VK_FORMAT_TYPE/UTIL_FORMAT_TYPE/g' *.c
sed -i 's/VK_FORMAT_LAYOUT/UTIL_FORMAT_LAYOUT/g' *.c
sed -i 's/vk_format_channel_description/util_format_channel_description/g' *.c
sed -i 's/vk_format_description(/vk_format_description_legacy(/g' *.py
sed -i 's/const struct vk_format_description \*/static const struct vk_format_description \*/g' *.py
Then manually:
1) Rename the vk_format_colorspace definition back (only want the uses renamed)
2) Fix the desc->format == VK_FORMAT_... warnings
3) Add vk_format_description implementation (and remove warning pragmas)
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 21:44:40 +0000 (22:44 +0100)]
radv: Only support format with a PIPE_FORMAT.
Otherwise non-supported format will be mapped to PIPE_FORMAT_NONE and
as such get a non-NULL description.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 21:06:25 +0000 (22:06 +0100)]
radv: Stop using plane_count.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 20:59:40 +0000 (21:59 +0100)]
radv: Stop checking for MULTIPLANE layout.
It is not a single layout in the util code.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 18:15:58 +0000 (19:15 +0100)]
radv: Do not use generated table for plane formats.
I want to remove the table and this is a fairly small amount of code.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 18:14:15 +0000 (19:14 +0100)]
radv: Do no use vk_format for getting divisors.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 17:49:41 +0000 (18:49 +0100)]
radv: Remove VK_SWIZZLE_*.
Values are the same as PIPE_SWIZZLE_*.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 17:49:14 +0000 (18:49 +0100)]
radv: Use u_format helpers when possible.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 17:34:54 +0000 (18:34 +0100)]
radv: Add plane width/height helpers.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Bas Nieuwenhuizen [Sat, 30 Jan 2021 20:35:59 +0000 (21:35 +0100)]
radv: Determine swizzles correctly.
Previously we were calculating the inverse swizzle instead and doing something
horrible to get 0/1 right, and then "fixing" our table.
Let's do it right an align with the mesa-wide table.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8797>
Hoe Hao Cheng [Sat, 13 Feb 2021 18:29:34 +0000 (02:29 +0800)]
zink: fix detection of KHR_maintenance1/2
Since some extensions never got their dedicated feature structs, not all
extensions promoted to core Vulkan have the relevant feature bits in
`VkPhysicalDeviceVulkanXYFeatures`. Those extensions are supported by
the device when the device version is high enough.
For those extensions, set the screen flags directly if the device
version is sufficient, otherwise check for the extension as usual.
Fixes: efe6f00e ("zink/codegen: do not enable extensions that are now core")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9030>
Erico Nunes [Wed, 10 Feb 2021 22:23:30 +0000 (23:23 +0100)]
lima: implement GL_EXT_texture_swizzle
This is a desktop OpenGL 2.1 extension that seems to be required by
glamor to support glyph rendering acceleration with R8 textures.
Implementation borrowed from vc4.
Signed-off-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8969>
Vinson Lee [Fri, 12 Feb 2021 04:07:00 +0000 (20:07 -0800)]
r600/sfn: Initialize FragmentShaderFromNir member m_pos_input.
Fix defect reported by Coverity Scan.
Uninitialized pointer field (UNINIT_CTOR)
uninit_member: Non-static class member m_pos_input is not
initialized in this constructor nor in any functions that it
calls.
Fixes: 374bc76706e ("r600/sfn: Add the position input as varying")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9004>
Marek Olšák [Tue, 20 Oct 2020 00:21:58 +0000 (20:21 -0400)]
radeonsi: add debug options nodisplaytiling and nodisplaydcc
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8892>
Marek Olšák [Tue, 26 Jan 2021 22:43:32 +0000 (17:43 -0500)]
radeonsi: skip s_sendmsg(gs_alloc_req) for NGG passthrough on new chips
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8892>
Marek Olšák [Tue, 26 Jan 2021 22:34:37 +0000 (17:34 -0500)]
amd: sort chip enums based on hw revision
A future commit will depend on this.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8892>
Marek Olšák [Thu, 4 Feb 2021 06:55:34 +0000 (01:55 -0500)]
ac/gpu_info: conceal L2 cache sizes
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8892>
Marek Olšák [Thu, 4 Feb 2021 06:18:12 +0000 (01:18 -0500)]
ac/gpu_info: inline get_l2_cache_size and set cache sizes farther down
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8892>
Marek Olšák [Thu, 4 Feb 2021 06:17:19 +0000 (01:17 -0500)]
ac/gpu_info: remove redundant radeon_info::num_sdp_interfaces
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8892>
Marek Olšák [Thu, 4 Feb 2021 06:11:38 +0000 (01:11 -0500)]
ac/gpu_info: add radeon_info::num_tcc_blocks
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8892>
Marek Olšák [Thu, 4 Feb 2021 05:50:32 +0000 (00:50 -0500)]
ac/gpu_info: rename num_tcc_blocks -> max_tcc_blocks
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8892>