Alexander Galazin [Fri, 10 Nov 2017 10:24:23 +0000 (11:24 +0100)]
Merge vk-gl-cts/vulkan-cts-1.1.0 into vk-gl-cts/vulkan-cts-next-dev
Change-Id: I1bbc8d5eb3090cfecf6afd5e2ae090b35009649a
Alexander Galazin [Fri, 10 Nov 2017 10:24:18 +0000 (11:24 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/vulkan-cts-1.1.0
Change-Id: I38a420841bb08c1d2d993eee39c16046c7680c3f
Arkadiusz Sarwa [Thu, 19 Oct 2017 11:20:24 +0000 (13:20 +0200)]
get_physical_device_properties2: add information print
Affects:
dEQP-VK.api.info.get_physical_device_properties2*
Components: Vulkan
VK-GL-CTS issue:: 777
Change-Id: Ib7462d63de521574f7fab018d7aed2d449a58dd3
Ari Suonpaa [Sat, 21 Oct 2017 12:14:58 +0000 (15:14 +0300)]
Added test for color attachments with different sizes.
Previous tests where color attachments were larger than frame buffer
dimensions was extended to test multiple attachments each having
different size.
Affects:
dEQP-VK.pipeline.framebuffer_attachment.diff_attachments*
Components: Vulkan
VK-GL-CTS issue: 72
Change-Id: I488db6afa5f327c4f096a6491d53cc191b2da448
Jorg Wagner [Mon, 6 Nov 2017 13:56:49 +0000 (14:56 +0100)]
Do not use depthClampEnable unconditionally.
Depth clamping is not needed by this test, so
do not rely on the optional feature when creating
the pipeline object.
Affects:
dEQP-VK.api.smoke.*
Components: Vulkan
VK-GL-CTS issue: 817
Change-Id: I6794f7f5d17d7610ff43dcb4080a6a30e12ed95b
Arkadiusz Sarwa [Fri, 13 Oct 2017 11:01:54 +0000 (13:01 +0200)]
Improve multiview coverage
Components: Vulkan
VK-GL-CTS issue: 769
Affects:
dEQP-VK.multiview.secondary_cmd_buffer*
dEQP-VK.multiview.input_attachments*
New tests
dEQP-VK.multiview.input_attachments_geometry*
dEQP-VK.multiview.secondary_cmd_buffer_geometry*
Change-Id: If55d0991f0a19ce6774e96d3b8b0c6b0afc9cd70
Lionel Landwerlin [Thu, 5 Oct 2017 15:18:09 +0000 (16:18 +0100)]
Verify VkSamplerYcbcrConversionImageFormatPropertiesKHR is properly filled
We currently have no checks on this value.
VK-GL-CTS issue: 745
Affects: dEQP-VK.ycbcr.format.*
Components: Vulkan
Change-Id: Ifdad55f277380148d1939ba031a3c094b80c65fb
Ari Suonpaa [Fri, 13 Oct 2017 11:59:43 +0000 (14:59 +0300)]
Fixed double type declarations and invalid OpUConvert usage.
Fixed access chain indexing test by removing double declarations
of the same integer type. Also replaced OpUConvert instruction
with OpCopyObject when the conversion would result into the
same bit width as the original.
Affects: dEQP-VK.spirv_assembly.instruction.*.indexing.*
VK-GL-CTS issue: 702
Change-Id: I91a9de22976b109ae988391d5cb7e4388bda4adf
Vikram Kushwaha [Wed, 1 Nov 2017 23:02:57 +0000 (16:02 -0700)]
Fix image layout transitions for peer Image
When SFR/AFR copies are performed by peer device into
the primary device's render target, the image layout transitions are
also being performed by peer device.
This is only correct if GENERIC_SRC\GENERIC_DST feature flags
are supported.
VK-GL-CTS issue: 807
Change-Id: Ie3ffe6a68976ad644de12bd2c923cd0a34defe5f
Affects: dEQP-VK.device_group.*
Components: Vulkan
Marcin Rogucki [Tue, 17 Oct 2017 10:56:35 +0000 (12:56 +0200)]
Investigate failing texture function tests
Commit disables 14 tests from dEQP-VK.glsl.texture_functions.texturegrad.*
because of problems with driver
Components: Vulkan
VK-GL-CTS issue: 100
Affects: dEQP-VK.glsl.texture_functions.*
Change-Id: I467185b9351d1e1182bdbe0e2b16c6d0aa3dd7de
Maciej Jesionowski [Fri, 11 Aug 2017 12:06:37 +0000 (14:06 +0200)]
Add tests for VK_EXT_sample_locations
This extension allows an application to modify the locations of samples
within a pixel used in rasterization. Additionally, it allows
applications to specify different sample locations for each pixel in
a group of adjacent pixels, which can increase antialiasing quality
(particularly if a custom resolve shader is used that takes advantage
of these different locations).
New tests: dEQP-VK.pipeline.multisample.sample_locations_ext.*
Components: Vulkan
VK-GL-CTS issue: 726
Change-Id: I8eafcfb2f6a5caa5d4d4c3ed9f60881acf1c70e2
Graeme Leese [Thu, 2 Nov 2017 13:11:03 +0000 (13:11 +0000)]
Fix subgroup tests error message
Basic is a feature bit, not a shader stage, so use the correct string
getter.
Components: Vulkan
Affects: dEQP-VK.subgroups.basic.*
Change-Id: Ibb9b88cf1efcf4f6459b277cb4e4beaadeda01c9
Alexander Galazin [Tue, 24 Oct 2017 08:06:06 +0000 (10:06 +0200)]
Update glslang tag
Update glslang tag to vulkan-1.1-rc4
Affects: dEQP-VK.*
Change-Id: Idd20ba8a7c3d58124062da119af5186acc08a4d2
Chris Forbes [Mon, 23 Oct 2017 22:13:38 +0000 (15:13 -0700)]
KHR_swapchain: Trigger the fence off vkQueueSubmit
Another instance of
438ea0888e8ccae.
VK-GL-CTS issue: 756
Component: Vulkan
Affects:
dEQP-VK.wsi.*.swapchain.*
Change-Id: I87da6800e0c8402c2c50ca88eb3360b31c3a515d
Chris Forbes [Mon, 23 Oct 2017 22:09:56 +0000 (15:09 -0700)]
GOOGLE_display_timing: Trigger the fence off vkQueueSubmit
Another instance of
438ea0888e8ccae.
VK-GL-CTS issue: 756
Component: Vulkan
Affects:
dEQP-VK.wsi.*.display_timing.*
Change-Id: If94644402579ba1f46347d155313f6ef52d125a0
Alexander Galazin [Tue, 31 Oct 2017 14:19:35 +0000 (15:19 +0100)]
Merge vk-gl-cts/master into vk-gl-cts/vulkan-cts-next-dev
Change-Id: I8d717de0eb73b81307d5c7ee345928208b46f820
Alexander Galazin [Tue, 31 Oct 2017 14:19:33 +0000 (15:19 +0100)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: I92cf294d57f1ea0f22d8d65a0a246984612952ae
Alexander Galazin [Tue, 31 Oct 2017 14:19:33 +0000 (15:19 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/master
Change-Id: I6875bda7e1c94df9873486233180d1ce158f302a
Alexander Galazin [Tue, 31 Oct 2017 11:42:33 +0000 (12:42 +0100)]
Merge vk-gl-cts/master into vk-gl-cts/vulkan-cts-next-dev
Change-Id: I3b667412ed69688048e92d7855ddf85b58364311
Alexander Galazin [Tue, 31 Oct 2017 11:42:32 +0000 (12:42 +0100)]
Merge vk-gl-cts/vulkan-cts-1.1.0 into vk-gl-cts/vulkan-cts-next-dev
Change-Id: Ie5dcdae589b1c1e81019e25914e315c7c0f39eb9
Alexander Galazin [Tue, 31 Oct 2017 11:42:31 +0000 (12:42 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: I74b2938bb1e09131e2e3e2c22515e18ed3970138
Alexander Galazin [Tue, 31 Oct 2017 11:42:28 +0000 (12:42 +0100)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/vulkan-cts-1.1.0
Change-Id: If71ec6d93e19e3dd2744f9c1375ec08553dec392
Maciej Jesionowski [Mon, 23 Oct 2017 10:14:36 +0000 (12:14 +0200)]
Add missing barrier to texel_view_compatible tests
There was no GPU to Host barrier. GPU writes are not automatically
visible to the Host.
Affected tests: dEQP-VK.image.texel_view_compatible.compute.*
VK-GL-CTS issue: 786
Components: Vulkan
Change-Id: I47797add1c5e48dfa1a7c7be8897e822091c2044
Jason Ekstrand [Thu, 19 Oct 2017 16:07:52 +0000 (09:07 -0700)]
VK_KHR_variable_pointers: Don't use OpPtrAccessChain on a bare SSBO
You can't use OpPtrAccessChain on the direct result of an OpVariable
because it's not the element of any array. Instead, we need to do our
OpPtrAccessChain on a pointer to an actual array element and that
pointer needs to be properly decorated with a stride.
Component: Vulkan
VK-GL-CTS issue: https://gitlab.khronos.org/Tracker/vk-gl-cts/issues/686
Affects:
dEQP-VK.spirv_assembly.instruction.graphics.variable_pointers.multi_buffer_*
Change-Id: I9c45fb1320099e404672ee169a6a8e5c41eb13f7
Jason Ekstrand [Thu, 19 Oct 2017 15:43:36 +0000 (08:43 -0700)]
VK_KHR_variable_pointers: Delete an unused and invalid variable
The %float_var variable was not being used in any way by the test. It
was also invalid because it had the StorageBuffer storage class (so it's
in external memory) but also had a constant initializer. The real
variable being tested in these tests is %f32_ptr_var which has the
Function storage class so a constant initializer is fine.
Component: Vulkan
VK-GL-CTS issue: https://gitlab.khronos.org/Tracker/vk-gl-cts/issues/686
Affects:
dEQP-VK.spirv_assembly.instruction.graphics.variable_pointers.nullptr_graphics.opvariable_initialized_null_*
dEQP-VK.spirv_assembly.instruction.graphics.variable_pointers.nullptr_graphics.opselect_null_or_valid_ptr_*
Change-Id: I9e2f118b1c774a84c0b6900ef0db081cb5256c2f
Iago Toral Quiroga [Mon, 2 Oct 2017 11:10:20 +0000 (13:10 +0200)]
Fix attribute mapping in enhanced layouts tests for input arrays
Some tests in KHR-GL45.enhanced_layouts.varying_* (specifically
KHR-GL45.enhanced_layouts.varying_array_{locations,components})
use input arrays on the vertex shader, however, the code
that uploads vertex data for these (and other test cases) doesn't
account for arrays at all.
Also, the tests in this category that call
TextureTestBase::prepareAttributes to do the VAO setup seem to
provide inconsistent values for variable.m_descriptor.m_offset,
which also leads to incorrect vertex attribute mappings.
Specifically, in the 'component' variants of these tests
(such as varying_array_components), two different input variables
have m_offset = 0, which has the consequence that we end up
computing a vertex buffer with a size that's only big enough to
fit one of the inputs and we overwrite the data for the first
input with the data for the second input when we setup the VAO,
however, the 'location' variants (such as varying_array_locations),
see different offsets for different input variables, which leads to
a different VAO setup.
Components: OpenGL
VK-GL-CTS issue: 739
Affects:
KHR-GL45.enhanced_layouts.varying_*
KHR-GL46.enhanced_layouts.varying_*
Change-Id: Icec238a970e2cd67d6109a25fba980f756abb71b
Juan A. Suarez Romero [Wed, 18 Oct 2017 09:37:27 +0000 (09:37 +0000)]
Several fixes for texture_size_promotion
Specifically, this changeset fixes:
- Check for unsupported framebuffer configurations
- Setup data for depth/stencil textures
- Explicitly set minification/magnification filters
- Deal with the corner cases in precision when using fixed-point
textures.
Affects:
KHR-GL45.texture_size_promotion.functional
KHR-GL46.texture_size_promotion.functional
Components: OpenGL
VK-GL-CTS issue: 783
Change-Id: I3f191084b2a604f1a743759905d641d2b13db2ad
Iago Toral Quiroga [Tue, 17 Oct 2017 07:58:57 +0000 (09:58 +0200)]
Respect GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
KHR-GL45.enhanced_layouts.xfb_override_qualifiers_with_api
generates shaders that capture XFB for varyings of all types.
For the cases of dmat4x3, dmat3x4 and dmat4, this requires
over 64 transform feedback components in total, which is larger
than the minimum value that implementations are required to
support for GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS,
which the OpenGL 4.6 spec sets in 64. For implementations that
support this minimum, the generated shaders are invalid and
expected to fail to link.
Check the required component size of the XFB for the generated
shaders and skip them if they exceed the implementation limit.
At worse, for implementations that only support the minimum
number of transform feedback components required by the spec
it would only skip the 3 largest types (out of 34 being tested).
Components: OpenGL
VK-GL-CTS issue: 776
Affects:
KHR-GL45.enhanced_layouts.xfb_override_qualifiers_with_api
Change-Id: I51c9da494f96a0746f74116f817d99afd070a9ee
Iago Toral Quiroga [Wed, 18 Oct 2017 10:08:54 +0000 (12:08 +0200)]
Component aliasing on vertex inputs is allowed
From the OpenGL 4.6 spec, section 11.1 Vertex shaders,
page 384:
"It is possible for an application to bind more than one
attribute name to the same location. This is referred
to as aliasing. This will only work if only one of the
aliased attributes is active in the executable program,
or if no path through the shader consumes more than one
attribute of a set of attributes aliased to the same
location. A link error can occur if the linker determines
that every path through the shader consumes multiple
aliased attributes, but implementations are not required
to generate an error in this case."
The varying_location_aliasing_with_mixed_types enhanced
layouts test generates negative tests to check that
component aliasing produces linker errors for all shader
stages, including vertex shaders when the aliasing occurs
on the vertex inputs. By the citation above, the spec
doesn't mandate implementations to produce an error in
this case, so these particular tests are invalid.
This change removes the test cases that expect an error
to be generated for shaders with component aliasing on
vertex shader inputs.
Components: OpenGL
VK-GL-CTS issue: 781
Affects:
KHR-GL45.enhanced_layouts.varying_location_aliasing_with_mixed_types
KHR-GL46.enhanced_layouts.varying_location_aliasing_with_mixed_types
Change-Id: Ie1cafc92c4b7023c3d911ec5fe883dad297029d5
Eleni Maria Stea [Tue, 13 Jun 2017 07:08:08 +0000 (09:08 +0200)]
Online compression for ETC2 compressed formats is not required
The DSA compressed texture tests currently require online compression for
ETC2 formats but drivers are not required to support this. Since the purpose
of the test is not to test the compression, when a compression format is not
supported we use already compressed data.
Components: OpenGL
VK-GL-CTS issue: 497
Affects:
KHR-GL45.direct_state_access.textures_compressed_subimage
Change-Id: Icff52745e9cf7a2acb39aea71d31f4ff827ea01c
Kenneth Graunke [Thu, 12 Oct 2017 04:39:05 +0000 (21:39 -0700)]
Delete incorrect invalid map transform feedback subtest.
The citation given in this test comes from the OpenGL man pages, which
are not authoritative. The ES 3.2 and GL 4.x specifications say:
"Effects of Mapping Buffers on Other GL Commands
Any GL command which attempts to read from, write to, or change the
state of a buffer object may generate an INVALID_OPERATION error if
all or part of the buffer object is mapped. However, only commands
which explicitly describe this error are required to do so. If an
error is not generated, using such commands to perform invalid
reads, writes, or state changes will have undefined results and may
result in GL interruption or termination."
Importantly, it says "_may_ generate an INVALID_OPERATION error". Some
drivers choose not to implement this to avoid the CPU overhead required
to enforce this optional restriction.
Affects:
- KHR-*.transform_feedback.api_errors_test
VK-GL-CTS issue: 765
Change-Id: I34ca78926fe0f311db096de98b71e0981ee91d53
Components: OpenGL
Tom Cooper [Wed, 25 Oct 2017 06:26:39 +0000 (08:26 +0200)]
YCbCr image views need a VkSamplerYcbcrConversionInfo
Ensure the image views are created using the
VkSamplerYcbcrConversionInfo object via the pNext
chaining, as this is mandated by the Spec.
Affects:
dEQP-VK.ycbcr.query.*
Components: Vulkan
VK-GL-CTS issue: 788
Change-Id: If641b08432c26ca5b32c084c4c0b9c7f935bcb94
Alexander Galazin [Fri, 27 Oct 2017 09:58:34 +0000 (11:58 +0200)]
Merge vk-gl-cts/master into vk-gl-cts/vulkan-cts-next-dev
Change-Id: If68842d1d3dc3ae819477948da5a66f6c1fbedc1
Marcin Rogucki [Wed, 25 Oct 2017 11:33:44 +0000 (13:33 +0200)]
gl_PrimitiveIDIn tests have sketchy loop bounds.
Components: Vulkan
VK-GL-CTS issue: 778
Updates:
dEQP-VK.geometry.basic.primitive_id_in
dEQP-VK.geometry.basic.primitive_id_in_restarted
Change-Id: Icd2be56814de18067ce058a5f2a1da80338f80d6
Paavo Pessi [Fri, 15 Sep 2017 07:05:52 +0000 (10:05 +0300)]
Test separate and combined images and samplers in SPIR-V
Tests were added to verify that the following Image Instructions
work with related descriptor types in all possible shader stages:
OpImageRead
- Storage image
OpImageFetch
- Sampled image with separate sampler
- Combined image sampler
OpImageSampleExplicitLod
- Sampled image with separate sampler
- Combined image sampler
The following scenarios are covered to verify that images and samplers
work as function parameters and that you can combine an image and a
sampler both before and after passing it into a function.
- Use image and sampler as local variables
- Pass image to function
- Pass sampler to function
- Pass image and sampler to function
New tests:
dEQP-VK.spirv_assembly.instruction.graphics.image_sampler.*
dEQP-VK.spirv_assembly.instruction.compute.image_sampler.*
Components: Vulkan
VK-GL-CTS issue: 104
Change-Id: I1de35fc0099881b3242f6e953a5c9624004e0f3e
Piers Daniell [Tue, 3 Oct 2017 22:08:51 +0000 (16:08 -0600)]
Copy the gles3/graphicsfuzz data to the output dir
Without this there is no gles3/graphicsfuzz data and
the tests fail.
Affects:
dEQP-GLES3.functional.shaders.metamorphic.synthetic.*
VK-GL-CTS issue: 792
Components: OpenGL
Change-Id: Ibb9627afd83d35ab4ae1b02235eb4a65f4cd7722
Jeannot Breton [Fri, 6 Oct 2017 13:56:17 +0000 (08:56 -0500)]
Skip non accelerated pixel format
They were previously skipped in older CTS version,
but when we reorganized the code to merge all CTS together the
related code got remove
We also fix the way we detect hardware acceleration
Affects:
pixel formats selected by cts-runner on Windows
Components: OpenGL
VK-GL-CTS issue: 692
Change-Id: I9968d85b555fe41aea8e64b885f182407e1ce95e
Piotr Byszewski [Fri, 8 Sep 2017 12:51:58 +0000 (14:51 +0200)]
CopyImageSubData with integer textures
Make sure that glCopyImageSubData does not generate
GL_INVALID_OPERATION during copying from a single level integer
texture, with BASE_LEVEL and MAX_LEVEL set to 0 and with the
mipmap filters at the default of GL_NEAREST_MIPMAP_LINEAR and
GL_LINEAR.
Components: OpenGL
VK-GL-CTS issue: 607
Affects:
KHR-GL43.copy_image.integer_tex
KHR-GLES32.core.copy_image.*
Change-Id: Ia160481547fed4266cb51ad0fbec89db4407bf8b
Alexander Galazin [Fri, 20 Oct 2017 10:49:08 +0000 (12:49 +0200)]
Merge vk-gl-cts/master into vk-gl-cts/vulkan-cts-next-dev
Change-Id: I92e28dc57ffab7e704338d241533b0ab1505015c
Alexander Galazin [Fri, 20 Oct 2017 10:49:07 +0000 (12:49 +0200)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: I5a9a2484a8f7e7a70466db2ebd6af4f402279021
Alexander Galazin [Fri, 20 Oct 2017 09:13:01 +0000 (11:13 +0200)]
Merge vk-gl-cts/master into vk-gl-cts/vulkan-cts-next-dev
Change-Id: Idc483ba07b1f343dbd56002b429fb242fd69e963
Alexander Galazin [Fri, 20 Oct 2017 09:12:53 +0000 (11:12 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.0 into vk-gl-cts/vulkan-cts-next-dev
Change-Id: Idcd9a5b1332d2078b460c7563d10fffa24172a7a
Jari Komppa [Tue, 12 Sep 2017 12:00:59 +0000 (15:00 +0300)]
Add tests to use OpPhi with various variable types
Based on the spec, OpPhi should be able to handle any variable type.
These tests use various variable types (int, float, vec3, mat4, array
and struct) with the OpPhi instruction.
All of the tests are of the form:
testtype r
if (indata > 0)
r = 1
else
r = -1
return (float)r
Affects:
dEQP-VK.spirv_assembly.instruction.compute.opphi.vartype_int
dEQP-VK.spirv_assembly.instruction.compute.opphi.vartype_float
dEQP-VK.spirv_assembly.instruction.compute.opphi.vartype_vec3
dEQP-VK.spirv_assembly.instruction.compute.opphi.vartype_mat4
dEQP-VK.spirv_assembly.instruction.compute.opphi.vartype_array
dEQP-VK.spirv_assembly.instruction.compute.opphi.vartype_struct
Components: Vulkan
VK-GL-CTS issue: 259
Change-Id: I2d090d06c52c904d66b35f8cee5f2895a2087069
Piers Daniell [Tue, 17 Oct 2017 20:11:55 +0000 (14:11 -0600)]
Update README for Vulkan multi-device platforms
Added some language to the Vulkan CTS README describing the
valid CTS log criteria for products that are multi-device
capable.
Change-Id: Ia5d39d5ab2c14b73bcad09531065b7dc5251c14b
Components: Vulkan
Piers Daniell [Wed, 18 Oct 2017 17:01:13 +0000 (11:01 -0600)]
Avoid hitting fp16 NaN values
Modify the test references values to avoid situations where
they hit NaN values when viewed as fp16. This can happen
when uploading {0.1, 0.5, 0.9, 0.2} to r8g8b8a8_unorm which,
depending on the rounding of the 0.5, could end up as a 0x7F
value which when viewed as the MSB of a fp16 value is a NaN.
Affects:
dEQP-VK.image.mutable.*
Components: Vulkan
VK-GL-CTS Issue: 784
Change-Id: I2adbd27aa7d94254c9f19d788eacace2ea95d10c
Arkadiusz Sarwa [Thu, 19 Oct 2017 12:08:13 +0000 (14:08 +0200)]
Fix subgroups basic test
Affects:
dEQP-VK.subgroups.basic.*_fragment_framebuffer
Components: Vulkan
VK-GL-CTS issue: 782
Change-Id: I54a125af75863e7dd56bf1c3785ee5e51be3d7b4
Chris Forbes [Mon, 16 Oct 2017 19:42:35 +0000 (12:42 -0700)]
Avoid watchdog timeout in Vulkan builtin precision tests
Calculating the reference intervals can take a substantial amount of
time. On some very slow targets, this can cause us to trip the watchdog
in the verification loop.
Same approach and limit as in modules/glshared/glsBuiltinPrecisionTests.cpp
Affected tests:
dEQP-VK.glsl.builtin.precision.*
Component: Vulkan
Bug:
67854695
Test: run on google devices
Change-Id: I492b656e7e2a9aa724bb3785bdf1416a4c22ec04
Mais Alnasser [Sun, 15 Oct 2017 19:10:59 +0000 (15:10 -0400)]
Use env.apiVersion when creating instance for object management test group
Affects: dEQP-VK.api.object_management.single.device_group
Components: Vulkan
VK-GL-CTS issue: 773
Change-Id: Ie6673133bc4d0de352b054fa797e2455433423d2
Mais Alnasser [Sun, 15 Oct 2017 15:16:15 +0000 (11:16 -0400)]
Fix compile error caused by usage of unit32_t instead of deUint32
Affects: Compilation
Components: Vulkan
VK-GL-CTS issue: 774
Change-Id: Ibc647d3714a818b61f99d1fc67903a24f59f8d6a
Vikram Kushwaha [Wed, 18 Oct 2017 19:55:03 +0000 (12:55 -0700)]
Do not use SFR bindings when device group has 1 device
As per the spec, when device group has 1 device:
sfrRects must not be specified
image create flag should not contain the BIND_SFR_BIT
Also use peer memory reads if VK_PEER_MEMORY_FEATURE_COPY_SRC_BIT
is supported. This saves an additionaly copy in the test.
VK-GL-CTS issue: 779
Change-Id: Ic316fc8858886f99156dc1b9c0a0810b3f48e714
Affects: dEQP-VK.device_group.sfr*
Components: Vulkan
Alexander Galazin [Wed, 18 Oct 2017 14:11:13 +0000 (16:11 +0200)]
Merge vk-gl-cts/master into vk-gl-cts/vulkan-cts-next-dev
Change-Id: Icd24f4ebdc1ea669b153b9177032bf97aa0460fc
Alexander Galazin [Wed, 18 Oct 2017 10:25:16 +0000 (12:25 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.0 into vk-gl-cts/vulkan-cts-next-dev
Change-Id: I81eab0d3c761f50892d6b79585f69d8b6007a6ff
Lionel Landwerlin [Wed, 4 Oct 2017 15:34:16 +0000 (16:34 +0100)]
Use fill data that varies within 4 bytes boundaries
We found a driver issue in the Intel Mesa driver where we used
R8G8B8A8 format to fill buffers which means it was swizzling the bytes
of the data given through the vulkan API.
This changes fills the data with different values for every byte so we
can detect such issues.
VK-GL-CTS issue: 743
Affects: dEQP-VK.api.fill_and_update_buffer*
Components: Vulkan
Change-Id: Id8ac8958b443f7384e93a8fbe11bf49202332f7c
Ari Suonpaa [Mon, 18 Sep 2017 13:09:52 +0000 (16:09 +0300)]
Add test for reading samples from previous subpass.
Added new test under renderpass group where two subpasses are run
and the second one reads samples from the first. This verifies any
of the samples from an input attachment can be read.
Affects: dEQP-VK.renderpass.sampleread.*
Components: Vulkan
VK-GL-CTS issue: 636
Change-Id: I8863a31cbfade75581e0874c936f87e8b23a1619
Kenneth Graunke [Mon, 25 Sep 2017 04:18:11 +0000 (21:18 -0700)]
Make 420pack 'binding' layout qualifier tests check MAX_*_IMAGE_UNIFORMS
Image uniform support is not mandatory for the VS/TCS/TES/GS stages,
so GL_MAX_*_IMAGE_UNIFORMS can report 0. On such an implementation,
these tests would fail.
This patch skips image testing in any such stages, making them
essentially passthrough shaders.
In BindingImageSingleTest, we also put the binding qualifier in the
fragment shader stage if the stage where we'd normally put it doesn't
support images. This way, it's guaranteed to exist in at least one
shader stage.
Components: OpenGL
VK-GL-CTS issue: 712
Affects:
* KHR-GL45.shading_language_420pack.binding_images
* KHR-GL45.shading_language_420pack.binding_image_api_override
* KHR-GL45.shading_language_420pack.binding_image_array
* KHR-GL45.shading_language_420pack.binding_image_single
* KHR-GL45.shading_language_420pack.binding_image_default
Change-Id: Ic9eceb4472edff87d5de54ec6318cdb856b0bb8d
Kenneth Graunke [Sun, 24 Sep 2017 23:18:11 +0000 (16:18 -0700)]
Skip impossible shader stages in image load store max uniforms test.
Implementations not required to support images in the geometry stages,
and are allowed to advertise 0 for:
* GL_MAX_VERTEX_IMAGE_UNIFORMS
* GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
* GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
* GL_MAX_GEOMETRY_IMAGE_UNIFORMS
This means that gl_Max*ImageUniforms may be 0, which means that
#define N_UNIFORMS gl_MaxVertexImageUniforms
layout(r32i) uniform iimage2D u_image[N_UNIFORMS];
will define a zero sized array, which is illegal. To work around this,
simply skip stages that have zero supported image uniforms - there's
nothing to test there, anyway.
Components: OpenGL
VK-GL-CTS issue: 712
Affects:
* KHR-GL45.shader_image_load_store.uniform-limits
Change-Id: I14116ff8b4714e04b35ce0929ed68ed0f38e7d52
Graeme Leese [Mon, 9 Oct 2017 10:17:28 +0000 (11:17 +0100)]
Broadcom Waiver Request for #757
VK-GL-CTS issue: 757
Affected tests:
dEQP-VK.draw.inverted_depth_ranges.nodepthclamp_deltazero
Component: Vulkan
Change-Id: I22500562b83716697be98605a2b44de83e3132a0
Ari Suonpaa [Thu, 14 Sep 2017 08:02:24 +0000 (11:02 +0300)]
Add tests for inverted depth ranges.
Added a new test under draw group that draws a triangle with
interpolated depth values. Viewport minDepth and maxDepth is
configured so that minDepth >= maxDepth. Test is run with both
depth clamp enabled and disabled.
Affects: dEQP-VK.draw.inverted_depth_ranges.*
Components: Vulkan
VK-GL-CTS issue: 616
Change-Id: I68ff5ea420831600a7cfcc0741820802bb745bdc
Piotr Byszewski [Thu, 14 Sep 2017 09:34:18 +0000 (11:34 +0200)]
Test if GL_FRAGMENT_PRECISION_HIGH is exposed
GL_FRAGMENT_PRECISION_HIGH macro should be exposed in all ES shaders
from version 300 es onwards, as well as in version 100.
Components: OpenGL
VK-GL-CTS issue: 11
Affects:
KHR-GLES3.core.shader_macros.*
KHR-GLES31.core.shader_macros.*
KHR-GLES32.core.shader_macros.*
Change-Id: I8612a5ebe2c565405ae27319d821a0d6cae4fa52
Adam Czupryna [Wed, 4 Oct 2017 12:44:03 +0000 (14:44 +0200)]
Add Shader Binary Multiple Shader Objects test case proposal
This is Shader Binary Multiple Shader Objects test case proposal to
CTS_ARB_gl_spirv specification.
Components: OpenGL
VK-GL-CTS issue: 554
Change-Id: I05817ca5e8daf5f1e08a849a67de3784376f317a
Alexander Galazin [Fri, 13 Oct 2017 07:24:45 +0000 (09:24 +0200)]
Merge vk-gl-cts/master into vk-gl-cts/vulkan-cts-next-dev
Change-Id: I1633067088bf47e3b50ad4a9202351954b5ba38e
Alexander Galazin [Fri, 13 Oct 2017 07:24:43 +0000 (09:24 +0200)]
Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
Change-Id: Ief4d74bb43002c377e9bcfa941dd80bc627b68b1
Piers Daniell [Thu, 12 Oct 2017 18:09:00 +0000 (12:09 -0600)]
Ignore the patch number when comparing apiVersions
Modify the getSpirvVersionForAsm() and getSpirvVersionForGlsl()
functions to ignore the patch version number when checking
for Vulkan 1.0 vs Vulkan 1.1. It's often the case that the loader
or implementation will have a non-zero patch number to indicate
what version of the spec and vulkan header they built with.
Affects: startup
Components: Vulkan
VK-GL-CTS issue: 767
Change-Id: I947cb43db5e1f93e5b0b9cb93d205863b8e3c4b1
Alexander Galazin [Thu, 12 Oct 2017 12:36:27 +0000 (14:36 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.0 into vk-gl-cts/vulkan-cts-next-dev
Change-Id: I4fe1159997a93972dc02245ec3134e8aa159461e
Daniel Koch [Thu, 12 Oct 2017 05:25:39 +0000 (01:25 -0400)]
Detect Core VK 1.1 device_group_creation support
Check if the core version of VK_KHR_device_group_creation
is supported in addition to checking for the extension string.
VK-GL-CTS Issue: 766
Component: Vulkan
Affects: dEQP-VK.api.object_management.*device_group
Change-Id: I5d3ee7733293d27e9ae94cdc085b85ea144be445
Kenneth Graunke [Fri, 8 Sep 2017 23:18:49 +0000 (16:18 -0700)]
Delete incorrect invalid map CTS tests.
The citation given in these tests comes from the OpenGL man pages, which
are not authoritative. The ES 3.2 and GL 4.x specifications say:
"Effects of Mapping Buffers on Other GL Commands
Any GL command which attempts to read from, write to, or change the
state of a buffer object may generate an INVALID_OPERATION error if
all or part of the buffer object is mapped. However, only commands
which explicitly describe this error are required to do so. If an
error is not generated, using such commands to perform invalid
reads, writes, or state changes will have undefined results and may
result in GL interruption or termination."
Importantly, it says "_may_ generate an INVALID_OPERATION error". Some
drivers choose not to implement this to avoid the CPU overhead required
to enforce this optional restriction.
Affects:
- KHR-*.draw_elements_base_vertex_tests.invalid_mapped_bos
VK-GL-CTS issue: 682
Components: OpenGL
Change-Id: I4c0f7785ca7a747145591d071dda6e5231c787d4
(cherry picked from commit
6a50dd2a2cd0a3f867fe6bdabbf8dc9fb678fb99)
Andrey Tuganov [Thu, 28 Sep 2017 21:18:51 +0000 (17:18 -0400)]
Remove OpUConvert to signed integer tests
OpUConvert only convers to unsigned integers.
Affects: dEQP-VK.spirv_assembly.instruction.
compute.uconvert.*
Components: Vulkan
VK-GL-CTS issue: 720
Change-Id: I68b13c8584d64359e52910091347de03b933ba42
Slawomir Cygan [Wed, 11 Oct 2017 12:17:25 +0000 (14:17 +0200)]
Fix VK version selection in version_check.entry_points test
The test was validating only VK1.0 entrypoints due to wrong
version check.
Components: Vulkan
VK-GL-CTS Issue: 764
Affects: dEQP-VK.api.version_check.entry_points
Change-Id: Id555746f79d40c06cc8a95013608f9a1928847e2
Marcin Rogucki [Wed, 11 Oct 2017 09:26:33 +0000 (11:26 +0200)]
out_of_pool_memory test reports wrong error code
While creating default device a device version was used to select
enabled extensions however this should be based on used API version
(a minimum of Vulkan version and device version). It is fixed now.
Component: Vulkan
VK-GL-CTS issue: 763
Affects: dEQP-VK.api.descriptor_pool.out_of_pool_memory
Change-Id: I879d296ab56c1e2118dca84845cce6abc0e75f92
Alexander Galazin [Wed, 11 Oct 2017 10:43:56 +0000 (12:43 +0200)]
Merge vk-gl-cts/master into vk-gl-cts/vulkan-cts-next-dev
Change-Id: Id4156b8ccad911a74b1fd37fcdd192b34bf6e0d3
Alexander Galazin [Wed, 11 Oct 2017 10:43:53 +0000 (12:43 +0200)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: I630355a8c937c0fcd2ea102e5b1dcce81eb58753
Alexander Galazin [Wed, 11 Oct 2017 08:40:37 +0000 (10:40 +0200)]
Merge vk-gl-cts/master into vk-gl-cts/vulkan-cts-next-dev
Change-Id: I998f296e07bedac45f573ea566471bab6a565cdd
Alexander Galazin [Wed, 11 Oct 2017 07:30:29 +0000 (09:30 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.0 into vk-gl-cts/vulkan-cts-next-dev
Change-Id: Ibf799f77f92370fc54a6538ba34c5af23b774731
Marcin Rogucki [Mon, 9 Oct 2017 13:56:44 +0000 (15:56 +0200)]
dEQP-VK.ycbcr.* tests throw NotSupported incorrectly
Generic way of checking samplerYcbcrConversion support
added to DefaultDevice and Context.
Used in dEQP-VK.ycbcr.* tests group in checkImageSupport() function.
Component: Vulkan
VK-GL-CTS issue: 755
Affects: dEQP-VK.ycbcr.*
Change-Id: I0774a476f7ed94351c00387bc2e75d9c09492970
Marcin Rogucki [Tue, 10 Oct 2017 09:04:05 +0000 (11:04 +0200)]
Dispatch base test does not enable pipeline flag
dEQP-VK.compute.device_group.dispatch_base does not enable pipeline flag which violates valid usage rule: If any of baseGroupX, baseGroupY, or baseGroupZ are not zero, then the currently bound
compute pipeline must have been created with the VK_PIPELINE_CREATE_DISPATCH_BASE flag.
An overloaded method vktComputeTestsUtil.cpp::makeComputePipeline was added that allows to pass additional parameters:
- flags for pipeline creation
- flags for compute shader creation
Old method redirected to call a new one with flags set to zero.
A method vktComputeTestsUtil.cpp::makePipelineLayout no longer takes useDeviceGroups parameter and always sets pipeline layout flags to 0.
New method used in test with proper flags passed in.
Component: Vulkan
VK-GL-CTS issue: 760
Affects: dEQP-VK.compute.device_group.dispatch_base
Change-Id: I2c7400a55809b28bb7096dcdfeba2095c1541e1b
Slawomir Cygan [Tue, 10 Oct 2017 16:13:51 +0000 (18:13 +0200)]
Adjust the result verification in loop_control tests
Change epsilon value to 0.001f
Component: Vulkan
VK-GL-CTS issue: 742
Affects: dEQP-VK.spirv_assembly.instruction.compute.loop_control.*
Change-Id: I4601e026e53a2b4256f77b690c6938ac53d5991b
Piotr Byszewski [Fri, 25 Aug 2017 11:39:58 +0000 (13:39 +0200)]
Add multiple contexts tests
multiple_contexts test (one of shader_subroutine tests) was modified
and moved to contextless module. Shared contexts functionality was
restored in framework.
Components: Framework, OpenGL
VK-GL-CTS issue: 612
Affects:
KHR-NoContext.gl40.multiple_contexts.uniform_preservation
KHR-GL40.shader_subroutine.multiple_contexts
Change-Id: Id170ef37c2e3c488095663c91788978223d356ec
(cherry picked from commit
1b91247d4ad206cbdbef731a2bac9151d6ddda70)
Piotr Byszewski [Thu, 7 Sep 2017 13:35:02 +0000 (15:35 +0200)]
Remove ES3PlusWrapperContext
ES3PlusWrapperContext is not maintained anymore.
Components: Framework
Change-Id: I4327c219d6fd0362da89449884be48c1109a9b62
(cherry picked from commit
bda54aaefe2ce0c6bf05b1fc58b98721b9a9f1a2)
Alexander Galazin [Tue, 10 Oct 2017 07:36:18 +0000 (09:36 +0200)]
Update Vulkan README
Update references to the mustpass location,
parameterize package name.
Components: Vulkan
VK-GL-CTS issue: 759
Change-Id: I4f15a1aa5eb54ad4b11e3b7a3a5a391fe81b9dac
Alexander Galazin [Tue, 10 Oct 2017 10:34:45 +0000 (12:34 +0200)]
Merge vk-gl-cts/vulkan-cts-1.1.0 into vk-gl-cts/vulkan-cts-next-dev
Change-Id: I8fa318217c29eec5279e9940f613c082dc69ce8b
Maciej Jesionowski [Tue, 10 Oct 2017 09:29:26 +0000 (11:29 +0200)]
Exclude invalid spirv_assembly indexing cases
32 bit int cases were trying to convert to the same bit width, which is
forbidden by the spec. We can safely remove these cases as all other
tests in this group use 32 bit access, so no coverage is lost.
Excluded tests:
* dEQP-VK.spirv_assembly.instruction.*.indexing.*u32*
* dEQP-VK.spirv_assembly.instruction.*.indexing.*s32*
VK-GL-CTS issue: 702
Components: Vulkan
Change-Id: I049ab07824a92f757829c4db810ab099a3fb59e6
Ilia Mirkin [Sat, 9 Sep 2017 22:27:30 +0000 (18:27 -0400)]
Always apply flat qualifier to double inputs, same as int/uint
Affects:
KHR-GL45.enhanced_layouts.varying_structure_locations
Components: OpenGL
GitHub Issue: #53
(cherry picked from commit
878a6a5a8343b710ff7a7fcff0c219a25d0c4368)
Change-Id: I84de1d9b42695034a7b2f60c3fc5a19213733085
Piotr Byszewski [Tue, 19 Sep 2017 14:53:49 +0000 (16:53 +0200)]
Test EXT_shader_group_vote using variables
Current tests call shader group functions passing directly True/False
values. This change adds test that verifies new functions using
variables.
This change also reduces workgroup size for ES as all tests were
previously using workgroup size that was greater than the minimum
required.
Components: OpenGL
VK-GL-CTS issue: 693
Affects:
KHR-GL45.shader_group_vote.*
KHR-GLES31.core.shader_group_vote.*
Change-Id: Icbb5c278c65edd04fe339e31934df7624834c439
Alexander Galazin [Tue, 10 Oct 2017 07:11:48 +0000 (09:11 +0200)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/vulkan-cts-1.1.0
Change-Id: I1c26d0567159f88871148d48d2509e469a3c8abf
Jason Ekstrand [Fri, 6 Oct 2017 23:10:26 +0000 (16:10 -0700)]
VK_KHR_incremental_present: Trigger the fence off vkQueueSubmit
Previously, the tests were using AcquireNextImage to trigger the fence
and using it to guard the vkFreeCommandBuffers call. However, the
acquire fence tells you when the PE is done with an image and when you
can start rendering to it. This meant that the test was waiting for the
start of the previous frame's rendering not the end before deleting the
previous frame's command buffer. This meant that the previous frame's
rendering could still be active on the GPU when the command buffer was
freed. By triggering the fence off of the vkQueueSubmit, we wait for
the end of the previous frame's rendering before freeing its command
buffer.
VK-GL-CTS issue: 756
Component: Vulkan
Affects:
dEQP-VK.wsi.*.incremental_present.*
Change-Id: I87b25eb2a25e4ae48c8c527d5d63c45d89a31a30
(cherry picked from commit
db916576a76a17c02c14390fc5d5b3db1488d1d2)
Igor Ostrowski [Mon, 9 Oct 2017 14:41:31 +0000 (16:41 +0200)]
DrawUtil: Fix depthBounds check
Affects:
dEQP-VK.glsl.builtin_var.fragdepth*
Components: Vulkan
VK-GL-CTS issue: 758
Change-Id: I4da79b236921e64f11566fe386b144497249123b
Eleni Maria Stea [Wed, 20 Sep 2017 11:28:40 +0000 (14:28 +0300)]
Fix KHR-GL45/46.enhanced_layouts.varying_block_member_locations
The stages of the same program used in/out blocks that didn't match
(see section 4.7.1 in OpenGL 4.5 spec: qualification mismatch) and as a
result a linker error was produced. With this change all stages use the
same block definition which is either the 1st or the 2nd depending on
the iteration but not both at the same time:
Goku {
vec4 gohan;
vec4 goten;
vec4 chichi;
} gokuARRAY;
Goku {
layout (location = 2) vec4 gohan;
layout (location = 4) vec4 goten;
layout (location = 6) vec4 chichi;
} gokuARRAY;
Affects:
KHR-GL46.enhanced_layouts.varying_block_member_locations
KHR-GL45.enhanced_layouts.varying_block_member_locations
Components: OpenGL
VK-GL-CTS issue: 703
Change-Id: I03a6a90929e28489a2507838003c62475a8a58b8
(cherry picked from commit
4b6462e469359ac7ddec9c63d042e43ead6031fc)
Piotr Byszewski [Thu, 14 Sep 2017 14:06:49 +0000 (16:06 +0200)]
Increase negative GLSL coverage
GLSL and ESSL specify that the following are legal declarations:
int;
int ,a;
while the following are not:
struct foo { int; };
struct bar { int ,a; };
int a,;
Components: OpenGL
VK-GL-CTS issue: 7
Affects:
KHR-GL33.shaders.declarations.*
KHR-GLES3.shaders.declarations.*
Change-Id: Ib1735ca96e4ce7be60fa0ca91c64f7392b237605
Piotr Byszewski [Mon, 7 Aug 2017 12:12:55 +0000 (14:12 +0200)]
Increase coverage for robustness
Out-of-range fetching tests verify fetches 4K, 1MB and 10MB past
the end of the object.
Components: OpenGL
VK-GL-CTS issue: 16
Affects:
KHR-GL43.robust_buffer_access_behavior.*
KHR-GLES32.robust.robust_buffer_access_behavior.*
Change-Id: Ibad4eb3e30f3dc48b2d5ecb4781014a4374e4dc5
Piotr Byszewski [Fri, 15 Sep 2017 13:36:25 +0000 (15:36 +0200)]
Tests mixing UB/SSB with and without instance names
Matched uniform or shader storage block names (but not input or
output block names) must also either all be lacking an instance
name or all having an instance name.
Components: OpenGL
VK-GL-CTS issue: 3
Affects:
KHR-GL43.shader_storage_buffer_object.basic-name-match
KHR-GLES31.core.shader_storage_buffer_object.basic-name-match
KHR-GL33.shaders.uniform_block.common.name_matching
KHR-GLES3.shaders.uniform_block.common.name_matching
Change-Id: I7dc3476272d6f3fca3faa7e6bc57a008bce0e17f
Alexander Galazin [Mon, 9 Oct 2017 08:32:25 +0000 (10:32 +0200)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/vulkan-cts-1.1.0
Change-Id: I3cef9c5da6238a99dcb3f96cdbe356963c79d88d
Jason Ekstrand [Fri, 6 Oct 2017 23:10:26 +0000 (16:10 -0700)]
VK_KHR_incremental_present: Trigger the fence off vkQueueSubmit
Previously, the tests were using AcquireNextImage to trigger the fence
and using it to guard the vkFreeCommandBuffers call. However, the
acquire fence tells you when the PE is done with an image and when you
can start rendering to it. This meant that the test was waiting for the
start of the previous frame's rendering not the end before deleting the
previous frame's command buffer. This meant that the previous frame's
rendering could still be active on the GPU when the command buffer was
freed. By triggering the fence off of the vkQueueSubmit, we wait for
the end of the previous frame's rendering before freeing its command
buffer.
VK-GL-CTS issue: 756
Component: Vulkan
Affects:
dEQP-VK.wsi.*.incremental_present.*
Change-Id: I87b25eb2a25e4ae48c8c527d5d63c45d89a31a30
Noah Fredriks [Fri, 6 Oct 2017 21:43:54 +0000 (17:43 -0400)]
Remove blindly enabling all device extensions
A couple didn't need any or just one extension, but enabled all of
them.
This is not correct. For example, AMD's Vulkan implementation exposes
both VK_KHR_maintenance1 and VK_AMD_negative_viewport_height, which
cannot be enabled at the same time according to VkDeviceCreateInfo
valid usage.
Components: vulkan
VK_GL_CTS Issue: 734, 736
Affects:
dEQP-VK.synchronization.op.multi_queue.*
dEQP-VK.multiview.*
Change-Id: I22682f15e0ef552d778e980c5f836c48d26d4905
Alexander Galazin [Fri, 6 Oct 2017 22:27:45 +0000 (00:27 +0200)]
Fix checkImageSupport()
Use proper getPhysicalDeviceFeatures2() to detect
samplerYcbcrConversion support.
Component: Vulkan
VK-GL-CTS issue: 755
Affects: dEQP-VK.ycbcr.*
Change-Id: I5e25eae7a1c25340e56eabb1ab6ca3709eb15399
Alexander Galazin [Fri, 6 Oct 2017 20:07:30 +0000 (22:07 +0200)]
Add StorageImageExtendedFormats cap check
dEQP-VK.image.texel_view_compatible.compute.* didn't check
for shaderStorageImageExtendedFormats
Component: Vulkan
VK-GL-CTS issue: 753
Affects:
dEQP-VK.image.texel_view_compatible.compute.*
Change-Id: I957329a66d2f4bedb950a597a702ec29680418de
Alexander Galazin [Fri, 6 Oct 2017 13:32:50 +0000 (15:32 +0200)]
Update vulkan.h.in for WSI device-group functionality
Sync with the header generated after Vulkan MR 2409
Component: Vulkan
Change-Id: Ic6bbf67f094b6744ab2749a67b1112e593290d6e
Alexander Galazin [Fri, 6 Oct 2017 21:19:41 +0000 (23:19 +0200)]
Fix API version for functions in CoreFunctionalities
Originally gen_framework.py deduced API version for a function
based on extension aliasing information. But this can be done
directly using VK_VERSION_1_0, VK_VERSION_1_1 placement.
Components: Vulkan
VK_GL_CTS Issue: 754
Affects: dEQP-VK.api.version_check.entry_points
Change-Id: I2432076fdad1b290ed123792138c4c364e5def5b
Daniel Koch [Fri, 6 Oct 2017 14:36:18 +0000 (10:36 -0400)]
WSI devgroup tests need VK_KHR_swapchain
Restore requirement of VK_KHR_swapchain as a requirement for
the WSI portion of the device_group tests.
Components: Vulkan
VK-GL-CTS issue: 733
Affects:
dEQP-VK.wsi.*.surface.query_devgroup*
Change-Id: I59c1ba12b9fb87b0c0c68b09b86aa76ab50fcd1e
Maciej Jesionowski [Thu, 5 Oct 2017 12:40:53 +0000 (14:40 +0200)]
Fix instance-rate vertex attribute verification
There was a bug in the test where it expected instance-rate vertex
attribute data at incorrect offsets in the input buffer. As a result
these attributes were always treated as out of bounds.
Affects: dEQP-VK.robustness.vertex_access.*
VK-GL-CTS issue: 752
Components: Vulkan
Change-Id: Ied900ab4174d4e8c25fd07c95e90d3c8228d5a26
Maciej Jesionowski [Wed, 4 Oct 2017 17:08:12 +0000 (19:08 +0200)]
Avoid 32-bit precision issues in ShaderRender tests
These tests are very sensitive to floating-point precision. The default
GRID_SIZE of 90 units is problematic in 32-bit mode. The error is
visible only in Release builds and affects CPU-generated reference
image.
Affects:
* dEQP-VK.glsl.texture_functions.*
* dEQP-VK.glsl.operator.*
VK-GL-CTS issue: 751
Components: Vulkan
Change-Id: I0ca501e180339cd0e1430cab3eb08a14f68f9802