Eunki Hong [Fri, 5 Jan 2024 16:01:50 +0000 (01:01 +0900)]
[Tizen] Fix bug that IBLFactor / Roughness not works well when we change material
There was some bug when we change Material info, uMaxLOD and uIblIntensity does not applied what primitive has.
This is because Material's SetUniform API overwrite the value of those uniform.
This patch make we ensure the order of uniform register, so let we use correct LOD and IBL intensity.
Change-Id: Ic14b7f9b6c0e443ac17188a8968ac71a7c6328d6
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Fri, 5 Jan 2024 09:55:29 +0000 (18:55 +0900)]
[Tizen][Tizen_8.0] Make ModelNode and Light as Control
Since we need to use some control features (like KeyboardFocus) let we make
ModelNode and Light as Control, instead of CustomActor.
Change-Id: Iab43b46068c0a676b3cef850bace629142680316
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 4 Jan 2024 12:23:07 +0000 (21:23 +0900)]
[Tizen] Make SceneView's SetResolution works well
Let we change codes that might need to check whether the size of render target
is inputed by App side, by the API SetResolution.
We usually use it to reduce memory of SceneView FBO usage. So let we also make
ShadowMap size will relative with resolution.
Change-Id: Ic243dae41da04f5adea95998b5e49d863b92ba86
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 4 Jan 2024 11:05:55 +0000 (20:05 +0900)]
[Tizen] Fix Rasterize not works when SetTransform is first time
It is possible that SVG load complete, and after than layout executed.
If then, mDefaultSize of SVG is not zero, and rasterize task not requested.
Unfortunatly, if fitting mode settup into image view, the required size
of resterize might not correct. So, ImageView try to re-layout once again
at it's OnResourceReady signal.
This patch make we send rasterize signal at least one time, So let we ensure
the ImageView resource ready signal comes at least one time.
Change-Id: I3edb6a1a681898b007ef1b70470993da5c68c289
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Wed, 3 Jan 2024 16:10:12 +0000 (01:10 +0900)]
[Tizen] Fix reorder warning on text-label
Change-Id: Ic635d991c50e70bac6d2ea5d2547b50f3579367d
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
ANZ1217 [Wed, 3 Jan 2024 06:51:34 +0000 (15:51 +0900)]
[Tizen] Fix TextFit do not work properly
When check for textfit, it doesn't distinguish between cases
where the layout does not change because text is too large
and the layout does not change because text is too small.
Now CheckForTextFit returns false when text is too large.
Change-Id: I03a414406ee336ec7bf24c8d067fc73379d119f7
seungho baek [Thu, 26 Oct 2023 09:17:02 +0000 (18:17 +0900)]
[Tizen] Fixed Cache for AnimatedVectorImageVisual
Change-Id: I22bab282652f5377b95ce1d34db4564398be0ae8
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
ANZ1217 [Wed, 20 Dec 2023 06:23:18 +0000 (15:23 +0900)]
[Tizen] Clear font cache when locale changed
Fix the problem that the font does not change because the font cache of the multi-language-support and text-controller does not disappear when the language is changed.
Change-Id: Ib6afee3101d87cd09a1a0c9af5c9f33b16bf84cb
Eunki Hong [Thu, 21 Dec 2023 13:54:32 +0000 (22:54 +0900)]
[Tizen] Use trace macro with message generator function
Change-Id: Iac15dac7e023e150f48ef60c3a256edae08cf016
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Fri, 29 Dec 2023 05:49:36 +0000 (14:49 +0900)]
[Tizen] Fix cursor position issue
This patch fixes an issue where the cursor position is incorrectly positioned
when padding is set for the textfield text editor.
It is a problem caused by the wrong location of the cursor layer.
Change-Id: Ifa0e9b752160761dfd6806cfc18dbf98576c71e3
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Thu, 28 Dec 2023 05:28:32 +0000 (14:28 +0900)]
[Tizen] Remove guard codes for memory corruption
Change-Id: I3df3dbab64439505bb613495940d68c6e9370258
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 27 Dec 2023 05:11:43 +0000 (14:11 +0900)]
[Tizen] Reset EmptyTexture object when application stopped
We should not re-use old texture item if application stoped and re-start.
This can be happened when we use offscreen application
Change-Id: I162d380259d7644fe0f817412581658010df0d47
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
joogab.yun [Tue, 19 Dec 2023 10:48:40 +0000 (19:48 +0900)]
[Tizen] If it is a key event that occurred in another window, it skipped
Change-Id: I32973650a1a7974f1ee58ecc2afe2cd5c53e570a
Eunki, Hong [Wed, 20 Dec 2023 04:02:14 +0000 (13:02 +0900)]
[Tizen] Fix svace issue (accessible null check)
Change-Id: I71afc8e98a9e8eef985130757091cd8e5fed4182
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 8 Nov 2023 13:10:53 +0000 (22:10 +0900)]
[Tizen] (A11y) Connect PropertySet signal only if highlighed
Notify when ACCESSIBILITY_NAME or ACCESSIBILITY_DESCRIPTION changed cases are
only need for highlighted control. So let we ensure to connect property set signal
only if control has ben grabed at least one time.
It will be useful when never be highlighted Actor's Accessible creation / destruct time.
Change-Id: I0c719a4576d02db9914a0e7b53a266ba4845cee2
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 20 Dec 2023 08:22:42 +0000 (17:22 +0900)]
[Tizen] Add more guard code to detect memory corruption
Change-Id: Ia4799ac86c49dbb515ad5c7fc13b3b6192773975
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 19 Dec 2023 03:20:57 +0000 (12:20 +0900)]
[Tizen] Print Processor and AsyncTask name
Change-Id: Id857319423092faea102b9f8e5acb37a92bec7c6
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Mon, 18 Dec 2023 09:44:11 +0000 (18:44 +0900)]
[Tizen] Add AnchorColor Property
AnchorColor(or AnchorClickedColor) property is
used as the default color of the markup anchor tag.
If there is a color attribute in the markup anchor tag,
the markup attribute takes precedence.
Change-Id: Idc938495036319f74764b9ddadc2441d46eed159
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Mon, 18 Dec 2023 04:28:01 +0000 (13:28 +0900)]
[Tizen] Trace log when remove texture caches + VectorAnimationManager
Print some more logs when we has a lots number of events to execute during
post processor.
Change-Id: If2c2d8d62dc6969befb5d71ea84973a47b951af2
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Thu, 14 Dec 2023 09:56:35 +0000 (09:56 +0000)]
[Tizen] Coverity issue fix
- removed unused 'mesh' parameter
Change-Id: I07505bab4da485578882ee63a0211703b2cac4a6
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
seungho baek [Tue, 5 Dec 2023 08:37:37 +0000 (17:37 +0900)]
[Tizen] Use DepthIndex for 3D rendering order
Change-Id: Id722744a3db4aa1504ae45894b6edcc4039994d7
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki Hong [Thu, 7 Dec 2023 15:12:47 +0000 (00:12 +0900)]
[Tizen] Remove gcc-13 build warning [-Wpessimizing-move]
/home/leaf/work/dali-toolkit/dali-toolkit/internal/visuals/image-visual-shader-debug.cpp: In function ‘void Dali::Toolkit::Internal::ImageVisualShaderDebug::ApplyImageVisualShaderDebugScriptCode(std::string&)’:
/home/leaf/work/dali-toolkit/dali-toolkit/internal/visuals/image-visual-shader-debug.cpp:289:70: warning: moving a temporary object prevents copy elision [-Wpessimizing-move]
289 | RedefineMacro(fragmentShader, std::move(key.stringKey), std::move(value.Get<std::string>()));
| ~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~
/home/leaf/work/dali-toolkit/dali-toolkit/internal/visuals/image-visual-shader-debug.cpp:289:70: note: remove ‘std::mov’ call
Change-Id: I7327933872cca94879b39ab52f904f0d580d29b0
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 6 Dec 2023 08:00:55 +0000 (17:00 +0900)]
[Tizen] (Vector) Erase all EventThreadCallbacks with same pointer
Due to some logical issue, there might be happend that we apply multiple
EventThread callback into VectorAnimationThread.
And if VectorAnimationTask destructor called, we remove only single callback.
If error case occured, EventThread can execute dead callback.
Change-Id: I9e3895180916a292bbca838997ae3053ee8799b5
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 28 Nov 2023 09:32:00 +0000 (18:32 +0900)]
[Tizen] Add visualization option for check texture and visual size
To support some visualize debugging for app, let we make special
environment value and json script.
By change the json script files by app side, we can debug image visuals freely.
Change-Id: If78d8eb0057ea28ad1b5e0f5f70809c966f2cf3e
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
joogab.yun [Tue, 5 Dec 2023 05:34:45 +0000 (14:34 +0900)]
[Tizen] Add log for FocusLost
Change-Id: If73db96299b5a8e280fdece3da1df3ab4071a9bb
Adeel Kazmi [Tue, 5 Dec 2023 16:37:55 +0000 (16:37 +0000)]
[Tizen] Fixed SVACE errors
Change-Id: Ie5f9420aee93ffc35136378926328934c9b39045
seungho baek [Tue, 21 Nov 2023 07:27:44 +0000 (16:27 +0900)]
[Tizen] Support RootTranslationOnly option for motion capture data
Change-Id: I4058c891336a6f802c6e70efe87e06ffdaabb1f5
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
seungho baek [Tue, 28 Nov 2023 07:13:21 +0000 (16:13 +0900)]
[Tizen] Add SetResolution method to SceneView
Change-Id: Ib3b9ea2352457eb3d8d6085eed2ad58300fb24e5
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
seungho baek [Wed, 25 Oct 2023 05:45:17 +0000 (14:45 +0900)]
[Tizen] Enable masking for Scene3D::SceneView
Change-Id: Ia725f8a19a96d6020e1247cc49b9568a5f562215
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki Hong [Wed, 29 Nov 2023 14:02:08 +0000 (23:02 +0900)]
[Tizen] (Scene3D) Ensure remove image-resource-loader cache when app terminated
Since ImageResourceLoader use static global value internally,
it might have some problem when we use OffscreenApplication multiple time.
Since even Dali::Application destroyed, the static value can be alived.
At this time, If we create new Dali::Application one more time, the cache
system break down.
To ensure we follow up the cache system, let we connect the signal to
LifecycleController, and then delete self.
It will ensure we can re-create this cache after Dali::Application recreated.
Change-Id: I6178a91dfff2a435eb95d11e7ca8ef7479c125ed
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Thu, 30 Nov 2023 10:27:06 +0000 (10:27 +0000)]
[Tizen] Fixed ColliderMesh issue for NUI
The collider mesh was not registered correctly upon adding the node to the Model.
Change-Id: Id9ca71070d892017915f610b79c4ab13447b7d51
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
seungho baek [Tue, 24 Oct 2023 10:09:38 +0000 (19:09 +0900)]
[Tizen] To stop animated image visual when it become invisible.
Change-Id: I48ba87d31ba6db63489879cb4a7940da8714a29f
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Adeel Kazmi [Wed, 29 Nov 2023 11:29:40 +0000 (11:29 +0000)]
[Tizen] (bullet3) Remove unused script
Change-Id: Iddba229df7962fa4d07818c956f100669c1534c0
Bowon Ryu [Mon, 4 Dec 2023 06:10:05 +0000 (15:10 +0900)]
[Tizen] Fix key event consumption issue in text field
The keycode for '$' and `RETURN` are the same on a specific device.
To avoid this problem, check the key name.
Change-Id: I743688b69e10b0bcb83476bbad8616791eebb5ea
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Thu, 30 Nov 2023 02:49:44 +0000 (11:49 +0900)]
[Tizen] Fix crash issue when FastTrackUploading load YUV
This reverts commit
9d65c3e06944bdd0a27146c7673e03dc8a387e34.
Fix crash issue when FastTrackUploading load YUV
pixelBuffer[0] was already invalidated after PixelBuffer::Convert.
So, we should use mPixelData[0] when we want to get the size of image.
Change-Id: I2773f0abc1e8db230b24eae503bd2d80f6908d44
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
sunghyun kim [Thu, 21 Sep 2023 06:01:48 +0000 (15:01 +0900)]
[Tizen] Apply precompile shader
Change-Id: I4e1262f2265799af9ea076bda222c1348873dd21
seungho baek [Wed, 17 May 2023 04:11:01 +0000 (13:11 +0900)]
[Tizen] Use unified way to load vector data from gltf binary
- In the previous code,
- 1) there were many duplicated codes to read data from file/buffer.
- 2) some Methods are too long.
- This patch reduce duplicated code by using Templete and make LoadRaw method shorten.
- And uses input data struct to use small number of input parameter
Change-Id: I8f93f4a3d9d5e69d9579603cb855c5375508227d
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki, Hong [Fri, 24 Nov 2023 06:59:09 +0000 (15:59 +0900)]
[Tizen] Fix coverity issue (foreach make copy)
Maybe it has less effect, but resolve it anyway.
Change-Id: I4edce37a55e7ff6d5759439282b1ce2649bfd0ca
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 21 Nov 2023 03:20:29 +0000 (12:20 +0900)]
[Tizen] Sync AsyncTaskManager code with adaptor
Change-Id: I23cb97513814cb22b2c4006f0171b11f75c5cc65
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adam Bialogonski [Thu, 23 Nov 2023 17:03:04 +0000 (17:03 +0000)]
[Tizen] Added NavigationMeshExporter Blender script.
Change-Id: I939e301e04198abc4ab310cd5b20752b0452b984
Adam Bialogonski [Thu, 23 Nov 2023 14:25:15 +0000 (14:25 +0000)]
[Tizen] fixed coverity issue
Change-Id: I14e7ced7fa0c1581454cafb46c404f191f163bd4
Richard Huang [Tue, 21 Nov 2023 11:43:42 +0000 (11:43 +0000)]
[Tizen] Support glTF extention: KHR_texture_transform
Change-Id: I54048e0c51c1331ca141d5af6486b9e1350e397a
Eunki, Hong [Thu, 30 Nov 2023 02:43:45 +0000 (11:43 +0900)]
[Tizen] Revert "[Tizen] Apply precompile shader"
This reverts commit
82442f05b91524bdc363c0768407b811b9a794fa.
Change-Id: I4f01bf79f2bb24059243c64e01f259fc9b57c1f6
Eunki, Hong [Thu, 30 Nov 2023 02:43:32 +0000 (11:43 +0900)]
[Tizen] Revert "[Tizen] Change precompile shader list for performance"
This reverts commit
d1ef77038f504e37ffd5d21dd06a867101aea3c3.
Change-Id: I38ea3206a7763a3b6e67453d7def948f0d6015d2
Bowon Ryu [Tue, 28 Nov 2023 11:15:17 +0000 (20:15 +0900)]
[Tizen] Fix broken text rendering issue with emoji
float casting is important in RegisterUniqueProperty
Change-Id: I2c5265a805aeb4d3a95427e730626d336ac0109e
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki, Hong [Tue, 28 Nov 2023 02:50:54 +0000 (11:50 +0900)]
[Tizen] Print more logs when SvgVisual distructed
Change-Id: I060c6d74774f6949a477ccfe4accb50f9d29692a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
David Steele [Mon, 20 Nov 2023 17:25:56 +0000 (17:25 +0000)]
[Tizen] Removed unused macro invocation from shader
Change-Id: I38953dd21347753de90b567f427b60dde0489637
David Steele [Mon, 20 Nov 2023 15:29:06 +0000 (15:29 +0000)]
[Tizen] Removing spurious ; from shader macro code
Change-Id: I0477a2791d4e56b80ebc1a24ef2b047daa4da901
Eunki, Hong [Wed, 22 Nov 2023 07:12:58 +0000 (16:12 +0900)]
[Tizen] Do not print image size for FastTrack image
Change-Id: I7a51fa8c555e5dae5bef8bf29575707104733319
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Wed, 22 Nov 2023 02:22:40 +0000 (11:22 +0900)]
[Tizen] Append 1 pixel if corner radius is big enough
Their was some visual quality issue occured when we render perfect circle.
The reason of issue was, the fragments for soft-anti-alias area was required.
For resolve this issue greedly, let we just append vertex position margin,
and render it applied as that margin value.
TODO : Currently, we only consider fully-circle case. Let we need to calculate
is there any similar defect need to be resolved for normal rect cases.
Change-Id: Ib114c29b08806e21c3830b1dc65a8098b34ef060
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:29:35 +0000 (15:29 +0900)]
[Tizen] Remove to check member variable value after destructed
This reverts commit
fbb41f0bcca6dad64414648b77561685023af9e4.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:29:22 +0000 (15:29 +0900)]
[Tizen] Support asan build option
This reverts commit
4620d8e5edc2619291d8ad41934ddd85efd068bd.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:29:09 +0000 (15:29 +0900)]
[Tizen] Change precompile shader list for performance
This reverts commit
0439cc4208c4f9c96fc19de6f2bca9d1636d3bd7.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:28:53 +0000 (15:28 +0900)]
[Tizen] Apply precompile shader
This reverts commit
c8e1f7fad89a4deb15fa64e46a47b589f13db0db.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:28:39 +0000 (15:28 +0900)]
[Tizen] Add log if destroyed visual get some signal
This reverts commit
302ea188d7ae9af67e82061e6433ef74f739c69d.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:28:00 +0000 (15:28 +0900)]
Merge branch 'devel/master' into tizen
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:27:56 +0000 (15:27 +0900)]
Revert "[Tizen] Add log if destroyed visual get some signal"
This reverts commit
976389fc4f2d945eefcfd1fe189906644a175363.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:27:48 +0000 (15:27 +0900)]
Revert "[Tizen] Apply precompile shader"
This reverts commit
5ec75be26931b38295decf0bd9acd38a8a16d124.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:27:03 +0000 (15:27 +0900)]
Revert "[Tizen] Change precompile shader list for performance"
This reverts commit
15ad27fc8ca6e3724166426dffb0cfe05785f8ce.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:26:55 +0000 (15:26 +0900)]
Revert "[Tizen] Support asan build option"
This reverts commit
2ed42ba70284c42c753bb4bd093d65a6227c406b.
EverLEEst(SangHyeon Lee) [Wed, 22 Nov 2023 06:26:46 +0000 (15:26 +0900)]
Revert "[Tizen] Remove to check member variable value after destructed"
This reverts commit
26fef772ceeba4ddc768b9377e9f03a3bf9a47c9.
Eunki Hong [Wed, 22 Nov 2023 02:09:37 +0000 (02:09 +0000)]
Merge "Let Anti-Alias consider scale factor" into devel/master
Eunki Hong [Wed, 22 Nov 2023 01:58:58 +0000 (01:58 +0000)]
Merge "Make reference count as signed integer" into devel/master
Eunki Hong [Tue, 21 Nov 2023 23:46:20 +0000 (23:46 +0000)]
Merge "Remove build waring [-Wpessimizing-move] (don't need to std::move at return value)" into devel/master
Eunki, Hong [Mon, 20 Nov 2023 04:41:03 +0000 (13:41 +0900)]
Let Anti-Alias consider scale factor
Some days ago, we assume that the view which is smaller than 100x100 doesn't use
the range of anti-alias as 1.0.
(See https://review.tizen.org/gerrit/c/platform/core/uifw/dali-toolkit/+/279801)
But it make some visual defect when we use 56x56 size of view and scale it up.
Basically, the problem of these issues comes due to visuald don't know the
scale value.
So let we get actor's scale value as default shader property,
and then use it as anti-alias calculation parameter.
Change-Id: I64b32049919cd79c9dda7fcf7c9c256e5b5a6078
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 21 Nov 2023 23:15:19 +0000 (08:15 +0900)]
Make reference count as signed integer
Since the reference count can be negative if CANCEL cases, we should keep it
as signed integer value
(The patch https://review.tizen.org/gerrit/c/platform/core/uifw/dali-toolkit/+/300487 change as wrong integer type)
Change-Id: I297b587bea7afb3b7bf2a83d4a0de8ab9b373713
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Tue, 21 Nov 2023 15:19:50 +0000 (15:19 +0000)]
Specify operator as deleted as the implementation does not exist
Change-Id: Iee57165de6ee8c683b78459719035c4328d2afd6
Adeel Kazmi [Mon, 20 Nov 2023 17:12:18 +0000 (17:12 +0000)]
(Scene3D) Cleaned up Doxygen tags in loader files
Change-Id: Ic59dced14afde154a8c8fa389ae26df063c00f23
Eunki Hong [Sun, 19 Nov 2023 15:38:58 +0000 (00:38 +0900)]
Remove build waring [-Wpessimizing-move] (don't need to std::move at return value)
We don't need to use std::move for return value.
Change-Id: Ia2c1d156af039b38f5f6882f2f69537031eddb6b
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Fri, 17 Nov 2023 23:27:26 +0000 (23:27 +0000)]
(Scene3D) Fix all Public API release versions
Change-Id: Ia47c4a603341400777ccdd37be788eb04a91a93c
Adeel Kazmi [Fri, 17 Nov 2023 23:03:15 +0000 (23:03 +0000)]
Merge "Test harness sync" into devel/master
Adeel Kazmi [Fri, 17 Nov 2023 14:56:47 +0000 (14:56 +0000)]
DALi Version 2.2.53
Change-Id: I0f978817151cd9e2e739c7c36a21b3021c47b63d
Adeel Kazmi [Thu, 16 Nov 2023 14:55:27 +0000 (14:55 +0000)]
Merge "3D Scene Hit Testing" into devel/master
Adam Bialogonski [Mon, 13 Nov 2023 07:34:01 +0000 (07:34 +0000)]
3D Scene Hit Testing
- New functions creates mesh using list of vertices and face indices to work with NUI.
- Added the functionality to detect which mesh is hit & emit signal
Requires C# binding and NUI Model.cs update
Change-Id: Ib5bfd8ad6e7c35017db2c1173805f5c863156530
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
Adeel Kazmi [Thu, 16 Nov 2023 08:58:53 +0000 (08:58 +0000)]
Merge "Added 2.3.0 support in the doxy file" into devel/master
Eunki, Hong [Thu, 16 Nov 2023 04:52:31 +0000 (13:52 +0900)]
Check missing accessible checker code
Fix svace issue
Change-Id: I8e60b163fb39ff6481aa85ef4dc1f0ce9cfeef71
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Wed, 15 Nov 2023 17:08:37 +0000 (02:08 +0900)]
Allow bitmap 6byte utf8 glyph + Ignore build warning
The new warning option -Wstringop-overflow occured when we convert
from std::string to utf8 buffer.
Also, current dali support maximum 6 bytes utf8 glyph.
Let we also support them for BitmapFont case.
Change-Id: I3cc1f20145fa7be9071de3048d7d242cb6273bd8
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Adeel Kazmi [Wed, 15 Nov 2023 21:21:42 +0000 (21:21 +0000)]
Added 2.3.0 support in the doxy file
Change-Id: I2cb3471159b559bd1eb5729d7b7d5a9fabd200bb
David Steele [Wed, 15 Nov 2023 18:48:11 +0000 (18:48 +0000)]
Test harness sync
Change-Id: I9044b20f53b2a13fa87eca58d84dd719d7958337
Jaehyun Cho [Wed, 15 Nov 2023 06:10:58 +0000 (15:10 +0900)]
[Tizen] Remove to check member variable value after destructed
This reverts commit
7bbd9199ff522706cc58a1869b2d15e2fa114d47.
Jaehyun Cho [Wed, 15 Nov 2023 06:10:49 +0000 (15:10 +0900)]
[Tizen] Support asan build option
This reverts commit
f06ee1848c2a9d4584d6ae0a154d1e10d0e097e4.
Jaehyun Cho [Wed, 15 Nov 2023 06:10:40 +0000 (15:10 +0900)]
[Tizen] Change precompile shader list for performance
This reverts commit
b8dab6ebca7af2795e8174090a69fbf8885ccb2f.
Jaehyun Cho [Wed, 15 Nov 2023 06:10:32 +0000 (15:10 +0900)]
[Tizen] Apply precompile shader
This reverts commit
d2277e2febc089974312c4a039603f1481eb64a5.
Jaehyun Cho [Wed, 15 Nov 2023 06:10:24 +0000 (15:10 +0900)]
[Tizen] Add log if destroyed visual get some signal
This reverts commit
a0e9beaf38850a404ea65405568e750194831d22.
Jaehyun Cho [Wed, 15 Nov 2023 06:10:04 +0000 (15:10 +0900)]
Merge branch 'devel/master' into tizen
Jaehyun Cho [Wed, 15 Nov 2023 06:09:33 +0000 (15:09 +0900)]
Revert "[Tizen] Add log if destroyed visual get some signal"
This reverts commit
1bb061f9922bdcc0e14130f69ffaf1cf4f8dceaa.
Jaehyun Cho [Wed, 15 Nov 2023 06:09:28 +0000 (15:09 +0900)]
Revert "[Tizen] Apply precompile shader"
This reverts commit
01e04a9c57ebd3a34bd4119bd6aa1d6af4a11133.
Jaehyun Cho [Wed, 15 Nov 2023 06:09:20 +0000 (15:09 +0900)]
Revert "[Tizen] Change precompile shader list for performance"
This reverts commit
84689e09b59e3daf920553f79c2c3ccbb769b562.
Jaehyun Cho [Wed, 15 Nov 2023 06:09:07 +0000 (15:09 +0900)]
Revert "[Tizen] Support asan build option"
This reverts commit
3d987249f2706ec306897063ea0e1698a0bba31b.
Jaehyun Cho [Wed, 15 Nov 2023 06:09:00 +0000 (15:09 +0900)]
Revert "[Tizen] Remove to check member variable value after destructed"
This reverts commit
3fd6e99a873d4f25232339005fe5f71c0e28a3da.
Eunki, Hong [Wed, 8 Nov 2023 13:29:49 +0000 (22:29 +0900)]
(A11y) Let we make some way to do not create new Accessible
Add some API that we will not create new Accessible() object anymore.
It will be useful when we ignore some Disposed view's accessible action.
Change-Id: I6186f95eacf3c7d3cdb9c4ff9543edc019096552
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 14 Nov 2023 14:22:59 +0000 (23:22 +0900)]
Fix gcc-13 compile error (std::uint64_t not defined)
Change-Id: I5c0558a45b490beca55ae89d568c0dfd9457c4c4
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 14 Nov 2023 01:46:51 +0000 (10:46 +0900)]
Fix coverity issue (invalid iterator access)
We can setup ImageType freely. If some user set invalid image type into
EncodedImageBuffer, it will be crash.
To avoid this situation, let we allow to set invalid image type, and
it will works like regular image type.
Change-Id: I84757da0540755f12eb9a12850941ba6bd93bac1
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Seungho BAEK [Mon, 13 Nov 2023 04:04:07 +0000 (04:04 +0000)]
Merge "[Tizen] Remove to check member variable value after destructed" into tizen
seungho baek [Mon, 13 Nov 2023 01:45:23 +0000 (10:45 +0900)]
[Tizen] Remove to check member variable value after destructed
Change-Id: I68823d0bc74cdaddff8356025447cdf94e1da984
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Adeel Kazmi [Fri, 10 Nov 2023 17:42:46 +0000 (17:42 +0000)]
Merge "Remove Atlas parameter for TextureManager cache system" into devel/master
Adeel Kazmi [Fri, 10 Nov 2023 17:23:12 +0000 (17:23 +0000)]
Merge "Implement AsyncTaskManager for toolkit UTC" into devel/master
Adeel Kazmi [Fri, 10 Nov 2023 16:14:04 +0000 (16:14 +0000)]
Merge "(AnimatedVector) Cache lottie file's layer / marker info" into devel/master
Adeel Kazmi [Fri, 10 Nov 2023 16:10:54 +0000 (16:10 +0000)]
Merge "Minor optimization for image visaul and texture manager" into devel/master
Adeel Kazmi [Fri, 10 Nov 2023 09:50:02 +0000 (09:50 +0000)]
Merge "There is no function of the namespace defined in cpp, so it don't need the flag DALI_TOOLKIT_API" into devel/master