Alexander Galazin [Mon, 3 Jul 2017 09:44:44 +0000 (11:44 +0200)]
Allow to use private regisry mirror for .inl file generation
Components: Framework
VK-GL-CTS issue: 501
Affects: *.inl files
Change-Id: I83460be272630c15446343b62ae9c810879d1ebb
Alexander Galazin [Tue, 11 Jul 2017 09:39:46 +0000 (11:39 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.3 into vk-gl-cts/master
Change-Id: I38c411fd5bdd838539af37d5ccbebecb2118159d
Alexander Galazin [Tue, 11 Jul 2017 09:39:43 +0000 (11:39 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.2 into vk-gl-cts/opengl-es-cts-3.2.3
Change-Id: I151494637b7f30099fe55c84c5578fec9da270dd
Ilia Mirkin [Sun, 25 Jun 2017 16:43:32 +0000 (12:43 -0400)]
Avoid accessing out-of-bounds input patch vertices
Fixes github issue #48.
Affects:
KHR-GL45.shader_subroutine.subroutines_with_separate_shader_objects
Components: OpenGL
(cherry picked from commit
a02d5d805e14805aacc4c8aea5600410e6a75439)
Change-Id: I74a9ce73e6ef1b82ca36d5a47ade9a6bc7724bdb
Alexander Galazin [Mon, 10 Jul 2017 19:54:44 +0000 (21:54 +0200)]
Restore few tests in 1.0.3/master mustpass
Change-Id: I1f4d981d73ea0e5d06e4be8e7e011932a09ef103
Alexander Galazin [Mon, 10 Jul 2017 19:15:01 +0000 (21:15 +0200)]
Merge branch vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: I393c1b28bd020822cb2bb6d564b5de2b6b87b55a
Alexander Galazin [Mon, 10 Jul 2017 15:52:41 +0000 (17:52 +0200)]
Merge vk-gl-cts/vulkan-cts-1.0.2-confidential-rc into vk-gl-cts/vulkan-cts-1.0.2
Change-Id: I328c6582580bf287a02201c200fb4e477c259508
Tony Barbour [Wed, 28 Jun 2017 16:41:39 +0000 (10:41 -0600)]
Fix MultisampleRenderPassTest layout transitions
Section 6.6 of the Vulkan spec says:
If vkCmdPipelineBarrier is called within a render pass instance, the
oldLayout and newLayout members of an element of pImageMemoryBarriers
must be equal
so move the layout transition in this test to be outside the renderpass
Affects:
dEQP-VK.renderpass.multisample_resolve.*
Components: Vulkan
VK-GL-CTS Issue: 540
Change-Id: Ifb61c1d00db9fa6042aa51d4955c8eb89f021f1e
Piotr Byszewski [Wed, 21 Jun 2017 07:52:12 +0000 (09:52 +0200)]
Move context flags tests to custom context package
Previously context flags tests were only executed for ES32. In this
change they were moved to common folder and are executed from
package that has no default context.
Components: OpenGL
VK-GL-CTS issue: 351
Affects: KHR-NoContext.*.context_flags.*
Change-Id: Ib68cc85e8c3188ca4bfcb15046da85c9d00b55e7
Jari Komppa [Tue, 27 Jun 2017 12:14:25 +0000 (15:14 +0300)]
Added logging of thread count in some mt tests
This allows checking between two runs of the test suite to verify that
the same number of threads were used when running the tests.
The number of threads is (already) clamped between 2 and 8.
Affects:
dEQP-VK.api.object_management.multithreaded_per_thread_device*
Components: Vulkan
VK-GL-CTS issue: 80
Change-Id: I23ad351377a539865f42c1d57f3e01bb81be17e0
Paavo Pessi [Tue, 4 Jul 2017 06:50:15 +0000 (09:50 +0300)]
Add tests for vkCmdClearColorImage with VK_REMAINING_ARRAY_LAYERS
Tests were added to verify that using VK_REMAINING_ARRAY_LAYERS
as layerCount in VkImageSubresourceRange works as intended when
clearing color and depth image layers.
New tests:
dEQP-VK.api.image_clearing.clear_color_image.1d_*_remaining_array_layers
dEQP-VK.api.image_clearing.clear_color_image.2d_*_remaining_array_layers
dEQP-VK.api.image_clearing.clear_depth_stencil_image.2d_*_remaining_array_layers
Affects:
dEQP-VK.api.image_clearing.clear_color_image.*
dEQP-VK.api.image_clearing.clear_depth_stencil_image.*
Components: Vulkan
VK-GL-CTS issue: 544
Change-Id: Ic4cd1d567bd7e45855dfeb7bfd58e45b986e07b1
Piotr Byszewski [Mon, 3 Jul 2017 15:16:32 +0000 (17:16 +0200)]
Test for usage of enable all extensions
After removing GTF there was a coverage loss related to testing enable all.
This patch resolves that by extending invalid behavior tests.
Components: OpenGL
VK-GL-CTS issue: 453
Affects:
KHR-GLES3.shaders.preprocessor.extensions.invalid_behavior_3_*
Change-Id: Iceb7da497f50d91f905efd5a37d8c45b21e98080
Piotr Byszewski [Tue, 4 Jul 2017 08:29:08 +0000 (10:29 +0200)]
Add exposed extensions test
GL implementations should not expose any OES extensions
except GL_OES_EGL_image.
GLES implementations should not expose any ARB extensions.
Components: OpenGL
VK-GL-CTS issue: 49
Affects:
KHR-GL40.exposed_extensions.*
KHR-GLES3.exposed_extensions.*
Change-Id: Ic3a11850bb1b5c4414cdd9f04614b51d428d6a4f
Alexander Galazin [Wed, 5 Jul 2017 15:09:38 +0000 (17:09 +0200)]
Fix gcc 5.4 warnings
gcc 5.4 (default in Ubuntu 16.04) reports conversion to int
warnings/errors for bitwise or and assign operator.
GCC bug: 40752
Components: Framework, Vulkan
Change-Id: Ia857c44cf54d5571d857e1fada0e2aaa8f4b950d
Ehsan Nasiri [Fri, 30 Jun 2017 22:58:19 +0000 (18:58 -0400)]
Fix for variable pointer (writes) in tess.control
Use patch index to avoid multiple increments
VK-GL-CTS issue: 543
Components: Vulkan
Affects:
dEQP-VK.spirv_assembly.instruction.graphics.variable_pointers.graphics.writes*tess*
Change-Id: If518fdae084722cc28f19044186dbda07880a50c
Slawomir Cygan [Mon, 3 Jul 2017 13:45:47 +0000 (15:45 +0200)]
cross_instance sync tests: add support for non-KMT Win32 handles
This adds tests for *HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR
handle types.
Affects: dEQP-VK.synchronization.cross_instance.*win32*
VK-GL-CTS issue: 547
Components: Vulkan
Change-Id: I70a577195f5b303c7fd80f88606f35b83a1b2b11
Slawomir Cygan [Mon, 3 Jul 2017 16:50:01 +0000 (18:50 +0200)]
Wrong handle in external fence reset tests
The `importFence()` function resets the passed handle at the end,
so in two consecutive calls the second one is going to use the
wrong handle.
To avoid that the handle is duplicated.
Affects: dEQP-VK.api.external.fence.*reset_*
VK-GL-CTS issue: 549
Components: Vulkan
Change-Id: I2218d2f5ceffe52afe6a2306c3eebac79a24b5a9
Alexander Galazin [Wed, 5 Jul 2017 13:29:21 +0000 (15:29 +0200)]
Fix gcc 6.3 warnings
Components: Vulkan
Change-Id: I0e4f8d09fef5a6d08a7b7db975de4a68879ea3f8
Ari Suonpaa [Wed, 28 Jun 2017 07:51:30 +0000 (10:51 +0300)]
Add a test for creating device with unsupported features.
Affects:
dEQP-VK.api.device_init.create_device_unsupported_features
Components: Vulkan
VK-GL-CTS issue: 403
Change-Id: Ibf3b583e3f64e412972493a85f5437502d205db0
Ari Suonpää [Tue, 13 Jun 2017 05:24:56 +0000 (08:24 +0300)]
Added OpAtomic* test for graphics pipeline
Affects:
dEQP-VK.glsl.atomic_operations.*
Components: Vulkan
VK-GL-CTS issue: 360
Change-Id: I833204021e978d0231fbe86e18ad116a034996fe
Andres Gomez [Thu, 22 Jun 2017 21:31:44 +0000 (00:31 +0300)]
GL_ARB_enhanced_layouts: use proper max size value
When checking for invalid offset alignment in uniform blocks we have
to take into account the MAX_UNIFORM_BLOCK_SIZE limit but, when trying
to do the same for Shader Storage Blocks, the limit to have into
account is MAX_SHADER_STORAGE_BLOCK_SIZE.
From page 52 (page 65 of the PDF) of the OpenGL 3.1 spec:
"2.11.4 Uniform Variables
...
The total amount of buffer object storage available for any given
uniform block is subject to an implementation-dependent limit. The
maximum amount of available space, in basic machine units, can be
queried by calling GetIntegerv with the constant
MAX_UNIFORM_BLOCK_SIZE . If the amount of storage required for a
uniform block exceeds this limit, a program may fail to link."
From page 128 (page 129 of the PDF) of the OpenGL 4.3 spec:
"7.8 Shader Buffer Variables and Shader Storage Blocks
...
The total amount of buffer object storage that can be accessed in
any shader storage block is subject to an implementation-dependent
limit. The maximum amount of available space, in basic machine
units, can be queried by calling GetIntegerv with the constant
MAX_SHADER_STORAGE_BLOCK_SIZE . If the amount of storage required
for any shader storage block exceeds this limit, a program will
fail to link."
Affects:
GL44-CTS.enhanced_layouts.uniform_block_member_invalid_offset_alignment
GL44-CTS.enhanced_layouts.ssb_member_invalid_offset_alignment
Components: OpenGL
VK-GL-CTS issue: 527
Change-Id: I9185f32a6a90643aa1d3fca0e27a70dbd80d6e16
Jeannot Breton [Wed, 21 Jun 2017 16:22:41 +0000 (11:22 -0500)]
Handle component aliasing corner cases
This change avoid vertex shader where every path access multiple
inputs aliased to any single component since an error is permitted
but not required
The change avoid dvec3/dvec4 since it should not be declared with
a component
The change avoid double/dvec2 with a component 1 or 3
Affects:
KHR-GL45.enhanced_layouts.input_component_aliasing
Components: OpenGL
VK-GL-CTS issue: 524
Change-Id: I062b4321becf96a218b8643ee1d089105bccc63a
Juan A. Suarez Romero [Wed, 21 Jun 2017 10:17:33 +0000 (10:17 +0000)]
Double fragment inputs require flat qualifier
According to GLSL spec, fragment inputs of double type require "flat"
qualifier.
Affects:
KHR-GL45.enhanced_layouts.xfb_global_buffer
VK-GL-CTS issue: 522
Components: OpenGL
Change-Id: Ibd404b0ad63cbee09e157ea65a5efda932582a62
Iago Toral Quiroga [Wed, 14 Jun 2017 09:00:13 +0000 (11:00 +0200)]
Fix incorrect buffer size expectation in DSA XFB buffer test
The test creates two buffers, both with a size 's_bo_size' in
BuffersTest::prepareTestSetup(), then binds the first buffer
to binding point 0 and each half of the other buffer to
binding points 1 and 2 respectively.
Later, the test queries buffer sizes for each binding and
expects the size of the buffer in the first binding to be 0
when it should be 's_bo_size'.
Components: OpenGL
VK-GL-CTS issue: 502
Affects:
KHR-GL45.direct_state_access.xfb_buffers
Change-Id: I394622bb7bba076c68c5cca968c6b1cbf34e2ea9
Iago Toral Quiroga [Tue, 13 Jun 2017 08:26:17 +0000 (10:26 +0200)]
Call glValidateProgram() before querying GL_VALIDATE_STATUS
The DSA program_pipelines_functional test queries this param
without calling glValidateProgram() first, which is not
correct:
From section 7.13. SHADER, PROGRAM, AND PROGRAM PIPELINE QUERIES:
"If pname is VALIDATE_STATUS, TRUE is returned if the last
call to ValidateProgram (see section 11.1.3.11) with
program was successful, and FALSE is returned otherwise."
Components: OpenGL
VK-GL-CTS issue: 498
Affects:
KHR-GL45.direct_state_access.program_pipelines_functional
Change-Id: I4de325f0779c3330523b1fac1845d287b790ee3a
Jeannot Breton [Tue, 20 Jun 2017 21:25:01 +0000 (16:25 -0500)]
Set DrawBuffers for each fragment color output
Update the DrawBuffers call to properly map the fragment color
output to it expected color attachment
Affects:
KHR-GL45.enhanced_layouts.fragment_data_location_api
Components: OpenGL
VK-GL-CTS issue: 517
Change-Id: I54678528b59b9732fbe466df1a50707a3a4716ba
Iago Toral Quiroga [Mon, 12 Jun 2017 09:04:18 +0000 (11:04 +0200)]
DSA texture storage/subimage tests sample from incomplete textures
These tests upload data to a texture that is then sampled
from a shader but the test never setup sampling filters
for the texture, leaving it incomplete.
Components: OpenGL
VK-GL-CTS issue: 493
Affects:
KHR-GL45.direct_state_access.textures_storage_and_subimage
Change-Id: I1bb10af3f3760ffe7f45f9731b40abb2f3aef223
Alexander Galazin [Sat, 1 Jul 2017 10:32:44 +0000 (06:32 -0400)]
Revert "Fix tessellation tests do not test undefined tessLevel inputs"
This reverts commit
a93fab5d2980a90cd70895d874cdc44c6e858199.
Change-Id: I2995e3cdb4533d1d7108424e0da2c60876f4fa63
Slawomir Cygan [Mon, 12 Jun 2017 12:49:33 +0000 (14:49 +0200)]
Fix tessellation tests do not test undefined tessLevel inputs
The spec says g gl_TessLevelOuter[2], gl_TessLevelOuter[3], and
both values in gl_TessLevelInner inputs are undefined in tessellation
evaluation shader, if isolines are tessellated.
To avoid testing undefined tessellation level inputs, change
the tessellated primitive type to QUADS
Affects:
KHR-GL45.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel
Components: OpenGL
VK-GL-CTS issue: 488
Change-Id: I86616302ebb857e7421bc4248f2586ebc25729a7
Piotr Byszewski [Tue, 16 May 2017 14:10:34 +0000 (16:10 +0200)]
Move robustness tests to custom context package
GL45 and ES32 robustness tests require custom context. Previously
this was handled by creating concurrent context but this introduced
issues during context destruction. This change moves robustness
tests to common folder and executes them from separate package that
does not have default context.
Components: OpenGL, Framework
VK-GL-CTS issue: 351
Affects: KHR-NoContext.*.robustness.*
Change-Id: I5abed300d37b0748dbef0c5538acd6f5641163dd
Piotr Byszewski [Wed, 14 Jun 2017 16:12:12 +0000 (18:12 +0200)]
Add limits_tests implementation
This change adds generic limit test class that can
be used to test all types of limits and compare them
to corresponding GLSL builtin.
This change uses this generic limit test to test all
GL45 limits.
Affects: KHR-GL45.limits_tests.*
Components: OpenGL
VK-GL-CTS issue: 42
Change-Id: I2970595377c75e243e72358e24422b4a312e0ad8
Andres Gomez [Wed, 1 Mar 2017 13:43:24 +0000 (15:43 +0200)]
GL_ARB_enhanced_layouts: consider std140 rules
In the case of UBOs and SSBOs, the offset for a block member depends
on the base alignment of its type. When the block uses the std140
packaging we have to take into account its specific rules for the
calculation of the base alignment for such data type.
From the GL_ARB_enhanced_layouts spec:
"The specified offset must be a multiple of the base alignment of
the type of the block member it qualifies, or a compile-time
error results."
From page 61 (page 74 of the PDF) of the OpenGL 3.1 spec:
"2.11. VERTEX SHADERS
...
Standard Uniform Block Layout
...
When using the std140 storage layout, structures will be laid out
in buffer storage with its members stored in monotonically
increasing order based on their location in the declaration. A
structure and each structure member have a base offset and a base
alignment, from which an aligned offset is computed by rounding
the base offset up to a multiple of the base alignment.
...
1. If the member is a scalar consuming N basic machine units, the
base alignment is N.
2. If the member is a two- or four-component vector with
components consuming N basic machine units, the base alignment
is 2N or 4N , respectively.
3. If the member is a three-component vector with components
consuming N basic machine units, the base alignment is 4N .
4. If the member is an array of scalars or vectors, the base
alignment and array stride are set to match the base alignment
of a single array element, according to rules (1), (2),
and (3), and rounded up to the base alignment of a vec4. The
array may have padding at the end; the base offset of the
member following the array is rounded up to the next multiple
of the base alignment.
5. If the member is a column-major matrix with C columns and R
rows, the matrix is stored identically to an array of C column
vectors with R compo- nents each, according to rule (4)."
From page 128 (page 149 of the PDF) of the OpenGL 4.3 spec:
"7.8 Shader Buffer Variables and Shader Storage Blocks
...
Buffer variables in shader storage blocks are represented in
memory in the same way as uniforms stored in uniform blocks, as
described in section 7.6.2.1. When a program is linked
successfully, each active buffer variable is assigned an offset
relative to the base of the buffer object binding associated with
its shader storage block. For buffer variables declared as arrays
and matrices, strides between array elements or matrix columns or
rows will also be assigned. Offsets and strides of buffer
variables will be assigned in an implementation-dependent manner
unless the shader storage block is declared using the std140 or
std430 storage layout qualifiers. For std140 and std430 shader
storage blocks, offsets will be assigned using the method
described in section 7.6.2.2."
Affects:
GL44-CTS.enhanced_layouts.uniform_block_member_invalid_offset_alignment
GL44-CTS.enhanced_layouts.ssb_member_invalid_offset_alignment
Components: OpenGL
VK-GL-CTS issue: 519
Change-Id: I5176d555605a8c482377ebfa5fbf16bc0dbf741a
Noah Fredriks [Wed, 31 May 2017 18:01:35 +0000 (14:01 -0400)]
Remove individual 3D slice layout transitions
For VK_KHR_maintenance1 render to 3D slice tests using
VK_IMAGE_CREATE_2D_ARRAY_COMPATIBILITY_BIT_KHR, layout
transitions from undefined would actually affect all
slices in the complete mip level instead of just those
specified in the image view. Therefore, don't use
VK_IMAGE_LAYOUT_UNDEFINED when previous subpasses may
have already rendered to the other slices.
Affects: dEQP-VK.pipeline.render_to_image.3d.*
VK-GL-CTS issue: 476
Components: Vulkan
Change-Id: I0cfde62c03f4400246eef192a382d5593c6997e5
Noah Fredriks [Wed, 31 May 2017 18:01:35 +0000 (14:01 -0400)]
Remove individual 3D slice layout transitions
For VK_KHR_maintenance1 render to 3D slice tests using
VK_IMAGE_CREATE_2D_ARRAY_COMPATIBILITY_BIT_KHR, layout
transitions from undefined would actually affect all
slices in the complete mip level instead of just those
specified in the image view. Therefore, don't use
VK_IMAGE_LAYOUT_UNDEFINED when previous subpasses may
have already rendered to the other slices.
Affects: dEQP-VK.pipeline.render_to_image.3d.*
VK-GL-CTS issue: 476
Components: Vulkan
Change-Id: I4faaaf0d849ad89dd68ef643cfe38730221f8f55
Alexander Galazin [Fri, 30 Jun 2017 11:51:02 +0000 (13:51 +0200)]
Exclude variable pointers tests with stores to SSBOs in tess shaders
VK-GL-CTS issue: 543
Components: Vulkan
Affects:
dEQP-VK.spirv_assembly.instruction.graphics.variable_pointers.graphics.writes*tess*
Change-Id: I7f8f2f34dda2534e6dcc1f2e81e4a497741a4bfd
Ehsan Nasiri [Thu, 29 Jun 2017 19:04:52 +0000 (15:04 -0400)]
Add ArrayStride decoration to some pointers.
OpPtrAccessChain needs ArrayStride information on variable pointers.
VK-GL-CTS issue: 123
Components: Vulkan
Affects: dEQP-VK.spirv_assembly.instruction.*.variable_pointers.*
Change-Id: I04aa67814b39937b8eeb6254e341c117bc1fc956
Maciej Jesionowski [Tue, 30 May 2017 08:27:34 +0000 (10:27 +0200)]
Use transfer queue with vkCmdFillBuffer
Due to an error in the condition, the transfer-only queue wasn't
selected for the fill buffer write operation.
Also fixed a validation error with barrier used inside a render pass
in read vertex input operation. This should have no effect on behavior.
Affects:
dEQP-VK.synchronization.op.multi_queue.*fill_buffer*
dEQP-VK.synchronization.op.*read_vertex_input*
Components: Vulkan
VK-GL-CTS issue: 481
Change-Id: Ibed24824532c0e35aba61238809f34717f431b6f
(cherry picked from commit
83af72c04b8723a33855fafc38b3f0a28537a124)
Alexander Galazin [Thu, 29 Jun 2017 19:45:14 +0000 (21:45 +0200)]
Exclude certain tests not inlcuded in 1.0.2.3
- image_clearing.*multiple_layer
- render_to_image mipmap tests and recently added formats
- sync Android and Khronos mustpasses
VK-GL-CTS issue: 542
Components: Vulkan, AOSP
Change-Id: I043680cb93ba7abdfac371f5a3e6f0b578b3af20
James Helferty [Tue, 13 Jun 2017 21:23:15 +0000 (17:23 -0400)]
Accept compiler or link error as passing result
Accept either a compiler or link error as a correct behavior when
attempting to alias two outputs from a shader.
Also updates the documentation in the header with the actual shader
construct being tested.
VK-GL-CTS issue: 504
Components: OpenGL
Affects:
KHR-GL44.geometry_shader.linking.location_aliasing
KHR-GL45.geometry_shader.linking.location_aliasing
KHR-GLES31.core.geometry_shader.linking.location_aliasing
KHR-GLES32.core.geometry_shader.linking.location_aliasing
Change-Id: Ib786b3e2bd4f8efc94bea082da417e20e7b8619c
Alexander Galazin [Wed, 28 Jun 2017 13:29:13 +0000 (15:29 +0200)]
Exclude render pass multisample resolve tests
Components:Vulkan
Affects: dEQP-VK.renderpass.*.multisample_resolve.*
VK-GL-CTS issue: 538
Change-Id: I21271ceacbc28207b1dba7c09871f1f1871bf556
Maciej Jesionowski [Tue, 30 May 2017 08:27:34 +0000 (10:27 +0200)]
Use transfer queue with vkCmdFillBuffer
Due to an error in the condition, the transfer-only queue wasn't
selected for the fill buffer write operation.
Also fixed a validation error with barrier used inside a render pass
in read vertex input operation. This should have no effect on behavior.
Affects:
dEQP-VK.synchronization.op.multi_queue.*fill_buffer*
dEQP-VK.synchronization.op.*read_vertex_input*
Components: Vulkan
VK-GL-CTS issue: 481
Change-Id: Ibed24824532c0e35aba61238809f34717f431b6f
Adam Czupryna [Mon, 27 Feb 2017 10:01:06 +0000 (11:01 +0100)]
Add CTS_KHR_no_error test implementation
This is CTS_KHR_no_error implementation commit.
CONTEXT_NO_ERROR flag is added into framework.
Affects:
KHR-NoContext.*.no_error.*
Components: Framework, OpenGL
VK-GL-CTS issue: 5
Change-Id: Ie37d37ad974bbf5e8687f56f774c85498847299c
Ehsan Nasiri [Fri, 26 May 2017 19:06:15 +0000 (15:06 -0400)]
Add new VK_KHR_variable_pointers extension tests
These tests do not write to SSBOs, and therefore do not require the
vertexPipelineStoresAndAtomics and fragmentStoresAndAtomics device
features.
VK-GL-CTS issue: 123
Components: Vulkan
Affects: dEQP-VK.spirv_assembly.instruction.*.variable_pointers.*
Change-Id: I9a5f524a3a7ae7f0ddb295d983ba39bb0b4bcfa9
Ehsan Nasiri [Fri, 31 Mar 2017 20:40:35 +0000 (16:40 -0400)]
Add tests for SPV_KHR_variable_pointers extension
Compute tests and graphics tests are added for the
VK_KHR_variable_pointers
extension.
Components: Vulkan, Framework
VK-GL-CTS issue: 123
New Tests: dEQP-VK.spirv_assembly.instruction.*.variable_pointers.*
Change-Id: If2d01d626428d89a27432e2b1df33778e0b29f3b
Alexander Galazin [Tue, 27 Jun 2017 07:32:01 +0000 (09:32 +0200)]
Exclude multisample renderpass input attachment tests
VK-GL-CTS issue: 536
Components: Vulkan
Affects: dEQP-VK.renderpass.*.multisample.*
Change-Id: I34c7bc3f92141b92e645ce4f3da4029177b93b24
Alexander Galazin [Tue, 27 Jun 2017 07:24:20 +0000 (09:24 +0200)]
Exclude tests for resolving between images of different sizes
VK-GL-CTS issue: 534
Components: Vulkan
Affects: dEQP-VK.api.copy_and_blit.*.resolve_image.diff_image_size.*
Change-Id: Id80c74928d29556336a584c6ae85e261db10f935
Alexander Galazin [Tue, 27 Jun 2017 07:10:41 +0000 (09:10 +0200)]
Applying missing changes from 7e5751
VK-GL-CTS issue: 533
Components: Vulkan
Affects: dEQP-VK.api.external.fence.*
Change-Id: I5578ab58c4839e8b43c6c1a43cd567be40996c12
David Neto [Thu, 15 Jun 2017 17:40:50 +0000 (13:40 -0400)]
Fix build_mustpass.py dir in vulkancts README
Components: Vulkan
VK-GL-CTS issue: 506
Change-Id: I6f729e39ea025a91763ea2f7ace79fc911776611
Adam Czupryna [Wed, 17 May 2017 07:58:33 +0000 (09:58 +0200)]
Add CTS_EXT_texture_filter_anisotropic tests implementation
This is tests implementation for GL_EXT_texture_filter_anisotropic
extesnion.
affects:
KHR-GL44.texture_filter_anisotropic.*
KHR-GLES3.texture_filter_anisotropic.*
Components: Framework, OpenGL
VK-GL-CTS issue: 387
Change-Id: I1744454f0e148f99d2faad9905ab4d76d1edecd6
James Helferty [Wed, 7 Jun 2017 20:32:57 +0000 (16:32 -0400)]
Allow NV_texture_rectangle_compressed
Allows a rectangle texture object to be used with the glCompressed*
functions if NV_texture_rectangle_compressed is available.
VK-GL-CTS issue: 525
Components: OpenGL
Affects:
KHR-GL45.direct_state_access.textures_subimage_errors
Change-Id: I81622508f6bb2e8f2817a6904de30c10a03cef93
James Helferty [Mon, 12 Jun 2017 21:49:29 +0000 (17:49 -0400)]
Stop reading from uninitialized memory
The compute pipeline statistics query test was accessing uninitialized
memory, which was causing an assert to randomly fail depending on what
tests were run beforehand.
Besides removing the access of the uninitialized memory, this change
also initializes the culprit memory in the base class to known invalid
values so that if another subclass is ever created with the same bug,
it will consistently assert.
VK-GL-CTS issue: 496
Components: OpenGL
Affects:
KHR-GL45.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations
Change-Id: Icc7478c98f617afee2fd53564473492fecd8836e
James Helferty [Mon, 19 Jun 2017 19:38:04 +0000 (15:38 -0400)]
Ensure invalid_value is an invalid value
In order to make sure that the program name we use is an invalid value,
we need to ensure it isn't a shader name, since that would generate an
INVALID_OPERATION error instead of INVALID_VALUE.
VK-GL-CTS issue 515
Frameworks: OpenGL
Affects:
KHR-GL30.transform_feedback.api_errors_test
KHR-GL31.transform_feedback.api_errors_test
KHR-GL32.transform_feedback.api_errors_test
KHR-GL33.transform_feedback.api_errors_test
KHR-GL40.transform_feedback.api_errors_test
KHR-GL41.transform_feedback.api_errors_test
KHR-GL42.transform_feedback.api_errors_test
KHR-GL43.transform_feedback.api_errors_test
KHR-GL44.transform_feedback.api_errors_test
KHR-GL45.transform_feedback.api_errors_test
Change-Id: If365d90aa794f2659bb49f6831a2b1c040935094
Iago Toral Quiroga [Tue, 20 Jun 2017 10:24:40 +0000 (12:24 +0200)]
Rewrite DSA texture buffer tests to signal unsupported configurations
The current implementation has a single test instance that
loops over a collection of types and sizes and produces a
single pass/fail result. Because some of the framebuffer
configurations produced may not be supported by the driver,
the test skips silently such configurations, which is not
desirable.
This patch rewrites the implementation so that we have a
separate test instance for each configuration instead. This
allows us to signal independent pass/fail/unsupported results
for each one.
Components: OpenGL
Affects:
KHR-GL45.direct_state_access.textures_buffer
Change-Id: Id160dd91bed4e5e2a66a6e579e9e4893b5ea956a
Piotr Byszewski [Fri, 12 May 2017 13:32:36 +0000 (15:32 +0200)]
Add new package for tests with no default context
Some OpenGL tests require special GL contexts. This change adds package
that doesn't have default render context. Tests executed in it are
responsible of creating their own context.
Components: OpenGL
VK-GL-CTS issue: 351
Change-Id: I1c0957a2430cd85fd2a52262d0e90069b6679570
Alexander Galazin [Fri, 23 Jun 2017 22:50:32 +0000 (00:50 +0200)]
Add VK_KHR_dedicated_allocation to allowed extensions
Components: Vulkan
VK-GL-CTS issue: 153
Change-Id: Ia4a785bc31c4790d73375f01fbeb34d5936f7c80
Boris Zanin [Thu, 18 May 2017 14:49:40 +0000 (16:49 +0200)]
VK_KHR_dedicated_allocation: Image clears
Update tests:
* dEQP-VK.api.image_clearing.*
Rename tests (add .core subgroup):
* dEQP-VK.api.image_clearing.core.*
Add tests:
* dEQP-VK.api.image_clearing.dedicated_allocation.*
Components: Vulkan
VK-GL-CTS issue: 153
Change-Id: Ia7d7703fb6d9818549d80b031e4e8ea2a9ecf509
Slawomir Cygan [Mon, 29 May 2017 17:23:01 +0000 (19:23 +0200)]
Extend dEQP-VK.api.image_clearing tests to cover layered images
This change adds new variang of image clearing test cases:
- *_multiple_layers
which use arrayed images and layered clears.
In the new tests variant both image views and clear operations
use layerCount smaller than `remaining` layers and non-zero
baseArrayLayer. It is expected that proper subset of layers
are cleared, while other layers are untouched.
All clear command variants (image, attachment), color formats
and image types are tested.
Affects: dEQP-VK.api.image_clearing
Components: Vulkan
VK-GL-CTS issue: 449
Change-Id: Ifedd393b14880697501df450b22740de76b6cd0c
(cherry picked from commit
1198740eef1b624f481d16302a5d311e512ba16b)
Boris Zanin [Mon, 15 May 2017 15:15:27 +0000 (17:15 +0200)]
VK_KHR_dedicated_allocation: Copies and blits
Update tests:
* dEQP-VK.api.copy_and_blit.*
Rename tests (add .core subgroup):
* dEQP-VK.api.copy_and_blit.core.*
Add tests:
* dEQP-VK.api.copy_and_blit.dedicated_allocation.*
Components: Vulkan
VK-GL-CTS issue: 153
Change-Id: Ic42d141187a6fc0eade9a93f19e9cd9e821725fb
Igor Ostrowski [Mon, 2 Jan 2017 16:41:30 +0000 (17:41 +0100)]
Add copy image to image and blit image tests with various image layouts. Refactor copy and blit tests generation.
Tests took into account only optimal layout cases. Added general and mixed ones.
Structure of all copy and blit tests was too flat. Lowered granularity of test groups.
New tests:
- dEQP-VK.api.copy_and_blit.image_to_image.all_formats.*optimal_optimal*
- dEQP-VK.api.copy_and_blit.image_to_image.all_formats.*optimal_general*
- dEQP-VK.api.copy_and_blit.image_to_image.all_formats.*general_optimal*
- dEQP-VK.api.copy_and_blit.image_to_image.all_formats.*general_general*
- dEQP-VK.api.copy_and_blit.blit_image.all_formats.*optimal_optimal*
- dEQP-VK.api.copy_and_blit.blit_image.all_formats.*optimal_general*
- dEQP-VK.api.copy_and_blit.blit_image.all_formats.*general_optimal*
- dEQP-VK.api.copy_and_blit.blit_image.all_formats.*general_general*
Affected tests:
- dEQP-VK.api.copy_and_blit.*
Components: Vulkan
Change-Id: I5724bb7c0a3ccb2e36319a20671761a9b16fe4ed
(cherry picked from commit
78ba8d915b4558376b479833c862c51433cb882e)
Maciej Jesionowski [Tue, 27 Dec 2016 13:15:58 +0000 (14:15 +0100)]
Add NEAREST filtered blitting tests
This fixes a couple of issues with nearest filtered blitting tests
and adds them back to the mustpass.
- Corrected test case names (esp. for D/S formats)
- Modified common code used by linear cases too (shouldn't have
an observable effect on tests)
- Used tcuTexLookupVerifier to sample source image with an offset
that accounts for rounding errors in coordinate calculation
- Enabled nearest cases in mustpass
New tests:
- dEQP-VK.api.copy_and_blit.blit_image.all_formats.*_nearest
Modified tests:
- dEQP-VK.api.copy_and_blit.blit_image.all_formats.*
Fixes #483, #565
Change-Id: I176c2b50a656268a31f1f35fef1ff90647039727
(cherry picked from commit
396dacd30898c428105bc4f2f72b00240673f3a7)
Gabor Abraham [Fri, 18 Nov 2016 10:22:53 +0000 (11:22 +0100)]
Improve the test generation in the copies and blitting tests
The generateBuffer function didn't handle the integer formats well.
Affected tests:
- dEQP-VK.api.copy_and_blit.image_to_image.all_formats.*int*
- dEQP-VK.api.copy_and_blit.blit_image.all_formats.*int*
Change-Id: I248136606d2535c176432bbc50de45e1e4e55b80
(cherry picked from commit
a8efa9926e55631f2279871a07f3dfa51bf12ba5)
Boris Zanin [Mon, 29 May 2017 14:41:31 +0000 (16:41 +0200)]
VK_KHR_dedicated_allocation: Extend renderpass
Update tests:
* dEQP-VK.renderpass.*
Rename tests (add .suballocation subgroup):
* dEQP-VK.renderpass.suballocation.*
Add tests:
* dEQP-VK.renderpass.dedicated_allocation.*
Components: Vulkan
VK-GL-CTS issue: 153
Change-Id: Ibe140613592568d4388c4ded6563bc47f43ca552
Mika Isojärvi [Tue, 28 Mar 2017 20:45:01 +0000 (13:45 -0700)]
Add render pass multisample resolve tests
- Check that attachment components are resolved consistently
- Check that attachments are resolved consistently
- Check that integer formats always resolve to one of the samples
- Check that empty sample mask doesn't change values
- Check that all possible sample combinations of 1.0 and 0.0 values
resolve to 0.5 on average.
VK-GL-CTS issues: 96
Components: Vulkan
Change-Id: I18b92ed713175cd935651575f4e48d9fd207ef00
(cherry picked from commit
c8c44388f472dcbb6145b520c4a89e5ef02221b3)
Mika Isojärvi [Tue, 21 Mar 2017 23:12:51 +0000 (16:12 -0700)]
Add multisample renderpass input attachment tests
VK-GL-CTS issues: 96
Components: Vulkan
Change-Id: I9ea87736c82148515da3c2d95301e6302be4257d
(cherry picked from commit
35a2479cfd4c25ae820005254d7c595b0a181599)
Boris Zanin [Mon, 22 May 2017 13:13:23 +0000 (15:13 +0200)]
VK_KHR_dedicated_allocation: Extend render_to_image
Update tests:
* dEQP-VK.pipeline.render_to_image.*
Rename tests (add .core subgroup):
* dEQP-VK.pipeline.render_to_image.core.*
Add tests:
* dEQP-VK.pipeline.render_to_image.dedicated_allocation.*
Components: Vulkan
VK-GL-CTS issue: 153
Change-Id: If4437ea7cf335f083e11d0939894391d34c5b76a
Maciej Jesionowski [Tue, 17 Jan 2017 15:36:33 +0000 (16:36 +0100)]
Add render to mipmaps tests
This test repeatedly draws into the same image using consecutive
mip levels as color and dept/stencil attachments. All mip levels
and array layers are exercised.
Modified tests:
dEQP-VK.pipeline.render_to_image.*
New tests:
dEQP-VK.pipeline.render_to_image.*.mipmap.*
Components: Vulkan
Vulkan CTS issue: 487, 535
Change-Id: I7e4b3c6978d069c0accc377e9ab6e9d05e8e3cc6
(cherry picked from commit
36640c9bfefdb414547c7575ec8adccf2e86263d)
Maciej Jesionowski [Tue, 17 Jan 2017 15:36:33 +0000 (16:36 +0100)]
Add max size attachments tests
This test creates very big color, and depth/stencil attachments
in all possible dimensions and layers.
Original tests in the affected group were moved to *.small.*
subgroup.
Modified tests:
dEQP-VK.pipeline.render_to_image.*.small.*
New tests:
dEQP-VK.pipeline.render_to_image.*.huge.*
Components: Vulkan
Vulkan CTS issue: 451, 535
Change-Id: I1e3bd1f7a657ff837b830bbada539a1240b1fd04
(cherry picked from commit
9c87bf6cfb1b8f99304b493a6846c15819da432a)
Boris Zanin [Sun, 21 May 2017 20:21:49 +0000 (22:21 +0200)]
VK_KHR_dedicated_allocation: Extend pipeline.image
Update tests:
* dEQP-VK.pipeline.image.*
Rename tests (add .suballocation subgroup):
* dEQP-VK.pipeline.image.suballocation.*
Add tests:
* dEQP-VK.pipeline.image.dedicated_allocation.*
Components: Vulkan
VK-GL-CTS issue: 153
Change-Id: I0b25c08b830a44956dd0c26da39124364dbabb89
Marcin Rogucki [Mon, 12 Jun 2017 10:42:41 +0000 (12:42 +0200)]
VK_KHR_dedicated_allocation: Memory Mapping tests
Update tests:
* dEQP-VK.memory.mapping.*
Rename tests (added .suballocation subgroups):
* dEQP-VK.memory.mapping.suballocation.*
Add tests:
* dEQP-VK.memory.mapping.dedicated_alloc.buffer.*
* dEQP-VK.memory.mapping.dedicated_alloc.image.*
Components: Vulkan
VK-GL-CTS issue: 153
Change-Id: Ia593c099dc6dcd36c1b45f210c48b8bba9600728
Marcin Rogucki [Fri, 12 May 2017 09:04:19 +0000 (11:04 +0200)]
VK_KHR_dedicated_allocation: Buffer tests
Update tests:
* dEQP-VK.api.buffer.create_buffer_*
* dEQP-VK.api.buffer_view.create.*
* dEQP-VK.api.buffer_view.access.*
* dEQP-VK.api.fill_and_update_buffer.*
Rename tests (added .suballocation subgroups):
* dEQP-VK.api.buffer.suballocation.create_buffer_*
* dEQP-VK.api.buffer_view.create.suballocation.create_buffer_view_*
* dEQP-VK.api.buffer_view.access.suballocation.buffer_view_memory_test_complete
* dEQP-VK.api.buffer_view.access.suballocation.buffer_view_memory_test_partial_offset0
* dEQP-VK.api.buffer_view.access.suballocation.buffer_view_memory_test_partial_offset1
* dEQP-VK.api.fill_and_update_buffer.suballocation.*
Add tests:
* dEQP-VK.api.buffer.dedicated_alloc.create_buffer_*
* dEQP-VK.api.buffer_view.create.dedicated_alloc.create_buffer_view_*
* dEQP-VK.api.buffer_view.access.dedicated_alloc.buffer_view_memory_test_complete_*
* dEQP-VK.api.buffer_view.access.dedicated_alloc.buffer_view_memory_test_partial_offset0_*
* dEQP-VK.api.buffer_view.access.dedicated_alloc.buffer_view_memory_test_partial_offset1_*
* dEQP-VK.api.fill_and_update_buffer.dedicated_alloc.*
Components: Vulkan
VK-GL-CTS issue: 153
Change-Id: I6f73cd218f9e59a4939adf804764388edaa63279
Maciej Jesionowski [Tue, 10 Jan 2017 12:15:45 +0000 (13:15 +0100)]
Use deAlign64 in api.buffer and sparse_resources
Change-Id: I087d99db106555a806c6864e67c9af12fb5c67b2
(cherry picked from commit
b1d1890c88c14529c145fb9ef20b1046233e4f50)
Maciej Jesionowski [Tue, 10 Jan 2017 12:09:14 +0000 (13:09 +0100)]
Add deInt64 alignment functions to delibs
Change-Id: Icf66e7157ae6e972e0d7ef19486fa5b776da1eb0
(cherry picked from commit
412a848d25e4a97b343904f8beace2c3690267c8)
Boris Zanin [Thu, 18 May 2017 06:45:39 +0000 (08:45 +0200)]
Definitions for VK_KHR_dedicated_allocation
Add definitions for VK_KHR_dedicated_allocation.
Components: Vulkan
VK-GL-CTS issue: 153
Change-Id: I062e3eb03edfd4d785d5d93775915541bcd4aa02
Mika Isojärvi [Mon, 15 May 2017 21:58:26 +0000 (14:58 -0700)]
Add API tests for VK_KHR_external_fence* extensions
New Tests:
dEQP-VK.api.external.fence.*
VK-GL-CTS issues: 119
Components: Vulkan
Change-Id: Ie812cd66b7d7aa5731338b050c23bfe805583ef6
Piers Daniell [Wed, 17 May 2017 20:39:05 +0000 (14:39 -0600)]
Test for VK_KHR_win32_keyed_mutex
This test adds coverage for VK_KHR_win32_keyed_mutex. It also depends
on the following extensions:
- VK_KHR_get_physical_device_properties2
- VK_KHR_external_memory_capabilities
- VK_KHR_external_memory
- VK_KHR_external_memory_win32
- VK_KHR_dedicated_allocation
- VK_KHR_get_memory_requirements2
New tests:
dEQP-VK.synchronization.win32_keyed_mutex.*
Components: Vulkan
VK-GL-CTS issue: 358
Change-Id: Ib247f17514f1e64c1fc43918fe033530bb981a05
Gary Sweet [Wed, 7 Jun 2017 10:52:34 +0000 (11:52 +0100)]
Delete pipeline in dEQP-VK.renderpass.multisample
The pipeline objects were not being destroyed at the end of
the test as they weren't held in shared pointers like
everything else is.
Affects:
dEQP-VK.renderpass.multisample.*
Components: Vulkan
VK-GL-CTS issue: 468
Change-Id: I17b8afbb62b2b9c55e89939a02d76b72ed5c09ff
Pyry Haulos [Wed, 28 Sep 2016 19:46:55 +0000 (12:46 -0700)]
API tests for the VK_KHR_external_* extensions
New tests:
dEQP-VK.api.external.*
dEQP-VK.synchronization.cross_instance.*
VK-GL-CTS issues: 107, 108, 109
Components: Vulkan
Contains the following commits:
08b8e2b72dd89548f9877a8ed5bba7c04c1d9732
9d154edc6a44aaccd0a913a17d44689cfe472ab2
2977726d2eb00edb145418f196e355671ed53ca5
1d626a0d2d66ef34d3caeecb6e5e2f9c81f5e788
a56c487e346192c74fb17f719aad18a71d667478
c918a652c559028f0f4893962e32d3e52970fd4f
Change-Id: I9b2e838c7e7143996f0dc49dabe48346416716ff
Daniel Koch [Wed, 21 Jun 2017 17:14:44 +0000 (13:14 -0400)]
defer device creation until after feature checks
VK-GL-CTS Issue: 523
Component: Vulkan
Affects:
dEQP-VK.spirv_assembly.instruction.compute.16bit_storage.*
dEQP-VK.spirv_assembly.instruction.graphics.16bit_storage.*
Change-Id: Ife678bf4e70f5d312f9276356bc288f7d31f15f8
(cherry picked from commit
545cb418b912430bce80ae69d06f669114b4211e)
Daniel Koch [Wed, 21 Jun 2017 14:21:04 +0000 (10:21 -0400)]
Fix 16bit_storage out of bounds buffer accesses
VK-GL-CTS Issue: 518
Component: Vulkan
Affects:
dEQP-VK.spirv_assembly.instruction.compute.16bit_storage.push_constant_16_to_32.vector_sint
dEQP-VK.spirv_assembly.instruction.compute.16bit_storage.push_constant_16_to_32.vector_uint
Change-Id: I33d3c94388a8eacac78a617ba7711b3688701323
(cherry picked from commit
5bad3cacecc5de4868365cb854f9433c79770c5f)
Alexander Galazin [Thu, 22 Jun 2017 02:28:17 +0000 (04:28 +0200)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: I637adc039c18a8522aea1c8ebdd4756984985285
Alexander Galazin [Thu, 22 Jun 2017 02:28:13 +0000 (04:28 +0200)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/vulkan-cts-1.0.2-confidential
Change-Id: I842fde2a18d086da72b78b0b3bded26fd2b2de4b
Alexander Galazin [Thu, 22 Jun 2017 02:28:12 +0000 (04:28 +0200)]
Merge vk-gl-cts/vulkan-cts-1.0.1 into vk-gl-cts/vulkan-cts-1.0.2
Change-Id: I6400944995d9bcb06801ab0f3ada643ed9d914ed
Alex Walters [Tue, 20 Jun 2017 11:27:11 +0000 (12:27 +0100)]
Check for shaderFloat64 before creating shaders
Shader is using double types for F64 vertex attribute cases without
checking that the shader feature is supported.
The test was eventually making this check, but not until setting up
the vertex attributes themselves. This change also avoid creating some
other resources before determining that the test is unsupported.
Affects:
dEQP-VK.pipeline.vertex_input.single_attribute*64*
Components: Vulkan
VK-GL-CTS issue: 459
Change-Id: I6142af4e1a64aac233d6890285f81db327589800
Andres Gomez [Thu, 2 Mar 2017 13:21:37 +0000 (15:21 +0200)]
Fix 'verification' spell in enhanced_layouts
Corrected the spelling of the TextureTestBase's
getVariableVerification method in gl4cEnhancedLayoutsTests.*, from the
mispelled getVariableVerifcation one.
Affects:
KHR-GL44.enhanced_layouts.*
VK-GL-CTS issue: 514
Components: OpenGL
Change-Id: I407fb1ed46ff6e504ebd6517d4fd04cc34599d34
Iago Toral Quiroga [Mon, 19 Jun 2017 09:50:54 +0000 (11:50 +0200)]
Fix regressions from
38cdcf98c372cb8af8
That commit merged together a number of changes
and it seems that it messed up the spir-v for the
opconstantnull and opundef tests.
Components: Vulkan
Vk-GL-CTS issue: 511
Affects:
dEQP-VK.spirv_assembly.instruction.compute.opconstantnull.*
dEQP-VK.spirv_assembly.instruction.compute.opundef.*
Change-Id: I0810dd9d75aeebb993f2f595e20c90fde10cf899
Boris Zanin [Sun, 7 May 2017 12:21:28 +0000 (14:21 +0200)]
Add test for VK_KHR_get_memory_requirements2
Update tests:
* dEQP-VK.memory.requirements.buffer.*
* dEQP-VK.memory.requirements.image.*
Rename tests (add .core subgroup):
* dEQP-VK.memory.requirements.core.buffer.*
* dEQP-VK.memory.requirements.core.image.*
Add tests:
* dEQP-VK.memory.requirements.extended.buffer.*
* dEQP-VK.memory.requirements.extended.image.*
Components: Vulkan
VK-GL-CTS issue: 391
Change-Id: I307bbf361d36d5f277ff70ce3204d67f8eb59871
(cherry picked from commit
140028f310bf6116a2c9063a5565fae6bf5152bb)
Lei Zhang [Wed, 1 Mar 2017 17:30:20 +0000 (12:30 -0500)]
Add tests for the VK_KHR_16bit_storage extension
* Four capabilities
* StorageUniform16
* StorageUniformBufferBlock16
* StorageInputOutput16
* StoragePushConstant16
* 16bit -> 32bit and 32bit -> 16bit
* integers and floats
* vectors and matrices of integers and floats
Component: Vulkan
(cherry picked from commit
e62c7b595cbf79617555faf46eb9085bb7d11cb1)
Contains following two follow-up patches:
*
d41f0578749db200124a933a0bc6ace35881d02d (check against linea/optimalTilingFeatures)
*
a24bed1ac5b06e6ef87da3b6f9bc103f5cdf463f (allow flusing denormals)
*
ff75accb8c0634ddfa920462d864a58f12a76198 (add missing extensions)
Change-Id: I51f59d9a7d984f5190c8d60752454b963a039c2e
Pyry Haulos [Wed, 3 May 2017 22:08:12 +0000 (15:08 -0700)]
Add tests for VK_KHR_storage_buffer_storage_class
This change extends following groups to cover the new StorageBuffer
decoration:
* dEQP-VK.glsl.opaque_type_indexing
* dEQP-VK.spirv_assembly.compute.opatomic
VK-GL-CTS issue: 357
Components: Vulkan
Change-Id: I283a39f4e92f1be6597d843c67debc3ae28c9f22
(cherry picked from commit
9e31538412fb6ce1773e8cfda5b7e5f7fd081e87)
Pyry Haulos [Thu, 4 May 2017 22:29:08 +0000 (15:29 -0700)]
Improve GLSL source program support
Old GLSL source program support in Vulkan framework was built on top
of glu::ProgramSources. This had two problems:
1) There was no obvious way to extend/annotate sources with SPIR-V
-specific information such as target SPIR-V version.
2) Most of glu::ProgramSources, such as attribute bindings or TF
configuration, was completely ignored.
This change introduces new vk::GlslSource type that replaces
glu::ProgramSources in vk::SourceCollections. vk::GlslSource contains
shader source strings as well as build options (vk::GlslBuildOptions).
vk::GlslBuildOptions doesn't currently contain anything useful but can
be later extended to support selecting target SPIR-V version for
example.
The change is mostly transparent to existing code, except:
* vkSpirvProgram.hpp was somewhat unnecessarily including
tcuTestLog.hpp and changing that to a forward declaration required
fixing includes in several test code files.
* vktShaderExecutor.cpp has been extended to allow specifying build
options.
Components: Vulkan
Change-Id: I69a6cd55ea91215585515b9d41860d818cbc97ae
(cherry picked from commit
fa7a45c9bcb909be38ffd55549beb6db5115a65b)
Pyry Haulos [Wed, 14 Jun 2017 18:54:31 +0000 (11:54 -0700)]
Lei Zhang [Mon, 20 Mar 2017 19:40:54 +0000 (15:40 -0400)]
Add 32 to 16 bit float conversion w.r.t rounding mode
Component: Framework
Change-Id: I9428f0dc725484b8a2f213157100326a69754cd8
(cherry picked from commit
7c0f5bea1da74f70e549e9a735c9d702c9396084)
Mika Isojärvi [Wed, 8 Feb 2017 00:37:51 +0000 (16:37 -0800)]
Add create functions for common Vulkan types.
These functions simplify creating the Vulkan objects by taking the
arguments directly instead of passing through struct. Multiple test
cases already reimplement these functions.
VK-GL-CTS issue: 465
Components: Vulkan
Change-Id: I09f6b0163b5aa2198617230767cd072185afe45c
(cherry picked from commit
da03200a87f51bed33b3c3030ecbb6df06ff4f60)
Alexander Galazin [Sun, 18 Jun 2017 13:49:14 +0000 (15:49 +0200)]
Merge vk-gl-cts/vulkan-cts-1.0.2 into vk-gl-cts/master
Change-Id: I12908a40fc80e7a9b7ee47cbec34a9ed77e7dce4
Alexander Galazin [Sun, 18 Jun 2017 13:43:55 +0000 (15:43 +0200)]
Merge vk-gl-cts/vulkan-cts-1.0.1 into vk-gl-cts/vulkan-cts-1.0.2
Change-Id: Ibc2a0e06a379886958c3c45f8153b2271251dc1f
Alexander Galazin [Sun, 18 Jun 2017 12:32:55 +0000 (14:32 +0200)]
Merge vk-gl-cts/aosp-deqp-dev into vk-gl-cts/master
Change-Id: Ibc1539846ed2f43f1f38cb8460cba52b28cbaa0a
Pyry Haulos [Wed, 7 Jun 2017 22:58:05 +0000 (15:58 -0700)]
Touch watchdog before freeing objs in max_concurrent
Affects:
dEQP-VK.api.object_management.max_concurrent.*
Components: Vulkan
Google bug:
37515046
VK-GL-CTS issue: 507
Change-Id: I57eb68764a55b5dceeb3e2676b8b1b298c0ff67e
(cherry picked from commit
252fb76fec02af6e2281da3bc9eea4e0d7972f12)
(cherry picked from commit
815781b7774af1aad0e9e2e60cd59ae575a81cf4)
Gary Sweet [Fri, 9 Jun 2017 07:43:45 +0000 (08:43 +0100)]
Add missing flush for opaque_type_indexing tests
Buffers were being mapped and written, but not flushed
before use.
Affects:
dEQP-VK.glsl.opaque_type_indexing.sampler.*
Components: Vulkan
VK-GL-CTS issue: 487
Change-Id: I9d6b694cebdff1785cbff303f4873628ca902d51
Boris Zanin [Tue, 6 Jun 2017 06:42:14 +0000 (08:42 +0200)]
Return back transient attachments tests
Update tests:
* dEQP-VK.renderpass.attachment.*
* dEQP-VK.renderpass.attachment_allocation.*
Components: Vulkan
VK-GL-CTS issue 464
Change-Id: I11006ef75ee7fbeb6674d1876a535101edb2a667
Slawomir Cygan [Mon, 29 May 2017 17:23:01 +0000 (19:23 +0200)]
Extend dEQP-VK.api.image_clearing tests to cover layered images
This change adds new variang of image clearing test cases:
- *_multiple_layers
which use arrayed images and layered clears.
In the new tests variant both image views and clear operations
use layerCount smaller than `remaining` layers and non-zero
baseArrayLayer. It is expected that proper subset of layers
are cleared, while other layers are untouched.
All clear command variants (image, attachment), color formats
and image types are tested.
Affects: dEQP-VK.api.image_clearing
Components: Vulkan
VK-GL-CTS issue: 449
Change-Id: Ifedd393b14880697501df450b22740de76b6cd0c
Gary Sweet [Wed, 7 Jun 2017 09:59:02 +0000 (10:59 +0100)]
Explicitly clamp outputs from sint renderpass cases
dEQP-VK.renderpass.multisample.*sint* tests were expecting
the implementation to implicitly clamp the signed outputs.
This appears to be undefined by the spec, so change the
tests to explicitly clamp prior to output.
Affects:
dEQP-VK.renderpass.multisample.*sint*
Components: Vulkan
VK-GL-CTS issue: 463
Change-Id: I6c7c8f3ed56152a7e52ea0ddf5eafebb9ac8dc09