thefiddler [Thu, 31 Jul 2014 20:52:50 +0000 (22:52 +0200)]
[Win] Retrieve joystick input even on background
thefiddler [Thu, 31 Jul 2014 20:50:33 +0000 (22:50 +0200)]
[Win] Do not re-query caps in ProcessEvents
We just do that once when a device is opened.
thefiddler [Thu, 31 Jul 2014 20:40:57 +0000 (22:40 +0200)]
[Input] Improved GamePadButtons.ToString()
thefiddler [Thu, 31 Jul 2014 20:28:23 +0000 (22:28 +0200)]
[Win] Fixed axis, button and hat value updates
thefiddler [Thu, 31 Jul 2014 20:27:22 +0000 (22:27 +0200)]
[Win] Fixed axis range calculation
Values are now correctly scaled between [min, max]
thefiddler [Thu, 31 Jul 2014 19:58:18 +0000 (21:58 +0200)]
[Win] Added HidP status codes
thefiddler [Thu, 31 Jul 2014 18:44:30 +0000 (20:44 +0200)]
[Win] Implemented joystick button updates
Due to the way we segregate axes from buttons, the easiest approach is
to retrieve the current button state via HidP_GetUsages().
Axes, buttons and hats are now allocated sequentially based on their
order of appearance in the device capability reports.
thefiddler [Thu, 31 Jul 2014 13:44:11 +0000 (15:44 +0200)]
[Win] Raw input parsing moved to input drivers
thefiddler [Thu, 31 Jul 2014 13:43:13 +0000 (15:43 +0200)]
[Win] Added helper raw input methods
thefiddler [Thu, 31 Jul 2014 12:02:51 +0000 (14:02 +0200)]
[Win] Use DeviceCollection. Fix GUID detection
thefiddler [Thu, 31 Jul 2014 12:02:37 +0000 (14:02 +0200)]
[Common] Use long for device keys
thefiddler [Thu, 31 Jul 2014 12:02:13 +0000 (14:02 +0200)]
[Win] Made internal struct non-public
thefiddler [Thu, 31 Jul 2014 07:49:43 +0000 (09:49 +0200)]
[Win] Fixed axis/button detection
We can now discover button range collections.
thefiddler [Thu, 31 Jul 2014 07:49:08 +0000 (09:49 +0200)]
[Win] Improved HidP bindings
Marked arrays with [In] and [Out] as required. Fixes issues with
axis/button capabilities returning empty results.
Added bindings for link collection node transversal.
thefiddler [Wed, 30 Jul 2014 09:38:22 +0000 (11:38 +0200)]
Fixed minor compilation issues
Stefanos A [Sat, 18 Jan 2014 15:53:30 +0000 (16:53 +0100)]
[Win] Cleaned up public region
Stefanos A [Sat, 18 Jan 2014 15:53:17 +0000 (16:53 +0100)]
[Win] Corrected GetRawInputData invocation
Stefanos A [Sat, 18 Jan 2014 15:25:52 +0000 (16:25 +0100)]
[Win] Removed WinMM joystick driver
Stefanos A [Sat, 18 Jan 2014 15:00:27 +0000 (16:00 +0100)]
[Win] Completed raw input IJoystickDriver2
For improved safety, we are now using managed memory buffers instead of
stack allocations and pointers.
Stefanos A [Fri, 17 Jan 2014 18:24:00 +0000 (19:24 +0100)]
[Win] Reduce duplication in device enumeration
Stefanos A [Fri, 17 Jan 2014 18:23:25 +0000 (19:23 +0100)]
[Input] Added JoystickCapabilities.SetIsConnected
Stefanos A [Fri, 17 Jan 2014 18:11:16 +0000 (19:11 +0100)]
[Win] Completed WinRawJoystick implementation
Stefanos A [Fri, 17 Jan 2014 18:11:05 +0000 (19:11 +0100)]
[Win] Fixed RawHID struct definition
Stefanos A [Fri, 17 Jan 2014 18:10:41 +0000 (19:10 +0100)]
[Common] Moved axis translation to common
Stefanos A [Fri, 17 Jan 2014 18:10:03 +0000 (19:10 +0100)]
[Win] Wrapped additional HID APIs
Stefanos A [Fri, 17 Jan 2014 12:57:15 +0000 (13:57 +0100)]
[Win] Cleanup Raw Input HID usage/pages
Stefanos A [Fri, 17 Jan 2014 12:39:50 +0000 (13:39 +0100)]
[Common] Cleaned up comments
Stefanos A [Fri, 17 Jan 2014 12:38:22 +0000 (13:38 +0100)]
[Win] Added HidProtocol binding
Stefanos A [Fri, 17 Jan 2014 12:38:09 +0000 (13:38 +0100)]
[Common] Added HID usage page definitions
Stefanos A [Fri, 17 Jan 2014 00:27:07 +0000 (01:27 +0100)]
[Win] Initial implementation of WinRawJoystick
Stefanos A [Thu, 16 Jan 2014 22:35:31 +0000 (23:35 +0100)]
[Win] Improve WinMM.GetCapabilities performance
Polling joyGetCaps is very very slow, so we should not do that every
time GetCapabilities is called. Instead, we should call joyGetCaps once
and cache the results.
We need to find a different way to implement hotplugging.
Stefanos A [Thu, 16 Jan 2014 00:20:32 +0000 (01:20 +0100)]
[Win] Implemented XInput vibration support
Stefanos A [Wed, 15 Jan 2014 22:40:28 +0000 (23:40 +0100)]
[Win] Separate keyboard/mouse & joystick drivers
Keyboard/mouse support comes through WinRawInput; joystick support
through CombinedJoystickDriver. These drivers are now instantiated
separately.
Stefanos A [Wed, 15 Jan 2014 22:38:57 +0000 (23:38 +0100)]
[Win] Added combined XInput+WinMM joystick driver
Joystick devices will be queried through XInput first, with a fallback
to WinMM in case they are not recognized by the newer API.
Stefanos A [Wed, 15 Jan 2014 22:37:44 +0000 (23:37 +0100)]
[Win] Corrected XInput Guid in gamepad database
All XInput devices expose the same button layout, so they only need a
single entry in the gamepad configuration database.
Stefanos A [Wed, 15 Jan 2014 22:36:35 +0000 (23:36 +0100)]
[Win] WinRawInput is IKeyboard/MouseDriver2
Since we do not use Raw Input for joystick devices, it does not make
sense to expose the IJoystickDriver2 interface through WinRawInput. This
keeps allows joystick and keyboard/mouse implementations to reside in
distinct, modular classes, instantiated separately through WinFactory.
Stefanos A [Wed, 15 Jan 2014 22:33:31 +0000 (23:33 +0100)]
[Win] XInputJoystick is now IJoystickDriver2
The IGamePadDriver interface is now implemented using
MappedGamePadDriver on all platforms. This minimizes code duplication
and simplifies all input driver implementations, since we only need
backends for IJoystickDriver2.
Stefanos A [Wed, 15 Jan 2014 16:36:45 +0000 (17:36 +0100)]
[OpenTK] Removed unused CreateGraphicsMode API
IPlatformFactory.CreateGraphicsMode is no longer used or required.
thefiddler [Thu, 11 Sep 2014 10:42:20 +0000 (12:42 +0200)]
Merge pull request #178 from thefiddler/mac_crash
[Mac] Avoid crash when combining with MonoMac/Xamarin.Mac
thefiddler [Thu, 11 Sep 2014 10:42:12 +0000 (12:42 +0200)]
Merge pull request #179 from thefiddler/issue152
[ES][GL] Fix GetObjectLabel marked obsolete
thefiddler [Thu, 11 Sep 2014 10:34:35 +0000 (12:34 +0200)]
[ES][GL] Fix GetObjectLabel marked obsolete
Fixes issue #152
thefiddler [Thu, 11 Sep 2014 10:21:05 +0000 (12:21 +0200)]
[Mac] Avoid calling finishLaunching multiple times
thefiddler [Thu, 11 Sep 2014 10:07:53 +0000 (12:07 +0200)]
[Mac] Do not modify existing mainMenu
If an application already has a custom main menu, avoid overwriting
that in OpenTK.
thefiddler [Thu, 11 Sep 2014 07:33:07 +0000 (09:33 +0200)]
Merge pull request #177 from thefiddler/gw_input
[Input] Added GameWindow.Mouse/Keyboard.GetState()
thefiddler [Thu, 11 Sep 2014 07:32:13 +0000 (09:32 +0200)]
Merge pull request #166 from thefiddler/gl45
[GL] Add OpenGL 4.5 support
thefiddler [Wed, 10 Sep 2014 23:03:24 +0000 (01:03 +0200)]
[Input] Added GameWindow.Mouse/Keyboard.GetState()
GameWindow.Mouse/Keyboard hide OpenTK.Input.Mouse/Keyboard.
To simplify usage, the former now provide the same methods
as the latter.
thefiddler [Wed, 10 Sep 2014 22:00:16 +0000 (00:00 +0200)]
[API] Fixed tests for nested types
thefiddler [Wed, 10 Sep 2014 21:29:30 +0000 (23:29 +0200)]
[Convert] Update to v4.5 by default
thefiddler [Wed, 10 Sep 2014 21:29:15 +0000 (23:29 +0200)]
[API] Update test to cover extensions
thefiddler [Wed, 10 Sep 2014 21:29:03 +0000 (23:29 +0200)]
[ES][GL] Maintain compatibility with 1.1.4
thefiddler [Wed, 3 Sep 2014 18:56:43 +0000 (20:56 +0200)]
[GL] Sync signatures with OpenGL 4.5
thefiddler [Wed, 3 Sep 2014 18:55:42 +0000 (20:55 +0200)]
[Bind] Remove default debug parameter
thefiddler [Wed, 3 Sep 2014 18:55:25 +0000 (20:55 +0200)]
[Bind] Minor debug message beautification
thefiddler [Thu, 14 Aug 2014 08:50:26 +0000 (10:50 +0200)]
[Bind] Hardcode some common OpenGL IHV names
These names are present in ES enums, even if no function uses them. We
need them for backwards-compatibility.
thefiddler [Thu, 14 Aug 2014 08:49:47 +0000 (10:49 +0200)]
[Bind] Use ES/1.1/obsolete.xml
thefiddler [Thu, 14 Aug 2014 08:49:36 +0000 (10:49 +0200)]
[ES] Moved some ES 1.1 to ES/1.1/obsolete.xml
thefiddler [Thu, 14 Aug 2014 08:31:02 +0000 (10:31 +0200)]
[GL] Removed duplicate enums
This duplication is no longer necessary, after the enum name
translation fix.
thefiddler [Thu, 14 Aug 2014 08:30:25 +0000 (10:30 +0200)]
[Bind] Added ES 3.1 generator
thefiddler [Thu, 14 Aug 2014 08:30:14 +0000 (10:30 +0200)]
[Bind] Do not re-translate translated enum names
thefiddler [Thu, 14 Aug 2014 06:29:53 +0000 (08:29 +0200)]
[GL] Fixed COMPRESSED_SRGB_ALPHA_BPTC_UNORM token
thefiddler [Thu, 14 Aug 2014 06:27:31 +0000 (08:27 +0200)]
[GL] Fixed TEXTURE_BINDING_RECTANGLE token
thefiddler [Thu, 14 Aug 2014 06:13:09 +0000 (08:13 +0200)]
[GL] Removed duplicate bindings
thefiddler [Thu, 14 Aug 2014 06:12:14 +0000 (08:12 +0200)]
[GL] Added missing VertexAttribDPointerType enum
This enum used to be there, but somehow disappeared from the 4.5 specs.
It’s back now.
thefiddler [Thu, 14 Aug 2014 06:11:30 +0000 (08:11 +0200)]
[ES] Implemented ES 3.1 binding generator
thefiddler [Thu, 14 Aug 2014 06:11:11 +0000 (08:11 +0200)]
[GL][ES] Implemented ARB_ES_3_1_compatibility
MemoryBarrier and MemoryBarrierByRegion now use the same enum name.
thefiddler [Thu, 14 Aug 2014 06:05:17 +0000 (08:05 +0200)]
[ES] Typo corrections in the ES 3.1 bindings
thefiddler [Wed, 13 Aug 2014 22:22:07 +0000 (00:22 +0200)]
[ES] Implemented bindings for ES 3.1 (2/2)
Implemented core functionality:
- KHR_shader_atomic_counters
- KHR_shader_image_load_store
- KHR_shader_storage_buffer_object
- KHR_stencil_texturing
- KHR_texture_gather
- KHR_texture_storage_multisample
- KHR_vertex_attrib_binding
thefiddler [Wed, 13 Aug 2014 13:01:51 +0000 (15:01 +0200)]
[ES] Implemented bindings for ES 3.1 (1/2)
Implemented core functionality:
- KHR_compute_shader
- KHR_draw_indirect
- KHR_explicit_uniform_location
- KHR_framebuffer_no_attachments
- KHR_program_interface_queries
- KHR_separate_shader_objects
thefiddler [Wed, 13 Aug 2014 09:23:33 +0000 (11:23 +0200)]
[Bind] Moved GL overrides to parent folder
thefiddler [Wed, 13 Aug 2014 09:22:52 +0000 (11:22 +0200)]
[GL] Added a missing enum
thefiddler [Wed, 13 Aug 2014 09:22:37 +0000 (11:22 +0200)]
[Bind] Allow multiple overrides files
Multiple overrides files allow us to split overrides by extension,
simplifying maintenance.
thefiddler [Tue, 12 Aug 2014 22:32:08 +0000 (00:32 +0200)]
[GL] Implemented ARB_direct_state_access
See http://www.opengl.org/registry/specs/ARB/direct_state_access.txt
thefiddler [Tue, 12 Aug 2014 22:31:38 +0000 (00:31 +0200)]
[GL] Added missing tokens for 4.2-4.4
thefiddler [Tue, 12 Aug 2014 15:11:45 +0000 (17:11 +0200)]
[GL][ES] Implemented KHR_context_robustness
thefiddler [Tue, 12 Aug 2014 14:49:32 +0000 (16:49 +0200)]
[GL] Implemented ARB_get_texture_sub_image
Also fixed KHR_context_flush_control tokens in OpenGL ES.
thefiddler [Tue, 12 Aug 2014 12:44:48 +0000 (14:44 +0200)]
[GL][ES] Implemented KHR_context_flush_control
thefiddler [Mon, 11 Aug 2014 22:16:50 +0000 (00:16 +0200)]
[GL] Implemented ARB_conditional_render_inverted
thefiddler [Mon, 11 Aug 2014 22:10:46 +0000 (00:10 +0200)]
[GL] Implemented ARB_cull_distance
thefiddler [Mon, 11 Aug 2014 22:08:15 +0000 (00:08 +0200)]
[GL][ES] Added tokens for backwards compatibility
The 4.5 spec moves BLEND_ADVANCED_COHERENT_KHR from
KHR_blend_equation_advanced to KHR_blend_equation_advanced_coherent.
Add a deprecated token to maintain binary compatibility.
thefiddler [Mon, 11 Aug 2014 21:54:58 +0000 (23:54 +0200)]
[GL] Added ARB_clip_control
thefiddler [Tue, 2 Sep 2014 11:03:42 +0000 (13:03 +0200)]
Merge pull request #173 from thefiddler/buffersize_to_int
[Bind] Add int overloads to buffer size (IntPtr) parameters
thefiddler [Tue, 2 Sep 2014 11:02:01 +0000 (13:02 +0200)]
Merge pull request #174 from thefiddler/issue171
[GL] Added int overload to DrawElements for OpenGL4
thefiddler [Tue, 2 Sep 2014 11:01:57 +0000 (13:01 +0200)]
Merge pull request #175 from thefiddler/mono360
[Build] Update Travis CI to mono 3.6.0
thefiddler [Tue, 2 Sep 2014 08:58:00 +0000 (10:58 +0200)]
[Build] Update Travis CI to mono 3.6.0
thefiddler [Tue, 2 Sep 2014 07:58:29 +0000 (09:58 +0200)]
[GL] Added int overload to DrawElements for OpenGL4
thefiddler [Tue, 2 Sep 2014 08:53:25 +0000 (10:53 +0200)]
Merge pull request #172 from thefiddler/intptr_fix
[Rewrite] Cast int32 overloads to native int
thefiddler [Tue, 2 Sep 2014 07:48:39 +0000 (09:48 +0200)]
[Bind] Add int overloads to buffer size (IntPtr) parameters
As a convenience, int overloads are provided for IntPtr size
parameters (corresponding to BufferSize or size_t). In the vast
majority of cases, a 32bit int is sufficient for buffer sizes,
so these overloads avoid the necessity of annoying (IntPtr) casts.
If more than 2^31-1 elements are required, the IntPtr overloads
remain available. (As always, this requires a 64bit runtime
environment.)
thefiddler [Mon, 1 Sep 2014 16:09:46 +0000 (18:09 +0200)]
[Rewrite] Cast int32 overloads to native int
Int32 parameters should be converted to native int when
the native signature expects the latter.
thefiddler [Sun, 10 Aug 2014 10:10:07 +0000 (12:10 +0200)]
Merge pull request #164 from thefiddler/x11_scrollfix
[X11] Fix legacy scrolling and absolute pointer motion
thefiddler [Sun, 10 Aug 2014 00:56:37 +0000 (02:56 +0200)]
[X11] Fixed core X11 scrolling and absolute y motions
thefiddler [Sat, 9 Aug 2014 20:09:32 +0000 (22:09 +0200)]
[X11] Fixed absolute motion valuators
thefiddler [Sat, 9 Aug 2014 20:09:16 +0000 (22:09 +0200)]
[X11] Added strong-typed enum for XIValuatorInfo.mode
thefiddler [Sat, 9 Aug 2014 19:47:09 +0000 (21:47 +0200)]
[X11] Check before using motion/scroll valuators
These valuators are not available on all systems. We now check
explicitly for support, instead of returning invalid results.
Additionally, unknown valuator names are now printed to the
debug log.
thefiddler [Sat, 9 Aug 2014 19:46:55 +0000 (21:46 +0200)]
[X11] Added XGetAtomName() function
thefiddler [Sat, 9 Aug 2014 19:29:34 +0000 (21:29 +0200)]
Merge pull request #163 from thefiddler/sdl_guid_crash
[SDL] Workaround for a Mono crash in SDL.JoystickGetGUID
thefiddler [Sat, 9 Aug 2014 19:17:49 +0000 (21:17 +0200)]
[SDL] Workaround for a Mono crash in SDL.JoystickGetGUID
It appears that Mono 3.4.0 fails to marshal SDL_JoystickGUID
correctly when used as a return value. Changing the fixed buffer
to a couple of long fields allows the struct to be marshalled
correctly.
thefiddler [Tue, 29 Jul 2014 21:37:06 +0000 (23:37 +0200)]
Merge pull request #160 from thefiddler/pad_db_hat
[Input] Implemented JoystickHat GamePad mapping
thefiddler [Tue, 29 Jul 2014 21:21:37 +0000 (23:21 +0200)]
[Input] Cleaned up line endings and joystick hat mapping
Andrew O'Connor [Sun, 27 Jul 2014 13:54:36 +0000 (14:54 +0100)]
[Input][SDL] Fix JoystickHat bugs
On SDL, DPad inputs were not correctly translated from joystick
hat inputs.
Updated MappedGamePadDriver so that it will correctly recognize
combined joystick hat directions e.g. DPadLeft should be true when
DownLeft, Left, or UpLeft are returned from the joystick hat.
thefiddler [Fri, 25 Jul 2014 21:26:03 +0000 (23:26 +0200)]
[Input] Implemented JoystickHat GamePad mapping