Ander Conselvan de Oliveira [Wed, 21 Nov 2012 13:11:36 +0000 (15:11 +0200)]
zoom: Don't update the zoom translation if zoom level is 0
On the first frame with zoom activated, the spring used for animation
will have a current value of zero. The translation calculated with that
value will be invalid (not a number). Using this value later leads to
having an invalid output matrix, so nothing is composited in the first
zoomed frame.
This problem is most evident when a sprite plane is being used. In that
case, enabling the zoom will cause the surface to be moved back to the
primary plane, but because of the bug described above, this surface
would not actually be rendered causing a quick flicker.
Scott Moreau [Mon, 19 Nov 2012 21:17:52 +0000 (14:17 -0700)]
simple-egl: Reset opaque region if not fullscreen.
If simple-egl is toggled fullscreen, the opqaue region is set for the surface
but never removed after exiting fullscreen. This patch resets the opaque region
to 0 if the surface is not fullscreen and -o was not passed. This fixes the
problem introduced sometime since
d7f282b84e, when this was last fixed.
Pekka Paalanen [Mon, 19 Nov 2012 15:15:57 +0000 (17:15 +0200)]
window: make display_create_surface() shm-only
Nothing uses it to create EGL-surfaces outside of window.c. This makes
refactoring the EGL-based code easier, since we do not need to support
EGL-based Cairo surfaces without an associated struct window.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Mon, 19 Nov 2012 13:32:51 +0000 (15:32 +0200)]
window: use different keys for different cairo privates
cairo_surface_t objects have a private set, either struct
shm_surface_data, or struct egl_window_surface_data. Use separate
private keys for each type to avoid mismatch.
This makes display_get_buffer_for_surface() safe, in that it won't
return garbage for an EGL-based cairo surface.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Mon, 19 Nov 2012 13:32:50 +0000 (15:32 +0200)]
window: merge struct surface_data into shm_surface_data
Struct surface_data was not really useful, and it definitely was not
used with EGL-based windows.
This also fixes a semantic mistake, where struct shm_surface_data was
put into cairo_surface_t private, but got out as struct surface_data
instead. Due to struct layout, however, this did not cause a real bug.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Mon, 19 Nov 2012 13:32:49 +0000 (15:32 +0200)]
window: remove unused MULT macro
Leftovers from
commit
f02a649a3ce5735f5a20103fe6f1002b3a421501
Author: Kristian Høgsberg <krh@bitplanet.net>
Date: Mon Mar 12 01:05:25 2012 -0400
Consolidate image loading code and move to shared/
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Mon, 19 Nov 2012 13:32:48 +0000 (15:32 +0200)]
window: make window_flush() private
Not called from any client.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Mon, 19 Nov 2012 13:32:47 +0000 (15:32 +0200)]
window: make window_{create,set}_surface private
I do not think these are meant to be called by the applications
directly. Applications certainly do not have to call them.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Mon, 19 Nov 2012 13:29:09 +0000 (15:29 +0200)]
simple-shm: honour wl_buffer.release
Change simple-shm to properly process the wl_buffer.release event, and
not reuse a buffer until it is released by the server, as specified in
the protocol.
In case the server has not released the buffer, but signals that it has
been shown (frame callback), allocate a second buffer. Simple-shm will
now automatically do double-buffering if needed.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Ander Conselvan de Oliveira [Fri, 7 Sep 2012 14:32:16 +0000 (17:32 +0300)]
simple-egl: Set the right size for the opaque region when fullscreen
window.window_size holds the size of the window in windowed mode. Use
window.geometry for setting the opaque region since that holds the
current size.
Ander Conselvan de Oliveira [Fri, 16 Nov 2012 15:23:52 +0000 (17:23 +0200)]
compositor: Move buffer damage fields from weston_output to gl-renderer
Move fields current_buffer and buffer_damage out of weston_output into
gl_output_state, since they are actually specific to the renderer.
Also bring back the previous_damage field so that the screenshooter
can get the damage for the previous frame in a renderer independent
way.
Ville Syrjälä [Fri, 16 Nov 2012 09:48:47 +0000 (11:48 +0200)]
shell/zoom: Increment/decrement disable_planes only when zoom.active changes
disable_planes should only be incremented when zoom.active actually
toggles. Otherwise the counter will be incremented too many times,
and planes will no longer get used.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Ville Syrjälä [Fri, 16 Nov 2012 09:48:46 +0000 (11:48 +0200)]
compositor-drm: Don't use overlay when surface alpha != 1.0f
Assume that overlays can't handle alpha blending even with a constant
alpha factor.
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Kristian Høgsberg [Thu, 15 Nov 2012 01:28:30 +0000 (20:28 -0500)]
wcap: Transform damage rectangles according to output tranform
https://bugs.freedesktop.org/show_bug.cgi?id=56697
Kristian Høgsberg [Wed, 14 Nov 2012 19:42:51 +0000 (14:42 -0500)]
tests: Remove last GLfloat use
With the EGL/GLES2 types out of compositor.h this now fails to compile.
https://bugs.freedesktop.org/show_bug.cgi?id=57129
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:29 +0000 (19:10 +0100)]
Rename gles2-renderer to gl-renderer.
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:28 +0000 (19:10 +0100)]
Move EGL and GL includes to a gles2-renderer header.
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:27 +0000 (19:10 +0100)]
Move weston_compositor GL and EGL state into gles2-renderer.
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:26 +0000 (19:10 +0100)]
Move weston_surface GL and EGL state into gles2-renderer.
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:25 +0000 (19:10 +0100)]
Moved shader state into gles2-renderer.
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:24 +0000 (19:10 +0100)]
gles2-renderer: Renaming some functions.
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:23 +0000 (19:10 +0100)]
compositor: Move surface color state to gles2-renderer.
This moves the surface color state into gles2-renderer. To do this it
adds two new weston_renderer functions. create_surface to be able to
create per-surface renderer state, and surface_set_color to set the
color of a surface and changes it to a color surface.
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:22 +0000 (19:10 +0100)]
screenshooter: Use the renderer function for reading out pixels
This also changes the compositor's read_format to a pixman format.
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:21 +0000 (19:10 +0100)]
compositor: Add a renderer function to read out pixels
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:20 +0000 (19:10 +0100)]
Move compositor-wayland border drawing into gles2-renderer.
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:19 +0000 (19:10 +0100)]
Move EGLConfig, EGLContext and EGLDisplay fields into gles2-renderer.
This moves the EGLConfig, EGLContext and EGLDisplay fields into
gles2-renderer. It also moves EGLDisplay creation and EGLConfig
selection into gles2-renderer.
John Kåre Alsaker [Tue, 13 Nov 2012 18:10:18 +0000 (19:10 +0100)]
Move weston_output EGL state into gles2-renderer.
This introduces callbacks for output creation and destruction for the
gles2-renderer. This enables the gles2-renderer to have per-output
state. EGL surface creation is now done by the output_create callback
and the EGL surface is stored in the new per-output gles2-renderer
state. On the first output_create call, the gles2-renderer will setup
it's GL context. This is because EGL requires a EGL surface to be able
to use the GL context.
Dima Ryazanov [Sun, 11 Nov 2012 08:29:01 +0000 (00:29 -0800)]
Fix a typo.
Ander Conselvan de Oliveira [Fri, 9 Nov 2012 12:19:05 +0000 (14:19 +0200)]
compositor-drm: Use drm_fbs for the sprite code too
This makes drm_fb_get_from_bo() use drmModeAddFB2() if possible so that
drm_output_prepare_overlay_surface() can use this instead of keeping
track of the fbs and buffers itself.
Ander Conselvan de Oliveira [Fri, 9 Nov 2012 12:19:04 +0000 (14:19 +0200)]
compositor-drm: Don't schedule repaint on scanout buffer destroy handler
Let the compositor generic code decide what to do when the buffer goes
away. We still have a valid reference do the bo, so we can still show
the client contents until something else triggers a repaint.
Ander Conselvan de Oliveira [Fri, 9 Nov 2012 12:19:03 +0000 (14:19 +0200)]
compositor-drm: Only request vblank events if needed
If the sprite is disabled and we're not enabling it on the next frame,
nothing is done in the vblank handler, so there's no need to ask for a
vblank event.
Ander Conselvan de Oliveira [Fri, 9 Nov 2012 12:19:02 +0000 (14:19 +0200)]
compositor-drm: Remove drm_disable_unused_sprites()
If a sprite is no longer used, it is disabled on the call to
drmModeSetPlane() when doing the output repaint, since its
pending_fb_id is 0.
Kristian Høgsberg [Fri, 9 Nov 2012 16:12:21 +0000 (11:12 -0500)]
compositor-x11: Improve fullscreen support
The old implementation didn't work because we set the minimum and maximum
sizes so that the WM can't resize us. That makes the fullscreen protocol
not work. Additionally we were requesting fullscreen after mapping, which
requires the more complicated (and potentially flickery) client message
approach.
Now we just set the _NET_WM_STATE before mapping and avoid setting
the size hints in case of fullscreen. That's all good, but the problem
is that we now have to wait for configure notify before we know
what size our output will be. For now we just block and pull events from
X until we get the size.
Ideally we would treat the map as an output hotplug event and just add the
output at that point, but we can't start up with no outputs present.
That may be worth fixing, but for now, the block-on-map is fine.
Pekka Paalanen [Wed, 7 Nov 2012 10:25:15 +0000 (12:25 +0200)]
rpi: Dispmanx elements as planes, completion callback
Dispmanx elements are like hardware overlays. Assign one weston_surface
to each overlay created, and the VideoCore will composite it on screen.
The maximum number of elements is configurable via the command line.
Specifying zero will disable the overlays (planes/elements) altogether,
and use only GLESv2 compositing.
You need an up-to-date Raspberry Pi firmware for:
- vc_dispmanx_resource_create(), that will also take stride. Otherwise
surfaces ending up in elements may show up as corrupted.
- off-line compositing support. The on-line compositing of elements
cannot handle too many elements. Look for the comments around
DEFAULT_MAX_PLANES in the code.
Elements must be double-buffered to avoid tearing. Therefore two buffers
(Dispmanx resources) are allocated for each element. A command line
option is added to allow single-buffering instead to save memory, with
the risk of tearing.
The page flip timer is replaced with the Dispmanx update completion
callback. The callback is executed in a separate thread, therefore a
pipe is set up to integrate properly with Weston core.
If not disabled, usually all surfaces are assigned into planes, and
nothing is composited in GLESv2. Planes do not support surface
transformations though, so compositing will automatically switch the
necessary surfaces to GLESv2 compositing as needed. Switching between
GLESv2 and elements may cause transient visual glitches and jerks.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Wed, 7 Nov 2012 10:25:14 +0000 (12:25 +0200)]
rpi: a backend for Raspberry Pi
Add a new backend for the Raspberry Pi.
This backend uses the DispmanX API to initialise the display, and create
an EGLSurface, so that GLESv2 rendering is shown on the "framebuffer".
No X server is involved. All compositing happens through GLESv2.
The created EGLSurface is specifically configured as buffer content
preserving, otherwise Weston wouuld show only the latest damage and
everything else was black. This may be sub-optimal, since we are not
alternating between two buffers, like the DRM backend is, and content
preserving may imply a fullscreen copy on each frame.
Page flips are not properly hooked up yet. The display update will
block, and we use a timer to call weston_output_finish_frame(), just
like the x11 backend does.
This backend handles the VT and tty just like the DRM backend does.
While VT switching works in theory, the display output seems to be
frozen while switched away from Weston. You can still switch back.
Seats and connectors cannot be explicitly specified, and multiple seats
are not expected.
Udev is used to find the input devices. Input devices are opened
directly, weston-launch is not supported at this time. You may need to
confirm that your pi user has access to input device nodes.
The Raspberry Pi backend is built by default. It can be build-tested
without the Raspberry Pi headers and libraries, because we provide stubs
in rpi-bcm-stubs.h, but such resulting binary is non-functional. If
using stubs, the backend is built but not installed.
VT and tty handling, and udev related code are pretty much copied from
the DRM backend, hence the copyrights. The rpi-bcm-stubs.h code is
copied from the headers on Raspberry Pi, including their copyright
notice, and modified.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Wed, 7 Nov 2012 10:25:13 +0000 (12:25 +0200)]
gles2: update texture only if needed
When a surface is on a non-primary plane (overlay), we do not need to
keep the GL texture up-to-date, since we are not using it. Avoid calling
glTex(Sub)Image2D in that case, and accumulate the texture damage
separately.
This is especially useful for backends, that can put wl_shm buffers into
overlays.
The empty damage check has to be moved from surface_accumulate_damage()
into gles2_renderer_flush_damage(), because it really needs to check the
accumulated damage, not only the current damage. Otherwise, if a surface
migrates from a plane to the primary plane, and does not have new
damage, the texture would not be updated even for accumulated damage.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Wed, 7 Nov 2012 10:25:12 +0000 (12:25 +0200)]
build: make default backend configurable
Instead of hardcoding drm-backend.so as the default if environment
presents neither Wayland nor X11, have a ./configure option to change
it. It still defaults to drm-backend.so, if not given.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Ander Conselvan de Oliveira [Thu, 8 Nov 2012 15:20:47 +0000 (17:20 +0200)]
shell: Remove the old repaint debug mode
This was obsoleted by fan repaint debug.
Ander Conselvan de Oliveira [Thu, 8 Nov 2012 15:20:46 +0000 (17:20 +0200)]
gles2: Add a debug binding for highlighting shaded content
Pressing mode-shift-space s will cause the fragment shaders to be
recompiled, adding a green tint to all composited content.
Ander Conselvan de Oliveira [Thu, 8 Nov 2012 15:20:45 +0000 (17:20 +0200)]
compositor: Add debug key bindings infrastructure
Add the concept of debug key bindings, that are bindings that activate
debug features in the compositor. The bindings are added to a list in
the compositor, but the triggering them is left to the shell.
On the shell side, a global debug key binding is added. When the user
presses mod-shift-space, the shell will invoke the debug bindings based
on the next key press.
This also converts the debug shortcuts for repaint debugging, fan
repaint debugging and the hide overlays shortcut in compositor-drm to
use the new infrastructure.
Ander Conselvan de Oliveira [Mon, 29 Oct 2012 16:19:24 +0000 (18:19 +0200)]
Add a headless backend
Add a headless backend and a noop renderer, mainly for testing
purposes. Although no rendering is performed with this backend,
this allow some of the code paths inside Weston and shm clients
to be tested without any windowing system or any need for drm
access.
Jan Arne Petersen [Mon, 5 Nov 2012 02:26:43 +0000 (03:26 +0100)]
keyboard: Rename keyboard to weston-keyboard
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Mon, 5 Nov 2012 02:26:42 +0000 (03:26 +0100)]
keyboard: commit preedit before sending key events
Commit the current preedit text before sending control key events.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Mon, 5 Nov 2012 02:26:41 +0000 (03:26 +0100)]
editor: Remove preedit text on startup
There should not be preedit text when a text entry does not have focus.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Mon, 5 Nov 2012 02:26:40 +0000 (03:26 +0100)]
editor: Initalize editor struct with 0
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Jan Arne Petersen [Mon, 5 Nov 2012 02:26:39 +0000 (03:26 +0100)]
editor: Fix handling of UTF-8 text
Fix display, cursor movement and text deletion for UTF-8 text.
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Daniel Stone [Wed, 7 Nov 2012 06:51:35 +0000 (17:51 +1100)]
Terminal: Handle keypad symbols
XKB provides keypad symbols in a separate namespace. We don't care
about the distinction, so map them to normal symbols before starting
processing.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone [Wed, 7 Nov 2012 06:51:36 +0000 (17:51 +1100)]
smoke: Remove unused offset member
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Jan Arne Petersen [Wed, 7 Nov 2012 14:32:54 +0000 (15:32 +0100)]
shell: Do not insert input panel layer when locked
Do not try to insert the input panel layer in the layer list when the
shell is locked in show_input_panels(). The layer will already be
insrted in resume_desktop() anyways.
https://bugs.freedesktop.org/show_bug.cgi?id=56543
Signed-off-by: Jan Arne Petersen <jpetersen@openismus.com>
Kristian Høgsberg [Thu, 8 Nov 2012 16:36:02 +0000 (11:36 -0500)]
compositor: Use pixman_region32_intersect_rect() instead of temp region
We avoid reusing 'opaque' and don't leak the region.
Daniel Stone [Wed, 7 Nov 2012 06:51:44 +0000 (17:51 +1100)]
Reset pending surface delta x and y on commit
The following sequence:
wl_surface::attach(s, b, 1, 2)
wl_surface::commit(s)
wl_surface::commit(s)
would actually result in the surface getting moved by (2,4) as the
pending attach delta wasn't reset on commit, only by another attach.
This only shows up on single-buffered surfaces.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone [Wed, 7 Nov 2012 06:51:43 +0000 (17:51 +1100)]
Clip surface damage to the surface area
Otherwise glTexSubImage2D will reject our co-ordinates as being out of
bounds.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone [Wed, 7 Nov 2012 06:51:42 +0000 (17:51 +1100)]
SHM: Don't flush damage when there is none
Every single frame, we were calling the flush_damage handler in the
renderer. For GLES2 with subimage, this wasn't too bad as we'd never
call glTexSubImage2D, but without it, we'd upload the entire frame
through glTexImage2D every time.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Daniel Stone [Wed, 7 Nov 2012 06:51:39 +0000 (17:51 +1100)]
Clients: Don't set the cursor when we have no pointer
Avoids a segfault whenever we get a key event, and try to set the
cursor, dereferencing a NULL input->pointer.
Signed-off-by: Daniel Stone <daniel@fooishbar.org>
Kristian Høgsberg [Tue, 6 Nov 2012 01:20:53 +0000 (20:20 -0500)]
window.c: Move misplaced break to where it belongs
The break statement wasn't copy and pasted along with the rest of the code
causing menu item before it ("Move to workspace below") to fall through to
the fullscreen case.
Kristian Høgsberg [Fri, 2 Nov 2012 14:14:40 +0000 (10:14 -0400)]
compositor-drm: Always disable sprites for now
Until the nuclear pageflip work lands in KMS, we can't use sprites
reliably.
Ran Benita [Wed, 31 Oct 2012 18:14:58 +0000 (20:14 +0200)]
compositor-x11: verify that detectable repeat was really set
Since the XKB says that support for detectable repeat is in fact
optional:
http://www.x.org/releases/current/doc/kbproto/xkbproto.html#Querying_and_Changing_Per_Client_Flags
we might as well be good citizens and check that it was really set. With
the X server this would never happen, though.
Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita [Wed, 31 Oct 2012 18:14:57 +0000 (20:14 +0200)]
compositor-x11: properly initialize XKB extension
In order to use XKB capabilities (as we do), the client must issue an
XkbUseExtension request:
http://www.x.org/releases/current/doc/kbproto/xkbproto.html#Initializing_the_X_Keyboard_Extension
The reason this succeeds currently is that XOpenDisplay from Xlib does
this for us. But it is better not to rely on that, but do it explicitly
in XCB with the rest of the XKB init sequence.
Signed-off-by: Ran Benita <ran234@gmail.com>
Ran Benita [Wed, 31 Oct 2012 18:14:56 +0000 (20:14 +0200)]
compositor-x11: free or discard XCB generic_error's
Where we don't look at the error details, pass NULL to the 'error'
argument and test using the reply return value instead.
Where we do need it, remember to free it.
Signed-off-by: Ran Benita <ran234@gmail.com>
Ander Conselvan de Oliveira [Wed, 31 Oct 2012 15:55:46 +0000 (17:55 +0200)]
compositor-drm: Add key binding for hidding overlays
Pressing ctrl-alt-o will cause the overlays to be hidden, but surfaces
will still be assigned to different planes. This helps with debugging
of repaint culling below surfaces in other planes.
Ander Conselvan de Oliveira [Wed, 31 Oct 2012 15:55:45 +0000 (17:55 +0200)]
compositor: Fix culling of repaints behind opaque surfaces
Culling of the repaint of a surface behind an opaque surface on the
same plane was broken by commit
547149a9 [1]. The idea of that commit
is that the damage obscured by an overlay would remain on the primary
plane damage and be repainted when the overlay moved. However, in the
case the two surfaces are on the same plane, the opaque one is not
obscured, so it ends up being repainted.
This commit adds an opaque field to struct weston_plane, that is built
incrementally when accumulating damage. The opaque region of surfaces
on the same plane are removed from the plane's damage, restoring the
previous culling behavior. But since damage behind opaque region of
other planes is maintained, the bug solved in the mentioned commit is
not regressed.
https://bugs.freedesktop.org/show_bug.cgi?id=56537
Ran Benita [Tue, 30 Oct 2012 22:13:08 +0000 (00:13 +0200)]
compositor-x11: use _checked() with xkb_select_events to test for error
In order to use xcb_request_check(), given a request without a reply,
you need to use the _checked() variant of the request function.
See xcb-requests(3).
Signed-off-by: Ran Benita <ran234@gmail.com>
Kristian Høgsberg [Tue, 30 Oct 2012 22:10:30 +0000 (18:10 -0400)]
window: Fix use-after-free in menu button handler
Commit
d2fbb3870cfaea623a87ba28c9587676bbdc93f7 introduced a use-after-free
error in the case where we destroy the menu.
Kristian Høgsberg [Tue, 30 Oct 2012 22:07:02 +0000 (18:07 -0400)]
window: Only advertise fullscreen menu item if client supports it
If the client doesn't set a fullscreen handler, we can't go fullscreen
and shouldn't advertise that in the window menu. The menu implementation is
a little simplistic, so we just move the "Fullscreen" entry to the end of
the list and don't count it if we don't want it in the menu.
https://bugs.freedesktop.org/show_bug.cgi?id=47751
https://bugs.freedesktop.org/show_bug.cgi?id=48106
Kristian Høgsberg [Tue, 30 Oct 2012 19:50:37 +0000 (15:50 -0400)]
image: Set dragging pointer on button press, not first motion
We want feedback that we're starting to drag when we press the button
not when we later start dragging the image.
Kristian Høgsberg [Tue, 30 Oct 2012 19:46:25 +0000 (15:46 -0400)]
image: Combine clamp_view() and center_view ()
We need to clamp or center on a per axis basis. If the window is wider
but the image is taller, we need to center horizontally but
clamp vertically. We can only do that if by combining the two
functions.
Kristian Høgsberg [Tue, 30 Oct 2012 19:42:20 +0000 (15:42 -0400)]
image: Add keyhandler to handle keyboard zoom
Kristian Høgsberg [Tue, 30 Oct 2012 19:09:49 +0000 (15:09 -0400)]
image: Set resize handler and center view on resize/fullscreen
Scott Moreau [Tue, 30 Oct 2012 18:12:12 +0000 (12:12 -0600)]
toytoolkit: Don't destroy window cairo surface on shm attach.
https://bugs.freedesktop.org/show_bug.cgi?id=52454
Kristian Høgsberg [Tue, 30 Oct 2012 18:07:27 +0000 (14:07 -0400)]
shell: End popups if we trigger a shell grab
Clicking outside popups closes them except in case of a shell grab
(move, resize or rotate), in which case we move the parent window away
from under the popup. Instead, just end the popup in those cases.
https://bugs.freedesktop.org/show_bug.cgi?id=55674
Ander Conselvan de Oliveira [Tue, 30 Oct 2012 15:44:01 +0000 (17:44 +0200)]
compositor: Fix partial repaints
Partial repaints have been broken since the introduction of the atomic
surface updates. The problem was that surface_commit would set the
geometry dirty flag unconditionally, causing transform updates on every
frame which would in turn cause weston_surface_damage_below() to damage
the whole surface area.
This patch changes this so that flag is only set if the pending buffer
has a different size, the location of the surface changed or the opaque
region changed.
Note that changing the opaque region will cause a full repaint of the
affected surface, because of the transform update.
https://bugs.freedesktop.org/show_bug.cgi?id=56538
Kristian Høgsberg [Tue, 30 Oct 2012 17:45:22 +0000 (13:45 -0400)]
window: Make press-drag-release menu selection mode work
The intended behavior is that a quick click (press and then release
within 500ms) just pops up the menu and doesn't select anything. Then
we can mouse around and and click to select an item. Alternatively, a
click and hold (ie press and release after 500ms) lets you press right
button, mouse down on the menu item you want and release to select it.
This is how menus work in most toolkits.
The handling in weston is fine, it's there to handle the case where
the button release happens outside any client window, since the client
doesn't get those events. If such a release happens late or we get a
second release outside the popup window we shut down the popup.
The problem is in toytoolkit, where we need to select the item if we
get a release within 500ms or if we get a second release. A second
release is the case where the first release came after 500ms and
didn't pop down the menu, and the second release event is from a click
on a menu item.
https://bugs.freedesktop.org/show_bug.cgi?id=52456
Kristian Høgsberg [Tue, 30 Oct 2012 15:04:52 +0000 (11:04 -0400)]
compositor-x11: Grab pointer on button press, ungrab on release
This lets us confine the X pointer to the Weston X window, which corresponds
better with the rendered Wayland cursor actually moves.
https://bugs.freedesktop.org/show_bug.cgi?id=53558
Kristian Høgsberg [Mon, 29 Oct 2012 21:41:46 +0000 (17:41 -0400)]
simple-egl: Add a default cursor
If clients don't set a cursor, they get whatever the last cursor was
before the pointer entered their window. That's a little confusing, so
set a pointer on enter to avoid that. The down-side is that simple EGL
isn't very simple anymore.
https://bugs.freedesktop.org/show_bug.cgi?id=52452
Kristian Høgsberg [Mon, 29 Oct 2012 21:15:54 +0000 (17:15 -0400)]
clients: Remove $(toolkit_libs) from weston_screensaver_CFLAGS
The typo that broke the build.
Kristian Høgsberg [Mon, 29 Oct 2012 20:42:26 +0000 (16:42 -0400)]
window: Ignore input_set_pointer_image() if we don't have a pointer
https://bugs.freedesktop.org/show_bug.cgi?id=55782
David Herrmann [Mon, 29 Oct 2012 18:21:16 +0000 (19:21 +0100)]
compositor-drm: prefer PCI boot_vga GPU over other GPUs
If we can find a boot_vga PCI GPU, we should prefer it over any other GPU
that is connected to the system. The boot_vga flag tells us that this GPU
is the primary system GPU.
This fixes problems on two-GPU-systems were the wrong GPU is used. It also
fixes systems were DisplayLink GPUs are available with lower IDs than PCI
GPUs (although, this seems unlikely).
Note that udev_enumerate guarantees that the entry-list is sorted. So for
systems that have platform-GPUs, these should almost always be reported
prior to hotpluggable (PCI, USB, ...) GPUs, as the kernel probes them
first.
https://bugs.freedesktop.org/show_bug.cgi?id=56237
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Damien Lespiau [Fri, 26 Oct 2012 00:15:44 +0000 (01:15 +0100)]
dnd: Use %zd in the format string for size_t types
len i size_t, so is the result of the sizeof operator.
Kristian Høgsberg [Mon, 29 Oct 2012 18:15:40 +0000 (14:15 -0400)]
compositor-x11: Inherit initial modifier state from XKB
https://bugs.freedesktop.org/show_bug.cgi?id=52419
Tiago Vignatti [Fri, 28 Sep 2012 13:29:47 +0000 (16:29 +0300)]
man: Update XCURSOR_* information a bit
This and the previous patch should fix:
https://bugs.freedesktop.org/show_bug.cgi?id=54598
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
Tiago Vignatti [Fri, 28 Sep 2012 13:29:46 +0000 (16:29 +0300)]
xwm: Fail safely if cursor is not found
It will use the stock 'x' cursor instead when the system cursors are not
provided.
Signed-off-by: Tiago Vignatti <tiago.vignatti@intel.com>
Kristian Høgsberg [Mon, 29 Oct 2012 17:06:02 +0000 (13:06 -0400)]
configure.ac: Check for libGLU for screensaver
https://bugs.freedesktop.org/show_bug.cgi?id=56376
Pekka Paalanen [Wed, 24 Oct 2012 06:43:10 +0000 (09:43 +0300)]
Add informal notes file
By request on the wayland-devel mailing list, we could start collecting
useful writings here.
However, this is not meant to be a substitute to proper documentation,
though I understand it may very well become one. Better than nothing, I
guess, and hopefully helps in writing real documentation.
Feel free to add stuff.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Wed, 24 Oct 2012 06:43:09 +0000 (09:43 +0300)]
compositor-drm: remove a stale comment
This comment became stale in:
commit
65a11e1039e7ea429ff26bdd0058bdf0efd1df2d
Author: Kristian Høgsberg <krh@bitplanet.net>
Date: Fri Aug 3 11:30:18 2012 -0400
compositor: Accumulate damage per plane
Now it is just misleading. Remove it.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Wed, 24 Oct 2012 06:43:08 +0000 (09:43 +0300)]
desktop-shell: background should be opaque
Toytoolkit does not support setting opaqueness for anything else than
the immediate child widget of the frame widget. Backgrounds do not have
frames, so we need to poke it in manually.
This should allow Weston to paint the background without blending.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Wed, 24 Oct 2012 06:43:07 +0000 (09:43 +0300)]
window: remove window_set_transparent() declaration
The function is not implemented.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Wed, 24 Oct 2012 06:43:06 +0000 (09:43 +0300)]
gles2: check eglBindWaylandDisplayWL return value
If the bind fails, do not bother pretending the EGL Wayland extension
is usable, and no need to unbind, either.
Print some important details about the GLESv2 renderer configuration
into the log.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Pekka Paalanen [Wed, 24 Oct 2012 06:43:05 +0000 (09:43 +0300)]
gles2: log EGL config info
Interesting in new environments.
Signed-off-by: Pekka Paalanen <ppaalanen@gmail.com>
Kristian Høgsberg [Tue, 23 Oct 2012 17:04:09 +0000 (13:04 -0400)]
compositor: Clip pointer coordinates on pointer enter as well
When tiling window managers resize a non-resizable window they're violating
ICCCM. Not some hippie-community standard like EWMH, but ICCCM, which is
about as old and sacred as the constitution. If they want to force a window
to be a size it wasn't designed for, at least they could have the decency to
reparent the client window into a bigger containing window of whatever size
they think it should be. But apparently ICCCM compliance is too much to ask.
Anyway, all that just to say that it's really not our fault when we get an
enter event with coordinates outside the valid output region. But we'll
clip it anyway and work around mis-behaving tiling WMs.
Kristian Høgsberg [Mon, 22 Oct 2012 22:50:03 +0000 (18:50 -0400)]
configure.ac: Bump version to 1.0.0
Kristian Høgsberg [Mon, 22 Oct 2012 02:30:26 +0000 (22:30 -0400)]
test-client: Make sure we process pending eevents before we verify state
Since the send-button-state request comes in on one socket and the
wayland event we're looking for comes in on another socket, the order
that we process the two in is undefined. Thus, button-test fails
intermittently, depending on which event we process first.
We change wl_display_flush() to wl_display_roundtrip(), to make sure that
we deal with all wayland events before handling test protocol requests.
Kristian Høgsberg [Sun, 21 Oct 2012 17:29:26 +0000 (13:29 -0400)]
compositor-drm: Disable hw cursor if allocation fails
Instead of crashing later, we can just fall back to gl rendered cursors.
Kristian Høgsberg [Sat, 20 Oct 2012 03:05:37 +0000 (23:05 -0400)]
Define our own container_of as well
Don't rely on libwayland-client/server to define this for us.
Kristian Høgsberg [Fri, 19 Oct 2012 21:12:38 +0000 (17:12 -0400)]
Stop relying on ARRAY_LENGTH being defined in wayland-util.h
Time to break a bad habit.
Jonas Ådahl [Fri, 19 Oct 2012 17:56:02 +0000 (19:56 +0200)]
window: Always pass focused widget to widget motion handlers
Grabbed widgets should always receive motion events as if it was the
widget that would receive it if no grab was active. This means that the
focused widget should always be passed as the widget argument to widget
motion handlers.
This reverts commit
8c9c8fcf6e294f0446446d8e9bdfeb37294743c3.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Jonas Ådahl [Fri, 19 Oct 2012 06:23:57 +0000 (08:23 +0200)]
window: Don't set pointer image when requesting to move a surface
Since it's the server who moves the surface it's the server who sets the
pointer image.
Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
Ander Conselvan de Oliveira [Wed, 17 Oct 2012 10:49:08 +0000 (13:49 +0300)]
simple-shm: Don't use ret variable in main() uninitialized
Kristian Høgsberg [Tue, 16 Oct 2012 19:31:31 +0000 (15:31 -0400)]
clients: Don't ask for EGL_PIXMAP_BIT when choosing configs
Kristian Høgsberg [Tue, 16 Oct 2012 17:16:10 +0000 (13:16 -0400)]
clients: Check return value of wl_display_dispatch()
The simple clients all just call wl_display_dispatch() in a while loop
without checking the return value. Now, if the server dies or other
error occurs, we get a -1 return value instead and need to break the loop.
John Kåre Alsaker [Fri, 12 Oct 2012 10:32:03 +0000 (12:32 +0200)]
util: Check result of weston_surface_animation_run.