Aaron Hagan [Mon, 27 Sep 2021 19:22:47 +0000 (15:22 -0400)]
Wrong format in load_store_op_none test.
One of the load_store_op_none tests is currently using the incorrect
VK_FORMAT_R8G8B8A8_UNORM format for the color attachments.
It should be using VK_FORMAT_R8G8B8A8_UINT instead.
VK-GL-CTS issue: 3154
Components: Vulkan
Affected tests:
dEQP-VK.renderpass_with_dynamic_rendering.suballocation.load_store_op_none.color_load_op_none_store_op_none_resolve
Change-Id: I7dd8b4da05fef58d91a8913ac49912ba683f033d
(cherry picked from commit
37c52f8beafb8ad45bb84cd54c17e41c2e02825f)
Ari Suonpaa [Wed, 4 Aug 2021 12:10:21 +0000 (15:10 +0300)]
Added extra test case for load/store op none
Added a case that covers resolving a multisampled unsigned
integer color buffer using load and store op none.
VK-GL-CTS Issue: 2971
New tests:
dEQP-VK.renderpass*.suballocation.load_store_op_none.color_load_op_none_store_op_none_resolve
Components: Vulkan
Change-Id: Iab7f7340009d98283d9afb5683fe3bba273de110
(cherry picked from commit
48c886f0ef7dfbd839d9abcfd59911d0914e1188)
Neslisah [Thu, 12 Aug 2021 15:32:21 +0000 (11:32 -0400)]
dEQP-VK.renderpass*.load_store_op_none.* tests depth-stencil format support check
In this test case, depth stencil format is set to VK_FORMAT_D24_UNORM_S8_UINT by default without checking if it is supported or not. If this format is not supported, then the test case crashes without even giving "Not Supported" result.
In this update I defined a set of depth stencil formats, and added a separate test case for each depth_stencil format. If the depth_stencil format is not supported, "Not Supported" is returned.
Affects: dEQP-VK.renderpass*.load_store_op_none.*
Components: Vulkan
VK-GL-CTS issue: 3049
Change-Id: Ifea5d0955a8325ecbed7f27296da4120e473d463
(cherry picked from commit
79c44fc79b7d17b8c70d2469e113c764011c51c6)
Piotr Byszewski [Fri, 11 Jun 2021 15:31:44 +0000 (17:31 +0200)]
Test dynamic rendering with multiview tests
This CL generalizes aplicable multiview tests to also test
functionality added with VK_KHR_dynamic_rendering extension.
Components: Vulkan
VK-GL-CTS issue: 2858
Affets:
dEQP-VK.multiview.*
Change-Id: Idd7db7d9e385d08fb8536e80043794edf3a69952
(cherry picked from commit
f4d5fa5905b4587cc38878000f8ff5b65ef1828e)
Arkadiusz Sarwa [Thu, 17 Jun 2021 15:30:59 +0000 (17:30 +0200)]
Add ClearAttachments test to KHR_dynamic_rendering
VK-GL-CTS Issue: 2858
Components: Vulkan
Affects: dEQP-VK.dynamic_rendering.*
Change-Id: I2ce363d66c806c3369c50fc9710dc5245fd6546d
(cherry picked from commit
ed363241ed4bce8caec1705556198f9893c40b7e)
Piotr Byszewski [Tue, 1 Jun 2021 15:17:24 +0000 (17:17 +0200)]
Test dynamic rendering with FSR tests
This CL generalizes fragment_shading_rate tests to also
test functionality added with VK_KHR_dynamic_rendering extension.
Components: Vulkan
VK-GL-CTS issue: 2858
Affets:
dEQP-VK.fragment_shading_rate*
Change-Id: I769cf608344df04f38cc46e3978511e548124a82
(cherry picked from commit
f23f1c9e1b079c1e60d6139cb029c6e0fcb0c7e0)
Arkadiusz Sarwa [Wed, 2 Jun 2021 11:38:53 +0000 (13:38 +0200)]
Add additional tests for VK_KHR_dynamic_rendering
Change testing:
In one primary command buffer, record two render pass instances,
with the second resuming the first. In the first, draw one triangle
directly in the primary command buffer. For the second,
use CONTENTS_SECONDARY_COMMAND_BUFFER_BIT_KHR, draw the second
triangle in a secondary command buffer, and execute it in that
second render pass instance.
In one primary command buffer, record two render pass instances,
with the second resuming the first. In the first,
use CONTENTS_SECONDARY_COMMAND_BUFFER_BIT_KHR, draw the first triangle
in a secondary command buffer, and execute it in that first render pass
instance. In second, draw one triangle directly in primary command buffer.
In two primary command buffers, record two render pass instances,
with the second resuming the first. In the first, draw one triangle
directly in the primary command buffer. For the second,
use CONTENTS_SECONDARY_COMMAND_BUFFER_BIT_KHR, draw the second triangle
in a secondary command buffer, and execute it in that second render pass.
In two primary command buffers, record two render pass instances,
with the second resuming the first. In the first,
use CONTENTS_SECONDARY_COMMAND_BUFFER_BIT_KHR, draw the first triangle
in a secondary command buffer, and execute it in that first render pass.
In the second, draw one triangle directly in the primary command buffer.
New tests:
dEQP-VK.dynamic_rendering.contents_*secondary*cmdbuffers_resuming
Components: Vulkan
VK-GL-CTS issue: 2858
Change-Id: I0560c4bd1e2b3d8a3d9bcff8c72ab79e3c260cfe
(cherry picked from commit
755159a118049a8ded1540119191f6ed1b218b43)
Arkadiusz Sarwa [Thu, 15 Apr 2021 15:31:15 +0000 (17:31 +0200)]
Add new tests for VK_KHR_dynamic_rendering
Change testing:
Draw two triangles in a single primary command buffer,
beginning and ending the render pass instance
Draw two triangles in a single primary command buffer,
but across two render pass instances, with the second RESUMING first.
Draw two triangles in two primary command buffers,
across two render pass instances, with the second RESUMING the first.
Draw two triangles in two secondary command buffers,
across two render pass instances, with the second RESUMING the first,
both executed in the same primary command buffer.
Draw two triangles in two secondary command buffers,
across two render pass instances, with the second RESUMING the first,
executed in two primary command buffers.
Using CONTENTS_SECONDARY_COMMAND_BUFFER_BIT_KHR, draw two triangles in
one secondary command buffer, and execute it inside single render pass
instance in one primary command buffer.
Using CONTENTS_SECONDARY_COMMAND_BUFFER_BIT_KHR, draw two triangles in
two secondary command buffers, execute them inside a single render pass
instance in one primary command buffer.
Using CONTENTS_SECONDARY_COMMAND_BUFFER_BIT_KHR, draw two triangles in
two secondary command buffers, and execute them inside two render pass
instances, with the second RESUMING the first, both recorded in
the same primary command buffer.
Using CONTENTS_SECONDARY_COMMAND_BUFFER_BIT_KHR, draw two triangles in
two secondary command buffers, and execute them inside two render pass
instances, with second RESUMINGfirst, recorded into two primary
cmdbuffers.
New tests:
dEQP-VK.dynamic_rendering*
Components: Vulkan
VK-GL-CTS issue: 2858
Change-Id: I511b04022eaae8b0876a3733f3405eddba7309b1
(cherry picked from commit
8c16db773471118ab02ab6a20882f4781eb0a523)
Piotr Byszewski [Thu, 27 May 2021 11:58:42 +0000 (13:58 +0200)]
Test dynamic rendering with renderpass tests
This CL generalizes aplicable renderpass tests to also test
functionality added with VK_KHR_dynamic_rendering extension.
Components: Vulkan
VK-GL-CTS issue: 2858
Affets:
dEQP-VK.renderpass*
Change-Id: I3a8e25ba3dced9c92f3ca96bd98bd56f677d9bca
(cherry picked from commit
bbacafaa4ceee5a4615c4d4ce45d3e1ec152f6e9)
Piotr Byszewski [Sat, 15 May 2021 09:06:29 +0000 (11:06 +0200)]
Test dynamic rendering with draw tests
This CL generalizes most of draw tests to also test
functionality added with VK_KHR_dynamic_rendering extension.
Components: Vulkan
VK-GL-CTS issue: 2858
Affets:
dEQP-VK.draw*
dEQP-VK.conditional_rendering.draw.*
dEQP-VK.conditional_rendering.clear_attachments.*
Change-Id: Ie7898714ed16056d4ac94b4165f637c867eadfb0
(cherry picked from commit
ebfa2b809100a23829b8c1b15f123795097eb57d)
Antto Mäkinen [Thu, 30 Sep 2021 15:05:57 +0000 (18:05 +0300)]
Add a batch of GraphicsFuzz coverage tests
This commit adds a batch of GraphicsFuzz coverage tests.
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.cov-copy-output-color-swizzle-array-indexing
dEQP-VK.graphicsfuzz.cov-do-while-loop-until-uniform-lt-itself
dEQP-VK.graphicsfuzz.cov-fract-trunc-always-zero
dEQP-VK.graphicsfuzz.cov-function-find-lsb-ivec2-one
dEQP-VK.graphicsfuzz.cov-function-unpack-unorm-2x16-one
dEQP-VK.graphicsfuzz.cov-global-loop-counter-texture-sample-loop-condition-set-array-element
dEQP-VK.graphicsfuzz.cov-ivec-shift-right-by-large-number
dEQP-VK.graphicsfuzz.cov-large-int-array-nested-loops-set-ivec-index-component-sum
dEQP-VK.graphicsfuzz.cov-min-negative-constant-always-below-one
dEQP-VK.graphicsfuzz.cov-nested-functions-loop-assign-global-array-element
dEQP-VK.graphicsfuzz.cov-nested-loops-global-loop-counter-fragcoord-negative-always-false
Change-Id: I78c78c2b681e4ea5a7b05fb787a6a6fe8f589f22
Antto Mäkinen [Thu, 30 Sep 2021 14:41:23 +0000 (17:41 +0300)]
Add a batch of GraphicsFuzz coverage tests
This commit adds a batch of GraphicsFuzz coverage tests.
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.cov-for-loop-condition-one-shift-right-integer-comparison-break
dEQP-VK.graphicsfuzz.cov-for-loop-start-negative-increment-variable
dEQP-VK.graphicsfuzz.cov-global-loop-counter-exhaust-calling-function-twice
dEQP-VK.graphicsfuzz.cov-global-loop-counter-read-past-matrix-size-never-executed
dEQP-VK.graphicsfuzz.cov-if-true-float-bits-to-int-one
dEQP-VK.graphicsfuzz.cov-index-array-using-uniform-bitwise-or-one
dEQP-VK.graphicsfuzz.cov-loop-increment-integer-findmsb-minus-uniform
dEQP-VK.graphicsfuzz.cov-loop-struct-array-field-set-value-self-dependency
dEQP-VK.graphicsfuzz.cov-nested-loop-initializer-value-increased-inside
dEQP-VK.graphicsfuzz.cov-nested-loops-clamp-ivec-push-constant-increment-global-counter
Change-Id: Id2bb89247693464600142ef6988d070f03f7d70e
Vidar Lilleboe [Tue, 7 Sep 2021 14:58:38 +0000 (16:58 +0200)]
VK_EXT_rgba10x6_formats
New tests:
dEQP-VK.pipeline.blend.format.r10x6g10x6b10x6a10x6_unorm_4pack16.*
dEQP-VK.renderpass.suballocation.multisample.r10x6g10x6b10x6a10x6_unorm_4pack16.*
dEQP-VK.renderpass.suballocation.multisample_resolve.r10x6g10x6b10x6a10x6_unorm_4pack16.*
dEQP-VK.renderpass.suballocation.multisample_resolve.layers_3.r10x6g10x6b10x6a10x6_unorm_4pack16.*
dEQP-VK.renderpass2.suballocation.multisample.r10x6g10x6b10x6a10x6_unorm_4pack16.*
dEQP-VK.renderpass2.suballocation.multisample_resolve.r10x6g10x6b10x6a10x6_unorm_4pack16.*
dEQP-VK.renderpass2.suballocation.multisample_resolve.layers_3.r10x6g10x6b10x6a10x6_unorm_4pack16.*
dEQP-VK.renderpass2.suballocation.sparserendertarget.r10x6g10x6b10x6a10x6_unorm_4pack16
dEQP-VK.texture.filtering.*r10x6g10x6b10x6a10x6_unorm*
Affected tests:
dEQP-VK.api.info.format_properties.r10x6g10x6b10x6a10x6_unorm_4pack16,
dEQP-VK.api.info.image_format_properties.2d.optimal.r10x6g10x6b10x6a10x6_unorm_4pack16
Components: Vulkan
VK-GL-CTS issue: 3115
Change-Id: I2dfd4004cfbbd923c71b2f7bcff426b4773c53a4
Vihanakangas [Wed, 29 Sep 2021 12:22:07 +0000 (15:22 +0300)]
Improve coverage of MSAA copies with different layouts
This commit adds a test that tests MSAA copies
with different image layout combinations.
New tests:
dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.diff_layout_copy_before_resolving.*
Affects:
dEQP-VK.api.copy_and_blit.dedicated_allocation.resolve_image.*
Components: Vulkan
VK-GL-CTS issue: 3071
Change-Id: Iedf827aac72058f6bf7b7fe6e49e54816173d011
Antto Mäkinen [Mon, 4 Oct 2021 10:23:13 +0000 (13:23 +0300)]
Add a batch of GraphicsFuzz coverage tests
This commit adds a batch of GraphicsFuzz coverage tests.
Components: Vulkan
New Tests:
dEQP-VK.graphicsfuzz.cov-for-loop-struct-as-iterator
dEQP-VK.graphicsfuzz.cov-function-argument-uniform-float-loop-never-return
dEQP-VK.graphicsfuzz.cov-function-large-array-max-clamp
dEQP-VK.graphicsfuzz.cov-function-trivial-switch-case
dEQP-VK.graphicsfuzz.cov-increment-vector-function-call-conditional
dEQP-VK.graphicsfuzz.cov-loop-condition-clamp-vec-of-ones
dEQP-VK.graphicsfuzz.cov-loop-increment-array-elements-clamp-index
dEQP-VK.graphicsfuzz.cov-loop-switch-discard-never-hit
dEQP-VK.graphicsfuzz.cov-matrix-mult-round-even-asinh
dEQP-VK.graphicsfuzz.cov-nested-functions-struct-arrays-vector-lengths
dEQP-VK.graphicsfuzz.cov-nested-loop-large-array-index-using-vector-components
dEQP-VK.graphicsfuzz.cov-nested-loops-global-loop-counter-iterator-dependency
dEQP-VK.graphicsfuzz.cov-ucarryadd-one-and-one
dEQP-VK.graphicsfuzz.cov-uniform-vector-function-argument-mod-increment-integers
Change-Id: I82412672dfe0d5534e1ecd151e46976657a41baa
Lesniewska [Thu, 10 Dec 2020 11:47:26 +0000 (12:47 +0100)]
Change cache type to NO_CACHE in duplicate_batch_pipelines_no_cache test
The test case is called "duplicate_batch_pipelines_no_cache",
but it's TestParams were set to EXPLICIT_CACHE - making it use the
pipeline cache, despite it's name.
Components: Vulkan
VK-GL-CTS Issue: 2710
Affects: dEQP-VK.pipeline.creation_cache_control.graphics_pipelines.*
Change-Id: Iaa27b10f4895808c4821c6e3ac13fe8ad217e087
(cherry picked from commit
a5f16fb2d72ed1c377d03cfb938c4c718f5c814f)
Piotr Byszewski [Wed, 14 Jul 2021 19:29:00 +0000 (21:29 +0200)]
maintenance4: Add LocalSizeId tests
For each compute shader entry point, either a LocalSize or
LocalSizeId execution mode, or an object decorated with the
WorkgroupSize decoration must be specified.
Components: Vulkan
VK-GL-CTS issue: 2996
Affets:
dEQP-VK.spirv_assembly.instruction.compute.localsize*
Change-Id: I5d4c5fff1d536fe6fe46b9f60009af8c9fb4a7f6
(cherry picked from commit
81ceb64d651e1e6f949df40613a794ed1452ee03)
Graeme Leese [Mon, 9 Aug 2021 16:31:31 +0000 (17:31 +0100)]
Wire up support for maintenance4 validation
Pass the appropriate option to spirv-val if VK_KHR_maintenance4 is
supported.
Components: Vulkan
Affects: dEQP-VK.spirv_assembly.instruction.compute.*
Change-Id: I554bac9160dc55a017e1358a579b59249ed81079
(cherry picked from commit
aada936b73b7779fcab9c061a48768db1bc5470e)
Piotr Byszewski [Thu, 15 Jul 2021 17:46:24 +0000 (19:46 +0200)]
maintenance4: Add push-constant test
Test creates a pipeline with a push-constant, but not initialize
that push constant. The test runs without crashing when reading
that undefined value.
Components: Vulkan
VK-GL-CTS issue: 2996
Affets:
dEQP-VK.pipeline.push_constant.compute_pipeline.*
Change-Id: I0ca1d4082daccd628e26936b4b0b17550c698a1e
(cherry picked from commit
3cf045bd24cb47b660dc272a3a037c1afb8b3ce2)
Piotr Byszewski [Mon, 12 Jul 2021 19:00:36 +0000 (21:00 +0200)]
maintenance4: Add pipeline layout tests
Test destroying pipeline layout after creating
compute and graphics pipeline.
Components: Vulkan
VK-GL-CTS issue: 2996
Affets:
dEQP-VK.api.pipeline.*
Change-Id: I1a70c67f870ef6cb2341cf9a1236c6d9f127dc54
(cherry picked from commit
ee24e9dd50d0bcdd79a718a3205fc3a5cddf35e6)
Lionel Duc [Wed, 16 Jun 2021 13:19:56 +0000 (15:19 +0200)]
Add image query tests for VK_KHR_maintenance4
These new tests perform the same queries as the original
vkGet*MemoryRequirements, using the objects createInfo instead. We then
compare the results against the original results.
We also query the memory requirements of a smaller buffer or image and
make sure the returned size requirements are not larger for the smaller
resource.
Components: Vulkan, Framework
New Tests: dEQP-VK.memory.requirements.create_info*
Change-Id: I2b751883911d18c3265b25f9d42920bb7e44bdf7
(cherry picked from commit
b45609422d184acc425ad39da7f17816e865fbf1)
Piotr Byszewski [Mon, 19 Jul 2021 13:35:37 +0000 (15:35 +0200)]
maintenance4: Add requirements matching tests
New test does few things:
* creates a bunch of VkBuffer and VkImage objects with the same
create infos and makes sure their alignments all match
* makes sure that memory requirements returned by
vkGetBufferCreateInfoMemoryRequirementsKHR are identical to those
that would be returned by vkGetBufferMemoryRequirements2 if it were
called with a VkBuffer created with the same VkBufferCreateInfo
values
* similarly, vkGetImageCreateInfoMemoryRequirementsKHR will report
the same memory requirements as vkGetImageMemoryRequirements2
would if called with a VkImage created with the supplied
VkImageCreateInfo
* makes sure that size memory requiremen for VkImage is not greater
than that of another VkImage created with a greater or equal extent
dimension specified in VkImageCreateInfo when all other creation
parameters are identical
* makes sure that size memory requiremen for VkBuffer is not greater
than that of another VkBuffer created with a greater or size
specified in VkImageCreateInfo when all other creation parameters
are identical
Components: Vulkan
VK-GL-CTS issue: 2996
Affets:
dEQP-VK.api.invariance.memory_requirements_matching
Change-Id: Ide74041ee82440af68458f684e2eae622f31cedf
(cherry picked from commit
5401944127d55b2be660c6f3bb2009f895c7b41a)
Piotr Byszewski [Wed, 14 Jul 2021 07:52:10 +0000 (09:52 +0200)]
maintenance4: Add maxBufferSize limit tests
Verify that VkBuffer with maxBufferSize can be created
for both normal and sparse buffers.
Components: Vulkan
VK-GL-CTS issue: 2996
Affets:
dEQP-VK.api.buffer.basic.*
Change-Id: I439a4f9ab0d809367054e711dc128a3c2aabecf9
(cherry picked from commit
9333baedccdb4315178a888166fcfd3a1029351c)
Piotr Byszewski [Mon, 7 Jun 2021 11:49:31 +0000 (13:49 +0200)]
Extend decoration mismatch tests
Recent changes to specification changed interface matching
rules and this CL adds tests that check decoration
mismatch in structures.
Components: Vulkan
VK-GL-CTS issue: 2554
Affects:
dEQP-VK.pipeline.interface_matching.decoration_mismatch.*
Change-Id: I25930e6a4b02456acbcb6584f3308435898f475e
(cherry picked from commit
154f8217d9e078888e61c03ce7bb7adc739a77e4)
Piotr Byszewski [Fri, 28 May 2021 11:25:24 +0000 (13:25 +0200)]
Add tests for relaxed vector matching
VK_KHR_maintenance4 relaxed vector matching rules
in interface matching section.
Components: Vulkan
VK-GL-CTS issue: 2553
Affects:
dEQP-VK.pipeline.interface_matching.*
Change-Id: I79c96b88e41dba13570d518b07b8d5ef9a599d41
(cherry picked from commit
5e30ef7e7d2bcbf739797f69fe41f24bf8ac9e72)
Piotr Byszewski [Thu, 21 Jan 2021 15:53:23 +0000 (16:53 +0100)]
Add tests for vector matching
Components: Vulkan
VK-GL-CTS issue: 2553
New tests:
dEQP-VK.pipeline.interface_matching.*
Change-Id: I1354266e11ed7293c6b44526b2aa24427b0e86d5
(cherry picked from commit
13148e616b7811e1763eeea760f08b33deebddb3)
Piotr Byszewski [Thu, 21 Jan 2021 15:53:23 +0000 (16:53 +0100)]
Add decoration mismatch tests
Components: Vulkan
VK-GL-CTS issue: 2554
New tests:
dEQP-VK.pipeline.interface_matching.decoration_mismatch.*
Change-Id: I4f98d36b0568234d303e3234d78c2023f866b775
(cherry picked from commit
42fab9c7a4ff23fc086d4e5b6a8f4a009c36762c)
Piers Daniell [Thu, 29 Jul 2021 23:57:51 +0000 (17:57 -0600)]
Updated framework for VK_KHR_maintenance4
This is just the vulkan_core.h and generated framework
for VK_KHR_maintenance4. Other CLs can be chained off
this one.
Affects: nothing
Components: Framework, Vulkan
VK-GL-CTS issue: 2996
Change-Id: Iaddaaa02c1523181b86f4beeeef40a17128c65bb
(cherry picked from commit
3cc3a085593bb7e8e5fa323e2ab2101b1bfc9cc5)
Piers Daniell [Thu, 8 Jul 2021 19:58:03 +0000 (13:58 -0600)]
Framework for VK_KHR_maintenance4
This is just the vulkan_core.h and generated framework
for VK_KHR_maintenance4. Other CLs can be chained off
this one.
Affects: nothing
Components: Framework, Vulkan
VK-GL-CTS issue: 2996
Change-Id: I9390991586dcd24c3e07fd39e0a9e2053c291324
(cherry picked from commit
332c5c3f6c941f42b623d7c3d26520e8c9c48297)
Graeme Leese [Wed, 14 Jul 2021 13:45:17 +0000 (14:45 +0100)]
Change RobustnessExt tests to use format_features2
The no_fmt_qual variants of these tests can run on any format that
exposes the feature flag. This means that we get somewhat more coverage
on implementations that don't support both reading and writing without
format qualifiers.
Components: Vulkan
Affects: dEQP-VK.robustness.robustness2.*
dEQP-VK.robustness.image_robustness.*
Change-Id: I8564fcd9d1c4eefc28239657b61536a0b8ecdfb5
(cherry picked from commit
82fe8a8a29f729045a149c82cd72ea3a0d615f3b)
michal_jakubek [Wed, 5 May 2021 13:28:16 +0000 (15:28 +0200)]
Tests for VK_KHR_format_feature_flags2 extension
This CL also add tests for shadow sampling of R textures.
New tests:
dEQP-VK.api.format_feature_flags2.*
Affects:
dEQP-VK.image.store.*
dEQP-VK.image.load_store.*
dEQP-VK.texture.shadow.*
Components: Vulkan
VK-GL-CTS issue: 2826
Change-Id: I8f4ad7504b4f198f508b307346c4daa9ace72664
(cherry picked from commit
da85b8e37cba61ff05638bf28f99a3fd808ce68d)
Ari Suonpaa [Wed, 26 May 2021 11:49:01 +0000 (14:49 +0300)]
Add tests for VK_EXT_primitive_topology_list_restart
VK-GL-CTS Issue: 2923
New tests:
dEQP-VK.pipeline.input_assembly.primitive_restart.*list*
Components: Vulkan
Change-Id: I929144d10af95d9576908ee1c0adaf412ae1a148
(cherry picked from commit
267d7262f4caf6cfb639cc0f202ace7d2a9c435f)
Vihanakangas [Mon, 4 Oct 2021 10:52:27 +0000 (13:52 +0300)]
Move anisotropic filtering support check to a function
Support check for anisotropic filtering was done inside of iterate.
This change moves that check inside of a function for consistency
and performance.
Affects:
dEQP-VK.texture.filtering_anisotropy.*
Components: Vulkan
VK-GL-CTS issue: 3068
Change-Id: I3a1c0a1acff96b6f6b291bb53d3d9dc0bd122c17
Matthew Netsch [Fri, 8 Oct 2021 18:40:16 +0000 (14:40 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/master
Change-Id: Iae5295f99337a5d1a055079852dc5b9dd5816c31
Matthew Netsch [Fri, 8 Oct 2021 18:02:50 +0000 (14:02 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I2eaed7035330ecb962466f205b3d3dd80a311d4b
Lars-Ivar Hesselberg Simonsen [Tue, 28 Sep 2021 08:20:00 +0000 (10:20 +0200)]
Fix missing barrier in FSR pixel consistency tests
The PixelConsistency tests of Fragment Shading Rate did not have a
pipeline barrier between the calls to vkCmdClearColorImage for the
render targets and the subsequent renderpass. This caused a race between
the two.
This commit adds the missing pipeline barriers.
In addition, it converts the preImageBarrier from two calls to
vkCmdPipelineBarrier with a single barrier to a single call with two
barriers.
Components: Vulkan
Affects: dEQP-VK.fragment_shading_rate.pixel_consistency.*
VK-GL-CTS Issue: 3158
Change-Id: I14b5de4fb02593b0a384b0f36892543ee2c57222
Ricardo Garcia [Mon, 27 Sep 2021 09:05:12 +0000 (11:05 +0200)]
Do not enable anisotropic filter in exact sampling tests
The anisotropic filter may introduce some extra imprecision in some
implementations. This change also makes these tests have the same
behavior in all implementations.
Affected tests:
dEQP-VK.pipeline.sampler.exact_sampling.*
Components: Vulkan
VK-GL-CTS issue: 3152
Change-Id: I0b4e1ad2c46210568176c5bd5504678edb3dbc73
Paul Thomson [Mon, 20 Sep 2021 15:53:45 +0000 (16:53 +0100)]
Reduce resolution of some graphicsfuzz tests
These tests have a lot of shader computation, which may exceed a 30
second watchdog time limit. Reducing the resolution should allow them to
complete quickly on low-end devices.
Affects:
dEQP-VK.graphicsfuzz.nested-for-loops-switch-fallthrough
dEQP-VK.graphicsfuzz.spv-access-chains
dEQP-VK.graphicsfuzz.spv-copy-object
dEQP-VK.graphicsfuzz.spv-dead-break-and-unroll
dEQP-VK.graphicsfuzz.spv-stable-maze-flatten-copy-composite
Components: Vulkan
Change-Id: I4ca78ae1beafb3d892d437568f10cc816ae79df2
Matthew Netsch [Fri, 8 Oct 2021 15:42:39 +0000 (11:42 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I1d4bf5c3a9cbd2f7d8e5bdce8645065661be1e9c
Marcin Kańtoch [Tue, 31 Aug 2021 11:08:45 +0000 (13:08 +0200)]
Fix incorrect computation of pointer size
CTS always fills the array of pointers with a stride of 64-bits.
So, for 32-bits applications, each two 32-bits has one valid pointer
to instance of bottom-level acceleration structure.
To correct this the pointer size should be calculated as
sizeof(VkDeviceOrHostAddressConstKHR::hostAddress) for host built
top-level acceleration structure and
sizeof(VkDeviceOrHostAddressConstKHR::deviceAddress) for device built
top-level acceleration structure.
VK-GL-CTS issue: 3084
Components: Vulkan
Affects:
dEQP-VK.ray*instances_aop*
Change-Id: I8c412a5a5d2ce3f1f687795768d6d83ad4913892
Matthew Netsch [Thu, 7 Oct 2021 20:56:05 +0000 (16:56 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I911747cbf1726e161c457fa6ae666148ff0b36c7
Matthew Netsch [Thu, 7 Oct 2021 20:55:56 +0000 (16:55 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: I6994a2ac890d752906a8f6464a9cb7819e22a55f
Samuel Iglesias Gonsálvez [Tue, 28 Sep 2021 09:05:30 +0000 (11:05 +0200)]
Fix crashes on depth stencil resolve tests with separate layouts
Mesa drivers were crashing in depth stencil resolve tests when
used with separate layouts.
The issue was that if layout only specifies the layout of the
depth aspect of the attachment, the layout of the stencil aspect
is specified by the stencilLayout member of a
VkAttachmentReferenceStencilLayout structure included in the
pNext chain. We were not setting it.
Affected tests:
dEQP-VK.renderpass2.depth_stencil_resolve.*separate_layouts*
Components: Vulkan
VK-GL-CTS issue: 3157
Change-Id: I72f8fdba88717ab0442501911fb26a7469da65d8
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Antto Mäkinen [Mon, 16 Aug 2021 06:51:31 +0000 (09:51 +0300)]
Add coverage for sampling a compressed texture that has been written
to by a compute shader
This test checks that a compressed texture will be sampled
correctly if its contents have been modified by a compute shader.
VK-GL-CTS issue: 2871
New Tests:
dEQP-VK.image.sample_texture.64_bit_compressed_format
dEQP-VK.image.sample_texture.64_bit_compressed_format_two_samplers
dEQP-VK.image.sample_texture.128_bit_compressed_format
dEQP-VK.image.sample_texture.128_bit_compressed_format_two_samplers
Components: Vulkan
Change-Id: I048d39c9e26da072396a42ae8f266a7f14ba021e
Piotr Byszewski [Thu, 1 Jul 2021 17:48:31 +0000 (19:48 +0200)]
Extend multisample tests to support FSR
Existing pipeline multisample, pipeline multisample mixed
attachment samples and pipeline multisample sample locations
tests are ran a second time with a 2x2 shading rate.
VK-GL-CTS issue: 2397
Components: Vulkan
Affects:
dEQP-VK.pipeline.multisample*
Change-Id: I87fbab065c3d6e32dd06643586b2e48d7cf25705
Jari Komppa [Wed, 27 Jan 2021 12:37:59 +0000 (14:37 +0200)]
Stencil resolve tests without samplerate shading
This change adds a set of stencil resolve tests that do not
require samplerate shading. Instead of using sample id to
perform sample discard, the tests use multiple separate render
passes with sample masks.
New tests:
dEQP-VK.renderpass2.depth_stencil_resolve.*_samplemask
Affects:
dEQP-VK.renderpass2.depth_stencil_resolve.*
Components: Vulkan
VK-GL-CTS issue: 2619
Change-Id: I2399f64856d044375aed3e52e6b742fd46ce92a3
Alex Lan [Sun, 18 Jul 2021 16:48:36 +0000 (00:48 +0800)]
Add a new GLES2TextureSharingTest
This is a test for texture used in default fbo and user fbo
in same context. If this texture sampled in default fbo and
might be rendered in user fbo, the texture buffer might be
wrongly allocated which cause two rendering results different.
The test's behavior is like this:
1, draw left half rectangle, sample the GL texture
2, attach the GL texture as color attachment, read 1 pixel
3, draw right half rectangle, sample the GL texture
4, the first time drawing result as reference and compare with
the second time rendering result.
Affects:
dEQP-EGL.functional.sharing.gles2.texture.render_sample_mixed
Components: OpenGL
Change-Id: I11e0fb5745588d5e5440a22a540b7651976c934d
Graeme Leese [Wed, 22 Sep 2021 08:51:11 +0000 (09:51 +0100)]
Initialise dot product required feature struct
This was left uninitialised which meant that tests could incorrectly be
treated as requiring these features and skipped as unsupported.
Components: Vulkan
VK-GL-CTS issue: 3140
Affects: dEQP-VK.spirv_assembly.*
Change-Id: Ib1ec17b1d05a07996a996cda806c5cc8b27627b7
Samuel Iglesias Gonsálvez [Mon, 30 Aug 2021 15:45:20 +0000 (17:45 +0200)]
Fix early fragment tests validation errors
There are several issues in the tests which were found by running them
with turnip driver with sysmem mode and the validation layers enabled:
- There was a sync issue. The culprit was
srcAccessMask=VK_ACCESS_SHADER_WRITE_BIT in one image memory barrier
since per spec for the store op "For attachments with a depth/stencil
format, this uses the access type
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT.". So the correct
synchronization should have src access mask
VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT.
- In the same image memory buffer, the image layout was wrong when
testing stencil images.
- There were validation errors related to wrong image layout settings.
VK-GL-CTS issue: 3083
Components: Vulkan
Affects:
dEQP-VK.fragment_operations.early_fragment.*
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Change-Id: If819abd6ccbe23460c4b20b46afeeaf98c7a2953
Ricardo Garcia [Tue, 21 Sep 2021 11:29:57 +0000 (13:29 +0200)]
Fix image view type for multiview multi draw tests
When using more than 1 layer, the image view type was incorrectly set to
VK_IMAGE_VIEW_TYPE_2D instead of VK_IMAGE_VIEW_TYPE_2D_ARRAY.
Affected tests:
dEQP-VK.draw.multi_draw.*multiview*
Components: Vulkan
VK-GL-CTS issue: 3130
Change-Id: Ia2aa5af46d8bd09abc9ba7d40cd1e8c26add21bf
Tapani Pälli [Fri, 10 Sep 2021 12:06:10 +0000 (15:06 +0300)]
Fix for the bounding box tests with GL 4.5
Affects:
dEQP-GL*functional.primitive_bounding_box.*
Components: AOSP
VK-GL-CTS issue: 3104
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: I38db9fc893a685893dbd6c2de8ab15ab3e0db11e
Slawomir Cygan [Tue, 28 Sep 2021 15:37:46 +0000 (17:37 +0200)]
Fix stencil data unpacking in dEQP-VK.fragment_operations test
The test copies only one aspect (depth or stencil, not both) of the image
to the buffer, so host unpacking code should not use combinded DS format
- instead S8_UIN format should be used in stencil tests.
The problem occurs in stencil tests, on implementations not supporing
S8_UINT format, where D+S format is used.
Components: Vulkan
VK-GL-CTS Issue: 3160
Affects: dEQP-VK.fragment_operations.*stencil
Change-Id: I27b69c02ebf08fa19f512cdd786ebe596d91cfeb
Matthew Netsch [Fri, 1 Oct 2021 23:09:23 +0000 (23:09 +0000)]
Merge "Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/master"
Matthew Netsch [Fri, 1 Oct 2021 22:05:36 +0000 (18:05 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/master
Change-Id: I53860788b7f8844254a39df3ed14f621f34e90f2
Erik Faye-Lund [Wed, 7 Jul 2021 16:39:28 +0000 (18:39 +0200)]
Fix rectangular line tests
When we're testing against rectangular lines, we need to generate the
rectangular line geometry as well, otherwise we'll test against
parallelogram lines instead.
Components: Vulkan, Framework
Public issue: 274
Affected Tests: dEQP-VK.rasterization.primitives.*.rectangular_line_*
Change-Id: I514646e94d2faf1e996950fd6b3a738797f84ff0
Matthew Netsch [Fri, 1 Oct 2021 21:50:09 +0000 (17:50 -0400)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: I719241f2424bd8e9f3c0d4b6898706289181b552
Matthew Netsch [Fri, 1 Oct 2021 21:06:12 +0000 (17:06 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I015e15ff85941f0a8756bd4b13e93fcd9161d62e
Matthew Netsch [Fri, 1 Oct 2021 20:52:57 +0000 (16:52 -0400)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/opengl-es-cts-3.2.7
Change-Id: Ic894ed63f8c389f9f5485e3f573a66fd9901f5aa
Graeme Leese [Wed, 15 Sep 2021 09:23:00 +0000 (10:23 +0100)]
Fix vector access in EGL partial update tests
The vector of damage regions was being accessed even when the vector
was empty, which is invalid.
This changes the behaviour of the test, which used to invalidate the
whole framebuffer when it found no damage regions, but not invalidates
none of it. This seems like the correct behaviour.
Components: EGL
Affects: dEQP-EGL.functional.partial_update.*
Change-Id: I8c5500a85d000d16b240359de7eadc67144fb7d3
Samuel Iglesias Gonsálvez [Fri, 24 Sep 2021 10:55:04 +0000 (12:55 +0200)]
Fix dEQP-VK.glsl.opaque_type_indexing.ssbo*_compute validation error
Tests were not checking maxPerStageDescriptorStorageBuffers limits
in the compute shaders, which use more (6) than the minimum limit
set by the spec for that (4).
Components: Vulkan
VK-GL-CTS issue: 3137
Affected tests:
dEQP-VK.glsl.opaque_type_indexing.ssbo*_compute
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Change-Id: I016fb5024d637e36869ae7e3f78467c91d0e8817
Juha Heiskanen [Fri, 24 Sep 2021 10:12:28 +0000 (13:12 +0300)]
Fix dEQP-VK.image.extended_usage_bit.texture_* validation errors
Shader requires fragmentStoresAndAtomics but there wasn't any support
check for this physical device feature.
Components: Vulkan
VK-GL-CTS Issue: 3144
Affects:
dEQP-VK.image.extended_usage_bit.texture_read.*
dEQP-VK.image.extended_usage_bit.texture_write.*
Change-Id: I87f69256501519fe524159f02eb14ee6ac0e0092
Ricardo Garcia [Tue, 21 Sep 2021 10:27:52 +0000 (12:27 +0200)]
Check depth bias clamp feature when needed
The inverted depth range tests were using the depth bias clamp feature
with a nonzero depth bias clamp value without checking if the feature
was available in the device.
Affected tests:
dEQP-VK.draw.inverted_depth_ranges.*
Components: Vulkan
VK-GL-CTS issue: 3128
Change-Id: I471235a0da38eb4c244e87e0d5851b8cb810f990
David Neto [Tue, 21 Sep 2021 21:25:22 +0000 (17:25 -0400)]
Add barrier between the atomic-compare-exchanges
Each of the second atomic-compare-exchange instructions relies on fact
that all the invocations have executed the first atomic-compare-exchange
instruction. So insert a workgroup barrier between the two.
Affects:
dEQP-VK.spirv_assembly.instruction.spirv1p4.entrypoint.comp_workgroup_entry_point
Components: Vulkan
VK-GL-CTS issue: 3120
Change-Id: I95f897ceebcea8fdd5d6bda885a701be20d07ab1
Tapani Pälli [Thu, 23 Sep 2021 04:40:57 +0000 (07:40 +0300)]
Check for integer texture support in negative teximage tests
Affects:
KHR-GLES2.texture_3d.filtering.combinations.negative
Components: OpenGL
VK-GL-CTS issue: 3134
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: I352d408a486fa12b406fadd6ec6b8d24e1cd211d
Matthew Netsch [Fri, 1 Oct 2021 19:33:00 +0000 (15:33 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I16fde981fb8a0d98d4ed0522cb69a429a68545d0
Matthew Netsch [Fri, 1 Oct 2021 19:32:56 +0000 (15:32 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I133af15a49b220d94c26f9db70e7830fbe167b72
Alexander Galazin [Fri, 18 Jun 2021 08:17:32 +0000 (10:17 +0200)]
Allow the use of the standard types
Removes the script that enforces the use of
the de-wrappers instead of the standard types.
VK-GL-CTS issue: 2963
Components: Framework
Change-Id: I5e2ff38a2b2cbc63a3c756a1e0260833ecd9381e
(cherry picked from commit
ce1ae17c4785a8a57214a16fac46e28832956fa9)
Samuel Iglesias Gonsálvez [Tue, 28 Sep 2021 12:32:25 +0000 (14:32 +0200)]
Fix dEQP-VK.image.mutable.*srgb* validation errors
The tests were not checking that the image format was
supported before creating the image.
Components: Vulkan
VK-GL-CTS issue: 3143
Affected tests:
dEQP-VK.image.mutable.*
Change-Id: Ia42ccc815456ac09c4ffd44c63a0c65db8a9f1ec
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Ilkka Saarelainen [Thu, 30 Sep 2021 04:25:40 +0000 (07:25 +0300)]
Update vkDeviceFeatureTest.inl
Due to merge order issue, vkDeviceFeatureTest.inl was not updated
properly.
This CL updates the file.
Affects:
dEQP-VK.api.device_init.create_device_unsupported_features
Components: Framework, Vulkan
VK-GL-CTS issue: 3166
Change-Id: I242e387b707094b124b1f368b0e11d8a17f92dfc
Matthew Netsch [Mon, 27 Sep 2021 18:52:19 +0000 (14:52 -0400)]
Notice of withdrawal of Vulkan CTS 1.2.4.x
Components: Vulkan
Change-Id: I82e747ce2898064804c88bfa98eab3c8c0f48953
Shahbaz Youssefi [Fri, 27 Aug 2021 03:11:56 +0000 (23:11 -0400)]
Fix GL_MAX_FRAGMENT_INTERPOLATION_OFFSET limit check
The spec is fixed to align with Vulkan, requiring the minimum value for
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET to be 0.5-ULP, where
ULP = 1/pow(2,GL_FRAGMENT_INTERPOLATION_OFFSET_BITS)
Affects:
dEQP-GL45.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_float
dEQP-GLES31.functional.state_query.multisample_interpolation.max_fragment_interpolation_offset.get_float
KHR-GL44.shader_multisample_interpolation.api.api
KHR-GL45.shader_multisample_interpolation.api.api
KHR-GL46.shader_multisample_interpolation.api.api
KHR-GLES31.core.shader_multisample_interpolation.api.api
KHR-GL45.limits.max_fragment_interpolation_offset
KHR-GL46.limits.max_fragment_interpolation_offset
Components: OpenGL
Khronos OpenGL issue: #149
Change-Id: I153a05ef6db8f50a6aa337188e5aeb8d504fbbdd
Juha Heiskanen [Mon, 6 Sep 2021 12:31:55 +0000 (15:31 +0300)]
Test non-Sample Shading FragCoord.xy
In these test we are testing that FragCoord reflect the location of the
center of the fragment when Sample Shading is disabled. There is also a
set of tests which are using Centroid interpolation decoration on
FragCoord.
Components: Vulkan
VK-GL-CTS Issue: 3040
New tests: dEQP-VK.glsl.builtin_var.fragcoord_msaa_input.*no_sample*
Change-Id: Ic84bd57d8118e001bcd9e52ecb2e4193ff332ba6
Ilkka Saarelainen [Wed, 1 Sep 2021 05:27:58 +0000 (08:27 +0300)]
Test vkCreateDevice with unsupported features
vkCreateDevice should return VK_ERROR_FEATURE_NOT_PRESENT if any
requested feature is not supported.
The old test covered only Vulkan 1.0 core features.
This CL extends the test to cover also Vulkan 1.1 and 1.2 core features
and features provided by extensions.
Affects:
dEQP-VK.api.device_init.create_device_unsupported_features
Components: Framework, Vulkan
VK-GL-CTS issue: 3031
Change-Id: I319ac28bad3d4524ef4a1477c4680e4e8f91f4da
Vihanakangas [Thu, 26 Aug 2021 12:11:33 +0000 (15:11 +0300)]
Test anisotropic filtering of single-level images
Anisotropic filtering tests did not take into account
test cases that use images with only a single level.
This change adds a couple of new tests that test this functionality.
Affects:
dEQP-VK.texture.filtering_anisotropy.*
New tests:
dEQP-VK.texture.filtering_anisotropy.single_level.*
Components: Vulkan
VK-GL-CTS issue: 3039
Change-Id: I9656cfba1e94a112ac84ca57f00c697d47637ff1
Matthew Netsch [Fri, 24 Sep 2021 18:42:06 +0000 (14:42 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/master
Change-Id: Icc4ff9e543c2dbb7582df992e59ce3ae644b67fe
Mohankumar Nekkarakalaya [Mon, 13 Sep 2021 19:04:03 +0000 (12:04 -0700)]
Limit storage buffer sizes in reconvergence tests
Return a not supported error if the storage buffer size is greater
than maxStorageBufferRange gpu limits.
Components: Vulkan
VK-GL-CTS Issue: 3114
Affected tests: dEQP-VK.reconvergence.*
Change-Id: Iecfbe0138b7d70420a353c2176110b843a49b091
Samuel Iglesias Gonsálvez [Thu, 23 Sep 2021 07:07:10 +0000 (09:07 +0200)]
Fix wrong VkAccessFlag when copying color image to buffer
Components: Vulkan
VK-GL-CTS issue: 3083
Affected tests:
dEQP-VK.fragment_operations.early_fragment.*
Change-Id: Idb809fdd9efad586166b3d94c2a305e8c234274f
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Matthew Netsch [Fri, 24 Sep 2021 16:26:36 +0000 (12:26 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: Ibbd5912f0843ba22ee8402ee4a96aaf6ed53b303
Matthew Netsch [Fri, 24 Sep 2021 16:26:29 +0000 (12:26 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: Iac3e8ce0a318caed752aeb933994227278d9582f
Matthew Netsch [Fri, 24 Sep 2021 15:04:24 +0000 (11:04 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: Ifc19ab1fcdcfa681d0fef9b3c5e3448d12813fdf
Matthew Netsch [Fri, 24 Sep 2021 15:04:20 +0000 (11:04 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: Iab8e5c27a9f07ca0459c97bc8d72cd93b8ce675a
Matthew Netsch [Fri, 24 Sep 2021 15:04:16 +0000 (11:04 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/vulkan-cts-1.2.3
Change-Id: Icdbb121ec7a828457ff9df34efe018fbf845e3f9
Mohankumar Nekkarakalaya [Wed, 25 Aug 2021 22:45:12 +0000 (15:45 -0700)]
Accept NaN as valid pass value in shader precision atan2 tests
Spec mentions that implementation may assume arguments are not
Inf if the entrypoint is not declared with SignedZeroInfNanPreserve
and can perform optimizations.
Components: Vulkan
VK-GL-CTS Issue: 3073
Affected tests:
dEQP-VK.spirv_assembly.instruction.compute.float16.*.atan2
dEQP-VK.spirv_assembly.instruction.graphics.float16.*.atan2*
dEQP-VK.glsl.builtin.precision.atan2.*
Change-Id: I6e1fbc14a5654422cf88e1453fae0774bfce0bb6
Graeme Leese [Thu, 9 Sep 2021 12:57:55 +0000 (13:57 +0100)]
Add missing checking of integer dot product features
The requested features for dot products were being set up by the tests
but they were never actually validated. (In practice this probably won't
be a problem because they are compulsory with the extension and also in
the new core version, but it makes the code quite confusing).
Components: Vulkan
Affects: dEQP-VK.spirv_assembly.*
Change-Id: I62558d27f9bb360e3912b90964739bb1356df4b8
Graeme Leese [Mon, 9 Aug 2021 17:04:19 +0000 (18:04 +0100)]
Don't silently drop features that were requested
The helper functions would just silently not request features that the
actual test code requested if it didn't think they were useful. This has
the potential for weird bugs, so stop doing it. Instead assert that
tests are not asking for features that don't seem useful. This will
still prevent tests being quietly skipped for features they won't use,
but will show up immediately if a test really does need these features
for something unexpected.
Some of the existing tests were requesting features that they weren't
going to use (mostly StoresAndAtomics for different stages), and so
these are fixed not to request them.
Components: Vulkan
Affects: dEQP-VK.spirv_assembly.*
Change-Id: I7acfc86c13067ee231cf71389d002886272081dd
Graeme Leese [Fri, 16 Jul 2021 17:07:03 +0000 (18:07 +0100)]
Update checking of VulkanFeatures structs
The spirv_assembly tests defined various helpers for checking whether
certain features are supported but they worked inconsistently and were
repeated in various places. This change pulls the checking into a single
function which can be used to check instead of having to call a while
set of functions to achieve the same end.
The higher-level checking functions have always masked out a subset of
the features that are requested, and this is not changed, so requests
for certain things that look correct will silently not check all the
features.
The extension feature enums that were defined just for the checking
system are replaced with the standard structs. They're easier to use
because they don't need to be defined afresh when extensions are added
here, and because the names are automatically consistent with the names
that are known from the API. In at least 1 case the existing names were
pretty hard to decode correctly.
Components: Vulkan
Affects: dEQP-VK.spirv_assembly.*
Change-Id: Icd2fc3f7d37e0ec3cfed9a80f3152617c8f599a3
Matthew Netsch [Fri, 17 Sep 2021 22:31:36 +0000 (18:31 -0400)]
Merge vk-gl-cts/opengl-es-cts-3.2.7 into vk-gl-cts/master
Change-Id: I4affbd86cc7b03860722848f5234401ed68bb9d0
Mikko Tiusanen [Tue, 9 Mar 2021 08:13:36 +0000 (10:13 +0200)]
Tests for OpenGL ES 3.1 and 3.2 compressed formats
Adds texture specification and simple draw tests for all
OpenGL ES 3.1 and 3.2 compressed texture formats.
Adds tests for error values from compressed texture
related api calls.
New tests:
KHR-GLES31.core.compressed_format.*
KHR-GLES32.core.compressed_format.*
Components: OpenGL
VK-GL-CTS issue: 2174
Change-Id: I5a05962e79fca31ae526ec4e06f22c43d0a0f5b4
Samuel Iglesias Gonsálvez [Thu, 15 Jul 2021 09:15:32 +0000 (11:15 +0200)]
dEQP-VK.subgroups.*ray_tracing* missing extension check
Components: Vulkan
VK-GL-CTS issue: 3003
Affected:
dEQP-VK.subgroups.*ray_tracing*
Change-Id: I25719d00c6d0180c03726d73497727754f9539d2
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Ari Suonpaa [Wed, 4 Aug 2021 10:12:38 +0000 (13:12 +0300)]
Re-enable protected memory tests
AHB protected memory tests were previously removed due to
validation errors. This change adds them back while also
fixing the errors.
VK-GL-CTS Issue: 3030
Affects:
dEQP-VK.api.external.memory.android_hardware_buffer.image_formats.*
Components: Vulkan
Change-Id: I0ba4809eec82b069d9f36b624c65c7fe7f8df7a3
Ricardo Garcia [Mon, 2 Aug 2021 08:17:26 +0000 (10:17 +0200)]
Depth/Stencil descriptor tests
New set of tests that try to use depth/stencil images as descriptors
and/or as read-only attachments with using layouts that were previously
not covered by other CTS tests.
New tests:
dEQP-VK.image.depth_stencil_descriptor.*
Components: Vulkan
VK-GL-CTS issue: 2925
Change-Id: I00e022afb0b7bc9561e938e3c35a026d8ade2ca9
Piotr Byszewski [Thu, 14 Jan 2021 11:35:59 +0000 (12:35 +0100)]
Test multiview with different depth ranges
This change extends existing tests to also cover creation of
viewports with different depth ranges, and maked sure that
depth clipping/clamping works correctly across the different
viewports.
Issue raported by layers in existing tests were also fixed.
Components: Vulkan
VK-GL-CTS issue: 2500
Affects:
dEQP-VK.multiview.*
New tests:
dEQP-VK.multiview.depth_different_ranges.3_6_12_9_6_12_9_3_6_12_9_3
dEQP-VK.multiview.renderpass2.depth_different_ranges.3_6_12_9_6_12_9_3_6_12_9_3
Change-Id: I0085eeda3aac2e36ab7013bf5a83009ce9ea94b9
Matthew Netsch [Fri, 17 Sep 2021 19:40:57 +0000 (15:40 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/master
Change-Id: Ib651fa8492c869d02b1185442b1a7ed431a2b7c6
Matthew Netsch [Fri, 17 Sep 2021 18:11:27 +0000 (14:11 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I0e58f89d8cfdfaaa400f700ea87882cb281f080f
Matthew Netsch [Fri, 17 Sep 2021 15:57:13 +0000 (11:57 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.5 into vk-gl-cts/vulkan-cts-1.2.6
Change-Id: I2d3ee8a323e62c13c9f3e5ff499ff3614c802b29
Matthew Netsch [Fri, 17 Sep 2021 15:56:59 +0000 (11:56 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.4 into vk-gl-cts/vulkan-cts-1.2.5
Change-Id: I521f0b1f6f4c3a86e8612239ce2134be76e5d16a
Matthew Netsch [Fri, 17 Sep 2021 15:56:48 +0000 (11:56 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.3 into vk-gl-cts/vulkan-cts-1.2.4
Change-Id: Ic1ab6043f9d70b8491192137c6d8c2fc12f2112d
root [Thu, 16 Sep 2021 17:41:53 +0000 (13:41 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.7 into vk-gl-cts/master
Change-Id: I09891e0da9f54df761a1d22474d04ac0ae5fe498
root [Thu, 16 Sep 2021 17:41:40 +0000 (13:41 -0400)]
Merge vk-gl-cts/vulkan-cts-1.2.6 into vk-gl-cts/vulkan-cts-1.2.7
Change-Id: I7bd0d85348a194cda0ec5922fa93a2cb5dd02e19
Piotr Byszewski [Tue, 1 Jun 2021 12:04:26 +0000 (14:04 +0200)]
Test blitting from ASTC formats
This change extends existing tests to also test blitting of all
ASTC compressed formats onto all compatible uncompressed formats.
VK-GL-CTS issue: 2366
Components: Vulkan
Affects:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.color.2d.astc*
Change-Id: I62a9fcf056c9468f02ee0999734f6d1b5a438beb