Adeel Kazmi [Thu, 17 Nov 2016 10:13:10 +0000 (02:13 -0800)]
Merge "(KeyboardFocusManager) Fixed ConnectSignal handling & SVACE error" into devel/master
dongsug.song [Thu, 17 Nov 2016 01:05:51 +0000 (10:05 +0900)]
Revert patchset "DALi C# Tizen GBS build:"
- revert patchset "DALi C# Tizen GBS build:(
9964b9954548577400b6bda85d96d8d599046c6e)".
- originally, there was agreement to make Dali c# binding codes be generated automatically by SWIG.
- on devel/master branch, automatic C# codes will be generated by SWIG.
- on tizen branch, there is some restriction of GBS build, C# binding codes will be updated mannually.
Change-Id: Ifdb3cb47f979e9379a8f34d89f161d156cc8a4d0
Signed-off-by: dongsug.song <dongsug.song@samsung.com>
Adeel Kazmi [Wed, 16 Nov 2016 17:43:37 +0000 (17:43 +0000)]
(KeyboardFocusManager) Fixed ConnectSignal handling & SVACE error
Change-Id: Ic6893d38d9b957d41f9e4cdf287c7eb40e32433f
David Steele [Wed, 16 Nov 2016 11:17:25 +0000 (03:17 -0800)]
Merge "C# CustomView Implementation (C++ wrappers, manual bindings, C# wrappers)" into devel/master
Adeel Kazmi [Tue, 15 Nov 2016 15:35:14 +0000 (15:35 +0000)]
Fix various SVACE errors
Change-Id: I9bef1e40dbcd4a5feb8bf518ade181e5e9d08cdb
Adeel Kazmi [Tue, 15 Nov 2016 15:40:36 +0000 (07:40 -0800)]
Merge "Visual bases checks if visual already staged before adding to stage" into devel/master
Umar [Mon, 17 Oct 2016 17:42:20 +0000 (18:42 +0100)]
C# CustomView Implementation (C++ wrappers, manual bindings, C# wrappers)
Change-Id: I153b2861af8315ccdc64d01c5998790966213dc3
Agnelo Vaz [Mon, 14 Nov 2016 20:17:08 +0000 (20:17 +0000)]
Visual bases checks if visual already staged before adding to stage
Fixes bug in which a stage visual can be staged again, caused a new renderer to be created and lost the handle to prevous renderer.
Meant stray renderers could exist in the control. Leak!
Visual bases checks if visual already staged before adding to stage Fixes bug in which a staged visual can be staged again, caused a new renderer to be created and lost the handle to previous renderer. Meant stray a renderer could exist in the control. Leak! Can occur in control development or with direct use of Visual::SetOnStage. Control Example. Button:Setup { register visual A register visual B } Button::OnStageConnection { enable visual A (call 1) enable visual B Control::OnStageConnection; (call 2) } Call 1 initializes a renderer and puts it on stage. Call 2 initializes and puts on stage all registered visuals without checking if already staged.
Logging in control increased
Change-Id: I98383cac66e833b13765d8aef88767a3e09946b2
dongsug song [Tue, 15 Nov 2016 06:50:28 +0000 (22:50 -0800)]
Merge "Dali C# binding : Creating Color Constructor to accept enum Colors" into devel/master
Kimmo Hoikka [Mon, 14 Nov 2016 18:58:20 +0000 (10:58 -0800)]
Merge "(Automated Tests) Sync with core tests" into devel/master
Agnelo Vaz [Fri, 11 Nov 2016 14:57:07 +0000 (14:57 +0000)]
Control impl just uses Visual Registration instead of a visual member variable
Previously control-impl registered a backgrounf visual but also kept a handle to it as member variable.
Now GetVisual is called when the background visual is needed. The member handle is removed.
Passing an empty map for SetProperty( Property::BACKGROUND ) unregisters and removes the background visual
Change-Id: Iff835223e67b96f4cbaaf5296a30fb4cb404981d
Tom Robinson [Mon, 14 Nov 2016 10:52:06 +0000 (10:52 +0000)]
Added correct import defines to SyncImageLoader
Change-Id: I298895d6b571269f3bae7015227fc6a96cc01c0e
Adeel Kazmi [Fri, 11 Nov 2016 17:39:04 +0000 (17:39 +0000)]
(Automated Tests) Sync with core tests
Change-Id: I536c8e625567103fb073a7d94d5e0c2e6d6516e8
Adeel Kazmi [Fri, 11 Nov 2016 18:45:38 +0000 (10:45 -0800)]
Merge "DALi Version 1.2.14" into devel/master
Adeel Kazmi [Fri, 11 Nov 2016 18:40:19 +0000 (18:40 +0000)]
DALi Version 1.2.14
Change-Id: I2440ff2ec6d99f1f5b355f71d8f63122f644c828
Adeel Kazmi [Fri, 11 Nov 2016 17:38:00 +0000 (09:38 -0800)]
Merge "Control::UnregisterVisual does not remove renderers from actor" into devel/master
Tom Robinson [Thu, 10 Nov 2016 15:33:03 +0000 (15:33 +0000)]
Published the AsyncImageLoader and SyncImageLoader to the public API
The AsyncImageLoader API allows asynchronous image loading via an internal thread.
Multiple images can be loaded with one AsyncImageLoader.
The load of each image returns an ID.
This ID is returned, along with the pixel data in a signal once the load for each individual image has completed.
The SyncImageLoader allows synchronous image loading.
It consists of a set of Load functions mirroring the prototypes of the Load functions within the AsyncImageLoader.
The loads are performed within the same thread (the thread is blocked whilst loading).
Change-Id: If1d59bf5981de5f52371bd5838371b41031d1fd4
Agnelo Vaz [Fri, 11 Nov 2016 11:42:01 +0000 (11:42 +0000)]
Control::UnregisterVisual does not remove renderers from actor
Adding test to prove renderer is removed when removing a visual from the stage (via it's control).
Change-Id: I15442793e7715ba7b1c7660b306919be6bd9be1d
Adeel Kazmi [Thu, 10 Nov 2016 17:41:07 +0000 (17:41 +0000)]
Register Transform uniforms in SVG Visual & only register shader properties upon their creation
Fixes bug where SVG visuals are not being displayed. We are using the same shaders as in ImageVisual
so need to register the same uniforms.
Additionally, Image Shader properties only need to be registered upon creation rather than every time
we get the Shader.
Change-Id: Id74630ddb8e3beb34d582336172afae82fdf6db0
David Steele [Wed, 9 Nov 2016 18:32:36 +0000 (18:32 +0000)]
Removed VisualBase::RemoveAndReset() method.
This method is no longer required - in general, for new controls,
RegisterVisual will perform the required task of ensuring
SetOffStage() is called for visuals that get replaced.
Change-Id: I64ad3f527676ee875e8c622c536d446f0d9f04b7
Signed-off-by: David Steele <david.steele@samsung.com>
David Steele [Tue, 8 Nov 2016 20:10:58 +0000 (20:10 +0000)]
Removed SetOnStage/SetOffStage from visual-base.h
Whereever SetOnStage/SetOffStage was used, have replaced with RegisterVisual instead.
Change-Id: I76d6df968dcd72a607ad593962a1a3318711a35c
Signed-off-by: David Steele <david.steele@samsung.com>
David Steele [Mon, 7 Nov 2016 19:46:35 +0000 (19:46 +0000)]
Internalized VisualFactory::InitializeVisual templates
We don't want VisualBase::SetOnStage() or VisualBase::SetOffStage() to be
called from external header. This patch moves the InitializeVisual
templates internally, so that these APIs can be removed in a future patch.
Change-Id: I2cfbda4be518600d860692a840f8c195e17851e2
Signed-off-by: David Steele <david.steele@samsung.com>
David Steele [Tue, 8 Nov 2016 17:16:27 +0000 (17:16 +0000)]
Disabling EmbossFilter now removes all render tasks.
Ensured all render tasks of EmbossFilter are removed when disabling the filter.
There should be no render tasks lying around, and they all get re-created if the
filter is re-enabled.
Fixed effects-view to ensure that AllocateResources actually allocates following a Disable, Enable pair.
Change-Id: I2172530b451ed86ce43cf944a90efd27f8f631fc
Signed-off-by: David Steele <david.steele@samsung.com>
Adeel Kazmi [Tue, 8 Nov 2016 11:56:57 +0000 (11:56 +0000)]
(GradientVisual) Turn BlendMode on renderer to OFF if using fully opaque colors
Change-Id: Ib5c0da3df30b42940254561315854f8f8ab12d87
Kimmo Hoikka [Mon, 7 Nov 2016 18:44:07 +0000 (18:44 +0000)]
Fix an errornous test case and corresponding wrong implementation in popup
- test was assuming POPUP_BACKGROUND_IMAGE returns different URL in Get than what was set in Set
Change-Id: I1ad8046e1d10da1f3336cf0bb0c0b14563bca5c5
David Steele [Mon, 7 Nov 2016 16:20:59 +0000 (08:20 -0800)]
Merge "Remove ResourceImages from Popup implementation" into devel/master
Adeel Kazmi [Fri, 28 Oct 2016 18:04:07 +0000 (19:04 +0100)]
(Programming Guide) Updated Custom Control Creation section
Also updated visual documentation.
Change-Id: Id796aef469c0649d18c0d8974ba293d27ccb5f30
Paul Wisbey [Mon, 7 Nov 2016 10:09:21 +0000 (02:09 -0800)]
Merge "Revert the TextLabel to use the old renderer." into devel/master
Kimmo Hoikka [Fri, 4 Nov 2016 19:30:37 +0000 (19:30 +0000)]
Remove ResourceImages from Popup implementation
Change-Id: I3e3ef406a540e206df81c4cb12039a0293c69295
Kimmo Hoikka [Tue, 1 Nov 2016 15:16:35 +0000 (15:16 +0000)]
Cache NPatch textures
- introduce NPatchLoader, a simple cache to store loaded N patches, their textures and metadata
- refactor NPatchVisual to use NPatchLoader and removed some dead / inefficient code
GL stat improvements in dali-demo
Before (only relevant numbers presented)
-----------------------------------------
INFO: DALI: OpenGL ES statistics sampled over 60 frames) operations per frame:
INFO: DALI: Bind textures : Mean 109.17 (Min:107.00, Max:113.00, StdDev: 1.33, Actual:6550)
INFO: DALI: OpenGL ES Object Count:
INFO: DALI: Texture Count : 101 (Peak:101)
After
-----------------------------------------
INFO: DALI: OpenGL ES statistics sampled over 60 frames) operations per frame:
INFO: DALI: Bind textures : Mean 14.83 (Min:14.00, Max:15.00, StdDev: 0.37, Actual:890)
INFO: DALI: OpenGL ES Object Count:
INFO: DALI: Texture Count : 8 (Peak:8)
Change-Id: I4ce84e6c6578c30660106950b40dd3bc0c41efa1
David Steele [Fri, 4 Nov 2016 15:34:19 +0000 (08:34 -0700)]
Merge "Revert "Image and NPatch visual GetProperty returns url"" into devel/master
Tom Robinson [Fri, 4 Nov 2016 13:14:46 +0000 (13:14 +0000)]
DALi Version 1.2.13
Change-Id: Id5ba2e78adf5f96c0cdcdf35aa0377826f35d226
Victor Cebollada [Fri, 4 Nov 2016 11:51:37 +0000 (11:51 +0000)]
Revert the TextLabel to use the old renderer.
Change-Id: Ib327c88d1ef97ecbd222ff7be649ae918af0fa89
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Agnelo Vaz [Fri, 4 Nov 2016 11:53:39 +0000 (11:53 +0000)]
Revert "Image and NPatch visual GetProperty returns url"
This reverts commit
4a0101828ec38e0cbdc450de769f11530044ea7f.
Change-Id: I8bda8ac00f5aac6cdcc6ee87df2f76f6494a5278
Agnelo Vaz [Wed, 2 Nov 2016 14:54:29 +0000 (14:54 +0000)]
Image and NPatch visual GetProperty returns url
Change-Id: I4d26e3332d6998e453bbdb6f66adb422743a3145
Emil Abraham [Wed, 2 Nov 2016 13:10:29 +0000 (18:40 +0530)]
Dali C# binding : Creating Color Constructor to accept enum Colors
The Color class takes a string in the constructor, so it cannot check
whether the string represents a valid color. Here we define constants for
these colors as enum, so that it can do this check during compilation.
Now we can use stage.BackgroundColor = new Color(Colors.White); instead of
stage.BackgroundColor = new Color("white");
Change-Id: I135e4103d6f9171011ed9d4e60f486a3e237d6cd
Signed-off-by: Emil Abraham <emil.abraham@samsung.com>
dongsug song [Wed, 2 Nov 2016 12:01:20 +0000 (05:01 -0700)]
Merge "DALi C# binding - Avoid removal of dali-swig/manual/cpp/keyboard_focus_manager_wrap.cpp" into devel/master
Kimmo Hoikka [Tue, 1 Nov 2016 18:25:58 +0000 (18:25 +0000)]
Remove incorrect placement actor from the RegisterVisual API
Change-Id: Id3c608d85c64152b841087e0266ac9c43bc3591c
Paul Wisbey [Tue, 1 Nov 2016 18:19:55 +0000 (11:19 -0700)]
Merge "Stop trying to find the URL parameter multiple times from property map" into devel/master
Kimmo Hoikka [Tue, 1 Nov 2016 14:25:38 +0000 (14:25 +0000)]
Stop trying to find the URL parameter multiple times from property map
- factory already needs to find it so no need for image visuals to do so
Change-Id: I2d4f50949b52c43c24d6220f539f25abf9fcad76
Kimmo Hoikka [Tue, 1 Nov 2016 15:47:13 +0000 (08:47 -0700)]
Merge "Prevent Image visuals creating a renderer and putting it on stage even if url provided is empty" into devel/master
Paul Wisbey [Tue, 1 Nov 2016 14:40:45 +0000 (07:40 -0700)]
Merge "Text - UNDERLINE, SHADOW, INPUT_UNDERLINE and INPUT_SHADOW properties refactor." into devel/master
Agnelo Vaz [Fri, 28 Oct 2016 13:28:20 +0000 (14:28 +0100)]
Prevent Image visuals creating a renderer and putting it on stage even if url provided is empty
Change-Id: I46751b4fbefe9e70a5a1e8da4d711c3038be8187
Kimmo Hoikka [Tue, 1 Nov 2016 13:30:42 +0000 (06:30 -0700)]
Merge "Fixed bug in 3x3 NPatch shader and Color visual shader" into devel/master
Victor Cebollada [Thu, 27 Oct 2016 08:04:45 +0000 (09:04 +0100)]
Text - UNDERLINE, SHADOW, INPUT_UNDERLINE and INPUT_SHADOW properties refactor.
* These two properties are currently implemented with a json map encoded inside a string.
This patch replaces this string by a property map.
Change-Id: I96c3c873bb2df69069d94d87fa29ef9de0d7db5b
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Paul Wisbey [Tue, 1 Nov 2016 11:48:45 +0000 (04:48 -0700)]
Merge "Text - FONT_STYLE and INPUT_FONT_STYLE properties refactor." into devel/master
Victor Cebollada [Wed, 26 Oct 2016 14:06:17 +0000 (15:06 +0100)]
Text - FONT_STYLE and INPUT_FONT_STYLE properties refactor.
* These two properties are currently implemented with a json map encoded inside a string.
This patch replaces this string by a property map.
Change-Id: I8892d9067157c58f3d0b337e17fa6956b43b687d
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Ferran Sole [Tue, 1 Nov 2016 08:53:39 +0000 (08:53 +0000)]
Fixed bug in 3x3 NPatch shader and Color visual shader
Change-Id: Ice69e0f6220f9d5c6b7b968683c462451e4b3b41
Agnelo Vaz [Mon, 31 Oct 2016 17:23:35 +0000 (17:23 +0000)]
Emboss filter not to use Texture Set explictly
Change-Id: I830d6e7c96eed6c5d0d92f72f5e8b249c32213ae
Ferran Sole [Fri, 21 Oct 2016 14:59:29 +0000 (15:59 +0100)]
Added position and size to Visuals
Added properties and modified shaders to allow positioning and
sizing visuals inside Controls.
Supported visuals: border, color, gradient, image, nine-patch, primitive and mesh
Change-Id: I4addf71a344df0b18c288d0e0afc4d1a8a8595ad
Paul Wisbey [Fri, 28 Oct 2016 13:54:15 +0000 (06:54 -0700)]
Merge "Text - Initialize the mUpdateCursorHookPosition member in the constructor." into devel/master
Richard Huang [Fri, 28 Oct 2016 13:38:07 +0000 (14:38 +0100)]
Update SWIG interface files to create binding for TextVisual and KeyInputFocusManager
Change-Id: I674c1d3eb1a0e8e01204308cbfd5fd8f5165afab
Ravi Nanjundappa [Fri, 28 Oct 2016 13:19:38 +0000 (18:49 +0530)]
DALi C# binding - Avoid removal of dali-swig/manual/cpp/keyboard_focus_manager_wrap.cpp
Changes include removal of dali-swig/manual/cpp/keyboard_focus_manager_wrap.cpp when run
'make maintainer-clean' from build/tizen dir.
Change-Id: Ic982a9cffe9395d24b97d5fc8f311a131c085992
Signed-off-by: Ravi Nanjundappa <nravi.n@samsung.com>
Adeel Kazmi [Fri, 28 Oct 2016 13:21:11 +0000 (06:21 -0700)]
Merge "Fix PageFactory to take in Texture rather than Image" into devel/master
Xiangyin Ma [Fri, 28 Oct 2016 12:18:19 +0000 (13:18 +0100)]
DALi Version 1.2.12
Change-Id: Ic01a03ae4e5b393d1b4f2a86b7e90f62149269fd
Victor Cebollada [Thu, 27 Oct 2016 15:18:28 +0000 (16:18 +0100)]
Text - Initialize the mUpdateCursorHookPosition member in the constructor.
Change-Id: I9ebaa2d3d6760913753771bf51aef9528b850a73
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Adeel Kazmi [Thu, 27 Oct 2016 15:02:02 +0000 (08:02 -0700)]
Merge "Added devel-api mirroring of public enumeration." into devel/master
shiva.jm [Thu, 27 Oct 2016 11:16:43 +0000 (16:46 +0530)]
Added Doxygen Comments and updated sample application
Change-Id: I35f6834d28dd83a430f78ea3775a9eae4e24d029
Signed-off-by: shiva.jm <shiva.jm@samsung.com>
David Steele [Wed, 26 Oct 2016 18:00:21 +0000 (19:00 +0100)]
Added devel-api mirroring of public enumeration.
Used namespace alias to reduce implementation cruft.
Fixed one issue of namespace clashing within control-impl.
Change-Id: Ia02b3dd5717e0a7934f3d0887273c78bd08a7b80
Signed-off-by: David Steele <david.steele@samsung.com>
Kimmo Hoikka [Wed, 26 Oct 2016 16:54:39 +0000 (17:54 +0100)]
Fix PageFactory to take in Texture rather than Image
Change-Id: Ie052ab83ec8be585c2e6caad1e2b4345a1321be3
shiva.jm [Wed, 26 Oct 2016 10:10:53 +0000 (15:40 +0530)]
Add High Level classes for Color, Size, Position
Change-Id: I9713750c2a405f7f1b3fa3fa586fb9130229fc93
Signed-off-by: shiva.jm <shiva.jm@samsung.com>
Ravi Nanjundappa [Wed, 26 Oct 2016 06:51:22 +0000 (12:21 +0530)]
fixup! Adding the MISSING Animation constructor to accept duration in milli seconds
Inserted the code for Animation constructor which accept integer value for duration in milli seconds.
Example, _animation = new Animation(10000); will create Animation object with duration of 1000 ms (1s).
We can still use _animation = new Animation(1.0f); to create the same.
We can also use _animation.DurationMillSecs = 10000; // 10 ms
Also the Animation parameter pascal case change is handled in the animation class enums
Added looping property and Stop(Animation.EndAction action) also,
Change-Id: Idc52e3fc4c8a183bd9e72ccb2a6e0735dc161709
Signed-off-by: Ravi Nanjundappa <nravi.n@samsung.com>
dongsug song [Wed, 26 Oct 2016 00:37:30 +0000 (17:37 -0700)]
Merge "DALi C# binding - Adding Animation constructor to accept duration in milli seconds" into devel/master
Adeel Kazmi [Tue, 25 Oct 2016 14:32:44 +0000 (07:32 -0700)]
Merge "Changed README to README.md" into devel/master
Ravi Nanjundappa [Tue, 25 Oct 2016 14:26:32 +0000 (19:56 +0530)]
DALi C# binding - Adding Animation constructor to accept duration in milli seconds
Inserted the code for Animation constructor which accept integer value for duration in milli seconds.
Now, _animation = new Animation(10000); will create Animation object with duration of 1000 ms (1s).
We can still use _animation = new Animation(1.0f); to create the same.
We can also use _animation.DurationMillSecs = 10000; // 10 ms
Change-Id: Ie194280a9043f395d967f12b8835c66ae22c627f
Signed-off-by: Ravi Nanjundappa <nravi.n@samsung.com>
dongsug song [Tue, 25 Oct 2016 13:44:09 +0000 (06:44 -0700)]
Merge "DALi C# binding - Follow Pascal case convention for enum members" into devel/master
dongsug song [Tue, 25 Oct 2016 13:43:28 +0000 (06:43 -0700)]
Merge "DALi C# binding - change name of method, void SetVisible(bool visible) => Show()/Hide()" into devel/master
dongsug song [Tue, 25 Oct 2016 13:38:21 +0000 (06:38 -0700)]
Merge "Move Event Handlers to View class" into devel/master
dongsug song [Tue, 25 Oct 2016 13:35:27 +0000 (06:35 -0700)]
Merge "DALi C# binding - adding property for Animation LoopCount and others." into devel/master
Ravi Nanjundappa [Mon, 24 Oct 2016 16:11:54 +0000 (21:41 +0530)]
DALi C# binding - adding property for Animation LoopCount and others.
Implemented setters and getters for the property LoopCount in Animation Class
and the X,Y,W and H properties in RectInteger Class. Combined the opacity and
CurrentOpacity properties in Actor class. The properties Size(from Stage class)
and Visibility(from Actor class) are already present.
The Patch also contain the Changed order of the types in the generic parameters to
match the declaration in AnimateBy and AnimateTo APIs.
Change-Id: I8286f4ae19c40b3911e0d12f6874f7c2b184c26c
Signed-off-by: Ravi Nanjundappa <nravi.n@samsung.com>
Paul Wisbey [Tue, 25 Oct 2016 10:06:58 +0000 (11:06 +0100)]
Changed README to README.md
Change-Id: Ie868dcd64b497d17d7725459c1badf5450981acd
Ravi Nanjundappa [Tue, 25 Oct 2016 06:32:52 +0000 (12:02 +0530)]
DALi C# binding - Follow Pascal case convention for enum members
Created a new namespace called Dali.Constants and wrapped the
AlphaFunction.BuiltinFunction enum. Added a new constructor to cope
with this change.
hello-world.cs is also modified accordingly.
Change-Id: I86f9b079920c65f531d4175366af8578b61ccb5c
Signed-off-by: Ravi Nanjundappa <nravi.n@samsung.com>
Ravi Nanjundappa [Tue, 25 Oct 2016 06:59:44 +0000 (12:29 +0530)]
DALi C# binding - change name of method, void SetVisible(bool visible) => Show()/Hide()
Inserted the code Show()/Hide() into Actor class.
Now, instead of SetVisible(true) we can use Show() and for SetVisible(false) we can use Hide().
Change-Id: Ib261160e89d274cfc54ca81963c151322e4d88cb
Signed-off-by: Ravi Nanjundappa <nravi.n@samsung.com>
dongsug song [Tue, 25 Oct 2016 03:50:51 +0000 (20:50 -0700)]
Merge "Update the refined dali c# application to support more argument options" into devel/master
Adeel Kazmi [Mon, 24 Oct 2016 16:19:37 +0000 (09:19 -0700)]
Merge "Added bezier curve control points to TransitionData" into devel/master
Umar [Mon, 24 Oct 2016 09:38:59 +0000 (10:38 +0100)]
Rename Eden to Focus
Change-Id: I393ef82c0850461bee08b81f06a547ade4222b85
Adeel Kazmi [Mon, 24 Oct 2016 10:24:21 +0000 (03:24 -0700)]
Merge "Added support for C# operators on DALi handle objects" into devel/master
dongsug song [Mon, 24 Oct 2016 10:07:42 +0000 (03:07 -0700)]
Merge "DALi C# binding - Change Animte APIs to use values instead of DALi properties" into devel/master
puru [Mon, 24 Oct 2016 07:49:49 +0000 (13:19 +0530)]
Move Event Handlers to View class
This patch moves event handlers from actor class to view class.
Events are added to test the functionality of View EventHandlers.
Change-Id: Ifee2bd2e7266eec3a6eef9fc9ec88289c3f3562e
Signed-off-by: puru <puru.dharma@samsung.com>
Paul Wisbey [Fri, 21 Oct 2016 16:24:21 +0000 (09:24 -0700)]
Merge "Fix for a single line text's vertical alignment." into devel/master
David Steele [Fri, 21 Oct 2016 14:18:24 +0000 (15:18 +0100)]
Added bezier curve control points to TransitionData
Allows stylesheets to specify alpha functions for transitions
using bezier control points in addition to the builtin easing functions.
Change-Id: I2f407b8692384ea89ba3bea112cce8ea391f2545
Signed-off-by: David Steele <david.steele@samsung.com>
Nick Holland [Wed, 19 Oct 2016 13:34:43 +0000 (14:34 +0100)]
Added support for C# operators on DALi handle objects
Now have the ability to do operations such as
if ( actor ) // test if the C# actor object is valid and the actor isn't just any empty handle
if ( !actor )
if ( actor && anotherActor )
if ( actor || anotherActor )
Change-Id: I31dd56e89f1d4c7d056f56b52717cef469a76afb
Victor Cebollada [Fri, 21 Oct 2016 14:57:11 +0000 (15:57 +0100)]
Fix for a single line text's vertical alignment.
* Use case:
- A TextField with the vertical alignment set to CENTER.
- Add some text. It's correctly aligned.
- Remove some text with the back space. It aligns the text to the TOP
Change-Id: I5c8c6f2bd81d8f78ba5ec2835c1e55531cb99a77
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Paul Wisbey [Fri, 21 Oct 2016 15:22:33 +0000 (08:22 -0700)]
Merge "TextVisual - Fix a memory leak issue." into devel/master
Adeel Kazmi [Fri, 21 Oct 2016 14:14:30 +0000 (07:14 -0700)]
Merge "DALi Version 1.2.11" into devel/master
Nick Holland [Fri, 21 Oct 2016 14:08:55 +0000 (15:08 +0100)]
DALi Version 1.2.11
Change-Id: I7b48c29461526ba5f65e8396bd162f3811338f5b
Victor Cebollada [Fri, 21 Oct 2016 12:49:47 +0000 (13:49 +0100)]
TextVisual - Fix a memory leak issue.
Change-Id: I06def29578a38fabdffc226fb774056bbc52fe1b
Signed-off-by: Victor Cebollada <v.cebollada@samsung.com>
Kimmo Hoikka [Thu, 20 Oct 2016 18:07:57 +0000 (19:07 +0100)]
Remove incorrect empty Actor handle parameter from Visuals DoInitialize
Change-Id: Ie3634c6d2f0ac8275b34825520cfed9b5af7726c
Ravi Nanjundappa [Mon, 17 Oct 2016 12:53:54 +0000 (18:23 +0530)]
DALi C# binding - Change Animte APIs to use values instead of DALi properties
- Injected the code using swig typemap to change the animate apis to make use of values instead of DALi properties.
- Modified hello-world.cs file to reflect these changes.
Earlier Usage :
_animation.AnimateTo(new Property(_text, Actor.Property.ORIENTATION), new Property.Value(new Quaternion( new Radian( new Degree( 180.0f ) ) ...)
New Usage :
_animation.AnimateTo(_text, Animation.ORIENTATION, new Quaternion( new Radian( new Degree( 180.0f ) ) ...)
Change-Id: Icf11007231f34708071b17e8ebca9d512cbc25c2
Signed-off-by: Ravi Nanjundappa <nravi.n@samsung.com>
David Steele [Fri, 21 Oct 2016 10:54:54 +0000 (03:54 -0700)]
Merge "Reducesd image visual memory consumption by removing unnecessary fragment shader string and TextureSet member" into devel/master
Adeel Kazmi [Fri, 21 Oct 2016 10:34:10 +0000 (03:34 -0700)]
Merge "Added code for stylable transitions" into devel/master
Kimmo Hoikka [Thu, 20 Oct 2016 16:01:11 +0000 (17:01 +0100)]
Reducesd image visual memory consumption by removing unnecessary fragment shader string and TextureSet member
Change-Id: I54fe025677758306400f26b2f24874f8c938d920
David Steele [Fri, 30 Sep 2016 18:44:06 +0000 (19:44 +0100)]
Added code for stylable transitions
This change enables animatable properties of placement actors/renderers
to be animated using a property map defined by a style sheet.
New classes:
VisualProperty - a version of Property that doesn't use C++ references
TransitionData - a pimpled struct that carries enough information to generate
Animators that can be defined by Animation::AnimateTo().
Additions:
Added a name to visual base to enable the animator to target a named
visual.
Added GetVisualProperty() internal method which checks the named visual
(or it's placement actor) for the given property, and returns the appropriate
VisualProperty that can animate it.
Change-Id: I0c91eae845b0ba5be5d7829babee75717f2b3b49
Signed-off-by: David Steele <david.steele@samsung.com>
Kimmo Hoikka [Thu, 20 Oct 2016 15:22:29 +0000 (08:22 -0700)]
Merge "C# First Screen demo" into devel/master
Kimmo Hoikka [Thu, 20 Oct 2016 15:14:53 +0000 (08:14 -0700)]
Merge "Added New methods to cater for second step initialization" into devel/master
Adeel Kazmi [Thu, 20 Oct 2016 15:14:21 +0000 (08:14 -0700)]
Merge "Remove Atlas usage from ImageVisual" into devel/master
Umar [Wed, 31 Aug 2016 09:10:42 +0000 (10:10 +0100)]
C# First Screen demo
Change-Id: I5b75e7af9b5754c530c6fd54a58939fe1b58f430
Kimmo Hoikka [Wed, 19 Oct 2016 16:09:52 +0000 (17:09 +0100)]
Remove Atlas usage from ImageVisual
- Remove Atlas usage
- Refactor the code to reuse CreateRenderer and CreateTextureSet
Change-Id: Ifd06e56192ffcae1749b3d2d6b4f566a9f58d73a
Adeel Kazmi [Wed, 19 Oct 2016 16:21:06 +0000 (17:21 +0100)]
Added New methods to cater for second step initialization
Change-Id: Ib487d11e1fdb114eaa3fdf0b3ab438da523c46f6
Paul Wisbey [Thu, 20 Oct 2016 09:06:39 +0000 (02:06 -0700)]
Merge "TextVisual implementation." into devel/master