Jonathan Gray [Sat, 23 Apr 2016 07:27:58 +0000 (17:27 +1000)]
isl: remove ffs function that conflicts with system headers
Remove a wrapper around __builtin_ffs that conflicts with system
headers on OpenBSD and perhaps elsewhere:
isl_priv.h:44: error: conflicting types for 'ffs'
v2: include strings.h to ensure prototype is found
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Grazvydas Ignotas [Sat, 16 Apr 2016 01:00:16 +0000 (04:00 +0300)]
gallium: use unreachable instead of asserts
Avoids warnings in release builds.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Grazvydas Ignotas [Sat, 16 Apr 2016 01:00:15 +0000 (04:00 +0300)]
anv: fix warnings in release build
Mark variables MAYBE_UNUSED to avoid unused-but-set-variable warnings
in release build.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Grazvydas Ignotas [Sat, 16 Apr 2016 01:00:14 +0000 (04:00 +0300)]
isl: fix warnings in release build
Mark variables MAYBE_UNUSED to avoid unused-but-set-variable warnings
in release build.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Grazvydas Ignotas [Sat, 16 Apr 2016 01:00:13 +0000 (04:00 +0300)]
spirv: fix warning in release build
Mark variable MAYBE_UNUSED to avoid unused-but-set-variable warning in
release build.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Grazvydas Ignotas [Sat, 16 Apr 2016 01:00:12 +0000 (04:00 +0300)]
gallium: fix warnings in release build
Mark variables MAYBE_UNUSED to avoid unused-but-set-variable warnings
in release build.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Grazvydas Ignotas [Sat, 16 Apr 2016 01:00:11 +0000 (04:00 +0300)]
glsl: fix warning in release build
Mark variable MAYBE_UNUSED to avoid unused-but-set-variable warning in
release build.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Grazvydas Ignotas [Sat, 16 Apr 2016 01:00:10 +0000 (04:00 +0300)]
util: add MAYBE_UNUSED for config dependent variables
This is mostly for variables that are only used in asserts and cause
unused-but-set-variable warnings in release builds. Could just use
UNUSED directly, but MAYBE_UNUSED should be less confusing and is
similar to what the Linux kernel has.
And yes __attribute__((unused)) can be used on variables on both GCC 4.2
(oldest supported by mesa) and clang 3.0 (just some random old version,
not sure what's the minimum for mesa).
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Hans de Goede [Thu, 21 Apr 2016 13:43:51 +0000 (15:43 +0200)]
nouveau: codegen: combineLd/St do not combine indirect loads
combineLd/St would combine, i.e. :
st u32 # g[$r2+0x0] $r2
st u32 # g[$r2+0x4] $r3
into:
st u64 # g[$r2+0x0] $r2d
But this is only valid if r2 contains an 8 byte aligned address,
which is not guaranteed for compute shaders
This commit checks for src0 dim 0 not being indirect when combining
loads / stores as combining indirect loads / stores may break alignment
rules.
Signed-off-by: Hans de Goede <hdegoede@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Rob Clark [Sun, 24 Apr 2016 15:40:12 +0000 (11:40 -0400)]
freedreno/ir3: relax restriction in grouping
Currently we were two restrictive, and would insert an output move in
cases like: MOV OUT[0], IN[0].xyzw
Loosen the restriction to allow the current instruction to appear in the
neighbor list but only at it's current possition.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Sun, 24 Apr 2016 15:39:54 +0000 (11:39 -0400)]
freedreno/ir3: fix small memory leak
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Fri, 22 Apr 2016 22:39:10 +0000 (18:39 -0400)]
freedreno/ir3: fix small RA bug
Normally the offset in the group would be the same, but not always. For
example, in a sam(w) which only writes the 4th component.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Tue, 19 Apr 2016 13:02:23 +0000 (09:02 -0400)]
freedreno/a4xx: better workaround for astc+srgb
This *seems* like a hw bug, and maybe only applies to certain a4xx
variants/revisions. But setting the SRGB bit in sampler view state
(texconst0) causes invalid alpha for ASTC textures. Work around this
setting up a second texture state and using that to sample alpha
separately.
This way, srgb->linear conversion happens in hw *prior* to
interpolation.
This fixes 546 dEQP tests: dEQP-GLES3.functional.texture.*astc*srgb*
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Fri, 22 Apr 2016 19:39:35 +0000 (15:39 -0400)]
Revert "freedreno/a4xx: lower srgb in shader for astc textures"
Better workaround in the following patch.
This reverts commit
899bd63acefd49a668e11c42d2ad92fa55aa157d.
Rob Clark [Fri, 22 Apr 2016 21:04:20 +0000 (17:04 -0400)]
freedreno/a4xx: blend state no longer depends on fb state
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Marek Olšák [Sun, 24 Apr 2016 13:13:28 +0000 (15:13 +0200)]
Revert "st/dri: add 32-bit RGBX/RGBA formats"
This reverts commit
ccdcf91104a5f07127b5b8d8570b5c4bbcf86647.
It breaks most KDE apps, because DRI doesn't support the RGBA component
ordering.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95071
Jonathan Gray [Sat, 23 Apr 2016 07:42:38 +0000 (17:42 +1000)]
genxml: use PYTHON3
Allows the build to work when the python3 binary is not "python3".
v2: remove x bit from the script at Emil's suggestion
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Nanley Chery [Mon, 11 Apr 2016 23:33:21 +0000 (16:33 -0700)]
i965/tex_image: Flush certain subnormal ASTC channel values
When uploading a linear, void-extent, ASTC LDR block on Skylake, we are
required to flush to zero the UNORM16 channel values that would be
denormalized. This is specifically required for the values: 1, 2, and 3.
Fixes the 14 failing tests in:
dEQP-GLES3.functional.texture.compressed.astc.void_extent_ldr.*
v2: Split out flushing function (Kristian Høgsberg)
v3: Map with READ instead of INVALIDATE (Kenneth Graunke)
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Jonathan Gray [Sat, 23 Apr 2016 07:39:02 +0000 (17:39 +1000)]
configure.ac: search for and set PYTHON3
src/intel/genxml/gen_pack_header.py requires python3.
v2: check for python3.5 as well
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Topi Pohjolainen [Fri, 1 Apr 2016 13:21:17 +0000 (16:21 +0300)]
i965/blorp: Enable for buffer resolves
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94181
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Topi Pohjolainen [Fri, 1 Apr 2016 13:18:27 +0000 (16:18 +0300)]
i965/blorp: Enable for normal color clears
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Topi Pohjolainen [Fri, 22 Apr 2016 06:44:13 +0000 (09:44 +0300)]
i965/blorp: Fix clear code for ignoring colormask for XRGB formats on Gen9+
This is equivalent of
73b01e2711ff45a1f313d5372d6c8fa4fe55d4d2
for blorp.
v2 (Ken): No need to call _mesa_format_has_color_component() now
that the number of components is gotten from
_mesa_base_format_component_count().
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Topi Pohjolainen [Fri, 22 Apr 2016 08:07:06 +0000 (11:07 +0300)]
mesa/formats: Take luminance into account in component count
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Topi Pohjolainen [Fri, 22 Apr 2016 13:14:10 +0000 (16:14 +0300)]
i965/blorp: Do not trigger re-emission of base state address
In case blorp needs to configure it will be just as if render or
compute pipeline had configured it.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Topi Pohjolainen [Fri, 15 Apr 2016 21:10:40 +0000 (00:10 +0300)]
i965/blorp: Reconfigure base state address only if needed
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Topi Pohjolainen [Fri, 22 Apr 2016 10:43:39 +0000 (13:43 +0300)]
i965/blorp: Use BRW_NEW_BLORP instead of trashing all state bits
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Fri, 22 Apr 2016 08:48:56 +0000 (01:48 -0700)]
i965: Make all atoms to track BRW_NEW_BLORP by default
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com
Topi Pohjolainen [Fri, 22 Apr 2016 08:25:18 +0000 (11:25 +0300)]
i965: Introduce state flag for blorp
In the past, BLORP has clobbered all BRW_NEW_* state flags, to trigger
re-emission of the entire 3D pipeline on the next draw. However, there
are some packets BLORP simply leaves alone, so there's no need to
re-emit them. Trying to reduce the set of dirty bits flagged after
BLORP runs is tricky.
Instead, we introduce a BRW_NEW_BLORP flag. This should be set on any
atom which emits a packet that BLORP also emits. When BLORP runs, it
will flag BRW_NEW_BLORP, causing those packets to get re-emitted.
This also makes it easy to avoid re-emitting specific atoms - we can
simply drop the BRW_NEW_BLORP flag on those.
To start, we assume that all packets need to be re-emitted. This is the
safest approach and closest to the existing code's behavior. Many of
these are obviously not required, and can be dropped in subsequent
patches.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Topi Pohjolainen [Fri, 22 Apr 2016 13:01:12 +0000 (16:01 +0300)]
i965/blorp/gen6: Use normal base state address setup
This is identical to the blorp version which only differs in case
fragment shader isn't used. In that case blorp would reset batch
buffer address to zero.
This is not really needed, and having blorp to use base state
address setup that is compatible with normal upload allows one to
skip resetting it.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Topi Pohjolainen [Fri, 22 Apr 2016 09:33:26 +0000 (12:33 +0300)]
i965: Remove pointers to non-existing atoms
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tom Stellard [Fri, 15 Apr 2016 23:42:10 +0000 (23:42 +0000)]
radeonsi: Implement ddx/ddy on VI using ds_bpermute
The ds_bpermute instruction allows threads to transfer data directly
to or from the vgprs of other threads. These instructions use the LDS
hardware to transfer data, but do not read or write LDS memory.
DDX BEFORE: | DDX AFTER:
|
v_mbcnt_lo_u32_b32_e64 v2, -1, 0 | v_mbcnt_lo_u32_b32_e64 v2, -1, 0
v_mbcnt_hi_u32_b32_e64 v2, -1, v2 | v_mbcnt_hi_u32_b32_e64 v2, -1, v2
v_lshlrev_b32_e32 v4, 2, v2 | v_and_b32_e32 v2, 60, v2
v_and_b32_e32 v2, 60, v2 | v_lshlrev_b32_e32 v2, 2, v2
v_lshlrev_b32_e32 v3, 2, v2 | ds_bpermute_b32 v3, v2, v0
s_mov_b32 m0, -1 | ds_bpermute_b32 v0, v2, v0 offset:4
ds_write_b32 v4, v0 | s_waitcnt lgkmcnt(0)
s_waitcnt lgkmcnt(0) |
v_or_b32_e32 v0, 1, v2 |
v_lshlrev_b32_e32 v0, 2, v0 |
ds_read_b32 v1, v3 |
ds_read_b32 v0, v0 |
s_waitcnt lgkmcnt(0) |
|
LDS: 1 blocks | LDS: 0 blocks
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Tom Stellard [Fri, 15 Apr 2016 22:53:38 +0000 (22:53 +0000)]
radeonsi: Use llvm.amdgcn.mbcnt.* intrinsics instead of llvm.SI.tid
We're trying to move to more of the new style intrinsics with include
the correct target name, and map directly to ISA instructions.
v2:
- Only do this with LLVM 3.8 and newer.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tom Stellard [Mon, 18 Apr 2016 18:33:43 +0000 (14:33 -0400)]
radeonsi: Set range metadata on calls to llvm.SI.tid
The range metadata tells LLVM the range of expected values for this intrinsic,
so it can do some additional optimizations on the result.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tom Stellard [Mon, 18 Apr 2016 17:10:10 +0000 (13:10 -0400)]
radeonsi: Create a helper function for computing the thread id
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Nanley Chery [Wed, 13 Apr 2016 00:34:49 +0000 (17:34 -0700)]
i965: Disable KHR_texture_compression_astc_hdr on Gen9
Although Gen9 samples from most HDR ASTC surfaces of correctly,
there currently are no software workarounds to fix the incorrect
sampling that occurs in others of certain color endpoint modes.
With this change, we are no longer failing the 14 tests from:
dEQP-GLES3.functional.texture.compressed.astc.endpoint_value_hdr_cem_15.*
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Tim Rowley [Tue, 12 Apr 2016 23:24:18 +0000 (17:24 -0600)]
swr: [rasterizer memory] Constify load tiles
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Wed, 13 Apr 2016 01:28:50 +0000 (19:28 -0600)]
swr: [rasterizer core] CompleteDrawContext changes for gcc
Add explicit inline and non-inline versions of CompleteDrawContext
to make gcc happy.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Wed, 6 Apr 2016 21:23:14 +0000 (15:23 -0600)]
swr: [rasterizer] Small cleanups
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Wed, 6 Apr 2016 18:30:14 +0000 (12:30 -0600)]
swr: [rasterizer scripts] Knob scripts tweaks
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Tue, 5 Apr 2016 22:33:02 +0000 (16:33 -0600)]
swr: [rasterizer] Interpolation utility functions
v2: use _mm_cmpunord_ps for vIsNaN
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Tue, 5 Apr 2016 02:00:13 +0000 (20:00 -0600)]
swr: [rasterizer core] TemplateArgUnroller
Switch boolean template arguments to typename template arguments of type
std::integral_constant<bool, VALUE>.
This allows the template argument unroller to easily be extended to enums.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 4 Apr 2016 23:16:35 +0000 (17:16 -0600)]
swr: [rasterizer core] Arena: make most allocated blocks the same size
Reduces sorting cost
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 4 Apr 2016 20:33:26 +0000 (14:33 -0600)]
swr: [rasterizer core] Fix global arena allocator bug
- Plus some minor code refactoring
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 4 Apr 2016 18:42:00 +0000 (12:42 -0600)]
swr: [rasterizer core] Fix thread binding for 32-bit windows
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 4 Apr 2016 05:54:50 +0000 (23:54 -0600)]
swr: [rasterizer fetch] Add support for fetching non-uniform component formats
For example, R10G10B10A2_UNORM.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Mon, 4 Apr 2016 05:20:58 +0000 (23:20 -0600)]
swr: [rasterizer core] Use CS spill/fill size in core
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Thu, 21 Apr 2016 00:42:16 +0000 (19:42 -0500)]
swr: fix memory leaks from vs/fs compilation
v2: varient -> variant
Reviewed by: George Kyriazis <George.Kyriazis@intel.com>
Tim Rowley [Thu, 21 Apr 2016 16:50:40 +0000 (11:50 -0500)]
swr: fix clang warnings
v2: use alternate logic version in swr_check_render_cond
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Rob Clark [Fri, 22 Apr 2016 18:44:53 +0000 (14:44 -0400)]
freedreno/a4xx: fix encoding of blend color state
Fixes a whole bunch of dEQP-GLES3.functional.fragment_ops.random.* (now
they all pass)
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Rob Clark [Fri, 22 Apr 2016 18:38:46 +0000 (14:38 -0400)]
freedreno: update generated headers
Pull in RB_BLEND_* fixes.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Eric Anholt [Thu, 21 Apr 2016 00:00:13 +0000 (17:00 -0700)]
vc4: Make sure we recompile when sample_mask changes.
Part of fixing piglit EXT_framebuffer_multisample/sample-coverage inverted
(there is also a bug with RCL tiled blits)
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Eric Anholt [Mon, 14 Dec 2015 19:14:13 +0000 (11:14 -0800)]
vc4: Fix validation of full res tile offset if used for non-MSAA.
There's no reason we couldn't do non-MSAA full resolution tile buffer
load/stores, but we would have claimed buffer overflow was being
attempted. Nothing does this currently.
Eric Anholt [Mon, 18 Apr 2016 23:57:53 +0000 (16:57 -0700)]
vc4: Only do MSAA FB operations if the FB is MSAA.
I noticed this as a problem with ET:QW traces emitting coverage code when
the framebuffer was supposed to be single sampled.
Eric Anholt [Wed, 20 Apr 2016 23:31:28 +0000 (16:31 -0700)]
vc4: Fix tests for format supported with nr_samples == 1.
This was a bug from the MSAA enabling. Tests for surfaces with
nr_samples==1 instead of 0 (generally GL renderbuffers) would incorrectly
fail out.
Fixes the ARB_framebuffer_sRGB piglit tests other than srgb_conformance.
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Eric Anholt [Wed, 20 Apr 2016 21:11:04 +0000 (14:11 -0700)]
vc4: Don't try to blit from MSAA surfaces with mismatched width to dst.
I had made the previous blit fix non-MSAA only because I was thinking
about how the hardware infers stride from the RENDERING_CONFIG packet.
However, I'm also inferring the stride for both MSAA src and dst in
vc4_render_cl.c from the width argument in the ioctl.
Fixes 15 EXT_framebuffer_multisample piglit tests.
Kenneth Graunke [Wed, 20 Apr 2016 10:32:24 +0000 (03:32 -0700)]
i965: Disable channel expressions for scalar GS, TCS, TES.
On Broadwell, I get the following shader-db statistics:
Tessellation Control Shaders:
total instructions in shared programs: 57327 -> 57012 (-0.55%)
instructions in affected programs: 27334 -> 27019 (-1.15%)
helped: 45
HURT: 0
total cycles in shared programs: 265692 -> 255188 (-3.95%)
cycles in affected programs: 263122 -> 252618 (-3.99%)
helped: 184
HURT: 26
Tessellation Evaluation Shaders:
total instructions in shared programs: 23236 -> 23157 (-0.34%)
instructions in affected programs: 2791 -> 2712 (-2.83%)
helped: 27
HURT: 0
total cycles in shared programs: 151858 -> 149704 (-1.42%)
cycles in affected programs: 151858 -> 149704 (-1.42%)
helped: 101
HURT: 114
Geometry Shaders:
Orbital Explorer goes from 6442 -> 6356 instructions.
Two Shadow of Mordor shaders increase by a single instruction.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Topi Pohjolainen [Sat, 16 Apr 2016 17:03:34 +0000 (20:03 +0300)]
i965/blorp: Add support for 2x msaa
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Topi Pohjolainen [Sun, 17 Apr 2016 07:57:24 +0000 (10:57 +0300)]
i965/blorp: Add support for encoding/decoding interleaved 2x msaa
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Samuel Iglesias Gonsálvez [Tue, 12 Apr 2016 11:55:21 +0000 (13:55 +0200)]
i965: don't lower mod() in glsl ir
NIR will lower it in nir_opt_algebraic.
No change in shader-db.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Timothy Arceri [Wed, 23 Dec 2015 23:33:45 +0000 (10:33 +1100)]
glsl: fix cross validation for explicit locations on structs and arrays
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Nicolai Hähnle [Sat, 16 Apr 2016 18:00:12 +0000 (13:00 -0500)]
radeonsi: implement TGSI_SEMANTIC_HELPER_INVOCATION
Depends on LLVM support introduced in r267102.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Ilia Mirkin [Fri, 15 Apr 2016 18:30:19 +0000 (14:30 -0400)]
swr: ignore generated files in rasterizer
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
Ilia Mirkin [Fri, 22 Apr 2016 04:01:56 +0000 (00:01 -0400)]
nvc0: fix retrieving query results into buffer for timestamps
The timestamps are stored in a funny place, and even though they are a
64-bit result, are not stored with is64bit. Account for that when
retrieving the query result into a resource.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.2" <mesa-stable@lists.freedesktop.org>
Jason Ekstrand [Sat, 16 Apr 2016 20:25:24 +0000 (13:25 -0700)]
i965/surface_state: Use libisl functions for image format lowering
This lets us delete some redundant code and keep all of the
image_load_store format lowering logic in one place: libisl.
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Sat, 16 Apr 2016 04:55:02 +0000 (21:55 -0700)]
i965/fs_surface_builder: Use isl instead of mesa for format info
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Fri, 15 Apr 2016 23:38:18 +0000 (16:38 -0700)]
i965/fs_surface_builder: Add a helper for converting GL to ISL formats
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Wed, 4 Nov 2015 23:12:19 +0000 (15:12 -0800)]
i965/fs_surface_builder: Explicitly handle FORMAT_NONE in num_image_coordinates
Previously, we were relying on has_matching_typed_format returning true for
MESA_FORMAT_NONE which, in turn, relied on _mesa_get_format_bytes returning
1 for MESA_FORMAT_NONE. When we switch to ISL, this behaviour will no
longer be something we can rely on.
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Fri, 15 Apr 2016 23:36:59 +0000 (16:36 -0700)]
i965/fs_surface_builder: Take a GL format enum instead of mesa_format
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Sat, 16 Apr 2016 04:36:21 +0000 (21:36 -0700)]
isl/format: Add a get_num_channels helper
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Sat, 16 Apr 2016 04:31:47 +0000 (21:31 -0700)]
isl/format: Add more isl_format_has_type_channel functions
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Sat, 16 Apr 2016 04:25:00 +0000 (21:25 -0700)]
isl/format: Break the guts of has_[us]int_channel into a helper
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Sat, 16 Apr 2016 00:08:18 +0000 (17:08 -0700)]
anv/image: Use the has_matching_typed_storage_image_format helper from isl
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Sat, 16 Apr 2016 00:05:24 +0000 (17:05 -0700)]
isl: Add a helper for determining when a typed load/store can be used
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Fri, 15 Apr 2016 23:53:31 +0000 (16:53 -0700)]
isl: Take a devinfo in lower_storage_image_format instead of an isl_device
We want to call this function from the shader compiler and having a full
isl_device available at that point isn't practical.
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Fri, 15 Apr 2016 23:32:33 +0000 (16:32 -0700)]
isl: Don't use designated initializers in the header
C++ doesn't support designated initializers and g++ in particular doesn't
handle them when the struct gets complicated, i.e. has a union.
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Fri, 15 Apr 2016 23:31:21 +0000 (16:31 -0700)]
isl: Include c99_compat.h
We need the restrict keyword in isl.h
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Fri, 15 Apr 2016 22:32:18 +0000 (15:32 -0700)]
i965: Add a dependency on libisl
To avoid build issues, ensure that you're running `make' at the top level
and/or you've executed `make clean' beforehand.
Reviewed-by: Chad Versace <chad.versace@intel.com>
Nicolai Hähnle [Wed, 20 Apr 2016 14:11:16 +0000 (09:11 -0500)]
radeon: handle query buffer allocation and mapping failures
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94984
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Wed, 20 Apr 2016 14:43:09 +0000 (09:43 -0500)]
radeon: wire end_query return value to sw/hw_end
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Wed, 20 Apr 2016 14:37:06 +0000 (09:37 -0500)]
st/mesa: check return value of begin/end_query
They can only indicate out of memory conditions, since the other error
conditions are caught earlier.
v2: fix error message in EndQuery
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Nicolai Hähnle [Wed, 20 Apr 2016 14:22:48 +0000 (09:22 -0500)]
gallium: add bool return to pipe_context::end_query
Even when begin_query succeeds, there can still be failures in query handling.
For example for radeon, additional buffers may have to be allocated when
queries span multiple command buffers.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Ben Widawsky [Fri, 22 Apr 2016 03:14:58 +0000 (20:14 -0700)]
i965: Always use Y-tiled buffers on SKL+
Starting with Skylake, the display engine is capable of scanning out from
Y-tiled buffers. As such, we can and should use Y-tiling for better efficiency.
This also has the added benefit of being able to fast clear the winsys buffer.
Note that the buffer allocation done for mipmaps will already never allocate an
X-tiled buffer for GEN9.
This has an almost universal positive impact on benchmarks, some improving by as
much as 20%.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Sat, 16 Apr 2016 11:47:44 +0000 (13:47 +0200)]
softpipe: fix a warning due to an incorrect enum comparison
no change in behavior, because both are defined the same
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Marek Olšák [Sat, 16 Apr 2016 12:48:34 +0000 (14:48 +0200)]
gallium: remove helpers converting to/from TGSI_PROCESSOR_*
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Marek Olšák [Sat, 16 Apr 2016 12:41:57 +0000 (14:41 +0200)]
gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Marek Olšák [Sat, 16 Apr 2016 12:05:47 +0000 (14:05 +0200)]
gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*
Use PIPE_SWIZZLE_* everywhere.
Use X/Y/Z/W/0/1 instead of RED, GREEN, BLUE, ALPHA, ZERO, ONE.
The new enum is called pipe_swizzle.
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Marek Olšák [Sat, 16 Apr 2016 11:35:08 +0000 (13:35 +0200)]
gallium: use enums in p_shader_tokens.h (v2)
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> (v1)
Reviewed-by: Roland Scheidegger <sroland@vmware.com> (v1)
Acked-by: Jose Fonseca <jfonseca@vmware.com> (v1)
v2: name enums
Marek Olšák [Sat, 16 Apr 2016 11:35:08 +0000 (13:35 +0200)]
gallium: use enums in p_defines.h (v2)
and remove number assignments which are consecutive
Reviewed-by: Edward O'Callaghan <eocallaghan@alterapraxis.com> (v1)
Reviewed-by: Roland Scheidegger <sroland@vmware.com> (v1)
Acked-by: Jose Fonseca <jfonseca@vmware.com> (v1)
v2: name enums
Marek Olšák [Thu, 21 Apr 2016 15:52:29 +0000 (17:52 +0200)]
radeonsi: remove the shader parameter from si_set_ring_buffer
not used anymore
this is a follow-up to the RW buffer cleanup.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Marek Olšák [Tue, 19 Apr 2016 13:57:53 +0000 (15:57 +0200)]
radeonsi: decrease GS copy shader user SGPRs to 2
const buffers are no longer used since the clip plane const buffer was
moved to RW buffers
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Tue, 19 Apr 2016 00:21:25 +0000 (02:21 +0200)]
radeonsi: shorten slot masks to 32 bits
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Tue, 19 Apr 2016 00:14:53 +0000 (02:14 +0200)]
radeonsi: clean up shader resource limit definitions
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Tue, 19 Apr 2016 00:09:55 +0000 (02:09 +0200)]
radeonsi: move default tess level constant buffer to RW buffers
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Mon, 18 Apr 2016 23:53:03 +0000 (01:53 +0200)]
radeonsi: move sample positions constant buffer to RW buffers
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Mon, 18 Apr 2016 23:48:39 +0000 (01:48 +0200)]
radeonsi: move clip plane constant buffer to RW buffers
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Mon, 18 Apr 2016 23:19:54 +0000 (01:19 +0200)]
radeonsi: rework polygon stippling to use constant buffer instead of texture
add it to the RW_BUFFERS descriptor array
now the slot masks don't have to have 64 bits
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Mon, 18 Apr 2016 21:09:55 +0000 (23:09 +0200)]
radeonsi: generalize si_set_constant_buffer
this will be used in the next commit
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Mon, 18 Apr 2016 20:41:48 +0000 (22:41 +0200)]
radeonsi: make RW buffer descriptor array global, not per shader stage
v2: also simplify invalidation of RW buffer bindings (squashed)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Mon, 18 Apr 2016 20:16:54 +0000 (22:16 +0200)]
radeonsi: rename and rearrange RW buffer slots
- use an enum
- use a unique slot number regardless of the shader stage
(the per-stage slots will go away for RW buffers)
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Roland Scheidegger [Thu, 21 Apr 2016 00:52:35 +0000 (02:52 +0200)]
gallivm: fix bogus argument order to lp_build_sample_mipmap function
Screwed up since
0753b135f6e83b171d8a1b08aea967374f3542bc.
(Only an issue with different min/mag filters, and then only in some cases,
which is probably why it went unnoticed for quite a while.
The effect should have simply been nearest mip filter instead of linear, iff
min was nearest, mag was linear, and all pixels hit the mignifying path.)
Fixes a bunch of dEQP failures.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>