Jakob Bornecrantz [Sun, 20 Feb 2011 11:52:11 +0000 (12:52 +0100)]
i915g: Rework texture tiling a bit
Jakob Bornecrantz [Mon, 21 Feb 2011 21:27:05 +0000 (21:27 +0000)]
i915g: Anisotropic filtering works
Jakob Bornecrantz [Sun, 20 Feb 2011 13:00:03 +0000 (14:00 +0100)]
i915g: TODO about point sprites
Jakob Bornecrantz [Sun, 20 Feb 2011 12:58:11 +0000 (13:58 +0100)]
i915g: TODO about untested code hidden behind caps
Should be fairly easy to test and fix since you can look at
the code in the classic driver.
Jakob Bornecrantz [Sun, 20 Feb 2011 10:45:48 +0000 (11:45 +0100)]
i915g: Reorg caps
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
st/mesa: fix incorrect texture size allocation in st_finalize_texture()
If finalizing a non-POW mipmapped texture with an odd-sized base texture
image we were allocating the wrong size of gallium texture (off by one).
Need to be more careful about computing the base texture image size.
This fixes https://bugs.freedesktop.org/show_bug.cgi?id=34463
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
st/mesa: refactor guess_and_alloc_texture() code
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
st/mesa: fix mipmap generation for non-POW textures
This is part of the fix for https://bugs.freedesktop.org/show_bug.cgi?id=34463
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
mesa: convert macros to inline functions
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
vbo: more comments
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
vbo: make vbo_exec_FlushVertices_internal() static
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
vbo: remove old debug code, add comments
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
vbo: rename, document function params
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
vbo: comments
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
vbo: replace assert(0) with proper assertions
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
vbo: rename some vars, add new comments, fix formatting, etc.
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
vbo: use ctx instead of exec->ctx
Brian Paul [Mon, 21 Feb 2011 22:11:44 +0000 (15:11 -0700)]
radeon: add default switch case to silence unhandled enum warning
Ian Romanick [Thu, 10 Feb 2011 18:26:42 +0000 (10:26 -0800)]
Use C-style system headers in C++ code to avoid issues with std:: namespace
Chris Wilson [Mon, 21 Feb 2011 20:56:06 +0000 (20:56 +0000)]
intel: Fix insufficient integer width for upload buffer offset
I was being overly miserly and gave the offset of the buffer into the bo
insufficient bits, distracted by the adjacency of the buffer[4096].
Ref: https://bugs.freedesktop.org/show_bug.cgi?id=34541
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
José Fonseca [Mon, 21 Feb 2011 18:24:36 +0000 (18:24 +0000)]
svga: Remove some remaining fake S3TC rendering support.
Chris Wilson [Mon, 21 Feb 2011 16:02:26 +0000 (16:02 +0000)]
i965: Remove spurious duplicate ADVANCE_BATCH
... a leftover from a bad merge.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Thu, 25 Nov 2010 15:41:37 +0000 (15:41 +0000)]
i915: Emit a single relocation per vbo
Reducing the number of relocations has lots of nice knock-on effects,
not least including reducing batch buffer size, auxilliary array sizes
(vmalloced and copied into the kernel), processing of uncached
relocations etc.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 26 Nov 2010 11:18:50 +0000 (11:18 +0000)]
i915: Suppress emission of redundant stencil updates
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 26 Nov 2010 10:57:06 +0000 (10:57 +0000)]
i915: Separate BLEND from general context state.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 26 Nov 2010 10:25:23 +0000 (10:25 +0000)]
i915: Only flag context changes if the actual state is changed
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Thu, 25 Nov 2010 22:27:37 +0000 (22:27 +0000)]
i915: suppress repeated sampler state emission
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Thu, 25 Nov 2010 21:39:21 +0000 (21:39 +0000)]
i915: Eliminate redundant CONSTANTS updates
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Tue, 8 Feb 2011 22:58:35 +0000 (22:58 +0000)]
i965: Use compiler builtins when available
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Sun, 20 Feb 2011 15:36:52 +0000 (15:36 +0000)]
i965: Micro-optimise check_state
Replace the intermediate tests due to the logical or with the bitwise
or.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Thu, 30 Dec 2010 21:47:39 +0000 (21:47 +0000)]
intel: use throttle ioctl for throttling
Rather than waiting on the first batch after the last swapbuffers to be
retired, call into the kernel to wait upon the retirement of any request
less than 20ms old. This has the twofold advantage of (a) not blocking
any other clients from utilizing the device whilst we wait and (b) we
attain higher throughput without overloading the system.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Sat, 12 Feb 2011 11:28:25 +0000 (11:28 +0000)]
i965: Remove unused 'next_free_page' member
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 11 Feb 2011 00:03:48 +0000 (00:03 +0000)]
intel: Skip the flush before read-pixels via blit
As we will flush when reading the return values of the blit, we can forgo
the earlier flush.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 18 Feb 2011 10:37:43 +0000 (10:37 +0000)]
intel: extend current vertex buffers
If the next vertex arrays are a (discontiguous) continuation of the
current arrays, such that the new vertices are simply offset from the
start of the current vertex buffer definitions we can reuse those
defintions and avoid the overhead of relocations and invalidations.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 18 Feb 2011 12:30:37 +0000 (12:30 +0000)]
intel: Use specified alignment for writes into the upload buffer
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 11 Feb 2011 15:29:26 +0000 (15:29 +0000)]
i965: Clean up brw_prepare_vertices()
Use a temporary glarray variable to replace the numerous input->glarray.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 11 Feb 2011 19:40:08 +0000 (19:40 +0000)]
intel: combine short memcpy using a temporary allocated buffer
Using a temporary buffer for large discontiguous uploads into the common
buffer and a single buffered upload is faster than performing the
discontiguous copies through a mapping into the GTT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 11 Feb 2011 14:14:18 +0000 (14:14 +0000)]
i965: upload normal arrays as interleaved
Upload the non-vbo arrays into a single interleaved buffer object, and
so need to just emit a single vertex buffer relocation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 11 Feb 2011 14:45:19 +0000 (14:45 +0000)]
i965: interleaved vbo
If the user passed in several arrays interleaved in the same vbo, only
emit a single vertex buffer and relocation.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 11 Feb 2011 14:45:10 +0000 (14:45 +0000)]
i965: emit one vb packet per vbo
Track reuse of the vertex buffer objects and so minimise the number of
vertex buffers used by the hardware (and their relocations).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 11 Feb 2011 00:18:21 +0000 (00:18 +0000)]
i965: upload transient indices into the same discontiguous buffer
As we now pack the indices into a common upload buffer, we can reuse a
single CMD_INDEX_BUFFER packet and translate each invocation with a
start vertex offset.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Sun, 20 Feb 2011 13:37:00 +0000 (13:37 +0000)]
i965: suppress repeat-emission of identical vertex elements
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Sun, 20 Feb 2011 13:23:47 +0000 (13:23 +0000)]
i965: Move repeat-instruction-suppression to batchbuffer core
Move the tracking of the last emitted instructions into the core
batchbuffer routines and take advantage of the shadow batch copy to
avoid extra memory allocations and copies.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Thu, 10 Feb 2011 20:25:51 +0000 (20:25 +0000)]
intel: use pwrite for batch
It's faster. Not only is the memcpy more efficiently performed in the
kernel (making up for the system call overhead), but by not using mmap
we remove the greater overhead of tracking the vma of every batch.
And it means we can read back from the batch buffer without incurring
the cost of a uncached read through the GTT.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Thu, 10 Feb 2011 18:31:13 +0000 (18:31 +0000)]
i965: drop state_bo references to batch_bo
As we use state relocations and we know that all the state belongs to
the same bo, we can drop the multiple references to the same bo.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Thu, 10 Feb 2011 18:14:40 +0000 (18:14 +0000)]
i965: directly write wm state to batch
As we write directly into the batch in system memory, we do not need to
write first to the stack (as was to avoid read back through the GTT)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Thu, 10 Feb 2011 18:11:58 +0000 (18:11 +0000)]
i965: write cc straight to batch
As we write directly into the batch in system memory, we do not need to
write first to the stack (as was to avoid read back through the GTT)
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Thu, 10 Feb 2011 18:10:06 +0000 (18:10 +0000)]
i965: switch gen6 to use its own cc state bo
In preparation for a greater change, use the color_calc_state_bo already
provisioned for this purpose.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Thu, 10 Feb 2011 00:25:17 +0000 (00:25 +0000)]
intel: Buffered upload
Rather than performing lots of little writes to update the common bo
upon each update, write those into a static buffer and flush that when
full (or at the end of the batch). Doing so gives a dramatic performance
improvement over and above using mmaped access.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Wed, 9 Feb 2011 10:00:09 +0000 (10:00 +0000)]
intel: Replace the bo for a complete update
Rather than performing a blit to completely overwrite a busy bo, simply
discard it and create a new one with the fresh data.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Tue, 8 Feb 2011 22:22:36 +0000 (22:22 +0000)]
i965: Combine vb upload buffer with the general upload buffer
Reuse the new common upload buffer for uploading temporary indices and
rebuilt vertex arrays.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Tue, 8 Feb 2011 20:01:10 +0000 (20:01 +0000)]
intel: Pack dynamic draws together
Dynamic arrays have the tendency to be small and so allocating a bo for
each one is overkill and we can exploit many efficiency gains by packing
them together.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Tue, 8 Feb 2011 16:57:26 +0000 (16:57 +0000)]
intel: Use system memory for DYNAMIC_DRAW source objects
Dynamic draw buffers are used by clients for temporary arrays and for
uploading normal vertex arrays. By keeping the data in memory, we can
avoid reusing active buffer objects and reallocate them as they are
changed. This is important for Sandybridge which can not issue blits
within a batch and so ends up flushing the batch upon every update, that
is each batch only contains a single draw operation (if using dynamic
arrays or regular arrays from system memory).
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Sat, 29 Jan 2011 14:01:50 +0000 (14:01 +0000)]
i965: Trim the trailing NOOP from 3DSTATE_INDEX_BUFFER
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Chris Wilson [Fri, 18 Feb 2011 17:51:10 +0000 (17:51 +0000)]
i965: Fallback on encountering a NULL render buffer
Following a GPU hang, or other error, the render target is not likely to
have an allocated BO and so we must fallback to avoid using it.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=32534
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Vinson Lee [Mon, 21 Feb 2011 05:23:26 +0000 (21:23 -0800)]
i915g: s/__func__/__FUNCTION__/
Daniel Vetter [Sun, 5 Dec 2010 12:23:40 +0000 (13:23 +0100)]
i915g: kill remnants of mmapped batchbuffer support
We're using bo_subdata.
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Jakob Bornecrantz [Sun, 20 Feb 2011 10:49:33 +0000 (11:49 +0100)]
i915g: Add winsys/i915/sw to scons build
Jakob Bornecrantz [Sun, 20 Feb 2011 10:46:50 +0000 (11:46 +0100)]
i915g: Fix void ptr arith
Jakob Bornecrantz [Sun, 20 Feb 2011 10:46:17 +0000 (11:46 +0100)]
i915g: Add dummy flush_frontbuffer
Jon TURNEY [Wed, 16 Feb 2011 13:37:57 +0000 (13:37 +0000)]
Fix --enable-shared-glapi configure option
Fix a typo which meant that --enable-shared-glapi didn't actually cause a shared glapi to be built
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Chia-I Wu [Sun, 20 Feb 2011 19:23:54 +0000 (12:23 -0700)]
egl_dri2: Return NULL when xcb_get_geometry_reply fails.
This should fix bug #33946.
José Fonseca [Sat, 19 Feb 2011 10:29:59 +0000 (10:29 +0000)]
scons: Add aliases for the llvmpipe unit tests.
Now one can simply do
scons lp_test_format
José Fonseca [Sat, 19 Feb 2011 10:25:43 +0000 (10:25 +0000)]
gallivm: Use simple scaling plus casting in more unorm->float cases.
Kenneth Graunke [Sat, 19 Feb 2011 08:06:00 +0000 (00:06 -0800)]
glsl: Remove $(PWD) from Makefile in favor of .
Hopefully should fix bug #34468.
Marek Olšák [Fri, 18 Feb 2011 23:16:44 +0000 (00:16 +0100)]
r300g: fix a possible race when counting contexts
Atomics aren't sufficient here.
Marek Olšák [Fri, 18 Feb 2011 23:06:52 +0000 (00:06 +0100)]
r300g: fix invalid dereference in winsys
radeon_bo_unref may destroy the buffer, so call it after p_atomic_dec, not before.
José Fonseca [Fri, 18 Feb 2011 19:03:08 +0000 (19:03 +0000)]
svga: Fix NULL dereference.
Probably introduced with the surface view move from screen to context.
Brian Paul [Fri, 18 Feb 2011 17:34:06 +0000 (10:34 -0700)]
vbo: add debug code to verify that buffers are unmapped before drawing
Brian Paul [Fri, 18 Feb 2011 16:53:29 +0000 (09:53 -0700)]
mesa: MESA_VERBOSE logging for glRead/Draw/CopyPixels, glBlitFramebuffer
Brian Paul [Fri, 18 Feb 2011 17:28:27 +0000 (10:28 -0700)]
st/mesa: set renderbuffer _BaseFormat in a few places
NOTE: This is a candidate for the 7.9 and 7.10 branches
Brian Paul [Fri, 18 Feb 2011 17:18:34 +0000 (10:18 -0700)]
st/mesa: check buffer orientation in blit_copy_pixels()
Can't invert the region if copying between surfaces with different
orientations.
José Fonseca [Fri, 18 Feb 2011 14:33:55 +0000 (14:33 +0000)]
svga: Ensure pending drawing commands other surface operations are emitted before DMAs.
This behavior was last when moving the transfers to the contexts.
This fixes several piglit failures, which were reading the color renderbuffer
before the draw operations were emitted.
José Fonseca [Fri, 18 Feb 2011 15:07:50 +0000 (15:07 +0000)]
svga: Cannot use negate or abs on source to dsx/dsy instructions.
José Fonseca [Fri, 18 Feb 2011 14:29:48 +0000 (14:29 +0000)]
svga: Ensure SWTNL is created after HWTNL.
Matches the internal driver layering, and prevents null svga->hwtnl
dereferencing from inside the swtnl.
José Fonseca [Fri, 18 Feb 2011 13:53:45 +0000 (13:53 +0000)]
svga: Ensure LRP's restrictions are observed in all uses.
The dst reg must be a temporary, and not be the same as src0 or src2.
José Fonseca [Fri, 18 Feb 2011 13:24:12 +0000 (13:24 +0000)]
svga: Preserve src swizzles in submit_op2/3/4.
Several opcodes require scalar swizzle, and this requirement was
being was not being observed when creating temporaries for other reasons.
Marek Olšák [Fri, 18 Feb 2011 14:29:00 +0000 (15:29 +0100)]
r300g: remove tracking whether vertex buffers need to be validated
This was getting hard to maintain and didn't really bring any real benefits.
Instead, validate buffers when the vertex array state is dirty.
Marek Olšák [Thu, 17 Feb 2011 15:17:34 +0000 (16:17 +0100)]
st/mesa: fix geometry corruption by always re-binding vertex arrays
This is a temporary workaround. It fixes sauerbrauten with shaders enabled.
I guess we might be changing vertex attribs somewhere and not updating
the appropriate dirty flags, therefore we can't rely on them for now.
Or maybe we need to make this state dependent on some other flags too.
More info:
https://bugs.freedesktop.org/show_bug.cgi?id=34378
Jakob Bornecrantz [Thu, 17 Feb 2011 17:16:14 +0000 (17:16 +0000)]
svga: Disable surface cache for textures
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Jakob Bornecrantz [Thu, 17 Feb 2011 14:58:55 +0000 (14:58 +0000)]
svga: Describe svga_sampler_views for refcnt debugging
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Jakob Bornecrantz [Thu, 17 Feb 2011 17:14:44 +0000 (17:14 +0000)]
svga: Make sure that refcnt debugger gets the correct backtrace for create
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Jakob Bornecrantz [Thu, 17 Feb 2011 11:18:02 +0000 (11:18 +0000)]
util: Make refcnt and symbol debuggers work on windows
Signed-off-by: Jakob Bornecrantz <jakob@vmware.com>
Cyril Brulebois [Fri, 18 Feb 2011 08:10:28 +0000 (00:10 -0800)]
Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org
Suggested by a freedesktop.org admin.
Signed-off-by: Cyril Brulebois <kibi@debian.org>
Marek Olšák [Fri, 18 Feb 2011 12:45:29 +0000 (13:45 +0100)]
u_vbuf_mgr: initialize flag indicating that buffers have been updated
This fixes r300g errors:
r300: Cannot get a relocation in radeon_drm_cs_write_reloc.
Thomas Hellstrom [Fri, 18 Feb 2011 10:36:34 +0000 (11:36 +0100)]
gallium/svga: Fix unnecessary swtnl fallbacks
When we drop the in_swtnl_draw flag, we must force a rerun of
update_need_swtnl to reset the need_swtnl flag to its correct value outside
of a swtnl vbo draw.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Dave Airlie [Fri, 18 Feb 2011 05:59:58 +0000 (15:59 +1000)]
r600g: reorganise rgtc pieces.
when the cs checker fixes go upstream a lot of this can disappear
into a drm version check.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Fri, 18 Feb 2011 02:10:13 +0000 (19:10 -0700)]
st/mesa: implement blit-based path for glCopyPixels
If doing a simple non-overlapping glCopyPixels with no per-fragment ops
we can use pipe_context::resource_copy_region().
Brian Paul [Fri, 18 Feb 2011 01:12:25 +0000 (18:12 -0700)]
mesa: fix comments for _mesa_clip_readpixels()
Brian Paul [Thu, 17 Feb 2011 16:44:44 +0000 (09:44 -0700)]
st/mesa: indentation fix
Fabian Bieler [Wed, 16 Feb 2011 09:02:47 +0000 (10:02 +0100)]
r600g: Start a new TEX clause if the texture lookup address was fetched in the current clause
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fabian Bieler [Tue, 15 Feb 2011 12:00:49 +0000 (13:00 +0100)]
r600g: Add support to dump vertex- and texture-fetch clauses
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 17 Feb 2011 23:34:53 +0000 (09:34 +1000)]
r600g: add BC4/5 to RGTC conversion
this doesn't do anything much since the rest of mesa doesn't
support RGTC yet.
José Fonseca [Thu, 17 Feb 2011 17:13:51 +0000 (17:13 +0000)]
util: Fix typo in last commit.
Brian Paul [Thu, 17 Feb 2011 17:09:37 +0000 (10:09 -0700)]
st/mesa: fix incorrect glCopyPixels position on fallback path
If we hit the pipe_get/put_tile() path for setting up the glCopyPixels
texture we were passing the wrong x/y position to pipe_get_tile().
The x/y position was already accounted for in the pipe_get_transfer()
call so we were effectively reading from 2*readX, 2*readY.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Brian Paul [Thu, 17 Feb 2011 16:21:24 +0000 (09:21 -0700)]
draw: update comments, rename vars in pstipple code
José Fonseca [Thu, 17 Feb 2011 10:09:06 +0000 (10:09 +0000)]
svga: Don't use more than one constant per IFC instruction.
José Fonseca [Thu, 17 Feb 2011 09:48:17 +0000 (09:48 +0000)]
mesa: Do copy propagation across if-else-endif.
Addresses excessive TEMP allocation in vertex shaders where all CONSTs are
stored into TEMPS at the start, but copy propagation was failing due to
the presence of IFs.
We could do something about loops, but ifs are easy enough.
José Fonseca [Thu, 17 Feb 2011 15:26:15 +0000 (15:26 +0000)]
util: Cleanup symbol name resolution on Windows.
- Support symbol name resolution on MinGW.
- Use dbghelp.dll (which should allow 64bit support), but untested yet.
- Cleanup.
Brian Paul [Thu, 17 Feb 2011 14:29:20 +0000 (07:29 -0700)]
docs: updated environment variable list