profile/ivi/mesa.git
15 years agoprogs/es1: Port egltri to OpenGL ES 1.1.
Chia-I Wu [Mon, 9 Nov 2009 03:13:38 +0000 (11:13 +0800)]
progs/es1: Port egltri to OpenGL ES 1.1.

This demo requires EGL_MESA_screen_surface to run.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agost/egl: Allow APIs other than OpenGL.
Chia-I Wu [Mon, 9 Nov 2009 02:54:19 +0000 (10:54 +0800)]
st/egl: Allow APIs other than OpenGL.

This is done by stopping linking to libmesagallium.a and removing DRI
related stuff.  The state tracker an application links to decides the
API supported.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agoegl_softpipe: Clean up Makefile.
Chia-I Wu [Tue, 10 Nov 2009 05:10:55 +0000 (13:10 +0800)]
egl_softpipe: Clean up Makefile.

Fix generation of depend.  Link to the dynamic libraries used.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agoprogs/es: Add .gitignore.
Chia-I Wu [Mon, 9 Nov 2009 02:33:04 +0000 (10:33 +0800)]
progs/es: Add .gitignore.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/es: Add .gitignore.
Chia-I Wu [Mon, 9 Nov 2009 02:23:23 +0000 (10:23 +0800)]
mesa/es: Add .gitignore.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agoAdd new config for OpenGL ES.
Chia-I Wu [Fri, 6 Nov 2009 08:27:19 +0000 (16:27 +0800)]
Add new config for OpenGL ES.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agogallium: Allow state trackers to install files.
Chia-I Wu [Fri, 6 Nov 2009 09:11:43 +0000 (17:11 +0800)]
gallium: Allow state trackers to install files.

State trackers like es or vega need to install their libraries.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/main: linear_to_nonlinear is not always available.
Chia-I Wu [Fri, 30 Oct 2009 06:09:09 +0000 (14:09 +0800)]
mesa/main: linear_to_nonlinear is not always available.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/es: Improve support for parallel execution of make.
Chia-I Wu [Fri, 6 Nov 2009 07:17:15 +0000 (15:17 +0800)]
mesa/es: Improve support for parallel execution of make.

Running make with -j for the first time might fail because glapi headers
haven't been generated.  This commit should make it more reliable.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/es: Fix symbol conflicts and warnings.
Chia-I Wu [Fri, 6 Nov 2009 08:49:04 +0000 (16:49 +0800)]
mesa/es: Fix symbol conflicts and warnings.

drawtex.c was listed in LOCAL_ES1_SOURCES twice.  My mistake when
merging the patches.

Also, run gl_apitemp.py with -c to silence warnings and add target
"install".

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agoglapi: Add OpenGL ES compatibility mode to scripts.
Chia-I Wu [Thu, 3 Sep 2009 03:05:06 +0000 (11:05 +0800)]
glapi: Add OpenGL ES compatibility mode to scripts.

When the mode is on, the scripts would generate headers that are
suitable for OpenGL ES.  There are two differences.  One is that they
will generate function prototypes for OpenGL ES specific functions.  The
other is that, when a function has multiple names, SET/GET/CALL macros
would be generated for each of names.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agoprogs/es: OpenGL ES 1.x and 2.X demo programs.
Chia-I Wu [Fri, 2 Oct 2009 07:33:55 +0000 (15:33 +0800)]
progs/es: OpenGL ES 1.x and 2.X demo programs.

The demo programs are written by Brian Paul, and cherry-picked from
opengl-es branch.  Several minor issues such as a linking problem are
fixed.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agost/es: Add OpenGL ES state trackers.
Chia-I Wu [Thu, 3 Sep 2009 03:31:17 +0000 (11:31 +0800)]
st/es: Add OpenGL ES state trackers.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/es: Add support for GL_OES_draw_texture.
Chia-I Wu [Tue, 22 Sep 2009 07:00:24 +0000 (15:00 +0800)]
mesa/es: Add support for GL_OES_draw_texture.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/es: Add OpenGL ES overlay.
Chia-I Wu [Mon, 21 Sep 2009 09:57:57 +0000 (17:57 +0800)]
mesa/es: Add OpenGL ES overlay.

This is primitive support for OpenGL ES.  It uses a subset of mesa
sources to build libesXgallium.a and libesXapi.a, where X is 1 for
OpenGL ES 1.x, 2 for OpenGL ES 2.x.  The static libraries serve the same
purpose as libmesagallium.a and libglapi.a do for OpenGL.

This is based on the work of opengl-es branch.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/es: Add OpenGL ES XMLs.
Chia-I Wu [Wed, 2 Sep 2009 04:04:56 +0000 (12:04 +0800)]
mesa/es: Add OpenGL ES XMLs.

These XMLs define OpenGL ES 1.x and 2.x APIs.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/main: Make _mesa_TexGenf and _mesa_GetTexGenfv global again.
Chia-I Wu [Tue, 20 Oct 2009 04:39:56 +0000 (12:39 +0800)]
mesa/main: Make _mesa_TexGenf and _mesa_GetTexGenfv global again.

They are needed by OpenGL ES overlay.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agoglapi: Include headers with directory prefixes.
Chia-I Wu [Thu, 3 Sep 2009 03:03:20 +0000 (11:03 +0800)]
glapi: Include headers with directory prefixes.

This allows different sets of generated sources and headers to be used.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agoglapi: Avoid hardcoded category names in remap helper script.
Chia-I Wu [Tue, 20 Oct 2009 06:15:45 +0000 (14:15 +0800)]
glapi: Avoid hardcoded category names in remap helper script.

The output of the script is unchanged.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agoglapi: Add is_abi() to test if a function is in the ABI.
Chia-I Wu [Tue, 20 Oct 2009 06:32:39 +0000 (14:32 +0800)]
glapi: Add is_abi() to test if a function is in the ABI.

The test is done by checking if the offset is manually assigned.  The
generated headers are unchanged.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/main: Add more OpenGL ES types to glheader.h.
Chia-I Wu [Mon, 21 Sep 2009 10:46:28 +0000 (18:46 +0800)]
mesa/main: Add more OpenGL ES types to glheader.h.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/main: Add support for point size array in _mesa_GetPointerv.
Chia-I Wu [Mon, 7 Sep 2009 06:46:22 +0000 (14:46 +0800)]
mesa/main: Add support for point size array in _mesa_GetPointerv.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agogallium/xlib: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.
Chia-I Wu [Thu, 15 Oct 2009 10:25:24 +0000 (18:25 +0800)]
gallium/xlib: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.

When GLX_INDIRECT_RENDERING is defined, some symbols are used in
libglapi.a but are not defined.  Define them through the help of
glapitemp.h.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa/xlib: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.
Chia-I Wu [Thu, 15 Oct 2009 10:07:22 +0000 (18:07 +0800)]
mesa/xlib: Fix missing symbols when GLX_INDIRECT_RENDERING is defined.

When GLX_INDIRECT_RENDERING is defined, some symbols are used in
libglapi.a but are not defined.  Define them through the help of
glapitemp.h.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agoglapi: Allow normal entry points to be skipped.
Chia-I Wu [Sun, 25 Oct 2009 15:24:18 +0000 (23:24 +0800)]
glapi: Allow normal entry points to be skipped.

Reorganize glapitemp.h such that it is possible to skip normal entry
points or protocol entry points by defining
_GLAPI_SKIP_NORMAL_ENTRY_POINTS or _GLAPI_SKIP_PROTO_ENTRY_POINTS.

Protocol entry points are those with different GLX protocols.  They are
skipped in libglapi.a when GLX_INDIRECT_RENDERING is defined.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
15 years agomesa: fix infinite loop bug in _mesa_drawbuffers()
Brian Paul [Thu, 5 Nov 2009 20:16:19 +0000 (13:16 -0700)]
mesa: fix infinite loop bug in _mesa_drawbuffers()

Fixes bug 24946.
This regression came from 8df699b3bb1aa05b633f05b121d09d812c86a22d.

15 years agosoftpipe: Implement PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE for destination.
José Fonseca [Thu, 5 Nov 2009 17:05:20 +0000 (17:05 +0000)]
softpipe: Implement PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE for destination.

It is a valid and tested combination on D3D9.

15 years agog3dvl: remove a debug line
Cooper Yuan [Thu, 5 Nov 2009 08:06:01 +0000 (16:06 +0800)]
g3dvl: remove a debug line

15 years agog3dvl: add scissor setting
Cooper Yuan [Thu, 5 Nov 2009 07:59:27 +0000 (15:59 +0800)]
g3dvl: add scissor setting

15 years agor300g: add polygon mode
Marek Olšák [Wed, 4 Nov 2009 09:56:44 +0000 (10:56 +0100)]
r300g: add polygon mode

Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
15 years agor300g: fix the size of CS when emitting the fragprog constant buffer
Marek Olšák [Tue, 3 Nov 2009 15:58:39 +0000 (16:58 +0100)]
r300g: fix the size of CS when emitting the fragprog constant buffer

Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
15 years agor300g: set the correct offset in a colorbuffer surface
Marek Olšák [Tue, 3 Nov 2009 15:50:09 +0000 (16:50 +0100)]
r300g: set the correct offset in a colorbuffer surface

Suggested by Joakim Sindholt.

Also, put flushing of colorbuffers _before_ the framebuffer state setup,
suggested by docs.

Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
15 years agor300g: add color channel masking
Marek Olšák [Tue, 3 Nov 2009 15:48:48 +0000 (16:48 +0100)]
r300g: add color channel masking

Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
15 years agoMerge branch 'mesa_7_6_branch'
Brian Paul [Thu, 5 Nov 2009 00:57:20 +0000 (17:57 -0700)]
Merge branch 'mesa_7_6_branch'

Conflicts:

src/mesa/drivers/windows/gdi/mesa.def

15 years agovbo: fix out-of-bounds array access
Brian Paul [Thu, 5 Nov 2009 00:51:21 +0000 (17:51 -0700)]
vbo: fix out-of-bounds array access

The exec->vtx.inputs[] array was being written past its end.  This was
clobbering the following vbo_exec_context::eval state.  Probably not noticed
since evaluators and immediate mode rendering don't happen at the same time.

Fixed the loop in vbo_exec_vtx_init().
Changed the size of the vbo_exec_context::vtx.arrays[] array.
Added a bunch of debug-build assertions.

Issue found by Vinson Lee.

15 years agomesa: fix broken pack_histogram() case for GLhalf
Brian Paul [Thu, 5 Nov 2009 00:42:30 +0000 (17:42 -0700)]
mesa: fix broken pack_histogram() case for GLhalf

15 years agomesa: silence warning from gcc 4.4.1
Brian Paul [Thu, 5 Nov 2009 00:42:01 +0000 (17:42 -0700)]
mesa: silence warning from gcc 4.4.1

15 years agoARB prog parser: include variable name in error text
Brian Paul [Thu, 5 Nov 2009 00:26:48 +0000 (17:26 -0700)]
ARB prog parser: include variable name in error text

15 years agost/xorg: these flushes shouldn't be necessary
Zack Rusin [Wed, 4 Nov 2009 23:08:44 +0000 (18:08 -0500)]
st/xorg: these flushes shouldn't be necessary

performance optimization

15 years agoprogs/tests: Fix MSVC build.
Vinson Lee [Wed, 4 Nov 2009 22:55:39 +0000 (15:55 -0700)]
progs/tests: Fix MSVC build.

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agor600: rework draw functions
Alex Deucher [Wed, 4 Nov 2009 21:59:13 +0000 (16:59 -0500)]
r600: rework draw functions

Seems INDX_OFFSET doesn't work properly on some cards,
so change back to immediate mode indices.  Seems to only
affect DRI1.  Needs more investigation.

Rework and clean up the draw functions.

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
15 years agor600: fix count prediction for IB case
Alex Deucher [Wed, 4 Nov 2009 19:43:24 +0000 (14:43 -0500)]
r600: fix count prediction for IB case

Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
15 years agoFix YTILE spantmp functions
Alan Hourihane [Wed, 4 Nov 2009 14:48:25 +0000 (14:48 +0000)]
Fix YTILE spantmp functions

15 years agoFix YTILE spantmp functions
Alan Hourihane [Wed, 4 Nov 2009 14:48:25 +0000 (14:48 +0000)]
Fix YTILE spantmp functions

15 years agoglslcompiler: Fix Mac OS build.
Vinson Lee [Wed, 4 Nov 2009 14:14:55 +0000 (07:14 -0700)]
glslcompiler: Fix Mac OS build.

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agoutil: Remove homegrown Windows KM profiler.
José Fonseca [Tue, 3 Nov 2009 19:47:51 +0000 (19:47 +0000)]
util: Remove homegrown Windows KM profiler.

It's not sampling based so its results are biased towards functions called
many times.

15 years agotgsi/ureg: Allow for multiple extended instruction tokens.
Michal Krol [Wed, 4 Nov 2009 11:47:10 +0000 (11:47 +0000)]
tgsi/ureg: Allow for multiple extended instruction tokens.

For example, we would like to have a predicate and texture token
in one instruction to do predicated texture sampling.

15 years agonv50: fix shader emit_tex for cube textures
Christoph Bumiller [Tue, 3 Nov 2009 22:30:18 +0000 (23:30 +0100)]
nv50: fix shader emit_tex for cube textures

15 years agonv50: add abs-modifier for emit_minmax
Christoph Bumiller [Tue, 3 Nov 2009 21:09:32 +0000 (22:09 +0100)]
nv50: add abs-modifier for emit_minmax

15 years agonv50: add 3d texture tiling and mip-mapping
Christoph Bumiller [Tue, 3 Nov 2009 22:19:56 +0000 (23:19 +0100)]
nv50: add 3d texture tiling and mip-mapping

Mip-mapped 3D textures are not arrays of 2D layers
with a mip-map layout like 2D textures, therefore we
cannot use image_nr == depth for them.

Making use of "volume tiling" modes now, the allowed
modes are 0xZY where Z <= 5 and y <= 5.

15 years agomesa: (GLint64) casts in get.c to silence Visual Studio warnings
Brian Paul [Tue, 3 Nov 2009 23:13:22 +0000 (16:13 -0700)]
mesa: (GLint64) casts in get.c to silence Visual Studio warnings

Revised version of a patch from Karl Schultz.

15 years agodocs: fix 7.6 build with Visual Studio
Brian Paul [Tue, 3 Nov 2009 23:12:02 +0000 (16:12 -0700)]
docs: fix 7.6 build with Visual Studio

15 years agowindows: updated VC8 project file
Karl Schultz [Tue, 3 Nov 2009 23:09:26 +0000 (16:09 -0700)]
windows: updated VC8 project file

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agowindows: remove old entrypoints from mesa.def file
Karl Schultz [Tue, 3 Nov 2009 23:07:01 +0000 (16:07 -0700)]
windows: remove old entrypoints from mesa.def file

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agomesa: added GLAPIENTRY keywords for sync object functions
Karl Schultz [Tue, 3 Nov 2009 23:05:12 +0000 (16:05 -0700)]
mesa: added GLAPIENTRY keywords for sync object functions

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agoprogs/util: Fix memory leak if fail to load/compile shader
Vinson Lee [Tue, 3 Nov 2009 21:41:08 +0000 (14:41 -0700)]
progs/util: Fix memory leak if fail to load/compile shader

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agollvmpipe: Sanitise shader semantic and interpolator handling.
Michal Krol [Fri, 30 Oct 2009 08:27:17 +0000 (08:27 +0000)]
llvmpipe: Sanitise shader semantic and interpolator handling.

Handle the remaining semantic names and indices.
Respect color interpolator when not flatshading.

Based on Michal's softpipe commit
eb699d64ec7057032139baccedcb0694ca41d706.

15 years agollvmpipe: remove old prim_setup draw stage
Keith Whitwell [Sun, 23 Aug 2009 10:22:41 +0000 (11:22 +0100)]
llvmpipe: remove old prim_setup draw stage

Everything now goes through the draw_vbuf handler, the same as
regular drivers.

Based on Keith's commit 4fe0fc3eba1f79beda890a5016359d549bab6ad4.

15 years agollvmpipe: Respect gl_rasterization_rules in primitive setup.
José Fonseca [Tue, 3 Nov 2009 13:10:58 +0000 (13:10 +0000)]
llvmpipe: Respect gl_rasterization_rules in primitive setup.

Based on Michal's identical commit for softpipe
(ca9c413647bf9efb5ed770e3a655bc758075aec7).

15 years agopython/retrace: Cope with null constant buffers.
José Fonseca [Mon, 2 Nov 2009 09:47:47 +0000 (09:47 +0000)]
python/retrace: Cope with null constant buffers.

15 years agopython/retrace: Add missing colon.
José Fonseca [Mon, 2 Nov 2009 09:47:24 +0000 (09:47 +0000)]
python/retrace: Add missing colon.

15 years agoprogs/tests: debug code for getting texture component sizes
Brian Paul [Tue, 3 Nov 2009 17:01:10 +0000 (10:01 -0700)]
progs/tests: debug code for getting texture component sizes

15 years agotgsi: Up tgsi_exec's control flow nesting to 32.
Michal Krol [Tue, 3 Nov 2009 09:55:28 +0000 (09:55 +0000)]
tgsi: Up tgsi_exec's control flow nesting to 32.

15 years agoMerge branch 'mesa_7_6_branch'
Brian Paul [Tue, 3 Nov 2009 16:54:09 +0000 (09:54 -0700)]
Merge branch 'mesa_7_6_branch'

15 years agomesa: clean-up, remove some flushing in FBO functions
Brian Paul [Mon, 2 Nov 2009 22:39:39 +0000 (15:39 -0700)]
mesa: clean-up, remove some flushing in FBO functions

Remove some unneeded flushes.
Replace FLUSH_CURRENT w/ FLUSH_VERTICES in other places.

15 years agomesa: fix indentation
Brian Paul [Mon, 2 Nov 2009 22:30:51 +0000 (15:30 -0700)]
mesa: fix indentation

15 years agomesa: clean-up formatting
Brian Paul [Mon, 2 Nov 2009 22:29:54 +0000 (15:29 -0700)]
mesa: clean-up formatting

15 years agomesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()
Brian Paul [Mon, 2 Nov 2009 22:29:03 +0000 (15:29 -0700)]
mesa: avoid extraneous _NEW_BUFFER changes in _mesa_BindFramebufferEXT()

15 years agomesa: use FLUSH_VERTICES() in _mesa_drawbuffers()
Brian Paul [Mon, 2 Nov 2009 22:27:57 +0000 (15:27 -0700)]
mesa: use FLUSH_VERTICES() in _mesa_drawbuffers()

15 years agomesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()
Brian Paul [Mon, 2 Nov 2009 21:41:17 +0000 (14:41 -0700)]
mesa: avoid extraneous _NEW_BUFFER state in _mesa_drawbuffers()

15 years agomesa: use ffs() to shorten loop in _mesa_drawbuffers()
Brian Paul [Mon, 2 Nov 2009 20:20:19 +0000 (13:20 -0700)]
mesa: use ffs() to shorten loop in _mesa_drawbuffers()

15 years agomesa: added assertion, another comment
Brian Paul [Mon, 2 Nov 2009 19:58:51 +0000 (12:58 -0700)]
mesa: added assertion, another comment

15 years agointel: avoid unnecessary front buffer flushing/updating
Brian Paul [Mon, 2 Nov 2009 19:40:04 +0000 (12:40 -0700)]
intel: avoid unnecessary front buffer flushing/updating

Before, if we just called glXMakeCurrent() and didn't render anything we'd
still trigger a flushFrontBuffer() call.

Now only set the intel->front_buffer_dirty field at state validation time
just before we draw something.

NOTE: additional calls to intel_check_front_buffer_rendering() might be
needed if I missed some rendering paths.

15 years agost/mesa: clip pixels in draw_stencil_pixels to avoid crash
Marek Olšák [Tue, 3 Nov 2009 15:16:05 +0000 (16:16 +0100)]
st/mesa: clip pixels in draw_stencil_pixels to avoid crash

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agost/mesa: don't use util_blit_pixels_writemask() for depth or depth/stencil
Brian Paul [Tue, 3 Nov 2009 16:30:20 +0000 (09:30 -0700)]
st/mesa: don't use util_blit_pixels_writemask() for depth or depth/stencil

util_blit_pixels_writemask() only works for color formats at this time.
Also, it might never work for depth/stencil surfaces since we can't get
handle stencil values in a fragment shader.

Fixes glCopyTexSubImage(GL_DEPTH_COMPONENT).

15 years agost/mesa: fix tests for depth and depth/stencil texture formats
Brian Paul [Tue, 3 Nov 2009 16:26:32 +0000 (09:26 -0700)]
st/mesa: fix tests for depth and depth/stencil texture formats

15 years agomesa: added comment
Brian Paul [Sat, 31 Oct 2009 14:08:19 +0000 (08:08 -0600)]
mesa: added comment

15 years agomesa: use _mesa_get_current_tex_object()
Brian Paul [Sat, 31 Oct 2009 14:08:05 +0000 (08:08 -0600)]
mesa: use _mesa_get_current_tex_object()

15 years agomesa: use _mesa_get_current_tex_object()
Brian Paul [Sat, 31 Oct 2009 14:07:46 +0000 (08:07 -0600)]
mesa: use _mesa_get_current_tex_object()

15 years agomesa: make _mesa_get_current_tex_objec() public
Brian Paul [Sat, 31 Oct 2009 14:07:23 +0000 (08:07 -0600)]
mesa: make _mesa_get_current_tex_objec() public

15 years agoARB prog parser: Fix a couple issues with previous merge from mesa_7_6_branch
Ian Romanick [Mon, 2 Nov 2009 20:44:14 +0000 (12:44 -0800)]
ARB prog parser: Fix a couple issues with previous merge from mesa_7_6_branch

Since the addition of support for Nvidia condition codes, the lexer internally
uses handle_ident to select between returning IDENTIFIER and USED_IDENTIFIER.
Also, use return_string instead of strdup.

Fixes bug #24809.

15 years agoglx: Fix memory leak if XF86DRICreateDrawable() fails
Vinson Lee [Mon, 2 Nov 2009 19:35:47 +0000 (12:35 -0700)]
glx: Fix memory leak if XF86DRICreateDrawable() fails

Signed-off-by: Brian Paul <brianp@vmware.com>
15 years agor600: implement LOG op in compiler
Pierre Ossman [Sun, 1 Nov 2009 21:28:02 +0000 (22:28 +0100)]
r600: implement LOG op in compiler

15 years agor600: implement EXP op in compiler
Pierre Ossman [Sun, 1 Nov 2009 20:38:48 +0000 (21:38 +0100)]
r600: implement EXP op in compiler

15 years agotgsi/ureg: Add negate and swizzle for predicates.
Michal Krol [Mon, 2 Nov 2009 14:59:52 +0000 (14:59 +0000)]
tgsi/ureg: Add negate and swizzle for predicates.

15 years agomesa: fix incorrect approx bits/channel for fxt1 formats
Brian Paul [Mon, 2 Nov 2009 13:52:05 +0000 (06:52 -0700)]
mesa: fix incorrect approx bits/channel for fxt1 formats

See bug 24806.

15 years agogallium/util: add casts to silence warnings
Brian Paul [Mon, 2 Nov 2009 13:51:47 +0000 (06:51 -0700)]
gallium/util: add casts to silence warnings

15 years agotgsi/ureg: Update for gallium interface changes.
Michal Krol [Mon, 2 Nov 2009 09:42:28 +0000 (09:42 +0000)]
tgsi/ureg: Update for gallium interface changes.

15 years agotgsi: Update for gallium interface changes.
Michal Krol [Mon, 2 Nov 2009 09:41:40 +0000 (09:41 +0000)]
tgsi: Update for gallium interface changes.

15 years agogallium: Cleanup predicate and condition code TGSI tokens.
Michal Krol [Sat, 31 Oct 2009 09:09:26 +0000 (09:09 +0000)]
gallium: Cleanup predicate and condition code TGSI tokens.

There is little point in having a special TGSI token just to handle
predicate register updates. Remove tgsi_dst_register_ext_predicate token
and instead use a new PREDICATE register file to update predicates.
Actually, the contents of the obsolete token are being moved
to tgsi_instruction_ext_predicate, where they should be
from the very beginning.

Remove the NVIDIA-specific condition code tokens -- nobody uses them
and they can be emulated with predicates if needed.

Introduce PIPE_CAP_SM3 that indicates whether a driver supports
SM3-level instructions, and in particular predicates.

Add PIPE_CAP_MAX_PREDICATE_REGISTERS that can be used to query the driver
how many predicate registers it supports (currently it would be 1).

15 years agosoftpipe: Sanitise shader semantic and interpolator handling.
Michal Krol [Fri, 30 Oct 2009 08:27:17 +0000 (08:27 +0000)]
softpipe: Sanitise shader semantic and interpolator handling.

Handle the remaining semantic names and indices.
Respect color interpolator when not flatshading.

15 years agonouveau: Assume all texture blankets are linear for now.
Younes Manton [Sun, 1 Nov 2009 23:25:59 +0000 (18:25 -0500)]
nouveau: Assume all texture blankets are linear for now.

15 years agor300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.
Corbin Simpson [Sun, 1 Nov 2009 19:54:52 +0000 (11:54 -0800)]
r300g: Miscellania. Avoid draw segfaults, s/true/TRUE/, etc.

Cleared out my git stash.

15 years agor300g: fix geometry corruptions
Maciej Cencora [Sun, 1 Nov 2009 17:50:52 +0000 (18:50 +0100)]
r300g: fix geometry corruptions

PVS flush is needed before changing the vertex shader or vertex shader constants.

15 years agor300g: split constant buffer and shader emittion
Maciej Cencora [Wed, 21 Oct 2009 19:17:43 +0000 (21:17 +0200)]
r300g: split constant buffer and shader emittion

15 years agor300g: Adopt osiris' PSC data and swizzle.
Corbin Simpson [Sun, 1 Nov 2009 17:24:02 +0000 (09:24 -0800)]
r300g: Adopt osiris' PSC data and swizzle.

A fair amount more flexible and easier to maintain.

15 years agonv50: handle TGSI_SEMANTIC_FACE
Christoph Bumiller [Sun, 1 Nov 2009 13:15:30 +0000 (14:15 +0100)]
nv50: handle TGSI_SEMANTIC_FACE

15 years agonv50: make IF condition safe
Christoph Bumiller [Sun, 1 Nov 2009 13:04:54 +0000 (14:04 +0100)]
nv50: make IF condition safe

Don't assume that a SET that writes to IF's argument
directly precedes the IF.

15 years agonv50: implement TGSI_OPCODE_AND/OR/XOR
Christoph Bumiller [Sun, 1 Nov 2009 13:27:35 +0000 (14:27 +0100)]
nv50: implement TGSI_OPCODE_AND/OR/XOR

Will use AND for gl_FrontFacing, the face input
is either 0 or 0xffffffff.

15 years agonv50: fix textures with block size != cpp
Christoph Bumiller [Sat, 31 Oct 2009 19:46:59 +0000 (20:46 +0100)]
nv50: fix textures with block size != cpp

First, using width * block size as pitch is evidently
wrong if a block contains more than 1 texel.

For tiled textures, since a block occupies a contiguous
area of memory, y addressing in m2mf has to be done by
block index, not the y coordinate itself.

This should fix compressed textures.