Chad Versace [Fri, 26 Jun 2015 16:47:17 +0000 (09:47 -0700)]
vk/formats: Remove the cpp=0 stencil hack
The format table defined cpp = 0 for stencil-only formats. The real cpp
is 1.
When code begins to lie, especially about stencil buffers, code becomes
increasingly fragile as time progresses, and the damage becomes
increasingly hard to undo. (For precedent, see the painful history of
stencil buffer cpp in the git log for gen6 and gen7 in the i965 driver).
Let's undo the stencil buffer cpp lie now to avoid future pain.
In the format table, set cpp = 1 for VK_FORMAT_S8; replace checks for
cpp == 0; and delete all comments about the hack.
Chad Versace [Fri, 26 Jun 2015 16:17:52 +0000 (09:17 -0700)]
vk/image: Refactor anv_image_create()
From my experience with intel_mipmap_tree.c, I learned that for struct's
like anv_image and intel_mipmap_tree, which have sprawling
multi-function construction codepaths, it's easy to mistakenly use
unitialized struct members during construction.
Let's eliminate the risk of using unitialized anv_image members during
construction. Fill the struct at the function bottom instead of
piecemeal throughout the constructor.
Chad Versace [Fri, 26 Jun 2015 16:05:46 +0000 (09:05 -0700)]
vk/image: Group some assertions closer together
In anv_image_create(), group together the assertions on
VkImageCreateInfo.
Chad Versace [Fri, 26 Jun 2015 14:38:02 +0000 (07:38 -0700)]
vk/formats: #undef fmt at end of format table
Chad Versace [Fri, 26 Jun 2015 14:31:57 +0000 (07:31 -0700)]
vk: Fix comment for anv_depth_stencil_view::stencil_qpitch
s/DEPTH/STENCIL/
Chad Versace [Fri, 26 Jun 2015 02:46:42 +0000 (19:46 -0700)]
vk/image: Add qpitch fields to anv_depth_stencil_view
For now, hard-code them to 0.
Chad Versace [Fri, 26 Jun 2015 02:42:09 +0000 (19:42 -0700)]
vk: Reindent and document struct anv_depth_stencil_view
Chad Versace [Fri, 26 Jun 2015 02:29:59 +0000 (19:29 -0700)]
vk/formats: Fix incorrect depth formats
anv_format::surface_format was incorrect for Vulkan depth formats.
For example, the format table mapped
VK_FORMAT_D24_UNORM -> .surface_format = D24_UNORM_X8_UINT
VK_FORMAT_D32_FLOAT -> .surface_format = D32_FLOAT
but should have mapped
VK_FORMAT_D24_UNORM -> .surface_format = R24_UNORM_X8_TYPELESS
VK_FORMAT_D32_FLOAT -> .surface_format = R32_FLOAT
The Crucible test func.depthstencil.basic passed despite the bug, but
only because it did not attempt to texture from the depth surface.
The core problem is that RENDER_SURFACE_STATE.SurfaceFormat and
3DSTATE_DEPTH_BUFFER.SurfaceFormat are distinct types. Considering them
as enum spaces, the two enum spaces have incompatible collisions.
Fix this by adding a new field 'depth_format' to struct anv_format.
Refer to brw_surface_formats.c:translate_tex_format() for precedent.
Chad Versace [Fri, 26 Jun 2015 02:03:43 +0000 (19:03 -0700)]
vk/image: Rename local variable in anv_image_create()
This function has many local variables for info structs. Having one
named simply 'info' is confusing. Rename it to 'format_info'.
Chad Versace [Fri, 26 Jun 2015 01:22:59 +0000 (18:22 -0700)]
vk/formats: Fix table entry for R8G8B8_SNORM
Now that anv_formats[] is formatted like a table, buggy entries are
easier to see.
Chad Versace [Fri, 26 Jun 2015 01:18:06 +0000 (18:18 -0700)]
vk/formats: Rename anv_format::format -> surface_format
I misinterpreted anv_format::format as a VkFormat. Instead, it is
a hardware surface format (RENDER_SURFACE_STATE.SurfaceFormat). Rename
the field to 'surface_format' to make it unambiguous.
Chad Versace [Fri, 26 Jun 2015 01:01:08 +0000 (18:01 -0700)]
vk/formats: Rename anv_format::channels -> num_channels
I misinterpreted anv_format::channels as a bitmask of channels.
Renaming it to 'num_channels' makes it unambiguous.
Chad Versace [Fri, 26 Jun 2015 00:58:17 +0000 (17:58 -0700)]
vk: Reindent struct anv_format
Chad Versace [Fri, 26 Jun 2015 00:56:20 +0000 (17:56 -0700)]
vk/formats: Don't abbreviate tokens in the format table
Abbreviating the VK_FORMAT_* tokens doesn't help much. To the contrary,
it means grep and ctags can't find them.
Jason Ekstrand [Fri, 26 Jun 2015 00:36:22 +0000 (17:36 -0700)]
vk/compiler: Add the initial hacks to get SPIR-V up and going
Jason Ekstrand [Fri, 26 Jun 2015 00:34:11 +0000 (17:34 -0700)]
HACK: Get rid of sanity_param_count for FS
Jason Ekstrand [Fri, 26 Jun 2015 00:33:18 +0000 (17:33 -0700)]
i965: Don't print the GLSL IR if it doesn't exist
Jason Ekstrand [Fri, 26 Jun 2015 00:32:25 +0000 (17:32 -0700)]
nir/spirv: Set the right location for shader input/outputs
We need to add FRAG_RESULT_DATA0 etc. to the input/output location.
Jason Ekstrand [Fri, 26 Jun 2015 00:32:10 +0000 (17:32 -0700)]
nir/spirv: Set the interface type on uniform blocks
Jason Ekstrand [Fri, 26 Jun 2015 00:31:56 +0000 (17:31 -0700)]
nir/spirv: Set the system value mode on builtins
Jason Ekstrand [Fri, 26 Jun 2015 00:31:07 +0000 (17:31 -0700)]
nir/spirv: Actually put variables on the right linked list
Jason Ekstrand [Thu, 25 Jun 2015 23:37:12 +0000 (16:37 -0700)]
glsl: Move vert_attrib varying_slot and frag_result enums to shader_enums.h
Chad Versace [Thu, 28 May 2015 14:40:22 +0000 (07:40 -0700)]
vk/image: Check extent does not exceed surface type limits
Chad Versace [Thu, 28 May 2015 14:46:31 +0000 (07:46 -0700)]
vk/image: Stop hardcoding SurfaceType of VkImageView
Instead, translate VkImageViewType to a gen SurfaceType.
Chad Versace [Thu, 28 May 2015 14:45:31 +0000 (07:45 -0700)]
vk/image: Add anv_image::surf_type
This the gen SurfaceType, such as SURFTYPE_2D.
Chad Versace [Thu, 28 May 2015 14:37:59 +0000 (07:37 -0700)]
vk/image: Add tables for gen SurfaceType
Tables for mapping VkImageType and VkImageViewType to gen SurfaceType.
Tables are unused.
Chad Versace [Thu, 28 May 2015 15:07:54 +0000 (08:07 -0700)]
vk/util: Add anv_loge() for logging error messages
Chad Versace [Thu, 25 Jun 2015 23:26:07 +0000 (16:26 -0700)]
vk: Add func anv_is_aligned()
Chad Versace [Thu, 28 May 2015 16:50:26 +0000 (09:50 -0700)]
vk: Add anv_minify()
Chad Versace [Thu, 28 May 2015 16:50:18 +0000 (09:50 -0700)]
vk: Define MAX(a, b) macro
Jason Ekstrand [Thu, 25 Jun 2015 04:39:07 +0000 (21:39 -0700)]
nir/spirv: Fix up some dererf ralloc parenting
Jason Ekstrand [Thu, 25 Jun 2015 04:38:49 +0000 (21:38 -0700)]
i965/nir: Handle returns as long as they're at the end of a function
Jason Ekstrand [Thu, 25 Jun 2015 04:22:05 +0000 (21:22 -0700)]
i965/nir: Split NIR shader handling into two functions
The brw_create_nir function takes a GLSL or ARB shader and turns it into a
NIR shader. The guts of the optimization and lowering code is now split
into a new brw_process_shader function.
Jason Ekstrand [Thu, 25 Jun 2015 03:38:52 +0000 (20:38 -0700)]
nir/spirv: Use vtn_ssa_value for texture coordinates
Jason Ekstrand [Thu, 25 Jun 2015 03:32:03 +0000 (20:32 -0700)]
nir/spirv: Add support for the Uniform storage class
This is kida sketchy. I'm not really sure this is the way it's supposed to
be used.
Jason Ekstrand [Thu, 25 Jun 2015 03:29:33 +0000 (20:29 -0700)]
nir/spirv: Add support for some more decorations including built-in
Jason Ekstrand [Thu, 25 Jun 2015 02:01:10 +0000 (19:01 -0700)]
nir/spirv: Make the header file C++ safe
Jason Ekstrand [Wed, 24 Jun 2015 22:58:45 +0000 (15:58 -0700)]
vk: Build xmlconfig stuff into libi965_compiler
Kristian Høgsberg Kristensen [Mon, 22 Jun 2015 06:47:10 +0000 (23:47 -0700)]
vk/headers: Handle MBO fields
These must be set to one.
Jason Ekstrand [Wed, 24 Jun 2015 01:05:25 +0000 (18:05 -0700)]
Merge remote-tracking branch 'mesa-public/master' into vulkan
Jason Ekstrand [Tue, 23 Jun 2015 22:39:42 +0000 (15:39 -0700)]
i965/fs: Get rid of an unused variable in emit_barrier()
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Jason Ekstrand [Tue, 23 Jun 2015 00:17:56 +0000 (17:17 -0700)]
i965: Remove the brw_context from the visitors
As of this commit, nothing actually needs the brw_context.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Tue, 23 Jun 2015 00:30:23 +0000 (17:30 -0700)]
i965/vec4_vs: Add an explicit use_legacy_snorm_formula flag
This way we can stop doing is_gles3 checks inside of the compiler.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Tue, 23 Jun 2015 00:17:51 +0000 (17:17 -0700)]
i965/vec4: Turn some _mesa_problem calls into asserts
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Sat, 20 Jun 2015 00:29:42 +0000 (17:29 -0700)]
i965/vs: Pass the current set of clip planes through run() and run_vs()
Previously, these were pulled out of the GL context conditionally based on
whether we were running ff/ARB or a GLSL program. Now, we just pass them
in so that the visitor doesn't have to grab them itself.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Sat, 20 Jun 2015 00:25:28 +0000 (17:25 -0700)]
i965/fs: Add a do_rep_send flag to run_fs
Previously, we were pulling it from brw->do_rep_send
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Fri, 19 Jun 2015 22:40:09 +0000 (15:40 -0700)]
i965: Pull calls to get_shader_time_index out of the visitor
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Fri, 19 Jun 2015 21:46:03 +0000 (14:46 -0700)]
i965: Use a single index per shader for shader_time.
Previously, each shader took 3 shader time indices which were potentially
at arbirary points in the shader time buffer. Now, each shader gets a
single index which refers to 3 consecutive locations in the buffer. This
simplifies some of the logic at the cost of having a magic 3 a few places.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Thu, 16 Apr 2015 22:28:17 +0000 (15:28 -0700)]
i965: Add compiler options to brw_compiler
This creates the options at screen cration time and then we just copy them
into the context at context creation time. We also move is_scalar to the
brw_compiler structure.
We also end up manually setting some values that the core would have set by
default for us. Fortunately, there are only two non-zero shader compiler
option defaults that we aren't overriding anyway so this isn't a big deal.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Tue, 23 Jun 2015 00:01:22 +0000 (17:01 -0700)]
i965/fs: Plumb compiler debug logging through brw_compiler
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Mon, 22 Jun 2015 23:32:06 +0000 (16:32 -0700)]
i965/fs: Do the no16 perf logging directly in fs_visitor::no16()
While we're at it, we'll drop the note about 10-20% performance loss.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Mon, 22 Jun 2015 23:30:04 +0000 (16:30 -0700)]
i965/fs: Make no16 non-variadic
We never used the fact that it was variadic anyway.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Fri, 17 Apr 2015 00:39:13 +0000 (17:39 -0700)]
i965: Move INTEL_DEBUG variable parsing to screen creation time
v2: Do bufmgr set_debug and set_aub_dump at screen time as well.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Thu, 16 Apr 2015 21:34:04 +0000 (14:34 -0700)]
i965: Remove the dependance on brw_context from the generators
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Thu, 16 Apr 2015 21:13:52 +0000 (14:13 -0700)]
i965: Plumb compiler debug logging through a function pointer in brw_compiler
v2 (Ken): Make shader_debug_log a printf-like function.
v3 (Jason): Add a void * to pass the brw_context through
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Sat, 18 Apr 2015 19:23:33 +0000 (12:23 -0700)]
mesa: Add a va_args variant of _mesa_gl_debug().
This will be useful for wrapper functions.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Jason Ekstrand [Sat, 20 Jun 2015 00:19:38 +0000 (17:19 -0700)]
i965: Replace some instances of brw->gen with devinfo->gen
Matt Turner [Mon, 22 Jun 2015 18:42:15 +0000 (11:42 -0700)]
i965: Initialize backend_shader::mem_ctx in its constructor.
We were initializing it in each subclasses' constructors for some
reason.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Matt Turner [Mon, 22 Jun 2015 18:20:32 +0000 (11:20 -0700)]
i965: Assert that the GL primitive isn't out of range.
Coverity sees the if (mode >= BRW_PRIM_OFFSET (128)) test and assumes
that the else-branch might execute for mode to up 127, which out be out
of bounds.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Matt Turner [Mon, 22 Jun 2015 18:09:49 +0000 (11:09 -0700)]
i965/cfg: Assert that cur_do/while/if pointers are non-NULL.
Coverity sees that the functions immediately below the new assertions
dereference these pointers, but is unaware that an ENDIF always follows
an IF, etc.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Matt Turner [Sat, 20 Jun 2015 03:40:15 +0000 (20:40 -0700)]
mesa: Delete unused ICEIL().
Can't find any uses of it in git history.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Matt Turner [Mon, 22 Jun 2015 17:59:33 +0000 (10:59 -0700)]
i965/fs: Don't mess up stride for uniform integer multiplication.
If the stride is 0, the source is a uniform and we should not modify the
stride.
Cc: "10.6" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=91047
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Boyan Ding [Sat, 13 Jun 2015 07:33:20 +0000 (15:33 +0800)]
egl/x11: Remove duplicate call to dri2_x11_add_configs_for_visuals
The call to dri2_x11_add_configs_for_visuals (previously
dri2_add_configs_for_visuals) was moved downwards in commit
f8c5b8a1,
but appeared again in its original position after its rename in
d019cd81. Remove it.
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Boyan Ding <boyan.j.ding@gmail.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Ben Widawsky [Wed, 17 Jun 2015 22:50:13 +0000 (15:50 -0700)]
i965/gen9: Don't use encrypted MOCS
On gen9+ MOCS is an index into a table. It is 7 bits, and AFAICT, bit 0 is for
doing encrypted reads.
I don't recall how I decided to do this for BXT. I don't know this patch was
ever needed, since it seems nothing is broken today on SKL. Furthermore, this
patch may no longer be needed because of the ongoing changes with MOCS setup. It
is what is being used/tested, so it's included in the series.
The chosen values are the old values left shifted. That was also an arbitrary
choice.
v2: Use shift in MOCS to make it clear what we're doing. (Ken)
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Ilia Mirkin [Sun, 21 Jun 2015 23:03:35 +0000 (19:03 -0400)]
nv50,nvc0: make sure to pushbuf_refn before putting bo into pushbuf_data
Without first running the bo through pushbuf_refn, the nouveau drm
library will have uninitialized structures regarding this bo, and will
insert incorrect data.
This fixes supertuxkart 0.9 crash on start (where it ends up doing a lot
of indirect draws).
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Sun, 21 Jun 2015 19:00:16 +0000 (15:00 -0400)]
nvc0: always put all tfb bufs into bufctx
Since we clear the TFB bufctx binding point above, we need to put all of
the active tfb's back in, even if they haven't changed since last time.
Otherwise the tfb may get moved into sysmem and the underlying mapping
will generate write errors.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Ilia Mirkin [Tue, 23 Jun 2015 04:16:59 +0000 (00:16 -0400)]
glsl: binding point is a texture unit, which is a combined space
This fixes compilation failures in Dota 2 Reborn where a texture unit
binding point was used that was numerically higher than the max
per stage.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Tested-by: Nick Sarnie <commendsarnex@gmail.com>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Emil Velikov [Fri, 19 Jun 2015 18:35:19 +0000 (19:35 +0100)]
android: egl: do not link against libglapi
The only reason we touch glapi is to dlopen it in order to:
- make sure that the unresolved _glapi* symbols in the dri modules are
provided.
- fetch glFlush() and use it at various stages in the dri2 driver.
Cc: Chih-Wei Huang <cwhuang@linux.org.tw>
Cc: Eric Anholt <eric@anholt.net>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Fri, 19 Jun 2015 18:22:38 +0000 (19:22 +0100)]
gbm: do not (over)link against libglapi.so
The whole of GBM does not rely on even a single symbol from the GL
dispatch library, unsuprisingly. The only need for it comes from the
unresolved symbols in the DRI modules, which are now correctly handled
with Frank's commit.
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Frank Henigman [Thu, 6 Nov 2014 21:29:26 +0000 (16:29 -0500)]
gbm: dlopen libglapi so gbm_create_device works
Dri driver libs are not linked to pull in libglapi so gbm_create_device()
fails when it tries to dlopen them (unless the application is linked
with something that does pull in libglapi, like libGL).
Until dri drivers can be fixed properly, dlopen libglapi before trying
to dlopen them.
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Frank Henigman <fjhenigman@google.com>
[Emil Velikov: Drop misleading bugzilla link, mention that libname differs]
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Fri, 19 Jun 2015 16:48:30 +0000 (17:48 +0100)]
configure: drop unused variable GBM_BACKEND_DIRS
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Emil Velikov [Fri, 19 Jun 2015 16:46:41 +0000 (17:46 +0100)]
configure: error out when building libEGL without shared-glapi
The latter is a hard requirement and without it we'll error out later
on in the build.
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Emil Velikov [Fri, 19 Jun 2015 16:44:02 +0000 (17:44 +0100)]
configure: error out when building backend-less libEGL
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Emil Velikov [Fri, 19 Jun 2015 16:37:18 +0000 (17:37 +0100)]
drivers/x11: drop unneeded HAVE_X11_DRIVER check
Already handled in the Makefile which includes the drivers/x11 subdir.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Emil Velikov [Fri, 19 Jun 2015 18:43:23 +0000 (19:43 +0100)]
configure: allow building shared-glapi powered libgl-xlib
Cc: Brian Paul <brianp@vmware.com>
Cc: Adam Jackson <ajax@redhat.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Emil Velikov [Fri, 19 Jun 2015 16:30:13 +0000 (17:30 +0100)]
targets/libgl-xlib: fix the build against shared_glapi
Cc: Brian Paul <brianp@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Emil Velikov [Fri, 19 Jun 2015 16:28:25 +0000 (17:28 +0100)]
drivers/x11: fix the build against shared_glapi
Cc: Brian Paul <brianp@vmware.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Acked-by: Jose Fonseca <jfonseca@vmware.com>
Emil Velikov [Fri, 19 Jun 2015 16:19:46 +0000 (17:19 +0100)]
configure: warn about shared_glapi & xlib-glx only when both are set
Printing out the message when shared_glapi is disabled only leads to
confusion.
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Emil Velikov [Thu, 18 Jun 2015 22:30:34 +0000 (23:30 +0100)]
glapi: remap_helper.py: remove unused argument 'es'
Identical to the previous commit - unused by neither the Autotools,
Android or SCons build.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Emil Velikov [Thu, 18 Jun 2015 22:28:05 +0000 (23:28 +0100)]
glapi: gl_table.py: remove unused variable 'es'
None of the three build systems ever set it, as such we can clear things
up a bit.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Dylan Baker <baker.dylan.c@gmail.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Derek Foreman [Wed, 17 Jun 2015 16:28:51 +0000 (11:28 -0500)]
egl: Use the loader_open_device() helper to do open with CLOEXEC
We've moved the open with CLOEXEC idiom into a helper function, so
call it instead of duplicating the code.
This also replaces a couple of opens that didn't properly do CLOEXEC.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Derek Foreman [Wed, 17 Jun 2015 16:28:50 +0000 (11:28 -0500)]
glx: Use loader_open_device() helper
We've moved the open with CLOEXEC idiom into a helper function, so
call it instead of duplicating the code here.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Derek Foreman [Wed, 17 Jun 2015 16:28:49 +0000 (11:28 -0500)]
loader: Rename drm_open_device() to loader_open_device() and share it
This is already our common idiom for opening files with CLOEXEC and
it's a little ugly, so let's share this one implementation.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Derek Foreman [Wed, 17 Jun 2015 16:28:48 +0000 (11:28 -0500)]
egl/drm: Duplicate fd with F_DUPFD_CLOEXEC to prevent leak
Replacing dup() with fcntl F_DUPFD_CLOEXEC creates the duplicate
file descriptor with CLOEXEC so it won't be leaked to child
processes if the process fork()s later.
Signed-off-by: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Jose Fonseca [Tue, 23 Jun 2015 11:18:06 +0000 (12:18 +0100)]
draw,tgsi: Assume TGSI_PROPERTY_GS_INVOCATIONS default of 1.
If the shader doesn't specify number of invocations, assume one.
This fixes geometry shaders on state trackers other than Mesa (and
probably graw tests too.)
Trivial.
Jose Fonseca [Fri, 19 Jun 2015 12:53:46 +0000 (13:53 +0100)]
glsl: Specify the shader stage in linker errors due to too many in/outputs.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Dave Airlie [Tue, 23 Jun 2015 05:55:30 +0000 (15:55 +1000)]
docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.
This just updates the bits I've added in the previous few patches.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Mon, 22 Jun 2015 03:59:25 +0000 (13:59 +1000)]
draw/gallivm: add invocation ID support for llvmpipe.
This extends the draw code to add support for invocations.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Wed, 20 May 2015 00:32:32 +0000 (10:32 +1000)]
draw/tgsi: implement geom shader invocation support.
This is just for softpipe, llvmpipe won't work without
some changes.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Wed, 27 May 2015 08:37:17 +0000 (18:37 +1000)]
tgsi: handle indirect sampler arrays. (v2)
This is required for ARB_gpu_shader5 support in softpipe.
v2: add support to txd/txf/txq paths.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Kenneth Graunke [Wed, 10 Jun 2015 07:52:07 +0000 (00:52 -0700)]
nir: Allow vec2/vec3/vec4 instructions in the select peephole pass.
These are basically just moves, so they should be safe as well.
When disabling i965's GLSL IR level scalarizer (channel expressions)
pass, I started seeing NIR code like this:
if ssa_21 {
block block_1:
/* preds: block_0 */
vec4 ssa_120 = vec4 ssa_82, ssa_83, ssa_84, ssa_30
/* succs: block_3 */
} else {
block block_2:
/* preds: block_0 */
/* succs: block_3 */
}
block block_3:
/* preds: block_1 block_2 */
vec4 ssa_33 = phi block_1: ssa_120, block_2: ssa_2
Previously, the GLSL IR scalarizer pass would break the vec4 into a
series of fmovs, which were allowed by the peephole pass. But with
the vec4 operation, they were not. We want to keep getting selects.
Normal i965 on Broadwell:
instructions in affected programs: 200 -> 176 (-12.00%)
helped: 4
With brw_fs_channel_expressions() disabled:
instructions in affected programs: 1832 -> 1646 (-10.15%)
helped: 30
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Kenneth Graunke [Fri, 15 May 2015 16:58:42 +0000 (09:58 -0700)]
i965: Add and fix comments in brw_vue_map.c.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Kenneth Graunke [Fri, 15 May 2015 16:54:23 +0000 (09:54 -0700)]
i965: Split VUE map handling out of brw_vs.c into brw_vue_map.c.
This was originally only used by the vertex shader, but it's now used by
the geometry shader as well, and will also eventually be used for
tessellation control and evaluation shaders.
I suspect it will be easier to find in a file named after the concept.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Ben Widawsky [Thu, 4 Jun 2015 04:35:51 +0000 (21:35 -0700)]
i965/gen9: Implement Push Constant Buffer workaround
This implements a workaround (exact excerpt as a comment in the code). The docs
specify [clearly, after you struggle for a while] that the offset isn't relative
to state base. This actually makes sense. This fixes hangs on SKL.
Buffer #0 is meant to be used for normal uniforms.
Buffer #1 is typically used for gather constants when using RS.
Buffer #1-#3 could be used to push a bunch of UBO data which would just be
somewhere in memory, and not relative to the dynamic state.
NOTE: I've moved away from the ternary operator for the new gen9 conditions.
Admittedly it's probably not great to do this, but I really want to fix this all
up in the subsequent patch and doing it here makes that diff a lot nicer. I want
to split out the gen8/9 code to make the function a bit more readable, but to
keep this easily cherry-pickable I am doing this fix first. If we decide not to
merge the cleanup patch then I can revisit this.
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Valtteri Rantala <Valtteri.rantala@intel.com>
Brian Paul [Mon, 22 Jun 2015 14:29:49 +0000 (08:29 -0600)]
mesa: use _mesa_lookup_enum_by_nr() in print_array()
Print GL_FLOAT, etc. instead of hex value.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Chia-I Wu [Mon, 22 Jun 2015 06:27:19 +0000 (14:27 +0800)]
ilo: emit 3DPRIMITIVE from gen6_3dprimitive_info
It allows us to remove ilo_ib_state::draw_start_offset and
ILO_PRIM_RECTANGLES. gen6_3d_translate_pipe_prim() is also replaced by
ilo_translate_draw_mode().
Chia-I Wu [Mon, 22 Jun 2015 06:15:52 +0000 (14:15 +0800)]
ilo: align vertex buffer size in buf_create()
With ilo_format.[ch] moved out of core, the aligning of vertex buffers does
not belong to core anymore.
Chia-I Wu [Mon, 22 Jun 2015 06:06:13 +0000 (14:06 +0800)]
ilo: move ilo_format.[ch] out of core
They provide PIPE_FORMAT_x to GEN6_FORMAT_x translation as well as some
convenient helpers. Move them out of core.
Chia-I Wu [Mon, 22 Jun 2015 05:37:05 +0000 (13:37 +0800)]
ilo: add ilo_state_surface_valid_format()
Check if a surface format can be used for the specified access type.
Chia-I Wu [Mon, 22 Jun 2015 05:15:24 +0000 (13:15 +0800)]
ilo: add ilo_state_vf_valid_element_format()
Check if a surface format can be used as a VE format.