platform/core/uifw/dali-toolkit.git
3 weeks agoMake squareness factor square 79/320979/1
Eunki, Hong [Tue, 26 Nov 2024 08:25:48 +0000 (17:25 +0900)]
Make squareness factor square

From Fernandez Guasti (1992) paper use squared factor as squircle.
Let we follow it.

Change-Id: Icbd6cb18f7dd0b243bc38d069d1e1c47016a5a7b
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 weeks ago(WebView) Print some logs if webview doing actions 52/320952/2
Eunki, Hong [Tue, 26 Nov 2024 05:02:11 +0000 (14:02 +0900)]
(WebView) Print some logs if webview doing actions

Change-Id: I0b102b5a616aee55b74e035513bbbc80aeeddd94
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 weeks agoMerge "Add missing break on switch case" into devel/master
Chihun Jeong [Tue, 26 Nov 2024 01:39:15 +0000 (01:39 +0000)]
Merge "Add missing break on switch case" into devel/master

3 weeks ago(Vector) RenderOnce only if rasterize successed + Print more info 54/320854/3
Eunki, Hong [Mon, 25 Nov 2024 05:12:25 +0000 (14:12 +0900)]
(Vector) RenderOnce only if rasterize successed + Print more info

Let we print more logs if vector animation task finished

Change-Id: I1cb3cf8599dc7a2974f147fafbdfd9728c85b703
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
3 weeks agoAdd missing break on switch case 53/320853/1
ANZ1217 [Mon, 25 Nov 2024 05:01:37 +0000 (14:01 +0900)]
Add missing break on switch case

Change-Id: Ifbcd91b59c9666f5d1c4556dad0c7898aa6abe30

3 weeks ago(CanvasView) Retry rasterization again if last rasterization failed 18/320618/10
Eunki, Hong [Tue, 19 Nov 2024 10:36:07 +0000 (19:36 +0900)]
(CanvasView) Retry rasterization again if last rasterization failed

Let we retry canvas rasterizing if last commit was failed.

Change-Id: Id8cc862f0c640ed34567e54a6f8218ad5578ddae
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
4 weeks agoMerge "DALi Version 2.3.51" into devel/master
David Steele [Fri, 22 Nov 2024 16:04:41 +0000 (16:04 +0000)]
Merge "DALi Version 2.3.51" into devel/master

4 weeks agoDALi Version 2.3.51 10/320810/1 dali_2.3.51
Adeel Kazmi [Fri, 22 Nov 2024 16:03:11 +0000 (16:03 +0000)]
DALi Version 2.3.51

Change-Id: I6de4400c45c77b14479eeb0a2a29cecfe5558692

4 weeks agoTransform animation support for USD models 23/320623/1
Richard Huang [Tue, 19 Nov 2024 12:28:07 +0000 (12:28 +0000)]
Transform animation support for USD models

Change-Id: Ifc2e512effd61e544dcd71a157f9787ef1e8a83f

4 weeks agoMerge "Fix FLAT qualifier ordering issue + Support gles2.0 YUV image" into devel...
Eunki Hong [Tue, 19 Nov 2024 01:42:05 +0000 (01:42 +0000)]
Merge "Fix FLAT qualifier ordering issue + Support gles2.0 YUV image" into devel/master

4 weeks agoMade shader comments meaningful 68/319968/7
David Steele [Tue, 5 Nov 2024 17:32:14 +0000 (17:32 +0000)]
Made shader comments meaningful

Change-Id: I5a621f955b1001faec01773c3c5623ab3ceb7bc2

4 weeks agoFix FLAT qualifier ordering issue + Support gles2.0 YUV image 82/320482/6
Eunki Hong [Sat, 16 Nov 2024 03:36:04 +0000 (12:36 +0900)]
Fix FLAT qualifier ordering issue + Support gles2.0 YUV image

FLAT keyword must be defined before in/out
+
Fix shader compile error when we try to rendering YUV image at gles2.0

Change-Id: If2b658a03e8c940a5c9afc85073bdd3cb82243c0
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
5 weeks agoUpgraded DALi Toolkit shaders 00/320300/2
Adam Bialogonski [Tue, 12 Nov 2024 15:39:23 +0000 (15:39 +0000)]
Upgraded DALi Toolkit shaders

Change-Id: Ib9f1d3b085a3b86b9ba82ceec5bbc654daff4ea1

5 weeks agoDALi Version 2.3.50 42/320442/1 dali_2.3.50
Adam Bialogonski [Fri, 15 Nov 2024 07:18:54 +0000 (07:18 +0000)]
DALi Version 2.3.50

Change-Id: I6f3fb2a1b3221dd5a4cf5e6739b569207f53ad65

5 weeks agoMerge "Fix wrong glyph calculation when ellipsis enabled" into devel/master
Chihun Jeong [Thu, 14 Nov 2024 03:45:38 +0000 (03:45 +0000)]
Merge "Fix wrong glyph calculation when ellipsis enabled" into devel/master

5 weeks agoFix wrong glyph calculation when ellipsis enabled 80/320280/5
ANZ1217 [Tue, 12 Nov 2024 05:20:33 +0000 (14:20 +0900)]
Fix wrong glyph calculation when ellipsis enabled

In ElideGlyphs(), it uses x position of glyph to determine whether it is LTR or not.
Fix the problem that referring to the glyph information which position is not calculated in here.

Change-Id: Id9446f4ef66fa16058055060e2530e86bd939c9f

5 weeks agoOpen GetPropertyObject() API of Visual::Base as devel-api 98/319798/5
Eunki, Hong [Fri, 1 Nov 2024 08:50:16 +0000 (17:50 +0900)]
Open GetPropertyObject() API of Visual::Base as devel-api

Let we open Visual::Base::GetPropertyObject API, so let we
allow to call that API out of dali-toolkit without
DevelControl::GetVisualProperty()

Change-Id: I6af6e2ea4b2b05442cadc25743f9fe99408e8197
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
5 weeks agoMerge "Fix Blur Order issue caused by Type setting timing" into devel/master
Seungho BAEK [Tue, 12 Nov 2024 07:12:03 +0000 (07:12 +0000)]
Merge "Fix Blur Order issue caused by Type setting timing" into devel/master

5 weeks agoFix svace issue - preMutiplied always be false 64/320264/1
Eunki, Hong [Tue, 12 Nov 2024 01:05:50 +0000 (10:05 +0900)]
Fix svace issue - preMutiplied always be false

Change-Id: Ib215a811d6efc750c7c7e632b533f92a20c97d9a
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
5 weeks agoMerge "Associate DefaultLabel with actor" into devel/master
Youngsun Suh [Mon, 11 Nov 2024 23:44:29 +0000 (23:44 +0000)]
Merge "Associate DefaultLabel with actor" into devel/master

5 weeks agoFix Blur Order issue caused by Type setting timing 16/320216/2
Seungho Baek [Mon, 11 Nov 2024 05:32:56 +0000 (14:32 +0900)]
Fix Blur Order issue caused by Type setting timing

Change-Id: I7dc1154da92165693efcc2508b42fcc1ed7093cb
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
5 weeks agoFix mis-using of RegisterProperty + Sync AnimatedImageVisual logic with ImageVisual 16/319816/7
Eunki Hong [Sun, 3 Nov 2024 16:57:01 +0000 (01:57 +0900)]
Fix mis-using of RegisterProperty + Sync AnimatedImageVisual logic with ImageVisual

Their was several mis-ussing cases for RegisterProperty.

Since the first value of RegisterProperty is the key of custom-property.
But some codes works like "Set or Register".

It will return invalid values when we try to get some item
by INVALID_KEY.

+

Some codes are mis-implements at AnimatedImageVisual or AnimatedVectorVisual, SvgVisual.
Let we follow them as latest code scenario, and add some UTC for it.

Change-Id: I2a5b23a1cc321b2fc1fdd880ba85b8859451c153
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
5 weeks agoFix IsShowing to get visibility from actor instead of accessible 79/319179/2
Youngsun Suh [Wed, 16 Oct 2024 23:59:37 +0000 (08:59 +0900)]
Fix IsShowing to get visibility from actor instead of accessible

Change-Id: I73dc5a9d38a199a83fed03e6f275ffb5d09c85dc

5 weeks agoAssociate DefaultLabel with actor 54/319154/3
Youngsun Suh [Wed, 16 Oct 2024 07:45:43 +0000 (16:45 +0900)]
Associate DefaultLabel with actor

Change-Id: I5684fc44065f8033df5911027c1464c93c37ece6

6 weeks agoMerge "DALi Version 2.3.49" into devel/master
Adeel Kazmi [Fri, 8 Nov 2024 10:48:19 +0000 (10:48 +0000)]
Merge "DALi Version 2.3.49" into devel/master

6 weeks agoDALi Version 2.3.49 65/320165/1 dali_2.3.49
Richard Huang [Fri, 8 Nov 2024 10:27:23 +0000 (10:27 +0000)]
DALi Version 2.3.49

Change-Id: I4a89342f3ec999f1d60cf949ed391eecac1c60e7

6 weeks agoMerge "(Scene3D) Always create ModelLoader at main thread" into devel/master
Eunki Hong [Fri, 8 Nov 2024 01:11:20 +0000 (01:11 +0000)]
Merge "(Scene3D) Always create ModelLoader at main thread" into devel/master

6 weeks agoMerge "Make N-Patch shader precision use highp, instead mediump" into devel/master
Eunki Hong [Thu, 7 Nov 2024 10:30:38 +0000 (10:30 +0000)]
Merge "Make N-Patch shader precision use highp, instead mediump" into devel/master

6 weeks agoMake N-Patch shader precision use highp, instead mediump 56/320056/1
Eunki, Hong [Thu, 7 Nov 2024 08:10:05 +0000 (17:10 +0900)]
Make N-Patch shader precision use highp, instead mediump

Change-Id: Ia0390d085a2e07b213a9e2309d47004d74d40f2c
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
6 weeks agoReplace EventReceivedSignal in text with KeyboardEventReceivedSignal 32/320032/3
Bowon Ryu [Thu, 7 Nov 2024 02:26:25 +0000 (11:26 +0900)]
Replace EventReceivedSignal in text with KeyboardEventReceivedSignal

In some use cases,
Signals are separated to avoid problems where signal emit occurs within emit.

Change-Id: I63c60d9358351a95b6ceff33146fab7c730f89fd
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
6 weeks ago(Scene3D) Always create ModelLoader at main thread 84/319184/5
Eunki Hong [Thu, 17 Oct 2024 03:01:02 +0000 (12:01 +0900)]
(Scene3D) Always create ModelLoader at main thread

Until now, Dali::Scene3D::Loader::ModelLoader create at worker thread.
It might make some problem when we try to load usd model, and call dlopen.

To avoid those kind of issue, let we make it create at ModelLoadTask constructor
(Which will be call at main thread always).

Change-Id: I801f31a6940c9f3267a39d596e123683da9700bb
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
6 weeks agoFix several squircle error + Make render effect shader latest squircle code 15/319815/3
Eunki Hong [Sun, 3 Nov 2024 16:30:14 +0000 (01:30 +0900)]
Fix several squircle error + Make render effect shader latest squircle code

- We don't need to calcualte positiveDiff if cornerSquareness value is 1.0
- Support Squircle shape for animated vector image / svg / animated image.
- Use morden method to calculate SDF value with squareness at BackgroundBlurEffect.

Change-Id: I4d4d97e497b5d76a33fcab42c49b8089c09d4425
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
7 weeks agoMerge "Make PreMultiplied as true if image doesn't have alpha channel" into devel...
Eunki Hong [Fri, 1 Nov 2024 13:46:08 +0000 (13:46 +0000)]
Merge "Make PreMultiplied as true if image doesn't have alpha channel" into devel/master

7 weeks agoMerge "Support Squircle factor for Visual property" into devel/master
David Steele [Fri, 1 Nov 2024 12:08:32 +0000 (12:08 +0000)]
Merge "Support Squircle factor for Visual property" into devel/master

7 weeks agoMerge "DALi Version 2.3.48" into devel/master
David Steele [Fri, 1 Nov 2024 11:25:28 +0000 (11:25 +0000)]
Merge "DALi Version 2.3.48" into devel/master

7 weeks agoDALi Version 2.3.48 03/319803/1 dali_2.3.48
David Steele [Fri, 1 Nov 2024 11:17:33 +0000 (11:17 +0000)]
DALi Version 2.3.48

Change-Id: Ida4a3b31deb3b6a952fd4bb222c02844ef549de0

7 weeks agoSupport Squircle factor for Visual property 92/319192/20
Eunki Hong [Thu, 17 Oct 2024 05:02:35 +0000 (14:02 +0900)]
Support Squircle factor for Visual property

Let we add Squareness factor as visual property.
So we can support squircle effects.

Also, let we support it to SceneView / WebView / BackgroundBlurEffect

Change-Id: I6edeb51ee9f917cbed05efe42af12b9b1eb6a21a
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
7 weeks agoMake PreMultiplied as true if image doesn't have alpha channel 79/318079/9
Eunki, Hong [Tue, 24 Sep 2024 08:01:28 +0000 (17:01 +0900)]
Make PreMultiplied as true if image doesn't have alpha channel

Since the rendering result don't have any effort if image don't have
alpha channel, we can assume that non-alpha pixel format like RGB888
is alpha premultiplied.

PreMultiplyAlpha will increase the rendering performance usally.
So we can assume that they are pre muliplied already.

Change-Id: I286ad70aa20cadc09eebee2c01a30c22a289fcf4
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
7 weeks agoMerge "Make color visual always use premulitplied alpha" into devel/master
Eunki Hong [Fri, 1 Nov 2024 01:49:44 +0000 (01:49 +0000)]
Merge "Make color visual always use premulitplied alpha" into devel/master

7 weeks agoMerge "Support scene metadata for USD models" into devel/master
David Steele [Thu, 31 Oct 2024 12:24:37 +0000 (12:24 +0000)]
Merge "Support scene metadata for USD models" into devel/master

7 weeks agoMerge "Test harness sync" into devel/master
David Steele [Wed, 30 Oct 2024 16:49:28 +0000 (16:49 +0000)]
Merge "Test harness sync" into devel/master

7 weeks agoSupport scene metadata for USD models 10/319710/3
Richard Huang [Wed, 30 Oct 2024 15:46:56 +0000 (15:46 +0000)]
Support scene metadata for USD models

Change-Id: I7bf172c8734f2837958b6954695df6768b0627e0

7 weeks agoFix crash issue when RenderEffect applied control is scene off 75/319675/4
Eunki, Hong [Wed, 30 Oct 2024 04:29:31 +0000 (13:29 +0900)]
Fix crash issue when RenderEffect applied control is scene off

Change-Id: Ia2ff8a271cccfe7a1b4d8975e38cc17993678d95
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
7 weeks agoMake color visual always use premulitplied alpha 15/318015/9
Eunki Hong [Mon, 23 Sep 2024 13:37:02 +0000 (22:37 +0900)]
Make color visual always use premulitplied alpha

Until now, ColorVisual::Property::MIX_COLOR and Visual::Property::OPACITY is
independence properties. So we cannot assume that mixColor uniform was
premultiplied or not. (This is why we cannot enable premultiplied to color visual)

But now we can allow to premultiply option to color visual.

More over, enable/disable premultiply option is meanless for color visual.
So let we use always pre-multiplied alpha option enabled - for performance.

Change-Id: I945e5362207c3b2f94c814d74a00988257fc7f52
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
7 weeks agoFix memory leak issue when we load svg synchronously 77/319577/1
Eunki, Hong [Mon, 28 Oct 2024 02:39:54 +0000 (11:39 +0900)]
Fix memory leak issue when we load svg synchronously

Since auto keyword don't support to using IntrusivePtr automatically,
we should specify the name of class.

Without this keyword, the class that created by new keyword never be removed.

Change-Id: I60446dd4ed011f0710cee57f44a1770d154aaca0
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
8 weeks agoDALi Version 2.3.47 54/319554/1 dali_2.3.47
Adeel Kazmi [Fri, 25 Oct 2024 10:46:00 +0000 (11:46 +0100)]
DALi Version 2.3.47

Change-Id: I377519c4641b0f9bd7dabd64f8ee0980e2128bc1

8 weeks agoTest harness sync 46/319546/1
David Steele [Fri, 25 Oct 2024 09:02:35 +0000 (10:02 +0100)]
Test harness sync

Change-Id: I699614e153b3b80d3edf1a1647a4fbbe9d318543

8 weeks ago(Automated Tests) Apply Addon Manager Changes 67/319467/1
Adeel Kazmi [Wed, 23 Oct 2024 11:31:51 +0000 (12:31 +0100)]
(Automated Tests) Apply Addon Manager Changes

Change-Id: Ia76818e85fb909fab6e3b09adf4c4926c0286336

2 months agoSeperate trace keyword for lottie and normal image 72/319272/1
Eunki Hong [Sun, 20 Oct 2024 23:12:57 +0000 (08:12 +0900)]
Seperate trace keyword for lottie and normal image

Since lottie print a lots of logs every frame, we'd better
seperate the trace tag for lottie.

Change-Id: I6cadc0b46c8a80ee74d80db60e009518a965366e
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Updated test suite" into devel/master
Adeel Kazmi [Fri, 18 Oct 2024 13:26:15 +0000 (13:26 +0000)]
Merge "Updated test suite" into devel/master

2 months agoDALi Version 2.3.46 43/319243/1 dali_2.3.46
Adam Bialogonski [Fri, 18 Oct 2024 06:44:26 +0000 (07:44 +0100)]
DALi Version 2.3.46

Change-Id: Idbac1c2f59e839f322d36f983c004df01e093073

2 months agoAdd signal for model loading completion for Scene3D::Model 71/319171/3
Richard Huang [Wed, 16 Oct 2024 14:16:20 +0000 (15:16 +0100)]
Add signal for model loading completion for Scene3D::Model

Change-Id: I63220da3858a4ca9bb934674bcd02f7154d0755d

2 months agoMerge "Split control data implementation(Code Refactoring)" into devel/master
Adeel Kazmi [Thu, 17 Oct 2024 09:51:00 +0000 (09:51 +0000)]
Merge "Split control data implementation(Code Refactoring)" into devel/master

2 months agoMerge "USD loader refactoring" into devel/master
Adeel Kazmi [Thu, 17 Oct 2024 09:50:30 +0000 (09:50 +0000)]
Merge "USD loader refactoring" into devel/master

2 months agoError checking when some text relative codes return nullptr 81/319181/3
Eunki Hong [Thu, 17 Oct 2024 00:42:54 +0000 (09:42 +0900)]
Error checking when some text relative codes return nullptr

1. hyphenation.GetDictionaryEncoding() can return nullptr logically.
   We must doing error check for it.

2. hyphenation.GetWordHyphens() could return empty list if their
   was some error exist at hyphenation. TextUpdate logic must consider it.

3. Some environment values didnt restore as previous value.
   Let we make revert them.

Change-Id: I69fa81f6983de02a8d93566ddc724155dc25c6d4
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 months agoUpdated test suite 73/319173/2
Adam Bialogonski [Wed, 16 Oct 2024 14:59:51 +0000 (15:59 +0100)]
Updated test suite

Added GetDeviceLimitation() API

Change-Id: I91f2756fd7f77b943bea185e929898594c96060a
Signed-off-by: Adam Bialogonski <adam.b@samsung.com>
2 months agoMerge "Test harness sync" into devel/master
David Steele [Wed, 16 Oct 2024 15:20:37 +0000 (15:20 +0000)]
Merge "Test harness sync" into devel/master

2 months agoUSD loader refactoring 69/319069/4
Richard Huang [Mon, 14 Oct 2024 13:01:03 +0000 (14:01 +0100)]
USD loader refactoring

Change-Id: I95170e2203a74e76fd9a796273f0ac369af87d15

2 months agoSplit control data implementation(Code Refactoring) 87/318387/10
jmm [Fri, 27 Sep 2024 08:53:32 +0000 (17:53 +0900)]
Split control data implementation(Code Refactoring)

Change-Id: I4856e07a693ca7e0896c1a99a73014d58057aae6

2 months agoFix applying Markup Bold caused double bolding 80/318780/5
ANZ1217 [Tue, 8 Oct 2024 08:35:02 +0000 (17:35 +0900)]
Fix applying Markup Bold caused double bolding

Change-Id: I7344475f64fa749d50404e3795bf67566607fdfa

2 months agoTest harness sync 72/319072/1
David Steele [Mon, 14 Oct 2024 17:37:03 +0000 (18:37 +0100)]
Test harness sync

Change-Id: I3ea16a296b1055efc34938dd3e33ad4d949f6387

2 months agoCreate geometry forcibly even if adaptor invalid 23/319023/1
Eunki, Hong [Fri, 11 Oct 2024 02:13:41 +0000 (11:13 +0900)]
Create geometry forcibly even if adaptor invalid

A lots of visuals create new geometry even if adaptor invalid.
But only for ImageVisual could return empty geometry handle.

It might make some problem at app terminate case.

Change-Id: I05f0b1a8e406bcffd675257724cb8cea7a7371be
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoDALi Version 2.3.45 69/318969/1 dali_2.3.45
Richard Huang [Fri, 11 Oct 2024 09:43:21 +0000 (10:43 +0100)]
DALi Version 2.3.45

Change-Id: I19c77c5fe97ceb4214f26ff5d64400e85616562e

2 months ago(Automated Tests) Render Surface Sync 38/318838/2
Adeel Kazmi [Wed, 9 Oct 2024 21:51:26 +0000 (22:51 +0100)]
(Automated Tests) Render Surface Sync

Change-Id: Ie118036509e7765c651fe21d3c0901a4f7fa20f0

2 months agoMerge "(Scene3D) Support SceneView CornerRadius and Borderline" into devel/master
Eunki Hong [Thu, 10 Oct 2024 07:12:39 +0000 (07:12 +0000)]
Merge "(Scene3D) Support SceneView CornerRadius and Borderline" into devel/master

2 months agoMerge "Ask StyleManager::Configuration only we need at TextController" into devel...
Eunki Hong [Thu, 10 Oct 2024 06:26:18 +0000 (06:26 +0000)]
Merge "Ask StyleManager::Configuration only we need at TextController" into devel/master

2 months agoMerge "Do not assert when default json parse failed" into devel/master
Eunki Hong [Thu, 10 Oct 2024 06:24:00 +0000 (06:24 +0000)]
Merge "Do not assert when default json parse failed" into devel/master

2 months agoMerge "Use ConditionalWait::WaitUntil instead sleep_until" into devel/master
Eunki Hong [Thu, 10 Oct 2024 05:58:32 +0000 (05:58 +0000)]
Merge "Use ConditionalWait::WaitUntil instead sleep_until" into devel/master

2 months agoApply CornerRadius for webview 56/318856/1
sunghyun kim [Tue, 23 Jan 2024 09:45:18 +0000 (18:45 +0900)]
Apply CornerRadius for webview

CornerRadius apply logic not matched with tizen_7.0, the cherry-pick
not works well.

To fix this issue, let we it works well.

Change-Id: Iedc4f12c633db78266054c520172a2e671d2061a

2 months ago(Scene3D) Support SceneView CornerRadius and Borderline 77/318377/6
Eunki, Hong [Fri, 27 Sep 2024 08:17:25 +0000 (17:17 +0900)]
(Scene3D) Support SceneView CornerRadius and Borderline

Let we allow to apply corner radius and borderline if we use framebuffer.

Change-Id: I8dd9924f0dc9ef933e8383fd126a45b68bd54e72
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoUse ConditionalWait::WaitUntil instead sleep_until 17/318017/9
Eunki Hong [Mon, 23 Sep 2024 15:29:19 +0000 (00:29 +0900)]
Use ConditionalWait::WaitUntil instead sleep_until

Since we cannot cancel SleepThread's sleeping
when std::this_thread::sleep_until,

Let we use std::conditional_wait's wait_until feature.

Since we already use ConditionalWait's wait + lock pair
to wait and release the SleepThread (at SleepUntil and Finalize)
we don't need to make additional mutex and conditional wait for it.

Change-Id: I7ee8a09bc4b9aa222efdf35f70da842917795365
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
2 months agoAsk StyleManager::Configuration only we need at TextController 77/318577/2
Eunki, Hong [Wed, 2 Oct 2024 09:32:50 +0000 (18:32 +0900)]
Ask StyleManager::Configuration only we need at TextController

We don't need to know the mShouldClearFocusOnEscape value for TextLabel.
And also, if input key is never be Escape, we also don't need it.

But that value required to ask singletone class, StyleManager,
and StyleManager might try to parse json file synchronously.

And also, for every TextVisual, we try to get Configure and find some value
by string, what we don't need to know.

It might make overhead for TextLabel creation.

To reduce the overhead, let we get the value only if we need.

Change-Id: I744cff4b05f8ed83d7924c4cbff3ed8f209a5571
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoDo not assert when default json parse failed 50/318550/3
Eunki, Hong [Wed, 2 Oct 2024 06:23:50 +0000 (15:23 +0900)]
Do not assert when default json parse failed

Sometimes we got assert at app creation time by below assertion.

DALI_ASSERT_ALWAYS(mParser.GetRoot() && "Cannot parse JSON");

We should need to find detail reason first. But also, due to the
very-fast-assertion, error logs are not ready to print.

To make more clean debug, let we allow to json parsing failed
and keep going.

Change-Id: Ibac5ff84745b60a9d88c68bf2412d2ac6123f5f7
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoDALi Version 2.3.44 41/318641/1 dali_2.3.44
David Steele [Fri, 4 Oct 2024 08:53:21 +0000 (09:53 +0100)]
DALi Version 2.3.44

Change-Id: Ib1a3458cc97c3af8bc39420988c867e04606612a

2 months agoMerge "Fix SVACE error in USD loader" into devel/master
Adeel Kazmi [Wed, 2 Oct 2024 14:48:25 +0000 (14:48 +0000)]
Merge "Fix SVACE error in USD loader" into devel/master

2 months agoMerge "Fix the crash in usd-loader automated test" into devel/master
Adeel Kazmi [Wed, 2 Oct 2024 13:12:34 +0000 (13:12 +0000)]
Merge "Fix the crash in usd-loader automated test" into devel/master

2 months agoFix the crash in usd-loader automated test 83/318583/1
Richard Huang [Wed, 2 Oct 2024 11:46:18 +0000 (12:46 +0100)]
Fix the crash in usd-loader automated test

Change-Id: Iedaccf0416035553caeff9282de8db37cb692997

2 months agoMerge "Add WebAuthDisplayQR, Response and MediaPermission" into devel/master
dongsug song [Wed, 2 Oct 2024 11:31:22 +0000 (11:31 +0000)]
Merge "Add WebAuthDisplayQR, Response and MediaPermission" into devel/master

2 months agoFix SVACE error in USD loader 97/318397/11
Richard Huang [Fri, 27 Sep 2024 09:36:48 +0000 (10:36 +0100)]
Fix SVACE error in USD loader

Change-Id: Ie67d09a62106fe952aedd646979308300423d46e

2 months agoAdd WebAuthDisplayQR, Response and MediaPermission 92/318392/4
dongsug.song [Thu, 5 Sep 2024 12:34:42 +0000 (21:34 +0900)]
Add WebAuthDisplayQR, Response and MediaPermission

Change-Id: Iaf8239be32e894bf34f4a987fa99cf5b4a06b41f

2 months agoMove shader list instead of copy + Use RawShaderData full string 35/318235/6
Eunki, Hong [Thu, 26 Sep 2024 01:41:26 +0000 (10:41 +0900)]
Move shader list instead of copy + Use RawShaderData full string

Let we allow to move operation for save precompiled shader list

Change-Id: I5d3d3356af907fa9b32f746900ec554cabe364ae
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Add UTCs for GetMatches*" into devel/master
Youngsun Suh [Mon, 30 Sep 2024 02:23:27 +0000 (02:23 +0000)]
Merge "Add UTCs for GetMatches*" into devel/master

2 months agoMerge "Added an option to select the web engine type in the WebView constructor"...
dongsug song [Fri, 27 Sep 2024 09:11:07 +0000 (09:11 +0000)]
Merge "Added an option to select the web engine type in the WebView constructor" into devel/master

2 months agoAdd UTCs for GetMatches* 80/318380/2
Youngsun Suh [Fri, 27 Sep 2024 08:21:11 +0000 (17:21 +0900)]
Add UTCs for GetMatches*

Change-Id: Ib0eb330a970e94b54a1addec2a444a4c761c76a0

2 months agoAdded an option to select the web engine type in the WebView constructor 40/318340/2
dongsug.song [Thu, 19 Sep 2024 07:11:07 +0000 (16:11 +0900)]
Added an option to select the web engine type in the WebView constructor

- Previously, the web engine was fixed and selected for all DALi/NUI APPs in dali.sh, but now it can be chosen in the constructor.

Change-Id: I442edc86cbc93bc5a71c467b2aea8a46475607db

2 months agoDALi Version 2.3.43 44/318344/1 dali_2.3.43
Adeel Kazmi [Fri, 27 Sep 2024 05:52:52 +0000 (06:52 +0100)]
DALi Version 2.3.43

Change-Id: Ie3efb13733cad67cdce8bb68be36f52562dd8525

2 months agoMerge "USD model support in Scene3D" into devel/master
Adeel Kazmi [Thu, 26 Sep 2024 13:41:09 +0000 (13:41 +0000)]
Merge "USD model support in Scene3D" into devel/master

2 months agoMerge "Test harness sync" into devel/master
David Steele [Thu, 26 Sep 2024 10:26:36 +0000 (10:26 +0000)]
Merge "Test harness sync" into devel/master

2 months agoUSD model support in Scene3D 71/317371/26
Richard Huang [Mon, 9 Sep 2024 12:33:26 +0000 (13:33 +0100)]
USD model support in Scene3D

Change-Id: I3df770423fdc2d16d480341eb30f327ecfd47c70

2 months agoMerge "Fix ignoring highlightable prop set for v2 role" into devel/master
Youngsun Suh [Thu, 26 Sep 2024 07:35:53 +0000 (07:35 +0000)]
Merge "Fix ignoring highlightable prop set for v2 role" into devel/master

2 months agoFix ignoring highlightable prop set for v2 role 55/318255/1
Youngsun Suh [Thu, 26 Sep 2024 05:19:16 +0000 (14:19 +0900)]
Fix ignoring highlightable prop set for v2 role

Change-Id: Ia582be7941f7a9024911007b6403ce082280f620

2 months agoConsider gles 2.0 cases for YUV and Scene3D 56/318256/1
Eunki, Hong [Thu, 26 Sep 2024 04:56:09 +0000 (13:56 +0900)]
Consider gles 2.0 cases for YUV and Scene3D

- UNIFIED_YUV_AND_RGB required some trick by textureSize method. But it didn't support for low spec driver.
- 0.0f didn't allow for low spec driver.

Change-Id: Idc7bb11dd2b928459b624b0bbfd945d4addeffbb
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Update default and text-related role to use V2 roles" into devel/master
Youngsun Suh [Thu, 26 Sep 2024 03:48:53 +0000 (03:48 +0000)]
Merge "Update default and text-related role to use V2 roles" into devel/master

2 months agoUpdate default and text-related role to use V2 roles 38/318238/1
Youngsun Suh [Thu, 26 Sep 2024 01:55:18 +0000 (10:55 +0900)]
Update default and text-related role to use V2 roles

Change-Id: I7729c2cb15ef6aab717e4f78b696ba18c605f91f

2 months agoFix svace issue - Check nullptr after dynamic cast 32/318232/1
Eunki, Hong [Thu, 26 Sep 2024 01:11:01 +0000 (10:11 +0900)]
Fix svace issue - Check nullptr after dynamic cast

TODO : Should it be DALI_ASSERT_ALWAYS?

Change-Id: Id3e7c067d266d0809d3698f6e26a158c24df46a2
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoTest harness sync 18/318018/2
David Steele [Mon, 23 Sep 2024 16:06:32 +0000 (17:06 +0100)]
Test harness sync

Change-Id: Ia8e811da5b52e34ffe4c9ac1d9a0ba35d6c892f6

2 months agoMerge "Automatic RenderTask Ordering" into devel/master
Seungho BAEK [Wed, 25 Sep 2024 11:09:34 +0000 (11:09 +0000)]
Merge "Automatic RenderTask Ordering" into devel/master

2 months agoAutomatic RenderTask Ordering 30/314630/18
Seungho Baek [Tue, 16 Jul 2024 10:01:42 +0000 (19:01 +0900)]
Automatic RenderTask Ordering

Change-Id: I508caebefe9de0098dd5f0eda76a6f7d6abf0053
Signed-off-by: Seungho Baek <sbsh.baek@samsung.com>
2 months agoMake UtcDaliTextLabelLocaleChange02 more lightweight 42/318142/2
Eunki, Hong [Wed, 25 Sep 2024 04:36:09 +0000 (13:36 +0900)]
Make UtcDaliTextLabelLocaleChange02 more lightweight

Change-Id: I556568c15dab97cdc852c61e921d02b45d3e315f
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
2 months agoMerge "Reduce code duplication for precompile shader option" into devel/master
sunghyun kim [Wed, 25 Sep 2024 09:12:22 +0000 (09:12 +0000)]
Merge "Reduce code duplication for precompile shader option" into devel/master