Kristian Høgsberg [Thu, 9 Jan 2014 00:21:24 +0000 (16:21 -0800)]
input: Remap touch point IDs from multiple touch screens to not overlap
With multiple touch screens on one seat, the touch points IDs from the
different evdev devices may overlap. We have to remap the IDs we forward
to core weston so that the touch points all have unique IDs within the seat.
Closes: https://bugs.freedesktop.org/show_bug.cgi?id=73003
Emilio Pozuelo Monfort [Tue, 7 Jan 2014 15:41:40 +0000 (16:41 +0100)]
exposay: set an alpha on fullscreen surfaces
This makes the desktop background actually draw when there is
a fullscreen surface and we go to exposay.
Emilio Pozuelo Monfort [Tue, 7 Jan 2014 15:41:39 +0000 (16:41 +0100)]
exposay: fix infinite loop with fullscreen surfaces
We were calling exposay_highlight_surface() inside a wl_list_for_each
loop for a layer, but exposay_highlight_surface() calls activate()
which calls shell_surface_update_layer(), which removes the surface
from its layer and reinserts it, causing an infinite loop.
Call exposay_highlight_surface() outside the for_each to avoid this.
https://bugs.freedesktop.org/show_bug.cgi?id=72404
Kristian Høgsberg [Tue, 7 Jan 2014 20:57:59 +0000 (12:57 -0800)]
keyboard: Handle touch up event
This fixes arrow keys which trigger on button up.
Closes: https://bugs.freedesktop.org/show_bug.cgi?id=73169
Kristian Høgsberg [Tue, 7 Jan 2014 18:41:50 +0000 (10:41 -0800)]
editor: Add missing touch-to-activate for the entries
Closes: https://bugs.freedesktop.org/show_bug.cgi?id=72996
Armin K [Fri, 3 Jan 2014 23:48:55 +0000 (00:48 +0100)]
clients: Fix libexec clients install
Kristian Høgsberg [Fri, 3 Jan 2014 07:00:11 +0000 (23:00 -0800)]
shell: Only assign focus on touch if there is a touch focus surface
Similar to
7c4f6cc145daf66cd9624f1e70dd5278241f5858, if we don't have
a background image from the desktop-shell client or the touch point
for some other reason doesn't hit a surface we trigger a
segfault as we try to deref the seat->touch->focus NULL pointer.
For touch, another problem could be fudgey calibration that ends up
giving touch coordinates outside the output space.
https://bugs.freedesktop.org/show_bug.cgi?id=72839
Kristian Høgsberg [Fri, 3 Jan 2014 06:40:37 +0000 (22:40 -0800)]
xwm: Handle WM_TRANSIENT_FOR
Set up X windows that are transient for another window as transient
surfaces in shell.c. This keeps the transient windows on top of their
parent as windows are raised, lowered for fullscreened.
https://bugs.freedesktop.org/show_bug.cgi?id=69443
Ricardo Vieira [Thu, 2 Jan 2014 23:31:14 +0000 (15:31 -0800)]
build: fix commit that changed option for installing client
Without this patch the option --enable-demo-clients-install does not
install the client demos.
Chris Michael [Thu, 2 Jan 2014 11:39:40 +0000 (11:39 +0000)]
Properly free drm plane during creation of sprites
If we fail to allocate space for a new drm_sprite, then we should
properly call drmModeFreePlane (not free) to release the drm plane.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Kristian Høgsberg [Thu, 2 Jan 2014 09:33:42 +0000 (01:33 -0800)]
shell: Start the input panel slide slightly on the output
If a surface is not on any output, scheduling a repaint for it is a no-op.
weston_view_schedule_repaint() schedules repaints for all outputs that
overlap with the surface extents, but if the surface is completely
outside all outputs nothing will be scheduled. Fix this for now by starting
the slide slightly into the output.
Kristian Høgsberg [Thu, 2 Jan 2014 09:27:06 +0000 (01:27 -0800)]
shell: Test for surface->width == 0 to see if input-panel was unmapped
The input-panel codes tries to see determine if a buffer has not yet
been attached (or a NULL buffer has been attached), and doesn't map
the input panel surface yet in that case. However, it test for
buffer_ref being NULL, which can happen for other reasons. The right
test is to see if surface->width is 0, which means that either a
buffer hasn't yet been attached or a NULL buffer has been attached.
https://bugs.freedesktop.org/show_bug.cgi?id=72519
Kristian Høgsberg [Thu, 2 Jan 2014 08:45:17 +0000 (00:45 -0800)]
shell: Always set input-panel position on initial configure
If we're not currently showing the input panels, we still need to set the
panel position so that it's set when we later need to show them. This fixes
the initial flicker of the input panel in the wrong position when we first
show it.
Kristian Høgsberg [Thu, 2 Jan 2014 07:57:42 +0000 (23:57 -0800)]
editor: Add keyboard_focus handler to schedule repaint
This let the editor client repaint the frame to indicate it's active
when it receives keyboard focus.
Kristian Høgsberg [Thu, 2 Jan 2014 06:34:49 +0000 (22:34 -0800)]
shell.c: Set state_changed for xwayland surfaces as well
Fixes the problem where xwayland surfaces pop up at 0,0 always.
Kristian Høgsberg [Thu, 2 Jan 2014 01:38:04 +0000 (17:38 -0800)]
tests: Only run buffer-count test if we have at least mesa 10
https://bugs.freedesktop.org/show_bug.cgi?id=72835
Kristian Høgsberg [Thu, 2 Jan 2014 00:32:09 +0000 (16:32 -0800)]
desktop-shell: Remove debug code from previous commit
Kristian Høgsberg [Thu, 2 Jan 2014 00:28:32 +0000 (16:28 -0800)]
shell: Only assign focus on click if there is a pointer focus surface
If we don't have a background image from the desktop-shell client or the
pointer for some other reason doesn't have a focus we trigger a
segfault as we try to deref the seat->pointer->focus NULL pointer.
https://bugs.freedesktop.org/show_bug.cgi?id=73066
Kristian Høgsberg [Wed, 1 Jan 2014 23:59:36 +0000 (15:59 -0800)]
shell.c: Back out alt-tab functionality
This is still fairly unstable, causes lockups with fullscreen and exposay,
leaves small preview surfaces on-screen if used on the same modifier as
mod-tab. We also only need on mod-tab implementation so lets see if we
can consolidate the current and this alt-tab implementation in 1.5.
https://bugs.freedesktop.org/show_bug.cgi?id=72610
Jason Ekstrand [Wed, 1 Jan 2014 21:58:57 +0000 (15:58 -0600)]
Fix the size of surfaces created in create_black_surface
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Kristian Høgsberg [Wed, 1 Jan 2014 21:28:07 +0000 (13:28 -0800)]
build: Move clients libexec_PROGRAMS under BUILD_CLIENTS conditional
All the libexec programs are only built when BUILD_CLIENTS is true,
so we can just assign libexec_PROGRAMS under the condition. This lets us
drop most of the variable assignments and simplify it a bit.
https://bugs.freedesktop.org/show_bug.cgi?id=72812
Kristian Høgsberg [Wed, 1 Jan 2014 20:56:44 +0000 (12:56 -0800)]
build: Don't try to build weston-info if client build is disabled
The weston-info sources are defined conditionally in the if BUILD_CLIENTS
section, but we always added weston-info to bin_PROGRAMS.
https://bugs.freedesktop.org/show_bug.cgi?id=72812
Kristian Høgsberg [Wed, 1 Jan 2014 20:47:40 +0000 (12:47 -0800)]
build: Rename option and conditional for installing demo clients
Previously the option was --enable-demo-clients and the conditional was
ENABLE_DEMO_CLIENTS. They control whether or not we install the demo clients
(ie all other clients than weston-terminal and weston-info). Rename the
option and the conditional to better reflect this.
Kristian Høgsberg [Wed, 1 Jan 2014 21:51:52 +0000 (13:51 -0800)]
shell: Fix up previous broken commit
Kristian Høgsberg [Wed, 1 Jan 2014 20:26:14 +0000 (12:26 -0800)]
Revert "shell: Change stacking order calculation for popup surfaces"
Popup windows are relative to a plain wl_surface, so that custom surfaces
can have popups. This used for the desktop-shell panel for example. Also,
popups should be immediately on top of their parent surface, as they
typically represent an extension of an UI element in the parent surface
such as a combo box or menu.
This reverts commit
da704d97faef87520c5b055e4b5c8d1f6c8fc1be.
Conflicts:
desktop-shell/shell.c
https://bugs.freedesktop.org/show_bug.cgi?id=72547
Kristian Høgsberg [Tue, 31 Dec 2013 23:35:39 +0000 (15:35 -0800)]
window.c: Don't put buttons on frames for custom windows
Custom windows don't have a wl_shell_surface and can't do anything in
response to these button (except crash). This only affects the unlock
dialog.
https://bugs.freedesktop.org/show_bug.cgi?id=72542
Kristian Høgsberg [Tue, 31 Dec 2013 23:01:01 +0000 (15:01 -0800)]
shell: Set state_changed when we make a surface transient
If we don't mark the state as changed, we don't copy over next_state to
state and we fail to treat the surface as a transient. In particular,
we give it a random intial position instead of mapping it at the given
parent relative position.
https://bugs.freedesktop.org/show_bug.cgi?id=72532
Hardening [Sat, 21 Dec 2013 22:19:11 +0000 (23:19 +0100)]
Release pointer and keyboard with the seat
This patch fixes seat releasing during a RDP disconnection.
It does not fully fix https://bugs.freedesktop.org/show_bug.cgi?id=66830,
but makes things better.
Ander Conselvan de Oliveira [Fri, 20 Dec 2013 19:07:01 +0000 (21:07 +0200)]
shell: Handle the desktop shell client destroy signal
Set the internal pointer for the client to NULL. This fixes a
segmentation fault at shutdown, where the shell would hang up before
and cause libwayland to call wl_client_destroy(). When the shell was
destroyed later, another call to wl_client_destroy() would cause the
crash.
https://bugs.freedesktop.org/show_bug.cgi?id=72550
Ander Conselvan de Oliveira [Fri, 20 Dec 2013 19:07:00 +0000 (21:07 +0200)]
compositor: Destroy renderer in weston_compositor_shutdown()
Currently we destroy the renderer before the outputs are destroyed, but
that sometimes leads to an error since a reference to the renderer is
necessary in order to destroy a gl_renderer_output.
Since destroying the renderer is common among all backends, just move
that call into weston_compositor_shutdown() immediately after the
outputs being destroyed.
Lubomir Rintel [Thu, 12 Dec 2013 11:57:56 +0000 (12:57 +0100)]
pixman: Destroy pixman images when underlying buffer is destroyed
While the pixman image might be attached, the underlying buffer might be
already gone under certain circumstances. This is easily reproduced by
attempting to resize gnome-terminal on a fbdev backend.
$ WAYLAND_DEBUG=1 strace -emunmap weston --backend=fbdev-backend.so
...
[1524826.942] wl_shm@7.create_pool(new id wl_shm_pool@23, fd 40, 1563540)
[1524827.315] wl_shm_pool@23.create_buffer(new id wl_buffer@24, 0, 759, 515, 3036, 0)
...
[1524829.488] wl_surface@14.attach(wl_buffer@24, 0, 0)
[1524829.766] wl_surface@14.set_buffer_scale(1)
[1524829.904] wl_surface@14.damage(0, 0, 759, 515)
[1524830.248] wl_surface@14.frame(new id wl_callback@25)
[1524830.450] wl_surface@14.commit()
...
[1524846.706] wl_shm@7.create_pool(new id wl_shm_pool@26, fd 40, 1545000)
[1524847.215] wl_shm_pool@26.create_buffer(new id wl_buffer@27, 0, 750, 515, 3000, 0)
[1524847.735] wl_buffer@24.destroy()
[1524847.953] -> wl_display@1.delete_id(24)
[1524848.144] wl_shm_pool@23.destroy()
munmap(0xb5b2e000, 1563540) = 0
[1524849.021] -> wl_display@1.delete_id(23)
[1524849.425] wl_surface@14.attach(wl_buffer@27, 0, 0)
[1524849.730] wl_surface@14.set_buffer_scale(1)
[1524849.821] wl_surface@14.damage(0, 0, 750, 515)
<No commit yet, so drawing is attempted from older buffer that used to be
attached to the surface, which happens to come from a destroyed pool,
resulting it an invalid read from address 0xb5b2e000>
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
Ander Conselvan de Oliveira [Thu, 19 Dec 2013 16:34:28 +0000 (18:34 +0200)]
compositor: Clean up view output move and destroy listeners
Remove those listeners when the output is destroyed, otherwise they'll
point to invalid data that may lead to corruption when assigning a new
output for the view.
--
This is possibly related to bug 72845. I didn't have enough equipment
to try and reproduce it.
https://bugs.freedesktop.org/show_bug.cgi?id=72845
Ander Conselvan de Oliveira [Wed, 18 Dec 2013 17:51:40 +0000 (19:51 +0200)]
compositor-x11: Set the name field on weston_outputs
That way log messages referencing the output are more informative.
Ander Conselvan de Oliveira [Wed, 18 Dec 2013 17:51:39 +0000 (19:51 +0200)]
screenshooter: Choose output to record from based on keyboard focus
Record from the output of the surface that has keyboard focus for the
seat used to activate the recorder key binding. If there is no focused
surface, record from the first one.
Also, use the weston_transformed_region() to transform the damage
region of the output into the coordinates expected by read_pixels().
https://bugs.freedesktop.org/show_bug.cgi?id=71401
Kristian Høgsberg [Tue, 17 Dec 2013 22:58:19 +0000 (14:58 -0800)]
compositor: Initialize output listener links
Make sure the links are initialized so we can safely remove the listeners
in weston_view_unmap().
https://bugs.freedesktop.org/show_bug.cgi?id=72808
Ander Conselvan de Oliveira [Tue, 17 Dec 2013 12:18:01 +0000 (14:18 +0200)]
screenshooter: Record one extra frame when recording stops
If the compositor hasn't been rendering for a while when the recording
stops, the time difference between the last rendered frame and that
moment won't be in the encoded video. Fix that by forcing one extra
frame to be recorded when the user presses the recorder key binding.
https://bugs.freedesktop.org/show_bug.cgi?id=71142
Kristian Høgsberg [Tue, 17 Dec 2013 18:40:01 +0000 (10:40 -0800)]
nested: Add EGL_WL_create_wayland_buffer_from_image compat defines
Make it possible to compile this example with EGL implementations without
this extension.
Kristian Høgsberg [Tue, 17 Dec 2013 07:32:53 +0000 (23:32 -0800)]
configure.ac: Bump version to 1.3.91 for alpha release
Kristian Høgsberg [Tue, 17 Dec 2013 07:12:46 +0000 (23:12 -0800)]
Makefile.am: Clean generated weston.ini on make clean
Jonny Lamb [Tue, 26 Nov 2013 17:19:48 +0000 (18:19 +0100)]
clients: add scaler test app
This client tests the wl_scaler and wl_surface_scaler protocol
extensions by cropping and then scaling a surface to ensure it is
rendered correctly. More details in comments in the code.
Jonny Lamb [Tue, 26 Nov 2013 17:19:47 +0000 (18:19 +0100)]
pixman-renderer: implement surface scaling and cropping
The pixman renderer doesn't use the weston_surface_to_buffer*
functions to alter coordinates depending on buffer transformation,
buffer scaling, and surface scaler (wl_surface_scaler).
pixman_transform_scale() is used instead to perform said
transformations without having to modify each coordinate.
Jonny Lamb [Tue, 26 Nov 2013 17:19:46 +0000 (18:19 +0100)]
compositor: transform surface coordinates if a surface scaler is used
Implements wl_surface_scaler.set by setting desired
src_{x,y,width,height} and dst_{width,height} values in the
weston_buffer_viewport struct, then altering coordinates in
weston_surface_to_buffer* functions if there is a scaler set for said
surface.
Jonny Lamb [Tue, 26 Nov 2013 17:19:45 +0000 (18:19 +0100)]
compositor: add stub scaler resources
This registers the wl_scaler global object and lets clients create
wl_surface_scaler objects for surfaces. wl_surface_scaler.set is not
implemented so this doesn't really do anything useful yet.
Pekka Paalanen [Tue, 26 Nov 2013 17:19:44 +0000 (18:19 +0100)]
protocol: crop & scale RFC v3
Add cropping and scaling to wl_surface.
Add a global factory interface wl_scaler, which creates
wl_scaler_surface objects tied to a given wl_surface. The
wl_scaler_surface object can be used to set a cropping and scaling
transformation to change how a wl_buffer maps to wl_surface contents.
Changes in v2:
Take into account buffer_transform and buffer_scale, and try to explain
more clearly how the coordinate transformations work and what their
order is. Add, that crop and scale state is double-buffered. Explain
missing dst_x, dst_y. Clarify that undefined content still is some
content, but NULL buffer implies no content nor size.
Changes in v3:
Disallow zero values for dst_width and dst_height.
Open issues:
Should this be a separate interface like here, or just a wl_surface
request?
If we keep this as a separate interface, rename wl_surface_scaler to
wl_viewport.
Jason Ekstrand [Thu, 5 Dec 2013 02:32:03 +0000 (20:32 -0600)]
Add a weston_surface_set_size function
Surfaces that are created by clients get their size automatically updated
by the attach/commit. Surfaces created directly by shells (such as black
surfaces) sometimes need to be manually resized. This function allows you
to do that while being somewhat less messy than messing with the internals
of weston_surface manually.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Ander Conselvan de Oliveira [Fri, 13 Dec 2013 20:10:58 +0000 (22:10 +0200)]
shell: Reset fullscreen and maximized state on output unplug
When a view is moved to another output because its current output was
unplugged, remove the fullscreen and maximized state.
Zhang, Xiong Y [Fri, 13 Dec 2013 20:10:57 +0000 (22:10 +0200)]
desktop-shell: Invalidate saved position when output is destroyed
If the saved position for a fullscreen or maximized output view is in an
output that has been unplugged, the coordinates don't make sense
anymore. In that case, invalidate them and use the initial position
algorithm when changing them back to the basic state.
Signed-off-by: Zhang, Xiong Y <xiong.y.zhang@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Ander Conselvan de Oliveira [Fri, 13 Dec 2013 20:10:56 +0000 (22:10 +0200)]
compositor: Make pointers visible when an output is unplugged
Previously, if a pointer was inside an output that was unplugged, it
could potentialy end up outside any valid output forever. With this
patch, the pointer is moved to the "closest" output to the pointer.
Ander Conselvan de Oliveira [Fri, 13 Dec 2013 20:10:55 +0000 (22:10 +0200)]
compositor: Don't repaint outputs being destroyed
Set a flag when an output is being destroyed and use that to avoid
repainting. This allows functions that schedule an output repaint to
be called when the output is being destroyed without causing the
compositor to crash.
Zhang, Xiong Y [Fri, 13 Dec 2013 20:10:54 +0000 (22:10 +0200)]
compositor: Ensure views are visible if their output was unplugged
Use the output destroy signal to move the views in the event the output
was unplugged.
Signed-off-by: Zhang, Xiong Y <xiong.y.zhang@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Zhang, Xiong Y [Fri, 13 Dec 2013 20:10:53 +0000 (22:10 +0200)]
compositor: Move views when outputs are moved
Previously, when an output was moved due to another output being
unplugged, the views on the first output would remain in the same
position.
This patch adds an output_move signal that the views listen too in
order to repostion themselves in the event of an unplug.
Signed-off-by: Zhang, Xiong Y <xiong.y.zhang@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Ander Conselvan de Oliveira [Fri, 13 Dec 2013 20:10:52 +0000 (22:10 +0200)]
compositor-headless, compositor-rdp: Don't call weston_output_move()
The call to weston_output_move() when creating the output is
unnecessary. That is already called by wesotn_output_init().
Zhang, Xiong Y [Fri, 13 Dec 2013 20:10:51 +0000 (22:10 +0200)]
compositor: Move the logic of moving outputs into the core
Instead of having the backends move the remaining outputs when one is
destroyed, let the core compositor deal with that.
Signed-off-by: Zhang, Xiong Y <xiong.y.zhang@intel.com>
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Ander Conselvan de Oliveira [Fri, 13 Dec 2013 20:10:50 +0000 (22:10 +0200)]
compositor: Remove output from list in weston_output_destroy()
When destroying ouputs, they would sometimes be removed before the call
to weston_output_destory() and sometimes after, depending on the
backend. Now the output is remove withing that function so the behavior
is standard across all backends.
Ander Conselvan de Oliveira [Fri, 13 Dec 2013 20:10:49 +0000 (22:10 +0200)]
compositor-x11: Only destroy one output when the close button is pressed
Instead of terminating the compositor, destroy the output whose close
button was clicked and move the other outputs, as is done in the drm
backend.
Kristian Høgsberg [Mon, 16 Dec 2013 23:57:53 +0000 (15:57 -0800)]
evdev: Drop joystick rejection heurstics
We now no longer add joysticks at all. They show up as absolute motion
devices without has_button, so we don't add them as a pointer. We may add
a keyboard for the keyboard-style keys, but that's fine. With the previous
commit, we no longer generate spurious absolute pointer motion for the abs
axes.
https://bugs.freedesktop.org/show_bug.cgi?id=71687
Kristian Høgsberg [Mon, 16 Dec 2013 23:51:22 +0000 (15:51 -0800)]
evdev: Reject absolute motion if we're not a pointer or a touch device
Some joysticks have certain buttons that acts keyboard keys. As such,
we'll reconize them as keyboards but not pointers. In that case, don't
send pointer motion events when we get absolute joystick events.
Kristian Høgsberg [Mon, 16 Dec 2013 23:37:16 +0000 (15:37 -0800)]
evdev: Drop obsolete accelerometer reject rule
This rule triggers for devices with an ABS_X/Y evaluators and no
keyboard or multitouch events. There is no way we would ever add such
a device as a pointer, keyboard or touch device anyway. A pointer
device requires has_button (in which case the !has_key condtion would
fail); a keyboard device would also mean !has_key is false and a touch
screen device implies that !device->is_mt is false.
Kristian Høgsberg [Mon, 16 Dec 2013 23:19:30 +0000 (15:19 -0800)]
evdev: Remove EVDEV_TOUCH and with it evdev_device->caps
We now keep all the configuration intermediate results inside
evdev_configure_device() and the result is device->seat_caps.
Kristian Høgsberg [Mon, 16 Dec 2013 23:07:59 +0000 (15:07 -0800)]
evdev: Use a has_keyboard flag instead of EVDEV_KEYBOARD bit
Kristian Høgsberg [Mon, 16 Dec 2013 22:43:29 +0000 (14:43 -0800)]
evdev: Replace EVDEV_BUTTON with local has_button flag
Kristian Høgsberg [Mon, 16 Dec 2013 21:55:48 +0000 (13:55 -0800)]
evdev: Replace EVDEV_MOTION_ABS with local has_abs flag
Kristian Høgsberg [Mon, 16 Dec 2013 21:42:40 +0000 (13:42 -0800)]
evdev: Use has_abs only for ABS_X and ABS_Y, introduce has_mt for MT events
We split up has_abs into plain ABS_X/Y and MT events, but this shouldn't
introduce any logic changes.
Kristian Høgsberg [Mon, 16 Dec 2013 19:25:19 +0000 (11:25 -0800)]
evdev: Drop EVDEV_MOTION_REL flag
This is only used inside evdev_configure_device() and we now use a local
has_rel flag instead.
Kristian Høgsberg [Mon, 16 Dec 2013 19:01:56 +0000 (11:01 -0800)]
evdev: Combine evdev_handle_device() and evdev_configure_device()
We split the device probing and idenfication somewhat arbitrarily between
these two functions. This commit combines them into one. Return of -1
indicates error, 0 success, but succesful probing can return a device
with device->caps == 0, which means we don't handle the device.
Giulio Camuffo [Mon, 9 Dec 2013 21:47:58 +0000 (22:47 +0100)]
sdk: make C++11 plugins build again
compositor.h must not define a 'static_assert' macro, since that
conflicts with the new 'static_assert' in the standard and breaks
the build.
Jasper St. Pierre [Mon, 9 Dec 2013 20:18:16 +0000 (15:18 -0500)]
Update .gitignore
Ignore the new stacking demo...
Jasper St. Pierre [Mon, 9 Dec 2013 20:06:45 +0000 (15:06 -0500)]
Update .gitignore
Jasper St. Pierre [Sat, 7 Dec 2013 18:49:28 +0000 (13:49 -0500)]
shell: Fix set_transient_for with a NULL parent
Kristian Høgsberg [Mon, 9 Dec 2013 06:27:11 +0000 (22:27 -0800)]
shell: Make sure the shell implementation and protocol versions match
Kristian Høgsberg [Sun, 8 Dec 2013 06:25:56 +0000 (22:25 -0800)]
simple-egl: Add option to allow not syncing to compositor repaint cycle
It's the GO FASTER option.
Kristian Høgsberg [Sat, 7 Dec 2013 06:02:45 +0000 (22:02 -0800)]
simple-egl: Print fps for the spinning triangle
This is not a benchmark.
Neil Roberts [Tue, 29 Oct 2013 20:13:45 +0000 (20:13 +0000)]
tests: Test whether a simple EGL main loop uses too many buffers
This adds a test that tries to simulate a simple game loop that would
be like this:
while (1) {
draw_something();
eglSwapBuffers();
}
In this case the test is relying on eglSwapBuffers to throttle to a
sensible frame rate.
The test then verifies that only 2 EGL buffers are used. This is done
via a new request and event in the wayland-test protocol.
Currently this causes 3 buffers to be created because the release
event generated by the swap buffers is not processed by Mesa until it
blocks for the frame complete event in the next swap buffers call, but
that is too late.
This can be fixed in Mesa by issuing a sync request after the swap
buffers and blocking on it before deciding whether to allocate a new
buffer.
Giulio Camuffo [Fri, 6 Dec 2013 11:46:27 +0000 (12:46 +0100)]
input: make sure the devices get the resource destruction signal
The device may not have a resource for the client yet, but install
the listeners nevertheless.
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=65726
Kristian Høgsberg [Fri, 6 Dec 2013 07:20:33 +0000 (23:20 -0800)]
desktop-shell: Drop next_type from shell_surface
The surface type now no longer changes and we track pending state changes in
next_state. Instead of testing type != next_type to detect changes in
state, we just look at state_changed.
Kristian Høgsberg [Fri, 6 Dec 2013 06:43:03 +0000 (22:43 -0800)]
shell: Put xwayland surface at the top of the fullscreen layer
An xwayland surface corresponds to a override-redirect window under X,
which is typically a menu or a popup window. They typically appear
with a keyboard and mouse grab and by nature of being override-redirect
these window can appear anywhere on screen and in the stack.
We need to resort to heuristics to decide where to place the
override-redirect in our surface stack, and for now we'll just put it on
top of everything. That's going to be correct for almost all cases of
clicking to open a menu, but we can revisit and refine if we run into
a case that needs better handling.
Kristian Høgsberg [Fri, 6 Dec 2013 06:31:25 +0000 (22:31 -0800)]
desktop-shell: Make set_toplevel() clear surface states
This is used from wl_shell and xwayland and we need to make sure
xwayland also gets this behavior.
Kristian Høgsberg [Fri, 6 Dec 2013 06:04:42 +0000 (22:04 -0800)]
desktop-shell: Set fullscreen flags in common code path
Just as for set_maximized() we can move the setting of the fullscreen and
state_changed flags into the common set_fullscreen() function. This
function is also used from the xwayland wm to set fullscreen windows, and
with this change that now works again.
Kristian Høgsberg [Fri, 6 Dec 2013 06:00:40 +0000 (22:00 -0800)]
desktop-shell: Set maximized flags in common code path
We can set the maximized and state_changed flags in set_maximized(),
which is shared between shell_surface_set_maximized() and
xdg_surface_set_maximized().
Kristian Høgsberg [Thu, 5 Dec 2013 23:14:45 +0000 (15:14 -0800)]
stacking: Set a keyboard focus handler so we can repaint the frame
Yes, perhaps this should be more automatic...
Rafael Antognolli [Thu, 5 Dec 2013 21:01:21 +0000 (19:01 -0200)]
shell: Don't try to switch to a NULL shell surface.
Fixes the crash from alt+tab when there's a fullscreen surface.
Rafael Antognolli [Thu, 5 Dec 2013 20:53:17 +0000 (18:53 -0200)]
shell: Set a surface as TOPLEVEL instead of the old surface types.
Since internally there's no more SHELL_SURFACE_FULLSCREEN and
SHELL_SURFACE_MAXIMIZED, the surface must be set to
SHELL_SURFACE_TOPLEVEL on the respective functions.
This fixes the bug when clients start already in fullscreen mode. In
that case, they aren't set first to toplevel, and then change to
fullscreen. They are set as fullscreen directly, not receiving the
SHELL_SURFACE_TOPLEVEL type on the set_fullscreen function.
Kristian Høgsberg [Thu, 5 Dec 2013 20:30:37 +0000 (12:30 -0800)]
compositor-x11: Damage output when we receive expose events for the window
The gl renderer typically repaints everything since we don't have
EGL_buffer_age under X, but the pixman renderer carefully only repaints
damaged regions. So to actually repaint anything with the pixman
renderer, we need to damage the output.
https://bugs.freedesktop.org/show_bug.cgi?id=72351
Rafael Antognolli [Wed, 4 Dec 2013 20:37:16 +0000 (18:37 -0200)]
shell: Add missing break to a case statement inside set_surface_type.
This should fix the surface not going back to its original position
after unsetting fullscreen or maximized states.
https://bugs.freedesktop.org/show_bug.cgi?id=72321
Neil Roberts [Sun, 8 Sep 2013 23:59:35 +0000 (00:59 +0100)]
nested: Add an option to disable subsurfaces
This adds a -b option to force the nested compositor example to use
the old blit renderer even if the appropriate extensions are
available.
Neil Roberts [Sun, 8 Sep 2013 23:41:29 +0000 (00:41 +0100)]
nested: Add a renderer using subsurfaces
Adds a second renderer implementation to the nested compositor example
that creates a subsurface for each of the client's surfaces. The
client buffers are directly attached to the subsurface using the
EGL_WL_create_wayland_buffer_from_image extension instead of blitting
them in the redraw_handler.
The new renderer is always used if the parent compositor supports the
wl_subcompositor protocol and the EGL extension is available.
Otherwise it will fall back to the blit renderer.
Neil Roberts [Sun, 8 Sep 2013 23:40:17 +0000 (00:40 +0100)]
clients: Add a widget_get_wl_subsurface
Adds a simple accessor for the wl_subsurface for widgets created with
window_add_subsurface.
Neil Roberts [Sun, 8 Sep 2013 19:52:36 +0000 (20:52 +0100)]
nested: Add a ‘renderer’ mechanism with a vtable
Eventually the nested compositor example will want to be able to cope
with either rendering as it does now with a blit to an intermediate
surface or by attaching the client buffers directly to a subsurface
without copying. This patch moves the code that is specific to the
blitting mechanism into a separate set of functions with a vtable to
make it easier to add the second way of rendering in a later patch.
Neil Roberts [Mon, 9 Sep 2013 14:13:09 +0000 (15:13 +0100)]
nested: Move the frame callback list to the surface
Previously the frame callback list was tracked as part of the global
compositor state. This patch moves the list to be part of the surface
state like it is in Weston. The frame callback now iterates the list
of surfaces to flush all of the callbacks. This change will be useful
when the example is converted to use subsurfaces so that it can have a
separate frame callback for the subsurface and flush the list for an
individual client surface rather than flushing globally.
Neil Roberts [Sun, 8 Sep 2013 19:24:14 +0000 (20:24 +0100)]
nested: Add damage tracking to the nested compositor example
The nested compositor example now responds to damage requests and
tracks them in the pending buffer state. This isn't currently used for
anything and it is immediately discarded when the surface is commited
but it will be used later when the example is converted to use
subsurfaces.
Neil Roberts [Sun, 8 Sep 2013 18:49:02 +0000 (19:49 +0100)]
nested: Add double-buffered state semantics to the nested example
The buffer and frame callback state on the surfaces in the nested
compositor example are now double-buffered so that they only take
effect when the commit request is received. This doesn't really make
much difference for the current state that the example has but it will
be useful when more state is added in later patches.
Neil Roberts [Sun, 8 Sep 2013 17:49:15 +0000 (18:49 +0100)]
nested: Add the buffer reference semantics from Weston
This copies the buffer reference busy count implementation from Weston
to the nested compositor example and adds an internal nested_buffer
struct that we could eventually use to attach data. This will be
useful to adapt the example to use subsurfaces so that we can attach
our compositor-side buffer to the resource.
Neil Roberts [Fri, 22 Nov 2013 15:41:53 +0000 (15:41 +0000)]
nested: Remove the surface from the surface list when destroyed
Otherwise if the surface is destroyed then it will crash when it later
tries to render all of the surfaces. You can replicate this by doing
killall weston-nested-client while the example is running.
Kristian Høgsberg [Wed, 4 Dec 2013 20:57:02 +0000 (12:57 -0800)]
build: Fix out-of-tree build for desktop-shell
Rafael Antognolli [Wed, 4 Dec 2013 19:49:55 +0000 (17:49 -0200)]
shell: Fix activate logic on surface map.
It should activate the newly mapped surface if not locked.
Pekka Paalanen [Wed, 4 Dec 2013 13:34:48 +0000 (15:34 +0200)]
rpi: launcher must init before udev-seat
udev-seat will call weston_launcher_open(), so we better init launcher
first. Fixes a segfault.
Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Pekka Paalanen [Wed, 4 Dec 2013 13:34:47 +0000 (15:34 +0200)]
rpi: seat quick fix
Fix the default seat name, so that we can find the input devices by
default.
This is just a quick fix. Further enhancement would be to make the
default seat on rpi taken from a command line option like the other
backends do. Furthermore, udev_input_init() should accept NULL as seat
to use the default seat, avoiding us hardcoding "seat0" all over.
Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Pekka Paalanen [Wed, 4 Dec 2013 13:34:46 +0000 (15:34 +0200)]
rpi: compile in the common udev code
In a recent commit
37d38d932cea8a642e644d091747d0d9c046a00a, "rpi: Use
common udev_input for input device handling", the rpi-backend was made
to use the common udev code.
It just forgot to actually build the common udev code into the
rpi-backend.
Cc: Jonas Ådahl <jadahl@gmail.com>
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Pekka Paalanen [Wed, 4 Dec 2013 13:34:45 +0000 (15:34 +0200)]
gl: fix fallback definition of EGL_DEFAULT_DISPLAY
Compiling fbdev backend on RaspberryPi caused the following warning:
compositor-fbdev.c: In function 'fbdev_compositor_create':
compositor-fbdev.c:929:6: warning: passing argument 2 of
'gl_renderer->create' makes integer from pointer without a cast [enabled
by default]
compositor-fbdev.c:929:6: note: expected 'EGLNativeDisplayType' but
argument is of type 'void *'
Fix the definition of EGL_DEFAULT_DISPLAY to match the definition in
EGL/egl.h (of Mesa).
Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Kristian Høgsberg [Wed, 4 Dec 2013 19:00:19 +0000 (11:00 -0800)]
desktop-shell: Split out input-panel code