Axel Davy [Sat, 3 Dec 2016 18:37:06 +0000 (19:37 +0100)]
st/nine: Comment and simplify iunknown
The behaviour is a bit less obscure now.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 3 Dec 2016 17:58:00 +0000 (18:58 +0100)]
st/nine: Detach buffers in swapchain dtor.
BackBuffers can survive swapchain dtor if
the user has a reference on them.
The swapchain itself has no reference on the buffer.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 3 Dec 2016 17:46:26 +0000 (18:46 +0100)]
st/nine: Fix NineUnknown_Detach
We don't bind the container in AddRef.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 3 Dec 2016 16:52:12 +0000 (17:52 +0100)]
st/nine: Simplify ARG_BIND_REF
Remove some noop operations.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 13 Nov 2016 15:28:33 +0000 (16:28 +0100)]
st/nine: Avoid flushing the queue for queries GetData
Use the newly introduced counter to know when we don't
need synchronization.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Patrick Rudolph [Sun, 13 Nov 2016 14:41:58 +0000 (15:41 +0100)]
st/nine: Add CSMT_NO_WAIT_WITH_COUNTER
Similar to the other macros, but introduces a counter,
which enables to know when the instructions has been
executed.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Axel Davy [Sun, 13 Nov 2016 11:47:58 +0000 (12:47 +0100)]
st/nine: Use nine_context_clear_render_target
Enables to not wait for the worker thread for ColorFill.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 13 Nov 2016 11:41:53 +0000 (12:41 +0100)]
st/nine: Optimize ColorFill
When we lock the whole surface to overwrite it, we can use DISCARD.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 13 Nov 2016 11:40:10 +0000 (12:40 +0100)]
st/nine: Simplify ColorFill
For render targets, NineSurface9_GetSurface is not
expected to fail.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 12 Nov 2016 22:36:35 +0000 (23:36 +0100)]
st/nine: use get_pipe_acquire/release when possible
Use the acquire/release semantic when we don't need
to wait for any pending command.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Thu, 3 Nov 2016 22:37:46 +0000 (23:37 +0100)]
st/nine: Implement Fast path for dynamic buffers and csmt
Use the secondary pipe for DISCARD/NOOVERWRITE, which
avoids stalling to get the pipe from the worker thread.
v2: flush at unmap. This is required for example if
the driver does hidden draw calls or copies. In the case
of unsynchronized it is probably not required, but
it is more safe.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Thu, 3 Nov 2016 21:12:01 +0000 (22:12 +0100)]
st/nine: Add secondary pipe for device
The secondary pipe will be used for operations
that don't need synchronization.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 12 Nov 2016 21:24:04 +0000 (22:24 +0100)]
st/nine: Add nine_context_get_pipe_acquire/release
See commit for description.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 13 Dec 2016 00:10:15 +0000 (01:10 +0100)]
st/nine: SYSTEMMEM ignores DISCARD.
Tests show SYSTEMMEM should ignore DISCARD.
Prevents game bugs with following patches reimplementing
DISCARD. Halo is affected.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 6 Nov 2016 11:38:38 +0000 (12:38 +0100)]
st/nine: Upload Managed buffers just before draw call using them
Previously we were uploading Managed buffers at the next draw call
after they were set dirty.
This is not the expected behaviour. Instead upload just before
draw call needing the content.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Thu, 3 Nov 2016 20:53:53 +0000 (21:53 +0100)]
st/nine: Track bindings for buffers
Similar code than for textures.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 6 Nov 2016 11:06:22 +0000 (12:06 +0100)]
st/nine: Fix BASETEX_REGISTER_UPDATE
BASETEX_REGISTER_UPDATE was adding the texture to the list
of textures to upload in too many cases. tex->base.base.bind
will be set to true if the texture is in a stateblock, whereas
we want to upload only if bound to the device, which is
what bind_count is for.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 6 Nov 2016 11:05:50 +0000 (12:05 +0100)]
st/nine: Simplify the logic to bind textures
This makes the code more readable.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Patrick Rudolph [Wed, 2 Nov 2016 16:17:21 +0000 (17:17 +0100)]
st/nine: Use nine_context for resource_copy_region
Use nine_context wrapper for resource_copy_region.
Enables to offload it with CSMT.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Patrick Rudolph [Thu, 27 Oct 2016 05:39:03 +0000 (07:39 +0200)]
st/nine: Use nine_context for blit
Enables to offload it with CSMT.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Patrick Rudolph [Fri, 28 Oct 2016 16:04:10 +0000 (18:04 +0200)]
st/nine: Add NINE_DEBUG=tid to turn threadid on or off
To ease debugging.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Patrick Rudolph [Fri, 28 Oct 2016 15:54:18 +0000 (17:54 +0200)]
st/nine: Print threadid in debug log
To ease debugging.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Patrick Rudolph [Wed, 26 Oct 2016 15:11:00 +0000 (17:11 +0200)]
st/nine: Implement gallium nine CSMT
Use an offloading thread for all nine_context functions.
Macros are used to ease the reading of the code.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 18 Dec 2016 09:59:53 +0000 (10:59 +0100)]
st/nine: Call GetPipe for implicit pipe usages
With csmt, every usage of the pipe in the main thread
has to be protected by calling GetPipe.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Patrick Rudolph [Tue, 25 Oct 2016 18:06:31 +0000 (20:06 +0200)]
st/nine: Add struct nine_clipplane
Required to know the size exact size of the plane.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Patrick Rudolph [Tue, 25 Oct 2016 16:03:44 +0000 (18:03 +0200)]
st/nine: Add nine_queue
This queue mechanism will be used for CSMT.
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
Axel Davy [Fri, 4 Nov 2016 21:39:14 +0000 (22:39 +0100)]
st/nine: Create pipe_surfaces on resource creation.
Create the pipe_surfaces on renderable resources creation.
This enables to avoid creating them on the fly.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 1 Nov 2016 17:30:33 +0000 (18:30 +0100)]
st/nine: Back swvp in nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 1 Nov 2016 17:23:05 +0000 (18:23 +0100)]
st/nine: Change the way nine_shader gets the pipe
The change is required with csmt, where depending on the thread
you don't access the pipe the same way.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 1 Nov 2016 17:00:02 +0000 (18:00 +0100)]
st/nine: Reimplement nine_context_apply_stateblock
The new version uses nine_context functions instead of
applying the changes directly to nine_context.
This will enable it to work with CSMT.
v2: Fix nine_context_light_enable_stateblock
The memcpy arguments were wrong, and the state
wasn't set dirty.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 1 Nov 2016 15:57:37 +0000 (16:57 +0100)]
st/nine: Decompose nine_context_set_texture
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 1 Nov 2016 15:38:57 +0000 (16:38 +0100)]
st/nine: Decompose nine_context_set_indices
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 26 Oct 2016 21:25:05 +0000 (23:25 +0200)]
st/nine: Decompose nine_context_set_stream_source
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Mon, 31 Oct 2016 16:04:29 +0000 (17:04 +0100)]
st/nine: Do not use NineBaseTexture9 in nine_context
Some fields are subject to modification outside of nine_context
(SetLod, etc).
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 30 Oct 2016 14:00:48 +0000 (15:00 +0100)]
st/nine: Move Managed Pool handling out of nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Fri, 28 Oct 2016 17:19:39 +0000 (19:19 +0200)]
st/nine: Integrate nine_pipe_context_clear to nine_context_clear
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Fri, 28 Oct 2016 17:03:59 +0000 (19:03 +0200)]
st/nine: Move pipe and cso to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Fri, 28 Oct 2016 17:05:31 +0000 (19:05 +0200)]
st/nine: Rename pipe to pipe_data in nine_context
This patch it to avoid name conflict when device->pipe
will be moved to nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Fri, 28 Oct 2016 16:54:52 +0000 (18:54 +0200)]
st/nine: Rename cso in nine_context to cso_shader
This patch it to avoid name conflict when device->cso
is moved to nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Thu, 27 Oct 2016 22:43:56 +0000 (00:43 +0200)]
st/nine: Access pipe_context via NineDevice9_GetPipe
Except for nine_ff and nine_state.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Thu, 27 Oct 2016 21:36:39 +0000 (23:36 +0200)]
st/nine: Remove NineDevice9_GetCSO
Was useless. Remove useless usage in
swapchain9.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Thu, 27 Oct 2016 20:52:53 +0000 (22:52 +0200)]
st/nine: Move query9 pipe calls to nine_context
This will enable to use threading for them.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 26 Oct 2016 21:15:34 +0000 (23:15 +0200)]
st/nine: Use atomics for nine_bind
nine_bind didn't need atomics up to now,
because it's use what always within a protected
mutex. We need to use atomics because with the
next patches several threads may use nine_bind.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Thu, 20 Oct 2016 20:10:34 +0000 (22:10 +0200)]
st/nine: Track dirty state groups in nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Thu, 20 Oct 2016 19:59:01 +0000 (21:59 +0200)]
st/nine: Back User Clip Planes to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Thu, 20 Oct 2016 19:41:19 +0000 (21:41 +0200)]
st/nine: Back ps to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Thu, 20 Oct 2016 19:31:43 +0000 (21:31 +0200)]
st/nine: Back ds to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 21:40:27 +0000 (23:40 +0200)]
st/nine: Back all ff states in nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 21:36:50 +0000 (23:36 +0200)]
st/nine: Refactor LightEnable
Call a helper function.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 21:29:58 +0000 (23:29 +0200)]
st/nine: Refactor SetLight
Call a helper function to set the light.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 21:06:05 +0000 (23:06 +0200)]
st/nine: Put ff data in a separate structure
And make nine_state_access_transform take this
new structure as input.
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 19:57:52 +0000 (21:57 +0200)]
st/nine: Back viewport to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 19:47:02 +0000 (21:47 +0200)]
st/nine: Back scissor to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 19:38:47 +0000 (21:38 +0200)]
st/nine: Back RT to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 18:41:40 +0000 (20:41 +0200)]
st/nine: Back current index buffer to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 18 Oct 2016 20:43:53 +0000 (22:43 +0200)]
st/nine: Back all shader constants to nine_context
For device vs shader float constants and may_swvp,
the same tips than for the other constant types is
used.
Also memset the constants properly.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 18 Oct 2016 18:48:54 +0000 (20:48 +0200)]
st/nine: Back sampler states to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Mon, 17 Oct 2016 19:43:11 +0000 (21:43 +0200)]
st/nine: Back vs to nine_context
And move programmable_vs storage and computation.
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Mon, 17 Oct 2016 19:18:42 +0000 (21:18 +0200)]
st/nine: Back vdecl to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 16 Oct 2016 17:16:31 +0000 (19:16 +0200)]
st/nine: Move stream freq data to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 16 Oct 2016 16:17:27 +0000 (18:17 +0200)]
st/nine: Move vtxbuf to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 16 Oct 2016 15:49:09 +0000 (17:49 +0200)]
st/nine: Move stream_usage_mask to nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 16 Oct 2016 14:09:51 +0000 (16:09 +0200)]
st/nine: Back textures into nine_context
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 16 Oct 2016 13:56:14 +0000 (15:56 +0200)]
st/nine: Move texture setting to nine_context_*
And move samplers_shadow to nine_context.
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 16 Oct 2016 13:29:46 +0000 (15:29 +0200)]
st/nine: Track changed.texture only for stateblocks
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 16 Oct 2016 09:34:35 +0000 (11:34 +0200)]
st/nine: Move draw calls to nine_state
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
v2: Release buffers for Draw*Up functions in device9.c,
instead of nine_context. This prevents a leak with csmt
where the wrong pointers were released.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 15 Oct 2016 11:52:04 +0000 (13:52 +0200)]
st/nine: Move core of device clear to nine_state
Part of the refactor to move all gallium calls to
nine_state.c, and have all internal states required
for those calls in nine_context.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 15 Oct 2016 11:17:52 +0000 (13:17 +0200)]
st/nine: Introduce nine_context
nine_context is a new structure which goal will be
to contain all internal states. It will be the states
of the second thread in the to-be-introduced CSMT mode.
This patch moves several internal states to nine_context,
while the next patches add the other fields.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 29 Nov 2016 23:00:25 +0000 (00:00 +0100)]
st/nine: Implement WFOG properly
We were advertising support for WFOG (like all win drivers),
but we weren't implementing it.
This patch implements the behaviour. See comments.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 27 Nov 2016 15:23:37 +0000 (16:23 +0100)]
st/nine: Fix ff texture coordinate selection
The code was wrongly detecting which texture coordinates
to generate when the coordinate index was different to
the stage index.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 27 Nov 2016 12:14:21 +0000 (13:14 +0100)]
st/nine: Convert redundant check to assert in ff ps
We disable the alpha stage if the color stage is disabled.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 27 Nov 2016 12:13:13 +0000 (13:13 +0100)]
st/nine: Fix two special cases in ff ps
if first alpha stage is disabled and writes to temp,
diffuse alpha is written to temp.
Last stage always writes to current.
Behaviour was deduced by tests with a test app.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 27 Nov 2016 12:10:52 +0000 (13:10 +0100)]
st/nine: Remove useless code in ff ps
Current is already initialized to Diffuse.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 26 Nov 2016 20:58:29 +0000 (21:58 +0100)]
st/nine: Fix ff cases when stages should be disabled
When a texture is read by a stage for colorop, it should
be disabled, and disable following stages.
When a texture is read for alphaop, 1.0f is read for the input,
which is the behaviour for a dummy texture.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 27 Nov 2016 11:55:46 +0000 (12:55 +0100)]
st/nine: Always initialize current in ff ps
The check was not catching all possible cases.
NVE4 should be fine.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 26 Nov 2016 20:47:44 +0000 (21:47 +0100)]
st/nine: Fix check for ff specular
Fix the check for computing ff specular.
This seems to match the opengl behavior,
and give the correct output on windows.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 26 Nov 2016 13:28:38 +0000 (14:28 +0100)]
st/nine: Do not saturate illumination coefficients in ff
Fixes bad rendering of a test app.
Wine has the same behaviour.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 26 Nov 2016 13:25:44 +0000 (14:25 +0100)]
st/nine: Fix ff COLOR0 w component computation
The computation was wrong. COLOR0's last component
should be equal to the material diffuse w component.
The behaviour was checked with a test app on Windows.
Wine has the same behaviour.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 22 Nov 2016 20:53:03 +0000 (21:53 +0100)]
st/nine: Fix specular enable for alpha
Apparently specular enable doesn't affect
the alpha channel.
Fixes https://github.com/iXit/Mesa-3D/issues/253
Behaviour comfirmed looking in wine sources.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 20 Nov 2016 09:55:54 +0000 (10:55 +0100)]
st/nine: Ignore MULTISAMPLEMASK when RT is not multisampled
We were ignoring MULTISAMPLEMASK for non-maskable multisample
modes, but we were missing the non-multisampled case.
Fixes a crash in Halo.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 6 Dec 2016 20:58:25 +0000 (21:58 +0100)]
driconf: Fix missing gettext
DRI_CONF_NINE_OVERRIDEVENDOR was missing gettext for the
description.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 19 Nov 2016 12:11:15 +0000 (13:11 +0100)]
st/nine: Add new driconf options to control DISCARD behaviour
See the patch for the new controls added.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sat, 19 Nov 2016 11:39:31 +0000 (12:39 +0100)]
st/nine: Rework buffer presentation path
Use the new API for DISCARD.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Fri, 18 Nov 2016 18:11:29 +0000 (19:11 +0100)]
st/nine: Fix a leak in Swapchain dtor
Count properly the number of backbuffers,
and use the new info to release the correct
number of buffers
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Fri, 18 Nov 2016 22:07:08 +0000 (23:07 +0100)]
d3dadapter/present: Add precision for WaitBufferReleased
Add precision on the behaviour of WaitBufferReleased.
All implementers and users of the API were expecting
that behaviour.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Fri, 18 Nov 2016 18:26:54 +0000 (19:26 +0100)]
d3dadapter/present: Add new API to ID3DPresent
The API will enable better support for the commonly
used DISCARD swapchain parameter.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Tue, 6 Dec 2016 21:24:53 +0000 (22:24 +0100)]
st/nine: Silent warnings with guid_str
In non-debug build, the variables are unused,
and thus trigger a compilation warning.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Fri, 18 Nov 2016 17:44:43 +0000 (18:44 +0100)]
st/nine: Do not generate gallium NOP on d3d NOP
Some drivers crash if NOP is generated.
Besides there is no point to generate NOP.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 2 Nov 2016 21:06:29 +0000 (22:06 +0100)]
st/nine: Fix leak in user constant upload path
The new code properly releases the previous buffers
allocated.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Mon, 24 Oct 2016 19:50:26 +0000 (21:50 +0200)]
st/nine: Correctly release sw cursor image
cursor.image is used for software cursor
emulation. It wasn't released.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Mon, 24 Oct 2016 19:48:13 +0000 (21:48 +0200)]
st/nine: Handle when cursor stride is not what is expected
SetCursor assumes for now a 32x32 argb cursor with pitch 128.
32x32 argb doesn't have pitch 128 on all hw, thus use a
temporary surface with the correct pitch when needed.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 23 Oct 2016 20:27:30 +0000 (22:27 +0200)]
st/nine: Avoid crash on empty Draw*Up
Ignore empty draw calls.
Avoid assertion fault when such draw calls happen
in u_upload_mgr.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 23 Oct 2016 20:26:23 +0000 (22:26 +0200)]
st/nine: Capture texturestage states in pixel stateblocks
pixels stateblocks need to capture these.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 23 Oct 2016 10:16:38 +0000 (12:16 +0200)]
st/nine: Add missing changed states to pixel stateblocks
Some states were not properly recorded in pixel stateblocks.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Sun, 23 Oct 2016 10:16:06 +0000 (12:16 +0200)]
st/nine: Add some debug info in stateblocks
This is useful to check what is exactly recorded.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Fri, 21 Oct 2016 15:14:14 +0000 (17:14 +0200)]
st/nine: Remove useless check in surface9 ctor
Textures already have the check in BaseTexture9.
Non-Textures cannot be in the MANAGED Pool.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 22:00:57 +0000 (00:00 +0200)]
st/nine: Fix bad light initialization in stateblocks
src was initialized instead of dst.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 20:18:56 +0000 (22:18 +0200)]
st/nine: Remove unused ff.changed.group
It was unused.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 19:08:57 +0000 (21:08 +0200)]
st/nine: Fix ps multisample check
We want to use centroid for nonmaskable
multisampling as well.
Signed-off-by: Axel Davy <axel.davy@ens.fr>
Axel Davy [Wed, 19 Oct 2016 18:57:48 +0000 (20:57 +0200)]
st/nine: Fix useless swapchain init checks
In NineDevice9_SetDefaultState we can assume the
implicit swapchain is properly initialized.
Signed-off-by: Axel Davy <axel.davy@ens.fr>