Nicolai Hähnle [Fri, 19 May 2017 20:42:12 +0000 (22:42 +0200)]
st/glsl_to_nir: use nir_lower_samplers_as_deref when requested by the driver
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Sun, 25 Jun 2017 13:26:47 +0000 (15:26 +0200)]
st/glsl_to_nir: fix the case where NIR clone testing is enabled
In that case, prog->nir must be assigned at the end.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Sun, 25 Jun 2017 16:31:11 +0000 (18:31 +0200)]
gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREF
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Sat, 20 May 2017 15:58:25 +0000 (17:58 +0200)]
nir: add nir_lower_uniforms_to_ubo pass
This is a further lowering of default-block uniform loads that transforms
load_uniform intrinsics into load_ubo intrinsics. This simplifies the rest
of the backend.
v2: transform from load_uniform instead of straight from variables
Reviewed-by: Eric Anholt <eric@anholt.net>
Nicolai Hähnle [Fri, 9 Jun 2017 09:35:25 +0000 (11:35 +0200)]
nir: add nir_lower_samplers_as_deref pass
This pass is a replacement for the nir_lower_samplers pass, which has the
advantage of keeping sampler references as derefs. This allows a unified
treatment of texture instructions and image intrinsics in the backend.
Nicolai Hähnle [Tue, 4 Jul 2017 08:34:02 +0000 (10:34 +0200)]
nir: add load_frag_coord system value intrinsic
Some drivers prefer to treat gl_FragCoord as a system value rather than
a fragment shader input, see Const.GLSLFragCoordIsSysVal.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Nicolai Hähnle [Sun, 25 Jun 2017 13:26:01 +0000 (15:26 +0200)]
nir: fix nir_lower_wpos_ytransform when gl_FragCoord is a system value
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Nicolai Hähnle [Fri, 9 Jun 2017 13:13:08 +0000 (15:13 +0200)]
nir: add nir_instr_rewrite_deref
Allows modifying a texture instruction's texture and sampler derefs.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Samuel Pitoiset [Thu, 20 Jul 2017 08:19:23 +0000 (10:19 +0200)]
mesa: add KHR_no_error support to glPointSize()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Thu, 20 Jul 2017 08:18:10 +0000 (10:18 +0200)]
mesa: add point_size() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 13:45:01 +0000 (15:45 +0200)]
mesa: add KHR_no_error support to glVertexArrayElementBuffer()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 13:43:28 +0000 (15:43 +0200)]
mesa: add vertex_array_element_buffer() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 13:36:01 +0000 (15:36 +0200)]
mesa: add KHR_no_error support to glTextureSubImage*D()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 13:27:54 +0000 (15:27 +0200)]
mesa: add texturesubimage_error() helper
And make texturesubimage() always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 12:42:07 +0000 (14:42 +0200)]
mesa: add KHR_no_error support to glDetachShader() and glDetachObjectARB()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 12:37:21 +0000 (14:37 +0200)]
mesa: add detach_shader_error() helper
And make detach_shader() always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 12:28:57 +0000 (14:28 +0200)]
mesa: add KHR_no_error support to glDrawTransformFeedback*()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 11:50:12 +0000 (13:50 +0200)]
mesa: add KHR_no_error support to glNamedFramebufferDrawBuffers()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 11:46:25 +0000 (13:46 +0200)]
mesa: add KHR_no_error support to glDrawBuffers()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 11:44:01 +0000 (13:44 +0200)]
mesa: add draw_buffers_error() helper
And make draw_buffers() always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 11:35:11 +0000 (13:35 +0200)]
mesa: add KHR_no_error support to glDeleteBuffers()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 11:32:28 +0000 (13:32 +0200)]
mesa: add delete_buffers() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 10:32:42 +0000 (12:32 +0200)]
mesa: add KHR_no_error support to glNamedFramebufferRenderbuffer()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 10:28:21 +0000 (12:28 +0200)]
mesa: add KHR_no_error support to glFramebufferRenderbuffer()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 10:24:31 +0000 (12:24 +0200)]
mesa: add framebuffer_renderbuffer_error() helper
And make framebuffer_renderbuffer() always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 09:57:22 +0000 (11:57 +0200)]
mesa: add KHR_no_error support to glDeleteTextures()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 09:55:05 +0000 (11:55 +0200)]
mesa: add delete_textures() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 09:19:16 +0000 (11:19 +0200)]
mesa: add KHR_no_error support to glNamedFramebufferDrawBuffer()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 09:14:48 +0000 (11:14 +0200)]
mesa: add KHR_no_error support to glDrawBuffer()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 09:12:16 +0000 (11:12 +0200)]
mesa: add draw_buffer_error() helper
And make draw_buffer() always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 09:05:39 +0000 (11:05 +0200)]
mesa: add KHR_no_error support to glBindTextures()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Fri, 21 Jul 2017 09:03:09 +0000 (11:03 +0200)]
mesa: add bind_textures() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 09:05:31 +0000 (11:05 +0200)]
mesa: add KHR_no_error support to glBindTexture()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 09:03:48 +0000 (11:03 +0200)]
mesa: add bind_texture() helper
For KHR_no_error support.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 08:59:03 +0000 (10:59 +0200)]
mesa: rename bind_texture() to bind_texture_object()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 08:36:17 +0000 (10:36 +0200)]
mesa: add KHR_no_error support to glMemoryBarrierByRegion()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 08:34:06 +0000 (10:34 +0200)]
mesa: add memory_barrier_by_region() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 08:21:09 +0000 (10:21 +0200)]
mesa: add KHR_no_error support to glMultiDrawArrays()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 08:01:22 +0000 (10:01 +0200)]
mesa: add KHR_no_error support to glMinSampleShading()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 07:59:49 +0000 (09:59 +0200)]
mesa: add min_sample_shading() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 07:53:49 +0000 (09:53 +0200)]
mesa: add KHR_no_error support to glBlendEquationSeparate()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 07:51:37 +0000 (09:51 +0200)]
mesa: add blend_equation_separate() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 07:40:49 +0000 (09:40 +0200)]
mesa: add KHR_no_error support to glPrimitiveRestartIndex()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Wed, 19 Jul 2017 07:39:42 +0000 (09:39 +0200)]
mesa: add primitive_restart_index() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 19:25:46 +0000 (21:25 +0200)]
mesa: add KHR_no_error support to glGenerate*Mipmap()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 19:21:50 +0000 (21:21 +0200)]
mesa: add generate_texture_mipmap_error() helper
And make generate_texture_mipmap() always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 18:48:40 +0000 (20:48 +0200)]
mesa: add KHR_no_error support to glDeleteSamplers()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 18:46:19 +0000 (20:46 +0200)]
mesa: add delete_samplers() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:18:59 +0000 (18:18 +0200)]
mesa: add KHR_no_error to glDeleteVertexArrays()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:17:35 +0000 (18:17 +0200)]
mesa: add delete_vertex_arrays() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:11:26 +0000 (18:11 +0200)]
mesa: add KHR_no_error to glBindVertexArray()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:08:47 +0000 (18:08 +0200)]
mesa: add bind_vertex_array() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:02:51 +0000 (18:02 +0200)]
mesa: add KHR_no_error support to glInvalidate*()
These are just no-op because we don't actually do anything
useful in the errors path.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 15:30:54 +0000 (17:30 +0200)]
mesa: add KHR_no_error support to glRead*Pixels*()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 15:26:34 +0000 (17:26 +0200)]
mesa: add read_pixels() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:51:58 +0000 (15:51 +0200)]
mesa: add KHR_no_error support to glMultiDraw*Indirect*()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:13:44 +0000 (15:13 +0200)]
mesa: add KHR_no_error support to glMultiDrawElementsBaseVertex()
Just skip validation when no_error is enabled.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:39:13 +0000 (15:39 +0200)]
mesa: add KHR_no_error support to glVertexArrayBindingDivisor()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:35:23 +0000 (15:35 +0200)]
mesa: add KHR_no_error support to glVertexBindingDivisor()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:21:22 +0000 (15:21 +0200)]
mesa: add KHR_no_error support to gl{Create,Gen}VertexArrays()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 13:18:35 +0000 (15:18 +0200)]
mesa: add gen_vertex_arrays_err() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 12:42:59 +0000 (14:42 +0200)]
mesa: add KHR_no_error support to glTextureStorage*D()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 12:36:18 +0000 (14:36 +0200)]
mesa: rename texturestorage() to texturestorage_error()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 12:14:48 +0000 (14:14 +0200)]
mesa: add KHR_no_error support to glTexStorage*D()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 12:06:05 +0000 (14:06 +0200)]
mesa: rename texstorage() to texstorage_error()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 12:01:51 +0000 (14:01 +0200)]
mesa: add texture_storage_error() helper
And make texture_storage always inline.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:53:18 +0000 (18:53 +0200)]
mesa: add KHR_no_error support to glBindSampler()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 16:51:30 +0000 (18:51 +0200)]
mesa: add bind_sampler() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 10:49:22 +0000 (12:49 +0200)]
mesa: add KHR_no_error support to glBindSamplers()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 10:47:47 +0000 (12:47 +0200)]
mesa: add bind_samplers() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 10:23:27 +0000 (12:23 +0200)]
mesa: add KHR_no_error support to glProgramParameteri()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 10:20:12 +0000 (12:20 +0200)]
mesa: add program_parameteri() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 09:27:00 +0000 (11:27 +0200)]
mesa: add KHR_no_error support to glDeleteSync()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 09:25:32 +0000 (11:25 +0200)]
mesa: add delete_sync() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 09:11:03 +0000 (11:11 +0200)]
mesa: add KHR_no_error support to glWaitSync()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 09:09:13 +0000 (11:09 +0200)]
mesa: add wait_sync() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 08:56:19 +0000 (10:56 +0200)]
mesa: add KHR_no_error support to glTextureView()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Tue, 18 Jul 2017 08:53:14 +0000 (10:53 +0200)]
mesa: add texture_view() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 20:47:38 +0000 (22:47 +0200)]
mesa: add KHR_no_error support to glPatchParameteri()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 20:35:16 +0000 (22:35 +0200)]
mesa: add KHR_no_error support to glBlendEquationiARB()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 20:31:24 +0000 (22:31 +0200)]
mesa: add blend_equationi() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 19:59:39 +0000 (21:59 +0200)]
mesa: add KHR_no_error support to glSampleMaski()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 19:57:27 +0000 (21:57 +0200)]
mesa: add sample_maski() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 19:54:54 +0000 (21:54 +0200)]
mesa: add KHR_no_error support to glDepthRangeArrayv
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Samuel Pitoiset [Mon, 17 Jul 2017 19:52:55 +0000 (21:52 +0200)]
mesa: add depth_range_arrayv() helper
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Marek Olšák [Fri, 28 Jul 2017 15:30:34 +0000 (17:30 +0200)]
dri_interface,egl,gallium: only expose RGBA visuals on Android
X/GLX can't handle them. This removes almost 500 GLX visuals that were
incorrectly exposed.
Add an optional getCapability callback for querying what the loader can do.
I'm not splitting this patch, because it's already too small.
v2: also add the callback to __DRIimageLoaderExtension
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Marek Olšák [Fri, 28 Jul 2017 04:35:41 +0000 (06:35 +0200)]
radeonsi: expose MRT-draw-calls to HUD
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Samuel Pitoiset [Fri, 28 Jul 2017 13:47:22 +0000 (15:47 +0200)]
mesa: clamp viewport values only once when using glViewport()
It's useless to clamp the same values for all viewports.
+7% in the "viewport change" test (drawoverhead benchmark).
v2: - call clamp_viewport() in all callers of set_viewport_no_notify()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com> (v1)
Samuel Pitoiset [Fri, 28 Jul 2017 13:47:21 +0000 (15:47 +0200)]
mesa: make _mesa_check_init_viewport() static
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Kenneth Graunke [Fri, 28 Jul 2017 20:40:49 +0000 (13:40 -0700)]
gallium: Fix Thomas's email address
Commit
877128505431adaf817dc8069172ebe4a1cdf5d8 misspelled Hellstrom.
Kenneth Graunke [Fri, 28 Jul 2017 20:37:57 +0000 (13:37 -0700)]
i965: s/Tungsten Graphics/VMware/ in brw_bufmgr.c.
In commit
877128505431adaf817dc8069172ebe4a1cdf5d8, José replaced the
Tungsten Graphics copyright notices with VMware, as Tungsten is gone.
I later imported brw_bufmgr.c, reintroducing a Tungsten copyright.
This commit does the equivalent of José's change to the new file.
Kenneth Graunke [Fri, 28 Jul 2017 20:26:42 +0000 (13:26 -0700)]
i965: Reformat the copyright header in brw_bufmgr.c
This reformats the copyright header to match what we use in most of the
newer parts of the driver. There are a few minor alterations: we change
"COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS" to the standard
"AUTHORS OR COPYRIGHT HOLDERS", and move the permission notice to the
proper place (it should be in the middle, so "next paragraph" actually
refers to something).
Both of these changes match the OSI's MIT License text:
https://opensource.org/licenses/MIT
I copied this from genX_state_upload.c.
Marek Olšák [Tue, 4 Jul 2017 14:11:16 +0000 (16:11 +0200)]
radeonsi: update dirty_level_mask only when flushing or unbinding framebuffer
This fixes corruption with bindless textures in Dawn Of War 3.
The do_update_surf_dirtiness mechanism was complicated and dirty_level_mask
was only updated after the first draw call. The problem is bindless textures
are checked for decompression every draw call and we would only decompress
after the first draw call. The solution is to set dirtiness after the last
draw call to the framebuffer, so the (unconditional) decompression of
bindless textures happens at the right time.
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Fri, 28 Jul 2017 14:33:26 +0000 (16:33 +0200)]
Revert "drirc: whitelist glthread for Mount and Blade Warband"
This reverts commit
a7617a49fbde2fcfccdab22886aeabdbf8abb8e4.
glthread disables itself automatically and therefore has no effect
on the game.
Samuel Pitoiset [Thu, 27 Jul 2017 14:06:00 +0000 (16:06 +0200)]
st/mesa: remove useless st_bufferobj_validate_usage()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Samuel Pitoiset [Thu, 27 Jul 2017 14:05:59 +0000 (16:05 +0200)]
st/mesa: remove st_cache.h
It contains unused prototypes.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Samuel Pitoiset [Thu, 27 Jul 2017 15:12:09 +0000 (17:12 +0200)]
st/glsl_to_tgsi: fix getting the image type for array of structs
Since array splitting for AoA is disabled, we have to retrieve
the type of the first non-array type when an array of images is
declared inside a structure. Otherwise, it will hit an assert
in glsl_type::sampler_index() because it expects either a sampler
or an image type.
This fixes a regression in the following piglit test:
arb_bindless_texture/compiler/images/arrays-of-struct.frag
Fixes:
57165f2ef8 ("glsl: disable array splitting for AoA")
Cc: 17.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Tue, 25 Jul 2017 19:39:20 +0000 (21:39 +0200)]
mesa: fix mismatch when returning 64-bit bindless uniform handles
The slower convert-and-copy process performs a bad conversion
because it converts the value to signed 64-bit integer, but
bindless uniform handles are considered unsigned 64-bit.
This fixes "Check glUniform*() with mixed texture units/handles"
from arb_bindless_texture-uniform piglit.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: "17.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Thu, 27 Jul 2017 14:05:41 +0000 (16:05 +0200)]
mesa: remove gl_sync_object::Type field
This is useless.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Thu, 27 Jul 2017 14:05:40 +0000 (16:05 +0200)]
mesa: drop fence type parameter from NewSyncObject()
This is useless.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>