Heeyong Song [Fri, 12 May 2017 00:42:24 +0000 (09:42 +0900)]
Revert "[Tizen] Use old ABI temporarily"
This reverts commit
d03ab9c57295926516fe9af94f78ca746639cdf6.
Change-Id: I8e8aa8014432e6d66a43fd8e1c97c3809c106a6c
Seoyeon Kim [Tue, 9 May 2017 13:51:40 +0000 (22:51 +0900)]
[Tizen] Initialize 'mDepthTreeDirty' member in stage-impl.cpp
Change-Id: I44fa68e50c273e2b0be4f0f6a7136a5e6bcf88ce
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
Heeyong Song [Mon, 8 May 2017 02:02:38 +0000 (11:02 +0900)]
[Tizen] Use old ABI temporarily
Change-Id: I6b09e1d0b48ffbffb38d0a1e9586ffda308523b1
Heeyong Song [Mon, 8 May 2017 02:01:20 +0000 (11:01 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I70b7f70c7b5f78d2ed9aee79d68345f1d2842eaa
Heeyong Song [Mon, 8 May 2017 02:00:34 +0000 (11:00 +0900)]
Revert "[Tizen] Use old ABI temporarily"
This reverts commit
bb68defedc764666dc8c0fc91205bc994b9200f4.
Change-Id: Ic8cc92d178304fc97ea017abd0e6602e1c2ea27e
Agnelo Vaz [Fri, 5 May 2017 09:51:55 +0000 (10:51 +0100)]
DALi Version 1.2.38
Change-Id: I13320d43a6018759925692ebf46f1f45f3a5252e
Kimmo Hoikka [Wed, 3 May 2017 13:04:41 +0000 (14:04 +0100)]
Remove obsolete template and harmonize UpdateManager code
- typedef containers in same naming convention
- use helpers to iterate containers
- remove obsolete object owner container and related unnecessary templated code
- put method definitions in declaration order
- data members in size order
Change-Id: I650f7b6714390504294d8d31111890fea8bc9059
David Steele [Wed, 3 May 2017 11:09:43 +0000 (11:09 +0000)]
Merge "Remove dead code for render needing an update (no such case at the moment)" into devel/master
David Steele [Tue, 2 May 2017 18:24:53 +0000 (18:24 +0000)]
Merge "(Actor) Fix mismatch between GetTargetSize method and Size property" into devel/master
David Steele [Mon, 10 Apr 2017 18:38:01 +0000 (19:38 +0100)]
Added new mechanism to order actor depths
At the end of each frame, if the actor tree was changed, or the
sibling order of any actor was modified, then the actor tree is
traversed to determine the new depth orders.
Currently, the depth order is written back to each actor's mSortedDepth,
and the nodes are updated with a single message containing the nodes
in depth order. (Could be used in a future patch to reduce renderer sorting)
Created a memory pool for managing the lifetime of the depth nodes that
exists for the lifetime of the application.
Change-Id: Iaed004eb8dc790fcc0f6f1b4822037054193b552
Seoyeon Kim [Tue, 2 May 2017 01:19:30 +0000 (10:19 +0900)]
[Tizen] Use old ABI temporarily
This reverts commit
57c28cf5b593f0298403fda1a16fa21299a0f018.
Change-Id: If651c3ba8b869741ff1e2b61745c9dd3d5234a91
Seoyeon Kim [Tue, 2 May 2017 01:18:35 +0000 (10:18 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: Idf8019b23a2d2f00c2f954dbf8f24d59e8a44371
Seoyeon Kim [Tue, 2 May 2017 01:14:06 +0000 (10:14 +0900)]
Revert "[Tizen] SVACE issue resolved"
This reverts commit
d97ff372378ed0817dffb64180ad50476302f7d4.
Change-Id: Ib01211f868b77aeffbbb66032ed2a7a81284cc2f
Seoyeon Kim [Tue, 2 May 2017 01:13:15 +0000 (10:13 +0900)]
Revert "[Tizen] Use old ABI temporarily"
This reverts commit
2f391023bbad716c36981bc12a5b294a14d7ed94.
Change-Id: Ibab92efcff04949f49e5ee3f7b8037aa542795f3
Adeel Kazmi [Fri, 28 Apr 2017 16:28:16 +0000 (17:28 +0100)]
(Actor) Fix mismatch between GetTargetSize method and Size property
Change-Id: I797cab204a260164af314e92d6d40277c643d483
Kimmo Hoikka [Fri, 28 Apr 2017 13:48:43 +0000 (14:48 +0100)]
Remove dead code for render needing an update (no such case at the moment)
Change-Id: I68816d3e629fbb87edb1f6c66ebfd205140947e6
Adeel Kazmi [Fri, 28 Apr 2017 10:32:21 +0000 (11:32 +0100)]
DALi Version 1.2.37
Change-Id: I38702c7138df65247b61195c358ce83701ce4e6f
Adeel Kazmi [Thu, 27 Apr 2017 12:34:08 +0000 (12:34 +0000)]
Merge "Synchronous Set/Get behaviour for default properties" into devel/master
Adeel Kazmi [Fri, 21 Apr 2017 16:59:58 +0000 (17:59 +0100)]
Synchronous Set/Get behaviour for default properties
Change-Id: I70cf839cc6d41eb9f18de6be92b1c33ce30cb41b
Kimmo Hoikka [Wed, 26 Apr 2017 17:51:43 +0000 (18:51 +0100)]
Cleanup: Remove handling for default shader as it has been long gone from dali-core
Change-Id: I8fe8fe593b562e45f8c9a2730a81fdafdd224977
Heeyong Song [Thu, 27 Apr 2017 06:40:27 +0000 (06:40 +0000)]
Merge "Add LICENSE.BSD-3-Clause file" into devel/master
Heeyong Song [Wed, 26 Apr 2017 01:56:03 +0000 (01:56 +0000)]
Merge "SVACE issue resolved" into devel/master
Seoyeon Kim [Tue, 25 Apr 2017 12:15:59 +0000 (21:15 +0900)]
Add LICENSE.BSD-3-Clause file
- BSD 2.0 is the wrong expression of BSD-3-Clause. Fixed it.
Change-Id: I7467c2e57ec016a3af757e59479cd7058a72668f
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
taeyoon0.lee [Tue, 25 Apr 2017 04:52:16 +0000 (13:52 +0900)]
[Tizen] Use old ABI temporarily
This reverts commit
9caca78b73bca277e3038415d5f00a78cfb65454.
Change-Id: I90ee75a9f28e748ab6276489c8a8e0d9a63bfa00
taeyoon0.lee [Mon, 24 Apr 2017 04:04:11 +0000 (13:04 +0900)]
[Tizen] SVACE issue resolved
This reverts commit
fab4c5daf568befb9223a9faa038fd743e1a5695.
Change-Id: I5393593eb14c1bfcdba9847f9d90129b45797471
taeyoon0.lee [Tue, 25 Apr 2017 04:48:04 +0000 (13:48 +0900)]
Merge branch 'devel/masteri (1.2.36+)' into tizen
Change-Id: I1bf7a699452ea0f549f53c3580bc875d8f17775c
taeyoon0.lee [Mon, 24 Apr 2017 03:59:40 +0000 (12:59 +0900)]
Revert "[Tizen] SVACE issue resolved"
This reverts commit
87e30fc39a493ef0347a593f320e62d08983e678.
Change-Id: I837a4940bddd374ed7d76fe51a488897f40537c7
taeyoon0.lee [Mon, 24 Apr 2017 03:58:41 +0000 (12:58 +0900)]
Revert "[Tizen] Adding deviceClass to KeyEvent Integ"
This reverts commit
098bbb63dc30930773b46e14fae77bb89414a57b.
Change-Id: I6193557aad378f8c163bc013868351be1ef0e774
taeyoon0.lee [Tue, 25 Apr 2017 04:45:43 +0000 (13:45 +0900)]
Revert "[Tizen] Use old ABI temporarily"
This reverts commit
d0e101df5be02c4612b1ad30e93c152ad73a6a5c.
Change-Id: I0869d215c3340055373f1fce6b520b539d903091
Heeyong Song [Mon, 24 Apr 2017 02:16:54 +0000 (11:16 +0900)]
[Tizen] Use old ABI temporarily
Change-Id: Ie1e9dc22124a7c9eb1b60bed12621cca32fd82c3
Adeel Kazmi [Fri, 21 Apr 2017 11:44:33 +0000 (12:44 +0100)]
Added Visibility Change Signal & added macro to print meaningful line numbers in test checking functions
Change-Id: I4120f711f78446153cb9552018f4fc1d6e3ddfd3
Adeel Kazmi [Fri, 21 Apr 2017 13:42:46 +0000 (06:42 -0700)]
Merge "Adding deviceClass to KeyEvent Integ" into devel/master
David Steele [Fri, 21 Apr 2017 12:33:52 +0000 (05:33 -0700)]
Merge "Synchronous Set/Get Behaviour for custom & animatable properties" into devel/master
adam.b [Fri, 21 Apr 2017 11:28:24 +0000 (12:28 +0100)]
DALi Version 1.2.36
Change-Id: Ic9e0e7bfec6cfc850864664480a4a07af5a9d7a9
Jinho, Lee [Tue, 11 Apr 2017 00:31:49 +0000 (09:31 +0900)]
SVACE issue resolved
Change-Id: I085825149a1e9611824798571322d23ae0e4e890
Heeyong Song [Mon, 17 Apr 2017 07:36:28 +0000 (16:36 +0900)]
Adding deviceClass to KeyEvent Integ
Change-Id: I8cf899bf17d93d0462571b01d69697bf58a6ff22
Adeel Kazmi [Tue, 11 Apr 2017 10:12:04 +0000 (11:12 +0100)]
Synchronous Set/Get Behaviour for custom & animatable properties
TODO: Default properties
Updating the property value when animating
Change-Id: I3bd09cc4c6f89edffcf4f95d8461b9a54e76d840
Heeyong Song [Mon, 17 Apr 2017 07:36:28 +0000 (16:36 +0900)]
[Tizen] Adding deviceClass to KeyEvent Integ
Change-Id: I47ada0bfae0a8788d70886003084e4b416490e58
Jinho, Lee [Tue, 11 Apr 2017 00:31:49 +0000 (09:31 +0900)]
[Tizen] SVACE issue resolved
Change-Id: I085825149a1e9611824798571322d23ae0e4e890
Jinho, Lee [Mon, 17 Apr 2017 02:06:46 +0000 (11:06 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I6355e3366a8ed022467d37d94821e23e2918f848
David Steele [Thu, 13 Apr 2017 13:21:22 +0000 (14:21 +0100)]
Ensured consistency of scene graph and render items
There was a timing issue where UpdateManager's updateScene could be
false, but the messageQueue flushed messages to the process queue just
prior to ProcessSMessages being called which updated the scene graph.
Have ensured that ProcessMessages returns true if there were updates
to the scene graph, and changed UpdateManager to process the scene
appropriately.
Change-Id: I773f5eae2820ad1d93a78d0f3c784a7592ea320a
Signed-off-by: David Steele <david.steele@samsung.com>
Agnelo Vaz [Thu, 13 Apr 2017 13:35:38 +0000 (14:35 +0100)]
Key event copy and assignment ops added
Change-Id: Ia2057b4fe23e60e2fb44c293fc1680cbe6434c97
Umar [Thu, 13 Apr 2017 09:04:14 +0000 (10:04 +0100)]
DALi Version 1.2.35
Change-Id: I28215672d98cf5a84ea8bb979f5b9a9adaa2c6f7
Agnelo Vaz [Tue, 11 Apr 2017 16:05:43 +0000 (17:05 +0100)]
Adding deviceName to KeyEvent Integ
Change-Id: If40b705d8e5ba0e42808365afecdf5fb2ead43ae
Adeel Kazmi [Tue, 11 Apr 2017 10:17:40 +0000 (03:17 -0700)]
Merge "Adding Dali::KeyEvent convertor" into devel/master
Heeyong Song [Tue, 11 Apr 2017 08:49:43 +0000 (01:49 -0700)]
Merge "Fix disconnection issue of signal" into devel/master
Agnelo Vaz [Mon, 10 Apr 2017 14:14:25 +0000 (15:14 +0100)]
Adding Dali::KeyEvent convertor
Change-Id: I369dfdffa8171611b5796a0576eb5633268d2300
minho.sun [Mon, 10 Apr 2017 02:22:52 +0000 (11:22 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: Ia3d847c7ae55fa1dd6f6c88928b609d8affc7293
Heeyong Song [Fri, 7 Apr 2017 10:53:52 +0000 (19:53 +0900)]
Fix disconnection issue of signal
The item is not removed from mSignalConnections until the sinal is emitted.
Changed to remove the item if the function is not called from Emit().
Change-Id: I0288b68dac3f601790aa16e77ab78b22e437ae44
Paul Wisbey [Tue, 7 Mar 2017 13:39:34 +0000 (13:39 +0000)]
Avoid Svace DEREF_OF_NULL warning in constraint-impl.h
(reduces the number of False positives)
Change-Id: I3d1895288865f2e19c44ec279131e7303ce7d915
Adeel Kazmi [Fri, 7 Apr 2017 10:58:04 +0000 (03:58 -0700)]
Merge "DALi Version 1.2.34" into devel/master
Nick Holland [Fri, 7 Apr 2017 10:10:18 +0000 (11:10 +0100)]
DALi Version 1.2.34
Change-Id: Iaf895fa2d2bcd0aebc805707e7e8f9c5103c92b4
minho.sun [Tue, 4 Apr 2017 06:25:59 +0000 (15:25 +0900)]
Added stage-devel to support KeyEvent propagation
To support KeyEvent propagation, made stage-devel.
In stage-devel, there is one new signal.
Signal< bool( const Dali::KeyEvent& ) > KeyEventGeneratedSignal
: Emitted when KeyEvent is generated
And also, now when Propagation result is false, then emit
Stage::KeyEventSignal for app & KeyboardFocus.
Change-Id: Ibd95ba2e082f4d3ee43ddf51b5ec6c09010164fb
Signed-off-by: minho.sun <minho.sun@samsung.com>
Adeel Kazmi [Mon, 3 Apr 2017 16:13:41 +0000 (17:13 +0100)]
Ensure SCREEN_POSITION value takes POSITION_USES_ANCHOR_POINT property into account
Change-Id: I685f336c8ff28e6af4f88d3f5ac7ded804207c23
minho.sun [Mon, 3 Apr 2017 07:49:27 +0000 (16:49 +0900)]
change dead link to new link
Change dead Native API reference link to new link
Change-Id: I3247a29ffeba6cbb128bca7c88400672b077f711
Signed-off-by: minho.sun <minho.sun@samsung.com>
Richard Huang [Fri, 31 Mar 2017 09:57:21 +0000 (10:57 +0100)]
DALi Version 1.2.33
Change-Id: I5629a48c2021e06435d05c5dd8ac4a64c27b71bf
dongsug.song [Fri, 31 Mar 2017 03:48:16 +0000 (12:48 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: Icba998e55057ac890bac5d47811ecc5db6fc083e
Signed-off-by: dongsug.song <dongsug.song@samsung.com>
Seoyeon Kim [Tue, 28 Mar 2017 05:55:55 +0000 (14:55 +0900)]
Add doxygen comment in WeightObject namespace
- Add a comment to show WeightObject namespace in the doxygen file.
Change-Id: I5cc51499f76791376924145fafe6a75f6ef23328
Signed-off-by: Seoyeon Kim <seoyeon2.kim@samsung.com>
Paul Wisbey [Wed, 29 Mar 2017 09:15:14 +0000 (02:15 -0700)]
Merge "Valgrind detected TextureSet leak and invalid access" into devel/master
Adeel Kazmi [Tue, 28 Mar 2017 11:01:30 +0000 (04:01 -0700)]
Merge changes Ibcc99fc9,I8d1202b2 into devel/master
* changes:
Remove manual memory management from Core implementation.
Fix potencial bug with owner pointer.
Nick Holland [Tue, 28 Mar 2017 10:41:04 +0000 (11:41 +0100)]
Valgrind detected TextureSet leak and invalid access
Memory leak:
If a public API TextureSet gets deleted, it sends a
message to update-manager (RemoveTextureSet).
The scene graph side TextureSet gets removed from
update manager, but it never gets deleted.
Invalid memory access:
Currently when a scene graph TextureSet gets deleted
the renderers using that TextureSet are not notified.
So when a Render gets deleted it would call
TextureSet->RemoveObserver( this );
on an already deleted TextureSet.
DALi however doesn't crash at this point,
because the TextureSet is stored in a memory
pool so the object is still reachable.
Change-Id: Icf0f5a3e55d3ba7537f40db08accad04ae4440f7
Francisco Santos [Mon, 27 Mar 2017 17:28:21 +0000 (18:28 +0100)]
Remove manual memory management from Core implementation.
Change-Id: Ibcc99fc9235a8c0f35a14440372d519e2fab7b04
Adeel Kazmi [Mon, 27 Mar 2017 14:07:49 +0000 (07:07 -0700)]
Merge "Fix to avoid DEREF_AFTER_NULL Svace issue in any.h" into devel/master
Francisco Santos [Mon, 27 Mar 2017 13:31:18 +0000 (14:31 +0100)]
Fix potencial bug with owner pointer.
Change-Id: I8d1202b29bb71ce779502e4ce19c01a89207b696
Seoyeon Kim [Mon, 27 Mar 2017 01:38:36 +0000 (10:38 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I1f8e678f96f49ddde05e85cdbad1a357ef8ef100
Adeel Kazmi [Fri, 24 Mar 2017 18:34:38 +0000 (11:34 -0700)]
Merge "packaging/dali.spec use license macro" into devel/master
Adeel Kazmi [Thu, 23 Mar 2017 14:47:38 +0000 (14:47 +0000)]
(Renderer) Fix memory leak when using blend-color
Change-Id: Iaf7a0ae464fa0c354e1111f9313972349a2b9b45
Victor Cebollada [Fri, 24 Mar 2017 11:50:18 +0000 (11:50 +0000)]
DALi Version 1.2.32
Change-Id: I578f410ee51348c1650dbd4b9f92008951f5865b
Jinho, Lee [Fri, 24 Mar 2017 04:39:58 +0000 (13:39 +0900)]
packaging/dali.spec use license macro
Change-Id: I2c4666e6c0b4662190f41f4945b5496dacc54b3b
Heeyong Song [Wed, 22 Mar 2017 05:23:34 +0000 (14:23 +0900)]
Enable parallel build again
Change-Id: Iec8809fb72c5b4c6bf9ca10f528a5e471189a9a4
Paul Wisbey [Tue, 7 Mar 2017 13:22:34 +0000 (13:22 +0000)]
Fix to avoid DEREF_AFTER_NULL Svace issue in any.h
Change-Id: I4e87718579bc208fccf498bc3204b109303abb84
David Steele [Tue, 21 Mar 2017 16:22:57 +0000 (09:22 -0700)]
Merge "Target Values of animation only set on ::Play()" into devel/master
Adeel Kazmi [Mon, 20 Mar 2017 13:38:30 +0000 (13:38 +0000)]
Ensure width & height properties can be set individually
Change-Id: Ie8d7ee230a87f2152c8ad6320839c46bc70a2a5f
Agnelo Vaz [Wed, 15 Mar 2017 10:38:35 +0000 (10:38 +0000)]
Target Values of animation only set on ::Play()
Change-Id: I834e151b4f06a08def523cf9d915fcafa79fd806
Heeyong Song [Mon, 20 Mar 2017 01:51:52 +0000 (10:51 +0900)]
Merge branch 'devel/master (1.2.31)' into tizen
Change-Id: I88bc17e9fcf8bcc520ef0d3196323ba00373746f
Francisco Santos [Fri, 17 Mar 2017 16:14:52 +0000 (16:14 +0000)]
DALi Version 1.2.31
Change-Id: I409fc5db91f42d484d34ceee94e314b263b10b23
Agnelo Vaz [Wed, 15 Mar 2017 14:47:51 +0000 (14:47 +0000)]
Added Getters for Animator Connectors base class
Change-Id: I90c6afe299dd565261fe733c4fbe3c53df1988d2
taeyoon0.lee [Mon, 13 Mar 2017 07:59:15 +0000 (16:59 +0900)]
Merge branch 'devel/master (1.2.30)' into tizen
Change-Id: I19c3213108f8344b7cebff09f9d5a7da8c43373e
David Steele [Fri, 10 Mar 2017 15:00:28 +0000 (15:00 +0000)]
DALi Version 1.2.30
Change-Id: If1de12dcfcde05eabb9cd9647dbdbca115c7ef7b
Adeel Kazmi [Tue, 7 Mar 2017 12:21:08 +0000 (12:21 +0000)]
Added a property to allow an actor to ignore the anchor-point for its position
In that scenario, TOP_LEFT is assumed.
Change-Id: Id57829b9488b0f3d3546354d51900941ca92affa
Kimmo Hoikka [Wed, 8 Mar 2017 16:02:24 +0000 (08:02 -0800)]
Merge "Fix memory leaks detected by Valgrind" into devel/master
Agnelo Vaz [Mon, 6 Mar 2017 19:18:05 +0000 (19:18 +0000)]
Added Get Screen Position functionality to Actor
Screen coordinates TOP_LEFT is 0,0
This property will return the position of the Actor relative to the TOP_LEFT
The returned position is the position of the actor's Anchor point.
Actor Scaling is supported.
Actor Rotation is not supported.
Change-Id: I8519f2b82ab9f9ac8eec197e783a66dcf5ba949c
Nick Holland [Tue, 7 Mar 2017 16:03:00 +0000 (16:03 +0000)]
Fix memory leaks detected by Valgrind
Fixes the following memory leaks reported by Valgrind
that can occur when messages with raw pointers are sent
from event -> update (and update -> render)
and dali shutdowns before update or render has had chance
to process those messages
- AddSampler ( sampler is lost )
- AddPropertyBuffer ( property buffer is lost )
- SetPropertyBufferFormat( property buffer format is lost )
- AddGeometry ( geometry data is lost )
- AddTexture ( texture data is lost )
event -> update
- AddCameraMessage ( Camera is lost )
- AddObjectMessage ( Object is lost )
- AddPropertyNotificationMessage ( PropertyNotification is lost )
- AddGestureMessage ( PanGesture is lost )
- AddSamplerMessage( sampler is lost )
- AddPropertyBuffer( property buffer is lost )
- SetPropertyBufferFormat( property buffer format is lost )
- SetPropertyBufferData( property data is lost )
- AddGeometry( geometry is lost)
Also removes PropertyBuffer data and format from being duplicated
on the event side.
Change-Id: Iac6d446bd2b5372cea7ec101e2e289ef3f284b4c
Adeel Kazmi [Mon, 6 Mar 2017 14:31:57 +0000 (06:31 -0800)]
Merge "Added checks to Sibling Order Raise/Lower API" into devel/master
Adeel Kazmi [Mon, 6 Mar 2017 13:37:12 +0000 (05:37 -0800)]
Merge "Valgrind fix for uninitialized values in Render::Sampler" into devel/master
Agnelo Vaz [Fri, 3 Mar 2017 16:51:12 +0000 (16:51 +0000)]
Added checks to Sibling Order Raise/Lower API
Added checks to ensure target actor and actor raising or lowering belong to the same parent
Also checks that both actors are parented.
Change-Id: I346ead160a72cad12192cf4f6b771cf82bb43930
Agnelo Vaz [Fri, 3 Mar 2017 14:05:22 +0000 (14:05 +0000)]
DALi Version 1.2.29
Change-Id: I4589137dbd69c6c6cbbdece518324b146a58b45a
Nick Holland [Fri, 3 Mar 2017 12:23:06 +0000 (12:23 +0000)]
Valgrind fix for uninitialized values in Render::Sampler
Valgrind reported conditional jump depends on uninit values in:
if( mSampler.mBitField != oldSampler.mBitField ) // Texture::ApplySampler
Problem was down to Sampler having a anonymous union:
union
{
unsigned int mBitfield;
struct
{
FilterMode mMinificationFilter : 4; ///< The minify filter
FilterMode mMagnificationFilter : 4; ///< The magnify filter
WrapMode mSWrapMode : 4; ///< The horizontal wrap mode
WrapMode mTWrapMode : 4; ///< The vertical wrap mode
WrapMode mRWrapMode : 4; ///< The vertical wrap mode
};
};
Fundamentally the size of the bit field struct
can be larger than the size of the unsigned int mBitfield, so using mBitfield to compare Samplers
isn't reliable.
The issue valgrind picked up on is, only 20 bits of the
mBitfield are being set in the sampler constructor
Sampler()
:mMinificationFilter(FilterMode::DEFAULT),
mMagnificationFilter(FilterMode::DEFAULT),
mSWrapMode(WrapMode::DEFAULT),
mTWrapMode(WrapMode::DEFAULT),
mRWrapMode(WrapMode::DEFAULT)
{}
Solution is to remove the union
Change-Id: Id66afc05d21377a1363448ef10654cd1ab4bb365
Paul Wisbey [Thu, 2 Mar 2017 15:24:07 +0000 (07:24 -0800)]
Merge "Fix Message Buffer leak and added DEBUG_ASSERT for leaking nodes" into devel/master
Adeel Kazmi [Thu, 2 Mar 2017 15:17:46 +0000 (07:17 -0800)]
Merge "(Actor) Fix documentation in sibling order methods" into devel/master
Adeel Kazmi [Thu, 2 Mar 2017 13:46:52 +0000 (13:46 +0000)]
(Actor) Fix documentation in sibling order methods
Change-Id: Ib3ffe6e8c8f5e1f249f0a6f5e5439e174f883a4f
Nick Holland [Tue, 21 Feb 2017 15:59:47 +0000 (15:59 +0000)]
Check memory being free'd from a memory pool, belongs to it.
Memory leak detected by Valgrind due to Scene Graph Layers
being deleted from a memory pool, even though they were heap
allocated.
Assert currently fires on shutting down dali-demo, and when
using text-editor.example
Leak fixed in
https://review.tizen.org/gerrit/#/c/115115/
Change-Id: I1254b56a3f3be17d662fb0622ebe407874df71cc
Nick Holland [Mon, 27 Feb 2017 15:11:26 +0000 (15:11 +0000)]
Fix Message Buffer leak and added DEBUG_ASSERT for leaking nodes
Current message queue is not cleared when update is destroyed
This is 1 cause of Node leak.
Second cause of Node leak is InstallRootMessage passes a layer
as a raw pointer. If update doesn't run ( doesn't run in the test
cases), then we leak the layer (node).
Also added DEBUG_ASSERT to check for leaking scene graph Nodes
Change-Id: Ibfbb73ee840cbeaf33104da6769945cf9b3aafbc
Nick Holland [Thu, 16 Feb 2017 09:21:52 +0000 (09:21 +0000)]
Fix memory leak, scene graph layers are never deleted from memory
Reported by Valgrind.
We have a memory pool for Nodes which works fine
for creating /deleting nodes.
Scene Graph Layers inherit from Nodes, but don't use
the memory pool.
However when either a Node or a Layer is deleted, the overloaded
Node operator delete( void* ptr ) is called, which tries to free
the Node from the memory pool.
Unfortunately for Layer it was never in the memory pool so no
memory is free'd.
Fix includes:
node destructor is protected
layer destructor is private
node delete operator removed
Change-Id: Icfe83f35b4f29d5b774cde392ff976ad299481c5
suhyung Eom [Mon, 27 Feb 2017 01:45:26 +0000 (10:45 +0900)]
Merge branch 'devel/master' into tizen
Change-Id: I144178875966058c0066bb7d84d84d38b350c59e
suhyung Eom [Mon, 27 Feb 2017 01:40:11 +0000 (10:40 +0900)]
Revert "[Tizen] Prepare for Tizen 4.0 Build"
This reverts commit
9bfeb6931423b3712d01c06beda2569c54f986b8.
Change-Id: I0b41dd87eaeeaa6dcba24ec858d38a918edd57cf
Agnelo Vaz [Tue, 14 Feb 2017 19:44:12 +0000 (19:44 +0000)]
Adding Raise Lower API to Actor
Devel API to allow the raising and lowering of the Actor's sibbling level.
Change-Id: I86c03d43d962441fd295dbf024092d42e78d9c0e
Adeel Kazmi [Fri, 24 Feb 2017 14:25:24 +0000 (06:25 -0800)]
Merge "Removed redundant resource loading & rendering code" into devel/master
Adeel Kazmi [Fri, 24 Feb 2017 09:33:15 +0000 (09:33 +0000)]
DALi Version 1.2.28
Change-Id: If7991a9a2a637f145136669dffc6908f927661c1
Richard Huang [Mon, 20 Feb 2017 17:58:28 +0000 (17:58 +0000)]
Add Opacity property for Actor
Change-Id: I7fefcf77e512b4d0954666d4187d116dc5d518bd