platform/upstream/mesa.git
2 years agovulkan/cmd_queue: Remove duplicate entries in MANUAL_COMMANDS
Boris Brezillon [Wed, 2 Feb 2022 15:13:20 +0000 (16:13 +0100)]
vulkan/cmd_queue: Remove duplicate entries in MANUAL_COMMANDS

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15311>

2 years agovulkan/runtime: Add a vk_cmd_queue object to vk_command_buffer
Louis-Francis Ratté-Boulianne [Tue, 14 Dec 2021 14:50:35 +0000 (15:50 +0100)]
vulkan/runtime: Add a vk_cmd_queue object to vk_command_buffer

This is paving the road for generic secondary command buffer support,
where commands are simply recorded in a software queue and replayed
on the primary command buffer when vkCmdExecuteCommands() is called.

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15311>

2 years agovulkan/cmd_queue: Add an initializer for the vk_cmd_queue object
Louis-Francis Ratté-Boulianne [Tue, 14 Dec 2021 14:51:16 +0000 (15:51 +0100)]
vulkan/cmd_queue: Add an initializer for the vk_cmd_queue object

Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15311>

2 years agovulkan/cmd_queue: Constify vk_cmd_queue.alloc
Boris Brezillon [Wed, 2 Feb 2022 13:00:33 +0000 (14:00 +0100)]
vulkan/cmd_queue: Constify vk_cmd_queue.alloc

The implementation shouldn't modify the allocator.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15311>

2 years agolavapipe: add the full list of cts fails
Mike Blumenkrantz [Wed, 9 Mar 2022 02:52:53 +0000 (21:52 -0500)]
lavapipe: add the full list of cts fails

easier to keep track this way

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15294>

2 years agovirgl: Check texture multisample compatibility
Akihiko Odaki [Tue, 22 Feb 2022 10:02:24 +0000 (19:02 +0900)]
virgl: Check texture multisample compatibility

v2: Support VIRGL_FORMAT_NONE (Gert Wollny)

Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Suggested-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15115>

2 years agovirgl/ci: Uprev virglrenderer
Akihiko Odaki [Wed, 9 Mar 2022 09:20:09 +0000 (18:20 +0900)]
virgl/ci: Uprev virglrenderer

Suggested-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15115>

2 years agotu: Implement VK_EXT_depth_clip_control
Danylo Piliaiev [Thu, 30 Dec 2021 17:59:46 +0000 (19:59 +0200)]
tu: Implement VK_EXT_depth_clip_control

Since negativeOneToOne is a static property of the pipeline and
viewport state could be dynamic, we have to defer viewport state
emission until negativeOneToOne value is known.

See: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6070

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14363>

2 years agobroadcom/compiler: remove unused functions
Iago Toral Quiroga [Wed, 9 Mar 2022 14:58:05 +0000 (15:58 +0100)]
broadcom/compiler: remove unused functions

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15302>

2 years agodocs: add release notes for 22.0.0
Dylan Baker [Wed, 9 Mar 2022 21:47:07 +0000 (13:47 -0800)]
docs: add release notes for 22.0.0

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15312>

2 years agodocs: Add calendar entries for 22.0 release.
Dylan Baker [Wed, 9 Mar 2022 21:56:14 +0000 (13:56 -0800)]
docs: Add calendar entries for 22.0 release.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15312>

2 years agodocs: update calendar and link releases notes for 22.0.0
Dylan Baker [Wed, 9 Mar 2022 21:55:38 +0000 (13:55 -0800)]
docs: update calendar and link releases notes for 22.0.0

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15312>

2 years agoac: Query the amdgpu MEC firmware version.
Timur Kristóf [Tue, 8 Mar 2022 16:00:31 +0000 (17:00 +0100)]
ac: Query the amdgpu MEC firmware version.

MEC (Micro Engine Compute) is the firmware which is responsible for
the compute-only queues on AMD GPUs. It is present on GFX7 and newer.
This patch will query the version of this firmware and print it
among the others.

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15283>

2 years agomesa: Fix discard_framebuffer for fbo vs winsys
Rob Clark [Wed, 9 Mar 2022 19:32:38 +0000 (11:32 -0800)]
mesa: Fix discard_framebuffer for fbo vs winsys

GL is annoying when it comes to having different enums for winsys vs
fbo.

Note that the issue this closes was only accidentially exposed by a
change the resulted in sysmem vs GMEM path taken.

Fixes: db2ae511210 ("mesa: Skip partial InvalidateFramebuffer of packed depth/stencil.")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6103
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15308>

2 years agodocs/ci: Add docs for using a POE switch to control boards, like nouveau.
Emma Anholt [Mon, 24 Jan 2022 05:40:45 +0000 (21:40 -0800)]
docs/ci: Add docs for using a POE switch to control boards, like nouveau.

Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15201>

2 years agodocs/ci: Update some bare-metal CI docs.
Emma Anholt [Mon, 24 Jan 2022 05:39:02 +0000 (21:39 -0800)]
docs/ci: Update some bare-metal CI docs.

We haven't been using initramfs in a long time, don't point people that
direction.  Do point people at existing instances of these CI variants,
though.

Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15201>

2 years agoci/nouveau: Add a manual run for the Jetson Nano (GM20B).
Emma Anholt [Fri, 3 Dec 2021 00:14:30 +0000 (16:14 -0800)]
ci/nouveau: Add a manual run for the Jetson Nano (GM20B).

The test suite is full of flakes around transform feedback, atomics, and
tess.  But, I hope it can be useful for regression testing core Mesa
reworks.

This required updating the kernel to 5.16.12 to get a more stable boot
process.  That kernel rebuild caused an update of the container with
piglit which that was missed in a previous MR, so we got new xfails in x86
swrast.

Acked-by: Ilia Mirkin <imirkin@alum.mit.edu> (nouveau)
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15201>

2 years agoci/nouveau: Add nouveau support to the rootfs.
Emma Anholt [Fri, 3 Dec 2021 00:14:30 +0000 (16:14 -0800)]
ci/nouveau: Add nouveau support to the rootfs.

This required updating the kernel to 5.16.12 to get a more stable boot
process.  That kernel rebuild caused an update of the container with
piglit which that was missed in a previous MR, so we got new xfails in x86
swrast.  Also, including modules on arm64 exposed a bug in v3d's
poe-powered.sh rsyncing of modules.

Acked-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15201>

2 years agoci: Stop xz-compressing firmware for ramdisks.
Emma Anholt [Tue, 25 Jan 2022 23:27:03 +0000 (15:27 -0800)]
ci: Stop xz-compressing firmware for ramdisks.

This ends up breaking nouveau because the renames break symlinks in the
firmware directory structure.  We don't need it any more since we stopped
doing ramdisks.

Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15201>

2 years agoci/bare-metal: Increase maximum retry count for POE boots.
Emma Anholt [Mon, 28 Feb 2022 22:30:31 +0000 (14:30 -0800)]
ci/bare-metal: Increase maximum retry count for POE boots.

The manual jetson CI job I'm introducing has serious boot reliability
trouble, but also we've seen frequent intermittent failures on bcm where
at least 2 boots don't seem to be enough (#6041).

Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15201>

2 years agoci/bare-metal: Drop the BM_POE_USERNAME/PASSWORD env var checks.
Emma Anholt [Sat, 22 Jan 2022 00:46:48 +0000 (16:46 -0800)]
ci/bare-metal: Drop the BM_POE_USERNAME/PASSWORD env var checks.

They're unused since the transition to SNMP in the rpi test farm.

Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15201>

2 years agozink: lower dmod on AMD hardware
Mike Blumenkrantz [Wed, 9 Mar 2022 18:44:16 +0000 (13:44 -0500)]
zink: lower dmod on AMD hardware

this hardware won't return the correct value from dmod instructions,
so lower it to ensure that cts passes

nobody else will ever hit this, so perf isn't an issue and regular fmod
can be left alone

fixes (amd):
KHR-GL46.gpu_shader_fp64.builtin.mod_d*

Fixes: 5fae35fb17d6d89c4fe1d9d5a19d827caf25b9fc ('zink: fix 64bit float shader ops ')

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15306>

2 years agozink: add another radv fail
Mike Blumenkrantz [Wed, 9 Mar 2022 14:20:06 +0000 (09:20 -0500)]
zink: add another radv fail

it looks like this one was erroneously excluded

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15307>

2 years agozink: update radv fails
Mike Blumenkrantz [Wed, 9 Mar 2022 13:49:51 +0000 (08:49 -0500)]
zink: update radv fails

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15307>

2 years agovenus: add VK_EXT_vertex_attribute_divisor
Chia-I Wu [Sat, 5 Mar 2022 06:38:25 +0000 (22:38 -0800)]
venus: add VK_EXT_vertex_attribute_divisor

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15265>

2 years agovenus: add VK_EXT_shader_stencil_export
Chia-I Wu [Sat, 5 Mar 2022 06:56:03 +0000 (22:56 -0800)]
venus: add VK_EXT_shader_stencil_export

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15265>

2 years agovenus: add VK_EXT_robustness2
Chia-I Wu [Sat, 5 Mar 2022 06:59:44 +0000 (22:59 -0800)]
venus: add VK_EXT_robustness2

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15265>

2 years agovenus: add VK_EXT_depth_clip_enable
Chia-I Wu [Sat, 5 Mar 2022 06:15:10 +0000 (22:15 -0800)]
venus: add VK_EXT_depth_clip_enable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15265>

2 years agovenus: add VK_EXT_conservative_rasterization
Chia-I Wu [Sat, 5 Mar 2022 07:03:51 +0000 (23:03 -0800)]
venus: add VK_EXT_conservative_rasterization

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15265>

2 years agovenus: add VK_EXT_shader_demote_to_helper_invocation
Chia-I Wu [Sat, 5 Mar 2022 06:56:32 +0000 (22:56 -0800)]
venus: add VK_EXT_shader_demote_to_helper_invocation

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15265>

2 years agovenus: update venus-protocol headers
Chia-I Wu [Sat, 5 Mar 2022 05:52:44 +0000 (21:52 -0800)]
venus: update venus-protocol headers

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15265>

2 years agoanv: include Primitive Header in mesh shader per-primitive output
Marcin Ślusarz [Thu, 9 Dec 2021 16:10:55 +0000 (17:10 +0100)]
anv: include Primitive Header in mesh shader per-primitive output

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15303>

2 years agoanv: set number of viewports in clip state (mesh)
Marcin Ślusarz [Thu, 9 Dec 2021 16:13:29 +0000 (17:13 +0100)]
anv: set number of viewports in clip state (mesh)

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15303>

2 years agointel/compiler: mark some variables as per-primitive in FS if they come from MS
Marcin Ślusarz [Thu, 9 Dec 2021 16:11:01 +0000 (17:11 +0100)]
intel/compiler: mark some variables as per-primitive in FS if they come from MS

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15303>

2 years agointel/compiler: handle ViewportIndex, PrimitiveID and Layer in MUE setup
Marcin Ślusarz [Tue, 1 Feb 2022 17:09:52 +0000 (18:09 +0100)]
intel/compiler: handle ViewportIndex, PrimitiveID and Layer in MUE setup

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15303>

2 years agointel/compiler: inject MUE initialization
Marcin Ślusarz [Tue, 1 Feb 2022 17:08:49 +0000 (18:08 +0100)]
intel/compiler: inject MUE initialization

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15303>

2 years agointel/compiler: shift mesh urb read/write window when offset is too large
Marcin Ślusarz [Thu, 9 Dec 2021 15:51:41 +0000 (16:51 +0100)]
intel/compiler: shift mesh urb read/write window when offset is too large

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15303>

2 years agoaco: always emit vk_cvt_pkrtz_f16_f32 for nir_op_pack_half_2x16_split
Samuel Pitoiset [Wed, 9 Mar 2022 10:09:08 +0000 (11:09 +0100)]
aco: always emit vk_cvt_pkrtz_f16_f32 for nir_op_pack_half_2x16_split

From the VK_KHR_shader_float_controls extension:

    "5) Do any of the “Pack” GLSL.std.450 instructions count as
     conversion instructions and have the rounding mode applied?"

    "RESOLVED: No, only instructions listed in “section 3.32.11.
     Conversion Instructions” of the SPIR-V specification count as
     conversion instructions."

This is also the same logic as the LLVM backend.

No fossils-db changes on Sienna Cichlid.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15301>

2 years agodocs: improve language in zink article
Erik Faye-Lund [Wed, 9 Mar 2022 14:40:25 +0000 (15:40 +0100)]
docs: improve language in zink article

Turns out, this was not proper use of language!

Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15300>

2 years agodocs: fixup zink gl 4.3 requirements
Erik Faye-Lund [Wed, 9 Mar 2022 11:03:37 +0000 (12:03 +0100)]
docs: fixup zink gl 4.3 requirements

The multiViewport feature isn't required for GL 4.3, it's required for
GL 4.1. Technically speaking, we could have just dropped it because we
already list the maxViewports requirement. But it seems better to be
very clear here to me.

Fixes: 29f8f21bff6 ("docs: document zink GL 4.3 requirements")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15300>

2 years agobroadcom/compiler: don't always assign r5 if available
Iago Toral Quiroga [Mon, 7 Mar 2022 15:27:02 +0000 (16:27 +0100)]
broadcom/compiler: don't always assign r5 if available

Instead, only favor assigning r5 if we have first decided to
assign an accumulator. This helps with assining r5 to short
lived uniforms, favoring accumulator rotation to facilitate
QPU merges.

total instructions in shared programs: 12656164 -> 12628339 (-0.22%)
instructions in affected programs: 5368373 -> 5340548 (-0.52%)
helped: 17420
HURT: 9996

total uniforms in shared programs: 3704776 -> 3704863 (<.01%)
uniforms in affected programs: 12247 -> 12334 (0.71%)
helped: 23
HURT: 78

total max-temps in shared programs: 2153505 -> 2152684 (-0.04%)
max-temps in affected programs: 26468 -> 25647 (-3.10%)
helped: 569
HURT: 328

total fills in shared programs: 4656 -> 4657 (0.02%)
fills in affected programs: 43 -> 44 (2.33%)
helped: 0
HURT: 1

total sfu-stalls in shared programs: 34728 -> 34403 (-0.94%)
sfu-stalls in affected programs: 3411 -> 3086 (-9.53%)
helped: 842
HURT: 534

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>

2 years agobroadcom/compiler: add comment on why we don't use r5 with ldunifa
Iago Toral Quiroga [Mon, 7 Mar 2022 13:03:03 +0000 (14:03 +0100)]
broadcom/compiler: add comment on why we don't use r5 with ldunifa

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>

2 years agobroadcom/compiler: adjust register threshold for 2-thread compiles
Iago Toral Quiroga [Mon, 7 Mar 2022 13:47:55 +0000 (14:47 +0100)]
broadcom/compiler: adjust register threshold for 2-thread compiles

We have twice the registers in this case so it makes sense to double
this as well. While this causes slight regressions in shader-db
stats (due to additional register pressure), it helps us hide latency
of memory reads better on 2-thread compiles, where the thread switch
mechanism will be less effective. This shows a ~3% performance
improvement on the UE4 SunTemple demo.

total instructions in shared programs: 12642413 -> 12656164 (0.11%)
instructions in affected programs: 2272652 -> 2286403 (0.61%)
helped: 2924
HURT: 3389

total uniforms in shared programs: 3703861 -> 3704776 (0.02%)
uniforms in affected programs: 213729 -> 214644 (0.43%)
helped: 823
HURT: 1272

total max-temps in shared programs: 2150686 -> 2153505 (0.13%)
max-temps in affected programs: 191332 -> 194151 (1.47%)
helped: 1900
HURT: 1891

total spills in shared programs: 3255 -> 3274 (0.58%)
spills in affected programs: 166 -> 185 (11.45%)
helped: 3
HURT: 6

total fills in shared programs: 4630 -> 4656 (0.56%)
fills in affected programs: 367 -> 393 (7.08%)
helped: 7
HURT: 15

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>

2 years agobroadcom/compiler: add a strategy to disable scheduling of general TMU reads
Iago Toral Quiroga [Mon, 7 Mar 2022 13:42:39 +0000 (14:42 +0100)]
broadcom/compiler: add a strategy to disable scheduling of general TMU reads

This can add quite a bit of register pressure so it makes sense to disable it
to prevent us from dropping to 2 threads or increase spills:

total instructions in shared programs: 12672813 -> 12642413 (-0.24%)
instructions in affected programs: 256721 -> 226321 (-11.84%)
helped: 719
HURT: 77

total threads in shared programs: 415534 -> 416322 (0.19%)
threads in affected programs: 788 -> 1576 (100.00%)
helped: 394
HURT: 0

total uniforms in shared programs: 3711370 -> 3703861 (-0.20%)
uniforms in affected programs: 28859 -> 21350 (-26.02%)
helped: 204
HURT: 455

total max-temps in shared programs: 2159439 -> 2150686 (-0.41%)
max-temps in affected programs: 32945 -> 24192 (-26.57%)
helped: 585
HURT: 47

total spills in shared programs: 5966 -> 3255 (-45.44%)
spills in affected programs: 2933 -> 222 (-92.43%)
helped: 192
HURT: 4

total fills in shared programs: 9328 -> 4630 (-50.36%)
fills in affected programs: 5184 -> 486 (-90.62%)
helped: 196
HURT: 0

Compared to the stats before adding scheduling of non-filtered
memory reads we see we that we have now gotten back all that was
lost and then some:

total instructions in shared programs: 12663186 -> 12642413 (-0.16%)
instructions in affected programs: 2051803 -> 2031030 (-1.01%)
helped: 4885
HURT: 3338

total threads in shared programs: 415870 -> 416322 (0.11%)
threads in affected programs: 896 -> 1348 (50.45%)
helped: 300
HURT: 74

total uniforms in shared programs: 3711629 -> 3703861 (-0.21%)
uniforms in affected programs: 158766 -> 150998 (-4.89%)
helped: 1973
HURT: 499

total max-temps in shared programs: 2138857 -> 2150686 (0.55%)
max-temps in affected programs: 177920 -> 189749 (6.65%)
helped: 2666
HURT: 2035

total spills in shared programs: 3860 -> 3255 (-15.67%)
spills in affected programs: 2653 -> 2048 (-22.80%)
helped: 77
HURT: 21

total fills in shared programs: 5573 -> 4630 (-16.92%)
fills in affected programs: 3839 -> 2896 (-24.56%)
helped: 81
HURT: 15

total sfu-stalls in shared programs: 39583 -> 38154 (-3.61%)
sfu-stalls in affected programs: 8993 -> 7564 (-15.89%)
helped: 1808
HURT: 1038

total nops in shared programs: 324894 -> 323685 (-0.37%)
nops in affected programs: 30362 -> 29153 (-3.98%)
helped: 2513
HURT: 2077

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>

2 years agobroadcom/compiler: define v3d-specific delays for NIR instructions
Iago Toral Quiroga [Mon, 7 Mar 2022 13:04:19 +0000 (14:04 +0100)]
broadcom/compiler: define v3d-specific delays for NIR instructions

We do a few changes over NIR's defaults:

1. Lower delay for texture reads. Empirically, we don't observe any
   benefits with delays over 50 and since this delay value is still
   used by the scheduler in the "favor register pressure" case it is
   benefitial to avoid overestimating it too much.

2. Adjust delay for non-filtered TMU reads to the delay selected for
   texture reads.

3. In our case, UBO reads from dynamically uniform addresses don't
   use the TMU and have a latency of 1 instruction in the best case
   scenario or 4 at worse, so we go with 1 so we don't try to move
   this early.

This helps us get back some of what we lost when updating the
default scheduler configuration to add a delay for non-filtered
memory reads:

total instructions in shared programs: 13126587 -> 12671765 (-3.46%)
instructions in affected programs: 3764097 -> 3309275 (-12.08%)
helped: 14664
HURT: 4244

total threads in shared programs: 407208 -> 415522 (2.04%)
threads in affected programs: 8716 -> 17030 (95.39%)
helped: 4224
HURT: 67

total uniforms in shared programs: 3812698 -> 3711224 (-2.66%)
uniforms in affected programs: 335170 -> 233696 (-30.28%)
helped: 2816
HURT: 3551

total max-temps in shared programs: 2318430 -> 2159345 (-6.86%)
max-temps in affected programs: 539991 -> 380906 (-29.46%)
helped: 13173
HURT: 1440

total spills in shared programs: 49086 -> 5966 (-87.85%)
spills in affected programs: 48306 -> 5186 (-89.26%)
helped: 1655
HURT: 28

total fills in shared programs: 55810 -> 9328 (-83.29%)
fills in affected programs: 54821 -> 8339 (-84.79%)
helped: 1659
HURT: 22

LOST:   0
GAINED: 3

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>

2 years agonir/schedule: allow drivers to decide about instruction latency
Iago Toral Quiroga [Thu, 3 Mar 2022 11:18:02 +0000 (12:18 +0100)]
nir/schedule: allow drivers to decide about instruction latency

On V3D reading UBOs from uniform addresses uses a more efficient
mechanism with lower latency. On other platforms there may be
simular scenarios.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>

2 years agonir/schedule: use larger delay for non-filtered memory reads
Iago Toral Quiroga [Wed, 2 Mar 2022 11:15:15 +0000 (12:15 +0100)]
nir/schedule: use larger delay for non-filtered memory reads

This has been pending for a long time. It is not very consistent to
add a significant delay for textures and not do it for UBOs, etc
The reason we have not been doing this so far is the accumulated effect
on register pressure for V3D as shown by shader-db results below, but
from the point of view of a generic scheduler it makes sense to do this.

Later patches will address V3D specific issues with register pressure
derived from this by letting the driver control its instruction delay
settings.

total instructions in shared programs: 12662138 -> 13126587 (3.67%)
instructions in affected programs: 1813091 -> 2277540 (25.62%)
helped: 2410
HURT: 10499

total threads in shared programs: 415858 -> 407208 (-2.08%)
threads in affected programs: 17348 -> 8698 (-49.86%)
helped: 8
HURT: 4333

total uniforms in shared programs: 3711483 -> 3812698 (2.73%)
uniforms in affected programs: 128012 -> 229227 (79.07%)
helped: 3474
HURT: 2143

total max-temps in shared programs: 2138763 -> 2318430 (8.40%)
max-temps in affected programs: 318780 -> 498447 (56.36%)
helped: 588
HURT: 11997

total spills in shared programs: 3860 -> 49086 (1171.66%)
spills in affected programs: 709 -> 45935 (6378.84%)
helped: 23
HURT: 1595

total fills in shared programs: 5573 -> 55810 (901.44%)
fills in affected programs: 1067 -> 51304 (4708.25%)
helped: 23
HURT: 1595

LOST:   3
GAINED: 0

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>

2 years agonir/schedule: handle nir_intrinsic_group_memory_barrier
Iago Toral Quiroga [Wed, 9 Mar 2022 11:11:55 +0000 (12:11 +0100)]
nir/schedule: handle nir_intrinsic_group_memory_barrier

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>

2 years agonir/schedule: fix handling of generic memory barrier
Iago Toral Quiroga [Wed, 9 Mar 2022 09:38:42 +0000 (10:38 +0100)]
nir/schedule: fix handling of generic memory barrier

We can get a generic nir_intrinsic_memory_barrier to represent a
barrier involving multiple semantics (instead of getting individual
specific barriers for each semantic). This means that we need to
consider these as potentially affecting shared memory access as well.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>

2 years agobroadcom/compiler: stop moving UBO loads before NIR scheduling
Iago Toral Quiroga [Wed, 2 Mar 2022 10:10:39 +0000 (11:10 +0100)]
broadcom/compiler: stop moving UBO loads before NIR scheduling

This doesn't have any significant impact shader-db stats and would
reduce our capacity to hide latency from the loads, so it is probably
undesirable:

total instructions in shared programs: 12663189 -> 12663186 (<.01%)
instructions in affected programs: 4222 -> 4219 (-0.07%)
helped: 9
HURT: 4

total uniforms in shared programs: 3711624 -> 3711629 (<.01%)
uniforms in affected programs: 186 -> 191 (2.69%)
helped: 0
HURT: 2

total max-temps in shared programs: 2138822 -> 2138857 (<.01%)
max-temps in affected programs: 569 -> 604 (6.15%)
helped: 1
HURT: 9

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15276>

2 years agolavapipe: set non-zero device/driver uuid
Michel Zou [Thu, 3 Mar 2022 06:12:05 +0000 (07:12 +0100)]
lavapipe: set non-zero device/driver uuid

Closes #5875

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15230>

2 years agoturnip: Make autotuner work with reusable command buffers
Danylo Piliaiev [Fri, 11 Feb 2022 16:15:27 +0000 (18:15 +0200)]
turnip: Make autotuner work with reusable command buffers

To achieve it each command buffer now has its own GPU memory.

However the BOs usage by autotuner is not optimal, the ideal
pattern would be to use some memory pool to suballocate small
GPU memory chunks, since most command buffers have only a few
renderpasses.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5990

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14996>

2 years agovirgl: Add a few more formats to the format table
Gert Wollny [Wed, 3 Nov 2021 13:13:43 +0000 (14:13 +0100)]
virgl: Add a few more formats to the format table

These formats are used by the piglit

   arb_texture_buffer_object-formats fs arb

Adding them here keeps the piglit from crashing, but most of the related
tests don't pass.

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Corentin Noël <corentin.noel@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13645>

2 years agointel: Use 3DSTATE_BINDING_TABLE_POOL_ALLOC exclusively on Gfx11+
Kenneth Graunke [Wed, 12 Jan 2022 00:17:34 +0000 (16:17 -0800)]
intel: Use 3DSTATE_BINDING_TABLE_POOL_ALLOC exclusively on Gfx11+

On Icelake and later, we can use a new 3DSTATE_BINDING_TABLE_POOL_ALLOC
command to update the location of the binder (buffer containing binding
table entries), rather than having to move Surface State Base Address
via a STATE_BASE_ADDRESS command.  This has less stalling and also means
our surface addresses can remain relative to a fixed 4GB address range,
meaning we don't have to re-stream them any time the binder changes.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>

2 years agointel: Limit Wa_1607854226 to Gfx12.0 only
Kenneth Graunke [Tue, 11 Jan 2022 23:06:06 +0000 (15:06 -0800)]
intel: Limit Wa_1607854226 to Gfx12.0 only

This workaround is needed on all Gfx12.0 parts, but doesn't appear to be
necessary on XeHP.  The other drivers do not appear to be applying this
workaround on those parts.  As further evidence, we accidentally added
the 3DSTATE_BINDING_TABLE_POOL_ALLOC commands after switching back to
GPGPU mode, which would be an incorrect way to implement the workaround,
and things seem to be working.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>

2 years agoiris: Rename surface_base_address to binder_address in a few places
Kenneth Graunke [Tue, 11 Jan 2022 20:36:26 +0000 (12:36 -0800)]
iris: Rename surface_base_address to binder_address in a few places

On Gfx11+, we're going to stop changing Surface State Base Address
and instead start changing the Binding Table Pool address instead.

So, rename a few things to track the last binder address, which is
what we're actually changing, regardless of how we program it.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>

2 years agoiris: Use more efficient binding table pointer formats on Icelake+.
Kenneth Graunke [Tue, 25 Jun 2019 20:16:50 +0000 (13:16 -0700)]
iris: Use more efficient binding table pointer formats on Icelake+.

Skylake and older use a 15:5 binding table pointer format, which means
our binder can be at most 64kB in size.  Each binding table within the
binder must be aligned to 32B.

XeHP uses a new 20:5 binding table format, which allows us to increase
the binder size to 1MB while retaining the nice 32B alignment.  Larger
binders mean fewer stalls as we update the base address for the binder.

Icelake and Tigerlake can either use the 15:5 format or an 18:8 format.
18:8 mode requires the base of each binding table to be aligned to 256B
instead of 32B, but it gives us a maximum binder size of 512kB.

We can store 64 binding table entries in a 256B chunk (256B / 4B = 64),
but only 8 entries in a 32B chunk (32B / 4B = 8).  Assuming that most
binding tables have fewer than 64 entries, this means that with the 18:8
format, we're likely to be able to fit 2048 (512KB / 256B) tables into a
a buffer before needing to allocate a new one and stall.

Technically, the old format could also store 2048 binding tables per
buffer as well (64KB / 32B = 2048).  However, tables that needed more
than 8 entries would need multiple 32B chunks.  A single table would
take multiple aligned chunks, while with the larger 256B format, it
could fit in a single one.

This cuts binder resets by 6.3% on a Shadow of Mordor benchmark trace.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>

2 years agoblorp: Add a binding_table_offset_to_pointer helper
Jason Ekstrand [Mon, 11 May 2020 18:49:55 +0000 (13:49 -0500)]
blorp: Add a binding_table_offset_to_pointer helper

On Gen11+, we have a feature that requires us to shift binding table
offsets by 3.  This adds a helper which gives the driver a hook to do
this if it so chooses.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14507>

2 years agogallium/tc: zero alloc transfers
Pierre-Eric Pelloux-Prayer [Tue, 8 Mar 2022 10:44:26 +0000 (11:44 +0100)]
gallium/tc: zero alloc transfers

Otherwise this causes trouble with unitialized memory, eg with:
   struct si_transfer {
      struct threaded_transfer b;
      struct si_resource *staging;
   };
'staging' will not be initialized and this causes #6109.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6109

Cc: mesa-stable
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15298>

2 years agoutil/slab: add slab_zalloc
Pierre-Eric Pelloux-Prayer [Tue, 8 Mar 2022 10:43:29 +0000 (11:43 +0100)]
util/slab: add slab_zalloc

A a variant that clears the allocated object to 0.

Cc: mesa-stable
Acked-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15298>

2 years agotu: Refactor VS DECODE/DEST to be emitted in two pkt4
Danylo Piliaiev [Wed, 12 Jan 2022 19:35:33 +0000 (21:35 +0200)]
tu: Refactor VS DECODE/DEST to be emitted in two pkt4

Refactor to emit VFD_DECODE and VFD_DEST_CNTL in two packets
regardless of attribute count.

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14584>

2 years agomesa/st: make export_point_size shader key clobber existing psiz
Mike Blumenkrantz [Wed, 2 Mar 2022 18:26:08 +0000 (13:26 -0500)]
mesa/st: make export_point_size shader key clobber existing psiz

this is necessary to upload the API value using the uniform constant

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agomesa/st: check max output components for adding pointsize during precompile
Mike Blumenkrantz [Wed, 2 Mar 2022 16:54:18 +0000 (11:54 -0500)]
mesa/st: check max output components for adding pointsize during precompile

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agomesa/st: count FF shaders as needing psiz export for precompile
Mike Blumenkrantz [Wed, 2 Mar 2022 17:07:16 +0000 (12:07 -0500)]
mesa/st: count FF shaders as needing psiz export for precompile

this is consistent with logic for regular compiles

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agomesa/st: precompile with API pointsize only if the shader doesn't have pointsize
Mike Blumenkrantz [Thu, 3 Mar 2022 02:47:22 +0000 (21:47 -0500)]
mesa/st: precompile with API pointsize only if the shader doesn't have pointsize

this is a more accurate hint, and maintains the existing behavior given
subsequent changes to this area

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agomesa/st: simplify pointsize precompile conditional
Mike Blumenkrantz [Wed, 2 Mar 2022 16:25:18 +0000 (11:25 -0500)]
mesa/st: simplify pointsize precompile conditional

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agomesa/st: simplify pointsize shader update conditional
Mike Blumenkrantz [Wed, 2 Mar 2022 15:55:57 +0000 (10:55 -0500)]
mesa/st: simplify pointsize shader update conditional

ES contexts have no API toggle for this, so it will never be flagged

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agomesa: always set PointSizeEnabled for API_OPENGLES2
Mike Blumenkrantz [Wed, 2 Mar 2022 16:06:55 +0000 (11:06 -0500)]
mesa: always set PointSizeEnabled for API_OPENGLES2

this is implicit, so make it explicit

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agomesa/st: only add pointsize output if it doesn't exceed max component limit
Mike Blumenkrantz [Wed, 2 Mar 2022 16:48:43 +0000 (11:48 -0500)]
mesa/st: only add pointsize output if it doesn't exceed max component limit

fixes (zink-nvidia):
dEQP-GLES31.functional.geometry_shading.basic*

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agonir/gather_info: check copy_deref instrs for writing outputs
Mike Blumenkrantz [Wed, 2 Mar 2022 16:33:03 +0000 (11:33 -0500)]
nir/gather_info: check copy_deref instrs for writing outputs

this is a valid way to write an output even though it usually gets rewritten
to some other instruction later on

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agomesa/st: conditionally add pointsize outputs to ES tess/geom shaders
Mike Blumenkrantz [Wed, 2 Mar 2022 15:54:14 +0000 (10:54 -0500)]
mesa/st: conditionally add pointsize outputs to ES tess/geom shaders

if the driver requires this value to be set, add it if the shader doesn't
use the ext to allow exporting it

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agomesa/st: add a gl_program struct flag to skip psiz exports for xfb
Mike Blumenkrantz [Wed, 2 Mar 2022 19:03:42 +0000 (14:03 -0500)]
mesa/st: add a gl_program struct flag to skip psiz exports for xfb

if this output did not exist in the original shader,
then it must not be exported in xfb

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agoglsl: store OES/EXT point_size extension enablement to shader struct
Mike Blumenkrantz [Wed, 2 Mar 2022 15:53:46 +0000 (10:53 -0500)]
glsl: store OES/EXT point_size extension enablement to shader struct

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15228>

2 years agopanvk: Implement vkCmdDispatch()
Boris Brezillon [Thu, 23 Sep 2021 15:54:08 +0000 (17:54 +0200)]
panvk: Implement vkCmdDispatch()

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15248>

2 years agopanvk: Add support for storage image
Boris Brezillon [Thu, 23 Sep 2021 14:27:06 +0000 (16:27 +0200)]
panvk: Add support for storage image

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15248>

2 years agopanvk: Move dummy attribute buffer emission out of emit_{attribute,varying}_bufs
Boris Brezillon [Wed, 29 Sep 2021 11:19:47 +0000 (13:19 +0200)]
panvk: Move dummy attribute buffer emission out of emit_{attribute,varying}_bufs

So we can easily add entries after the standard varyings/attributes
(like image descriptors in the attribute array).

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15248>

2 years agopanvk: Add support for storage/uniform buffers with dynamic offsets
Boris Brezillon [Thu, 23 Sep 2021 13:40:46 +0000 (15:40 +0200)]
panvk: Add support for storage/uniform buffers with dynamic offsets

The idea of storing offsets in a separate UBO and lowering accesses to
UBOs/SSBOs with a dynamic offset was not great. Let's apply the offset
at UBO/SSBO emission time instead.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15248>

2 years agopanvk: Support creation of compute pipelines
Boris Brezillon [Thu, 23 Sep 2021 13:47:30 +0000 (15:47 +0200)]
panvk: Support creation of compute pipelines

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15248>

2 years agopanvk: Add support for storage buffers
Boris Brezillon [Thu, 23 Sep 2021 13:13:21 +0000 (15:13 +0200)]
panvk: Add support for storage buffers

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15248>

2 years agopanvk: Add support for push constants
Boris Brezillon [Mon, 13 Sep 2021 14:50:50 +0000 (16:50 +0200)]
panvk: Add support for push constants

Push constants are stored in a separate UBO.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15248>

2 years agozink: handle spirv xfb insanity
Mike Blumenkrantz [Thu, 24 Feb 2022 20:43:44 +0000 (15:43 -0500)]
zink: handle spirv xfb insanity

this comes in two flavors:
* streamout of array<struct/block>
* partial streamout of array/struct/block

for the former:
* arrays of structs can just be blasted out in the initial var declaration (easy)
* arrays of blocks must be output to separate xfb buffers for each array block,
  which requires skipping initial xfb blast-off and instead propagating the values
  using tmp variables at a later point

for the latter:
* the optimal way to do this is to unwrap the struct first to figure out what's being
  emitted, at which point the value can be extracted and exported

fixes the rest of spec@arb_gl_spirv@execution@xfb
...except spec@arb_gl_spirv@execution@xfb@vs_block_array, which I'm suspecting is broken
due to vtn bugs

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15224>

2 years agozink: store shader to ntv_context
Mike Blumenkrantz [Thu, 24 Feb 2022 20:43:15 +0000 (15:43 -0500)]
zink: store shader to ntv_context

it's insane the gymnastics that have to be done because this wasn't stored

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15224>

2 years agozink: handle remaining xfb corner cases during analysis
Mike Blumenkrantz [Wed, 16 Feb 2022 20:16:12 +0000 (15:16 -0500)]
zink: handle remaining xfb corner cases during analysis

this now handles inlining of stupid types (dvec3, dmatX) and complex
types (goku) as seen in cts

fixes:
KHR-Single-GL46.enhanced_layouts.xfb_explicit_location
KHR-Single-GL46.enhanced_layouts.xfb_struct_explicit_location

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15224>

2 years agozink: fix xfb analysis variable finding for arrays
Mike Blumenkrantz [Wed, 16 Feb 2022 22:44:13 +0000 (17:44 -0500)]
zink: fix xfb analysis variable finding for arrays

this fixes clipdistance exports

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15224>

2 years agozink: correctly set xfb packed output offsets
Mike Blumenkrantz [Wed, 16 Feb 2022 20:15:55 +0000 (15:15 -0500)]
zink: correctly set xfb packed output offsets

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15224>

2 years agozink: store the correct number of components for xfb packing outputs
Mike Blumenkrantz [Wed, 16 Feb 2022 20:15:35 +0000 (15:15 -0500)]
zink: store the correct number of components for xfb packing outputs

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15224>

2 years agozink: use 64bit mask for xfb analysis
Mike Blumenkrantz [Wed, 16 Feb 2022 20:14:52 +0000 (15:14 -0500)]
zink: use 64bit mask for xfb analysis

I don't know how this worked before since all the values are oob?

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15224>

2 years agoci: more stoney flakes
Mike Blumenkrantz [Wed, 9 Mar 2022 03:22:11 +0000 (22:22 -0500)]
ci: more stoney flakes

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14854>

2 years agoci: add another stoney flake
Mike Blumenkrantz [Wed, 9 Mar 2022 02:43:12 +0000 (21:43 -0500)]
ci: add another stoney flake

from #6109

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14854>

2 years agoaux/cso: stop tracing during cso_unbind()
Mike Blumenkrantz [Tue, 1 Feb 2022 19:38:19 +0000 (14:38 -0500)]
aux/cso: stop tracing during cso_unbind()

this unnecessarily bloats lavapipe traces

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14854>

2 years agoaux/trace: dump more rasterizer state members
Mike Blumenkrantz [Thu, 27 Jan 2022 19:31:18 +0000 (14:31 -0500)]
aux/trace: dump more rasterizer state members

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14854>

2 years agoaux/trace: dump clear_texture colors
Mike Blumenkrantz [Tue, 8 Feb 2022 14:41:30 +0000 (09:41 -0500)]
aux/trace: dump clear_texture colors

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14854>

2 years agoaux/trace: dump clear colors as uints
Mike Blumenkrantz [Tue, 8 Feb 2022 14:41:05 +0000 (09:41 -0500)]
aux/trace: dump clear colors as uints

dumping as float is nice if the clear color is a float, but if it isn't
then the value is useless

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14854>

2 years agoaux/trace: rzalloc the context struct
Mike Blumenkrantz [Thu, 27 Jan 2022 18:51:06 +0000 (13:51 -0500)]
aux/trace: rzalloc the context struct

this has problems if pointers are garbage

cc: mesa-stable

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14854>

2 years agoaux/trace: more screen methods
Mike Blumenkrantz [Mon, 7 Feb 2022 19:39:25 +0000 (14:39 -0500)]
aux/trace: more screen methods

Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14854>

2 years agolavapipe: fix pipeline creation for blend and zs states
Mike Blumenkrantz [Tue, 22 Feb 2022 20:25:06 +0000 (15:25 -0500)]
lavapipe: fix pipeline creation for blend and zs states

these values are read based on the specified subpass containing the
required attachments, not on the overall renderpass

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15282>

2 years agolavapipe: update multisample state after blend state
Mike Blumenkrantz [Tue, 8 Mar 2022 15:59:32 +0000 (10:59 -0500)]
lavapipe: update multisample state after blend state

null blend pipeline state will zero the blend struct, which would cause
values set here to be overwritten

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15282>

2 years agoturnip: Don't call getenv() directly
Rob Clark [Tue, 8 Mar 2022 21:40:14 +0000 (13:40 -0800)]
turnip: Don't call getenv() directly

I noticed it was using getenv directly when I tried to use 'setprop
mesa.tu.debug ..' on android.  Use os_get_option() instead so we get
sysprop fallback on android.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15289>

2 years agovirgl: Fix texture transfers by using a staging resource
Gert Wollny [Wed, 12 Jan 2022 12:01:30 +0000 (13:01 +0100)]
virgl: Fix texture transfers by using a staging resource

This commit fixes the following flaws in the implementation:

* when a resource was re-allocated, the guest side storage
  was also allocated
* when a source needs a readback before being written to, then
  the call would go through vws->transfer_get, thereby bypassing the
  staging resource, and this would fail on the host, because no
  the allocated IOV was too small (just one byte)
* if the texture write would need neither flush nor readback, the
  old code path would be used expecting that guest side backing stogage
  for the texture.

v2: - actually do a readback to the stageing resource when it is required
    - fix typo (Lepton)

v3: Don't use stageing transfers if the host can't read back the data
    by rendering to an FBO or calling getTexImage, because in this case
    we rely on the IOV to hold the date.

v4: Also don't use staging transfers if the format is no readback
    format. Otherwise we have to deal with the resolve blit, and
    this is currently not working correctly.

v5: add a new flag that indicates whether non-renderable textures can
    be read back (either via glGetTexImage or GBM)

v6: Restrict the use of staging texture transfers to textures that can
    be read back, and on GLES also if the they are bound to scanout and
    the host uses minigbm to allocate such textures.
    For that replace the flag indicating the capability to read back
    non-renderable textures with a cap that indicates whether scanout
    textures can be read back.

v7: update virglrenderer version in the CI

v8: update use of stageing (Chia-I)

v9: remove superflous check and assignment (Chia-I)

v10: disable stageing textures for arrays with stencil format. This is a
     workaround for failures of the CI.

Fixes: cdc480585c9be368ddfdc33e2eb73e3582f25fe7
    virgl/drm: New optimization for uploading textures

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14495>

2 years agollvmpipe: clamp surface clear geometry
Mike Blumenkrantz [Mon, 31 Jan 2022 15:18:10 +0000 (10:18 -0500)]
llvmpipe: clamp surface clear geometry

avoid oob writes to avoid crashing

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14655>