profile/ivi/mesa.git
12 years agoegl: Clean up some flow of EGL platform handling.
Eric Anholt [Sun, 5 Feb 2012 06:54:38 +0000 (07:54 +0100)]
egl: Clean up some flow of EGL platform handling.

The default case code was set up in a separate way, while this makes
it more normal.  I wanted to add code to the explicit x11 platform and
default x11 platform cases in the next commit.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoegl: Drop the non-builtin-drivers support.
Eric Anholt [Sun, 5 Feb 2012 06:06:56 +0000 (07:06 +0100)]
egl: Drop the non-builtin-drivers support.

The two drivers both did builtin mode, so drop the non-builtin build
system.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoegl: Drop _EGL_MAIN entrypoint obfuscation.
Eric Anholt [Sun, 5 Feb 2012 06:01:17 +0000 (07:01 +0100)]
egl: Drop _EGL_MAIN entrypoint obfuscation.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoglx: Convert to automake.
Eric Anholt [Sun, 5 Feb 2012 05:10:56 +0000 (06:10 +0100)]
glx: Convert to automake.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agomesa: Push the shine table into the tnl module.
Mathias Fröhlich [Wed, 29 Feb 2012 17:19:35 +0000 (18:19 +0100)]
mesa: Push the shine table into the tnl module.

All users of the shine table outside of the tnl module
are gone. Move the implementation into the tnl module and
prefix the public functions with _tnl.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
12 years agomesa: Do not invalidate shine tables in compute light positions.
Mathias Fröhlich [Wed, 29 Feb 2012 17:19:34 +0000 (18:19 +0100)]
mesa: Do not invalidate shine tables in compute light positions.

Since the shine tables are now only used in the tnl lighting stage, where
they are validated through the tnl driver function NotifyMaterialChange
called in tnl/t_vb_light.c, we can not omit calling
_mesa_validate_all_lighting_tables (which only validates the shine tables)
in main/light.c.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
12 years agomesa: Avoid revalidating shine tables in _tnl_RasterPos.
Mathias Fröhlich [Wed, 29 Feb 2012 17:19:34 +0000 (18:19 +0100)]
mesa: Avoid revalidating shine tables in _tnl_RasterPos.

Now that _tnl_RasterPos no longer uses the shine tables, avoid
revalidating them.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
12 years agomesa: Avoid using the shine table for _tnl_RasterPos
Mathias Fröhlich [Wed, 29 Feb 2012 17:19:34 +0000 (18:19 +0100)]
mesa: Avoid using the shine table for _tnl_RasterPos

Use direct computation of pow for computing the shininess
in _tnl_RasterPos. Since the _tnl_RasterPos function is still
used by plenty drivers that do only need the shine table for
_tnl_RasterPos but do not make use of swtnl computations, this
enables pushing down the shine table computation and validation
into the tnl module, which will happen in a followup change.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
12 years agomesa: Avoid explicit invalidation of shine tables.
Mathias Fröhlich [Wed, 29 Feb 2012 17:19:34 +0000 (18:19 +0100)]
mesa: Avoid explicit invalidation of shine tables.

Since the shine tables are implicitly invalidated by having
a different shininess value than the current one, we can
omit the explicit invalidation of the shine table.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
12 years agomesa: Remove gl_light_attrib::_Flags.
Mathias Fröhlich [Wed, 29 Feb 2012 17:19:33 +0000 (18:19 +0100)]
mesa: Remove gl_light_attrib::_Flags.

This variable is only used locally in _mesa_update_lighting.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
12 years agomesa: Remove _CosCutoffNeg from light state.
Mathias Fröhlich [Wed, 29 Feb 2012 17:19:33 +0000 (18:19 +0100)]
mesa: Remove _CosCutoffNeg from light state.

It is only used as a temporary variable during computation of
_CosCutoff. So, don't store it.

Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Mathias Froehlich <Mathias.Froehlich@web.de>
12 years agoutil: replace format equality test with compatibility test in blit code
Brian Paul [Tue, 28 Feb 2012 14:48:34 +0000 (07:48 -0700)]
util: replace format equality test with compatibility test in blit code

This lets us use the resource_copy_region() path when blitting from
R8G8B8A8 to R8G8B8x8, for example.

v2: be smarter when src_format==dst_format

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
12 years agoutil: better comment for util_is_format_compatible()
Brian Paul [Tue, 28 Feb 2012 14:45:17 +0000 (07:45 -0700)]
util: better comment for util_is_format_compatible()

12 years agomesa: use arrayObj var in more places in client_state()
Brian Paul [Tue, 28 Feb 2012 03:28:09 +0000 (20:28 -0700)]
mesa: use arrayObj var in more places in client_state()

12 years agomesa: asst. fixes for texture arrays and borders
Brian Paul [Tue, 28 Feb 2012 03:28:09 +0000 (20:28 -0700)]
mesa: asst. fixes for texture arrays and borders

For 1D array textures, there is no border on the height dimension.
For 2D array textures, there is no border on the depth dimension.

12 years agomesa: check for no state change in VertexAttribDivisor()
Brian Paul [Tue, 28 Feb 2012 03:28:09 +0000 (20:28 -0700)]
mesa: check for no state change in VertexAttribDivisor()

Reviewed-by: José Fonseca <jfonseca@vmware.com>
12 years agoutil: fix assertions in u_blitter.c code
Brian Paul [Tue, 28 Feb 2012 03:28:09 +0000 (20:28 -0700)]
util: fix assertions in u_blitter.c code

Assertions of the form assert(a && b) should be written as separate assertions
so that you can actually tell which part is false when there's a failure.

Reviewed-by: Marek Olšák <maraeo@gmail.com>
12 years agomesa: reorder things in mtypes.h
Brian Paul [Tue, 28 Feb 2012 03:28:09 +0000 (20:28 -0700)]
mesa: reorder things in mtypes.h

Move structs, enums, etc so they're in more logical order.  In particular,
the shader and transform feedback-related structs/enums were pretty
scattered around.

12 years agosvga: fix max_lod clamping in update_tss_binding()
Brian Paul [Wed, 29 Feb 2012 14:52:18 +0000 (07:52 -0700)]
svga: fix max_lod clamping in update_tss_binding()

After biasing we need to clamp to be sure we don't exceed the number of
levels in the mipmap.  This fixes an assertion at svga_sampler_view.c:70

v2: simplify the biasing, clamping code per Jose's suggestion.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
12 years agost/vdpau: fix use of *.o in Makefile.vdpau
Christian König [Tue, 21 Feb 2012 13:09:42 +0000 (14:09 +0100)]
st/vdpau: fix use of *.o in Makefile.vdpau

Signed-off-by: Christian König <deathsimple@vodafone.de>
12 years agost/xvmc: fix use of *.o in Makefile.xvmc
Christian König [Tue, 21 Feb 2012 13:08:14 +0000 (14:08 +0100)]
st/xvmc: fix use of *.o in Makefile.xvmc

Signed-off-by: Christian König <deathsimple@vodafone.de>
12 years agoi965: Avoid blocking on the GPU for setting the HiZ op vertex data.
Eric Anholt [Mon, 27 Feb 2012 17:52:05 +0000 (09:52 -0800)]
i965: Avoid blocking on the GPU for setting the HiZ op vertex data.

We need to allocate new space every time to avoid blocking on the last
HiZ op completing.  There are two easy ways to do this:
brw_state_batch() and intel_upload_data().  brw_state_batch() is
simpler and avoids another buffer allocation.

Improves Unigine Tropics performance 0.376416% +/- 0.148722% (n=7).

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
12 years agoglcpp: Don't strlen() the output for every token being printed.
Kenneth Graunke [Fri, 10 Feb 2012 04:33:44 +0000 (20:33 -0800)]
glcpp: Don't strlen() the output for every token being printed.

The ralloc string appending functions were originally intended for
simple, non-hot-path uses like printing to an info log.

Cuts Unigine Tropics load time by around 20% (6 seconds).

v2: Avoid strlen() on every newline, too.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Acked-by: José Fonseca <jfonseca@vmware.com> [v1]
12 years agoralloc: Make rewrite_tail increase "start" by the new text's length.
Kenneth Graunke [Fri, 10 Feb 2012 04:03:36 +0000 (20:03 -0800)]
ralloc: Make rewrite_tail increase "start" by the new text's length.

Both callers of rewrite_tail immediately compute the new total string
length by adding the (known) length of the existing string plus the
length of the newly appended text.  Unfortunately, callers generally
won't know the length of the new text, as it's printf-formatted.

Since ralloc already computes this length, it makes sense to add it in
and save the caller the effort.  This simplifies both existing callers,
but more importantly, will allow for cheap-appending in the next commit.

v2: The link_uniforms code needs both the old and new length.
    Apply the obvious fix (which sadly makes it less of a cleanup).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> [v1]
Acked-by: José Fonseca <jfonseca@vmware.com> [v1]
12 years agogallivm: add major integer opcodes to the tgsi action handler
Dave Airlie [Mon, 6 Feb 2012 16:32:59 +0000 (16:32 +0000)]
gallivm: add major integer opcodes to the tgsi action handler

This adds support for all the opcodes needed for native integer
support with GLSL 1.20 enabled, and some of the ones for GLSL1.30
support.

I've split them between non-cpu and cpu along the same lines
Tom's code did for the other ones I think, but I'm open to review
on which ones should go where.

With instance ids fixed I get no regressions on my box here
with LLVM 2.8, will test with later LLVMs as well.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agogallivm: drop deprecated opcodes
Dave Airlie [Tue, 28 Feb 2012 11:00:03 +0000 (11:00 +0000)]
gallivm: drop deprecated opcodes

These are integer opcodes not deprecated ones.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agogallivm: only do rcp/mul for floating
Dave Airlie [Tue, 28 Feb 2012 11:23:04 +0000 (11:23 +0000)]
gallivm: only do rcp/mul for floating

rcp asserts on type.floating so don't go passing non-floating
things into it.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agosvga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.
José Fonseca [Mon, 27 Feb 2012 11:12:12 +0000 (11:12 +0000)]
svga: Advertise SVGA3D_DEVCAP_MAX_POINT_SIZE.

Backends usually advertise a SVGA3D_DEVCAP_MAX_POINT_SIZE between 63 and
256, so an hardcoded max point size of 80 is often incorrect.

This limitation does not apply for anti-aliased points (as they are done
via draw module) but we still advertise the same limit for both, because
all others pipe drivers do.

Reviewed-by: Brian Paul <brianp@vmware.com>
12 years agomesa: Don't disable fast path for normalized types
Neil Roberts [Sun, 26 Feb 2012 01:33:40 +0000 (01:33 +0000)]
mesa: Don't disable fast path for normalized types

Mesa has a fast path for the generic fallback when using glReadPixels
for RGBA data which uses memcpy.  However it was really difficult to
hit this case because it would not be used if any transferOps are
enabled.  Any type apart from floating point or non-normalized integer
types (so any of the common types) would force enabling clamping so
the fast path could not be used.  This patch makes it ignore clamping
when determining whether to use the fast path if the data type of the
buffer is an unsigned normalized type because in that case clamping
will not have any effect anyway.

https://bugs.freedesktop.org/show_bug.cgi?id=46631

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Brian Paul <brianp@vmware.com>
12 years agogallium: remove trailing comma to silence warning
Brian Paul [Tue, 28 Feb 2012 14:54:43 +0000 (07:54 -0700)]
gallium: remove trailing comma to silence warning

12 years agomesa: minor comment, whitespace fixes in teximage.c
Brian Paul [Tue, 28 Feb 2012 14:51:01 +0000 (07:51 -0700)]
mesa: minor comment, whitespace fixes in teximage.c

12 years agogallivm: add frem support to the lp_build_mod helper.
Dave Airlie [Tue, 28 Feb 2012 10:43:14 +0000 (10:43 +0000)]
gallivm: add frem support to the lp_build_mod helper.

for completeness.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agogallivm: add bitarit xor and not ops.
Dave Airlie [Fri, 17 Feb 2012 19:02:21 +0000 (19:02 +0000)]
gallivm: add bitarit xor and not ops.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agost/mesa: don't unreference user attribs up front.
Dave Airlie [Thu, 9 Feb 2012 19:44:55 +0000 (19:44 +0000)]
st/mesa: don't unreference user attribs up front.

postpone unreferences until end of function, as the ones in use will
get naturally dereferenced.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agomesa/vbo: inline vbo_sizeof_ib_type.
Dave Airlie [Thu, 9 Feb 2012 19:44:56 +0000 (19:44 +0000)]
mesa/vbo: inline vbo_sizeof_ib_type.

Can't see any reason this wouldn't be better off as an inline.

Reviewed-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agogallivm: add integer and unsigned mod arit functions. (v2)
Dave Airlie [Fri, 17 Feb 2012 19:02:23 +0000 (19:02 +0000)]
gallivm: add integer and unsigned mod arit functions. (v2)

use a single entry point, as per Jose's suggestion.

Signed-off-by: Dave Airlie <airlied@redhat.com>
12 years agotgsi: remove trailing comma to silence warning
Brian Paul [Tue, 28 Feb 2012 03:28:09 +0000 (20:28 -0700)]
tgsi: remove trailing comma to silence warning

12 years agoxlib: silence unused var warning
Brian Paul [Tue, 28 Feb 2012 03:28:09 +0000 (20:28 -0700)]
xlib: silence unused var warning

12 years agosvga: Remove unused SVGA_TEX_UNITS constant.
José Fonseca [Mon, 27 Feb 2012 18:52:00 +0000 (18:52 +0000)]
svga: Remove unused SVGA_TEX_UNITS constant.

12 years agosvga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.
José Fonseca [Mon, 27 Feb 2012 11:21:32 +0000 (11:21 +0000)]
svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.

Some backends may advertise more temps than SVGA3D_TEMPREG_MAX, but the
driver is hardwired to only support up to the value defined by
SVGA3D_TEMPREG_MAX, so clamp to it.

Reviewed-by: Brian Paul <brianp@vmware.com>
12 years agor600g: use u_default_transfer_flush_region for all resource types
Marek Olšák [Sun, 26 Feb 2012 18:15:45 +0000 (19:15 +0100)]
r600g: use u_default_transfer_flush_region for all resource types

12 years agor600g: use u_default_transfer_inline_write for all resource types
Marek Olšák [Sun, 26 Feb 2012 18:00:26 +0000 (19:00 +0100)]
r600g: use u_default_transfer_inline_write for all resource types

12 years agogallium/util: add fast path for buffers in u_default_transfer_inline_write
Marek Olšák [Sun, 26 Feb 2012 17:56:51 +0000 (18:56 +0100)]
gallium/util: add fast path for buffers in u_default_transfer_inline_write

v2: fix indentation, add assertions

12 years agogallium/util: set correct usage flags in u_default_transfer_inline_write
Marek Olšák [Sun, 26 Feb 2012 17:48:42 +0000 (18:48 +0100)]
gallium/util: set correct usage flags in u_default_transfer_inline_write

The DISCARD flags should improve performance in drivers which handle them.

12 years agor600g: fix streamout cache flush for r600
Marek Olšák [Sun, 26 Feb 2012 16:07:52 +0000 (17:07 +0100)]
r600g: fix streamout cache flush for r600

Figured out by trial and error.

12 years agovl: fix a douple free in xsp winsys backend
Christian König [Mon, 27 Feb 2012 11:57:24 +0000 (12:57 +0100)]
vl: fix a douple free in xsp winsys backend

There are a couple of more bugs, but it is only
useful for debugging anyway.

Signed-off-by: Christian König <deathsimple@vodafone.de>
12 years agovl: adjust matrix and median filter to removal of PIPE_SHADER_CAP_OUTPUT_READ
Christian König [Mon, 27 Feb 2012 11:53:49 +0000 (12:53 +0100)]
vl: adjust matrix and median filter to removal of PIPE_SHADER_CAP_OUTPUT_READ

Signed-off-by: Christian König <deathsimple@vodafone.de>
12 years agor600g: cleanup r600_transfer_struct
Marek Olšák [Sun, 26 Feb 2012 18:44:45 +0000 (19:44 +0100)]
r600g: cleanup r600_transfer_struct

Especially rename staging_texture to staging and change its type
to r600_resource. I will reuse it for buffers later.

12 years agor600g: check for R600_STREAMOUT env var in winsys
Marek Olšák [Thu, 23 Feb 2012 23:38:33 +0000 (00:38 +0100)]
r600g: check for R600_STREAMOUT env var in winsys

12 years agor600g: move initialization of use_surface flag into screen_create
Marek Olšák [Fri, 24 Feb 2012 16:17:57 +0000 (17:17 +0100)]
r600g: move initialization of use_surface flag into screen_create

Also change the type to bool and give it a less ambiguous name.

12 years agor600g: properly check whether texture is busy in get_transfer
Marek Olšák [Fri, 24 Feb 2012 16:14:59 +0000 (17:14 +0100)]
r600g: properly check whether texture is busy in get_transfer

12 years agor600g: rename r600_resource_texture::depth to bool is_depth
Marek Olšák [Fri, 24 Feb 2012 16:13:19 +0000 (17:13 +0100)]
r600g: rename r600_resource_texture::depth to bool is_depth

It's used as a boolean.

12 years agogallium: remove PIPE_SHADER_CAP_OUTPUT_READ
Marek Olšák [Thu, 23 Feb 2012 22:44:36 +0000 (23:44 +0100)]
gallium: remove PIPE_SHADER_CAP_OUTPUT_READ

r600g is the only driver which has made use of it. The reason the CAP was
added was to fix some piglit tests when the GLSL pass lower_output_reads
didn't exist.

However, not removing output reads breaks the fallback for glClampColorARB,
which assumes outputs are not readable. The fix would be non-trivial
and my personal preference is to remove the CAP, considering that reading
outputs is uncommon and that we can now use lower_output_reads to fix
the issue that the CAP was supposed to workaround in the first place.

12 years agogallium/rtasm: properly detect SSE and SSE2
Marek Olšák [Fri, 24 Feb 2012 18:29:48 +0000 (19:29 +0100)]
gallium/rtasm: properly detect SSE and SSE2

This should fix crashes on ancient processors.

12 years agor300g: Use automake to generate Makefile v3
Tom Stellard [Mon, 20 Feb 2012 00:38:58 +0000 (19:38 -0500)]
r300g: Use automake to generate Makefile v3

v2:
  - s/$(top_builddir)/$(top_srcdir)/
  - Always generate Makefile.in

v3:
  - Fixes from Matt Turner
  - Use Mesa CFLAGS

12 years agor300g: Reorganize the compiler unit tests
Tom Stellard [Fri, 24 Feb 2012 14:00:01 +0000 (09:00 -0500)]
r300g: Reorganize the compiler unit tests

12 years agor300/compiler: Schedule KIL instructions before output writes
Tom Stellard [Sun, 26 Feb 2012 20:12:36 +0000 (15:12 -0500)]
r300/compiler: Schedule KIL instructions before output writes

12 years agor300/compiler: Use the smart scheduler for r300 cards
Tom Stellard [Tue, 14 Feb 2012 02:26:15 +0000 (21:26 -0500)]
r300/compiler: Use the smart scheduler for r300 cards

12 years agor300/compiler: Fix bug when lowering KILP on r300 cards
Tom Stellard [Tue, 14 Feb 2012 02:27:28 +0000 (21:27 -0500)]
r300/compiler: Fix bug when lowering KILP on r300 cards

KILP instruction inside IF blocks were being lowered to an unconditional
KIL.  Since r300 doesn't support branching, when the IF's were lowered
to conditional moves, the KIL would always be executed.  This is not a
problem with the mesa state tracker, because the GLSL compiler handles
lowering IF's, but this bug was appearing in the VDPAU state tracker,
which does not use the GLSL compiler.

Note: This is a candidate for the stable branches.

12 years agovl/compositor: fix a simple typo
Christian König [Sat, 25 Feb 2012 11:14:58 +0000 (12:14 +0100)]
vl/compositor: fix a simple typo

Otherwise the dirty area tracking won't work correctly.

Signed-off-by: Christian König <deathsimple@vodafone.de>
12 years agost/xvmc: move xvmc state tracker out of xorg subdir
Christian König [Wed, 15 Feb 2012 16:30:58 +0000 (17:30 +0100)]
st/xvmc: move xvmc state tracker out of xorg subdir

The xvmc state tracker is completely seperate and
doesn't shares code or anything else with the
xorg state tracker.

Signed-off-by: Christian König <deathsimple@vodafone.de>
12 years agovl: rework winsys interface
Christian König [Wed, 15 Feb 2012 16:20:50 +0000 (17:20 +0100)]
vl: rework winsys interface

Throw out all the old and now unneeded stuff.

Signed-off-by: Christian König <deathsimple@vodafone.de>
12 years agovl: cleanup dri winsys abstraction
Christian König [Wed, 15 Feb 2012 13:57:35 +0000 (14:57 +0100)]
vl: cleanup dri winsys abstraction

There was way to much dead code in it.

Signed-off-by: Christian König <deathsimple@vodafone.de>
12 years agoscons: Don't build the assembly sources on Mac OS X.
Vinson Lee [Sun, 19 Feb 2012 07:43:03 +0000 (23:43 -0800)]
scons: Don't build the assembly sources on Mac OS X.

This patch allows the Mac OS X SCons build to complete. The assembly
sources contain psuedo-ops that not are supported on Mac OS X.

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: José Fonseca <jfonseca@vmware.com>
12 years agoi915g: Fix fallout from 8e4540ec2a82e72be491bc8fe23c10551d29a96c
Stéphane Marchesin [Fri, 24 Feb 2012 23:17:27 +0000 (15:17 -0800)]
i915g: Fix fallout from 8e4540ec2a82e72be491bc8fe23c10551d29a96c

Fixes piglit regressions from that change.

12 years agosvga: Fix stencil op mapping
Zack Rusin [Fri, 24 Feb 2012 19:26:41 +0000 (14:26 -0500)]
svga: Fix stencil op mapping

We were inverting the meaning of the stencil op flags: in svga/d3d
the normal incr/decr wraps and the SAT ops clamp.
This fixes piglit failures (at least stencil-twoside and stencil-wrap).
We should backport this everywhere we can.

Reviewed-by: Brian Paul <brianp@vmware.com>
12 years agosvga: fix use of SVGA3D_x vs. PIPE_FORMAT_x in svga_is_format_supported()
Brian Paul [Fri, 24 Feb 2012 16:46:44 +0000 (17:46 +0100)]
svga: fix use of SVGA3D_x vs. PIPE_FORMAT_x in svga_is_format_supported()

Two of the switch cases used PIPE_FORMAT_ tokens instead of SVGA3D_ tokens.
As it happens, the token values are equal for these formats so there's no
net change.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Jakob Bornecrantz <jakob@vmware.com>
12 years agomesa/gdi: include swrast.h to fix compilation
Brian Paul [Fri, 24 Feb 2012 16:27:35 +0000 (09:27 -0700)]
mesa/gdi: include swrast.h to fix compilation

12 years agost/mesa: initialize the MaxViewport, MaxRenderbufferSize constants
Brian Paul [Tue, 21 Feb 2012 15:26:30 +0000 (08:26 -0700)]
st/mesa: initialize the MaxViewport, MaxRenderbufferSize constants

Use the max 2D/rect texture size as the limit.  If that's not true
for some devices we'll need new PIPE_CAP_ queries.

12 years agomesa: move more swrast-related #defines out of core Mesa
Brian Paul [Mon, 20 Feb 2012 20:13:55 +0000 (13:13 -0700)]
mesa: move more swrast-related #defines out of core Mesa

12 years agomesa: remove STENCIL_BITS use
Brian Paul [Mon, 20 Feb 2012 20:01:17 +0000 (13:01 -0700)]
mesa: remove STENCIL_BITS use

12 years agoxlib: remove STENCIL_BITS
Brian Paul [Tue, 21 Feb 2012 15:01:05 +0000 (08:01 -0700)]
xlib: remove STENCIL_BITS

12 years agost/glx: remove STENCIL_BITS, DEFAULT_SOFTWARE_DEPTH_BITS
Brian Paul [Mon, 20 Feb 2012 20:00:17 +0000 (13:00 -0700)]
st/glx: remove STENCIL_BITS, DEFAULT_SOFTWARE_DEPTH_BITS

Remove some Mesa/swrast stuff.

12 years agomesa: remove last of MAX_WIDTH, MAX_HEIGHT
Brian Paul [Mon, 20 Feb 2012 18:07:01 +0000 (11:07 -0700)]
mesa: remove last of MAX_WIDTH, MAX_HEIGHT

Define new MAX_VIEWPORT_WIDTH/HEIGHT and MAX_RENDERBUFFER_SIZE values
instead.

12 years agomesa: remove MAX_WIDTH from prog_execute.h
Brian Paul [Mon, 20 Feb 2012 18:07:01 +0000 (11:07 -0700)]
mesa: remove MAX_WIDTH from prog_execute.h

define a PROG_MAX_WIDTH var instead.  It has to match MAX_WIDTH in
swrast.  More elaborate refactoring could fix that (someday).

12 years agost/glx: remove MAX_WIDTH/HEIGHT usage
Brian Paul [Mon, 20 Feb 2012 18:07:01 +0000 (11:07 -0700)]
st/glx: remove MAX_WIDTH/HEIGHT usage

12 years agointel: remove MAX_WIDTH usage in intelInitContext()
Brian Paul [Mon, 20 Feb 2012 18:07:01 +0000 (11:07 -0700)]
intel: remove MAX_WIDTH usage in intelInitContext()

12 years agoswrast: check max renderbuffer size against SWRAST_MAX_WIDTH
Brian Paul [Mon, 20 Feb 2012 18:07:00 +0000 (11:07 -0700)]
swrast: check max renderbuffer size against SWRAST_MAX_WIDTH

12 years agoosmesa: use SWRAST_MAX_WIDTH/HEIGHT
Brian Paul [Mon, 20 Feb 2012 18:07:00 +0000 (11:07 -0700)]
osmesa: use SWRAST_MAX_WIDTH/HEIGHT

12 years agodri/swrast: use SWRAST_MAX_WIDTH/HEIGHT
Brian Paul [Mon, 20 Feb 2012 18:07:00 +0000 (11:07 -0700)]
dri/swrast: use SWRAST_MAX_WIDTH/HEIGHT

12 years agoxlib: use SWRAST_MAX_WIDTH/HEIGHT
Brian Paul [Mon, 20 Feb 2012 18:07:00 +0000 (11:07 -0700)]
xlib: use SWRAST_MAX_WIDTH/HEIGHT

12 years agoswrast: define, use SWRAST_MAX_WIDTH/HEIGHT
Brian Paul [Mon, 20 Feb 2012 18:07:00 +0000 (11:07 -0700)]
swrast: define, use SWRAST_MAX_WIDTH/HEIGHT

We'll get rid of MAX_WIDTH, MAX_HEIGHT soon.

12 years agomesa: remove some cruft from config.h
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
mesa: remove some cruft from config.h

12 years agomesa: minor comment clean-ups in config.h
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
mesa: minor comment clean-ups in config.h

12 years agomesa: remove WIN32 MAX_WIDTH work-around in config.h
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
mesa: remove WIN32 MAX_WIDTH work-around in config.h

There aren't any more stack-allocated arrays dimensioned by MAX_WIDTH
so there shouldn't be any more stack overflows.

12 years agoswrast: remove MAX_WIDTH array in s_span.c
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
swrast: remove MAX_WIDTH array in s_span.c

12 years agoswrast: simplify mask array code
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
swrast: simplify mask array code

12 years agoswrast: stop using MAX_WIDTH arrays in triangle code
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
swrast: stop using MAX_WIDTH arrays in triangle code

12 years agoswrast: remove MAX_WIDTH arrays in stencil code
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
swrast: remove MAX_WIDTH arrays in stencil code

Use some per-context temporary arrays instead.

12 years agoswrast: remove MAX_WIDTH arrays in s_drawpix.c
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
swrast: remove MAX_WIDTH arrays in s_drawpix.c

12 years agoswrast: remove MAX_WIDTH arrays in s_zoom.c
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
swrast: remove MAX_WIDTH arrays in s_zoom.c

12 years agoswrast: remove MAX_WIDTH arrays in s_depth.c
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
swrast: remove MAX_WIDTH arrays in s_depth.c

12 years agoswrast: remove MAX_WIDTH arrays in s_copypix.c
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
swrast: remove MAX_WIDTH arrays in s_copypix.c

12 years agomesa: move/fix MAX_WIDTH/HEIGHT-related assertions
Brian Paul [Mon, 20 Feb 2012 03:08:52 +0000 (20:08 -0700)]
mesa: move/fix MAX_WIDTH/HEIGHT-related assertions

Max texture and viewport size is only limited by MAX_WIDTH/HEIGHT for swrast.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
12 years agost/mesa: stop using MAX_WIDTH in st_cb_texture.c
Brian Paul [Mon, 20 Feb 2012 03:08:51 +0000 (20:08 -0700)]
st/mesa: stop using MAX_WIDTH in st_cb_texture.c

Reviewed-by: José Fonseca <jfonseca@vmware.com>
12 years agost/mesa: stop using MAX_WIDTH in st_cb_drawpixels.c
Brian Paul [Mon, 20 Feb 2012 03:08:51 +0000 (20:08 -0700)]
st/mesa: stop using MAX_WIDTH in st_cb_drawpixels.c

Reviewed-by: José Fonseca <jfonseca@vmware.com>
12 years agomesa: stop using MAX_WIDTH in glReadPixels code
Brian Paul [Mon, 20 Feb 2012 03:08:51 +0000 (20:08 -0700)]
mesa: stop using MAX_WIDTH in glReadPixels code

Reviewed-by: José Fonseca <jfonseca@vmware.com>
12 years agomesa: stop using MAX_WIDTH in texstore code
Brian Paul [Mon, 20 Feb 2012 03:08:51 +0000 (20:08 -0700)]
mesa: stop using MAX_WIDTH in texstore code

Reviewed-by: José Fonseca <jfonseca@vmware.com>
12 years agou_blitter: decrease minimum buffer range alignment to 4 for copy_buffer
Marek Olšák [Fri, 24 Feb 2012 01:25:25 +0000 (02:25 +0100)]
u_blitter: decrease minimum buffer range alignment to 4 for copy_buffer

12 years agou_blitter: check for invalid values in copy_buffer
Marek Olšák [Fri, 24 Feb 2012 01:24:22 +0000 (02:24 +0100)]
u_blitter: check for invalid values in copy_buffer