platform/upstream/gstreamer.git
6 years ago[559/906] glmixer: pass the mixpad's display to the querying element
Matthew Waters [Mon, 13 Aug 2012 16:05:13 +0000 (02:05 +1000)]
[559/906] glmixer: pass the mixpad's display to the querying element

6 years ago[555/906] Make the query for a GstGLDisplay a pad peer query
Matthew Waters [Fri, 10 Aug 2012 05:31:20 +0000 (15:31 +1000)]
[555/906] Make the query for a GstGLDisplay a pad peer query

Allows the query to pass through bin boundaries and makes it possible for
arbitrary gl elements to be placed in bins.

6 years ago[554/906] GstGLMemory: update for GstAllocator API changes
Matthew Waters [Wed, 8 Aug 2012 06:08:40 +0000 (16:08 +1000)]
[554/906] GstGLMemory: update for GstAllocator API changes

6 years ago[544/906] fix memory leaks from not g_free()ing string returned by gst_element_get_name
Matthew Waters [Thu, 12 Jul 2012 15:04:22 +0000 (01:04 +1000)]
[544/906] fix memory leaks from not g_free()ing string returned by gst_element_get_name

6 years ago[543/906] GstGLDisplay: fix segfault from GST_PTR_FORMAT trying to expand the object
Matthew Waters [Thu, 12 Jul 2012 08:22:01 +0000 (18:22 +1000)]
[543/906] GstGLDisplay: fix segfault from GST_PTR_FORMAT trying to expand the object

6 years ago[542/906] GstGLMixer: add allocation and bufferpool methods
Matthew Waters [Thu, 12 Jul 2012 08:19:44 +0000 (18:19 +1000)]
[542/906] GstGLMixer: add allocation and bufferpool methods

based off GstBaseTransform

6 years ago[532/906] GstGLFilter: implement allocation vfuncs
Matthew Waters [Mon, 9 Jul 2012 12:27:48 +0000 (22:27 +1000)]
[532/906] GstGLFilter: implement allocation vfuncs

6 years ago[528/906] GstGLMeta: seperate upload/download/normal GL caps video formats
Matthew Waters [Mon, 9 Jul 2012 06:13:39 +0000 (16:13 +1000)]
[528/906] GstGLMeta: seperate upload/download/normal GL caps video formats

differentiate between upload, download and GL caps

6 years ago[527/906] GstGLDisplay: add some trace debugging
Matthew Waters [Mon, 9 Jul 2012 06:12:53 +0000 (16:12 +1000)]
[527/906] GstGLDisplay: add some trace debugging

6 years ago[524/906] GstGLDisplay: rework the download code
Matthew Waters [Sat, 7 Jul 2012 15:49:06 +0000 (01:49 +1000)]
[524/906] GstGLDisplay: rework the download code

data paramaters now take GstVideoFrame
remove redundant parameters

6 years ago[522/906] GstGLDisplay: add forgotten function definition
Matthew Waters [Sat, 7 Jul 2012 15:10:40 +0000 (01:10 +1000)]
[522/906] GstGLDisplay: add forgotten function definition

6 years ago[521/906] GstGLMemory: update for GstAllocator changes
Matthew Waters [Sat, 7 Jul 2012 15:09:56 +0000 (01:09 +1000)]
[521/906] GstGLMemory: update for GstAllocator changes

6 years ago[520/906] GstGLMixer: fix for GstChildProxy changes
Matthew Waters [Sat, 7 Jul 2012 12:56:33 +0000 (22:56 +1000)]
[520/906] GstGLMixer: fix for GstChildProxy changes

6 years ago[517/906] add GstGLBufferPool
Matthew Waters [Fri, 6 Jul 2012 09:05:03 +0000 (19:05 +1000)]
[517/906] add GstGLBufferPool

which adds GstGLMeta to buffers

6 years ago[516/906] add skeleton GstGLMeta
Matthew Waters [Fri, 6 Jul 2012 08:57:39 +0000 (18:57 +1000)]
[516/906] add skeleton GstGLMeta

the GstVideoMeta _map/unmap functions still need implementing

6 years ago[515/906] GstGLDisplay: rework gen_texture and upload
Matthew Waters [Fri, 6 Jul 2012 08:51:02 +0000 (18:51 +1000)]
[515/906] GstGLDisplay: rework gen_texture and upload

rename functions so that other code can create textures in the GL thread
change upload functions to take a GstVideoFrame
default to GLSL for upload conversion

6 years ago[514/906] add GstGLMemory and allocator
Matthew Waters [Fri, 6 Jul 2012 08:22:22 +0000 (18:22 +1000)]
[514/906] add GstGLMemory and allocator

implement custom GstMemory for GL textures
currently map/unmap returns NULL although it might be favourable to upload/download/cache the image data

6 years ago[513/906] Remove GstGLBuffer (to be replaced by GstGLMeta)
Matthew Waters [Tue, 19 Jun 2012 08:40:28 +0000 (18:40 +1000)]
[513/906] Remove GstGLBuffer (to be replaced by GstGLMeta)

6 years ago[512/906] GstGLMixer: update for 1.0 based on the videomixer2 element in -good
Matthew Waters [Tue, 19 Jun 2012 05:54:24 +0000 (15:54 +1000)]
[512/906] GstGLMixer: update for 1.0 based on the videomixer2 element in -good

6 years ago[509/906] GstGLDisplay: update for 1.0
Matthew Waters [Tue, 5 Jun 2012 09:10:19 +0000 (19:10 +1000)]
[509/906] GstGLDisplay: update for 1.0

6 years ago[504/906] GstGLFilter: update for 1.0
Matthew Waters [Sun, 3 Jun 2012 10:40:53 +0000 (20:40 +1000)]
[504/906] GstGLFilter: update for 1.0

-fix up function definitions
-remove _prepare_output_buffer (functionality taken over by GstBufferPool).

6 years ago[503/906] Rename GST_BOILERPLATE_* to G_DEFINE_TYPE_* and move _base_init into _class...
Matthew Waters [Wed, 30 May 2012 03:46:21 +0000 (13:46 +1000)]
[503/906] Rename GST_BOILERPLATE_* to G_DEFINE_TYPE_* and move _base_init into _class_init

6 years ago[502/906] Update versioning for gstreamer 1.0
Matthew Waters [Tue, 29 May 2012 07:55:44 +0000 (17:55 +1000)]
[502/906] Update versioning for gstreamer 1.0

Renames GST_MAJORMINOR to GST_API_VERSION in build files
removes -lgstinterfaces from _LDADD flags

6 years ago[501/906] Fix building on 64 bit mingw-w64
Raimo Järvi [Sun, 20 May 2012 15:45:06 +0000 (18:45 +0300)]
[501/906] Fix building on 64 bit mingw-w64

https://bugzilla.gnome.org/show_bug.cgi?id=676428

6 years ago[500/906] gldisplay: do not call glCheckFramebufferStatus if 0 is bound
Julien Isorce [Fri, 20 Apr 2012 10:33:38 +0000 (12:33 +0200)]
[500/906] gldisplay: do not call glCheckFramebufferStatus if 0 is bound

Indeed it may return GL_FRAMEBUFFER_UNDEFINED if there is no
default framebuffer.
It seems to be the case on MacOSX

6 years ago[498/906] gldisplay: don't pass non-constant strings as printf format strings
Julien Isorce [Fri, 20 Apr 2012 08:41:51 +0000 (10:41 +0200)]
[498/906] gldisplay: don't pass non-constant strings as printf format strings

Fixes 'format not a string literal and no format arguments' on darwin

6 years ago[497/906] filtershader: fix format compiler warnings
Julien Isorce [Fri, 20 Apr 2012 08:32:23 +0000 (10:32 +0200)]
[497/906] filtershader: fix format compiler warnings

6 years ago[495/906] glES2.0: properly use glDeleteShader
Julien Isorce [Wed, 18 Apr 2012 13:44:05 +0000 (15:44 +0200)]
[495/906] glES2.0: properly use glDeleteShader

6 years ago[494/906] cmake build: use config.h from win32/common and add some guidelines
Julien Isorce [Tue, 17 Apr 2012 16:25:55 +0000 (18:25 +0200)]
[494/906] cmake build: use config.h from win32/common and add some guidelines

6 years ago[492/906] glwindow: properly fails if resource not found
Julien Isorce [Fri, 13 Apr 2012 13:08:00 +0000 (15:08 +0200)]
[492/906] glwindow: properly fails if resource not found

6 years ago[491/906] glES2.0: properly fails if driver/kernel inconsistency
Julien Isorce [Fri, 13 Apr 2012 10:38:11 +0000 (12:38 +0200)]
[491/906] glES2.0: properly fails if driver/kernel inconsistency

6 years ago[490/906] gldisplay: error out instead of g_assert
Julien Isorce [Wed, 11 Apr 2012 08:44:23 +0000 (10:44 +0200)]
[490/906] gldisplay: error out instead of g_assert

6 years ago[488/906] libvisual-gl: full compatibility with projectM-libvisual if libprojectM...
Julien Isorce [Wed, 4 Apr 2012 14:22:40 +0000 (16:22 +0200)]
[488/906] libvisual-gl: full compatibility with projectM-libvisual if libprojectM >= 2.0.1

Fix bug #310775

6 years ago[486/906] libvisual-gl: add minimal support to libvisual plugins that uses Framebuffe...
Julien Isorce [Thu, 22 Dec 2011 14:30:38 +0000 (15:30 +0100)]
[486/906] libvisual-gl: add minimal support to libvisual plugins that uses Framebuffer objects

Fix bug #310775

gst-launch audiotestsrc ! libvisual_gl_projectM ! glimagesink is working
but for now you cannot append any other opengl filters between
libvisual_gl_projectM and glimagesink because our FBO is turned OFF.

It would require that libvisual allows to split rendering between
pass1,2,3... and final rendering. In order to unbind our FBO before
the passN, and then rebind it just before the final libvisual rendering.

6 years ago[485/906] gstgldisplay: turn off texture binding and read buffer when downloading...
Julien Isorce [Thu, 15 Dec 2011 17:13:00 +0000 (18:13 +0100)]
[485/906] gstgldisplay: turn off texture binding and read buffer when downloading rgb is done

It fixes: (black image before)
gst-launch-0.10 audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! ximagesink
and
gst-launch-0.10  audiotestsrc ! libvisual_gl_lv_gltest ! gldownload ! glimagesink

6 years ago[483/906] glelements: do not leak parent when using gst_pad_get_parent
Julien Isorce [Thu, 15 Dec 2011 15:18:36 +0000 (16:18 +0100)]
[483/906] glelements: do not leak parent when using gst_pad_get_parent

6 years ago[481/906] feature checking: error out instead of doing nothing if an OpenGL feature...
Julien Isorce [Thu, 24 Nov 2011 15:02:32 +0000 (16:02 +0100)]
[481/906] feature checking: error out instead of doing nothing if an OpenGL feature is not present

Fix bug #572767

6 years ago[480/906] win32 builds: add glshader filter sources to vs9 and codeblocks
Julien Isorce [Mon, 21 Nov 2011 15:46:51 +0000 (16:46 +0100)]
[480/906] win32 builds: add glshader filter sources to vs9 and codeblocks

Also fix some warnings from msvc9 and mingw-3.4.5

6 years ago[479/906] gstglshadervariables: strtok_r is not multiplatform
Руслан Ижбулатов [Mon, 21 Nov 2011 14:04:16 +0000 (15:04 +0100)]
[479/906] gstglshadervariables: strtok_r is not multiplatform

Fix bug #664367

6 years ago[478/906] OpenGL ES 2.0: include glib.h to use G_BEGIN_DECLS in gstgles2.h
Wei Feng [Fri, 18 Nov 2011 16:32:05 +0000 (17:32 +0100)]
[478/906] OpenGL ES 2.0: include glib.h to use G_BEGIN_DECLS in gstgles2.h

Fix bug #631019

6 years ago[477/906] OpenGL ES 2.0: fix build since glfiltershader changes
Julien Isorce [Fri, 18 Nov 2011 16:27:45 +0000 (17:27 +0100)]
[477/906] OpenGL ES 2.0: fix build since glfiltershader changes

6 years ago[476/906] OpenGL ES 2.0: fix build and disable some examples
Antoni Silvestre [Fri, 18 Nov 2011 16:26:35 +0000 (17:26 +0100)]
[476/906] OpenGL ES 2.0: fix build and disable some examples

Fix bug #631019

6 years ago[471/906] glshader: add dynamic fragment shader filter
Luc Deschenaux [Thu, 17 Nov 2011 16:36:44 +0000 (17:36 +0100)]
[471/906] glshader: add dynamic fragment shader filter

Also add fragment shader parser
Fix bug #600195

6 years ago[467/906] tests: various build fixes
Julien Isorce [Wed, 16 Nov 2011 15:53:25 +0000 (16:53 +0100)]
[467/906] tests: various build fixes

 - cmake could not find glib
 - put gtk variables at the beginning to avoid GL conflicts
 - update examples to clutter-1.8
 - use const instead of deprecated G_CONST_RETURN
 - set max pending events to 0 to make cube example works again

6 years ago[463/906] Add some more G_{BEGIN,END}_DECLS to public headers
Tim-Philipp Müller [Tue, 14 Dec 2010 23:56:55 +0000 (23:56 +0000)]
[463/906] Add some more G_{BEGIN,END}_DECLS to public headers

https://bugzilla.gnome.org/show_bug.cgi?id=637260

6 years ago[462/906] various: add missing G_PARAM_STATIC_STRINGS flags
Stefan Kost [Tue, 19 Oct 2010 15:00:33 +0000 (18:00 +0300)]
[462/906] various: add missing G_PARAM_STATIC_STRINGS flags

Canonicalize property names as needed. Includes some gst-indent changes as well :/

6 years ago[459/906] Fix distcheck.
Jan Schmidt [Tue, 10 Aug 2010 14:47:42 +0000 (00:47 +1000)]
[459/906] Fix distcheck.

6 years ago[456/906] glfilter/glmixer/gltestsrc/glupload: throw an element error if no parent bin
Julien Isorce [Wed, 5 May 2010 09:21:31 +0000 (11:21 +0200)]
[456/906] glfilter/glmixer/gltestsrc/glupload: throw an element error if no parent bin

Fixes bug #602153

6 years ago[455/906] glimagesink: handle pixel-aspect-ratio
Julien Isorce [Tue, 4 May 2010 09:37:38 +0000 (11:37 +0200)]
[455/906] glimagesink: handle pixel-aspect-ratio

6 years ago[443/906] sobel: move some highly duplicated code into glfilter
Filippo Argiolas [Thu, 29 Apr 2010 06:27:29 +0000 (08:27 +0200)]
[443/906] sobel: move some highly duplicated code into glfilter

Add a new convenience function in GstGLFilter that just draws an input
texture to a target texture using a simple shader with just a "tex"
uniform sampler.
Move draw_texture from glfiltersobel to glfilter. Still need to update
other plugins to this.

6 years ago[432/906] GstGLDisplay: this is GL_DEPTH24_STENCIL8_EXT, not GL_DEPTH24_STENCIL8_EXT
Julien Isorce [Mon, 26 Apr 2010 12:11:28 +0000 (14:11 +0200)]
[432/906] GstGLDisplay: this is GL_DEPTH24_STENCIL8_EXT, not GL_DEPTH24_STENCIL8_EXT

6 years ago[431/906] GstGLDisplay: enable stencil buffer when using framebuffer objects.
Pierre Pouzol [Mon, 26 Apr 2010 11:57:00 +0000 (13:57 +0200)]
[431/906] GstGLDisplay: enable stencil buffer when using framebuffer objects.

Fixes Bug #612159

6 years ago[415/906] gstglwindow_win32: share opengl context in correct order
Nicholas Panayis [Tue, 9 Mar 2010 00:35:42 +0000 (01:35 +0100)]
[415/906] gstglwindow_win32: share opengl context in correct order

Allow to use the opengl context sharing feature if the original
context has been used already.
This is only possible on win32 with wglShareLists because on other
backends, the sharing is made when a context is created.
This new feature is only usefull when using external context
because gst-gl internally makes sure that the orginal context is not
already used when sharing it.

Fix bug #611067

6 years ago[412/906] Cocoa backend: improve support on GNUStep
Julien Isorce [Tue, 5 Jan 2010 23:13:46 +0000 (00:13 +0100)]
[412/906] Cocoa backend: improve support on GNUStep

6 years ago[411/906] gstglmixer: copy/past recent changes from gstvideomixer
Julien Isorce [Thu, 17 Dec 2009 23:34:13 +0000 (00:34 +0100)]
[411/906] gstglmixer: copy/past recent changes from gstvideomixer

6 years ago[410/906] gstglmixer: inactivate shared gl context before to release ours
Julien Isorce [Wed, 16 Dec 2009 00:33:39 +0000 (01:33 +0100)]
[410/906] gstglmixer: inactivate shared gl context before to release ours

First, inactivate shared gl contexts known by each sink pad.
Then, destroy the gl context known by the glmixer.
Finally, re-activate shared gl contexts.
This is to satisfy the fact that no shared gl context must be current
when an opengl context is destroyed.
Moreover the application may hang or crash without those steps.

6 years ago[407/906] winCE backend: fix build
Julien Isorce [Sat, 21 Nov 2009 12:32:59 +0000 (13:32 +0100)]
[407/906] winCE backend: fix build

6 years ago[406/906] glimagesink: add a client-data property
Julien Isorce [Sat, 21 Nov 2009 12:21:54 +0000 (13:21 +0100)]
[406/906] glimagesink: add a client-data property

Also add it to glfilterapp.

Fixes #559131

6 years ago[405/906] glfilter: add external-opengl-context property
Julien Isorce [Tue, 17 Nov 2009 22:47:24 +0000 (23:47 +0100)]
[405/906] glfilter: add external-opengl-context property

It repairs the cluttershare and sdlshare example

6 years ago[403/906] gstglmixer: Initialise the debug category
Jan Schmidt [Tue, 17 Nov 2009 02:16:01 +0000 (02:16 +0000)]
[403/906] gstglmixer: Initialise the debug category

Initialise the gstglmixer debug category before using it.

6 years ago[400/906] gstgldisplay: no need the I420 work around if ATI Mobility
Julien Isorce [Thu, 5 Nov 2009 13:53:35 +0000 (14:53 +0100)]
[400/906] gstgldisplay: no need the I420 work around if ATI Mobility

fix #588653

6 years ago[399/906] glmixer: fix when no more gl elements after it
Julien Isorce [Wed, 4 Nov 2009 22:44:46 +0000 (23:44 +0100)]
[399/906] glmixer: fix when no more gl elements after it

For example:
videotestsrc ! glupload ! ... ! glfiter ! ... ! glmosaic ! fakesink
Usefull when using glmixer inside cluttershare or sdlshare cases.

6 years ago[394/906] gstgldisplay: use of GL_DEPTH_COMPONENT16 if OpenGL ES 2.0
Pratheesh Gangadhar [Tue, 27 Oct 2009 16:02:23 +0000 (17:02 +0100)]
[394/906] gstgldisplay: use of GL_DEPTH_COMPONENT16 if OpenGL ES 2.0

glRenderbufferStorage does not accept GL_DEPTH_COMPONENT in
OpenGL ES 2.0.

Fix bug #593786

6 years ago[393/906] glmosaic: for now it's a cube mosaic
Julien Isorce [Tue, 27 Oct 2009 14:27:14 +0000 (15:27 +0100)]
[393/906] glmosaic: for now it's a cube mosaic

Also use GPtrArray instead of GArray in glmixer.
And add a pipeline to tests/pieplines

6 years ago[391/906] Cocoa: fix backend since recent changes
Julien Isorce [Mon, 26 Oct 2009 10:44:35 +0000 (11:44 +0100)]
[391/906] Cocoa: fix backend since recent changes

Before, the window size was given at its creation. Now, it's done at
the drawing step because it's only relevant when there is a glimagesink
element in the pipeline.

6 years ago[389/906] fix codeblocks build on win32
Julien Isorce [Fri, 23 Oct 2009 18:52:32 +0000 (20:52 +0200)]
[389/906] fix codeblocks build on win32

6 years ago[388/906] just fix builds and indent
Julien Isorce [Fri, 23 Oct 2009 08:52:39 +0000 (10:52 +0200)]
[388/906] just fix builds and indent

6 years ago[387/906] glmixer: add a glmixer base element
Julien Isorce [Thu, 22 Oct 2009 23:11:27 +0000 (01:11 +0200)]
[387/906] glmixer: add a glmixer base element

glmixer can be seen as a glfilter except it handles N requested
sink pads.
Each sink pad and the src pad are video/x-raw-gl.
glmixer is responsible for managing different framerates from inputs.
It uses OpenGL context sharing. It means that each input is in its
own OpenGL context shared together and shared with the OpenGL context
of the ouput gl chain.
Also add a glmosaic which is an example of implementation of glmixer.
For now glmosaic is a cube but it will be fixed in the next commits.
For now the glmixer has some weird behaviours in some configurations
but it will be improved in the next commits.
The autotools builds is temporarly broken since those changes
have been made on win32.

6 years ago[385/906] rewrite the way a gstgldisplay is transmited to the gl elements
Julien Isorce [Sun, 4 Oct 2009 00:23:45 +0000 (02:23 +0200)]
[385/906] rewrite the way a gstgldisplay is transmited to the gl elements

Before, a gstgldisplay was instancied by the gl src in terms of gl chain.
And then the next element got it through the first gstglbuffer.
Now, this is done though queries.
All glelements get their ref on a gstgldisplay in READY state.
This rewrite is mainly a first step to be able to share OpenGL context hold
by the gstgldisplay using more complex glelements.
For example, with a glvideomixer. The associated gstgldisplay of each gl chain
of the sink pads will share their OpenGL context.

6 years ago[384/906] build: use <stdio.h> / "stdio.h"
Stefan Kost [Fri, 16 Oct 2009 15:08:11 +0000 (18:08 +0300)]
[384/906] build: use <stdio.h> / "stdio.h"

6 years ago[383/906] build: include <stdio.h> when using printf & co.
Stefan Kost [Fri, 16 Oct 2009 14:29:08 +0000 (17:29 +0300)]
[383/906] build: include <stdio.h> when using printf & co.

6 years ago[382/906] ES2.0: remove warnings
Julien Isorce [Thu, 15 Oct 2009 13:40:11 +0000 (15:40 +0200)]
[382/906] ES2.0: remove warnings

Partially fix #593786

6 years ago[381/906] EGL and GLX:: set a minimum depth size
Julien Isorce [Thu, 15 Oct 2009 12:59:08 +0000 (14:59 +0200)]
[381/906] EGL and GLX:: set a minimum depth size

6 years ago[378/906] gldisplay: avoid to request gl thread when deleting a texture
Julien Isorce [Sat, 19 Sep 2009 12:31:28 +0000 (14:31 +0200)]
[378/906] gldisplay: avoid to request gl thread when deleting a texture

A texture is not destroyed when when we are done with it.
This texture is just added to the texture pool in order to be
re-used. In this case no OpenGL code is executed so we do not need to
request gl thread.

6 years ago[377/906] gldisplay: avoid to request gl thread when generating a texture
Julien Isorce [Sat, 19 Sep 2009 12:16:25 +0000 (14:16 +0200)]
[377/906] gldisplay: avoid to request gl thread when generating a texture

Thanks to the texture pool the gl textures are re-used.
When re-using one, no opengl code is executed so do not need
to request gl thread.

6 years ago[376/906] build: support openGLES on linux via autofoo. Partialy fixes #593786
Stefan Kost [Tue, 1 Sep 2009 12:21:39 +0000 (15:21 +0300)]
[376/906] build: support openGLES on linux via autofoo. Partialy fixes #593786

Add a pkg-config check for opengl and if not found assume opengl-es. If user has
none of both one still get build error later on (there is no pkg-config for
opengl-es).
Add more files to EXTRA dist and build the opengles variant if selected.
Simmilar changes could be done for the winCE backend.

6 years ago[369/906] define missing glew macro on older versions
Julien Isorce [Mon, 3 Aug 2009 15:52:31 +0000 (17:52 +0200)]
[369/906] define missing glew macro on older versions

6 years ago[368/906] Cocoa backend: fix crash when resizing
Julien Isorce [Mon, 3 Aug 2009 08:13:02 +0000 (10:13 +0200)]
[368/906] Cocoa backend: fix crash when resizing

Default implementation of NSOpenglView::update is not safe because it
just calls update on the opengl context whereas we are not in the gl thread.
Also fix the white flickering when resizing, because now we need to call
the draw callback manually when resizing.

6 years ago[365/906] Cocoa backend: make sure that nsapp is initialized
Julien Isorce [Mon, 27 Jul 2009 07:58:20 +0000 (09:58 +0200)]
[365/906] Cocoa backend: make sure that nsapp is initialized

gst-launch-0.10 videotestsrc ! tee name=t ! queue ! glimagesink t. ! queue ! glimagesink
now works properly on MacOSX

6 years ago[364/906] make the cmake build work on MacOSX
Julien Isorce [Fri, 24 Jul 2009 08:33:47 +0000 (10:33 +0200)]
[364/906] make the cmake build work on MacOSX

We can now generate a Xcode project (or Unix Makfiles),
see INSTALL file

6 years ago[363/906] Cocoa backend: fix crash when closing
Julien Isorce [Fri, 24 Jul 2009 08:12:07 +0000 (10:12 +0200)]
[363/906] Cocoa backend: fix crash when closing

- All gstglwindow members are now modified only in the gl thread
to avoid thread concurrency
- OpenGL context is now properly clean
- fix a couple of things in implementation of xoverlay interface

6 years ago[362/906] make cocoa backend work on MacOSX
Julien Isorce [Fri, 17 Jul 2009 14:47:41 +0000 (16:47 +0200)]
[362/906] make cocoa backend work on MacOSX

It works with both gst-launch and a cocoa app (non-embedded and embedded)
But there is still some problems:
  - sometimes crash when closing
  - flickering when resizing
  - embedded mode not perfect

I will first make the CMake build work with cocoa backend
in order to generate a XCode project.
Then it should be easier to fix those issues.

6 years ago[358/906] gstgldisplay: Close a small race starting the display thread
Jan Schmidt [Mon, 13 Jul 2009 11:53:17 +0000 (12:53 +0100)]
[358/906] gstgldisplay: Close a small race starting the display thread

Take the display lock before signalling the create-context cond
to ensure the caller has dropped the lock and is therefore listening
for the signal.

6 years ago[357/906] x11: Don't crash when the X11 display is not available.
Jan Schmidt [Mon, 13 Jul 2009 11:52:31 +0000 (12:52 +0100)]
[357/906] x11: Don't crash when the X11 display is not available.

Error out cleanly instead of crashing when the X11 display can't
be contacted.

6 years ago[352/906] fix typo
Jan Schmidt [Fri, 12 Jun 2009 10:33:02 +0000 (11:33 +0100)]
[352/906] fix typo

Change GST_GL_DISPLAY_PROJECTION_PERSPECIVE to
GST_GL_DISPLAY_PROJECTION_PERSPECTIVE.

Re-indent a couple of files that needed it.

6 years ago[350/906] fix window position when using xoverlay
Julien Isorce [Sun, 7 Jun 2009 18:19:03 +0000 (20:19 +0200)]
[350/906] fix window position when using xoverlay

x, y are the coordinates of the position inside
the new parent window.

Fixes #584877

6 years ago[349/906] can switch xoverlays while playing
Julien Isorce [Sat, 6 Jun 2009 12:34:57 +0000 (14:34 +0200)]
[349/906] can switch xoverlays while playing

Fixes bug #584877

Before this commit calling "gst_x_overlay_set_xwindow_id" more
than one time, had no effect.
It mainly affects the glimagesink implementation.
But on win32 (and CE), some stuff has to be done to
release the old parent.

And add a switchxoverlay example where the user
can click on left/right part of the main window to
switch the xoverlay.

6 years ago[347/906] fix miscast of a pointer in SetWindowLongPtr
LRN [Wed, 3 Jun 2009 22:27:44 +0000 (00:27 +0200)]
[347/906] fix miscast of a pointer in SetWindowLongPtr

GCC 4.4.0 complains error: cast from pointer to integer of different size
Fixes #584678.

6 years ago[346/906] Fix linking by providing libtool the correct --tag parameter
Sebastian Dröge [Tue, 12 May 2009 09:41:19 +0000 (11:41 +0200)]
[346/906] Fix linking by providing libtool the correct --tag parameter

6 years ago[337/906] Improve cluttershare example
Julien Isorce [Thu, 30 Apr 2009 21:40:38 +0000 (23:40 +0200)]
[337/906] Improve cluttershare example

Use clutter_threads_API.
When just using glupload from rgb, we have to be sure that
the upload texture is not in use in our gst gl context.

6 years ago[336/906] [x11/x11ES] fix some pointer cast warnings
Julien Isorce [Mon, 20 Apr 2009 22:17:54 +0000 (18:17 -0400)]
[336/906] [x11/x11ES] fix some pointer cast warnings

6 years ago[335/906] [cocoa] update since interface changed
Julien Isorce [Mon, 20 Apr 2009 21:55:51 +0000 (23:55 +0200)]
[335/906] [cocoa] update since interface changed

6 years ago[334/906] [win32/winCE] fix some pointer cast warnings with mingw
Julien Isorce [Mon, 20 Apr 2009 21:48:15 +0000 (23:48 +0200)]
[334/906] [win32/winCE] fix some pointer cast warnings with mingw

And turn off deprecated Wp64 msvc compiler option.

6 years ago[333/906] add force-aspect-ratio support
Julien Isorce [Sun, 19 Apr 2009 22:52:41 +0000 (00:52 +0200)]
[333/906] add force-aspect-ratio support

6 years ago[331/906] indent and fix some compiler warnings
Julien Isorce [Sat, 18 Apr 2009 12:40:51 +0000 (08:40 -0400)]
[331/906] indent and fix some compiler warnings

6 years ago[330/906] Can now share textures with an external gl context
Julien Isorce [Sat, 18 Apr 2009 11:57:44 +0000 (13:57 +0200)]
[330/906] Can now share textures with an external gl context

The external opengl context must be specify when creating
our OpenGL context (glx) or just after (wgl).
When calling glXCreateContext or wglShareLists, the
external opengl context must not be current.
Then our gl context can be current in the gl thread while
the external gl context is current in an other thread.
See tests/examples/clutter/cluttershare.c

6 years ago[329/906] Build for Cocoa on darwin, with various fixes
David Schleef [Mon, 13 Apr 2009 05:24:06 +0000 (22:24 -0700)]
[329/906] Build for Cocoa on darwin, with various fixes

6 years ago[327/906] fix init FBO's texture attachment on ES 2.0
Julien [Fri, 10 Apr 2009 18:42:59 +0000 (20:42 +0200)]
[327/906] fix init FBO's texture attachment on ES 2.0

6 years ago[326/906] add X backend for OpenGL ES 2.0
Julien [Fri, 10 Apr 2009 18:30:46 +0000 (20:30 +0200)]
[326/906] add X backend for OpenGL ES 2.0

6 years ago[322/906] [download YUY2/UYVY] fix a regression
Julien Isorce [Wed, 18 Mar 2009 21:46:56 +0000 (22:46 +0100)]
[322/906] [download YUY2/UYVY] fix a regression

The call to glLoadIdentity was removed by mistake during
OpenGL ES 2.0 integration.