Yelin Jeong [Tue, 5 Dec 2023 08:04:19 +0000 (17:04 +0900)]
[NoACR][MachineLearning.Inference] Fix bug using wrong handle
This patch fixes the bug which use wrong handle.
GetTensorsCount should use TensorsInfo handle instead of TensorsData handle.
Signed-off-by: Yelin Jeong <yelini.jeong@samsung.com>
Jiyun Yang [Wed, 21 Feb 2024 11:22:42 +0000 (20:22 +0900)]
[NUI] Fix WeakEvent bugs
* Checks that target object is explicitly disposed but not collected yet before invoke
* Consider list item removal/addition while traversing for invoke
* WeakHandler Equal method works well in static case
* Cleanup dead handlers not everytime
Signed-off-by: Jiyun Yang <ji.yang@samsung.com>
joogab.yun [Thu, 22 Feb 2024 05:02:50 +0000 (14:02 +0900)]
[NUI] Add backendMode to the DirectRenderingGLView constructor.
refer code :
https://review.tizen.org/gerrit/#/c/platform/core/uifw/dali-core/+/306186/
https://review.tizen.org/gerrit/#/c/platform/core/uifw/dali-adaptor/+/305990/
https://review.tizen.org/gerrit/#/c/platform/core/uifw/dali-toolkit/+/306191/
https://review.tizen.org/gerrit/#/c/platform/core/uifw/dali-demo/+/305991/
huayong.xu [Thu, 8 Feb 2024 03:30:27 +0000 (11:30 +0800)]
[NUI][API11] Fix a SVACE issue.
Haesu Gwon [Tue, 20 Feb 2024 04:48:17 +0000 (13:48 +0900)]
[MediaContent] Add missing deprecation description (#5956)
Haesu Gwon [Tue, 20 Feb 2024 04:37:57 +0000 (13:37 +0900)]
[Camera] Fix CameraDeviceManager bug (#5958)
Eunki, Hong [Thu, 15 Feb 2024 06:31:17 +0000 (15:31 +0900)]
[NUI][API11] Fix error if LottieAnimationView set BackgroundData before set URL
Since LottieAnimationView.URL property change whole Visual property by itself, CornerRadius / Borderline properties become ignored when we set URL.
```
lav = new LottieAnimationView();
lav.CornerRadius = new Vector4(100.0f, 100.0f, 100.0f, 100.0f);
lav.URL = "~~~.json"; ///< CornerRadius information ignored.
```
To avoid this case, let we ensure to set CornerRadius / Borderline if we set URL
Same PR with #5951
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
joogab.yun [Tue, 6 Feb 2024 07:02:08 +0000 (16:02 +0900)]
[NUI] Enable relayout only when layout is set for the layer.
If you do not check this, all views on layers that do not have a layout set will be searched unnecessarily.
Eunki, Hong [Mon, 8 Jan 2024 09:01:41 +0000 (18:01 +0900)]
[NUI] Allow to call FrameUpdate callback return value
DALi's FrameUpdateCallback have interface whether we need to update scene or not.
Previously, we always return it as false.
It might make some render / update timing issue when App is paused.
To make ensure whether we need to update scene or not,
Let we override the new API that app can control the return value.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
huayong.xu [Fri, 2 Feb 2024 11:32:06 +0000 (19:32 +0800)]
[NUI][API11] Add a WebView API for notifying orientation change.
ilho159kim [Wed, 31 Jan 2024 09:46:08 +0000 (18:46 +0900)]
[Packagemanager] Fix SetPackageManagerEventStatus (#5930)
Since native API internally unregister event and register event
so fix it to actually set event only when necessary
Signed-off-by: Ilho Kim <ilho159.kim@samsung.com>
Eunki, Hong [Tue, 30 Jan 2024 11:12:55 +0000 (20:12 +0900)]
[NUI] Support FrameUpdateCallback get world transform
Let we bind some more codes that UpdateProxy in dali side already supported.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Jiyun Yang [Tue, 30 Jan 2024 05:02:50 +0000 (14:02 +0900)]
[NUI] Add methods to modify base theme for fhub and fix bugs
* Add ThemeManager.AppendBaseTheme : It enables outer package to modify base theme
* Add SharedResourcePathExtension for xaml supporting
* Fix the bug that broken images in a theme always overwrite existing settings
* Fix the bug that cloning a view style losts SolidNull information.
Signed-off-by: Jiyun Yang <ji.yang@samsung.com>
hjhun [Fri, 26 Jan 2024 05:35:32 +0000 (14:35 +0900)]
[NUI.Gadget] Remove Unload() method (#5917)
Signed-off-by: Hwankyu Jhun <h.jhun@samsung.com>
hjhun [Fri, 26 Jan 2024 00:12:33 +0000 (09:12 +0900)]
[NUI.Gadget] Change assembly load mothod (#5913)
- Use LoadFromNativeImagePath() instead of LoadFromStream()
Signed-off-by: Hwankyu Jhun <h.jhun@samsung.com>
hjhun [Thu, 25 Jan 2024 04:03:43 +0000 (13:03 +0900)]
[NUI.Gadget] Modify NUIGadget implementation (#5911)
The mount path is changed to the directory path of the executable file.
The environment variable related to resource package IDs is changed to
"GADGET_PKGIDS".
Signed-off-by: Hwankyu Jhun <h.jhun@samsung.com>
Jaehyun Cho [Wed, 24 Jan 2024 09:44:22 +0000 (18:44 +0900)]
[NUI] Fix LinearLayout to update its child's MeasuredSizeHeight 0 correctly
LinearLayout updates its child's MeasuredSizeWidth 0 correctly but it
does not update its child's MeasuredSizeHeight 0 due to the range typo.
The range typo has been fixed so child's MeasuredSizeHeight 0 is also
handled correctly.
hjhun [Wed, 24 Jan 2024 04:25:23 +0000 (13:25 +0900)]
[NUI.Gadget] Implement Unload() method (#5898)
To unload the loaded assembly, NUIGadgetManager.Unload() method is
added.
Signed-off-by: Hwankyu Jhun <h.jhun@samsung.com>
Jiyun Yang [Thu, 18 Jan 2024 06:58:36 +0000 (15:58 +0900)]
[NUI] Do not check theme applied flag when set ThemeChangeSensitive
New theme can affect to the views that were not affected by previous theme.
Signed-off-by: Jiyun Yang <ji.yang@samsung.com>
akash1-kumar [Tue, 9 Jan 2024 07:19:43 +0000 (12:49 +0530)]
[Tizen.Network.WiFi] Add APIs for multi-scanning (#5870)
Signed-off-by: Akash Kumar <akash1.kumar@samsung.com>
Xianbing Teng [Mon, 8 Jan 2024 06:56:58 +0000 (14:56 +0800)]
[NUI] Fix svace issue of Marshal.Copy
zhouhao [Fri, 5 Jan 2024 07:46:33 +0000 (15:46 +0800)]
[NUI] Fix some SVACE issues.
Eunki, Hong [Fri, 5 Jan 2024 10:35:35 +0000 (19:35 +0900)]
[NUI.Scene3D] Revert "Add AddLight API"
Revert #5854 PR. We'd better found more good way to fix this issue.
This reverts commit
0cb799167b61395984ee1da9d647f326aad852fa.
Eunki Hong [Wed, 3 Jan 2024 16:44:02 +0000 (01:44 +0900)]
[NUI] Do not recreate visual when we change ImageColor only
Since we don't need to re-create the visual if we only chage the ImageColor property,
let we use UpdateProperty Action.
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Bowon Ryu [Fri, 29 Dec 2023 06:06:24 +0000 (15:06 +0900)]
[NUI] Fix text padding issue
This patch solves the problem that text with padding does not work in nui layout.
For text components, the control's padding is used to calculatie size in native,
so it should not be set to zero value.
This avoids setting padding to zero when it comes to text layout.
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki Hong [Sun, 31 Dec 2023 01:35:16 +0000 (10:35 +0900)]
[NUI] Support NativeImageQueue creation with queue count
Let we allow to create NativeImageQueue with queue count.
Previously, we only allow to create the NativeImageQueue based on the environment value "DALI_TBM_SURFACE_QUEUE_SIZE".
(This value is 3 as default)
It will be useful if some user want to reduce the queue count for some cases, not for whole queue.
relative DALi patches :
https://review.tizen.org/gerrit/c/platform/core/uifw/dali-adaptor/+/303523
https://review.tizen.org/gerrit/c/platform/core/uifw/dali-csharp-binder/+/303524
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
sunghyun kim [Thu, 30 Nov 2023 03:48:29 +0000 (12:48 +0900)]
[NUI] Add EnableFrameCache in LottieAnimationView
Eunki, Hong [Tue, 2 Jan 2024 09:09:36 +0000 (18:09 +0900)]
[NUI.Scene3D] Add AddLight API
Let we make new API for Light class for SceneView.
Note : To avoid the changness of native side code minimalize, let we use
internal API of NUI.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Haesu Gwon [Tue, 2 Jan 2024 05:50:47 +0000 (14:50 +0900)]
[MediaVision] Change feature key of inference face recognition (#5803)
* [MediaVision] Change feature key of inference face recognition
Jaehyun Cho [Wed, 27 Dec 2023 04:15:30 +0000 (13:15 +0900)]
[NUI] Fix Navigator to support Page with Transitions
Previously, PushWithTransition and PopWithTransition did not support
Page. It supported either ContentPage or DialogPage.
Now, PushWithTransition and PopWithTransition supports Page as well.
Eunki, Hong [Wed, 27 Dec 2023 00:10:29 +0000 (09:10 +0900)]
[NUI][API11] NUI version up (nui22304)
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 14 Dec 2023 02:44:43 +0000 (11:44 +0900)]
[NUI] Initialize C# items if required
We have create ProcessorController constructor without initalize as default.
If NUI core want to change this policy, we can initialize at constructor time.
But this case code has some error. It didn't create C# side objects and only create
native side.
Let we make constructor with initialize works well now.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
seungho baek [Wed, 6 Dec 2023 06:33:49 +0000 (15:33 +0900)]
[NUI.Scene3D] Add DepthIndex in Material
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Xianbing Teng [Mon, 18 Dec 2023 12:03:31 +0000 (20:03 +0800)]
[NUI] Fix svace issue of Marshal.Copy
Bowon Ryu [Mon, 18 Dec 2023 10:27:33 +0000 (19:27 +0900)]
[NUI] Add AnchorColor Property
AnchorColor(or AnchorClickedColor) property is
used as the default color of the markup anchor tag.
If there is a color attribute in the markup anchor tag,
the markup attribute takes precedence.
https://review.tizen.org/gerrit/#/c/platform/core/uifw/dali-toolkit/+/302984/
https://review.tizen.org/gerrit/#/c/platform/core/uifw/dali-csharp-binder/+/302985/
Signed-off-by: Bowon Ryu <bowon.ryu@samsung.com>
Eunki Hong [Mon, 18 Dec 2023 10:28:23 +0000 (19:28 +0900)]
[NUI][API11] NUI Version up (nui22303)
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Mon, 18 Dec 2023 07:23:21 +0000 (16:23 +0900)]
[NUI] Revert dispose synchronously logic when APP is not started
We add some logic to dispose items when application created & disposed
before application initialized.
But some app just have some issue when some thread dependency items disposed
before application started.
To avoid this cases, let we block dispose sync logic and revert we always
dispose queue ensure in main thread.
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Taehyub Kim [Tue, 12 Dec 2023 09:48:48 +0000 (18:48 +0900)]
[NUI] DragAndDrop : Allow to get mimetype for Enter and Move events
Eunki, Hong [Mon, 11 Dec 2023 05:55:54 +0000 (14:55 +0900)]
[NUI][API11] NUI Version up (nui22302)
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 11 Dec 2023 04:21:42 +0000 (13:21 +0900)]
[NUI] Add API for ProcessController without Initialize
To keep the backword stability, let we use previous API (CSharp_Dali_new_ProcessorController) call Initialize internally
and new API (CSharp_Dali_new_ProcessorController_Without_Initialize) will not call this.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Mon, 11 Dec 2023 03:09:39 +0000 (12:09 +0900)]
[NUI] Make we flush DisposeQueue before app start
If we don't call DisposeQueue.Instance.Initialize(), it might not flush
the dispose queue.
Before #5806 and until currently, we didn't allow to call ProcessDisposables()
before Initialize(). It might occure memory leak if app try to create & dispose
unlimitly before Application start.
To make ensure it, let we make ProcessDisposables() API can be called even if
DisposeQueue is not initialized.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Thu, 7 Dec 2023 16:59:37 +0000 (01:59 +0900)]
[NUI] Skip text getter when Text never setted before
If we never set text into TextLabel before, the result of Text propert getter is always empty.
To avoid useless C# - native network, let we just ignore text getter function if we can assume that previous text was empty.
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Thu, 7 Dec 2023 16:59:37 +0000 (01:59 +0900)]
[NUI] Make ensure ImageView._resourceUrl is latest
Previous code didn't assume that _resourceUrl value of ImageView was not a latest.
- If we set ImageView by ```Image``` property, the _resourceUrl was updated when cached map updating.
- When we try to get ResourceUrl gettor, we ask to cached map always.
But PropertyValue.Get(out string) might spend long time if the URL length is long.
It will make useless string copy, what we can reduce.
Now We make every logic make ensure that _resourceUrl stored valid resource url.
If this is validated, we can reduce some C# - Native networking.
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Wed, 6 Dec 2023 17:36:44 +0000 (02:36 +0900)]
[NUI.Scene3D] Remove build warning
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki Hong [Wed, 6 Dec 2023 16:12:33 +0000 (01:12 +0900)]
[NUI] Dispose queue incrementally
Let we dispose IDisposable incrementally, not immediately.
It will reduce the main thread blocking during Dispose by GC.
To make the behavior didn't changed as before, let we make
FullGC as defalt. And turn on incremental GC feature if someone need.
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
urmain [Wed, 6 Dec 2023 08:45:10 +0000 (17:45 +0900)]
Fix defect that is detected by static analisys tool (#5805)
There is a portential problem with the code involving the variable 'e.OldItems'.
This variable is the result of a method invocation, and the tool is warning that the method
might return a null value, which can cause deferencing a null reference.
It might cause to crash or behave unpredictably.
Therefore, to prevent this, the variable 'e.OldItems' should be checked if it is null or not before use.
jeremy-jang [Wed, 6 Dec 2023 06:19:43 +0000 (15:19 +0900)]
[Packagemanager] Fix Tizen.Applications.Package for performance (#5794)
Adjust lazy initialization on DependencyFrom, Certificate property.
These properties need additional IPC platform internally, so make these
property initialized lazily for performance.
Signed-off-by: Sangyoon Jang <jeremy.jang@samsung.com>
joogab.yun [Tue, 5 Dec 2023 06:14:52 +0000 (15:14 +0900)]
[NUI] Add log for ClearFocus
zhouhao02 [Fri, 17 Nov 2023 08:26:02 +0000 (16:26 +0800)]
[NUI] Fix some SVACE issues.
seungho baek [Thu, 30 Nov 2023 02:18:55 +0000 (11:18 +0900)]
[NUI.Scene3D] Add SetResolution method to SceneView
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
zhouhao02 [Fri, 1 Dec 2023 06:07:21 +0000 (14:07 +0800)]
[NUI] Fix some SVACE issues.
Adam Bialogonski [Thu, 16 Nov 2023 09:50:22 +0000 (09:50 +0000)]
[NUI][API11] Added collider mesh support
Model.SetColliderMesh() function allows creating and setting a collider mesh on the node of model.
Node of model is selected by name (string).
Collider mesh data consists:
List<Vector3> - list of vertices
List<int> - list of indices (3 indices are a triangle face)
Modify issue
Signed-off-by: huiyu.eun <huiyu.eun@samsung.com>
seungho baek [Tue, 21 Nov 2023 07:27:01 +0000 (16:27 +0900)]
[NUI.Scene3D][API11] Support RootTranslationOnly option for motion capture data
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Wootak Jung [Mon, 4 Dec 2023 22:55:52 +0000 (07:55 +0900)]
[Bluetooth] Fix BluetoothProfileType enum mismatch issue (#5788)
BluetoothProfileType enum does not match native bt_profile_e enum.
Signed-off-by: Wootak Jung <wootak.jung@samsung.com>
joogab.yun [Mon, 27 Nov 2023 04:24:01 +0000 (13:24 +0900)]
[NUI] Add DispatchWheelEvents and DispatchPrentWheelEvents
If DispatchWheelEvents sets false, view will not receive any WheelEvent including own.
If DispatchPrentWheelEvents sets false, the parent view does not receive WheelEvent.
joogab.yun [Mon, 20 Nov 2023 06:29:19 +0000 (15:29 +0900)]
[NUI] Change the default color of the border.
Eunki, Hong [Fri, 24 Nov 2023 07:08:55 +0000 (16:08 +0900)]
[NUI.Scene3D][API11] Attach matched interop linker for RemoveModelPrimitive
Match valid native API for RemoveModelPrimitive
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Haesu Gwon [Tue, 21 Nov 2023 08:35:32 +0000 (17:35 +0900)]
[Multimedia] Fix rotation issue for portrait mode (#5766)
Haesu Gwon [Tue, 21 Nov 2023 08:04:06 +0000 (17:04 +0900)]
[Multimedia] Fix to set window size properly (#5763)
Haesu Gwon [Mon, 6 Nov 2023 08:03:28 +0000 (17:03 +0900)]
[Multimedia] Fix ASAN crash issue (#5699)
* [Multimedia] Fix ASAN crash issue
kilig [Mon, 13 Nov 2023 01:41:58 +0000 (10:41 +0900)]
[Applications.WidgetControl] Use Marshal.FreeHGlobal() instead of Lib… (#5629)
* [Applications.WidgetControl] Use Marshal.FreeHGlobal() instead of Libc.Free()
Signed-off-by: Inkyun Kil <inkyun.kil@samsung.com>
* [Applications.Cion] Use Marshal.AllocHGlobal() instead of Libc.Malloc()
Signed-off-by: Inkyun Kil <inkyun.kil@samsung.com>
---------
Signed-off-by: Inkyun Kil <inkyun.kil@samsung.com>
Co-authored-by: pjh9216 <jh9216.park@samsung.com>
Wootak Jung [Tue, 24 Oct 2023 03:04:31 +0000 (12:04 +0900)]
[Bluetooth] Fix ASAN crash issue (#5624)
- Use g_free for data allocated by g_malloc
Signed-off-by: Wootak Jung <wootak.jung@samsung.com>
Seung-Woo Kim [Wed, 18 Oct 2023 05:31:40 +0000 (14:31 +0900)]
[System.Information] Use Marshal.FreeHGlobal() instead of Libc.Free()
Use Marshal.FreeHGlobal() instead of Libc.Free() for ASAN
environment. Also, remove not any more used Libc.Free() Interop.
In ASAN environment, because Interop uses dlopen(), newly opended
libc causes different libc/asan alloc context from already allocaed
buffer, and it gives segment fault crash when calling Libc.Free().
Signed-off-by: Seung-Woo Kim <sw0312.kim@samsung.com>
hjhun [Wed, 18 Oct 2023 05:38:58 +0000 (14:38 +0900)]
Use Marshal.FreeHGlobal() instead of Libc.Free() (#5636)
Signed-off-by: Hwankyu Jhun <h.jhun@samsung.com>
seungho baek [Wed, 15 Nov 2023 14:21:42 +0000 (23:21 +0900)]
[NUI] Add ModelPivotPoint property
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Eunki, Hong [Wed, 15 Nov 2023 02:24:23 +0000 (11:24 +0900)]
[NUI][API11] Version up 22252
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki Hong [Tue, 14 Nov 2023 15:39:16 +0000 (00:39 +0900)]
[NUI] Remove old frame range if we set marker + Minor fix up when marker invalid
LottieAnimationView cache both frame range as int, and marker.
But two API set same property - PlayRange.
So if some code like below thing was not working well
```
// Let "marker" frame range is 10~20
lottieView.SetMinMaxFrame(30, 40); // play range become 30~40
lottieView.SetMinMaxFrameByMarker(marker); // play range become 10~20
lottieView.SetMinMaxFrame(30, 40); // play range need to be 30~40 again, but it didn't due to the cache.
```
To avoid like above case, let we clean cache explicit parameter.
Also, Let we add some more error check if app use invalid marker
(Lottie file not loaded, or marker is invalid.)
In this case, let we just follow minMaxSetTypes.NotSetByUser logic then.
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 14 Nov 2023 08:17:11 +0000 (17:17 +0900)]
[NUI.Scene3D] Fix exception when ModelNode don't have ModelNode as child
If ModelNode don't have ModelNod as child, it might have
some null handle exception when we DownCast to ModelNode.
(For example, user try to get child ModelNode, but failed.)
Currently, a lots of app don't consider ModelNode now. But in future
we might need to add something under each ModelNode.
To make Scene3D more safety, let we check null or invalidate,
and then get/set the value internally.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
dongsug.song [Tue, 14 Nov 2023 13:14:33 +0000 (22:14 +0900)]
[NUI] Add AliveCount property to get currently alived View number
Eunki, Hong [Tue, 14 Nov 2023 03:53:06 +0000 (12:53 +0900)]
[NUI] Support EncodedImageBuffer ImageType property + Upgrade EncodedImageBuffer demo
Let we allow to give the type of buffer s.t. what buffer is mean.
We can load svg and lottie image as encoded image buffer now.
+
Let we make EncodedImageBuffer can be created at worker thread.
And make the demo to load buffer asynchronously.
This patch have dependency with below dali patch :
https://review.tizen.org/gerrit/c/platform/core/uifw/dali-csharp-binder/+/301314
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 14 Nov 2023 09:25:53 +0000 (18:25 +0900)]
[NUI] Change SetMinAndMaxFrameByMarker behavior + Fix some async cases
Let we allow to call SetMinAndMaxFrameByMarker API even if load is not finished.
Instead, let we just call some log if the file is not loaded yet.
Plus, Some API (GetContentInfo, GetMarkerInfo) might cache wrong values
when we use async load
Before try to get correct value, let we check whether the resource is
loaded or not.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Fri, 10 Nov 2023 07:53:52 +0000 (16:53 +0900)]
[NUI] DetachAccessibleObject at Dispose time well
There was several problem when we call DaliAccessibilityDetachAccessibleObject
at Dispose(bool) function
- It will detach accessibility even if view doesn't owned the handle memory
- Dispose(bool) can be called at worker thread (during GC) so we need to check thread here
I make to DaliAccessibilityDetachAccessibleObject function at Dispose(DisposeTypes)
that we can ensure it called at main thread clearly.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Fri, 10 Nov 2023 10:37:15 +0000 (19:37 +0900)]
[NUI] Fix TotalFrame getter bug when async load
There was some bug when we try to get TotalFrame when async load json file.
DALi engine side default total frame number is 0, and NUI is -1.
So, if we try to get TotalFrame from dali which is still loading, it will
cache the internal total frame as 0. After than, we can never get valid value.
To avoid this problem, we have 2 choice
1. Wait until async load finished, and then get total frame at dali side.
2. Just get 0 for now, and try again when total frame cached as 0.
Solution 1 need some time to resolve it. So now just make 2.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Chihun Jeong [Fri, 10 Nov 2023 08:35:09 +0000 (17:35 +0900)]
Add Front Buffer Rendering Sample (#5735)
Co-authored-by: ANZ1217 <chihun.jeong@samsung.com>
Eunki, Hong [Thu, 9 Nov 2023 07:46:28 +0000 (16:46 +0900)]
[NUI] Remove build warning due to unusing API
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 9 Nov 2023 01:37:38 +0000 (10:37 +0900)]
[NUI] Support LottieAnimationView file load asynchronously
Current LottieAnimationView implement their own ViewCreation logic.
For example, ImageView.ResourceUrl = ~~ didn't change synchronously option.
But LottieAnimationView.ResourceUrl = ~~~ make synchronously option as true hardly.
So, there is no way to make asynchronously load lottie file.
To support it, let we cherry-pick new option of SynchronousLoading.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 7 Nov 2023 12:58:10 +0000 (21:58 +0900)]
[NUI.XamlBuild] Remove unused event : Element.DescendantAdded / Removed
Those API was useless if we don't need to invoke those events.
And those try to climb-up to parent root every Add / Remove API.
It will spend heavy time if the scene tree is complex.
Those event handerl are internal, and nobody use them.
So just remove codes.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 7 Nov 2023 11:55:41 +0000 (20:55 +0900)]
[NUI] Support to get Marker list information from lottie
Let we allow to get the list of markers what current lottie image has now.
And also, Implement min/max frame index by marker, which is legacy
feature of VD FLUX code.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
seungho baek [Tue, 7 Nov 2023 11:39:44 +0000 (20:39 +0900)]
[NUI] Supports to build ModelNode Tree
Signed-off-by: seungho baek <sbsh.baek@samsung.com>
Chihun Jeong [Tue, 7 Nov 2023 12:07:08 +0000 (21:07 +0900)]
[NUI] Add FrontBufferRendering in WindowData (#5725)
* [NUI] Add FrontBufferRendering in WindowData
* Add [EditorBrowsable(EditorBrowsableState.Never)] on every public value
---------
Co-authored-by: ANZ1217 <chihun.jeong@samsung.com>
Yunhee Seo [Wed, 8 Nov 2023 07:07:00 +0000 (16:07 +0900)]
[System.Feedback] Add internal API to support get ids
Allows getting feedback theme id array supported.
This is newly added to System.Feedback.
- public uint[] GetThemeIdsInternal(FeedbackType type)
-> It returns the available id array defined in the conf file according to feedback type.
Signed-off-by: Yunhee Seo <yuni.seo@samsung.com>
Yunhee Seo [Wed, 8 Nov 2023 04:58:33 +0000 (13:58 +0900)]
[System.Feedback] Change feedback theme api name index to id
As policies dealing with feedback themes have changed from index to id-base selection,
API naming also changed from index to id.
Feedback themes are no longer treated sequentially, also not dependent on index.
It is managed through a unique id.
Signed-off-by: Yunhee Seo <yuni.seo@samsung.com>
JongHeonChoi [Mon, 13 Nov 2023 02:05:32 +0000 (11:05 +0900)]
[Build] Modify the script that generates the TFM list (#5703)
Yunhee Seo [Thu, 2 Nov 2023 12:53:34 +0000 (21:53 +0900)]
[System] Add power internal APIs
Allows using native power internal APIs.
These are newly added to System/Device/Power
- public static void ConfirmWaitCallback(UInt64 wait_callback_id)
-> It informs the deviced that it is okay to take actual action to change state.
- public static void CancelWaitCallback(UInt64 wait_callback_id)
-> It informs the deviced of that it needs to undo the current transition.
- public static int ChangeState(PowerState state, int timeout_sec)
-> It Sends a request for changing power state asynchronously with timeout sec.
- public static int CheckRebootAllowed()
-> It checks if reboot is possible on the current device state.
- public static PowerTransitionReason GetWakeupReason()
-> It returns power wake up reason.
- public static PowerLockState GetLockState(PowerLock type)
-> It returns the status of power lock(locked/unlocked).
To notify callback event, 4 types EventHandler is added.
- public static event EventHandler<PowerStateChangeRequestEventArgs> StartStateChangeRequestCallback
- public static event EventHandler<PowerStateChangeRequestEventArgs> NormalStateChangeRequestCallback
- public static event EventHandler<PowerStateChangeRequestEventArgs> SleepStateChangeRequestCallback
- public static event EventHandler<PowerStateChangeRequestEventArgs> PoweroffStateChangeRequestCallback
- public static event EventHandler<PowerStateChangeRequestEventArgs> RebootStateChangeRequestCallback
- public static event EventHandler<PowerStateChangeRequestEventArgs> ExitStateChangeRequestCallback
-> With this eventhandler, it is possible to get event from ChangeState handling.
For example,
1. Add callback event to NormalStateChangeRequestCallback.
2. Request power state change with ChangeState(PowerState.Normal, timeout_sec)
3. After power state change request done, it returns result as invoke callback event.
- public static event EventHandler<PowerStateWaitEventArgs> StartStateWaitCallback
- public static event EventHandler<PowerStateWaitEventArgs> NormalStateWaitCallback
- public static event EventHandler<PowerStateWaitEventArgs> SleepStateWaitCallback
- public static event EventHandler<PowerStateWaitEventArgs> PoweroffStateWaitCallback
- public static event EventHandler<PowerStateWaitEventArgs> RebootStateWaitCallback
- public static event EventHandler<PowerStateWaitEventArgs> ExitStateWaitCallback
-> As adding event callback to above eventhandler, it is possible to get event
when the power state changes to Specific Power state.
For example,
1. Add callback event to SleepStateWaitCallback.
2. When the power state changes to Sleep state, callback event will be invoked.
- public static event EventHandler<PowerTransientStateWaitEventArgs> TransientResumingEarlyStateWaitCallback
- public static event EventHandler<PowerTransientStateWaitEventArgs> TransientResumingStateWaitCallback
- public static event EventHandler<PowerTransientStateWaitEventArgs> TransientResumingLateStateWaitCallback
- public static event EventHandler<PowerTransientStateWaitEventArgs> TransientSuspendingEarlyStateWaitCallback
- public static event EventHandler<PowerTransientStateWaitEventArgs> TransientSuspendingStateWaitCallback
- public static event EventHandler<PowerTransientStateWaitEventArgs> TransientSuspendingLateStateWaitCallback
-> As adding event callback to above eventhandler, it is possible to get event
during the power transition.
For example,
1. Add callback event to TransientResumingLateStateWaitCallback.
2. When the power transient state changes to ResumingLate state, callback event will be invoked.
- public static event EventHandler<PowerLockStateChangedEventArgs> CpuLockStateChangedCallback
- public static event EventHandler<PowerLockStateChangedEventArgs> DisplayNormalLockStateChangedCallback
- public static event EventHandler<PowerLockStateChangedEventArgs> DisplayDimLockStateChangedCallback
-> As adding event callback to above eventhandler, it is possible to get event
when the power lock state is changed.
For example,
1. Add callback event to DisplayNormalLockStateChangedCallback.
2. When the DisplayNormal power lock state is changed, callback event will be invoked.
To use new APIs, below enumeration is also added.
- public enum PowerTransitionReason
-> It represents power transition reason
- public enum PowerState : uint
-> It represents power state.
- public enum PowerTransientState : uint
-> It represents power transient state.
- public enum PowerLockState
-> It represents power lock state locked or unlocked.
Detailed example, information is added to API/EventHandler/Enumeration definition.
Signed-off-by: Yunhee Seo <yuni.seo@samsung.com>
dongsug.song [Tue, 7 Nov 2023 04:15:01 +0000 (13:15 +0900)]
[NUI] revert 'Make DaliAccessibilityDetachAccessibleObject called at main thread' and check native object
dongsug.song [Mon, 6 Nov 2023 11:11:33 +0000 (20:11 +0900)]
[NUI] version up (22251)
zhouhao02 [Tue, 31 Oct 2023 05:11:23 +0000 (13:11 +0800)]
[NUI] Fix some SVACE issues.
Chihun Jeong [Fri, 3 Nov 2023 01:41:09 +0000 (10:41 +0900)]
[NUI] Add a Window constructor using WindowData (#5708)
* [NUI] Add a Window constructor using WindowData
* Add Information about WindowData to the summary
---------
Co-authored-by: ANZ1217 <chihun.jeong@samsung.com>
Eunki, Hong [Mon, 30 Oct 2023 05:17:31 +0000 (14:17 +0900)]
[NUI] Remove basehandle usage at Accessibility static
Since we try to resolve some unusual behavior of BaseHandle,
the dummyHandle in Accessibility can give us some confuse logs.
Actually, we don't need to hold it as BaseHandle type. we only need this
as object type. So, let we make it as object, instead of BaseHandle.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Tue, 31 Oct 2023 03:59:36 +0000 (12:59 +0900)]
[NUI] Resolve many problems relative with BaseHandle
- Ensure to get 'already registered, or create new one' what we get item from DALi engine
- Let we also ensure create only one items if we use static ::Get() API
- Do not register to Registry if we copy the reference.
- Remove some useless copy constructor.
- Do not register to Registry if we create empty object.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Eunki, Hong [Thu, 2 Nov 2023 07:44:01 +0000 (16:44 +0900)]
[NUI] Do not register when BaseHandle doesn't have body
If BaseHandle doesn't have body, the refCPtr value is IntPtr.Zero.
If than, the various cases have wrong registration in future.
To avoid this case, let we ignore to register to registry, and
make BaseHandle.registerMe value as false.
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>
Wonsik Jung [Mon, 30 Oct 2023 12:43:30 +0000 (21:43 +0900)]
[NUI] Reinforce NUI Sample for window
Reinforce NUI Sample for window.
It has the sample for testing window function.
JongHeonChoi [Mon, 6 Nov 2023 00:40:08 +0000 (09:40 +0900)]
[Build] Create a dotnet library dir from the post script (#5710)
JongHeonChoi [Mon, 6 Nov 2023 00:39:44 +0000 (09:39 +0900)]
[Build] Set the dotnet_core_runtime_version value to 6.0 (#5705)
Haesu Gwon [Thu, 2 Nov 2023 05:28:49 +0000 (14:28 +0900)]
[MediaController] Fix CustomCommand crash issue (#5671)
Junseok Kim [Wed, 1 Nov 2023 05:27:06 +0000 (14:27 +0900)]
[NUI.WindowSystem] Add SetSecondarySelection and UnsetSecondarySelection to fix typo
Add new requests SetSecondarySelection and UnsetSecondarySelection to alternate requests
SetSecondarySelction and UnsetSecondarySelction that have typo.
After all caller that typo requests have been removed, the typo request have been removed.
JongHeonChoi [Thu, 2 Nov 2023 01:49:52 +0000 (10:49 +0900)]
[Build] Fixed an error that could not find the dotnet_resolving.info file (#5701)
Jay Cho [Thu, 2 Nov 2023 01:49:15 +0000 (10:49 +0900)]
Update nuspec to add net6.0 group (#5695)
Taehyub Kim [Mon, 30 Oct 2023 11:14:45 +0000 (20:14 +0900)]
Version up nui22250
Eunki, Hong [Mon, 30 Oct 2023 04:49:51 +0000 (13:49 +0900)]
Make DaliAccessibilityDetachAccessibleObject called at main thread
void Dispose(bool) can be called from worker thread, when disposing value is false.
To ensure we detach AccessibileObject in main thread, let we remove it
at Dispose(DisposeTypes), instead of Dispose(bool).
To avoid this kind of error in future, let we remove View.Dispose(bool)
and let we only use Dispose(DisposeTypes).
Signed-off-by: Eunki, Hong <eunkiki.hong@samsung.com>