Matthew Waters [Wed, 11 Mar 2015 16:56:16 +0000 (16:56 +0000)]
glupload: implement propose_allocation pool handling for glmemory upload
Matthew Waters [Wed, 11 Feb 2015 12:29:01 +0000 (23:29 +1100)]
gl: add a new glupload element based on the glupload library object
Matthew Waters [Wed, 11 Feb 2015 03:48:45 +0000 (14:48 +1100)]
gl: add a new glbasemixer class below glmixer
It deals with propagating the gl display/contexts throughout the
application/pipeline
Matthew Waters [Tue, 10 Feb 2015 14:48:11 +0000 (01:48 +1100)]
gl: add a new glbasefilter class below glfilter
It deals with propagating the gl display/contexts throughout the
application/pipeline
Matthew Waters [Tue, 10 Feb 2015 14:27:28 +0000 (01:27 +1100)]
glutils: expose running a query on a set of src/sink pads
Matthew Waters [Thu, 12 Mar 2015 10:14:50 +0000 (10:14 +0000)]
glfilter: advertise resize in the caps negotiation properly
Matthew Waters [Thu, 12 Mar 2015 09:46:02 +0000 (09:46 +0000)]
glcolorconvert: we don't do resizing of the video frames
As we cannot do accurate texel sampling then due to the texture
coordinates being interpolated based on the output frame size.
Matthew Waters [Wed, 11 Mar 2015 18:49:22 +0000 (18:49 +0000)]
gl/x11: don't XGetWindowAttributes every XEvent
fixes a deadlock in xcb where the X window may not exist.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
Matthew Waters [Wed, 11 Mar 2015 14:50:28 +0000 (14:50 +0000)]
gl/window: hopefully fixup compile warnings on android/ios
Jan Schmidt [Wed, 11 Mar 2015 06:19:17 +0000 (17:19 +1100)]
glfilter: Remove redundant check for clearing context on reset.
The context is already cleared a few lines above.
Jan Schmidt [Wed, 11 Mar 2015 05:55:14 +0000 (16:55 +1100)]
Remove a bunch of silly ';;' typos at the end of lines
Matthew Waters [Fri, 6 Mar 2015 04:31:18 +0000 (15:31 +1100)]
gl/window: create the main loop/context on init/finalize
Avoids races setting the window handle from the main thread.
https://bugzilla.gnome.org/show_bug.cgi?id=745633
hoonhee.lee [Mon, 9 Mar 2015 03:41:59 +0000 (12:41 +0900)]
tests: glcontext: remove unnecessary semicolon
https://bugzilla.gnome.org/show_bug.cgi?id=745875
Nicolas Dufresne [Sat, 7 Mar 2015 01:11:00 +0000 (20:11 -0500)]
glmixer: Don't share our downstream pool with upstream
Pool cannot have multiple owner. This can lead to spurious
pool was flushing error.
https://bugzilla.gnome.org/show_bug.cgi?id=74570
Nicolas Dufresne [Thu, 5 Mar 2015 21:28:36 +0000 (16:28 -0500)]
glfilter: Don't chain downstream pool
Chaining a downstream pool would lead to two owner of the same
pool. In dynamic pipeline, if one owner is removed from the pipeline
the pool will be stopped, and the rest of the pipeline will fail
since the pool will now be flushing. Also fix proposed pool caching,
filter->pool was never set, never unrefed.
https://bugzilla.gnome.org/show_bug.cgi?id=745705
Nicolas Dufresne [Thu, 5 Mar 2015 20:49:50 +0000 (15:49 -0500)]
glimagesink: Only cache pool, don't manage it
GLImage does not use any kind of internal pool. There was some
remaining code and comment stating that it was managing the
pool, and it was in fact setting the active state when doing
to ready state.
* Only create the pool if requested and in propose_allocation
* Cache the pool to avoid reallocation on spurious reconfigure
* Don't try to deactivate the pool (we don't own it)
https://bugzilla.gnome.org/show_bug.cgi?id=745705
Sebastian Dröge [Fri, 6 Mar 2015 17:54:24 +0000 (18:54 +0100)]
gldownload: Simplify caps feature setting code
Sebastian Dröge [Fri, 6 Mar 2015 17:15:11 +0000 (18:15 +0100)]
gl: Remove format info in glcolorconvert's transform_caps function instead of on every caller
... and let glmixer actually transform the caps it is supposed to transform
instead of inventing new caps.
Sebastian Dröge [Fri, 6 Mar 2015 17:36:12 +0000 (18:36 +0100)]
glupload: Simplify caps feature setting code
Edward Hervey [Thu, 5 Mar 2015 18:09:49 +0000 (19:09 +0100)]
gldisplay: Only use debugging if we have valid values
The debug category won't have been created/activated if it's not a
valid display
Nicolas Dufresne [Tue, 3 Mar 2015 20:22:38 +0000 (15:22 -0500)]
gloverlay: Fix upside down and miss-aligned JPEG
LibJPEG uses macroblock of 8x8 sample. In this element we use RGB and
Y444, two 24bit formats that are stored in 32bit pixels. This mean we
have 32x32 bytes macroblocks. For this reason, we need to allocate
our buffer slightly larger. We also need to pass the line pointer in
the right order, otherwise the image endup upside-down.
https://bugzilla.gnome.org/show_bug.cgi?id=745109
Xavier Claessens [Thu, 19 Feb 2015 02:21:01 +0000 (21:21 -0500)]
gltransformation: normalize translations
https://bugzilla.gnome.org/show_bug.cgi?id=744763
* Lubosz: use maxfloat for transformation range
Xavier Claessens [Thu, 19 Feb 2015 01:41:14 +0000 (20:41 -0500)]
gltransformation: Fix doc typo
https://bugzilla.gnome.org/show_bug.cgi?id=744763
Nicolas Dufresne [Tue, 3 Mar 2015 18:45:46 +0000 (13:45 -0500)]
glfilter: Get rid of uploader if caps have changed
We need to update the uploader format if that caps have changed.
https://bugzilla.gnome.org/show_bug.cgi?id=745549
Edward Hervey [Tue, 3 Mar 2015 15:55:26 +0000 (16:55 +0100)]
Julien Isorce [Sun, 1 Mar 2015 19:57:23 +0000 (19:57 +0000)]
gl/cocoa: register only one custom nsapp loop
Otherwise the pipeline stalls when running
more than one glimagesink with gst-launch.
Also only register the custom nsapp loop
when setting up the nsapp from gstgl.
Julien Isorce [Sun, 1 Mar 2015 16:54:10 +0000 (16:54 +0000)]
gl/cocoa: instead of class_init use g_once to setup nsapp
Julien Isorce [Thu, 26 Feb 2015 23:04:09 +0000 (23:04 +0000)]
gl/cocoa: check for deprecated constants prior to OSX 10.10
Nicolas Dufresne [Sun, 1 Mar 2015 14:43:32 +0000 (09:43 -0500)]
glbufferpool: Fix offset for odd height
We also need to recalculate the offset, since otherwise the frame
mapping will be forward two lines in the U and V planes (I420) due
to gst_video_info_align() round up the Y plane to a even number of
lines.
https://bugzilla.gnome.org/show_bug.cgi?id=745054
Nicolas Dufresne [Sun, 1 Mar 2015 05:08:42 +0000 (00:08 -0500)]
gl-test: Port unit tests to new API
Nicolas Dufresne [Sat, 28 Feb 2015 20:00:13 +0000 (15:00 -0500)]
glmemory: Support offset when downloading
Make sure we support offset and video alignment when downloading too.
This is currently not used (plane_start is always 0), but it makes
the code correct if we want to use that later.
Nicolas Dufresne [Sat, 28 Feb 2015 18:01:16 +0000 (13:01 -0500)]
glmemory: Provide correct size on upload
Provide the right size to GL when uploading. Using maxsize is wrong
since we offset the data point with the memory offset and video
alignement offset.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
Nicolas Dufresne [Sat, 28 Feb 2015 17:48:03 +0000 (12:48 -0500)]
glmemory: Provide correct size on download
Provide the right size to GL when downloading. This fixes downloading
from GLMemory that where created for libav.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
Nicolas Dufresne [Sat, 28 Feb 2015 16:55:26 +0000 (11:55 -0500)]
glmemory: Use fallback for partial copy
When the memory is partial copy, the texture size and videoinfo no
longer make sense. As we cannot guess what the application wants, we
safely copy into a sysmem memory.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
Nicolas Dufresne [Wed, 25 Feb 2015 23:07:03 +0000 (18:07 -0500)]
glmemory: Add GstAllocationParams and alignment support
This implements support for GstAllocationParams and memory alignments.
The parameters where simply ignored which could lead to crash on
certain platform when used with libav and no luck.
https://bugzilla.gnome.org/show_bug.cgi?id=744246
Matthew Waters [Sat, 28 Feb 2015 07:21:33 +0000 (18:21 +1100)]
glupload: perform egl upload on the gl thread
Fixes EGLImage usage on raspberry pi
https://bugzilla.gnome.org/show_bug.cgi?id=743914
Víctor Manuel Jáquez Leal [Thu, 26 Feb 2015 12:20:26 +0000 (13:20 +0100)]
glupload: Set freed method implementation to NULL
When trying to render buffers with meta:GLTextureUpload the glimagesink crashes
with a segmentation fault.
This patch workarounds this crash setting to NULL the method implementation
after free.
https://bugzilla.gnome.org/show_bug.cgi?id=745206
Nicolas Dufresne [Wed, 25 Feb 2015 00:01:45 +0000 (19:01 -0500)]
opengl: Clean Makefile.am
+ Split headers from source
+ Remove uneeded AM_CFLAGS, AM_LDFLAGS
+ Always set OBJCFLAGS
Due to the presence of a .m and regardless of the conditional values,
automake will promote the link command to OBJC using OBJCFLAGS. Only
the basic flags (like warnings and optimization) are going to make a
difference though.
This cleanup builds up the makefile with less specific files first
toward more specific file. FLAGS are built with the basic that unused
flags will have empty variable.
Xavier Claessens [Tue, 24 Feb 2015 17:54:54 +0000 (12:54 -0500)]
glimagesink: cosmetic cleanup
https://bugzilla.gnome.org/show_bug.cgi?id=745105
Tim-Philipp Müller [Tue, 24 Feb 2015 19:52:59 +0000 (19:52 +0000)]
opengl: don't add --tag=CC twice to LIBTOOLFLAGS
Nicolas Dufresne [Tue, 24 Feb 2015 19:35:37 +0000 (14:35 -0500)]
opengl: Add --tag=CC to LIBTOOLCLFAGS
This is required for static build.
Edward Hervey [Tue, 24 Feb 2015 13:01:04 +0000 (14:01 +0100)]
glwindow: Deactivate window before changing handle
When setting a new window handle, we need to ensure all implementations
will detect the change.
For that we deactivate the context before setting the window handle, then
reactivate the context
https://bugzilla.gnome.org/show_bug.cgi?id=745090
Edward Hervey [Tue, 24 Feb 2015 12:58:26 +0000 (13:58 +0100)]
gl/egl: Detect window handle changes
When (re)activating the context, the backing window handle might have changed.
If that happened, destroy the previous surface and create a new one
https://bugzilla.gnome.org/show_bug.cgi?id=745090
Luis de Bethencourt [Tue, 24 Feb 2015 14:20:42 +0000 (14:20 +0000)]
gl: remove docbook related warnings
Matthew Waters [Tue, 24 Feb 2015 12:52:39 +0000 (23:52 +1100)]
caopengllayersink: render black when we don't have a texture to display
Like when the winsys asks us to redraw before the pipeline has started
Matthew Waters [Tue, 24 Feb 2015 13:00:48 +0000 (00:00 +1100)]
glmemory: allow sharing between buffers
There was no real reason why the flag was set. We should be able
to handle it. Fixes last-sample handling on gl sinks
Matthew Waters [Tue, 24 Feb 2015 09:34:35 +0000 (20:34 +1100)]
glsyncmeta: add compat definition for gles2
Matthew Waters [Thu, 29 Jan 2015 06:41:19 +0000 (17:41 +1100)]
new caopengllayersink element
renders gstreamer gl scene/video frames to a caopengllayer retreivable
from the "layer" property.
Matthew Waters [Tue, 24 Feb 2015 08:06:18 +0000 (19:06 +1100)]
gl/calayer: don't use the async callback to render
not until we can provide equivalent functionality for other window
implementations.
Matthew Waters [Mon, 23 Feb 2015 14:20:23 +0000 (01:20 +1100)]
glsyncmeta: also supported with gles3
Alessandro Decina [Tue, 24 Feb 2015 03:23:49 +0000 (14:23 +1100)]
libgstgl: eagl: handle CALayer resize
Vasilis Liaskovitis [Mon, 23 Feb 2015 15:13:31 +0000 (16:13 +0100)]
glmemory: Fix transfer_pbo memory leak
https://bugzilla.gnome.org/show_bug.cgi?id=744977
Julien Isorce [Sun, 22 Feb 2015 10:03:54 +0000 (10:03 +0000)]
gl/cocoa: reduce custom main loop latency
This fix a very slow rendering rate regression that only
happens when using gst-launch, i.e. in the case where
the main thread does not run any NSApp loop.
Git bisect reported it has been introduced by the commit
e10d2417e2fe7aa4733c076984339b0d61caa169:
"move to CGL and CAOpenGLLayer for rendering".
Then the commit
7d463576271e5a4cc1070780ba1a69c971e8be1d:
"gstglwindow_cocoa: fix slow render rate" attempted to fix
the slow rendering rate problem when using gst-launch.
At least for me it does not work. I tried several
combinations, for example to flush CA transactions in the
custom app loop, as mentioned in the doc, but the only solution
that fixes the slow rendering is by reducing the loop latency.
From what I tested, no need to put less than 60ms, even if the
framerate has an interval much lower (16.6ms for 60 fps).
Julien Isorce [Tue, 17 Feb 2015 23:50:51 +0000 (23:50 +0000)]
glmixer: fix some compiler warnings
i686-apple-darwin11-llvm-gcc-4.2
gstglmixer.h:43: error: redefinition of typedef ‘GstGLMixer’
gstglmixerpad.h:32: error: previous declaration of ‘GstGLMixer’ was here
gstglmixer.h:46: error: redefinition of typedef ‘GstGLMixerFrameData’
gstglmixerpad.h:33: error: previous declaration of ‘GstGLMixerFrameData’ was here
Mathieu Duponchelle [Sat, 21 Feb 2015 13:42:05 +0000 (14:42 +0100)]
gstglmemory: Remove now unused transfer_upload function.
Matthew Waters [Sat, 21 Feb 2015 12:29:22 +0000 (23:29 +1100)]
glmemory: disable automatic pbo upload
until we can track where the data is/or is going to be.
Matthew Waters [Fri, 20 Feb 2015 07:42:23 +0000 (18:42 +1100)]
glememory: only store and act on the map flags on first/last map/unmap
Anytime else, we have no idea how to match up map and unmaps.
We also don't know exactly how the calling code is using us.
Also fixes the case where we're trying to transfer while someone else
is accessing our data pointer or texture resulting in mismatched video
frames.
https://bugzilla.gnome.org/show_bug.cgi?id=744839
Nicolas Dufresne [Wed, 18 Feb 2015 22:10:48 +0000 (17:10 -0500)]
gltransform: Fix includes of graphene headers
The graphene-1.0 part should not be in the source code. This directory
is part of the cflags include. This is similar to gstreamer-1.0/
directory. This break compilation if the include directory where
graphene is installed is not in your include path.
Matthew Waters [Tue, 17 Feb 2015 07:17:59 +0000 (18:17 +1100)]
gl/cocoa: don't deadlock if the dispatch_sync is called from the main thread
Provide a helper function to check whether we are being called from
the main thread and act appropriately.
Matthew Waters [Tue, 17 Feb 2015 05:41:17 +0000 (16:41 +1100)]
gl/calayer: only start drawing if the parent gl context is ready
otherwise we may try to use GstGLFuncs * that hasn't been set yet
Matthew Waters [Tue, 17 Feb 2015 05:39:56 +0000 (16:39 +1100)]
gl/cocoa: small refactor of layer/view creation into the window
Sebastian Dröge [Mon, 16 Feb 2015 23:04:38 +0000 (01:04 +0200)]
glwindow: Remove assertion in gst_gl_window_show() for subclasses not implementing it
On Android and iOS we can't create a window ourselves, so also can't just show
one. That's not a problem and an assertion is not really needed here.
Edward Hervey [Thu, 12 Feb 2015 16:33:50 +0000 (17:33 +0100)]
glimagesink: Fix debug statement
Edward Hervey [Thu, 12 Feb 2015 14:02:31 +0000 (15:02 +0100)]
gl: Add/Update more debug statements
Where possible, use the _OBJECT variants in order to track better from
which object the debug statement is coming from
Define (and use) GST_CAT_DEFAULT where applicable
Use GST_PTR_FORMAT where applicable
Edward Hervey [Thu, 12 Feb 2015 13:58:14 +0000 (14:58 +0100)]
gl: Make glcontext debug category used in more places
As a bonus it makes the egl context debug messages visible now :)
Edward Hervey [Thu, 12 Feb 2015 13:56:12 +0000 (14:56 +0100)]
glimagesink: Sprinkle more debug
Alessandro Decina [Mon, 9 Feb 2015 09:44:50 +0000 (20:44 +1100)]
libgstgl: set user data and GDestroyNotify for wrapped textures
Matthew Waters [Fri, 6 Feb 2015 01:53:15 +0000 (12:53 +1100)]
glproto/vao: only supported in core for ES 3.0+
Was causing horizontally flipped video for frame 2 onward on android
Matthew Waters [Thu, 5 Feb 2015 05:46:32 +0000 (16:46 +1100)]
glfilter: ensure that the input upload/colorconvert are always available
Matthew Waters [Thu, 5 Feb 2015 00:06:10 +0000 (11:06 +1100)]
glimagesink: log the converted caps
Matthew Waters [Thu, 5 Feb 2015 00:05:02 +0000 (11:05 +1100)]
glupload: restrict EGL and UploadMeta to RGBA
other formats are highly untested.
Matthew Waters [Thu, 5 Feb 2015 00:04:05 +0000 (11:04 +1100)]
glcolorconvert: don't intersect with the input caps
that limits our formats to whatever is in the input caps
Luis de Bethencourt [Wed, 4 Feb 2015 14:10:13 +0000 (14:10 +0000)]
gl: fix memory leak
In gst_gl_filter_fixate_caps () it can goto done without freeing the memory of
the tmp GstStructure. This makes it go out of scope and leak.
CID #1265765
Matthew Waters [Tue, 3 Feb 2015 04:30:08 +0000 (15:30 +1100)]
gl: remove the egl caps from the src pads
we don't actually support producing EGLImage buffers anywhere.
Matthew Waters [Tue, 3 Feb 2015 02:32:47 +0000 (13:32 +1100)]
glcolorconvert: put GstGLSyncMeta on output buffers
allows thread safely using the provided output buffer in a separate
thread
Matthew Waters [Mon, 2 Feb 2015 13:35:26 +0000 (00:35 +1100)]
glupload: only try the glmemory upload for sysmem/glmemory caps features
Allows selecting/testing the upload path with explicit caps features.
Matthew Waters [Mon, 2 Feb 2015 13:26:20 +0000 (00:26 +1100)]
glmemory: add missing initilisation of tex_target when copying
fixes:
glcolorscale ! video/x-raw\(meta:GstVideoGLTextureUploadMeta\) !
glimagesink
Matthew Waters [Mon, 2 Feb 2015 13:15:30 +0000 (00:15 +1100)]
glupload: allow NULL buffer for accept vfunc
Matthew Waters [Mon, 2 Feb 2015 13:13:07 +0000 (00:13 +1100)]
glupload: remove unsed convert field in private struct
Matthew Waters [Mon, 2 Feb 2015 13:11:06 +0000 (00:11 +1100)]
glupload/download/convert: provide transform_caps functions
Allows finer grain decisions about formats and features at each
stage of the pipeline.
Also provide propose_allocation for glupload besed on the supported
methods.
Alessandro Decina [Tue, 3 Feb 2015 00:07:58 +0000 (11:07 +1100)]
gstglwindow_cocoa: fix slow render rate
In gst_gl_window_cocoa_draw we used to just call setNeedsDisplay:YES. That was
creating an implicit CA transaction which was getting committed at the next
runloop iteration. Since we don't know how often the main runloop is running,
and when we run it implicitly (from gst_gl_window_cocoa_nsapp_iteration) we only
do so every 200ms, use an explicit CA transaction instead and commit it
immediately. CA transactions nest and debounce automatically so this will never
result in extra work.
Matthew Waters [Mon, 2 Feb 2015 12:40:16 +0000 (23:40 +1100)]
gstglcaopengllayer: use the correct rectangle type for iOS and OS X
Matthew Waters [Mon, 2 Feb 2015 10:07:48 +0000 (21:07 +1100)]
glcolorconvert: use the correct caps feature for supported caps
glcolorconvert currently only supports converting between GLMemory
targets.
Matthew Waters [Mon, 2 Feb 2015 09:51:31 +0000 (20:51 +1100)]
glsyncmeta: don't use the gst debug object variants
We are not a GObject or any inferable GstMiniObject supported by
the gst debug system. Also fixes a segfault.
Matthew Waters [Fri, 30 Jan 2015 07:51:17 +0000 (18:51 +1100)]
gl: update unit test for glmemory api change
Matthew Waters [Fri, 30 Jan 2015 04:13:27 +0000 (15:13 +1100)]
glimagesink: clobber the alpha channel by default
this can be disabled with the ignore-alpha property
Alessandro Decina [Fri, 30 Jan 2015 01:32:17 +0000 (12:32 +1100)]
Revert "libgstgl: gstglcaopengllayer: set the layer as opaque"
This reverts commit
6f152d381ca21595cdc823f32341c8f2fe71b9c7.
The layer shouldn't be always opaque, it should be made a property.
Alessandro Decina [Fri, 30 Jan 2015 01:22:25 +0000 (12:22 +1100)]
libgstgl: gstglcaopengllayer: set the layer as opaque
Sebastian Dröge [Thu, 29 Jan 2015 15:30:34 +0000 (16:30 +0100)]
glcolorconvert: Add FIXME comment about possibility of non-Apple YCbCr422 rectangular textures
Sebastian Dröge [Thu, 29 Jan 2015 15:26:26 +0000 (16:26 +0100)]
glcolorconvert: Only use GL_TEXTURE_RECTANGLE with OpenGL
It's not defined for GLES.
Alessandro Decina [Tue, 27 Jan 2015 13:48:27 +0000 (00:48 +1100)]
libgstgl: run a custom shader to convert YUV to RGB on mac and ios
When GL_APPLE_ycbcr_422 is available, run a custom shader to convert
GL_TEXTURE_RECTANGLE textures from YUV to RGB.
See https://www.opengl.org/registry/specs/APPLE/ycbcr_422.txt
Alessandro Decina [Tue, 27 Jan 2015 13:13:46 +0000 (00:13 +1100)]
gl: initial support for texture targets other than GL_TEXTURE_2D
Make GstGLMemory hold the texture target (tex_target) the texture it represents
(tex_id) is bound to. Modify gst_gl_memory_wrapped_texture and
gst_gl_download_perform_with_data to take the texture target as an argument.
This change is needed to support wrapping textures created outside libgstgl,
which might be bound to a target other than GL_TEXTURE_2D. For example on OSX
textures coming from VideoToolbox have target GL_TEXTURE_RECTANGLE.
With this change we still keep (and sometimes imply) GL_TEXTURE_2D as the
target of textures created with libgstgl.
API: modify GstGLMemory
API: modify gst_gl_memory_wrapped_texture
API: gst_gl_download_perform_with_data
Alessandro Decina [Thu, 22 Jan 2015 02:18:23 +0000 (13:18 +1100)]
gstglcolorconvert: micro optimization
Don't call glClear && glClearColor at each draw since we're going to draw the
whole viewport anyway. Gets rid of a glFlush triggered by glClear on OSX.
Alessandro Decina [Thu, 22 Jan 2015 02:11:46 +0000 (13:11 +1100)]
gstglcolorconvert: relax caps features check
Require caps to have the GST_CAPS_FEATURE_MEMORY_GL_MEMORY feature but allow
them to have more features.
Matthew Waters [Thu, 29 Jan 2015 12:45:15 +0000 (23:45 +1100)]
gl/win32: fixup compilation
Matthew Waters [Thu, 29 Jan 2015 11:25:00 +0000 (22:25 +1100)]
glwindow: make showing a window explicit
Also fixes the cgl context always displaying a window to render to for
every GstGLContextCocoa created
Matthew Waters [Thu, 29 Jan 2015 06:31:09 +0000 (17:31 +1100)]
gl/calayer: add resize callback based on the bounds rectangle
Matthew Waters [Thu, 29 Jan 2015 04:26:21 +0000 (15:26 +1100)]
gl/caopengllayer: draw asynchronously
This essentially makes the CAOpenGLLayer draw every refresh cycle.
Matthew Waters [Wed, 28 Jan 2015 06:59:42 +0000 (17:59 +1100)]
gl/cocoa: don't segfault if we have a NULL draw/resize/close callback
Matthew Waters [Wed, 28 Jan 2015 06:16:14 +0000 (17:16 +1100)]
cgl/calayer: use a callback instead of hardcoding the draw functionality