platform/upstream/mesa.git
9 years agomesa: Implement image uniform queries.
Francisco Jerez [Tue, 20 Jan 2015 15:50:15 +0000 (17:50 +0200)]
mesa: Implement image uniform queries.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agomesa: Validate original image internal format rather than derived mesa format.
Francisco Jerez [Tue, 20 Jan 2015 14:12:18 +0000 (16:12 +0200)]
mesa: Validate original image internal format rather than derived mesa format.

This matches what _mesa_BindImageTextures() does.  The derived image format
(gl_texture_image::TexFormat) isn't necessarily equivalent to the internal
format of the texture image.  If a forbidden internal format has been
specified we need to mark the image unit as invalid as required by the spec,
regardless of the derived format.  Fixes the "invalid"
ARB_shader_image_load_store piglit test.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agomesa: Call _mesa_test_texobj_completeness() before using _MaxLevel in image validation.
Francisco Jerez [Tue, 20 Jan 2015 12:42:48 +0000 (14:42 +0200)]
mesa: Call _mesa_test_texobj_completeness() before using _MaxLevel in image validation.

gl_texture_object::_MaxLevel doesn't have any meaningful value until
_mesa_test_texobj_completeness() has been run.  Fixes the "level"
ARB_shader_image_load_store piglit test.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agomesa: Add support for binding a buffer texture to a shader image unit.
Francisco Jerez [Fri, 14 Nov 2014 18:31:13 +0000 (20:31 +0200)]
mesa: Add support for binding a buffer texture to a shader image unit.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agomesa: Add extern "C" guards to shaderimage.h to allow inclusion from C++ code.
Francisco Jerez [Wed, 12 Nov 2014 01:47:13 +0000 (03:47 +0200)]
mesa: Add extern "C" guards to shaderimage.h to allow inclusion from C++ code.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agomesa: Export shader image format to mesa format conversion function.
Francisco Jerez [Tue, 18 Nov 2014 12:14:46 +0000 (14:14 +0200)]
mesa: Export shader image format to mesa format conversion function.

This function will be useful for back-ends to translate an image internal
format as specified in GLSL code into a mesa format.

Reviewed-by: Matt Turner <mattst88@gmail.com>
9 years agoswrast: Fix rgba_draw_pixels with GL_COLOR_INDEX
Iago Toral Quiroga [Mon, 4 May 2015 07:58:36 +0000 (09:58 +0200)]
swrast: Fix rgba_draw_pixels with GL_COLOR_INDEX

When we implemented the format conversion rewrite we forgot to handle
GL_COLOR_INDEX here, which needs special handling.

Fixes the following piglit test:
bin/gl-1.0-drawpixels-color-index -auto -fbo

Buzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90213

Tested-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
9 years agoi965: Add memory fence opcode.
Francisco Jerez [Thu, 23 Apr 2015 11:30:28 +0000 (14:30 +0300)]
i965: Add memory fence opcode.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965: Add typed surface access opcodes.
Francisco Jerez [Thu, 23 Apr 2015 11:28:25 +0000 (14:28 +0300)]
i965: Add typed surface access opcodes.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965: Add untyped surface write opcode.
Francisco Jerez [Thu, 23 Apr 2015 11:24:14 +0000 (14:24 +0300)]
i965: Add untyped surface write opcode.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Reorder sources of the untyped atomic opcode.
Francisco Jerez [Thu, 19 Mar 2015 13:12:01 +0000 (15:12 +0200)]
i965: Reorder sources of the untyped atomic opcode.

This is consistent with the untyped surface read opcode.  From now on
all typed and untyped surface access opcodes will follow the same
pattern: src[0] will be the message payload, src[1] will be the
surface index and src[2] will be a control immediate (atomic operation
for atomic opcodes and number of vector components for surface read
and write opcodes).

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Pass the number of components as a source of the untyped surface read opcode.
Francisco Jerez [Thu, 19 Mar 2015 13:11:28 +0000 (15:11 +0200)]
i965: Pass the number of components as a source of the untyped surface read opcode.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/vec4: Add support for untyped surface message sends from GRF.
Francisco Jerez [Thu, 26 Feb 2015 15:42:47 +0000 (17:42 +0200)]
i965/vec4: Add support for untyped surface message sends from GRF.

This doesn't actually enable untyped surface message sends from GRF
yet, the upcoming atomic counter and image intrinsic lowering code
will.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Don't request untyped atomic writeback message if the destination is null.
Francisco Jerez [Thu, 26 Feb 2015 15:41:46 +0000 (17:41 +0200)]
i965: Don't request untyped atomic writeback message if the destination is null.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Simplify generator code for untyped surface messages.
Francisco Jerez [Wed, 22 Apr 2015 18:10:43 +0000 (21:10 +0300)]
i965: Simplify generator code for untyped surface messages.

The generate_untyped_*() methods do nothing useful other than calling
the corresponding function from brw_eu_emit.c.  The calls to
brw_mark_surface_used() will go away too in a future commit.

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Fix the untyped surface opcodes to deal with indirect surface access.
Francisco Jerez [Thu, 23 Apr 2015 11:21:31 +0000 (14:21 +0300)]
i965: Fix the untyped surface opcodes to deal with indirect surface access.

Change brw_untyped_atomic() and brw_untyped_surface_read() to take the
surface index as a register instead of a constant and to use
brw_send_indirect_message() to emit the indirect variant of send with
a dynamically calculated message descriptor.  This will be required to
support variable indexing of image arrays for
ARB_shader_image_load_store.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoilo: use ilo_image exclusively in core
Chia-I Wu [Sat, 2 May 2015 07:33:27 +0000 (15:33 +0800)]
ilo: use ilo_image exclusively in core

Initialize ilo_view_surface and ilo_zs_surface from ilo_image instead of
ilo_texture.

9 years agoilo: add ilo_image_can_enable_aux()
Chia-I Wu [Sat, 2 May 2015 07:36:59 +0000 (15:36 +0800)]
ilo: add ilo_image_can_enable_aux()

It replaces ilo_texture_can_enable_hiz().

9 years agoilo: make ilo_image more self-contained
Chia-I Wu [Sat, 2 May 2015 07:06:36 +0000 (15:06 +0800)]
ilo: make ilo_image more self-contained

Add depth0, sample_count, and scanout to ilo_image.

9 years agoilo: add ilo_image_init_for_imported()
Chia-I Wu [Sat, 2 May 2015 06:14:15 +0000 (14:14 +0800)]
ilo: add ilo_image_init_for_imported()

It replaces ilo_image_update_for_imported_bo() and enables more error
checkings for imported textures.

9 years agoilo: prepare for image init for imported bo
Chia-I Wu [Sat, 2 May 2015 06:25:17 +0000 (14:25 +0800)]
ilo: prepare for image init for imported bo

Refactoring in prepraration for ilo_image_init_for_imported().

9 years agoilo: constify ilo_image_params
Chia-I Wu [Sat, 2 May 2015 06:24:04 +0000 (14:24 +0800)]
ilo: constify ilo_image_params

Make ilo_image_params const in functions that do not modify it.

9 years agoilo: improve readability of ilo_image
Chia-I Wu [Sat, 2 May 2015 04:04:26 +0000 (12:04 +0800)]
ilo: improve readability of ilo_image

Improve docs, rename struct fields, and reorder walk types.  No real changes.

9 years agoilo: move command builder to core
Chia-I Wu [Fri, 1 May 2015 07:33:56 +0000 (15:33 +0800)]
ilo: move command builder to core

9 years agoilo: move ilo_state_3d* to core
Chia-I Wu [Fri, 1 May 2015 03:47:13 +0000 (11:47 +0800)]
ilo: move ilo_state_3d* to core

ilo state structs (struct ilo_xxx_state) are moved as well.

9 years agoilo: add ilo_buffer.h to core
Chia-I Wu [Fri, 1 May 2015 07:07:13 +0000 (15:07 +0800)]
ilo: add ilo_buffer.h to core

Rename the original ilo_buffer to ilo_buffer_resource to avoid name conflict.

9 years agoilo: move BOs from ilo_texture to ilo_image
Chia-I Wu [Wed, 25 Mar 2015 04:22:40 +0000 (12:22 +0800)]
ilo: move BOs from ilo_texture to ilo_image

We want to work with ilo_image instead of ilo_texture in core.

9 years agoilo: move ilo_layout.[ch] to core as ilo_image.[ch]
Chia-I Wu [Sun, 8 Mar 2015 05:39:02 +0000 (13:39 +0800)]
ilo: move ilo_layout.[ch] to core as ilo_image.[ch]

Move files and s/layout/image/.

9 years agoilo: add ilo_format.[ch] to core
Chia-I Wu [Wed, 25 Mar 2015 02:18:46 +0000 (10:18 +0800)]
ilo: add ilo_format.[ch] to core

The original ilo_format.[ch] are removed.

9 years agoilo: add ilo_fence.h to core
Chia-I Wu [Sat, 7 Mar 2015 05:31:52 +0000 (13:31 +0800)]
ilo: add ilo_fence.h to core

Implement pipe_fence_handle on top of ilo_fence.

9 years agoilo: add ilo_dev_init() to core
Chia-I Wu [Sat, 7 Mar 2015 20:45:16 +0000 (04:45 +0800)]
ilo: add ilo_dev_init() to core

Move init_dev() from ilo_screen.c to core.

9 years agoilo: rename ilo_dev_info to ilo_dev
Chia-I Wu [Sat, 7 Mar 2015 20:37:02 +0000 (04:37 +0800)]
ilo: rename ilo_dev_info to ilo_dev

With intel_winsys being embedded in it, drop the "_info" suffix.

9 years agoilo: move intel_winsys to ilo_dev_info
Chia-I Wu [Sat, 7 Mar 2015 20:33:49 +0000 (04:33 +0800)]
ilo: move intel_winsys to ilo_dev_info

We want to use ilo_dev_info instead of ilo_screen in core.

9 years agoilo: add ilo_dev.h to core
Chia-I Wu [Sat, 7 Mar 2015 20:22:19 +0000 (04:22 +0800)]
ilo: add ilo_dev.h to core

Move what are remaining in ilo_common.h (that is, ilo_dev_*) to ilo_dev.h.

9 years agoilo: add ilo_debug.[ch] to core
Chia-I Wu [Sat, 7 Mar 2015 20:18:14 +0000 (04:18 +0800)]
ilo: add ilo_debug.[ch] to core

They consist of the debug helpers that used to live in ilo_common.h and
ilo_screen.c.

9 years agoilo: add ilo_core.h to core
Chia-I Wu [Sat, 7 Mar 2015 20:16:34 +0000 (04:16 +0800)]
ilo: add ilo_core.h to core

ilo_core.h includes the common gallium headers that were included in
ilo_common.h.

9 years agoilo: move intel_winsys.h to core
Chia-I Wu [Sat, 7 Mar 2015 20:26:45 +0000 (04:26 +0800)]
ilo: move intel_winsys.h to core

Add a new subdirectory and start moving files that do not depend on
ilo_screen/ilo_context to it.

9 years agoi965: Upload atomic buffer state for compute shaders
Jordan Justen [Wed, 27 Aug 2014 18:10:35 +0000 (11:10 -0700)]
i965: Upload atomic buffer state for compute shaders

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Emit MEDIA_STATE_FLUSH after WALKER
Jordan Justen [Thu, 28 Aug 2014 07:48:16 +0000 (00:48 -0700)]
i965/cs: Emit MEDIA_STATE_FLUSH after WALKER

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Implement brw_emit_gpgpu_walker
Jordan Justen [Thu, 28 Aug 2014 21:47:19 +0000 (14:47 -0700)]
i965/cs: Implement brw_emit_gpgpu_walker

Tested on Ivybridge, Haswell and Broadwell.

v2:
 * Use SET_FIELD. (Ken)
 * Use simd_size / 16 to support SIMD8/16/32. Ken suggested
   that we might be able to do it arithmetically rather than just
   supporting SIMD8 and SIMD16 with a conditional.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/state: Emit pipeline select when changing pipelines
Jordan Justen [Wed, 22 Apr 2015 18:43:50 +0000 (11:43 -0700)]
i965/state: Emit pipeline select when changing pipelines

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Implement DispatchCompute() back-end
Paul Berry [Fri, 10 Jan 2014 03:43:18 +0000 (19:43 -0800)]
i965: Implement DispatchCompute() back-end

brw_emit_gpgpu_walker will be implemented in a subsequent patch.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agomain/cs: Implement front end code for glDispatchCompute().
Paul Berry [Fri, 10 Jan 2014 03:21:41 +0000 (19:21 -0800)]
main/cs: Implement front end code for glDispatchCompute().

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agomesa/cs: Add DispatchCompute() to driver function table.
Paul Berry [Fri, 10 Jan 2014 02:54:35 +0000 (18:54 -0800)]
mesa/cs: Add DispatchCompute() to driver function table.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Emit state base address
Jordan Justen [Thu, 12 Mar 2015 05:51:00 +0000 (22:51 -0700)]
i965/cs: Emit state base address

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/fs: Add CS shader time support
Jordan Justen [Thu, 16 Apr 2015 01:27:50 +0000 (18:27 -0700)]
i965/fs: Add CS shader time support

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Upload brw_cs_state
Jordan Justen [Thu, 28 Aug 2014 22:35:57 +0000 (15:35 -0700)]
i965/cs: Upload brw_cs_state

v3:
 * Add defines. Misc cleanup suggestions. (Ken)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Support CS program precompile
Jordan Justen [Sat, 14 Mar 2015 19:55:54 +0000 (12:55 -0700)]
i965/cs: Support CS program precompile

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Add brw_setup_tex_for_precompile. Use in VS, GS & FS.
Jordan Justen [Tue, 21 Apr 2015 07:31:12 +0000 (00:31 -0700)]
i965: Add brw_setup_tex_for_precompile. Use in VS, GS & FS.

Suggested-by: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Emit compute shader code and upload programs
Jordan Justen [Thu, 28 Aug 2014 22:27:22 +0000 (15:27 -0700)]
i965/cs: Emit compute shader code and upload programs

v2:
 * Don't bother checking for 'gen > 5' (krh)
 * Populate sampler data in key (krh)

v3:
 * Drop no8 support, and simplify code in several places (Ken)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Set invocation counts based on max_cs_threads
Jordan Justen [Wed, 29 Apr 2015 17:54:17 +0000 (10:54 -0700)]
i965/cs: Set invocation counts based on max_cs_threads

For ES, we set the max counts based on SIMD8, which is currently
accurate.

For desktop GL, we set the max counts based on SIMD16, which can fail
in some cases where a SIMD16 program is not currently supported.
Therefore, this value is not currently accurate, but will work fine in
many cases, and lets us run more test cases. Eventually we want to
always be able to generate a SIMD16 program.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Add max_cs_threads
Jordan Justen [Fri, 13 Mar 2015 23:42:40 +0000 (16:42 -0700)]
i965/cs: Add max_cs_threads

Add values for gen7 & gen8. These are the number threads in a
subslice.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Remove comment about chv device numbers being preliminary
Jordan Justen [Mon, 13 Apr 2015 19:25:39 +0000 (12:25 -0700)]
i965: Remove comment about chv device numbers being preliminary

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/fs: Support compute programs in fs_visitor
Jordan Justen [Sun, 31 Aug 2014 02:57:39 +0000 (19:57 -0700)]
i965/fs: Support compute programs in fs_visitor

v2:
 * Clean out some unneeded code copied from run_fs (krh)
 * Always use NIR
 * Split shader time out into a separate commit

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cache: Add support for CS in program state cache
Jordan Justen [Sun, 15 Mar 2015 00:06:26 +0000 (17:06 -0700)]
i965/cache: Add support for CS in program state cache

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Add brw_cs_prog_data, brw_cs_prog_key and brw_context::cs.
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
i965/cs: Add brw_cs_prog_data, brw_cs_prog_key and brw_context::cs.

jordan.l.justen@intel.com:
 * Added brw_cs_prog_key structure
 * Added brw_cs_prog_data::dispatch_grf_start_reg_16
 * Added brw_cs_prog_data::local_size
 * Added brw_cs_prog_data::simd_size

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Add generator support for CS_OPCODE_CS_TERMINATE
Jordan Justen [Wed, 27 Aug 2014 18:33:25 +0000 (11:33 -0700)]
i965/cs: Add generator support for CS_OPCODE_CS_TERMINATE

v2:
 * Don't rely on brw_eu* to generate the send instruction. We now
   generate the send here, and drop the "i965/cs: Add support for the
   SEND message that terminates a CS thread" brw_eu* patch.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Mark g0 as used by CS_OPCODE_CS_TERMINATE
Jordan Justen [Sat, 27 Sep 2014 18:15:28 +0000 (11:15 -0700)]
i965/cs: Mark g0 as used by CS_OPCODE_CS_TERMINATE

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/fs: Add emit_cs_terminate to emit CS_OPCODE_CS_TERMINATE
Jordan Justen [Sun, 12 Apr 2015 09:06:57 +0000 (02:06 -0700)]
i965/fs: Add emit_cs_terminate to emit CS_OPCODE_CS_TERMINATE

v2:
 * Do more work at the visitor level. g0 is loaded and sent to the
   generator now.

v3:
 * Use Ken's comment explaining g0 usage

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Add CS_OPCODE_CS_TERMINATE
Jordan Justen [Wed, 27 Aug 2014 18:32:08 +0000 (11:32 -0700)]
i965/cs: Add CS_OPCODE_CS_TERMINATE

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Add BRW_NEW_CS_PROG_DATA and BRW_CACHE_CS_PROG
Jordan Justen [Sun, 25 Jan 2015 05:35:54 +0000 (21:35 -0800)]
i965/cs: Add BRW_NEW_CS_PROG_DATA and BRW_CACHE_CS_PROG

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965: Add an INTEL_DEBUG=cs option.
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
i965: Add an INTEL_DEBUG=cs option.

At the moment it's not wired up to anything.  Later patches will hook
it up to the compute shader back-end.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agomesa/cs: Add compute support to update_program().
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
mesa/cs: Add compute support to update_program().

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agomesa/cs: Update program.c for compute shaders.
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
mesa/cs: Update program.c for compute shaders.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agomesa/cs: Add inline functions for dealing with compute shaders.
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
mesa/cs: Add inline functions for dealing with compute shaders.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/cs: Add BRW_NEW_COMPUTE_PROGRAM state flag.
Paul Berry [Sat, 11 Jan 2014 05:39:25 +0000 (21:39 -0800)]
i965/cs: Add BRW_NEW_COMPUTE_PROGRAM state flag.

Also add code to brw_upload_state to set it when the compute program
changes.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
9 years agoi965/fs: Strip trailing constant zeroes in sample messages
Neil Roberts [Thu, 23 Apr 2015 23:56:53 +0000 (16:56 -0700)]
i965/fs: Strip trailing constant zeroes in sample messages

If a send message is emitted with a message length that is less than
required for the message then the remaining parameters default to
zero. We can take advantage of this to save a register when a shader
passes constant zeroes as the final coordinates to the sample
function.

I think this might be useful for GLES applications that are using 2D
textures to simulate 1D textures.

On Skylake it will be useful for shaders that do
texelFetch(tex,something,0) which I think is fairly common. This helps
more on Skylake because in that case the order of the instruction
operands are u,v,lod,r which is good for 2D textures whereas before
they were u,lod,v,r which is only good for 1D textures.

On Haswell:
total instructions in shared programs: 8535730 -> 8533261 (-0.03%)
instructions in affected programs:     236968 -> 234499 (-1.04%)
helped:                                1174

On Skylake:
total instructions in shared programs: 10345646 -> 10341237 (-0.04%)
instructions in affected programs:     293011 -> 288602 (-1.50%)
helped:                                1218

Reviewed-by: Matt Turner <mattst88@gmail.com>
v2: Applied suggestions by Kenneth Graunke:
    - Only apply on Gen5+
    - Apply to all texture opcodes, not just TEX and TXF.
    Moved the optimisation into the loop as suggested by Matt Turner.
    Fix the array index when there is a header.

9 years agoi965/skl: Force the exec size to 8 when initing header for SIMD4x2
Neil Roberts [Thu, 23 Apr 2015 17:09:52 +0000 (10:09 -0700)]
i965/skl: Force the exec size to 8 when initing header for SIMD4x2

On Gen9+ there needs to be a header when sampling using SIMD4x2. The
header is set up by copying from the g0 register. Commit 07c571a39f
tried to fix this mov instruction to always use an exec size of 8
because previously it was incorrectly using 4. It did this by casting
the type of the destination register to vec8. This was done because
there is code in brw_set_dest to guess the exec size based on the
width of the dest register. However I misunderstood how this works
because it is actually only used when the width is less than 8. That
means the patch actually changed it to use the default exec size which
on SIMD16 would be 16 and the MOV would clobber over the first
register in the send message. This patch makes it additionally set the
default exec size to 8. This is similar to how the message is set up
in fs_generator::generate_tex.

I think this wasn't picked up by any Piglit tests because we don't
have any fragment shaders that hit this code path so nothing was using
SIMD16. However the patch caused failures in deqp tests.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90153
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
9 years agoi965: Unhardcode a few more stage names and abbreviations.
Kenneth Graunke [Thu, 12 Mar 2015 12:37:43 +0000 (05:37 -0700)]
i965: Unhardcode a few more stage names and abbreviations.

The stage_abbrev and stage_name fields in backend_visitor provide what
we need without any additional effort.  It also means we'll get the
right names for compute shaders, SIMD8 geometry shaders, and both kinds
of tessellation shaders.

This does unfortunately change the capitalization of the stage
abbreviation in the INTEL_DEBUG=optimizer output filenames.  It doesn't
seem worth adding code to handle, though.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
9 years agodocs/relnotes: document the new EGL sync extensions
Marek Olšák [Wed, 29 Apr 2015 18:33:21 +0000 (20:33 +0200)]
docs/relnotes: document the new EGL sync extensions

9 years agost/dri: implement the fence interface for CL events
Marek Olšák [Fri, 10 Apr 2015 17:45:50 +0000 (19:45 +0200)]
st/dri: implement the fence interface for CL events

9 years agogallium,clover: add OpenCL interoperability support for CL events
Marek Olšák [Fri, 10 Apr 2015 16:42:42 +0000 (18:42 +0200)]
gallium,clover: add OpenCL interoperability support for CL events

v2: - move interop.cpp to clover/api
    - change intptr_t to void* in the interface
    - add a virtual function fence() to simplify some code

v3: - use bool in the interface
v4: - enclose the last two interop functions in try..catch

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
9 years agost/dri: implement the fence interface
Marek Olšák [Fri, 10 Apr 2015 17:41:39 +0000 (19:41 +0200)]
st/dri: implement the fence interface

9 years agoegl/dri2: return the latest sync status in eglGetSyncAttribKHR
Marek Olšák [Fri, 10 Apr 2015 21:35:39 +0000 (23:35 +0200)]
egl/dri2: return the latest sync status in eglGetSyncAttribKHR

9 years agoegl/dri2: implement EGL_KHR_cl_event2 (v2)
Marek Olšák [Fri, 10 Apr 2015 11:16:30 +0000 (13:16 +0200)]
egl/dri2: implement EGL_KHR_cl_event2 (v2)

v2: fix the SYNC_CONDITION query

9 years agoegl/dri2: implement EGL_KHR_wait_sync
Marek Olšák [Fri, 10 Apr 2015 10:04:18 +0000 (12:04 +0200)]
egl/dri2: implement EGL_KHR_wait_sync

9 years agoegl/dri2: implement EGL_KHR_fence_sync
Marek Olšák [Fri, 10 Apr 2015 08:56:02 +0000 (10:56 +0200)]
egl/dri2: implement EGL_KHR_fence_sync

9 years agomesa: add GL_OES_EGL_sync
Marek Olšák [Thu, 9 Apr 2015 21:26:14 +0000 (23:26 +0200)]
mesa: add GL_OES_EGL_sync

This is an empty extension whose presence means that EGL sync objects can be
used with ES contexts.

9 years agodri_interface: add an interface for fences
Marek Olšák [Fri, 10 Apr 2015 08:43:26 +0000 (10:43 +0200)]
dri_interface: add an interface for fences

9 years agoegl/dri: don't expose configs with an accumulation buffer
Marek Olšák [Thu, 9 Apr 2015 21:25:07 +0000 (23:25 +0200)]
egl/dri: don't expose configs with an accumulation buffer

9 years agonvc0/ir: fix predicated PFETCH for real
Ilia Mirkin [Thu, 30 Apr 2015 06:01:22 +0000 (02:01 -0400)]
nvc0/ir: fix predicated PFETCH for real

Commit a9d08a250 accidentally didn't make use of the new src1 variable.
Use it.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
9 years agonv50/ir: fix asFlow() const helper for OP_JOIN
Ilia Mirkin [Thu, 30 Apr 2015 03:33:27 +0000 (23:33 -0400)]
nv50/ir: fix asFlow() const helper for OP_JOIN

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
9 years agonvc0/ir: fix predicated PFETCH emission
Ilia Mirkin [Thu, 30 Apr 2015 03:05:44 +0000 (23:05 -0400)]
nvc0/ir: fix predicated PFETCH emission

src1 would contain the predicate, which would get emitted as a register
source by an undiscerning srcId helper. Work around this in the same way
as in emitTEX.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
9 years agogk110/ir: fix set with a register dest to not auto-set the abs flag
Ilia Mirkin [Wed, 29 Apr 2015 22:01:53 +0000 (18:01 -0400)]
gk110/ir: fix set with a register dest to not auto-set the abs flag

This was causing src0 to always have the absolute value flag set.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
9 years agoi965/blorp: Prepare drawing rectangle for flipped coordinates
Topi Pohjolainen [Sun, 29 Mar 2015 18:52:02 +0000 (21:52 +0300)]
i965/blorp: Prepare drawing rectangle for flipped coordinates

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/blorp: Add support for layered rendering
Topi Pohjolainen [Fri, 27 Mar 2015 14:25:56 +0000 (16:25 +0200)]
i965/blorp: Add support for layered rendering

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/blorp: Allow blend state to be set for multiple render targets
Topi Pohjolainen [Thu, 26 Mar 2015 14:43:31 +0000 (16:43 +0200)]
i965/blorp: Allow blend state to be set for multiple render targets

Original blorp writes only one buffer per shader invocation. Once
the launch mechanism is shared with glsl-based programs there will
be need for supporting multiple render targets.

Also drop the always constant color write disable settings.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/blorp: Prepare for attributes other than render position
Topi Pohjolainen [Fri, 27 Feb 2015 09:45:34 +0000 (11:45 +0200)]
i965/blorp: Prepare for attributes other than render position

Note that the magic number of one in gen7 logic is replaced by
BRW_SF_URB_ENTRY_READ_OFFSET ( == 1 also) for clarity.

On gen6 the change from zero to one (BRW_SF_URB_ENTRY_READ_OFFSET)
has no effect for native blorp as blorp doesn't use any
additional attributes. In fact, regular pipeline setup always
uses BRW_SF_URB_ENTRY_READ_OFFSET even when there are no additional
attributes. Hence the change makes the two (blorp and regular)
consistent.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/blorp: Remove unused arguments
Topi Pohjolainen [Fri, 30 Jan 2015 09:37:54 +0000 (11:37 +0200)]
i965/blorp: Remove unused arguments

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/gen7/blorp: Remove unused arguments
Topi Pohjolainen [Fri, 30 Jan 2015 09:30:34 +0000 (11:30 +0200)]
i965/gen7/blorp: Remove unused arguments

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/blorp: Allow caller to provide sampler settings
Topi Pohjolainen [Fri, 27 Feb 2015 19:59:56 +0000 (21:59 +0200)]
i965/blorp: Allow caller to provide sampler settings

v2 (Ken): s/use_unorm_coords/non_normalized_coords/

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/blorp: Refactor vertex buffer state setup
Topi Pohjolainen [Fri, 27 Feb 2015 09:17:05 +0000 (11:17 +0200)]
i965/blorp: Refactor vertex buffer state setup

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/blorp: Remove constant parameter
Topi Pohjolainen [Sat, 14 Mar 2015 08:21:33 +0000 (10:21 +0200)]
i965/blorp: Remove constant parameter

This was still needed when we had support for blorp clears but now
this is fixed to nop.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/gen8: Expose state base address setup
Topi Pohjolainen [Mon, 2 Mar 2015 09:29:05 +0000 (11:29 +0200)]
i965/gen8: Expose state base address setup

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/ps/gen8: Refactor state uploading
Topi Pohjolainen [Mon, 2 Mar 2015 10:31:17 +0000 (12:31 +0200)]
i965/ps/gen8: Refactor state uploading

v2: Use SET_FIELD() for sampler count, and for that reason
    added GEN7_PS_SAMPLER_COUNT_MASK.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965/ps/gen7: Refactor state uploading
Topi Pohjolainen [Fri, 13 Feb 2015 09:20:05 +0000 (11:20 +0200)]
i965/ps/gen7: Refactor state uploading

Now the uploading depends only on the input parameters instead
of consulting the current gl-state.

v2: Rebased on top of sampler count clamping

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965: Refactor sampler state setup
Topi Pohjolainen [Thu, 2 Apr 2015 09:45:02 +0000 (12:45 +0300)]
i965: Refactor sampler state setup

v2 (Matt): Moved * to the name.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965: Remove dependency to tex object in default color setup
Topi Pohjolainen [Sat, 4 Apr 2015 17:28:45 +0000 (20:28 +0300)]
i965: Remove dependency to tex object in default color setup

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965: Refactor and expose brw_upload_binding_table()
Topi Pohjolainen [Thu, 19 Mar 2015 08:42:49 +0000 (10:42 +0200)]
i965: Refactor and expose brw_upload_binding_table()

Read and write parts of the state stage are also split into
explicit arguments allowing future patches to use constant
program data.

v2 (Ken): s/BRW_NEW_WM_PROG_DATA/BRW_NEW_FS_PROG_DATA/

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
9 years agoi965: Expose and refactor brw_update_renderbuffer_surfaces()
Topi Pohjolainen [Thu, 19 Mar 2015 09:09:54 +0000 (11:09 +0200)]
i965: Expose and refactor brw_update_renderbuffer_surfaces()

Note that brw_update_renderbuffer_surfaces() already had a helper
variable which was used in parallel to direct access of the current
draw buffer of the context.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>