Heeyong Song [Tue, 5 Nov 2013 07:33:46 +0000 (16:33 +0900)]
Fix build error & disable log
Change-Id: I12a3e1df212937a811c033a1ea3892848e031768
Heeyong Song [Tue, 5 Nov 2013 05:14:55 +0000 (05:14 +0000)]
Merge "Improve performance of keyframe animation: reduce sorting" into devel_3.0_visual_element
Heeyong Song [Tue, 5 Nov 2013 05:11:34 +0000 (14:11 +0900)]
Improve performance of keyframe animation: reduce sorting
Change-Id: I3d28c588a07c01588d451e635b34c8bf3bc8a540
Dae Young Ryu [Tue, 5 Nov 2013 03:53:28 +0000 (03:53 +0000)]
Merge "added class FloatColor" into devel_3.0_visual_element
Dae Young Ryu [Tue, 5 Nov 2013 02:52:19 +0000 (11:52 +0900)]
added class FloatColor
Change-Id: Ib4c64f584828bf6087440d87a8eab3c9daa1813f
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
k.zverev [Fri, 1 Nov 2013 15:33:19 +0000 (17:33 +0200)]
Mesh refactoring and modified loading from binary and saving to binary
Change-Id: If4fdb645d6b21d62b52b9e9c3b4255b58171bc61
Signed-off-by: k.zverev <k.zverev@samsung.com>
Ievgen Zaichuk [Fri, 1 Nov 2013 07:13:13 +0000 (07:13 +0000)]
Merge "ui-core fix: Tizen::Base::string ported from appfw to win32, Tizen::Base::Collection::HashMap and HashMapT fix, _DynamicProperty ported to win32." into devel_3.0_visual_element
Heeyong Song [Fri, 1 Nov 2013 06:23:01 +0000 (15:23 +0900)]
Fix calculating light position error
Change-Id: Iddcb946e0bc395bdd7f83f76090b5b88f099a86c
k.zverev [Thu, 31 Oct 2013 15:37:40 +0000 (17:37 +0200)]
ui-core fix: Tizen::Base::string ported from appfw to win32, Tizen::Base::Collection::HashMap and HashMapT fix, _DynamicProperty ported to win32.
Change-Id: Ib2ed5f9c6517c5700b03746fc77b8d181fcd8591
Signed-off-by: k.zverev <k.zverev@samsung.com>
Dae Young Ryu [Thu, 31 Oct 2013 04:55:04 +0000 (13:55 +0900)]
fixed: the problem is that property animations stop by other property
Change-Id: I0880b738e7633ff0275d7efccc65aad6ad353e91
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Ievgen Zaichuk [Wed, 30 Oct 2013 14:11:42 +0000 (14:11 +0000)]
Merge "VisualElement::GetChildListAt(selection) fixed" into devel_3.0_visual_element
Youri Sdobnikov [Wed, 30 Oct 2013 14:07:10 +0000 (16:07 +0200)]
VisualElement::GetChildListAt(selection) fixed
Change-Id: Ifd55c910158178cd92aaf7095457b68524334072
Signed-off-by: Youri Sdobnikov <i.sdobnikov@samsung.com>
m.kucher [Tue, 29 Oct 2013 16:05:40 +0000 (18:05 +0200)]
Mesh with skeletal animation: On CPU skinning; New class MeshController for skeleton control from user application; Calculation is triggered form _GlRenderManager::SetObject(For now skinning is performed for every render cycle); Loading keyframe animation from COLLADA, existing PropertyAnimation class is used; Skeletal joints are implemented on VE.
Change-Id: I00c226b23206b4e6511a51828df338d645658368
Signed-off-by: m.kucher <m.kucher@samsung.com>
Heeyong Song [Wed, 30 Oct 2013 04:49:18 +0000 (13:49 +0900)]
Fix flickering issue
Change-Id: Ia5135f91ba6649ca3428693d6d2b205a873f1bba
Heeyong Song [Fri, 25 Oct 2013 01:46:45 +0000 (10:46 +0900)]
Shader bug fix when using multiple contexts
Change-Id: I9a2676579ab15b1335992974ca10c9dcffd15655
Heeyong Song [Thu, 24 Oct 2013 06:36:54 +0000 (15:36 +0900)]
Refactoring Material class
Change-Id: Iefdd153619e662474a6facf12da55dfcc5c42402
Heeyong Song [Thu, 24 Oct 2013 01:16:43 +0000 (10:16 +0900)]
Remove redundant apis in Light class
Change-Id: I2f3067087b6b4151b3b58e0d38ebfc43f2806ce8
Dae Young Ryu [Wed, 23 Oct 2013 11:07:39 +0000 (11:07 +0000)]
Merge "Remove ConvertCoordinates(FloatPoint3...) and fixed memory leak" into devel_3.0_visual_element
Dae Young Ryu [Wed, 23 Oct 2013 10:59:02 +0000 (19:59 +0900)]
Remove ConvertCoordinates(FloatPoint3...) and fixed memory leak
Change-Id: Id5c4a2cb9aed367ac5263850fea4e28d19c3c7cf
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
jisun10.lee [Wed, 23 Oct 2013 10:40:45 +0000 (19:40 +0900)]
Fix display error in Redwood8974 & build error with VE_DEBUG
Change-Id: I04a82a7a3612c21b0977c71dc66444b5ca2d972b
Signed-off-by: jisun10.lee <jisun10.lee@samsung.com>
Heeyong Song [Wed, 23 Oct 2013 07:08:09 +0000 (16:08 +0900)]
Refactoring Light class
Change-Id: Ieb695e44079cefe930816433f8c353e9b6c39363
DaeYoung Ryu [Tue, 22 Oct 2013 11:07:14 +0000 (11:07 +0000)]
Merge "VisualElement::GetChildListAtN fixed" into devel_3.0_visual_element
Youri Sdobnikov [Tue, 22 Oct 2013 10:22:59 +0000 (13:22 +0300)]
VisualElement::GetChildListAtN fixed
Change-Id: Iad1d4e66fdfaf85fdb9012fce0777d1eb155cdcf
Signed-off-by: Youri Sdobnikov <i.sdobnikov@samsung.com>
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Tue, 22 Oct 2013 10:24:35 +0000 (19:24 +0900)]
fixed ControlAnimator problem
Change-Id: I85ba6eacf46b674a734e55199f497fe01a5a6353
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Tue, 22 Oct 2013 09:14:46 +0000 (18:14 +0900)]
fixed SetContentBounds bug
Change-Id: I4ed78629c0ae2566a9db0cc3f1ca60b2556ac754
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Youri Sdobnikov [Thu, 17 Oct 2013 14:59:52 +0000 (17:59 +0300)]
VisualElement::GetChildListAt selection by region algorithm fixed and upgraded, IList* pointers used, BoundingVolume destructor segfault fixed
Change-Id: I65859f7e573a58b2d46309cb5dc7c2c314a7ab58
Signed-off-by: Youri Sdobnikov <i.sdobnikov@samsung.com>
Heeyong Song [Thu, 17 Oct 2013 08:03:53 +0000 (17:03 +0900)]
Fix a render manager bug
Change-Id: Ibebd20524bcfaaaf7e0e9cb8a3708c65642bdef2
Heeyong Song [Thu, 17 Oct 2013 05:46:52 +0000 (14:46 +0900)]
Fix a crash when exit app - Add a copy constructor in BoundingVolume class
Change-Id: I16f58bb71f27c25172bd2d25820aa08c0f8a4a61
Heeyong Song [Wed, 16 Oct 2013 08:00:44 +0000 (17:00 +0900)]
Change ShaderProgram class
Change-Id: I819cad6011975a36021ce99e8d23db90ef199e08
Heeyong Song [Wed, 16 Oct 2013 06:45:22 +0000 (15:45 +0900)]
Fix a crash when exit app
Change-Id: If6461ea1b72e345b3aff887abcfaaa9c5a33ca3b
Heeyong Song [Wed, 16 Oct 2013 06:17:20 +0000 (06:17 +0000)]
Merge "Fix rendering bug" into devel_3.0_visual_element
Heeyong Song [Wed, 16 Oct 2013 05:49:28 +0000 (14:49 +0900)]
Fix rendering bug
Change-Id: I8efcef6c6ed0c2679d8600137460f4ecfc4218b5
Dae Young Ryu [Wed, 16 Oct 2013 04:38:38 +0000 (13:38 +0900)]
fixed build error on Windows
Change-Id: Id6826843ab1c4142a6b1051f13a99749b25109c6
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Tue, 15 Oct 2013 09:55:54 +0000 (09:55 +0000)]
Merge "remove ICU" into devel_3.0_visual_element
Dae Young Ryu [Tue, 15 Oct 2013 09:25:40 +0000 (18:25 +0900)]
remove ICU
Change-Id: I45346e1a5bcbb614dad2fd02310ef5211492358b
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Heeyong Song [Mon, 14 Oct 2013 08:35:06 +0000 (17:35 +0900)]
Change modelview uniform setting
Change-Id: I33375b3f2e75324a2b3099704a4a3b8023f06dbc
Signed-off-by: Heeyong Song <heeyong.song@samsung.com>
Heeyong Song [Mon, 14 Oct 2013 06:13:55 +0000 (15:13 +0900)]
Remove old shader classes
Change-Id: I0f77f60b5280d18f6f2c250d4c038b0efd535a87
Youri Sdobnikov [Thu, 10 Oct 2013 11:37:34 +0000 (14:37 +0300)]
VisualElement::GetChildListAt() implemented as: list of picked elements composing, list of selected elements inside rectangle composing, VE::BV refresh fixes, _Plane added for selection
Change-Id: I098b0d4815e0acc0743d5cad40b2498ae12059b1
Signed-off-by: Youri Sdobnikov <i.sdobnikov@samsung.com>
Dae Young Ryu [Thu, 10 Oct 2013 04:16:03 +0000 (13:16 +0900)]
fixed eclipse launching error
Change-Id: If491fed9bc0e0aa7afaad85ccf46089bf55ccf08
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Tue, 8 Oct 2013 13:16:11 +0000 (22:16 +0900)]
missed header file
Change-Id: Ic1d7540620a2fd7dd9afae7c4cf6d4cd5829593f
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Tue, 8 Oct 2013 12:55:53 +0000 (21:55 +0900)]
for presentation update
Change-Id: I179a4970194eaf69ff08017fdcd461807e1e6bef
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Tue, 8 Oct 2013 11:58:12 +0000 (20:58 +0900)]
changed abs to _Abs for avoiding build error
Change-Id: Ifae414735aa4b44d891ef38fa0ff3c004b06347d
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Mon, 7 Oct 2013 08:26:25 +0000 (17:26 +0900)]
modified for new changes
Change-Id: I117d047ca43f8bce97514cad080a83c80b373ba9
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Mon, 7 Oct 2013 08:08:26 +0000 (17:08 +0900)]
for ui-core build
Change-Id: I725f48ed5ea1f9fb8b0a25df3c20c8d83f0cfc5c
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Mon, 7 Oct 2013 06:29:31 +0000 (15:29 +0900)]
added Construct(_NativeWindow*) in the _NativeLayer class
Change-Id: Iffdbcba1580092b86755298283cb7dc10f5e683a
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
k.zverev [Fri, 4 Oct 2013 15:34:28 +0000 (18:34 +0300)]
_ShaderProgramImpl: inheritance from Base object is excluded; ShaderProgram doxygen is added.
Change-Id: I0870b5d26ae42011fd2cd190773223c1aa6a6129
Signed-off-by: k.zverev <k.zverev@samsung.com>
m.kucher [Thu, 3 Oct 2013 15:01:29 +0000 (18:01 +0300)]
1) _ShaderProgramImpl is inherited from RefObject; 2) SetUniform(), BindAttribute() works through mutex; 3) LoadMesh() refactoring - vertexes are dublicated in case of several normals; 4) adding BoundingVolume features to VisualElement
Change-Id: I9fe74d56c03d251b65d9d086598a0cde2977b21a
Signed-off-by: m.kucher <m.kucher@samsung.com>
Dae Young Ryu [Wed, 2 Oct 2013 02:23:51 +0000 (02:23 +0000)]
Merge "changed comment : fUiAnim_Debug.h -> FUiAnim_TemplateUtil.h" into devel_3.0_visual_element
Dae Young Ryu [Tue, 1 Oct 2013 09:33:02 +0000 (18:33 +0900)]
changed comment : fUiAnim_Debug.h -> FUiAnim_TemplateUtil.h
Change-Id: Id82ebffd96dc1a0fdf0b73ae6b32d210d57bf7c3
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Youri Sdobnikov [Tue, 1 Oct 2013 08:13:14 +0000 (11:13 +0300)]
ModelImporter::LoadScene implemented, _GlShaderProgram and _CustomShader are merged to _GlShaderProgram, GetUniform and SetUniform for ShaderProgramm class are implemented, Load Save Mesh in binary, BoundingVolume splited at public and impl, BoundingVolume can be of Sphere or AABB type working with picking(GetChildAt(point)), fixes, path conflicts are fixed comments are processed
Change-Id: Iff728087c79648b99d066c798fb6154971ebaabf
Signed-off-by: Youri Sdobnikov <i.sdobnikov@samsung.com>
Dae Young Ryu [Tue, 1 Oct 2013 03:15:44 +0000 (12:15 +0900)]
fixed : change sprintf ->snprintf
Change-Id: I14dfe67ef888da3152ab027e33a1d9dd5ece027e
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Fri, 27 Sep 2013 02:51:37 +0000 (11:51 +0900)]
bug fixed : before implicit animation is started , remove sub property
Change-Id: I060b27ed84c96f46c56c0271055bdce54c00bcaf
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Dae Young Ryu [Thu, 26 Sep 2013 02:47:38 +0000 (11:47 +0900)]
animation bug fix and code review
Change-Id: I024c89bc1878e67b881db361e47b0136f175078c
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Bongjoo Seo [Thu, 26 Sep 2013 03:26:11 +0000 (12:26 +0900)]
Fixed build errors in the ui-core library
Change-Id: Ic4515c8a09a7c7a124939a7abd9f048c26f11af9
Signed-off-by: Bongjoo Seo <bongjoo.seo@samsung.com>
k.zverev [Tue, 24 Sep 2013 15:43:08 +0000 (18:43 +0300)]
1) Temporary _Light and _Material classes are replaced. Added ability to set Light and Material to VE (like VE::SetMesh). 2) 3D-Picking features are added to VE's HitTest and GetChildAt. 3) Added Scene class: loading meshes, materials and texture file names from COLLADA. 4) Added DefaultShaderProgram, existed predefined shaders now are instacies of DefaultShaderProgram class; for RenderManager there is no difference between _CustomShader and _DefaultShader objects - it works with base class _GlShaderProgram
Change-Id: I2412e2a0d68a127e8270b84c2d1a04f7afa7f750
Signed-off-by: k.zverev <k.zverev@samsung.com>
Dae Young Ryu [Sat, 14 Sep 2013 07:49:50 +0000 (16:49 +0900)]
add mutex into mesh class for thread safty
Change-Id: I304ba68a41c2fa7b1a9515c6cf620c637e8827ab
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Ievgen Zaichuk [Mon, 16 Sep 2013 10:47:06 +0000 (10:47 +0000)]
Merge "CustomShader: automatic binding program locations enum to shader's uniforms and attributes. Provides ability to use shader for VE from public API. Headers for public classes ShaderProgram and Shader were not moved to public inc folder." into devel_3.0_visual_element
k.zverev [Fri, 13 Sep 2013 14:53:38 +0000 (17:53 +0300)]
CustomShader: automatic binding program locations enum to shader's uniforms and attributes. Provides ability to use shader for VE from public API. Headers for public classes ShaderProgram and Shader were not moved to public inc folder.
Change-Id: I89a27053c97748ce0f11325a780c5aaafebe628f
Signed-off-by: k.zverev <k.zverev@samsung.com>
Karthik Subas Chandra Bose [Fri, 13 Sep 2013 07:16:47 +0000 (16:16 +0900)]
Moved the OnSettingChanged() logic to _AppImpl
Change-Id: I6772e78d718a088a05e948cd9f808b4b9c56784e
Signed-off-by: Karthik Subas Chandra Bose <karthik.scb@samsung.com>
Dae Young Ryu [Tue, 10 Sep 2013 09:16:08 +0000 (18:16 +0900)]
updated dynamic property logic
Change-Id: I38b81e4bde54f8a953fec78ce0e3a34c4666b1de
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
m.kucher [Mon, 9 Sep 2013 16:01:56 +0000 (19:01 +0300)]
Added features for importing meshes from COLLADA (1.4.1 standard)
Change-Id: Ic15bfd49d1be3c4c19274a137356d7a8cfa76e69
Signed-off-by: m.kucher <m.kucher@samsung.com>
SeonhyungLee [Fri, 6 Sep 2013 12:46:49 +0000 (12:46 +0000)]
Merge "Canvas Enable" into devel_3.0_visual_element
SeonhyungLee [Fri, 6 Sep 2013 12:43:12 +0000 (21:43 +0900)]
Canvas Enable
Change-Id: Ib525b2997e0ad38117064537a45e8c2aeca88aa0
Dae Young Ryu [Fri, 6 Sep 2013 11:57:24 +0000 (20:57 +0900)]
add DynamicProperty checking module
Change-Id: Ia9336ec8f0c7cee90851de335677be3a67cca267
Signed-off-by: Dae Young Ryu <karzia@samsung.com>
Heeyong Song [Wed, 4 Sep 2013 06:30:18 +0000 (15:30 +0900)]
bug fix: texture coordinates
Change-Id: I0f17b5144c8aa34b44eb71d044d3bd8f6693441a
SeonhyungLee [Tue, 3 Sep 2013 07:47:58 +0000 (16:47 +0900)]
UcApplication class is added
Change-Id: Ic8868d4b64d15fb3ca57a4b18f576a57dbf66581
SeonhyungLee [Mon, 2 Sep 2013 07:49:08 +0000 (16:49 +0900)]
Adding a Plugin example
Change-Id: I2e87556b8b4c8afd7739631548862b7965202921
Heeyong Song [Fri, 30 Aug 2013 07:04:36 +0000 (16:04 +0900)]
Support index buffer
Change-Id: I5315b8a2fdf1addc122a04e78eef4e5820eb2f29
Heeyong Song [Fri, 30 Aug 2013 02:52:12 +0000 (11:52 +0900)]
Add light & material 2
Change-Id: I10fe94888975b84308374a2a1934fc29e5b3b029
Dae young ,Ryu [Wed, 28 Aug 2013 13:36:56 +0000 (16:36 +0300)]
fixed BUGS:mesh is not updated problem
Change-Id: Ie6613cb17522d10135a1a1bbc7d92a1914e328eb
Signed-off-by: Dae young ,Ryu <karzia@samsung.com>
SeonhyungLee [Wed, 28 Aug 2013 13:19:22 +0000 (16:19 +0300)]
ui-core lib for window authoring tool
Change-Id: I1cdfdf52f0b0e9afb0c7f17593a7d0b1404e89ad
Heeyong Song [Wed, 28 Aug 2013 07:47:51 +0000 (16:47 +0900)]
Enable light & material
Change-Id: Id032c78903bc076b665a05750f8bdf3c93483cea
HyeJin Lee [Tue, 27 Aug 2013 15:52:23 +0000 (15:52 +0000)]
Merge "added SetProperty/GetProperty in _GeometryInfo" into devel_3.0_visual_element
Dae young ,Ryu [Tue, 27 Aug 2013 15:50:15 +0000 (18:50 +0300)]
added SetProperty/GetProperty in _GeometryInfo
Change-Id: I737022ffb3b6e1a7cf9b8a28d5214e187ae24741
Signed-off-by: Dae young ,Ryu <karzia@samsung.com>
HyeJin Lee [Tue, 27 Aug 2013 15:15:56 +0000 (18:15 +0300)]
make egl layer
Change-Id: Ie25542112cbedff25b7cdb7fd3d167f02cb94e7e
HyeJin Lee [Tue, 27 Aug 2013 08:10:57 +0000 (11:10 +0300)]
fix build error for win32
Change-Id: I863f9855a38f04bc19e25386a43258cffa9cb7f1
HyeJin Lee [Tue, 27 Aug 2013 07:43:22 +0000 (10:43 +0300)]
ui-core for win32
Change-Id: I2e8eb7d30649fee7e11627756ab3e5be1bdeb225
HyeJin Lee [Fri, 23 Aug 2013 15:22:35 +0000 (18:22 +0300)]
egl 2
Change-Id: Iff97ea96e911d18c1c7c8c58f3742fb541e6c7ec
HyeJin Lee [Fri, 23 Aug 2013 15:08:05 +0000 (18:08 +0300)]
egl 1
Change-Id: I05834fb4e1ebf622ca2603fe441422c7de5239f0
SeonhyungLee [Fri, 23 Aug 2013 15:08:31 +0000 (18:08 +0300)]
Enable - window version test app
Change-Id: I6be37c1ba53d8a74f729cfb4fc5a61cbe62243af
DaeYoung Ryu [Fri, 23 Aug 2013 12:23:10 +0000 (12:23 +0000)]
Merge "fix bitsperpixel for bitmape" into devel_3.0_visual_element
HyeJin Lee [Fri, 23 Aug 2013 12:13:05 +0000 (15:13 +0300)]
fix bitsperpixel for bitmape
Change-Id: I742ec042e6831cf6e30ad6138071f5d5757b8a1e
HyeJin Lee [Fri, 23 Aug 2013 12:08:59 +0000 (12:08 +0000)]
Merge "add alloc for dynamic texture" into devel_3.0_visual_element
HyeJin Lee [Fri, 23 Aug 2013 11:38:59 +0000 (14:38 +0300)]
add alloc for dynamic texture
Change-Id: I1022726f5b64c044e52b33c65dac9d90f8be01ae
Dae young ,Ryu [Fri, 23 Aug 2013 11:38:20 +0000 (14:38 +0300)]
fix warning for XAtom array initializing
Change-Id: Ibb667f6529cb61ed897ed44b17b75fd51d543ad5
Signed-off-by: Dae young ,Ryu <karzia@samsung.com>
Dae young ,Ryu [Fri, 23 Aug 2013 11:08:37 +0000 (14:08 +0300)]
fix warning for XAtom array initializing
Change-Id: I8323cf5bce42bf00d200936a964e8cb8e6ab986c
Signed-off-by: Dae young ,Ryu <karzia@samsung.com>
SeonhyungLee [Fri, 23 Aug 2013 10:49:58 +0000 (13:49 +0300)]
Drawing a visual element with ui-core.so
Change-Id: I49c338fa813ae1e85c9e9a8da69806cb2f4c6e88
HyeJin Lee [Fri, 23 Aug 2013 09:11:37 +0000 (12:11 +0300)]
fix build error for so
Change-Id: I8af370c45c071f0f8494b27ee552ac706fb45598
HyeJin Lee [Fri, 23 Aug 2013 09:00:26 +0000 (12:00 +0300)]
fix build error for so
Change-Id: I2383c11712d3d857f772f4f8da502cf5b7491319
HyeJin Lee [Fri, 23 Aug 2013 08:44:47 +0000 (11:44 +0300)]
make define for egl image
Change-Id: I4c509f54549251e818f1e45d5a1a13365927ad31
HyeJin Lee [Fri, 23 Aug 2013 07:21:41 +0000 (07:21 +0000)]
Merge "Set geometry type in model importer" into devel_3.0_visual_element
Heeyong Song [Fri, 23 Aug 2013 07:18:20 +0000 (16:18 +0900)]
Set geometry type in model importer
Change-Id: I14a98a23412072a9e404584fcf4750b4320e0ed0
HyeJin Lee [Thu, 22 Aug 2013 15:32:45 +0000 (18:32 +0300)]
add egl
Change-Id: Ia8a2617cc6fdc95d3a2a6759b2c6b7753e89ceef
SeonhyungLee [Fri, 23 Aug 2013 06:41:54 +0000 (09:41 +0300)]
Simple test application for ui-core.so
Change-Id: Idb14c8b19fd7301ef44429584709381f4d0bf6f0
SeonhyungLee [Thu, 22 Aug 2013 12:21:39 +0000 (15:21 +0300)]
link error fix
Change-Id: I13e333ab3ae809da84c83efb5b3d2db82a16b210
SeonhyungLee [Thu, 22 Aug 2013 08:44:27 +0000 (11:44 +0300)]
Creating ui-core.so for linux and ui-core.dll for window
Change-Id: Ie250802bedf50ece860eeb9add987d5c39f033c9
Heeyong Song [Thu, 22 Aug 2013 08:37:14 +0000 (17:37 +0900)]
Change rendering code
Change-Id: Ie21ba23c1cd7e2975776bfc8e7fb601a8cc5fc55
HyeJin Lee [Thu, 22 Aug 2013 07:13:54 +0000 (10:13 +0300)]
fix update fail
Change-Id: I71f3d8bda4f41dd760c093c86e18ed8becf6502c
SeonhyungLee [Thu, 22 Aug 2013 06:27:09 +0000 (09:27 +0300)]
Remove LINUX definitions
Change-Id: I7354e9dec9047240fe44c365babd5737933ffb04
SeonhyungLee [Wed, 21 Aug 2013 13:49:36 +0000 (16:49 +0300)]
fix a build error
Change-Id: I7bf9b2c0ce71acbe2efbd26dd8aff9d8aa02a796