platform/core/csapi/opentk.git
11 years agoImplemented Vertex Post-Processing according to the OpenGL 4.4
Stefanos A. [Wed, 23 Oct 2013 08:23:02 +0000 (10:23 +0200)]
Implemented Vertex Post-Processing according to the OpenGL 4.4
specification, section 13.

11 years agoImplemented Vertex Attributes according to the OpenGL 4.4
Stefanos A. [Wed, 23 Oct 2013 07:43:33 +0000 (09:43 +0200)]
Implemented Vertex Attributes according to the OpenGL 4.4
specification, section 11.

11 years agoImplemented Vertex Arrays accordign to the OpenGL 4.4 specification,
Stefanos A. [Wed, 23 Oct 2013 07:31:09 +0000 (09:31 +0200)]
Implemented Vertex Arrays accordign to the OpenGL 4.4 specification,
section 10.

11 years agoFixed version number on VertexAttribP1 methods (should be 3.3, not
Stefanos A. [Tue, 22 Oct 2013 19:10:14 +0000 (21:10 +0200)]
Fixed version number on VertexAttribP1 methods (should be 3.3, not
1.2).

11 years agoAllow version attribute in overrides.xml.
Stefanos A. [Tue, 22 Oct 2013 19:09:18 +0000 (21:09 +0200)]
Allow version attribute in overrides.xml.

11 years agoImplemented strongly-typed Framebuffer and Renderbuffer Objects
Stefanos A. [Tue, 22 Oct 2013 18:52:37 +0000 (20:52 +0200)]
Implemented strongly-typed Framebuffer and Renderbuffer Objects
according to the OpenGL 4.4 specification, section 9.

11 years agoImplemented strongly-typed Texture functions according to the OpenGL
Stefanos A. [Tue, 22 Oct 2013 16:37:25 +0000 (18:37 +0200)]
Implemented strongly-typed Texture functions according to the OpenGL
4.4 specification, section 8. See issue #2.

11 years agoAdded SGIX_texture_icc enumeration that has been removed by the
Stefanos A. [Tue, 22 Oct 2013 15:19:19 +0000 (17:19 +0200)]
Added SGIX_texture_icc enumeration that has been removed by the
upstream specs. This silences a large amount of warnings caused by the
lack of this extension.

11 years agoMerge branch 'master' into gl4
Stefanos A [Tue, 22 Oct 2013 15:03:39 +0000 (17:03 +0200)]
Merge branch 'master' into gl4

11 years agoLine ending fix.
Stefanos A [Tue, 22 Oct 2013 15:03:16 +0000 (17:03 +0200)]
Line ending fix.

11 years agoMerge branch 'master' of https://github.com/thefiddler/opentk
Stefanos A [Tue, 22 Oct 2013 14:58:33 +0000 (16:58 +0200)]
Merge branch 'master' of https://github.com/thefiddler/opentk

11 years agoImplemented strong-types for Shader and Program Objects according to
Stefanos A. [Tue, 22 Oct 2013 14:52:35 +0000 (16:52 +0200)]
Implemented strong-types for Shader and Program Objects according to
the OpenGL 4.4 specification, section 7.

11 years agoUpdated strong-types for Buffer Objects according to the OpenGL 4.4
Stefanos A. [Tue, 22 Oct 2013 12:40:49 +0000 (14:40 +0200)]
Updated strong-types for Buffer Objects according to the OpenGL 4.4
spec, section 6.

11 years agoUpdated strong-types for asynchronous queries, query objects and time
Stefanos A. [Tue, 22 Oct 2013 12:00:01 +0000 (14:00 +0200)]
Updated strong-types for asynchronous queries, query objects and time
queries according to OpenGL 4.4 spec, section 4.2.

11 years agoArray overloads with count=1 should be turned into ref/out parameters.
Stefanos A. [Tue, 22 Oct 2013 11:41:31 +0000 (13:41 +0200)]
Array overloads with count=1 should be turned into ref/out parameters.
This fixes an issue where arrays with count=1 would remain as unsafe
pointers instead of becoming ref/out parameters.

11 years agoUpdated to the latest 4.3 specs (WIP).
Stefanos A. [Tue, 22 Oct 2013 11:22:22 +0000 (13:22 +0200)]
Updated to the latest 4.3 specs (WIP).

11 years agoFixed exception while parsing the 4.3 specs.
Stefanos A. [Tue, 22 Oct 2013 09:58:23 +0000 (11:58 +0200)]
Fixed exception while parsing the 4.3 specs.
This was caused by changes in the .spec file definitions between 4.1
and 4.3.

11 years agoImplemented compatibility overloads for the changes introduced by the
Stefanos A. [Tue, 22 Oct 2013 09:57:18 +0000 (11:57 +0200)]
Implemented compatibility overloads for the changes introduced by the
4.3 .spec files.
Added DebugProc definition required in the 4.3 specs.

11 years agoUpdated to the latest 4.3 .spec files from the OpenGL registry.
Stefanos A. [Tue, 22 Oct 2013 09:56:08 +0000 (11:56 +0200)]
Updated to the latest 4.3 .spec files from the OpenGL registry.

11 years agoAdded usage example.
Stefanos A. [Tue, 22 Oct 2013 09:40:41 +0000 (11:40 +0200)]
Added usage example.

11 years agoUpdated to the latest gl.tm from Khronos public svn.
Stefanos A. [Tue, 22 Oct 2013 09:39:50 +0000 (11:39 +0200)]
Updated to the latest gl.tm from Khronos public svn.

11 years agoRe-added BeginMode and PixelFormat enums which were removed by the
Stefanos A. [Tue, 22 Oct 2013 09:39:20 +0000 (11:39 +0200)]
Re-added BeginMode and PixelFormat enums which were removed by the
OpenGL spec.
Added strong types for sync and fence objects (4.4 core specification,
section 4.1).

11 years agoAdded ConstCharPointer->string transformation in accordance to GL 4.3
Stefanos A. [Mon, 21 Oct 2013 19:43:05 +0000 (21:43 +0200)]
Added ConstCharPointer->string transformation in accordance to GL 4.3
specs.

11 years agoAdded DebugProc delegate in accordance to GL 4.3 specs.
Stefanos A. [Mon, 21 Oct 2013 19:42:09 +0000 (21:42 +0200)]
Added DebugProc delegate in accordance to GL 4.3 specs.

11 years agoFixed crash on 32-bit machines
Stefanos A. [Mon, 21 Oct 2013 17:41:26 +0000 (19:41 +0200)]
Fixed crash on 32-bit machines

uint-to-intptr conversion must obey uint-to-int conversions on 32-bit
machines, otherwise an OverflowException may occur: conversions of
numbers over 2^31-1 must be declared as unchecked.

Fixes issue reported here: http://www.opentk.com/node/3418

11 years agoInitial work on new gl xml spec support.
thefiddler [Mon, 21 Oct 2013 16:28:01 +0000 (18:28 +0200)]
Initial work on new gl xml spec support.

11 years agoAdded missing DllImport attribute.
thefiddler [Sat, 12 Oct 2013 17:43:26 +0000 (19:43 +0200)]
Added missing DllImport attribute.

Fixes thefiddler/opentk#1

11 years agoModify dllimport path on Android builds.
Stefanos A [Sat, 12 Oct 2013 13:17:10 +0000 (15:17 +0200)]
Modify dllimport path on Android builds.

11 years agoFixed incorrect self-assignment statements
Stefanos A [Sat, 12 Oct 2013 13:16:05 +0000 (15:16 +0200)]
Fixed incorrect self-assignment statements

11 years ago[DllImport] registry methods when the Microsoft.Win32 namespace is not
Stefanos A [Sat, 12 Oct 2013 03:15:46 +0000 (05:15 +0200)]
[DllImport] registry methods when the Microsoft.Win32 namespace is not
available (untested).

11 years agoFixed compilation on desktop platforms.
Stefanos A [Sat, 12 Oct 2013 03:14:51 +0000 (05:14 +0200)]
Fixed compilation on desktop platforms.

11 years agoAdded Xamarin.Android target
Stefanos A [Sat, 12 Oct 2013 03:08:27 +0000 (05:08 +0200)]
Added Xamarin.Android target

11 years agoSystem.Drawing is required for Point, Size and Rectangle types.
Stefanos A [Sat, 12 Oct 2013 03:07:46 +0000 (05:07 +0200)]
System.Drawing is required for Point, Size and Rectangle types.

11 years agoUse OpenTK.Minimal to stub out missing System.Drawing functionality
Stefanos A [Sat, 12 Oct 2013 03:06:54 +0000 (05:06 +0200)]
Use OpenTK.Minimal to stub out missing System.Drawing functionality
when building on Android or iOS platforms.

11 years agoImplemented minimal System.Drawing stubs for Xamarin.Android targets.
Stefanos A [Sat, 12 Oct 2013 02:59:55 +0000 (04:59 +0200)]
Implemented minimal System.Drawing stubs for Xamarin.Android targets.

11 years agoWhy does this file keep changing?
thefiddler [Fri, 11 Oct 2013 07:52:53 +0000 (09:52 +0200)]
Why does this file keep changing?

11 years agoFixed Tilde and Number1 scancodes
thefiddler [Fri, 11 Oct 2013 07:51:08 +0000 (09:51 +0200)]
Fixed Tilde and Number1 scancodes

11 years agoNormalized line endings
thefiddler [Thu, 10 Oct 2013 23:58:54 +0000 (01:58 +0200)]
Normalized line endings

Hopefully this is the first and last time we have to do this.

11 years agoUpdate .gitattributes
thefiddler [Thu, 10 Oct 2013 23:57:45 +0000 (01:57 +0200)]
Update .gitattributes

Use automatic line ending conversion

11 years agoTreate .pdf as binary files
Stefanos A [Thu, 10 Oct 2013 23:16:20 +0000 (01:16 +0200)]
Treate .pdf as binary files

11 years agoAdded line-ending conversions
Stefanos A [Thu, 10 Oct 2013 23:11:28 +0000 (01:11 +0200)]
Added line-ending conversions

11 years agoMerge branch 'scancodes'
Stefanos A [Thu, 10 Oct 2013 23:05:55 +0000 (01:05 +0200)]
Merge branch 'scancodes'

Conflicts:
Source/OpenTK/OpenTK.csproj
Source/OpenTK/Platform/Windows/WinFactory.cs

11 years agoAlways Set HIDPI flag
Stefanos A [Wed, 9 Oct 2013 22:34:15 +0000 (00:34 +0200)]
Always Set HIDPI flag

It does not to set this flag on previous SDL2 versions, it is ignored silently when not supported.

11 years agoFixed line endings
Stefanos A [Wed, 9 Oct 2013 22:18:59 +0000 (00:18 +0200)]
Fixed line endings

11 years agoHIDPI support requires SDL > 2.0.0
Stefanos A [Mon, 7 Oct 2013 11:17:42 +0000 (14:17 +0300)]
HIDPI support requires SDL > 2.0.0

SDL_GL_GetDrawableSize was introduced after 2.0.0, so we need to check for that version before we call this method. Fixes MethodNotFounException on vanilla libsdl2-2.0.0 on linux.

11 years agoDo not copy Dependencies
Stefanos A [Fri, 4 Oct 2013 15:04:35 +0000 (17:04 +0200)]
Do not copy Dependencies

Since the Example Browser is not loading its Dependencies by itself, there is no point in copying them to the output directory.

11 years agoUse 7z wildcards to zip tree
Stefanos A [Fri, 4 Oct 2013 15:01:51 +0000 (17:01 +0200)]
Use 7z wildcards to zip tree

Using msbuild/xbuild wildcards results in different behavior between the two implementations. Since we require 7z anyway, it is simpler if we just use that directly.

11 years agoFixed git revision detection
Stefanos A. [Fri, 4 Oct 2013 14:52:59 +0000 (16:52 +0200)]
Fixed git revision detection

11 years agoFixed file not found error
Stefanos A [Fri, 4 Oct 2013 08:03:26 +0000 (10:03 +0200)]
Fixed file not found error

The debug.log would be deleted after launching an example, causing the
example browser to complain that the file cannot be found. In reality,
it should be deleted before launching an example - fixed.

11 years agoMoved all input processing to Sdl2InputDriver
Stefanos A [Fri, 4 Oct 2013 08:02:19 +0000 (10:02 +0200)]
Moved all input processing to Sdl2InputDriver

This reduces the duplication of code between Sdl2NativeWindow and
Sdl2InputDriver. Sdl2InputDriver is now solely responsible for handling
input.

11 years agoImplemented IDisposable in Sdl2Joystick
Stefanos A [Fri, 4 Oct 2013 08:00:57 +0000 (10:00 +0200)]
Implemented IDisposable in Sdl2Joystick

Sdl2Joystick calls SDL_JoystickOpen, which means we must call
SDL_JoystickClose on shutdown.

11 years agoNo separate Factory.Embedded for SDL2
Stefanos A [Fri, 4 Oct 2013 07:57:43 +0000 (09:57 +0200)]
No separate Factory.Embedded for SDL2

Sdl2Factory supports both desktop and embedded profiles, there is no
need to construct a separate Embedded profile.

11 years agoSdl2JoystickDriver.Poll() and axis fixes
Stefanos A [Fri, 4 Oct 2013 00:37:41 +0000 (02:37 +0200)]
Sdl2JoystickDriver.Poll() and axis fixes

11 years agoDisplay joystick information
Stefanos A [Fri, 4 Oct 2013 00:37:05 +0000 (02:37 +0200)]
Display joystick information

11 years agoNew SDL2 library with HiDPI support
Stefanos A [Thu, 3 Oct 2013 23:44:20 +0000 (01:44 +0200)]
New SDL2 library with HiDPI support

Upgraded SDL2 to hg 7778:a571a9947869, which includes support for the
new SDL_WINDOW_HINT_HIDPI flag.

11 years agoInitial implementation of IJoystickDriver API
Stefanos A [Thu, 3 Oct 2013 23:39:22 +0000 (01:39 +0200)]
Initial implementation of IJoystickDriver API

11 years agoAdd support for HiDPI modes
Stefanos A [Thu, 3 Oct 2013 23:38:19 +0000 (01:38 +0200)]
Add support for HiDPI modes

When HiDPI is enabled, the size of the OpenGL surface (specified in
pixels) may no longer correspond to the size of the window (specified
in points). Width, Height, ClientSize and ClientRectangle return the
size of the OpenGL surface in device-dependent pixel coordinates
(origin: top-left pixel of the surface). Bounds and Size return the
size of the window in device-independent point coordinates (origin:
desktop).

11 years agoUse locale-independent scancodes
Stefanos A. [Thu, 3 Oct 2013 18:53:34 +0000 (20:53 +0200)]
Use locale-independent scancodes

This significantly improves the usability of keyboard input, by allowing
a common input scheme to be used on different keyboard layouts. Text
input will be facilitated through a new API.

11 years agoAdded common key aliases
Stefanos A. [Thu, 3 Oct 2013 18:52:02 +0000 (20:52 +0200)]
Added common key aliases

11 years agoRemoved support for < Windows XP
Stefanos A. [Thu, 3 Oct 2013 18:51:36 +0000 (20:51 +0200)]
Removed support for < Windows XP

The support burden for Windows versions prior to XP was too large, plus
the relevant code was completely untested. Removing that will allow us
to focus on the things that really matter.

11 years agoThrow extension if context creation fails
Stefanos A [Thu, 3 Oct 2013 15:22:13 +0000 (17:22 +0200)]
Throw extension if context creation fails

This aligns behavior with that of the other platforms.

11 years agoFallback to desktop context if embedded fails
Stefanos A [Thu, 3 Oct 2013 15:20:17 +0000 (17:20 +0200)]
Fallback to desktop context if embedded fails

Starting with OpenGL 4.1 and the ARB_ES2_compatibility extension, desktop contexts can execute OpenGL|ES code. This fallback will allow platforms to execute OpenGL|ES code even if EGL is not available (e.g. Nvidia/Windows).

11 years agoNRE -> GraphicsContextMissingException
Stefanos A. [Thu, 3 Oct 2013 14:45:28 +0000 (16:45 +0200)]
NRE -> GraphicsContextMissingException

Throw a GraphicsContextMissingException if GraphicsBindingBase.LoadAll() is called without a current GraphicsContext.

11 years agoLoad ES entry points even on desktop
Stefanos A. [Thu, 3 Oct 2013 14:42:38 +0000 (16:42 +0200)]
Load ES entry points even on desktop

Some drivers / operating systems export ES entry points as extensions on regular "desktop" GraphicsContexts. Attempt to load them even if the user has not explicitly asked for an ES context.

11 years agoMerge branch 'sdl2' of https://github.com/thefiddler/opentk
Stefanos A [Thu, 3 Oct 2013 13:11:59 +0000 (15:11 +0200)]
Merge branch 'sdl2' of https://github.com/thefiddler/opentk

Conflicts:
Source/OpenTK/Platform/SDL2/Sdl2NativeWindow.cs

11 years agoSerialize Sdl2NativeWindow methods
Stefanos A. [Thu, 3 Oct 2013 12:59:30 +0000 (14:59 +0200)]
Serialize Sdl2NativeWindow methods

This change, along with moving DestroyWindow() to the Dispose() method
fixes crashes on shutdown.

11 years agoReload WGL entry points in WinGLContext()
Stefanos A. [Thu, 3 Oct 2013 12:04:34 +0000 (14:04 +0200)]
Reload WGL entry points in WinGLContext()

This fixes AccessViolationException when creating multiple contexts on
Intel hardware.

11 years agoAdded support for OpenGL ES through SDL2
Stefanos A [Thu, 3 Oct 2013 09:17:21 +0000 (11:17 +0200)]
Added support for OpenGL ES through SDL2

If SDL2 is supported, the PlatformFactory will now use it for creating the OpenGL ES context. Previously, it would revert to the native drivers when GraphicsContextFlag.Embedded was specified.

11 years agoImproved debugging messages
Stefanos A. [Wed, 2 Oct 2013 15:55:57 +0000 (17:55 +0200)]
Improved debugging messages

Exceptions that occur in the example process are now logged.

11 years agoMouseButtonUp and MouseMove fixes
Stefanos A. [Wed, 2 Oct 2013 15:55:30 +0000 (17:55 +0200)]
MouseButtonUp and MouseMove fixes

MouseMove no longer leaves the window borders when the cursor is
invisible. MouseButtonUp events are now reported even when they occur
outside the window. This aligns SDL2 behavior with the native drivers.

11 years agoCreate Sdl2NativeWindow hidden
Stefanos A. [Wed, 2 Oct 2013 14:31:22 +0000 (16:31 +0200)]
Create Sdl2NativeWindow hidden

This conforms to the other platform drivers and looks better in general
(no delay between window creation and OpenGL context creation.)

11 years agoFixed unsetting current context in SDL2
Stefanos A. [Wed, 2 Oct 2013 14:26:47 +0000 (16:26 +0200)]
Fixed unsetting current context in SDL2

SDL_GL_MakeCurrent(IntPtr.Zero, IntPtr.Zero) is the correct way to
remove the current OpenGL context from the calling thread. Fixes
threaded rendering on Windows.

11 years agoAdded missing x64 unmanaged dependencies
Stefanos A [Wed, 2 Oct 2013 13:25:37 +0000 (15:25 +0200)]
Added missing x64 unmanaged dependencies

The .gitignore file ignores directories starting with x64, causing these depedendencies to be missed. Fixed by adding them manually.

11 years agoAdded Mac OS X build of SDL2 to dependencies
Stefanos A [Tue, 1 Oct 2013 23:39:53 +0000 (01:39 +0200)]
Added Mac OS X build of SDL2 to dependencies

11 years agoImproved diagnostics in Dispose()
Stefanos A [Tue, 1 Oct 2013 23:14:26 +0000 (01:14 +0200)]
Improved diagnostics in Dispose()

Leaked and disposed resources are now always reported.

11 years agoAdded Sync object for SDL
Stefanos A [Tue, 1 Oct 2013 23:13:06 +0000 (01:13 +0200)]
Added Sync object for SDL

11 years agoMarked class as partial
Stefanos A [Tue, 1 Oct 2013 23:12:12 +0000 (01:12 +0200)]
Marked class as partial

This allows extension of the class without touching the upstream code.

11 years agoUse separate process for executing examples
Stefanos A [Tue, 1 Oct 2013 23:10:03 +0000 (01:10 +0200)]
Use separate process for executing examples

Using a separate, isolated process protects against incompatible interactions between the Example Browser (WinForms) and the executing example (native or SDL). It also protects the main GUI from crashes in the example code.

11 years agoFixed invalid version string on git
Stefanos A [Tue, 1 Oct 2013 22:05:59 +0000 (00:05 +0200)]
Fixed invalid version string on git

Git commit hashcodes are not compatible with the 16bit integer values found in .Net version numbers. Use the git commit count as a version number instead.

11 years agoMakeCurrent(null) should make context non-current
Stefanos A. [Tue, 1 Oct 2013 20:13:33 +0000 (22:13 +0200)]
MakeCurrent(null) should make context non-current

This fixes the crash in the "GameWindow Threading" example.

11 years agoFixed build under xbuild
Stefanos A [Tue, 1 Oct 2013 20:05:50 +0000 (22:05 +0200)]
Fixed build under xbuild

Mono xbuild does not recognize the DebugType none element in the project configuration. Remove this in order to make it happy.

11 years agoClean up OpenTK after every example
Stefanos A [Tue, 1 Oct 2013 20:04:11 +0000 (22:04 +0200)]
Clean up OpenTK after every example

Use the IDisposable instance returned by OpenTK.Toolkit.Init() to shutdown OpenTK after the end of each example run.

11 years agoImproved resource disposal
Stefanos A [Tue, 1 Oct 2013 20:01:27 +0000 (22:01 +0200)]
Improved resource disposal

Added IDisposable interface to all classes holding native data that must be freed. OpenTK.Toolkit.Init() now returns an IDisposable instance that can be used to cleanup all native data held by OpenTK. This is useful when re-initializing OpenTK (possibly in a new AppDomain), as is the case in the Example browser.

11 years agoRemoved terrible hack for SDL_WINDOW_OPENGL
Stefanos A. [Tue, 1 Oct 2013 19:05:02 +0000 (21:05 +0200)]
Removed terrible hack for SDL_WINDOW_OPENGL

SDL2 will refuse to create an OpenGL context on a window with the SDL_WINDOW_FOREIGN flag (i.e. windows that are passed to SDL2 through SDL_CreateWindowFrom). This must be fixed upstream.

11 years agoImplemented Sdl2GLControl
Stefanos A. [Mon, 30 Sep 2013 18:47:29 +0000 (20:47 +0200)]
Implemented Sdl2GLControl

SDL2 still fails with "not an OpenGL window".

11 years agoMerge remote-tracking branch 'origin/master' into sdl2
Stefanos A [Mon, 30 Sep 2013 16:29:55 +0000 (18:29 +0200)]
Merge remote-tracking branch 'origin/master' into sdl2

11 years agoWorkaround for NRE on WinRawMouse driver
Stefanos A. [Mon, 30 Sep 2013 16:27:13 +0000 (18:27 +0200)]
Workaround for NRE on WinRawMouse driver

On some systems, the Windows Raw Input driver fails to find the name of
a mouse device, causing a NRE. Since the name is not vital information,
a dummy name is generated as a workaround.

11 years agoMerge branch 'sdl2' of https://github.com/thefiddler/opentk into sdl2
thefiddler [Mon, 30 Sep 2013 12:43:06 +0000 (14:43 +0200)]
Merge branch 'sdl2' of https://github.com/thefiddler/opentk into sdl2

11 years agoAttempted to fix key modifier state
Stefanos A. [Mon, 30 Sep 2013 12:20:33 +0000 (14:20 +0200)]
Attempted to fix key modifier state

SDL2 does not report keydown and keyup events on modifiers keys until
you release them. Attempted to fix this using SDL_GetModifierState, but
this does not appear to work. Should hit upstream.

11 years agoRenamed Sdl2InputBase
Stefanos A. [Mon, 30 Sep 2013 12:19:10 +0000 (14:19 +0200)]
Renamed Sdl2InputBase

11 years agoUse scancodes for KeyboardDevice states
Stefanos A. [Mon, 30 Sep 2013 11:51:31 +0000 (13:51 +0200)]
Use scancodes for KeyboardDevice states

This resolves the issue where different layouts would return different
keys when pressing the same physical key. A new API must be introduced
for text input.

11 years agoFixed return values of keyboard functions
Stefanos A. [Mon, 30 Sep 2013 11:49:53 +0000 (13:49 +0200)]
Fixed return values of keyboard functions

SDL_GetKeyFromScancode and SDL_GetScancodeFromKey should return a
SDL_Keycode or SDL_Scancode respectively, instead of void.

11 years agoFixed documentation comment
Stefanos A. [Mon, 30 Sep 2013 11:48:12 +0000 (13:48 +0200)]
Fixed documentation comment

11 years agoRenamed Sdl2InputBase to Sdl2InputDriver
Stefanos A. [Mon, 30 Sep 2013 11:13:02 +0000 (13:13 +0200)]
Renamed Sdl2InputBase to Sdl2InputDriver

Sdl2InputDriver describes the role and function of this class more
accurately.

11 years agoMade internal SDL2 API private
Stefanos A. [Mon, 30 Sep 2013 10:22:51 +0000 (12:22 +0200)]
Made internal SDL2 API private

11 years agoImplemented SDL2 mouse and keyboard drivers
Stefanos A. [Mon, 30 Sep 2013 10:22:25 +0000 (12:22 +0200)]
Implemented SDL2 mouse and keyboard drivers

11 years agoReduced icon resolution to 128x128 in order to avoid "out of memory" errors when...
thefiddler [Mon, 30 Sep 2013 09:09:14 +0000 (11:09 +0200)]
Reduced icon resolution to 128x128 in order to avoid "out of memory" errors when building with Mono.

11 years agoAdded high-res icons to Example Browser
Stefanos A. [Sun, 29 Sep 2013 21:58:10 +0000 (23:58 +0200)]
Added high-res icons to Example Browser

The Example Browser should now look better on high resolution screens.

11 years agoFree SDL surface after updating the window icon
Stefanos A. [Sun, 29 Sep 2013 21:36:28 +0000 (23:36 +0200)]
Free SDL surface after updating the window icon

The SDL surface is no longer needed and will cause a memory leak if not
freed. Additionally, the decoded BitmapData should not be unlocked until
after updating the window icon, as it may be moved by the GC otherwise.

11 years agoFixed decoding of Icons
Stefanos A. [Sun, 29 Sep 2013 21:08:51 +0000 (23:08 +0200)]
Fixed decoding of Icons

The rgba mask for decoding icon surfaces was incorrect. Icons should
appear as expected now.