Emmanuele Bassi [Thu, 26 Apr 2012 13:06:00 +0000 (14:06 +0100)]
actor: Call show() on set parent conditionally
This commit adds a further conditional check for calling
clutter_actor_show() when adding a child to an actor. We cannot
unconditionally change the value of the show-on-set-parent property like
the original solution of commit
81b19a78f5e02ae8ffd9235054d80b172496415b
as that breaks the document invariant that show-on-set-parent will be
changed iff an actor is without a parent.
The new ADD_CHILD_SHOW_ON_SET_PARENT flag is part of the default and
legacy flags, thus retaining the default behaviour when adding a child;
the flag is not passed when reordering the list of children, which means
we ignore the state of the show-on-set-parent property.
The conformance test suite fully passes, including the newly added test
to verify that changing the paint order does not trigger visibility.
https://bugzilla.gnome.org/show_bug.cgi?id=674510
Emmanuele Bassi [Thu, 26 Apr 2012 13:02:07 +0000 (14:02 +0100)]
Revert "actor: Unconditionally set show_on_set_parent"
This reverts commit
81b19a78f5e02ae8ffd9235054d80b172496415b.
The commit breaks the conformance test unit for the invariants we
guarantee for the 1.x API:
ERROR:actor-invariants.c:307:actor_show_on_set_parent: assertion failed: (show_on_set_parent)
Emmanuele Bassi [Thu, 26 Apr 2012 12:58:06 +0000 (13:58 +0100)]
docs: Add the 1.12 symbols index to the API reference
Emmanuele Bassi [Thu, 26 Apr 2012 12:23:29 +0000 (13:23 +0100)]
Be resilient in case there is no device manager
It's possible to run Clutter with the 'null' input backend, which means
that clutter_device_manager_get_default() may return NULL. In the future
we may add a default dummy device manager, but right now it's safer to
just add a simple NULL check in the places where we ask for the device
manager.
Neil Roberts [Fri, 20 Apr 2012 17:40:31 +0000 (18:40 +0100)]
Remove calls to cogl_disable_fog
I can't think of any reason why it would do this and there's no
comment explaining it so let's just remove it. The global fog state
has been removed in Cogl 2.0 so it will cause problems later.
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
Neil Roberts [Fri, 20 Apr 2012 16:11:47 +0000 (17:11 +0100)]
clutter-stage-cogl: Use CoglPrimitive for the debug redraw code
CoglVertexBuffer is deprecated so here is a fairly simple replacement
to use the experimental CoglPrimitive API.
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
Cosimo Cecchi [Tue, 24 Apr 2012 14:21:25 +0000 (10:21 -0400)]
device-manager: select/unselect device events as device change
When a device is added or changes, select/unselect events from X
accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=673644
Cosimo Cecchi [Tue, 24 Apr 2012 00:04:58 +0000 (20:04 -0400)]
device-manager: don't select events for disabled devices
I.e. only select events for core devices or devices explicitly enabled
by clients.
https://bugzilla.gnome.org/show_bug.cgi?id=673644
Jasper St. Pierre [Mon, 23 Apr 2012 18:14:07 +0000 (14:14 -0400)]
conform: Make sure that raising/lowering children doesn't change state
Namely, visibility and show-on-set-parent.
https://bugzilla.gnome.org/show_bug.cgi?id=674510
Jasper St. Pierre [Fri, 20 Apr 2012 23:54:05 +0000 (19:54 -0400)]
actor: Unconditionally set show_on_set_parent
Otherwise, doing something like adjusting the child's position
on a hidden actor will re-show it, which is not what we want.
https://bugzilla.gnome.org/show_bug.cgi?id=674510
Jasper St. Pierre [Fri, 13 Apr 2012 18:34:22 +0000 (14:34 -0400)]
actor: Not-actors don't have metas
Emmanuele Bassi [Sun, 15 Apr 2012 12:02:42 +0000 (13:02 +0100)]
cally: Fix the pkg-config file
Drop a bunch of variables that are not meant to be used by Cally; also,
drop the wrong library name from the Libs key: Clutter has a single
shared library, now.
https://bugzilla.gnome.org/show_bug.cgi?id=674105
Cosimo Cecchi [Fri, 20 Apr 2012 17:31:58 +0000 (18:31 +0100)]
x11/device-manager-xi2: Flip deltas around
Up/down is Y.
Piotr Drąg [Tue, 17 Apr 2012 17:52:47 +0000 (19:52 +0200)]
Updated POTFILES.in
Emmanuele Bassi [Tue, 17 Apr 2012 17:10:39 +0000 (18:10 +0100)]
Deprecate ClutterMedia
The interface looked like a good idea around the time Clutter 0.2 was
out, but in reality we never had a proper, and supported implementation
outside of clutter-gst - thus, ClutterMedia was acting like a wrapper
around GStreamer, leading to hilarious issues of impedence mismatch
between API and all sorts of indirection issues typical of wrong
abstractions.
In theory, ClutterMedia should have been deprecated and removed before
we hit 1.0, but we kept flip-flopping on the issue.
For 2.0, it's time to take it out.
And shoot it in the face.
Jasper St. Pierre [Fri, 30 Mar 2012 15:19:02 +0000 (11:19 -0400)]
text: Bubble up a click and quit early for just static text
Static text shouldn't need a cursor position or anything like that,
and it always eats a button press event.
https://bugzilla.gnome.org/show_bug.cgi?id=673190
Christian Kirbach [Fri, 13 Apr 2012 17:46:47 +0000 (19:46 +0200)]
[l10n] Updated German translation
Emmanuele Bassi [Thu, 12 Apr 2012 16:24:37 +0000 (17:24 +0100)]
actor: Return a valid paint volume by default
It's been a year and change, and two stable releases, since we
introduced the paint volume mechanism to allow actors to paint outside
their allocation safely in environments that support clipped redraws.
The time has come to flip the switch, and return a valid paint volume,
matching the actor's allocation, by default - at least for Actor
instances from classes that do not override paint() and
get_paint_volume().
If an actor has a paint signal handler then it's the user responsability
not to paint outside the allocation - and to suffer the consequences of
doing so; in an ideal world, paint() would not be a signal in the first
place anyway. Plus, the idea that painting can happen at any time and
still have a valid surface greatly conflicts with the design goal of
making Clutter's rendering operations fully retained into a render tree.
We can still revert this commit before spinning 1.12, if need be.
Emmanuele Bassi [Thu, 12 Apr 2012 16:08:33 +0000 (17:08 +0100)]
interactive/snap-constaint: Modernize code
Emmanuele Bassi [Thu, 12 Apr 2012 16:07:06 +0000 (17:07 +0100)]
actor: Check for mapped children in the default get_paint_volume()
Unmapped children won't be painted so they should not contribute to the
default paint volume computation.
Emmanuele Bassi [Thu, 12 Apr 2012 16:04:57 +0000 (17:04 +0100)]
actor: Clear MetaGroups when empty
When removing the last Action, Constraint, or Effect, we should also be
clearing the corresponding MetaGroup: code inside ClutterActor relies on
NULL checks, and changing them all to check for NULL && n_items == 0
would not be fun.
Peter Hutterer [Thu, 12 Apr 2012 03:07:34 +0000 (13:07 +1000)]
Rename XINPUT_2_2 define to HAVE_XINPUT_2_2
configure.ac defines XINPUT_2_2 if XI 2.2 support was found. The code
expects XINPUT_2_2 in the device manager, but HAVE_XINPUT_2_2 in the x11
backend.
On newer X servers, the latter causes a BadValue when XIQueryDevice sends a
different major/minor than gdk's device manager (gnome-control-center).
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
https://bugzilla.gnome.org/show_bug.cgi?id=673961
Emmanuele Bassi [Wed, 11 Apr 2012 12:57:06 +0000 (13:57 +0100)]
actor: Fix completed transitions logic
We need to remove the transition only if the current repeat is equal to
the number of repeats, and if the transition was marked as remove on
complete. Otherwise, the transition has to remain where it is.
Rob Bradford [Wed, 11 Apr 2012 10:56:11 +0000 (11:56 +0100)]
build: Bump pango dependency to 1.30
Clutter now uses pango_layout_get_character_count() which was added in 1.30.
Carles Ferrando [Tue, 10 Apr 2012 18:56:50 +0000 (20:56 +0200)]
[l10n]Updated Catalan (Valencian) translation
Jordi Serratosa [Tue, 10 Apr 2012 18:56:46 +0000 (20:56 +0200)]
[l10n] Fixes on Catalan translation
Emmanuele Bassi [Tue, 10 Apr 2012 12:37:04 +0000 (13:37 +0100)]
actor: Remove unnecessary relayout/redraw calls
They will be handled internally.
Emmanuele Bassi [Tue, 10 Apr 2012 11:58:17 +0000 (12:58 +0100)]
actor: Do not queue_redraw() in set_opacity()
The opacity internal setter will do it for us, and it will take into
consideration any eventual flatten effect applied to the actor.
This unbreaks the actor-offscreen-redirect conformance test.
Emmanuele Bassi [Tue, 10 Apr 2012 11:34:54 +0000 (12:34 +0100)]
x11/stage: Leave a comment about multi-head setup
The get_geometry() implementation is broken on multi-head systems; the
only solution is to use XRandR to get the size of the CRTC that contains
the stage.
Emmanuele Bassi [Tue, 10 Apr 2012 11:12:50 +0000 (12:12 +0100)]
stage: Unset the natural size when fullscreening
This ensures that constraints and signal handlers will go through the
allocation and not through the cache after ::fullscreen has been
emitted.
Emmanuele Bassi [Tue, 10 Apr 2012 11:12:28 +0000 (12:12 +0100)]
interactive/stage-sizing: Clean up
Emmanuele Bassi [Mon, 9 Apr 2012 10:56:26 +0000 (11:56 +0100)]
x11/device-manager-xi2: Add 'Abs Distance' axis
In XInput 2, the proximity events of XInput 1 have been replaced by an
axis on a valuator class. This means that, on devices that support
proximity information, for instance pens of a tablet, you will start
receiving events with the distance as an axis value - similarly to how
the pressure and tilt are presented in the API.
Emmanuele Bassi [Mon, 9 Apr 2012 10:56:01 +0000 (11:56 +0100)]
enums: Add CLUTTER_INPUT_AXIS_DISTANCE
Owen W. Taylor [Mon, 9 Apr 2012 16:09:59 +0000 (12:09 -0400)]
ClutterText: Fix length passed to clutter_text_buffer_set_text()
clutter_text_buffer_set_text() expects a char count, not a byte
count, so pass -1 rather than using strlen.
https://bugzilla.gnome.org/show_bug.cgi?id=673783
Emmanuele Bassi [Sat, 7 Apr 2012 22:07:59 +0000 (23:07 +0100)]
x11/device-manager-xi2: Remove heuristics for touchscreen devices
Devices that have touch valuator classes will be touchscreens or
touchpads; anything else should be ignored.
Emmanuele Bassi [Wed, 4 Apr 2012 14:33:32 +0000 (15:33 +0100)]
osx: Fix build
Emmanuele Bassi [Wed, 4 Apr 2012 14:33:05 +0000 (15:33 +0100)]
build: Remove -Waggregate-returns
Daniel Nylander [Sun, 1 Apr 2012 18:31:08 +0000 (20:31 +0200)]
Updated Swedish translation
Emmanuele Bassi [Thu, 29 Mar 2012 14:52:51 +0000 (15:52 +0100)]
actor: Make _clutter_actor_foreach_child() safe again
We were using g_list_foreach() prior to the first Apocalypse, and that
function is resilient against changes to the list while iterating it;
since we are not using a GList any more, we need handle this case
ourselves.
Emmanuele Bassi [Thu, 29 Mar 2012 14:12:09 +0000 (15:12 +0100)]
interactive/bin-layout: Call save/restore easing state
Don't do unprotected calls to set_easing_mode() and
set_easing_duration().
Emmanuele Bassi [Thu, 29 Mar 2012 12:53:40 +0000 (13:53 +0100)]
actor: Make :content-gravity animatable
Let's start making some non-trivial property animatable, like the
content gravity.
Stefano Facchini [Thu, 29 Mar 2012 12:35:50 +0000 (14:35 +0200)]
canvas: avoid emission of "draw" signal when the size is zero
This also avoids the warning
Cogl-WARNING **: ./cogl-buffer.c:215: GL error (1285): Out of memory
generated by cogl_buffer_map when the CoglBuffer has zero length.
Emmanuele Bassi [Thu, 29 Mar 2012 11:01:03 +0000 (12:01 +0100)]
actor: Ensure that we correctly remove transitions
The check on :remove-on-complete was inverted, but we also need to check
that the current repeat of the timeline is also the last.
Emmanuele Bassi [Wed, 28 Mar 2012 17:07:06 +0000 (18:07 +0100)]
actor: Minor optimization to avoid get_preferred_*
When the easing state has a duration of zero milliseconds we can skip
the entire create_transition() call inside set_width() and set_height(),
to avoid what may be a costly call to get_preferred_*.
Emmanuele Bassi [Wed, 28 Mar 2012 15:39:30 +0000 (16:39 +0100)]
actor: Ensure we use the current easing duration and mode
When updating a transition in flight, if the current easing state does
not match the transition's.
Emmanuele Bassi [Wed, 28 Mar 2012 12:21:58 +0000 (13:21 +0100)]
docs: Mention in-flight value changes
Emmanuele Bassi [Wed, 28 Mar 2012 12:01:17 +0000 (13:01 +0100)]
interactive/animation: Use implicit animations instead of animate()
Also, nest animations.
Emmanuele Bassi [Wed, 28 Mar 2012 11:46:30 +0000 (12:46 +0100)]
interactive/transitions: Jump to middle-click coordinates
Middle click will update an existing transition while in flight, and
skip it.
Emmanuele Bassi [Wed, 28 Mar 2012 11:43:57 +0000 (12:43 +0100)]
actor: Check easing duration when updating in-flight transitions
If we update a transition that is currently playing, we need to check
the current easing state, and look at the eventual duration, in case
the user wants to cancel the transition.
Emmanuele Bassi [Wed, 28 Mar 2012 07:34:36 +0000 (08:34 +0100)]
table-layout: Fix [xy]_expand
A copy and paste thinko.
https://bugzilla.gnome.org/show_bug.cgi?id=672853
Jasper St. Pierre [Tue, 27 Mar 2012 18:54:56 +0000 (15:54 -0300)]
actor: Invalidate the current state when popping easing states
https://bugzilla.gnome.org/show_bug.cgi?id=672945
Emmanuele Bassi [Wed, 28 Mar 2012 10:52:01 +0000 (11:52 +0100)]
actor: Simplify setters of animatable properties
Instead of checking the duration of the current easing state we should
check if there's a transition in progress, and update it
unconditionally.
If there is no easing state, or the easing state has a duration of zero
milliseconds, then create_transition() should bail out early and set the
requested final state.
This allows us to write:
clutter_actor_save_easing_state (actor);
clutter_actor_set_x (actor, 200);
clutter_actor_restore_easing_state (actor);
[...]
clutter_actor_set_x (actor, 100);
and have the second set_x() update the easing in progress, instead of
being ignored.
https://bugzilla.gnome.org/show_bug.cgi?id=672945
Emmanuele Bassi [Wed, 28 Mar 2012 10:49:53 +0000 (11:49 +0100)]
interactive/transitions: Add missing easing state save/restore
The test hasn't been updated after commit
229241b8, and was trying to
change the easing state without creating one.
Emmanuele Bassi [Tue, 27 Mar 2012 11:09:28 +0000 (12:09 +0100)]
Remove unused fields from LayoutInfo
The x_expand and y_expand members would mess up the initialization of
the constant LayoutInfo default structure.
Emmanuele Bassi [Mon, 26 Mar 2012 17:34:15 +0000 (18:34 +0100)]
actor: Add debug annotation in add_transition()
Emmanuele Bassi [Mon, 26 Mar 2012 17:31:42 +0000 (18:31 +0100)]
actor: Add IN_DESTRUCTION checks
Commit
80626e75842a24c3d0a45068e241ba309f6ec138 removed an
IN_DESTRUCTION check from within the add_child_internal() method,
outlining an option for bringing it back. It was too late for the 1.10
cycle to do it, and eventually pick up the pieces, but now that we're
at the beginning of the 1.11 cycle we can restore it, and add checks
elsewhere to balance it.
Tristan Van Berkom [Tue, 27 Mar 2012 07:57:03 +0000 (16:57 +0900)]
Properly manage timeline refcounting in clutter_animation_set_timeline()
This patch fixes clutter to not crash when multiple animations share
the same timeline and the actors are explicitly destroyed before
the timeline completes (bug 672890)
Ihar Hrachyshka [Mon, 26 Mar 2012 11:25:45 +0000 (14:25 +0300)]
Updated Belarusian translation.
Rudolfs Mazurs [Sun, 25 Mar 2012 10:58:54 +0000 (13:58 +0300)]
Updated Latvian translation.
Daniel Korostil [Sat, 24 Mar 2012 16:37:10 +0000 (18:37 +0200)]
Uploaded Ukranian
Kenneth Nielsen [Sat, 24 Mar 2012 10:59:17 +0000 (11:59 +0100)]
Updated Danish translation
Neil Roberts [Fri, 23 Mar 2012 17:12:26 +0000 (17:12 +0000)]
Don't use any GL types or defines in Clutter
Some of the Clutter code was using GL types for the primitive types
such as GLint and GLubyte and then passing these to Cogl. This doesn't
make much sense because the Cogl functions directly take native C
types. This patch just replaces them with either a native C type or a
glib type.
Some of the cogl conformance tests are trying to directly call GL for
example to test creating a foreign texture. These tests have been
changed to manually define the GL enum values instead of relying on a
GL header to define them.
This is necessary because Cogl may soon stop including a GL header
from its public headers.
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
Neil Roberts [Fri, 23 Mar 2012 16:34:17 +0000 (16:34 +0000)]
configure: Fix the -o operator in a call to test
The disjunction operator was misspelt as -O which tests whether the
following file is owned by the calling user. This doesn't take enough
arguments so bash was showing an error and the test was always
failing. This meant that NEED_XKB_UTILS was always false which should
have broken the build but the Makefile was mistakenly including
clutter-xkb-utils.c again if SUPPORT_WAYLAND is defined.
See
1b77565e for reference.
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
Emmanuele Bassi [Thu, 22 Mar 2012 13:20:55 +0000 (13:20 +0000)]
build: Remove disabling Clutter's deprecation warnings while building it
Now that we have deprecation warnings and not full on symbol removal
from the headers, we can just skip Clutter's own, and use only GLib's.
Rajesh Ranjan [Fri, 23 Mar 2012 09:18:59 +0000 (14:48 +0530)]
hindi translation by Chandan Kumar
Emmanuele Bassi [Thu, 22 Mar 2012 10:11:11 +0000 (10:11 +0000)]
version: Add 1.12 version macros
Emmanuele Bassi [Wed, 21 Mar 2012 14:01:31 +0000 (14:01 +0000)]
osx: Fix compilation warnings
https://bugzilla.gnome.org/show_bug.cgi?id=672536
Emmanuele Bassi [Wed, 21 Mar 2012 14:01:11 +0000 (14:01 +0000)]
Fix fallback profile counter macro
Viktor Nyberg [Thu, 22 Mar 2012 11:40:12 +0000 (12:40 +0100)]
[l10n] Updated German translation
Yuri Myasoedov [Wed, 21 Mar 2012 18:47:04 +0000 (22:47 +0400)]
Updated Russian translation
Jasper St. Pierre [Wed, 21 Mar 2012 14:42:32 +0000 (10:42 -0400)]
table-layout: Remove dead code
If a column/row is expanding, n_expand has to be greater than 1.
https://bugzilla.gnome.org/show_bug.cgi?id=672557
Jasper St. Pierre [Wed, 21 Mar 2012 14:36:42 +0000 (10:36 -0400)]
table-layout: Fix x/y-expand for spanning actors
Ported to ClutterTableLayout from MxTable:
https://github.com/clutter-project/mx/commit/
239e53146a678ae753b1fb9a862f4030c66a1d9b
https://bugzilla.gnome.org/show_bug.cgi?id=672557
Jasper St. Pierre [Wed, 21 Mar 2012 13:36:07 +0000 (09:36 -0400)]
table-layout: Fix column visibility for spanning actors
Ported to ClutterTableLayout from MxTable:
https://github.com/clutter-project/mx/commit/
6633f185fcfb7ce8a6ef85276d09e4ee92f584b8
https://bugzilla.gnome.org/show_bug.cgi?id=672557
Jasper St. Pierre [Wed, 21 Mar 2012 13:35:37 +0000 (09:35 -0400)]
table-layout: Remove unused 'shrink' field.
Ported to ClutterTableLayout from MxTable:
https://github.com/clutter-project/mx/commit/
053a1b04290e6ac307f90033babf761179d1db89
https://bugzilla.gnome.org/show_bug.cgi?id=672557
Jasper St. Pierre [Thu, 16 Feb 2012 19:06:25 +0000 (14:06 -0500)]
actor: Freeze property change notifications on destroy
kkrothap@redhat.com [Wed, 21 Mar 2012 14:03:23 +0000 (19:33 +0530)]
Updated Telugu Translations
Emmanuele Bassi [Wed, 21 Mar 2012 13:30:28 +0000 (13:30 +0000)]
docs: Clean up the animations sections of the Actor reference
Emmanuele Bassi [Wed, 21 Mar 2012 12:57:26 +0000 (12:57 +0000)]
interactive/scrolling: Use the implicit animation API
Rico Tzschichholz [Wed, 21 Mar 2012 12:59:54 +0000 (13:59 +0100)]
build: Remove superfluous ','
Jonh Wendell [Wed, 21 Mar 2012 11:53:43 +0000 (08:53 -0300)]
Updated Brazilian Portuguese translation
Emmanuele Bassi [Tue, 20 Mar 2012 16:18:20 +0000 (16:18 +0000)]
conform: Set harsher environment for running tests
Set the MALLOC_CHECK_ and MALLOC_PERTURB_ environment variables to catch
allocation issues.
Emmanuele Bassi [Tue, 20 Mar 2012 16:11:52 +0000 (16:11 +0000)]
paint-node: Initialize ClutterPaintOperation
Don't leave it to the compiler.
Robert Bragg [Tue, 20 Mar 2012 14:06:10 +0000 (14:06 +0000)]
clutter-wayland-compositor.h: Adds missing header guards
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
Neil Roberts [Fri, 9 Mar 2012 18:24:14 +0000 (18:24 +0000)]
wayland: Fix some missing includes
The commit 90e5088 added some extra compiler warning options that were
triggering warnings when enabling the wayland build due to missing
header includes. This adds those header includes in.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
Robert Bragg [Tue, 20 Mar 2012 13:50:42 +0000 (13:50 +0000)]
include standalone cogl-wayland-server/client headers
Because the wayland-server-protocol.h header includes symbols that
collide with wayland-client-protocol.h Cogl now provides top level
<cogl/cogl-wayland-server.h> and <cogl/cogl-wayland-client.h> headers so
that applications can ensure they only include one of the wayland
protocol headers in a particular compilation unit. This updates clutter
accordingly to include those headers.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
Reviewed-by: Emmanuele Bassi <ebassi@linux.intel.com>
Rob Bradford [Tue, 20 Mar 2012 13:31:28 +0000 (13:31 +0000)]
wayland: Only try and resize the framebuffer if there is a valid framebuffer
Emmanuele Bassi [Tue, 20 Mar 2012 13:06:48 +0000 (13:06 +0000)]
docs: Reorganize the API reference index
Emmanuele Bassi [Tue, 20 Mar 2012 12:06:21 +0000 (12:06 +0000)]
docs: Fix typo
Emmanuele Bassi [Tue, 20 Mar 2012 11:55:41 +0000 (11:55 +0000)]
docs: Add a section on actor animations
Detail the implicit and explicit animation models used by ClutterActor.
Emmanuele Bassi [Tue, 20 Mar 2012 11:47:41 +0000 (11:47 +0000)]
property-transition: Remove animatable from the ctor
Should not have been there in the first place: the animatable will be
set either using ClutterTransition API, or when adding the transition
to a ClutterActor.
Emmanuele Bassi [Tue, 20 Mar 2012 11:22:07 +0000 (11:22 +0000)]
Use g_clear_object() instead of unref() + NULL
Emmanuele Bassi [Tue, 20 Mar 2012 11:17:53 +0000 (11:17 +0000)]
actor: Clarify and improve memory management of transitions
When adding a transition to a ClutterActor, the actor should hold a
reference on it, and release it only when we remove it. This makes
transitions just like other objects held by ClutterActor.
Emmanuele Bassi [Tue, 20 Mar 2012 10:22:26 +0000 (10:22 +0000)]
Post-branching version bump to 1.11.1
Chun-wei Fan [Tue, 20 Mar 2012 08:36:51 +0000 (16:36 +0800)]
Update Visual C++ property sheets
-"Install" the newly-introduced headers
-Fix the situation when the Clutter sources are not unpacked in the root
folder of a drive (ex: Clutter is unpacked in c:\blah or d:\blah, instead
of c:\ or d:\)
Chun-wei Fan [Tue, 20 Mar 2012 08:16:57 +0000 (16:16 +0800)]
Update test-interactive Visual C++ projects
Link to GDK-Pixbuf as well.
Emmanuele Bassi [Mon, 19 Mar 2012 18:10:26 +0000 (18:10 +0000)]
cookbook/examples: Use real implicit animations
Instead of clutter_actor_animate().
Emmanuele Bassi [Mon, 19 Mar 2012 18:05:29 +0000 (18:05 +0000)]
timeline: Increment current-repeat after ::completed
The ::completed signal emission is part of the current cycle; repeating,
like the automatic reverse of the timeline's direction, happens after
the ::completed chain of handlers has been called.
Chao-Hsiung Liao [Mon, 19 Mar 2012 15:45:28 +0000 (23:45 +0800)]
Updated Traditional Chinese translation(Hong Kong and Taiwan)
Emmanuele Bassi [Mon, 19 Mar 2012 15:23:08 +0000 (15:23 +0000)]
Post-release version bump to 1.9.17
Emmanuele Bassi [Mon, 19 Mar 2012 15:10:04 +0000 (15:10 +0000)]
Release Clutter 1.9.16 (1.10 release candidate 1)