Marek Olšák [Tue, 23 Jun 2020 03:54:59 +0000 (23:54 -0400)]
radeonsi: don't flush in fence_server_sync
This reverts commit
50b06cbc10dbca1dfee89b529ba9b564cc4ea6f6 and fixes
an Android performance regression.
Fixes:
50b06cbc10dbca1dfee89b529ba9b564cc4ea6f6 "radeonsi: fix fence_server_sync() holding up extra work v2"
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5602>
Daniel Stone [Tue, 30 Jun 2020 09:34:51 +0000 (10:34 +0100)]
CI: Temporarily disable Panfrost T860 jobs
Phase two of our network reconfiguration is happening this afternoon, so
we need to drop our RK3399 out for a little while. (Part of this
reconfiguration is to shard our devices across networks and racks, so
losing one part of our infrastructure doesn't mean losing any particular
device type.)
Signed-off-by: Daniel Stone <daniels@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5689>
Daniel Stone [Thu, 18 Jun 2020 07:35:19 +0000 (08:35 +0100)]
CI: Re-enable the Windows VS2019 build job
Let's try this and see how it goes.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5689>
Daniel Stone [Thu, 18 Jun 2020 07:34:52 +0000 (08:34 +0100)]
CI: Correct build-directory path on Windows, and keep it
Build job artifacts capture Meson logs from _build, so we can analyse
what Meson did during configuration, as well as the full output of any
test jobs.
We were previously calling our build directory 'build', which meant it
wouldn't have been captured by the artifacts, and we were also deleting
it to make really sure there was no chance of logs getting captured
either.
Rename the build directory to '_build' to match the others, and don't
delete it either, so we can keep our configure/test logs.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5689>
Daniel Stone [Thu, 18 Jun 2020 07:31:50 +0000 (08:31 +0100)]
CI: Try shared libraries on Windows
This might make linking a bit less prone to OOM when trying to pull in
LLVM.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5689>
Daniel Stone [Thu, 18 Jun 2020 07:31:31 +0000 (08:31 +0100)]
CI: Enable assertions on Windows
Getting assertion failures is helpful to have, even if we are doing a
release build.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5689>
Pierre-Eric Pelloux-Prayer [Fri, 29 May 2020 09:59:50 +0000 (11:59 +0200)]
radeonsi: bump SI_NUM_SHADER_BUFFERS to 32
Some app uses more than 8 SSBOs (https://gitlab.freedesktop.org/mesa/mesa/-/issues/2946),
so increase SI_NUM_SHADER_BUFFERS to 32 (which allows 16 SSBOs).
Since we're now using a 64 bits number to track buffers, we could bump
SI_NUM_SHADER_BUFFERS to 48 but that would conflict with Mesa's
MAX_COMBINED_ATOMIC_BUFFERS limit (= 90).
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2122
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5632>
Timothy Arceri [Fri, 26 Jun 2020 07:01:25 +0000 (17:01 +1000)]
glsl: remove stale FIXME
This is no longer an issue, was likely fixed years ago.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5657>
Timothy Arceri [Fri, 26 Jun 2020 05:28:51 +0000 (15:28 +1000)]
st/glsl_to_nir: disable st_nir_lower_builtin() when packing supported
There is no need to lower builtins when uniform packing is
supported by the driver. Lowering is only required by other drivers
because we prepack builtin uniforms.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3140
CC: <stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5656>
Timothy Arceri [Fri, 26 Jun 2020 08:54:56 +0000 (18:54 +1000)]
glsl: define gl_LightSource members in ARB_vertex_program order
GLSL shares functionality with ARB_vertex_program but the GLSL
spec defines the gl_LightSource builtin with a member order that
is different from the packing expected in ARB_vertex_program.
This difference introduces a need for specialist lowering code
when handling builtin structs that is not required for normal
uniform structs due to member location mismatches.
Since gl_LightSource can't be redefined it shouldn't matter if
we add the members in the order listed in the spec, just so long
as we add them all. So here we rearrange the definition of the
glsl builtin to reflex our internal layout and that of
ARB_vertex_program. This required for the following patch.
CC: <stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5656>
Timothy Arceri [Fri, 26 Jun 2020 09:56:11 +0000 (19:56 +1000)]
mesa: add _mesa_program_state_value_size() helper
This allows us to query the uniform size required to store the
state value.
CC: <stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5656>
Timothy Arceri [Fri, 26 Jun 2020 05:37:26 +0000 (15:37 +1000)]
mesa: remove _mesa prefix from static function
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5656>
Mike Blumenkrantz [Fri, 26 Jun 2020 23:07:20 +0000 (19:07 -0400)]
zink: set lower_uadd_carry in nir options
fixes a bunch of mulextended piglit tests
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5685>
Michel Dänzer [Fri, 5 Jun 2020 17:07:55 +0000 (19:07 +0200)]
loader/dri3: Check for window destruction in dri3_wait_for_event_locked
If the underlying X11 window gets destroyed, the event we're waiting
for may never be delivered, in which case xcb_wait_for_special_event
would hang indefinitely.
Solution:
1. Use xcb_poll_for_special_event to check if an event has arrived yet.
2. If not, Wait up to ~1s for XCB's file descriptor to become readable;
if it does, go back to step 1.
3. If the file descriptor didn't become readable, make a round-trip to
the X server to check that the window still exists. Go back to step
1 if it does, otherwise bail.
Also add an early bail-out when it's known that the window was
destroyed.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/116
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5368>
Michel Dänzer [Fri, 5 Jun 2020 16:22:31 +0000 (18:22 +0200)]
loader/dri3: Use dri3_wait_for_event_locked in loader_dri3_wait_for_msc
Before, if one thread ended up waiting in dri3_wait_for_event_locked
and another one in loader_dri3_wait_for_msc at the same time, one thread
could end up processing an event the other thread was waiting for, which
could result in the latter thread waiting longer than necessary
(possibly indefinitely).
Noticed by inspection.
v2:
* Drop xcb_flush call from loader_dri3_wait_for_msc in favour of the one
in dri3_wait_for_event_locked (Kenneth Graunke)
Fixes:
7b0e8264dd21 "loader/dri3: Try to make sure we only process our
own NotifyMSC events"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5368>
Michel Dänzer [Fri, 5 Jun 2020 16:12:33 +0000 (18:12 +0200)]
loader/dri3: Add dri3_wait_for_event_locked full_sequence out parameter
Preparation for the next commit, no functional change intended.
Cc: mesa-stable
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5368>
Eric Anholt [Fri, 26 Jun 2020 23:31:55 +0000 (16:31 -0700)]
v3d: Fix -Wmaybe-uninitialized compiler warning in the v33 code.
We weren't initializing the VCM bits in the !gs path, but v33 doesn't have
GS so we can just mark it unreachable.
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2952>
Eric Anholt [Tue, 3 Dec 2019 22:48:39 +0000 (14:48 -0800)]
v3d: Enable PIPE_CAP_TGSI_TEXCOORD.
Dave wants to drop the !TEXCOORD path from NIR, and it's easy enough to
do. Untested.
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2952>
Eric Anholt [Tue, 3 Dec 2019 22:46:56 +0000 (14:46 -0800)]
vc4: Enable PIPE_CAP_TGSI_TEXCOORD.
Dave wants to drop the !TEXCOORD path from NIR, and it's easy enough to
do. Untested.
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2952>
Eric Anholt [Tue, 3 Dec 2019 23:26:29 +0000 (15:26 -0800)]
gallium/util: Add a helper function for point sprite handling.
Many drivers will need to do the same thing here, so consolidate it.
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2952>
Jonathan Marek [Mon, 29 Jun 2020 00:27:46 +0000 (20:27 -0400)]
turnip: enable depthBiasClamp
Passes at least dEQP-VK.dynamic_state.rs_state.depth_bias_clamp
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5678>
Jonathan Marek [Sun, 28 Jun 2020 23:58:08 +0000 (19:58 -0400)]
turnip: enable largePoints
Passes dEQP-VK.rasterization.primitive_size.points.point_size_*
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5678>
Jonathan Marek [Sun, 28 Jun 2020 23:57:42 +0000 (19:57 -0400)]
freedreno/regs: add extra bits for UBWC array pitch
This is not completely tested, but matches the max array pitch allowed by
A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH.
Note this still doesn't allow all image sizes, but it allows 16384x16384
cpp=4 images to work.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5678>
Satyajit Sahu [Wed, 24 Jun 2020 10:31:01 +0000 (16:01 +0530)]
frontends/va: Handle dynamic resolution/SVC for VP9
VP9 allows frame to use another resolution frame as reference
frames so updating the resolution for decoder when there is a
resolution change.
Signed-off-by: Satyajit Sahu <satyajit.sahu@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5646>
Iago Toral Quiroga [Fri, 26 Jun 2020 10:25:01 +0000 (12:25 +0200)]
v3d/compiler: fix spill offset
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Reviewed-by: Jose Maria Casanova Crespo <jmcasanova@igalia.com>
Fixes:
97566efe5cac0ff11b ("v3d: Rematerialize MOVs of uniforms instead of spilling them.")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5664>
Samuel Pitoiset [Thu, 11 Jun 2020 19:54:01 +0000 (21:54 +0200)]
radv: add support for MRTs compaction to avoid holes
SPI_SHADER_COL_FORMAT allocates export memory and CB_SHADER_MASK
map them to higher MRTs if necessary. The hardware allows to remap
MRTs to avoid holes somehow.
For example, if we have a scenario where MRT0 is unused and only
MRT1 and MRT2 are used, SPI_SHADER_COL_FORMAT is 0x77 and
CB_SHADER_MASK/CB_TARGET_MASK are 0x770 (this assumes
SPI_SHADER_UINT16_ABGR is set).
This allows us to remove one workaround that was added for fixing
GPU hangs with DXVK. I think this is because SPI_SHADER_COL_FORMAT
expects contiguous MRTs to be allocated.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5434>
Samuel Pitoiset [Thu, 11 Jun 2020 19:51:42 +0000 (21:51 +0200)]
radv: use SPI_SHADER_ZERO for non-written color attachments
When colorWriteMask is 0 we can assume that this color attachment
is unused.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5434>
Samuel Pitoiset [Thu, 25 Jun 2020 07:40:16 +0000 (09:40 +0200)]
radv: rework 8/16-bit color attachment formats detection
To prepare for MRTs compaction.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5434>
Samuel Pitoiset [Thu, 11 Jun 2020 15:14:27 +0000 (17:14 +0200)]
radv: adjust CB_SHADER_MASK for dual-source blending in the shader info pass
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5434>
Samuel Pitoiset [Fri, 26 Jun 2020 07:36:46 +0000 (09:36 +0200)]
radv: enable VK_AMD_shader_ballot on GFX6-7 with both compiler backends
It gives +1-2 FPS with Doom Eternal on Pitcairn.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5659>
Boris Brezillon [Fri, 19 Jun 2020 15:24:44 +0000 (17:24 +0200)]
nir: Add new rules to optimize NOOP pack/unpack pairs
nir_load_store_vectorize_test.ssbo_load_adjacent_32_32_64_64 expectations
need to be fixed accordingly.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5589>
Dave Airlie [Sun, 28 Jun 2020 21:40:13 +0000 (07:40 +1000)]
gallivm/nir: fix const loading on big endian systems
The code was expecting the lower 32-bits of the 64-bit to be
what it wanted, don't be implicit, pull the value from the union.
This should fix rendering on big endian systems since NIR was
introduced.
Fixes:
44a6b0107b37 ("gallivm: add nir->llvm translation (v2)")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5677>
Jonathan Marek [Sun, 28 Jun 2020 01:50:17 +0000 (21:50 -0400)]
freedreno/ir3: fix resinfo wrmask
resinfo always writes 3 components, which was not being taken into account
Fixes these tests:
dEQP-VK.renderpass.suballocation.attachment_sparse_filling.input_attachment_3
dEQP-VK.renderpass.suballocation.attachment_sparse_filling.input_attachment_7
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5674>
Erik Faye-Lund [Sat, 27 Jun 2020 08:00:10 +0000 (10:00 +0200)]
docs: use ref-links for internal references
Ref-link have two benefits over generic links:
1. They produce the right result for non-HTML outputs
2. They get validated at build-time
So let's use them for internal references instead.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5671>
Erik Faye-Lund [Sat, 27 Jun 2020 08:21:45 +0000 (10:21 +0200)]
docs: fix internal references
It seems last time I tried to fix these, I missed a few spots. So let's
try to get things right this time.
Fixes:
429ff054917 ("docs/relnotes: update internal references")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5671>
Erik Faye-Lund [Sat, 27 Jun 2020 07:48:48 +0000 (09:48 +0200)]
docs: restore accidentally dropped labels
These were accidentally dropped when cleaning up the TOC, making links to
them dead. Because we used plain links, sphinx didn't inform us that
these became dead. Let's restore them.
Fixes:
14f2a81b6f6 ("docs: drop open-coded toc for articles")
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5671>
Erik Faye-Lund [Sat, 27 Jun 2020 08:31:18 +0000 (10:31 +0200)]
docs: remove non-existent reference
The section referenced here was removed a while ago, but it was always
empty anyway. Let's just remove it instead of trying to fix it up.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5671>
Bas Nieuwenhuizen [Thu, 25 Jun 2020 16:06:42 +0000 (18:06 +0200)]
meson: Do not require shader cache for radv.
We fixed the compile error a while ago.
Fixes:
cc10b34e9ed "util/disk_cache: Fix disk_cache_get_function_timestamp with disabled cache."
Reviewed-by: Drew Davenport <ddavenport@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5649>
Vinson Lee [Sun, 24 May 2020 22:40:39 +0000 (15:40 -0700)]
rbug: Fix rbug_delete_vs_state lock acquisition.
Fix warning reported by Coverity Scan.
Double unlock (LOCK)
double_unlock: mtx_unlock unlocks rb_pipe->call_mutex while it is
unlocked.
Fixes:
07838ff990a7 ("rbug: Use the call mutex")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3023
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5196>
Alejandro Piñeiro [Fri, 29 Nov 2019 10:17:18 +0000 (11:17 +0100)]
v3d: moving v3d simulator to src/broadcom
So it could be used by both the OpenGL and the Vulkan driver.
In addition to the move, some small changes were needed to be made on
the API. For example, the simulator was receiving v3d_screen on
initialization, and that code setted v3d_screen->sim_file. Now it
returns the new sim_file created.
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5666>
Kristian H. Kristensen [Fri, 26 Jun 2020 23:29:15 +0000 (16:29 -0700)]
turnip: Put VK_KHR_external_fence_fd stubs back
tu_ImportFenceFdKHR is used by tu_AcquireImageANDROID, which may or
may not work, but let's at least keep things compiling until somebody
has time to tie up the loose ends on the Android side.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5670>
Kenneth Graunke [Thu, 14 Mar 2019 08:21:16 +0000 (01:21 -0700)]
iris: Implement pipe->texture_subdata directly
Chris Wilson noted that u_default_texture_subdata's transfer path
sometimes results in wasteful double copies. This patch is based
on an earlier path he wrote, but updated now that we have staging
blits for busy or compressed textures.
Consider the case of idle, non-CCS-compressed, tiled images:
The transfer-based CPU path has to return a "linear" mapping, so upon
map, it mallocs a temporary buffer. u_default_texture_subdata then
copies the client memory to this malloc'd buffer, and transfer unmap
performs a tiled_memcpy to copy it back into the texture. By writing
a direct texture_subdata() implementation, we're able to directly do
a tiled_memcpy from the client memory into the destination texture,
resulting in only one copy.
For linear buffers, there is no advantage to doing things directly, so
we simply fall back to u_default_texture_subdata()'s transfer path to
avoid replicating those cases.
We still may want to use GPU staging buffers for busy destinations
(to avoid stalls) or CCS-compressed images (to compress the data),
at which point we also fall back to the existing path. We thought
to try and use a tiled temporary, but this didn't appear to help.
Improves performance in x11perf -shmput500 by 1.96x on my Icelake.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2500
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3818>
Eric Anholt [Wed, 17 Jun 2020 22:58:33 +0000 (15:58 -0700)]
turnip: Properly return VK_DEVICE_LOST on queuesubmit failures.
The device lost support closely matches the anv code for the same.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2769>
Eric Anholt [Wed, 17 Jun 2020 19:33:07 +0000 (12:33 -0700)]
turnip: Fix error handling of DRM_MSM_GEM_INFO ioctls.
drmCommandWriteRead gives us a -errno, and we only checked for -1 (-EPERM,
incidentally). All the callers wanted 0 for errors, which they were
getting by the fact that req.value was 0-initialized in our stack
allocation (though this only works as long as the kernel doesn't return an
error after setting req.value to something), and -EPERM not really being
an answer we would expect from an ioctl at this stage in the driver.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2769>
Eric Anholt [Wed, 17 Jun 2020 18:25:17 +0000 (11:25 -0700)]
turnip: Do better TU_DEBUG=startup logging of drmGetDevices2() failure.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2769>
Bas Nieuwenhuizen [Sun, 17 Nov 2019 05:23:15 +0000 (06:23 +0100)]
turnip: semaphore support.
There is only one queue for now, so for non-shared semaphores, the
implementation is basically a no-op. For shared semaphores, this
always uses syncobjs. This depends on syncobj support in the msm
kernel driver.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2769>
Eric Anholt [Tue, 16 Jun 2020 19:05:23 +0000 (12:05 -0700)]
ci/baremetal: Bump the kernel to a recent drm-msm-fixes for msm semaphores.
We need this to test the new VK feature we're about to land.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2769>
Daniel Schürmann [Fri, 26 Jun 2020 11:13:20 +0000 (12:13 +0100)]
aco: fix partial copies on GFX6/7
While we don't allow partial subdword copies,
we still need to be able to split 64bit registers
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5663>
Lepton Wu [Mon, 22 Jun 2020 22:33:32 +0000 (15:33 -0700)]
mapi: x86: Fix dynamic entries in x86 tsd stubs.
We need to update dynamic entries related code after updating
asm stubs.
Fixes:
45206d7673a ("mapi: Adapted libglvnd x86 tsd changes")
Signed-off-by: Lepton Wu <lepton@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5598>
Eric Anholt [Thu, 25 Jun 2020 18:10:07 +0000 (11:10 -0700)]
ci/bare-metal: Fail early when we get stuck powering on a cheza.
I think I've seen about 3 of this error total so far, but waiting 60
minutes for the scripts to give up wastes marge time.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5651>
Rob Clark [Tue, 23 Jun 2020 17:09:30 +0000 (10:09 -0700)]
freedreno/ir3: move nir finalization to after cache miss
In cases where every variant is a shader-cache-hit, we never need the
post-finalize round of nir opt/lowering passes. So defer this until
the first shader-cache-miss to avoid doing pointless work.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
Rob Clark [Fri, 5 Jun 2020 17:05:45 +0000 (10:05 -0700)]
freedreno/ir3: disk-cache support
Adds a shader disk-cache for ir3 shader variants. Note that builds with
`-Dshader-cache=false` have no-op stubs with `disk_cache_create()` that
returns NULL.
Binning pass variants are serialized together with their draw-pass
counterparts, due to shared const-state.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
Rob Clark [Sat, 20 Jun 2020 19:53:36 +0000 (12:53 -0700)]
freedreno/ir3: build binning variant at same time as draw variant
For shader-cache, we are going to want to serialize them together.
Which is awkward if the two related variants are not compiled together.
This also decouples allocation and compile, which will simplify adding
shader-cache (which still needs to allocate, but can skip compile).
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
Rob Clark [Sat, 20 Jun 2020 19:39:14 +0000 (12:39 -0700)]
freedreno/a6xx+ir3: stop generating pointless binning shaders
Currently we always do sysmem if there is tess. And for GS, the binning
pass VS ends up identical to the draw pass VS, so no point in compiling
it twice. (For GS what we should do someday is generate a binning pass
GS, and possibly if we can do cross-stage linking opts, an optimized
binning pass VS, but the required outputs would somehow have to end up
in the shader variant key.)
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
Rob Clark [Fri, 5 Jun 2020 19:07:02 +0000 (12:07 -0700)]
freedreno/ir3: shuffle some variant fields
Just to group together the parts that will get serialized when we have
shader disk-cache.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
Rob Clark [Thu, 4 Jun 2020 19:55:41 +0000 (12:55 -0700)]
freedreno/ir3: add ir3_compiler_destroy()
Use ir3_compiler_destroy() rather than open-coding ralloc_free(). This
will give us a place to add more compiler related cleanup code in the
following patches.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
Rob Clark [Mon, 15 Jun 2020 21:37:24 +0000 (14:37 -0700)]
freedreno/ir3: move finalize_nir to pscreen hook
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
Rob Clark [Mon, 15 Jun 2020 21:24:00 +0000 (14:24 -0700)]
freedreno/ir3: add ir3_finalize_nir()
The next step is to hook this into pscreen->finalize_nir() so it can
come before the state tracker's shader-caching.
Unfortunately we still need to do lower_io after mesa/st, so that is
split out into a post-finalize pass.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5372>
Mike Blumenkrantz [Thu, 25 Jun 2020 13:25:45 +0000 (09:25 -0400)]
zink: use OpFUnordNotEqual for nir_op_fne
we want to detect NaNs here, and OpFUnordNotEqual is the variant which does this
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5562>
Mike Blumenkrantz [Mon, 22 Jun 2020 14:33:32 +0000 (10:33 -0400)]
zink: set lower_mul_high and lower_rotate in ntv compiler options
we don't implement these
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5562>
Mike Blumenkrantz [Tue, 16 Jun 2020 15:17:47 +0000 (11:17 -0400)]
zink: handle isign alu in ntv
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5562>
Mike Blumenkrantz [Tue, 16 Jun 2020 15:14:19 +0000 (11:14 -0400)]
zink: handle ixor in ntv
fixes spec@glsl-1.30@execution@built-in-functions@fs-op-assign-bitxor tests
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5562>
Mike Blumenkrantz [Mon, 15 Jun 2020 17:52:02 +0000 (13:52 -0400)]
zink: lower byte/word extract ops in nir
we don't implement these, and pre-optimizing them breaks things in ntv->vtn
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5562>
Mike Blumenkrantz [Fri, 12 Jun 2020 14:19:56 +0000 (10:19 -0400)]
zink: add bitfield_reverse handling to ntv
fixes several piglit tests
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5562>
Mike Blumenkrantz [Wed, 10 Jun 2020 14:04:36 +0000 (10:04 -0400)]
zink: add ult handling for ntv
fixes shaders@glsl-vs-absolutedifference-uint piglit test
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5562>
Mike Blumenkrantz [Mon, 8 Jun 2020 17:59:02 +0000 (13:59 -0400)]
zink: handle signed and unsigned min/max ops in ntv
fixes a number of piglit amd_shader_trinary_minmax tests
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5562>
Samuel Pitoiset [Fri, 26 Jun 2020 07:27:46 +0000 (09:27 +0200)]
radv: remove the load/store workaround for Monster Hunter World with LLVM
Now that ACO is default, this is pointless.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5658>
Samuel Pitoiset [Fri, 26 Jun 2020 07:23:40 +0000 (09:23 +0200)]
radv: remove the shader ballot workaround for Youngblood with LLVM
Now that ACO is default, this is now pointless.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5658>
Erik Faye-Lund [Wed, 17 Jun 2020 10:45:21 +0000 (12:45 +0200)]
docs: update favicon
I created a new and cleaner favicon for mesa3d.org, and it seems like a
good idea to use that one for the docs as well.
While we're at it, replace the original PNG with the original SVG asset
the ICO-file was generated from.
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5643>
Jonathan Marek [Thu, 25 Jun 2020 14:55:48 +0000 (10:55 -0400)]
turnip: fix huge scissor min/max case
Now that tu_cs_emit_regs is used for the scissor, it hits an assert when
the scissor is too large. Fixes this dEQP test:
dEQP-VK.draw.scissor.static_scissor_max_int32
Fixes:
9c0ae5704d654108fd36b ("turnip: fix empty scissor case")
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5655>
Jonathan Marek [Fri, 26 Jun 2020 03:32:20 +0000 (23:32 -0400)]
turnip: fix VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES
My attempt to be clever here backfired, it overwrites the pNext and stops
the loop (causing deqp to fail to query extension features after that).
Fixes:
62de79ac4492ac9e ("turnip: implement VK_KHR_shader_draw_parameters")
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5654>
Icecream95 [Sun, 21 Jun 2020 06:22:21 +0000 (18:22 +1200)]
panfrost: Add PAN_MESA_DEBUG=gl3 flag
This flag allows forcing GL 3.3 without having to use
MESA_GL_VERSION_OVERRIDE etc.
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5584>
Connor Abbott [Thu, 25 Jun 2020 10:32:24 +0000 (12:32 +0200)]
freedreno/a6xx: use firstIndex field
Analogous to the turnip change.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5644>
Connor Abbott [Thu, 25 Jun 2020 10:23:49 +0000 (12:23 +0200)]
tu: Pass firstIndex directly to CP_DRAW_INDX_OFFSET
Saves some minor overhead, cleans things up a bit, and removes one more
unknown. We now program the internal registers in the same way between
direct/indirect draws.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5644>
Connor Abbott [Thu, 25 Jun 2020 10:17:31 +0000 (12:17 +0200)]
freedreno/registers: Label firstIndex field in CP_DRAW_INDX_OFFSET
Based on comparing the implementations of CP_DRAW_INDX_OFFSET and
CP_DRAW_INDIRECT, this is what this field is for.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5644>
Connor Abbott [Thu, 25 Jun 2020 13:35:28 +0000 (15:35 +0200)]
freedreno: On a5xx+ INDX_SIZE is MAX_INDICES
This was already done correctly for the indirect variants, and turnip
was setting the correct value, but it seems freedreno missed the change
in the non-indirect variant. Also, fix a misspelling of "indices" and
add a type to INDX_SIZE.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5644>
Connor Abbott [Tue, 23 Jun 2020 12:12:09 +0000 (14:12 +0200)]
freedreno: Share constlen between different stages properly
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5607>
Connor Abbott [Tue, 23 Jun 2020 11:19:07 +0000 (13:19 +0200)]
freedreno: Refactor ir3_cache shader compilation
Use an array, which makes it more like turnip and makes implementing the
const limits easier.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5607>
Connor Abbott [Wed, 24 Jun 2020 10:56:09 +0000 (12:56 +0200)]
tu: Share constlen between different stages properly
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5607>
Connor Abbott [Wed, 24 Jun 2020 10:55:23 +0000 (12:55 +0200)]
ir3: Add ir3_trim_constlen()
This provides the policy for how to handle reducing constlen for some
stages.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5607>
Connor Abbott [Wed, 24 Jun 2020 10:03:59 +0000 (12:03 +0200)]
ir3: Support variants with different constlen's
This provides the mechanism for compiling variants with a reduced
constlen. The next patch provides the policy for choosing which to
reduce.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5607>
Connor Abbott [Wed, 24 Jun 2020 10:02:56 +0000 (12:02 +0200)]
ir3: Include ir3_compiler from ir3_shader
I wanted to access the ir3_compiler from a small helper inside
ir3_shader.h, which currently isn't possible.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5607>
Connor Abbott [Tue, 23 Jun 2020 15:09:10 +0000 (17:09 +0200)]
ir3, freedreno: Round up constlen earlier
Prevents problems when calculating whether we overflow the shared limit.
Note that on a6xx, the macros handle the assert for us.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5607>
Iago Toral Quiroga [Thu, 25 Jun 2020 09:54:04 +0000 (11:54 +0200)]
v3d/compiler: don't rewrite unused temporaries to point to NOP register
This was assuming that unused temporaries are written but never read,
since the NOP register can only be used as a destination register,
but we can end up here also for temporaries that are read once but
never written.
This was found with a graphicsfuzz test that has a switch with
cases that have unreachable discards. In that test, NIR genrates
code like this:
decl_reg vec3 32 r19
...
r20 = mov r19.z
r21 = mov r19.y
r22 = mov r19.x
Where r19.xyz would generate 3 temporary registers that are read but
never written, so we would rewrite them to point to the NOP register
as QPU instruction sources, which is not allowed and would hit an
assert that expect magic reads to be from [r0,r5] only.
Fixes:
dEQP-VK.graphicsfuzz.unreachable-switch-case-with-discards
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5645>
Neil Roberts [Tue, 23 Jun 2020 22:16:43 +0000 (00:16 +0200)]
v3d: Use stvpmd for non-uniform offsets in GS
The offset for the VPM write for storing outputs from the geometry
shader isn’t necessarily uniform across all the lanes. This can happen
if some of the lanes don’t emit some of the vertices. In that case the
offset for the subsequent vertices will be different in each lane. In
that case we need to use the stvpmd instruction instead of stvpmv
because it will scatter the values out.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3150
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5621>
Neil Roberts [Tue, 23 Jun 2020 22:15:12 +0000 (00:15 +0200)]
v3d: Add missing macro for stvpmd instruction
stvpmd is like stvpmv but it scatters the output. It can be used with
non-dynamically uniform offsets.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5621>
Marek Olšák [Sat, 20 Jun 2020 03:00:15 +0000 (23:00 -0400)]
radeonsi: remove tabs
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5603>
Marek Olšák [Sat, 20 Jun 2020 01:40:18 +0000 (21:40 -0400)]
radeonsi: clear per-context buffers at the end of si_create_context
We don't want any packets before CONTEXT_CONTROL.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5603>
Marek Olšák [Tue, 16 Jun 2020 02:39:00 +0000 (22:39 -0400)]
radeonsi: make si_pm4_cmd_begin/end static and simplify all usages
There is no longer the confusing trailing si_pm4_cmd_end call.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5603>
Marek Olšák [Tue, 16 Jun 2020 02:21:50 +0000 (22:21 -0400)]
radeonsi: disallow adding BOs into si_pm4_state except 1 shader BO per state
The si_shader pointer is already there, so use it and remove the array
of BOs.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5603>
Marek Olšák [Sat, 20 Jun 2020 00:54:58 +0000 (20:54 -0400)]
radeonsi: make wait_mem_scratch unmappable
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5603>
Marek Olšák [Tue, 16 Jun 2020 17:56:10 +0000 (13:56 -0400)]
radeonsi: don't add the tess ring buffers into the cs_preamble state
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5603>
Marek Olšák [Mon, 15 Jun 2020 21:00:09 +0000 (17:00 -0400)]
radeonsi: rename init_config states to cs_preamble states
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5603>
Marek Olšák [Sat, 23 May 2020 11:13:27 +0000 (07:13 -0400)]
radeonsi: don't add the border color buffer into the init_config state
We might have to replace init_config for preemption.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5603>
Marek Olšák [Sat, 20 Jun 2020 04:24:23 +0000 (00:24 -0400)]
ac,winsys/amdgpu: align IBs the same as the kernel
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5603>
Marek Olšák [Thu, 18 Jun 2020 05:04:51 +0000 (01:04 -0400)]
amd: add proper definitions for NOP packets
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5603>
Samuel Pitoiset [Thu, 25 Jun 2020 09:21:12 +0000 (11:21 +0200)]
gitlab-ci: attach the Fossilize log file as artifact on failure
It might be help.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5627>
Samuel Pitoiset [Wed, 24 Jun 2020 12:07:39 +0000 (14:07 +0200)]
gitlab-ci: append Fossilize stdout/stderr to a file to reduce spam
Fossilize is really verbose and it's easy to reach the buffer
limit in GitLab CI.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5627>
Samuel Pitoiset [Wed, 24 Jun 2020 10:16:31 +0000 (12:16 +0200)]
gitlab-ci: set the number of Fossilize threads to 4
The shared runners are set up for concurrent jobs ~= CPUs / 4 (x86)
or 8 (ARM).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5627>
Icecream95 [Thu, 25 Jun 2020 07:51:37 +0000 (19:51 +1200)]
panfrost: Only copy resources when they are in a pending batch
Fixes a performance regression in alacritty, and rendering is still
fine in GLQuake ports.
Fixes:
361fb38662f ("panfrost: Copy resources when mapping to avoid waiting for readers")
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5642>