platform/upstream/VK-GL-CTS.git
19 months agoTweak grid size in vertex shader shader render tests
Ricardo Garcia [Tue, 15 Nov 2022 14:24:17 +0000 (15:24 +0100)]
Tweak grid size in vertex shader shader render tests

This fixes several texture function failures with Zink on RADV.

Affects (at least):
dEQP-GLES3.functional.shaders.texture_functions.*

Components: AOSP
VK-GL-CTS issue: 4108

Change-Id: I7da1f1d7ba40b7bfff8f0adbc8836699c5578e8b

19 months agoFix PolygonOffsetClampMinMax test fail when using 24bit depth buffer
Alex Lan [Wed, 26 Oct 2022 14:01:29 +0000 (22:01 +0800)]
Fix PolygonOffsetClampMinMax test fail when using 24bit depth buffer

If using 24bit depth buffer to implement GL_DEPTH_COMPONENT16,
the polygon-offset value generated by glPolygonOffset isn't larger
or smaller than clamp value specified by glPolygonOffsetClampEXT.
So adjust units value based on depth buffer bits when calling
glPolygonOffset/glPolygonOffsetClampEXT.

Affects:
KHR-GLES31.core.polygon_offset_clamp.*

Components: OpenGL
Change-Id: If7a5da4b7b62d2a590ac03ad92832d0daf3e5f47

20 months agoFixes zlib dependency
Matthew Netsch [Fri, 14 Oct 2022 16:22:49 +0000 (16:22 +0000)]
Fixes zlib dependency

Components: Framework

Change-Id: I70c130a367afa7d3eb2cbd81dd1662331c6723b8
(cherry picked from commit 188db4918e48556a330814d9e09ec305e4497227)
(cherry picked from commit dfa2928ab87d8d7a05df918ec18833223519de14)
(cherry picked from commit 740a7028359cd99c30a96de911afb8062a224d05)

21 months agoFix build in C++20 mode.
Peter Kasting [Thu, 8 Sep 2022 19:00:54 +0000 (19:00 +0000)]
Fix build in C++20 mode.

* Compound assignments to volatiles are deprecated.  Use non-compound
  forms.
* Math between disparate enums is deprecated.  Use constexprs.
* The full definition of a type T must be visible for code that
  instantiates std::vector<T>.  Reorder code to guarantee this.

Components: Framework

Bug: chromium:1284275
Change-Id: I75a99b5c09cc911f2312aabe85f49aadff84dc51

21 months agoFix triangle strip adjacency tests vertex ordering
ziga-lunarg [Mon, 25 Jul 2022 15:14:31 +0000 (17:14 +0200)]
Fix triangle strip adjacency tests vertex ordering

OpenGL got an update where the ordering of vertices captured
by transform feedback when GL_TRIANGLE_STRIP_ADJACENCY is used
can either match the old OpenGL ordering or the new Vulkan ordering

Components: OpenGL

VK-GL-CTS issue: 3671

Affected tests:
KHR-GLES31.core.geometry_shader.*
KHR-GLES32.core.geometry_shader.*

Change-Id: I7f75b357593429110cc4517d0852b5cf2f7bb8db

21 months agoFix division by zero in glsBuiltinPrecisionTests
Antto Mäkinen [Fri, 17 Jun 2022 10:52:15 +0000 (13:52 +0300)]
Fix division by zero in glsBuiltinPrecisionTests

GLSL precision tests were using 1 / InverseSqrt(x) to calculate
reference values for square root. This is problematic when x = 0,
as it causes a division by zero.

VK-GL-CTS Issue: 3330

Affects:

dEQP-GLES3*.functional.shaders.builtin_functions.precision.*

Components: OpenGL ES
Change-Id: I199f16b2eeb66ab042f0bb1ab6b588246efeb6d5

21 months agoUpdate Amber to fix Clang 11 build
Mika Väinölä [Mon, 26 Oct 2020 21:19:59 +0000 (23:19 +0200)]
Update Amber to fix Clang 11 build

Building Amber with Clang 11 failed due to -Werror and several
-Wsuggest-destructor-override warnings.

Affects: dEQP-VK.*

VK-GL-CTS issue: 2628

Change-Id: Ibae8dbc955d32bb50eb6f5c26cd62579bc6967dd

21 months agoUpdate Amber
Alexander Galazin [Wed, 16 Sep 2020 07:12:43 +0000 (09:12 +0200)]
Update Amber

Components: Framework
Affects: dEQP-VK.*

Change-Id: I0bb5016b2ec063396cd797060e14d6de474b96af

21 months agoUpdate Amber to fix regression
Paul Thomson [Mon, 20 Jul 2020 15:00:08 +0000 (16:00 +0100)]
Update Amber to fix regression

Affects:

dEQP-VK.glsl.combined_operations.*
dEQP-VK.compute.basic.write_ssbo_array
dEQP-VK.draw.output_location.array.*
dEQP-VK.graphicsfuzz.*
dEQP-VK.pipeline.vertex_only.position_to_ssbo
dEQP-VK.rasterization.provoking_vertex.*
dEQP-VK.rasterization.line_continuity.*
dEQP-VK.spirv_assembly.*
dEQP-VK.texture.conversion.*
dEQP-VK.texture.multisample.*
dEQP-VK.texture.subgroup_lod.*
dEQP-VK.texture.texel_buffer.*

Components: Vulkan

VK-GL-CTS issue: 2443

Change-Id: I3c6ec1eb0ee8695468c54f95c210cc81b50a4f1a

21 months agoAdd test for writing to an SSBO array
Ari Suonpaa [Sat, 20 Jun 2020 07:27:41 +0000 (10:27 +0300)]
Add test for writing to an SSBO array

VK-GL-CTS Issue: 2285

New tests:

dEQP-VK.compute.basic.write_ssbo_array

Components: Vulkan
Change-Id: I6650aa1e087a5fb3c2bdad5eb3788b944faf996e

21 months agoAdd modfStruct comparison tests
Mika Väinölä [Thu, 14 May 2020 19:50:16 +0000 (22:50 +0300)]
Add modfStruct comparison tests

Add tests for comparing the output of modf and modfStruct with 32-bit floats
and vectors as input. Update Amber and implement delegate for loading buffers
from files in AmberScript.

New tests:
dEQP-VK.spirv_assembly.instruction.*.float32.comparison_*.modfstruct*

Components: Vulkan

VK-GL-CTS issue: 1728

Change-Id: If2ee37779472be543038bae313792e2367051bdf

21 months agoFix Fedora 32 gcc/clang warnings
Alexander Galazin [Thu, 7 May 2020 14:16:08 +0000 (16:16 +0200)]
Fix Fedora 32 gcc/clang warnings

Component: AOSP, OpenGL, Vulkan

VK-GL-CTS issue: 2350

Affects:
KHR*direct_state_access.vertex_arrays*
KHR*core.arrays_of_arrays.sized_declarations_invalid*
dEQP-VK.geometry.*

Change-Id: I55680ac671d0610917d45f7187deec6e883dd6b7

22 months agoFix warnings with clang and GCC
Ricardo Garcia [Mon, 4 Apr 2022 08:14:57 +0000 (10:14 +0200)]
Fix warnings with clang and GCC

Affected tests:
No test result should be affected by these changes.

Components: OpenGL, Vulkan
VK-GL-CTS issue: 3602

Change-Id: If2eb0736d296add732aaff53c80a705cc306d7a3

22 months agoGCC 11 build fixes
Mika Väinölä [Wed, 10 Mar 2021 11:16:38 +0000 (13:16 +0200)]
GCC 11 build fixes

Some files used std::numeric_limits without including <limits> and
failed to compile.

Some dynamic casts and calls to AndroidHardwareBufferExternalApi::
getInstance() produced nonnull warnings. Suppress these by
wrapping them in if statements.

Update Amber to suppress some new uninitialized variable warnings.

This commit also removes implicit-fallthrough from the list of ignored
GCC warnings in check_build_sanity.py. All such warnings in the CTS
should be fixed by now and recent versions of Clang also support
this warning.

Affects: All Amber tests

VK-GL-CTS issue: 2842

Change-Id: Id0d4e583b5c3bfab7b4c91c1c04372bcd55bac37

2 years agoFix signed integer overflow in framebuffer fetch tests
Ari Suonpaa [Mon, 23 May 2022 04:53:17 +0000 (07:53 +0300)]
Fix signed integer overflow in framebuffer fetch tests

VK-GL-CTS Issue: 3473

Affects:

dEQP-GLES31.functional.shaders.framebuffer_fetch.framebuffer_format.*

Components: OpenGL ES
Change-Id: I5c971db231c9ea95b413df417e5cb2421aa857e1

2 years agoFix signed integer overflow in random indirect draw tests
Ari Suonpaa [Wed, 25 May 2022 12:11:11 +0000 (15:11 +0300)]
Fix signed integer overflow in random indirect draw tests

VK-GL-CTS Issue: 3331

Affects:

dEQP-GLES31.functional.draw_indirect.random.*

Components: OpenGL ES
Change-Id: I75a57a0ee14f00d049e0c27628017c86b7078174

2 years agoFix signed integer overflow in random shader tests
Ari Suonpaa [Wed, 18 May 2022 11:33:13 +0000 (14:33 +0300)]
Fix signed integer overflow in random shader tests

VK-GL-CTS Issue: 3334

Affects:

dEQP-GLES3.functional.shaders.random.*

Components: OpenGL ES, Framework
Change-Id: I8a0ea222ba62c08180244d34adc0f4f0b5e4db9e

2 years agoAllow not supporting separate depth/stencil with combined formats
Thomas Spurden [Mon, 11 Apr 2022 13:00:17 +0000 (14:00 +0100)]
Allow not supporting separate depth/stencil with combined formats

Components: OpenGL
Affects: dEQP-GLES3.functional.fbo.*

Change-Id: I2eb2433921b3d8f7da30d5d546c07da46bebb343

2 years agoFix sample mask calculation
Ari Suonpaa [Wed, 18 May 2022 10:14:47 +0000 (13:14 +0300)]
Fix sample mask calculation

Sample mask calculation path was executed even when sample
was -1, causing a large number to be used for a shift. Now
a sample mask of zero is chosen instead.

VK-GL-CTS Issue: 3329

Affects:

dEQP-GLES31.functional.texture.multisample.*.sample_mask_and_alpha_to_coverage

Components: OpenGL ES
Change-Id: Ie5600ead5a5b0228a3ed255d7e4cc49a314a7ba6

2 years agoFix division by zero
Ari Suonpaa [Mon, 16 May 2022 12:17:47 +0000 (15:17 +0300)]
Fix division by zero

Fixed format threshold calculation caused division by zero
whenever less than four channels were used by the format.
This change uses threshold zero for the empty channels.

VK-GL-CTS Issue: 3332

Affects:

dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.*

Components: OpenGL ES
Change-Id: Ib6c8ee6ee0fa82d1f0514b639938c61ed7762381

2 years agoFix Zlib depedency
Peter Kohaut [Mon, 28 Mar 2022 11:53:49 +0000 (13:53 +0200)]
Fix Zlib depedency

Use newer version of Zlib as older is no longer available to download from the zlib.net page

Components: Framework

Affects:

None

VK-GL-CTS Issue: 3587

Change-Id: Ie166dc897b0d1318c1ae73434bfa19687b579691
(cherry picked from commit ec1804831b654ac55bd2a7a5dd27a556afe05030)

2 years agoUpdate FBO tests to handle separate depth stencil in ES3
Thomas Spurden [Tue, 15 Feb 2022 11:12:00 +0000 (11:12 +0000)]
Update FBO tests to handle separate depth stencil in ES3

Extends FBO blit tests as they did not have cases for separate depth
stencil at all (as they are ES3 only).

Components: OpenGL
Affects: dEQP-GLES3.functional.fbo.*

Change-Id: Icc6dcd047db3b9c29baed0c5691766fb30242e31

2 years agoAvoid division by zero in calculateThreshold
Jari Komppa [Tue, 4 Jan 2022 14:53:26 +0000 (16:53 +0200)]
Avoid division by zero in calculateThreshold

The es31fCopyImageTests.cpp calculateThreshold function was written in a
too clever way, leading to division by zero in cases where texture
format did not include all channels.

Affects:
dEQP-GLES31.functional.copy_image.*_renderbuffer

Components: OpenGL
VK-GL-CTS issue: 3328

Change-Id: Iaf6b0d80f7427fee3567365603ba8dbd375f206d

2 years agoMake texel conversion ignore unused channels
Jari Komppa [Fri, 26 Nov 2021 11:25:55 +0000 (13:25 +0200)]
Make texel conversion ignore unused channels

The convertNormalizedUnsignedFixedPoint function applied conversion to
all channels, even those with 0 bit width, causing a bunch of division
by zeros. The change skips all non-used channels.

Affects:
KHR-GLES3.copy_tex_image_conversions.*

Components: OpenGL
VK-GL-CTS issue: 3354

Change-Id: I88bf9748bd7226c8c41ea44a1df9fabf0f648cfa

2 years agoFix negative shift in bitfieldExtract tests
Ari Suonpaa [Mon, 13 Dec 2021 12:10:09 +0000 (14:10 +0200)]
Fix negative shift in bitfieldExtract tests

Reference calculation was using a negative shift when the
number of bits for bitfieldExtract was zero. This is
undefined behavior so now the bits = 0 case is handled
separately.

VK-GL-CTS Issue: 3333

Affects:

dEQP-GLES31.functional.shaders.builtin_functions.integer.bitfieldextract.*

Components: OpenGL ES
Change-Id: I7691962d7ffd8ceed4dc1267d6730f1a6cb3e564

2 years agoFix signed integer overflow in shader operator tests
Ari Suonpaa [Mon, 13 Dec 2021 09:20:41 +0000 (11:20 +0200)]
Fix signed integer overflow in shader operator tests

32bit integer reference value calculation had possible
signed integer overflows which are undefined. Now the
references are calculated using 64bit integers.

VK-GL-CTS Issue: 3335

Affects:

dEQP-GLES3.functional.shaders.operator.binary_operator.*

Components: OpenGL ES
Change-Id: I18e5eec98a7b93375c075a833bdf68534353c634

2 years agoFix division by zero errors
Ari Suonpaa [Thu, 9 Dec 2021 08:24:18 +0000 (10:24 +0200)]
Fix division by zero errors

Projection calculation had zero divisor in some cases that
didn't use the results. This division is now bypassed for
these cases to avoid UBSAN errors.

VK-GL-CTS Issue: 3352

Affects:

dEQP-GLES*.functional.shaders.texture_functions.*

Components: OpenGL ES
Change-Id: I64e5c53c668646dbdc915c2b3619700d83793009

2 years agoFix signed integer overflow in shader precision tests
Ari Suonpaa [Thu, 9 Dec 2021 12:36:54 +0000 (14:36 +0200)]
Fix signed integer overflow in shader precision tests

32bit integer reference value calculation had possible
signed integer overflows which are undefined. Now the
references are calculated using 64bit integers.

VK-GL-CTS Issue: 3336

Affects:

dEQP-GLES3.functional.shaders.precision.*

Components: OpenGL ES
Change-Id: I682a8d790f1ceaaf5c2caf67a87655835a0aaef8

2 years agoframework: unify TestPackage behaviour between ES 3.1 and 3.2
Tapani Pälli [Wed, 17 Nov 2021 13:16:38 +0000 (15:16 +0200)]
framework: unify TestPackage behaviour between ES 3.1 and 3.2

Main issue seen here was that ES 3.2 did not reset context state when
initializing TestCaseWrapper, this was causing different behaviour in
following tests:

  KHR-GLES31.core.draw_buffers_indexed.blending
  KHR-GLES32.core.draw_buffers_indexed.blending

Patch also fixes few other differences spotted.

Components: Framework, OpenGL

VK-GL-CTS issue: 3318

Affects:
   glcts
   cts-runner

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: Ie5848e41eba64c3b76b526738e8612c8bebdfbfc

2 years agoImprove and fix quad randomization in vertex array test
Ari Suonpaa [Fri, 3 Dec 2021 09:21:46 +0000 (11:21 +0200)]
Improve and fix quad randomization in vertex array test

Minimum quad size for fixed point format was larger
than the maximum value range, causing only extremely
large quads to be used. Also the quad randomization
relied on a loop with fixed number of attempts to
produce proper quads. Now the randomization ranges
are selected so that the quads can be accepted without
multiple attempts.

VK-GL-CTS Issue: 3376

Affects:

dEQP-GLES3.functional.vertex_arrays.*

Components: OpenGL ES
Change-Id: I648f2218aa9b661969c7b78c2f81b5e120ae9275

2 years agoAvoid division by zero in cube map coordinates
Jari Komppa [Wed, 24 Nov 2021 17:34:46 +0000 (19:34 +0200)]
Avoid division by zero in cube map coordinates

Cube map coordinates are calculated from 3-dimensional uv coordinates by
scaling two of the coordinates by the third. In case of using 0,0,0 as
the coordinates, a division by zero occurs. The result is undefined
behavior.

This change detects the division by zero event and returns uv
coordinates as 0,0. Since the behavior is undefined, it doesn't matter
what we return, but after this change the result should at least be
consistent.

Affects:
dEQP-GL*cube*

Components: Framework
VK-GL-CTS issue: 3351

Change-Id: I094a98f790a28bdf7b26ccb170888f2ea9c1e64c

2 years agoAvoid shifting by more than bit width
Ari Suonpaa [Wed, 24 Nov 2021 13:52:28 +0000 (15:52 +0200)]
Avoid shifting by more than bit width

Half float mantissa calculation was sometimes using
shift larger than a bit width. This change sets the
mantissa to zero in those cases.

VK-GL-CTS Issue: 3346
VK-GL-CTS Issue: 3349

Affects:

KHR-GLES*.core.internalformat.texture2d.*half_float*
KHR-GLES3.packed_pixels.*16f

Components: OpenGL ES
Change-Id: Ib91082fab530f6ff9e7cd5b6346ad7d433543a47

2 years agoPad out glClearBufferuiv value
Mika Väinölä [Fri, 12 Nov 2021 11:41:54 +0000 (13:41 +0200)]
Pad out glClearBufferuiv value

The test calls glClearBufferuiv with GL_COLOR and a pointer to a
single GLuint when four components are expected.

Affects: KHR-GLES31.core.framebuffer_no_attachments.render

Components: OpenGL

VK-GL-CTS issue: 3295

Change-Id: I0ce2512cc619410c91104b083ab7bb7b9d667c4c

2 years agoAdd missing extension requirement
Jari Komppa [Thu, 4 Nov 2021 11:40:07 +0000 (13:40 +0200)]
Add missing extension requirement

This change adds the missing #extension line in the shader for the
fragdata.draw_buffers test if extension is supported.

Affects:
dEQP-GLES3.functional.shaders.fragdata.draw_buffers

Components: OpenGL
VK-GL-CTS issue: 3259

Change-Id: Id644e83b938fd3f2e22769faf727043bee88f62d

2 years agoFix signed integer overflow in vertex array tests
Ari Suonpaa [Wed, 1 Dec 2021 07:27:16 +0000 (09:27 +0200)]
Fix signed integer overflow in vertex array tests

Random quad calculation in some of the vertex array tests were
calculating ranges for allowed quad sizes using signed integers,
and there was a chance for an overflow, which is undefined behavior.

Now the quad calculation randomizes only coordinates instead of
coordinates and the quad size. This lets us avoid the calculation
of the range.

Some bug fixes to the quad randomization code were also added.

VK-GL-CTS Issue: 3357

Affects:

dEQP-GLES3.functional.vertex_arrays.*

Components: OpenGL ES
Change-Id: I651ac6cef94e15d3fc0bc322ea8d65cbd96a4c2d

2 years agoFix signed integer overflow
Ari Suonpaa [Wed, 24 Nov 2021 15:03:44 +0000 (17:03 +0200)]
Fix signed integer overflow

VK-GL-CTS Issue: 3347

Affects:

KHR-GLES31.core.shader_bitfield_operation.bitfieldExtract.*

Components: OpenGL ES
Change-Id: Ifa35375cc20b54b9e2ff4950d519d0b0dad68812

2 years agoFix glcPackedPixelsTests to properly account for skip images
Antto Mäkinen [Fri, 12 Nov 2021 11:45:46 +0000 (13:45 +0200)]
Fix glcPackedPixelsTests to properly account for skip images

RectangleTest::makeGradient in glcPackedPixelsTests does not
properly account for skip images. This commit prevents it
writing over the end of an array.

Affects:

KHR-GL33.packed_pixels.*

Components: OpenGL ES

VK-GL-CTS Issue: 3275

Change-Id: I9d8a47b59c000512926c3bfc85b6c6dc66eee213

2 years agoFix out-of-bounds stack read
Ari Suonpaa [Fri, 12 Nov 2021 05:08:39 +0000 (07:08 +0200)]
Fix out-of-bounds stack read

glBufferData was given a pointer to a C struct, but
a wrong struct type was used for sizeof.

VK-GL-CTS Issue: 3294

Affects:

KHR-GLES31.core.draw_indirect.negative-noV*arrays

Components: OpenGL
Change-Id: If02916683e0fee46b05dd4774b56f7fe335cc80f

2 years agoAvoid OOB params access in call log wrapper
Mika Väinölä [Thu, 4 Nov 2021 13:52:05 +0000 (15:52 +0200)]
Avoid OOB params access in call log wrapper

Some negative coverage tests call glTexParameter*v and
glGetSamplerParameter*v with GL_TEXTURE_BORDER_COLOR and a pointer to
a single GLint, GLuint or GLfloat. The call log wrapper functions
attempt to log all four parameters expected for the pname and we get
OOB access for params. Avoid this by using arrays of four instead of
single values for params.

Affects:
dEQP-GLES31.functional.debug.negative_coverage.*.texture.texparameter*
dEQP-GLES31.functional.debug.negative_coverage.*.shader.get_sampler_parameter*
dEQP-GLES31.functional.debug.error_filters.case_11
dEQP-GLES31.functional.debug.error_filters.case_18
dEQP-GLES31.functional.debug.error_filters.case_22
dEQP-GLES31.functional.debug.error_groups.case_11

Components: OpenGL

VK-GL-CTS issue: 3273

Change-Id: If244a008c9cfcc6cc443e8d5475f6ce4add1c838

2 years agoFix array iteration range
Jari Komppa [Thu, 4 Nov 2021 11:25:30 +0000 (13:25 +0200)]
Fix array iteration range

The function getCompressedTexSubImage2DFormat was using function
parameter to loop through an array defined inside the function, while
these two were unrelated. The result may either not loop through the
whole array or go past the end of the array.

Affects:
dEQP-GLES2.functional.negative_api.texture.compressedtexsubimage2d_*

Components: OpenGL
VK-GL-CTS issue: 3272

Change-Id: Ie88d9330e03f56b7afe858bf51e9bf0fa41e4822

2 years agoFix source data size in SSBO array length tests
Mika Väinölä [Fri, 5 Nov 2021 11:28:04 +0000 (13:28 +0200)]
Fix source data size in SSBO array length tests

The tests were calling glBufferData with a pointer to a single
deUint32 and a size of 2 * sizeof(deUint32). Change invalidData to
an array of two deUint32s.

Affects: dEQP-GLES31.functional.ssbo.array_length.*

Components: OpenGL

VK-GL-CTS issue: 3274

Change-Id: Id318c6541bbd8b61eec6d2ca460a3404c5c887e8

2 years agoRemove few EGL robustness tests
Brandon Schade [Tue, 28 Sep 2021 19:28:20 +0000 (12:28 -0700)]
Remove few EGL robustness tests

Components: EGL

Affects:
dEQP-EGL.functional.robustness.reset_context.shaders.infinite_loop.*

VK-GL-CTS issue: 257

Change-Id: I9edb2e577fb14b98d83bb16dc31188d3a901606d

2 years agoGCC 11 build fixes for opengl-es-cts
Tapani Pälli [Tue, 26 Oct 2021 11:12:16 +0000 (14:12 +0300)]
GCC 11 build fixes for opengl-es-cts

Add missing limits header to misc files to fix compilation.

+ changes to fix following compilation warnings:

"warning: expression does not compute the number of elements in this array;
element type is ‘std::string’ {aka ‘std::__cxx11::basic_string<char>’},
not ‘std::string [15]’ {aka ‘std::__cxx11::basic_string<char> [15]’}
[-Wsizeof-array-div]"

"warning: loop variable ‘ext’ creates a copy from type
‘const std::__cxx11::basic_string<char>’ [-Wrange-loop-construct]"

"warning: comparison of unsigned expression in ‘>= 0’ is always true
[-Wtype-limits]"

Components: OpenGL ES
VK-GL-CTS issue: 3245

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: If62a44d47afccf1118a6fb0986d0c6e715f78c48

2 years agox11_egl: only append library path if it's not empty
Iván Briano [Mon, 11 Oct 2021 19:45:24 +0000 (12:45 -0700)]
x11_egl: only append library path if it's not empty

Pkg-config will strip out any -L if they match the default search
directory, so we ended up with a -L and no arguments to it, that would
consume whatever came next.

Components: EGL

VK-GL-CTS issue: 2726

Change-Id: Iba0f7d8e0a4ab66e5fd369f60e4d04ac5420df65

2 years agoUse GL_FRAMEBUFFER instead of GL_[DRAW|READ]_FRAMEBUFFER with GLES2
Tapani Pälli [Wed, 22 Sep 2021 12:05:48 +0000 (15:05 +0300)]
Use GL_FRAMEBUFFER instead of GL_[DRAW|READ]_FRAMEBUFFER with GLES2

Affects:
KHR-GLES2.texture_3d.copy_sub_image.negative
KHR-GLES2.texture_3d.copy_sub_image.rgba

Components: OpenGL
VK-GL-CTS issue: 3133

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: Ia32e16e6231b53c9f58e99d85e6178dca5b7f012

2 years agoFix vector access in EGL partial update tests
Graeme Leese [Wed, 15 Sep 2021 09:23:00 +0000 (10:23 +0100)]
Fix vector access in EGL partial update tests

The vector of damage regions was being accessed even when the vector
was empty, which is invalid.

This changes the behaviour of the test, which used to invalidate the
whole framebuffer when it found no damage regions, but not invalidates
none of it. This seems like the correct behaviour.

Components: EGL
Affects: dEQP-EGL.functional.partial_update.*

Change-Id: I8c5500a85d000d16b240359de7eadc67144fb7d3

2 years agoCheck for integer texture support in negative teximage tests
Tapani Pälli [Thu, 23 Sep 2021 04:40:57 +0000 (07:40 +0300)]
Check for integer texture support in negative teximage tests

Affects:
KHR-GLES2.texture_3d.filtering.combinations.negative

Components: OpenGL
VK-GL-CTS issue: 3134

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Change-Id: I352d408a486fa12b406fadd6ec6b8d24e1cd211d

3 years agoAdd a glMemoryBarrier between buffer write and read
Sunny Sun [Thu, 27 May 2021 07:44:36 +0000 (15:44 +0800)]
Add a glMemoryBarrier between buffer write and read

The tests' behavior is like this:
1. Use transform feedback to write to one buffer
2. Set this buffer to texture, and then to image
3. glDispatchCompute -> use ImageLoad to read from the image
We have to add a glMemoryBarrier between step 1 and 3.

Affects:
KHR-GLES3*.core.texture_buffer.texture_buffer_operations_transform_feedback

Components: OpenGL

VK-GL-CTS issue: 2936

Change-Id: If711469a6cbf4ae1df6851e4006d937760e37ca7

3 years agoMerge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6
Alexander Galazin [Thu, 8 Apr 2021 06:52:23 +0000 (09:52 +0300)]
Merge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6

Change-Id: Ia93ae886128b6368736e4dc433bbc689d80fae23

3 years agoRemove in-repo verify_submission scripts
Alexander Galazin [Fri, 19 Mar 2021 11:12:55 +0000 (14:12 +0300)]
Remove in-repo verify_submission scripts

These scripts are now replaced by the CTS Tools repo:
https://github.com/KhronosGroup/VK-GL-CTS-Tools

Components: Vulkan, OpenGL

Change-Id: If0f47b4186ed10f9946852e8d37956d7328625a8
(cherry picked from commit bdfb5d67b268ab2dba5178618cc1515f68087be3)

3 years agoUpdate Vulkan/GL Readme
Alexander Galazin [Mon, 22 Feb 2021 09:14:11 +0000 (10:14 +0100)]
Update Vulkan/GL Readme

Update the Readme files to point to the new
submission verifcation script

Components: Vulkan, OpenGL

Change-Id: I6fb35a383fcc49e543ae67822be22d744c5fcd9c
(cherry picked from commit 412f5a3363eb228ca1a63be337de172a2e622571)
(cherry picked from commit cdf7014b4bcecc17be7abe71ab604cd82f830d19)

3 years agoRevise the render_list string of angle vulkan waiver
junxu01 [Mon, 15 Mar 2021 08:07:54 +0000 (16:07 +0800)]
Revise the render_list string of angle vulkan waiver

Use 'ANGLE (*Vulkan *' to replace 'ANGLE (Vulkan*'.

Components: OpenGL ES
VK-GL-CTS issue: 2770

Change-Id: I8e5c8a86a81a538b829873a7c133a4c14b181087

3 years agoFix precision issue in NearestEdgeTests shaders
Ancheng Qiao [Mon, 22 Feb 2021 10:25:25 +0000 (18:25 +0800)]
Fix precision issue in NearestEdgeTests shaders

We should also use the calculated offset in shader.

Affects:
KHR-GLES32.core.nearest_edge.*

Components: OpenGL ES

VK-GL-CTS issue: 2651

Change-Id: I9427d3a95a98e3be58dd7ea16a2bf96822f33450
(cherry picked from commit b5328021844d8fcca5d0facc327f1e31785ed880)

3 years agoUpdate Vulkan/GL Readme
Alexander Galazin [Mon, 22 Feb 2021 09:14:11 +0000 (10:14 +0100)]
Update Vulkan/GL Readme

Update the Readme files to point to the new
submission verifcation script

Components: Vulkan, OpenGL

Change-Id: I6fb35a383fcc49e543ae67822be22d744c5fcd9c
(cherry picked from commit 412f5a3363eb228ca1a63be337de172a2e622571)

3 years agoAllow wildcards in waiver vendor strings
Mika Väinölä [Mon, 8 Feb 2021 11:01:23 +0000 (13:01 +0200)]
Allow wildcards in waiver vendor strings

Use wildcard matching instead of exact string comparison for GL
waiver vendor attributes. Use "Google*" prefix for ANGLE XFB
waiver and remove a duplicate ANGLE waiver.

VK-GL-CTS issue: 2770

Components: Framework, OpenGL

Change-Id: I0ffc54af6aaa4c562bf1e8b5077e365da71f9a3e
(cherry picked from commit 074fc201162b347720c4ba3a013101837edf2a8d)

3 years agoDisable dithering in nearest edge test cases
Ricardo Garcia [Fri, 22 Jan 2021 10:39:45 +0000 (11:39 +0100)]
Disable dithering in nearest edge test cases

This commits disables dithering in the nearest edge test cases so the
tests can correctly work with less than 8 bits per pixel.

Affected tests:
KHR-GL*.nearest_edge.*

Components: OpenGL
VK-GL-CTS issue: 2748

Change-Id: I906d7973be1a77e598135b3ed0dde5d671ba0ba7
(cherry picked from commit 671dbeb2ca8d3793f06fb9fe7838e0f02951141c)

3 years agoReturn a valid format when GL_RGB8 is not treated as GL_RGBA8
Piers Daniell [Tue, 26 Jan 2021 17:19:30 +0000 (10:19 -0700)]
Return a valid format when GL_RGB8 is not treated as GL_RGBA8

There was a special case added to NearestEdgeTestCase::toTextureFormat()
in https://gerrit.khronos.org/c/vk-gl-cts/+/6634 to support implementations
that treat GLRGB8 internally as GL_RGBA8888. This code change had a coding
error is that for implementations that don't support GLRGB8 in this way
ended up aborting with a fatal error:
    "Unable to map pixel format to texture format"

This trivial fix corrects the coding bug to simply return the
unadjusted format.

Affects:

KHR-GLES3.core.nearest_edge.offset_*
KHR-GLES31.core.nearest_edge.offset_*

Components: OpenGL

VK-GL-CTS issue: 2758

Change-Id: I639aed8bfed70941688d30edb02a770be4b05b08

3 years agoUnicode and Python3 fixes for verification scripts
Ricardo Garcia [Mon, 25 Jan 2021 15:02:01 +0000 (16:02 +0100)]
Unicode and Python3 fixes for verification scripts

Fix several issues related to running verification scripts under
different versions of Python, making sure the scripts are compatible
with both Python 2 and Python 3 and do not choke on invalid characters,
which are sometimes present in test shaders.

Components: OpenGL, Framework
VK-GL-CTS issue: 2756

Change-Id: Id472b842cb8fd6536e61489f3c01e28c462dbebd

3 years agoThreshold Consistency for ES2 FBO Tests
Kyle Griffiths [Thu, 7 Jan 2021 11:38:11 +0000 (11:38 +0000)]
Threshold Consistency for ES2 FBO Tests

ES3 and 3.1 tests both use the same fuzzycompare threshold value
for their FBO tests, whereas ES2 uses a smaller value despite
having the same coarse formats that require the high threshold.

This change adjusts the ES2 FBO Render Test threshold to match
the value set for ES3 and ES3.1

Affects:

dEQP-GLES2.functional.fbo.render.*

Components: GLES2

VK-GL-CTS Issue: 2715

Change-Id: I15203e1ecf45081ec27baee59b780c5bdf5aacaf
(cherry picked from commit 34d1a2e19b9e12b6413fe61d8dc4ee752c6053e4)

3 years agoFix ReadPixels format
Cheryl Wei [Mon, 4 Jan 2021 07:23:46 +0000 (15:23 +0800)]
Fix ReadPixels format

Pass implementation format to ReadPixels when pixel format is 8,8,8,0
because some implementations treat RGB8 as RGBA8888 which causes these
tests to fail.

Affected tests:
KHR-GLES3.core.nearest_edge.offset_*
KHR-GLES31.core.nearest_edge.offset_*

Components: OpenGL ES
VK-GL-CTS issue: 2712

Change-Id: I6ce92f19d2e329c75ca5fc6800092af623e25829
(cherry picked from commit 780408248fd9e84162f7f6ccf94677952ab0d0da)

3 years agoMerge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6
Alexander Galazin [Thu, 10 Dec 2020 09:30:44 +0000 (10:30 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6

Change-Id: Ib50bbe4e7c82ff147376432d2bf474348e38d952

3 years agooglcts-runner: Include cstdlib in glcTestRunnerMain
Robert Morell [Thu, 10 Dec 2020 02:08:40 +0000 (18:08 -0800)]
oglcts-runner: Include cstdlib in glcTestRunnerMain

To pick up the definitions of EXIT_SUCCESS/EXIT_FAILURE.

Fixes these errors building on FreeBSD 10.4 with llvm60:
/root/nvt/tests/buildvulkancts/vk-gl-cts/external/openglcts/modules/runner/glcTestRunnerMain.cpp:115:19: error: use of undeclared identifier 'EXIT_SUCCESS'
        int exitStatus = EXIT_SUCCESS;
                         ^
/root/nvt/tests/buildvulkancts/vk-gl-cts/external/openglcts/modules/runner/glcTestRunnerMain.cpp:136:19: error: use of undeclared identifier 'EXIT_FAILURE'
                                        exitStatus = EXIT_FAILURE;
                                                     ^

Components: OpenGL

VK-GL-CTS issue: 2696

Change-Id: I918f3de12dde8871df8905f5870c3d6c73ae8048

3 years agoUse shader to calculate sample point
leiche02 [Wed, 11 Nov 2020 06:42:14 +0000 (14:42 +0800)]
Use shader to calculate sample point

The test's sampling point is taking from interpolated varying, the inaccuracy
of interpolation may cause wrong sampling, use gl_FragCoord in fragment
shader to calcuate sample point directly.

Component: OpenGL

Affected tests: KHR-GLES32.core.nearest_edge.offset_*

VK-GL-CTS issue: 2651

Change-Id: Ib91595ca07a2b146059c51f2d68ebf086c10553c
(cherry picked from commit 3d55f6adbf38215ce3c4e2986a2a2e8a91086f08)

3 years agoMerge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6
Alexander Galazin [Thu, 19 Nov 2020 08:45:53 +0000 (09:45 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6

Change-Id: I3dc4a855b6a1e8e5c9b1794b528fa433c2e7d4ff

3 years agoMerge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/opengl-es-cts-3.2.5
Alexander Galazin [Thu, 19 Nov 2020 08:05:02 +0000 (09:05 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.4 into vk-gl-cts/opengl-es-cts-3.2.5

Change-Id: I4d5fd46d7f654ae13dcac771a16aca3683bfd735

3 years agoMerge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6
Alexander Galazin [Wed, 18 Nov 2020 08:24:34 +0000 (09:24 +0100)]
Merge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6

Change-Id: Ie1cf28bfe3f8dcb9d0714472bb60dfc098811716

3 years agoReset texture data to 0 after each 16 iterations to avoid overflow
Jianle Wang [Tue, 20 Oct 2020 02:31:48 +0000 (10:31 +0800)]
Reset texture data to 0 after each 16 iterations to avoid overflow

The default precision of int in the fragment shader is mediump. The fs_out_color
in GeometryShaderMaxCombinedTextureUnitsTest::m_fragment_shader_code_body will
overflow when the number of texture unit become large, since each texture data
is equal to index of the texture units.
So reset texture data to 0 after each 16 iterations to avoid the overflow.

Component: OpenGL

Affected tests: KHR-GLES31.core.geometry_shader.limits.max_combined_texture_units

VK-GL-CTS issue: 2622

Change-Id: Icc9f2ed77a5a1cf6f315605f5f1045a60a56396c
(cherry picked from commit ccb924af7b96ee3771ce25f6d31a0b243bbddee1)

3 years agoframework: fix deinitSession when using waiver xml
Tapani Pälli [Tue, 27 Oct 2020 10:27:37 +0000 (12:27 +0200)]
framework: fix deinitSession when using waiver xml

Take numWaived in to account when considering if run was ok, patch also
add result.numWaived to the total number of tests, otherwise we hit
following assert when running with waiver:

cts-runner: glcTestRunner.cpp:829: Unknown function:
Assertion `result.numExecuted == result.numPassed + result.numFailed +
           result.numNotSupported + result.numWarnings' failed.

Components: Framework, OpenGL

VK-GL-CTS issue: 2631

Affects:
   cts-runner

Change-Id: Iac776fd1174e5461c455282cecca208f0322358d
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
3 years agoANGLE waiver for GLES XFB array element capture
Mika Väinölä [Tue, 25 Aug 2020 06:29:07 +0000 (09:29 +0300)]
ANGLE waiver for GLES XFB array element capture

Tests waived:

dEQP-GLES3.functional.transform_feedback.array_element.*
dEQP-GLES3.functional.transform_feedback.random.*
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.*_array_element
dEQP-GLES31.functional.program_interface_query.transform_feedback_varying.type.*.array.*
KHR-GLES31.core.program_interface_query.transform-feedback-types

Components: OpenGL ES

VK-GL-CTS issue: 2237

Change-Id: I72be7800ced02423a4ac120e5d9ce581636a6a4f
(cherry picked from commit 96fbe712c585b5955b0363cada87ab62a6e4a72b)

3 years agoModify/add GLES XFB tests without element capture
Mika Väinölä [Tue, 29 Sep 2020 06:58:03 +0000 (09:58 +0300)]
Modify/add GLES XFB tests without element capture

Some GLES implementations are unable to support array elements as
transform feedback varyings. Capture the full array when element
capture is not explicitly tested. Add new variants for tests where
different types of varyings are tested at the same time.

New tests:

dEQP-GLES3.functional.transform_feedback.random_full_array_capture.*
KHR-GLES31.core.program_interface_query.transform-feedback-types-full-array-capture

Affects:

dEQP-GLES3.functional.transform_feedback.random.*
KHR-GLES31.core.shader_image_size.*
KHR-GLES31.core.vertex_attrib_binding.basic-input*

Components: OpenGL ES

VK-GL-CTS issue: 2237

Change-Id: Ib6164d89bc99f8ca8287dad7cc1e0789916e3256
(cherry picked from commit 8404b33c25c7f7cf5cd49a7c18c3a63b0f1f70ae)

3 years agoWaiver for wide-line attribute interpolation
Piotr Byszewski [Wed, 7 Oct 2020 09:35:55 +0000 (11:35 +0200)]
Waiver for wide-line attribute interpolation

Wide-line attribute interpolation tests recently added to
the mustpass list cannot be passed by any hardware that
Intel has ever shipped.

Components: OpenGL

Affects:
dEQP-GLES2.functional.rasterization.interpolation.basic.line_loop_wide
dEQP-GLES2.functional.rasterization.interpolation.basic.line_strip_wide
dEQP-GLES2.functional.rasterization.interpolation.basic.lines_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.line_strip_wide
dEQP-GLES2.functional.rasterization.interpolation.projected.lines_wide
dEQP-GLES3.functional.rasterization.fbo.rbo_singlesample.interpolation.lines_wide
dEQP-GLES3.functional.rasterization.fbo.texture_2d.interpolation.lines_wide
dEQP-GLES3.functional.rasterization.interpolation.basic.line_loop_wide
dEQP-GLES3.functional.rasterization.interpolation.basic.line_strip_wide
dEQP-GLES3.functional.rasterization.interpolation.basic.lines_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip_wide
dEQP-GLES3.functional.rasterization.interpolation.projected.lines_wide

VK-GL-CTS issue: 2601

Change-Id: I7508429613e0d8cde45d6e9d6b5d07f0b17f7753

3 years agoAdd support for waiver mechanism to cts-runner
Piotr Byszewski [Wed, 7 Oct 2020 14:27:02 +0000 (16:27 +0200)]
Add support for waiver mechanism to cts-runner

Affects: cts-runner

Change-Id: I147cbb49114386b939a6563a1b4b96f620310736
Components: Framework

3 years agoAmend OpenGL/ES Conformance Submission Package Requirements
Alexander Galazin [Thu, 22 Oct 2020 11:04:14 +0000 (13:04 +0200)]
Amend OpenGL/ES Conformance Submission Package Requirements

The current practice is that all bugfixes should be merged
into the CTS repo before being used in a submission.
This change promotes this practices to a requirement.

Components: OpenGL

Change-Id: Id5e5782c0418cbedb0ca23b0abd06051021b63ec

3 years agoFix broken layout binding tests
Timothy Arceri [Thu, 30 Apr 2020 07:31:13 +0000 (17:31 +1000)]
Fix broken layout binding tests

Some of the shaders being generated contain a misplaced ;

An example of the code being gererated is as follows:

  fragColor = vec4(float(atomicCounter(atomic0)), 1.0, 0.0, 1.0);
  +vec4(float(atomicCounter(atomic1)), 1.0, 0.0, 1.0);
  +vec4(float(atomicCounter(atomic2)), 1.0, 0.0, 1.0);
  +vec4(float(atomicCounter(atomic3)), 1.0, 0.0, 1.0);

Affects:

KHR-GL46.layout_binding.atomic_uint_layout_binding_atomic_*

Components: OpenGL

VK-GL-CTS issue: 2348

Change-Id: Ie209de8954c8b8e3920c17be9190030946c93354
(cherry picked from commit 64d344b60bb7b4324525e08766fdeb14bf1f18c6)

3 years agoFix some egl robustness tests
Timothy Arceri [Sun, 3 May 2020 05:57:02 +0000 (15:57 +1000)]
Fix some egl robustness tests

Because the values of color were initially undefined an optimised
compiler can simply set all components of the vector to the value
being assigned to color[u_index] and eventually eliminate color and
u_index completely.

To avoid this we initialise color.

Affects:
dEQP-EGL.functional.robustness.reset_context.shaders*

Components: OpenGL
VK-GL-CTS issue: 2349

Change-Id: I6eb929eec07b039afb247427af91aba65dbade9b
(cherry picked from commit 4392facc87c2da80b5065f8663b9303fb1113e16)

3 years agoTweak matrix input values to avoid small determinants
Piers Daniell [Wed, 26 Aug 2020 00:08:19 +0000 (18:08 -0600)]
Tweak matrix input values to avoid small determinants

Modify the matrix test input values to better avoid
zero and close to zero determinants, which can produce
invalid inverse matrices.

Affects:

dEQP-GLES3.functional.shaders.matrix.*

Components: OpenGL

VK-GL-CTS issue: 2559

Change-Id: I2015e0f60dbe6271bc540f95dc6631928d38c108

3 years agoAdd formats support in nearest_edge tests
Ancheng Qiao [Mon, 17 Aug 2020 07:02:11 +0000 (15:02 +0800)]
Add formats support in nearest_edge tests

Add RGBA_10_10_10_2 and RGBA_F16 support to pixelFormatMap

Affects:

KHR-GLES32.core.nearest_edge.*

Components: OpenGL

VK-GL-CTS issue: 2547

Change-Id: I6a96f4e5c87967b06bbfed1566df7e784009ad50
(cherry picked from commit dea39590d12bf91ac37e66460a0aa908c5816216)

3 years agoOffset tris from fragments for triangle tests
Reed Koser [Mon, 3 Aug 2020 22:58:33 +0000 (15:58 -0700)]
Offset tris from fragments for triangle tests

At some render resolutions, these tests can rely on the outcome of a
rasterizer tie-break. Since such behavior is left unspecified, we
offset the generated triangles slightly to ensure that they reliably
hit (or miss) the fragment locations we expect them to.

Affects:
KHR-GLES31.core.draw_indirect.basic-mode-drawArrays-triangle_strip_adjacency
KHR-GLES31.core.draw_indirect.basic-mode-drawArrays-triangles_adjacency
KHR-GLES31.core.draw_indirect.basic-mode-drawElements-triangle_strip_adjacency
KHR-GLES31.core.draw_indirect.basic-mode-drawElements-triangles_adjacency

Components: OpenGL ES

VK-GL-CTS issue: 2522

Change-Id: I63ab56dba99b5e6f6369aa4fd8b4538c9d01d874

3 years agoAccount for aliasing exceptions in codegen
Alastair Donaldson [Wed, 1 Apr 2020 15:48:46 +0000 (16:48 +0100)]
Account for aliasing exceptions in codegen

Fixes a problem where functions for which aliasing exceptions are in
place (at present this is just glRenderbufferStorageMultisampleEXT)
were not being treated properly in code generation -- their aliased
names were being erroneously used.

Component: Framework

Affects: dEQP-GLES*multisample*

VK-GL-CTS issue: 2291

Change-Id: I5e9caf8828b192d15bb3c91f53a9d09aa9442129

3 years agoFix pixel pack/unpack in nearest edge tests
Dave Airlie [Mon, 1 Jun 2020 21:32:17 +0000 (07:32 +1000)]
Fix pixel pack/unpack in nearest edge tests

With certain fbconfigs and width/height combos, this would
corrupt memory due to overwriting too many bytes by 1.

Components: OpenGL

VK-GL-CTS Issue: 2496

Affects: KHR-GL46.nearest_edge.offset_*
         KHR-GLES32.core.nearest_edge.offset*

Change-Id: I2b31c8791337555b0bb154cea1f676f0daf43c7e
(cherry picked from commit 9486b751ce73aa581af1c16494506569cf2e8364)

3 years agoStop 10bit formats requiring GL_SRGB encoding
James Glanville [Thu, 2 Jul 2020 16:02:25 +0000 (17:02 +0100)]
Stop 10bit formats requiring GL_SRGB encoding

The EGL_KHR_gl_colorspace spec does not require formats that
are not SRGB8 to respect the given EGL_GL_COLORSPACE_KHR.

Components: EGL

VK-GL-CTS issue: 2288

Affects:

dEQP-EGL.functional.wide_color.window_1010102_colorspace_srgb
dEQP-EGL.functional.wide_color.pbuffer_1010102_colorspace_srgb

Change-Id: I1d9c502ef2f7068cf13d13564abdfe2d3c75b93b

3 years agoCheck presence of WGL_EXT_colorspace before use
Piers Daniell [Tue, 30 Jun 2020 18:09:19 +0000 (12:09 -0600)]
Check presence of WGL_EXT_colorspace before use

This CL fixes an issue where the WGL_COLORSPACE_EXT_attribute
pixel format query was used without checking the implementation
supports the WGL_EXT_colorspace extension.

Affects:

cts-runner initialization on WGL
glcts.exe initialization on WGL

Components: OpenGL

VK-GL-CTS issue: 2257

Change-Id: Ib4177b851c856570c4b125d537ffa476a02c04f3

3 years agoMerge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6
Alexander Galazin [Wed, 8 Jul 2020 07:34:26 +0000 (09:34 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6

Change-Id: Ib82d397035bcfd1903575e28aefd21addb29d69b

3 years agoFix the sorting order in eglChooseConfig test
Jianle Wang [Sat, 9 May 2020 08:00:43 +0000 (16:00 +0800)]
Fix the sorting order in eglChooseConfig test

EGL_COLOR_COMPONENT_TYPE_EXT should be before EGL_COLOR_BUFFER_TYPE
in sorting.

Components: AOSP

VK-GL-CTS issue: 2370

Affects:
dEQP-EGL.functional.choose_config.color_component_type_ext.dont_care

Change-Id: Ic502f17c800dac9f889931eb71971366a5cdb392
(cherry picked from commit 137766c7c9b4f7dac80b90ebf6f9a032188afe0f)

4 years agoMerge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6
Alexander Galazin [Tue, 2 Jun 2020 07:14:00 +0000 (09:14 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6

Change-Id: I73359af82cbc484aceffcf45628b50ee1d84f762

4 years agoAdd texture specification test for GL_OES_texture_half_float.
Nicolas Capens [Fri, 16 Mar 2018 13:51:47 +0000 (09:51 -0400)]
Add texture specification test for GL_OES_texture_half_float.

Google bug: b/74609191
Components: AOSP
Affects: dEQP-GLES2.functional.texture.specification.*

Change-Id: I85aec3469872f2733f528ef7902427e9e87935e7
(cherry picked from commit 19dd72470bdd1a772c08474535e40874624a93b1)

4 years agoFix uninitialized index array
Courtney Goeltzenleuchter [Thu, 21 Nov 2019 17:07:41 +0000 (10:07 -0700)]
Fix uninitialized index array

The test is doing a glDrawRangeElements using uninitialized data for
the element array. ANGLE validates that the indices fall within the
specified range. Data needs to be initialized to ensure that happens.

The spec says:
It is an error for index values (other than the primitive restart index,
when primitive restart is enabled) to lie outside the range [start, end], but
implementations are not required to check for this. Such indices will cause
implementation-dependent behavior.

Either the test needs to allow for an error or initialize the data so
as to be valid for the call.

Affected Test:
    dEQP-GLES31.functional.debug.negative_coverage.get_error.vertex_array.draw_range_elements

Components: OpenGL ES
VK-GL-CTS issue: 2118

Change-Id: I51f8abb86f088b67990001454bb00d59313200c2
(cherry picked from commit bf7a86af5a959c3f4ad39deabe8b396d8581470a)

4 years agoLimit dimensionality of arrays-of-arrays in random SSBO tests
James Glanville [Wed, 6 May 2020 13:01:23 +0000 (14:01 +0100)]
Limit dimensionality of arrays-of-arrays in random SSBO tests

One of these tests used a 5 dimensional array-of-arrays, resulting
in thousands of instructions that caused issues on devices with low
ram. This change limits the total dimensionality to prevent this.

Components: AOSP

VK-GL-CTS issue: 2355

Affects:

dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays.15
dEQP-GLES31.functional.ssbo.layout.random.nested_structs_arrays_instance_arrays.23
dEQP-GLES31.functional.ssbo.layout.random.all_per_block_buffers.41
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.7
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.21
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.48
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.49

Change-Id: I9211e376130014e6c1d50f4a2d843033a5219b2d

4 years agoMerge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/master
Alexander Galazin [Wed, 20 May 2020 13:26:35 +0000 (15:26 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.6 into vk-gl-cts/master

Change-Id: Ieeee1002be28bdaffed9177386edf13cd860d610

4 years agoMerge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6
Alexander Galazin [Wed, 20 May 2020 10:11:52 +0000 (12:11 +0200)]
Merge vk-gl-cts/opengl-es-cts-3.2.5 into vk-gl-cts/opengl-es-cts-3.2.6

Change-Id: I9ff5ee4471a46bfc98a96186c79bbaa79aa5d37f

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/master
Alexander Galazin [Tue, 19 May 2020 11:56:46 +0000 (13:56 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.2 into vk-gl-cts/master

Change-Id: Ie87d541785c979466d4a45dbb0c3df8b8a0f6884

4 years agoUpdate Vulkan headers
Alexander Galazin [Fri, 15 May 2020 15:10:48 +0000 (17:10 +0200)]
Update Vulkan headers

Components: Vulkan

Change-Id: I545a33bdcfbd332d0646e35d1815cc84f2fe645d

4 years agoWhitelist Vulkan CTS 1.2.2.1
Alexander Galazin [Wed, 13 May 2020 07:41:47 +0000 (09:41 +0200)]
Whitelist Vulkan CTS 1.2.2.1

Components: Vulkan

Affects: dEQP-VK.api.driver_properties.properties

Change-Id: I8c1b46d210dec2ad6f85fbb2cd04c9969d350069

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2
Alexander Galazin [Thu, 14 May 2020 16:50:52 +0000 (18:50 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.1 into vk-gl-cts/vulkan-cts-1.2.2

Change-Id: I8224a74ae64ae8aafa4e0edbaab5aa7c5f2b322d

4 years agoMerge vk-gl-cts/vulkan-cts-1.2.0 into vk-gl-cts/vulkan-cts-1.2.1
Alexander Galazin [Thu, 14 May 2020 15:13:47 +0000 (17:13 +0200)]
Merge vk-gl-cts/vulkan-cts-1.2.0 into vk-gl-cts/vulkan-cts-1.2.1

Change-Id: I2594c8998a3e6dcc779d6fd84715ee26dddce726

4 years agoAdd missing barrier to HOST in memory_barrier test
Slawomir Cygan [Thu, 7 May 2020 15:47:08 +0000 (17:47 +0200)]
Add missing barrier to HOST in memory_barrier test

The test was lacking a barrier between device write access and
validation of the data on host.

Components: Vulkan

VK-GL-CTS Issue: 2359

Affects: dEQP-VK.memory_model.message_passing.*

Change-Id: Ia75277aaa2c7e25bff807cd3c6ebe14513403bfc

4 years agoFix wide line rasterization tests
Matthew Netsch [Mon, 4 May 2020 18:15:49 +0000 (14:15 -0400)]
Fix wide line rasterization tests

Components: Vulkan
VK-GL-CTS Issue: 2347

Affects:
dEQP-VK.rasterization.primitives*line*wide

Change-Id: Ia27d80bfb57b9a09a631580e37d1f1277e99d365

4 years agoGLES 3.1 negative framebuffer texture2D test fails
Courtney Goeltzenleuchter [Wed, 4 Dec 2019 21:01:39 +0000 (14:01 -0700)]
GLES 3.1 negative framebuffer texture2D test fails

Test is using wrong max size when checking cube map textures.

Affected Test:
   dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.framebuffer_texture2d

Components: OpenGL ES
VK-GL-CTS issue: 2141

Change-Id: I35bcdcfb8181a9eb062da10234f56267c56ac188
(cherry picked from commit 40d1312085353785186aae62ef098ae5c3a2a5c5)

4 years agoOpenGL ES: Use shader storage alignment
Courtney Goeltzenleuchter [Tue, 17 Dec 2019 14:40:46 +0000 (07:40 -0700)]
OpenGL ES: Use shader storage alignment

Affected Test:
  KHR-GLES31.core.shader_storage_buffer_object.advanced-switchBuffers-vs

Components: OpenGL ES
VK-GL-CTS issue: 2151

Change-Id: If427cad30ac36cc96a29f936e2ef7a0c4a301667
(cherry picked from commit 5fd95f6e03e1a0ece7052c6d9931cac825909204)

4 years agoRemove illegal parameter use in fbo.completeness
Courtney Goeltzenleuchter [Wed, 31 Jul 2019 15:59:40 +0000 (09:59 -0600)]
Remove illegal parameter use in fbo.completeness

dEQP.GLES2.functional.fbo.completeness.renderable.texture
was calling glTexImage2D with a internalformat of GL_SRGB8
which is not valid for GLES 2.0 even with GL_EXT_sRGB.

Affects:
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.srgb8
dEQP-GLES2.functional.fbo.completeness.renderable.texture.stencil.srgb8
dEQP-GLES2.functional.fbo.completeness.renderable.texture.depth.srgb8

Components: AOSP

VK-GL-CTS issue: 1906

Change-Id: I97003eda10600a0a33e7212b6b5de34c5b2c8848
(cherry picked from commit 1de1dae629667dd79c896906540b1360e78d001a)