Roland Scheidegger [Sun, 5 Nov 2006 23:13:19 +0000 (23:13 +0000)]
fix vp lockups due to incorrectly set up / emitted attrib inputs.
Roland Scheidegger [Sun, 5 Nov 2006 22:21:11 +0000 (22:21 +0000)]
fix using VERT_ATTRIB_WEIGHT instead of VERT_BIT_WEIGHT when assigning vp inputs.
Brian Paul [Sun, 5 Nov 2006 15:30:41 +0000 (15:30 +0000)]
reindent
Jerome Glisse [Sun, 5 Nov 2006 00:47:27 +0000 (00:47 +0000)]
Add sin instruction to fragment program.
There is a bug somewhere in fragment program.
tri-cos and tri-sin show the bug. Also we
should not emit multiple time the same constant.
for sin,cos,lit have to fix that.
Jerome Glisse [Sat, 4 Nov 2006 23:50:27 +0000 (23:50 +0000)]
Add cos instruction and remove left over debug.
Brian Paul [Sat, 4 Nov 2006 17:31:45 +0000 (17:31 +0000)]
Fix for glGetVertexAttribfvNV, bug 8883
Brian Paul [Sat, 4 Nov 2006 17:31:21 +0000 (17:31 +0000)]
fix error msg
Brian Paul [Sat, 4 Nov 2006 17:28:38 +0000 (17:28 +0000)]
fix for glGetVertexAttribfvARB, bug 8883
Brian Paul [Fri, 3 Nov 2006 23:43:14 +0000 (23:43 +0000)]
#define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.
Brian Paul [Fri, 3 Nov 2006 23:32:30 +0000 (23:32 +0000)]
Fix _mesa_IsProgram() and _mesa_IsShader()
Brian Paul [Fri, 3 Nov 2006 23:28:36 +0000 (23:28 +0000)]
check for USE_MGL_NAMESPACE
Brian Paul [Fri, 3 Nov 2006 22:23:47 +0000 (22:23 +0000)]
implement _mesa_GetShaderiv()
Brian Paul [Fri, 3 Nov 2006 22:15:43 +0000 (22:15 +0000)]
implement _mesa_GetProgramiv()
Brian Paul [Fri, 3 Nov 2006 21:51:58 +0000 (21:51 +0000)]
Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code.
Brian Paul [Fri, 3 Nov 2006 21:30:16 +0000 (21:30 +0000)]
Use inlined uniform() helper function in all the glUniform*() function to
reduce duplicated code.
Finish up _program_ReadUniform() for non-float types.
Implement _mesa_GetUniformivARB().
Simplify the _program_WriteUniform() function a bit.
Brian Paul [Fri, 3 Nov 2006 20:25:44 +0000 (20:25 +0000)]
plug in 2.0, 2.1 functions
Brian Paul [Fri, 3 Nov 2006 20:20:28 +0000 (20:20 +0000)]
Added OpenGL 2.1 entrypoints.
Brian Paul [Fri, 3 Nov 2006 19:55:01 +0000 (19:55 +0000)]
Set DO_DEBUG=0
Brian Paul [Fri, 3 Nov 2006 19:54:40 +0000 (19:54 +0000)]
only enabled memcpy timing if DO_DEBUG=1
Brian Paul [Fri, 3 Nov 2006 18:35:52 +0000 (18:35 +0000)]
replace CONFIG_H with MESA_CONFIG_H_INCLUDED
Brian Paul [Fri, 3 Nov 2006 18:29:39 +0000 (18:29 +0000)]
added 1.3/1.4 function mangling
Brian Paul [Fri, 3 Nov 2006 17:43:20 +0000 (17:43 +0000)]
assorted updates for 6.5.2
Brian Paul [Fri, 3 Nov 2006 17:29:31 +0000 (17:29 +0000)]
Added OpenGL 2.1 glUniformMatrix* functions.
Refactor the _mesa_UniformMatrix() functions to use a helper function.
Implement GetUniformfv function (might need more work someday).
Brian Paul [Fri, 3 Nov 2006 17:18:05 +0000 (17:18 +0000)]
reformat comments in Doxygen style
Brian Paul [Fri, 3 Nov 2006 16:50:22 +0000 (16:50 +0000)]
reindent
Brian Paul [Fri, 3 Nov 2006 15:18:17 +0000 (15:18 +0000)]
Minor changes to get ready for OpenGL 2.1.
Roland Scheidegger [Fri, 3 Nov 2006 12:48:18 +0000 (12:48 +0000)]
enable generic arrays for r200 hw vertex programs by assigning unused color and texture inputs to them. Not widely tested yet. This should eliminate all fallbacks due to vertex programs, except writes to back facing colors, or when exceeding a hw limit (12 temps, 12 attribs etc.).
Roland Scheidegger [Fri, 3 Nov 2006 02:07:34 +0000 (02:07 +0000)]
remove setting some driver funcs explicitly to NULL, as they are no longer set up later. Thix fixes a segfault in _mesa_Bitmap().
Brian Paul [Fri, 3 Nov 2006 00:16:12 +0000 (00:16 +0000)]
added fsligght
Brian Paul [Fri, 3 Nov 2006 00:04:06 +0000 (00:04 +0000)]
yet another deriviative of the fplight.c demo for OpenGL 2.0 shading language
Brian Paul [Thu, 2 Nov 2006 23:58:27 +0000 (23:58 +0000)]
Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.
Brian Paul [Thu, 2 Nov 2006 23:56:08 +0000 (23:56 +0000)]
minor change in _mesa_ResizeBuffersMESA()
Brian Paul [Thu, 2 Nov 2006 23:43:22 +0000 (23:43 +0000)]
include utils.h to silence warning
Brian Paul [Thu, 2 Nov 2006 23:41:37 +0000 (23:41 +0000)]
s/GLuint/int/ to silence warnings
Brian Paul [Thu, 2 Nov 2006 23:40:24 +0000 (23:40 +0000)]
casting, type changes to silence warnings
Brian Paul [Thu, 2 Nov 2006 23:34:02 +0000 (23:34 +0000)]
s/GLint/GLuint/ to fix sign warnings
Brian Paul [Thu, 2 Nov 2006 23:29:03 +0000 (23:29 +0000)]
fix typo, silence warnings
Brian Paul [Thu, 2 Nov 2006 23:16:18 +0000 (23:16 +0000)]
Fix GL_EXT_packed_depth_stencil crash, but shadowtex still broken
Brian Paul [Thu, 2 Nov 2006 22:56:27 +0000 (22:56 +0000)]
comment about a valgrind error
Brian Paul [Thu, 2 Nov 2006 22:55:59 +0000 (22:55 +0000)]
s/GLchan/GLubyte/ in debug code
Brian Paul [Thu, 2 Nov 2006 22:54:18 +0000 (22:54 +0000)]
init SecondaryRasterColor
Brian Paul [Thu, 2 Nov 2006 22:53:32 +0000 (22:53 +0000)]
Added GL_STENCIL_BACK_WRITEMASK
Brian Paul [Thu, 2 Nov 2006 22:40:43 +0000 (22:40 +0000)]
check for shader extensions for OpenGL 2.0
Brian Paul [Thu, 2 Nov 2006 22:39:29 +0000 (22:39 +0000)]
Undo some of yesterday's ATI_separate_stencil changes. The ATI extension
doesn't exactly match OpenGL 2.0.
Brian Paul [Thu, 2 Nov 2006 21:43:06 +0000 (21:43 +0000)]
Fix fragment program fog problems found with Glean.
1. add PROGRAM_CONSTANT to switch() in src_vector().
2. use _mesa_append_fog_code() to handle fog options in i915ProgramStringNotify().
3. Re-enable some vertex attribute emit code that was previously disabled in i915ValidateFragmentProgram().
Brian Paul [Thu, 2 Nov 2006 21:39:20 +0000 (21:39 +0000)]
Call _mesa_problem() from i915_program_error() so we get a nice error message.
Jerome Glisse [Thu, 2 Nov 2006 20:02:26 +0000 (20:02 +0000)]
Add requested size to r300RefillCurrentDmaRegion.
This way we no longuer have the fixed RADEON_BUFFER_SIZE.
Anyway function calling AllocDmaRegion should check if this
succeed and fail gracefuly if not (see bug 8348).
Brian Paul [Thu, 2 Nov 2006 19:23:41 +0000 (19:23 +0000)]
remove GetBufferSize = NULL; assignment
Brian Paul [Thu, 2 Nov 2006 19:18:09 +0000 (19:18 +0000)]
Fixes Glean vertex/fragment test failures. Those tests never called
glViewport so the viewport was 0 by 0 pixels.
Brian Paul [Thu, 2 Nov 2006 19:16:08 +0000 (19:16 +0000)]
remove GetBufferSize code
Brian Paul [Thu, 2 Nov 2006 18:35:19 +0000 (18:35 +0000)]
always load frag prog state params for now (see comments)
Brian Paul [Thu, 2 Nov 2006 18:15:26 +0000 (18:15 +0000)]
remove unneeded extern declaration of lockMutex
Brian Paul [Thu, 2 Nov 2006 18:13:40 +0000 (18:13 +0000)]
bump driver date
Brian Paul [Thu, 2 Nov 2006 17:51:04 +0000 (17:51 +0000)]
Use RGBA_LOGICOP_ENABLED() instead of ctx->Color._LogicOpEnabled since we often
need to check for this condition before the later field has been computed.
Fixes logicop bug #8860.
Brian Paul [Thu, 2 Nov 2006 17:49:47 +0000 (17:49 +0000)]
new RGBA_LOGICOP_ENABLED() macro
Brian Paul [Thu, 2 Nov 2006 16:21:04 +0000 (16:21 +0000)]
s/_mesa_IsProgram2/_mesa_IsProgram/
Brian Paul [Thu, 2 Nov 2006 16:20:29 +0000 (16:20 +0000)]
Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the
OpenGL 2.0 function of the same name.
Brian Paul [Thu, 2 Nov 2006 16:11:31 +0000 (16:11 +0000)]
OpenGL 2.0 entrypoints
Brian Paul [Thu, 2 Nov 2006 16:09:10 +0000 (16:09 +0000)]
run indent on the code
Brian Paul [Thu, 2 Nov 2006 15:47:30 +0000 (15:47 +0000)]
test OpenGL 2.0 stencil funcs
Brian Paul [Thu, 2 Nov 2006 00:41:40 +0000 (00:41 +0000)]
Add ATI_separate_stencil and use it in preference to EXT_stencil_two_side
since the former is what's used for OpenGL 2.0.
Brian Paul [Wed, 1 Nov 2006 22:28:54 +0000 (22:28 +0000)]
update _mesa_select_tex_image() and _mesa_get_tex_image()
Brian Paul [Wed, 1 Nov 2006 20:48:00 +0000 (20:48 +0000)]
update comments
Brian Paul [Wed, 1 Nov 2006 19:35:22 +0000 (19:35 +0000)]
Remove x/y/width/height parameters from Clear functions.
Brian Paul [Wed, 1 Nov 2006 19:26:18 +0000 (19:26 +0000)]
comment-out unused var
Brian Paul [Wed, 1 Nov 2006 19:25:43 +0000 (19:25 +0000)]
remove unused vars
Brian Paul [Wed, 1 Nov 2006 19:25:19 +0000 (19:25 +0000)]
fix _mesa_select_tex_image() calls
Michal Krol [Wed, 1 Nov 2006 19:02:27 +0000 (19:02 +0000)]
Write back gl_FragDepth to span->array->z.
Brian Paul [Wed, 1 Nov 2006 18:51:43 +0000 (18:51 +0000)]
Don't use the x/y/width/height params passed to Clear(). Get them
after locking. Next: remove the params altogether.
Brian Paul [Wed, 1 Nov 2006 18:49:41 +0000 (18:49 +0000)]
disable debug printf
Brian Paul [Wed, 1 Nov 2006 18:48:28 +0000 (18:48 +0000)]
disable debug printfs
Jerome Glisse [Wed, 1 Nov 2006 16:21:14 +0000 (16:21 +0000)]
Correct a little bug, radeon->glCtx is a pointer.
Jerome Glisse [Wed, 1 Nov 2006 16:18:08 +0000 (16:18 +0000)]
Remove deprecated GetBufferSize interface.
Brian Paul [Wed, 1 Nov 2006 15:24:47 +0000 (15:24 +0000)]
recent updates/fixes
Keith Whitwell [Wed, 1 Nov 2006 15:23:50 +0000 (15:23 +0000)]
fix compiler warnings
Keith Whitwell [Wed, 1 Nov 2006 15:20:23 +0000 (15:20 +0000)]
Patch from <haihao.xiang@intel.com> -- pass program string
notification callback through to tnl/ module, fixes glean crash.
Keith Whitwell [Wed, 1 Nov 2006 14:26:10 +0000 (14:26 +0000)]
merge the (rest of) texmem branch
Keith Whitwell [Wed, 1 Nov 2006 14:21:57 +0000 (14:21 +0000)]
Merge texmem-0-3-branch.
Jerome Glisse [Wed, 1 Nov 2006 12:03:36 +0000 (12:03 +0000)]
Add LIT instruction to fragment program.
Keith Whitwell [Wed, 1 Nov 2006 12:03:11 +0000 (12:03 +0000)]
Import texmem i915 driver to its new location as i915tex.
Jerome Glisse [Wed, 1 Nov 2006 11:58:16 +0000 (11:58 +0000)]
Add CMPH instruction to fragprog
CMPH a0, a1, a2 -> if a2 > 0.5 return a1 else return a0
Guessed by examinating LIT instruction handling of FGLRX.
Keith Whitwell [Wed, 1 Nov 2006 09:35:26 +0000 (09:35 +0000)]
Patch from <haihao.xiang@intel.com> -- pass program string
notification callback through to tnl/ module, fixes glean crash.
Brian Paul [Wed, 1 Nov 2006 00:14:04 +0000 (00:14 +0000)]
change DEBUG_FRAG conditions
Brian Paul [Wed, 1 Nov 2006 00:13:16 +0000 (00:13 +0000)]
fix some bugs in interpolate_specular()
Brian Paul [Wed, 1 Nov 2006 00:12:41 +0000 (00:12 +0000)]
Added a few new ctx->Const. fields for shader-related limits.
Brian Paul [Tue, 31 Oct 2006 19:53:38 +0000 (19:53 +0000)]
make use of Parameters->StateFlags in _swrast_update_fragment_program()
Brian Paul [Tue, 31 Oct 2006 19:53:03 +0000 (19:53 +0000)]
minor clean-ups, simplifications and new comments
Brian Paul [Tue, 31 Oct 2006 19:14:27 +0000 (19:14 +0000)]
fix MINGW32 problems
Brian Paul [Tue, 31 Oct 2006 16:02:56 +0000 (16:02 +0000)]
We need to call _mesa_load_state_parameters() whenever a fragment program
is enabled and we've changed any GL state that might be referenced by a
fragment program (such as state.fog.params). Do this during swrast
validation, not in _swrast_exec_fragment_program().
Brian Paul [Tue, 31 Oct 2006 16:01:11 +0000 (16:01 +0000)]
signal _NEW_LIGHT in _tnl_copy_to_current()
Brian Paul [Tue, 31 Oct 2006 14:29:01 +0000 (14:29 +0000)]
In TEX instructions, use precomputed lambda only if using fragment.texcoord[k]
to sample texture[k]. Use zero otherwise. Not foolproof, but a good
compromise.
Brian Paul [Tue, 31 Oct 2006 01:22:38 +0000 (01:22 +0000)]
For TEX instructions use lambda=0. When sampling from texture unit K we
were using the partial derivatives of texcoord[K] but the coordinate used
for texture sampling may be something totally different (and texcoord[K]
might not be a real texture coord at all). Net result was a bogus LOD is
sometimes used, often resulting in using the smallest mipmap level (a
constant color).
Just use zero for now (undef LAMBDA_ZERO to override).
Plus, some additional debug code.
Ian Romanick [Mon, 30 Oct 2006 23:44:54 +0000 (23:44 +0000)]
Fix bug #8799.
Properly resize bith the drawable and the readable in mgaUpdateRects.
Eliminate the use of the deprecated GetBufferSize interface. Bump
driver date.
Ian Romanick [Mon, 30 Oct 2006 22:17:39 +0000 (22:17 +0000)]
Refactor mgaXMesaSetFrontClipRects and mgaXMesaSetBackClipRects.
Combine mgaXMesaSetFrontClipRects and mgaXMesaSetBackClipRects into a
single new function called mga_set_cliprects. This enables a small
refactor in mgaDDDrawBuffer.
Ian Romanick [Mon, 30 Oct 2006 22:07:00 +0000 (22:07 +0000)]
Get DRI drawable from framebuffer object.
In the software rasterization fallbacks, get the __DRIdrawablePrivate
pointer from the driRenderbuffer that is passed in. This eliminates
the need for the mesa_drawable pointer in MGA context structure.
This partially fixes bug #8799. wincopy no longer produces a black
window for the destination window, but it does produce incorrect
results if the destination window is resized.
Brian Paul [Mon, 30 Oct 2006 00:22:28 +0000 (00:22 +0000)]
code tweaks, remove old comments
Brian Paul [Mon, 30 Oct 2006 00:13:31 +0000 (00:13 +0000)]
fix _mesa_problem() text
Brian Paul [Mon, 30 Oct 2006 00:12:05 +0000 (00:12 +0000)]
Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.
Massage nvvertexec.c code to work more like s_nvfragprog.c - another step
toward unifying vertex/fragment program execution.
Brian Paul [Mon, 30 Oct 2006 00:07:22 +0000 (00:07 +0000)]
remove debug code
Brian Paul [Sun, 29 Oct 2006 21:17:18 +0000 (21:17 +0000)]
Rather than always allocating 100 instructions, put instructions into a
temporary buffer, then copy into a malloc'd array of the correct size.
According to Glean texCombine, we never need more than 21 instructions.