Mike Stroyan [Fri, 6 Oct 2017 17:05:21 +0000 (11:05 -0600)]
android: Use NDK structure for third party modules
Locate glslang and spirv directories under shaderc directory.
This allows the layers build to optionally use the NDK sources.
For glslang and spirv and shaderc-
Use LOCAL_STATIC_LIBRARIES instead of LOCAL_C_INCLUDES to find headers.
Use import-module instead of PREBUILT_STATIC_LIBRARY.
Mike Stroyan [Thu, 5 Oct 2017 22:08:50 +0000 (16:08 -0600)]
LOCAL_C_INCLUDES and LOCAL_CPPFLAGS changes
Drop abspath from LOCAL_PATH.
Use LOCAL_PATH for LOCAL_C_INCLUDES but not LOCAL_SRC_FILES.
Move LOCAL_CPPFLAGS from Application.mk to Android.mk.
Chris Forbes [Thu, 12 Oct 2017 19:25:00 +0000 (12:25 -0700)]
layers: Only include self-dependencies in subpass->dep index
Only self-dependencies permit barriers within the renderpass, so we
don't want any other dependencies here.
Fixes #2123
Tobin Ehlis [Wed, 11 Oct 2017 14:48:00 +0000 (08:48 -0600)]
layers:Verify valid buffer for tex buff ds update
Fixes #2104
Make sure that buffer underlying the bufferView of texel buffer for a
uniform or storage texel buffer update has a valid buffer behind it.
Object tracker only checks to make sure that the view itself hasn't
been destroyed, so need this extra level of checking at this level to
avoid crash.
John Zupin [Tue, 10 Oct 2017 20:39:00 +0000 (14:39 -0600)]
loader/vulkan.pc.in: GH1212; Libraries required by vulkan.so for
for static linking purposes should go into Libs.private
David Pinedo [Thu, 5 Oct 2017 16:30:02 +0000 (10:30 -0600)]
scripts: add get_struct_size helper function
Change-Id: I12494a129ef8be68170dddf4efe6762f4051b116
Mark Lobodzinski [Mon, 9 Oct 2017 22:36:49 +0000 (16:36 -0600)]
layers: Relax MinImageTransferGranularity checks
Ignore depth for 1D, 2D transfers, height for 1D transfers.
Change-Id: Ibbf6b9bf0af9d74833d901453c9e9f59b80820a5
Wladimir J. van der Laan [Sat, 7 Oct 2017 12:17:41 +0000 (14:17 +0200)]
demos: Use correct type for alphaMode in display surface
alphaMode in VkDisplaySurfaceCreateInfoKHR is
VkDisplayPlaneAlphaFlagBitsKHR, not VkCompositeAlphaFlagBitsKHR.
Wladimir J. van der Laan [Sat, 7 Oct 2017 09:16:24 +0000 (09:16 +0000)]
demos: Update cube.cpp DISPLAY_KHR code
The physical display rendering code didn't compile due to drift in
`vulcan.hpp`. Update for these changes.
Tested on i.MX8M / Vivante GC7000L.
Jeremy Kniager [Wed, 13 Sep 2017 21:05:07 +0000 (15:05 -0600)]
vulkaninfo: Remove "INFO" messages
Change-Id: I10bb9559bd91f29bb224f7cb90359ec14161a770
Mark Lobodzinski [Mon, 9 Oct 2017 21:12:11 +0000 (15:12 -0600)]
layers: Remove AccessMask->ImageLayout checks
Spec no longer calls out valid usage for image layouts related to
access masks.
Change-Id: Iedbe8689a0c3a569a4f7a473f801afae250c8256
Igor Ostrowski [Fri, 6 Oct 2017 16:26:23 +0000 (18:26 +0200)]
Loader: Fix OOM in loaderGetDeviceRegistryFiles()
loaderGetDeviceRegistryEntry() out of memory result was not handled properly.
Mark Lobodzinski [Mon, 9 Oct 2017 19:06:50 +0000 (13:06 -0600)]
header: Update to version 1.0.62 of the Vulkan hdr
- updated vulkan.h
- updated vk.xml
- updated Win/Lin .json files
- updated vuid_mapping.py
- updated vk_validation_error_database.txt
- updated vk_validation _error_messages.h
- updated vulkan.hpp
Change-Id: I82eb3db55d301af3a11ffbb12411cc2df7c31807
Mark Lobodzinski [Mon, 9 Oct 2017 15:16:40 +0000 (09:16 -0600)]
scripts: Specify utf-8 encoding for db file
Change-Id: I0a76a6d9766041a9f70053e7385517c0b1d7022c
Mark Lobodzinski [Mon, 9 Oct 2017 15:10:21 +0000 (09:10 -0600)]
scripts: Handle goofy unicode chars in spec.py
Forward and backward double-quotes are now changed to standard
double-quote chars, and escaped as they are output in the DB.
Change-Id: Icbdc23262c8da0dd2441b028997a3f30d69d6834
Mike Schuchardt [Wed, 27 Sep 2017 20:56:21 +0000 (14:56 -0600)]
layers: Add caller to ValidateObjectNotInUse
Make ValidateObjectNotInUse more generic so it can be used for cases
other than delete/destroy
Change-Id: I8983be88a42323021306c9d314ce6558fadcbd5e
Mike Schuchardt [Wed, 27 Sep 2017 03:05:04 +0000 (21:05 -0600)]
layers: Refactor AcquireNextImageKHR for pre/post
Change-Id: I408a1b84a16dd302a8b8ef01d04672b4c37a3fc2
Mike Schuchardt [Fri, 25 Aug 2017 18:11:34 +0000 (12:11 -0600)]
layers: Refactor vkQueueBindSparse for pre/post
Change-Id: I140e11653a0fa97e61d6df9c87e5223b7f28a04f
Mark Lobodzinski [Thu, 5 Oct 2017 16:44:27 +0000 (10:44 -0600)]
tests: Fix doc validator script
Script was intolerant of unicode characters that now show up in the
spec.
Change-Id: I125f12139eec395ffc8ae61e92de1428fa2ac0c6
Lenny Komow [Fri, 6 Oct 2017 17:13:15 +0000 (11:13 -0600)]
loader: Fix TEXTREL on 32-bit linux loader
Change-Id: I5fc568ce0ad17c280c484f37b2797eead08169b3
Mark Lobodzinski [Thu, 5 Oct 2017 17:18:52 +0000 (11:18 -0600)]
build: Limit control flow guard to loader/demos
Change-Id: Ibb95a7192bd95195797d3d10ccc0ed34fe030268
Petr Kraus [Wed, 27 Sep 2017 16:56:51 +0000 (18:56 +0200)]
layers: Implement vkCreateDescriptorPool() checks
Check explicit validity of vkCreateDescriptorPool():
- maxSets > 0
- pPoolSizes[].descriptorCount > 0
+ implement relevant tests
Chris Forbes [Wed, 4 Oct 2017 01:11:54 +0000 (18:11 -0700)]
scripts: Generate copy assignment operators for safe_*
Cody Northrop [Fri, 29 Sep 2017 20:50:54 +0000 (14:50 -0600)]
travis: Add 64-bit to Android build
This is done as a parallel build, so should not impact wait time.
Cody Northrop [Fri, 29 Sep 2017 21:34:45 +0000 (15:34 -0600)]
android: Update toolchain build to handle single ABI
This reduces local arm32 toolchain build from 3m30s to 42s.
Also update Travis-CI config to use the new flag, greatly reducing
Android build time.
Tobin Ehlis [Thu, 28 Sep 2017 19:20:53 +0000 (13:20 -0600)]
layers:Fix renderPass<->cmdBuffer binding
At BeginRenderPass() time bind the active renderPass to the cmdBuffer.
Don't bind the renderPass used to create the framebuffer. The
renderPass lifetime rules allow the renderPass used in FB creation to
be destroyed after FB creation.
Tobin Ehlis [Thu, 28 Sep 2017 18:46:58 +0000 (12:46 -0600)]
layers:Remove invalid renderPass binding
There's no reason to create a binding between RP used in pipeline
creation and the cmd buffer that pipeline is bound to. This can lead
to a bug where CB is incorrectly invalidated if that RP is destroyed
after pipeline is bound to CB.
Józef Kucia [Fri, 22 Sep 2017 16:01:07 +0000 (18:01 +0200)]
layers: Avoid potential NULL pointer dereference
The boundDescriptorSets vector may be resized in
PreCallRecordCmdBindDescriptorSets().
Mike Schuchardt [Tue, 19 Sep 2017 21:00:40 +0000 (15:00 -0600)]
header: revert constexpr change in vulkan.hpp
constexpr was previously removed to preserve compatibility with Visual
Studio 2013. This causes linker errors when vulkan.hpp is included in
multiple file.
Change-Id: I3a301c669ceb300f49982abacdb21543ea8ee764
Lenny Komow [Mon, 18 Sep 2017 23:07:00 +0000 (17:07 -0600)]
build: Update for 1.0.61.0 SDK
Change-Id: I4b1f0289dace648153b6efdbfea0d83d37b28e60
Józef Kucia [Thu, 21 Sep 2017 15:07:37 +0000 (17:07 +0200)]
layers: Correctly check if descriptor was updated
Tobin Ehlis [Mon, 18 Sep 2017 14:38:37 +0000 (08:38 -0600)]
layers:Pipe state owns render pass ptr
Pipeline can outlive the renderPass that it's created with so add
shared_ptr to RENDER_PASS_STATE to PIPELINE_STATE to make sure
renderPass is available for the life of the pipeline.
Chris Forbes [Fri, 15 Sep 2017 18:07:53 +0000 (11:07 -0700)]
layers: use VU for index buffer alignment check
Chris Forbes [Thu, 14 Sep 2017 23:03:37 +0000 (16:03 -0700)]
layers: Implement VU check for BUFFER_USAGE_VERTEX_BUFFER_BIT
Chris Forbes [Thu, 14 Sep 2017 18:13:34 +0000 (11:13 -0700)]
layers: Implement VU check for BUFFER_USAGE_INDEX_BUFFER_BIT
Tobin Ehlis [Wed, 13 Sep 2017 17:49:54 +0000 (11:49 -0600)]
layers:Kill push descriptor perf warning
Tobin Ehlis [Wed, 13 Sep 2017 17:11:14 +0000 (11:11 -0600)]
layers:Use existing ds layout to create push desc
Just look up descriptor set layout for given set from pipeline layout
state when creating a push descriptor.
No need to re-create the layout on the fly.
Józef Kucia [Sun, 10 Sep 2017 09:24:08 +0000 (11:24 +0200)]
layers: Use layout flags to test for push descriptor sets
Józef Kucia [Sun, 10 Sep 2017 09:02:31 +0000 (11:02 +0200)]
layers: Fix memory leak in PreCallRecordCmdPushDescriptorSetKHR()
Lenny Komow [Wed, 13 Sep 2017 04:54:21 +0000 (22:54 -0600)]
loader: Fix crash from loading invalid ICD
Addresses LunarXchange issue 711
Change-Id: Ia67441a3adde5ddf9d72ffd12c8cc5fb44071b96
Andreas Bergmeier [Wed, 13 Sep 2017 13:55:16 +0000 (15:55 +0200)]
demos: Add support for headless XCB
For headless XCB we cannot create a surface. Simply ignore XCB if
connection could not be established or any other error occured.
Change-Id: I32db6aa3fc14887658d4290dcabbe8a1930cd8b3
Andreas Bergmeier [Wed, 6 Sep 2017 19:49:50 +0000 (21:49 +0200)]
demos: Print XCB errors to stderr
Printing to stdout is weird.
Change-Id: If53e8708b853989ae8a9ea61fa4d57f27b24b45c
Mark Lobodzinski [Tue, 12 Sep 2017 15:50:25 +0000 (09:50 -0600)]
Revert "layers: Fix Graphics Pipeline pointers not ignored"
This caused segfaults on Intel Skylake, NexusPlayer, and
Samsung Galaxy S8 (Mali).
This reverts commit
367d276ffe5c0748ff9d8e2b3551d4a00c9fc3c2.
Petr Kraus [Sun, 10 Sep 2017 00:26:33 +0000 (02:26 +0200)]
layers: Fix Graphics Pipeline pointers not ignored
Some VkGraphicsPipelineCreateInfo pointers must be ignored under some
conditions, but were not in the layers.
Add relevant tests.
Fix tests found broken (using depth or color without attachment in
subpass)
Change-Id: I3e2a3f61a52c72ce3a11483ff8b031189f4c61c9
Maciej Jesionowski [Wed, 6 Sep 2017 09:25:36 +0000 (11:25 +0200)]
layers: Add support for VK_AMD_mixed_attachment_samples
Change-Id: I2ee0ab4c2ba7510316f190689fd3d81db27cb04f
Cody Northrop [Fri, 8 Sep 2017 16:33:53 +0000 (10:33 -0600)]
scripts: Check toolchain revisions, remove if they differ
This script compares tracked revisions against those under external
and deletes them if they differ.
Mike Schuchardt [Tue, 5 Sep 2017 22:10:20 +0000 (16:10 -0600)]
header: Update to 1.0.60
Change-Id: I118be4455c68800e27fd9b8293699037449f1413
Mike Schuchardt [Mon, 4 Sep 2017 17:38:42 +0000 (11:38 -0600)]
scripts: Fix VkShaderModuleCreateInfo safe struct
Allocate and copy the entire shader program instead of just the first 4
bytes.
Change-Id: I24dd136d59952f9e8b690bf4fe1702106482a3be
Tobin Ehlis [Thu, 7 Sep 2017 20:24:36 +0000 (14:24 -0600)]
layers:Clean up shared_ptr use
Use make_shared to construct RENDER_PASS_STATE shared_ptr at
CreateRenderPass() time, return the shared_ptr by value from helper
function and accecpt rvalue ref in FRAMEBUFFER_STATE constructor.
Tobin Ehlis [Thu, 7 Sep 2017 15:16:49 +0000 (09:16 -0600)]
layers:Fix render pass lifetime hole
A framebuffer can outlive the renderpass that it's created with so
update FRAMEBUFFER_STATE object to have a shared_ptr to render pass
state.
Tobin Ehlis [Thu, 7 Sep 2017 14:43:19 +0000 (08:43 -0600)]
layers:Remove is_multi from render pass check
The is_multi bool is no longer needed in the render pass compatibility
check.
Tobin Ehlis [Thu, 7 Sep 2017 14:39:50 +0000 (08:39 -0600)]
layers:Don't access render pass map directly
Use GetRenderPassState() helper function to create FRAMEBUFFER_STATE
object.
Tobin Ehlis [Wed, 6 Sep 2017 20:28:45 +0000 (14:28 -0600)]
layers:Consolidate render pass compatibility
Remove duplicate render pass compatibility function and consolidate to
single function. Add error VUIDs for various draw-time errors related
to incompatible render passes and mis-matched subpass.
Tobin Ehlis [Wed, 6 Sep 2017 19:27:52 +0000 (13:27 -0600)]
layers:Migrate render pass compatibility check
Update render pass compatibility check at BeginCommandBuffer time to
use the refactored common function. Phasing out the other compatibility
function.
Tobin Ehlis [Wed, 6 Sep 2017 17:13:19 +0000 (11:13 -0600)]
layers:Check renderPass/framebuffer compatibility
Add check for VUID VALIDATION_ERROR_12000710. This is a check at
CmdBeginRenderPass time to make sure that the render pass being begun
is compatible with the render pass that the referenced framebuffer was
created with.
Tobin Ehlis [Wed, 6 Sep 2017 16:46:41 +0000 (10:46 -0600)]
layers:Generalize validateRenderPassCompatibility
We have 2 separate function for checking render pass compatibility that
are nearly identical. This change is refactoring one of the functions
to make it more general-purpose so that it can be used for all of the
render pass compatibility checks. This includes passing through the
caller, a VUID, and some strings for the types of objects that are
having their render passes compared.
Added some temp comments on VUIDs that will be added for various render
pass compatibility checks.
Update framebuffer state struct to store render pass state ptr instead
of just the render pass create info.
Mike Weiblen [Thu, 7 Sep 2017 16:40:58 +0000 (10:40 -0600)]
external: Update Android commit IDs
With this, LVL's Android externals match those of shaderc's known-good
as of
cd52beb9
Change-Id: Ic408469d007b632f16229b3e2be0abe82abe5869
Mike Weiblen [Wed, 6 Sep 2017 19:41:19 +0000 (13:41 -0600)]
layers: Add script to create VU stats in CSV
A simple utility bash script to generate Valid Usage completion
statistics in CSV format, for loading and analyzing in a spreadsheet.
Change-Id: Id45a20ea83d555029cb11418ac5d19c38fd28a15
Mike Weiblen [Wed, 6 Sep 2017 20:09:37 +0000 (14:09 -0600)]
external: Update spirv commit IDs
Update externals commit IDs for spriv headers and tools.
With this, LVL's externals match those of shaderc's known-good as of
cd52beb9
Change-Id: I610c68d1c7910e70acfa7065c64c23862a7d25c5
Lenny Komow [Thu, 31 Aug 2017 23:19:17 +0000 (17:19 -0600)]
docs: Update loader doc for pnp registry changes
Change-Id: I3d41b7b01140243457ac35cfa2c22235f35e4e83
Lenny Komow [Thu, 31 Aug 2017 22:35:08 +0000 (16:35 -0600)]
loader: Allow layer loading from pnp registry
Change-Id: I70682cf5904b95b52881457e14bbc2f9a772259d
Lenny Komow [Thu, 31 Aug 2017 16:44:17 +0000 (10:44 -0600)]
loader: Fix PnP 32-bit registry handling
Change-Id: I25eae83b4783e702ca5fbe74a99d7bdeae6218f0
Chris Forbes [Sat, 2 Sep 2017 00:03:21 +0000 (17:03 -0700)]
layers: Fix leaking backing sets for push descriptors
We'd previously leak any temporary descriptor set left bound to the
pipeline at the end of the command buffer. Rearrange things so we can
use unique_ptr and assure it's always cleaned up correctly.
Lenny Komow [Tue, 5 Sep 2017 15:21:47 +0000 (09:21 -0600)]
headers: Fix a typo in vk_icd.h
Change-Id: I9ede42e379605329ffd25a9466e0971b3ab7dd77
Karl Schultz [Mon, 4 Sep 2017 14:16:23 +0000 (08:16 -0600)]
build: Touch appveyor config to invalidate cache
Chris Forbes [Fri, 1 Sep 2017 17:10:12 +0000 (10:10 -0700)]
layers: Remove remnants of old perf warning for disturbing sets
Half of this was removed, but the surrounding plumbing was left in
place. If we want to quietly add some 'was disturbed' bits so we can
produce a better error at a later draw, that should go on the
record-side of this validation, not here.
Removes the other case that the previous change missed, along with the
vestigial bits of the previous check.
Remove subtest and surrounding scaffolding that tested this
John Zupin [Mon, 21 Aug 2017 22:36:45 +0000 (16:36 -0600)]
CMake: GH1989, add wayland include dir to cmake
On some Linux distributions (e.g openSUSE) the wayland headers are in
a subdirectory.
Adding WAYLAND_CLIENT_INCLUDE_DIR to include_directories in CMakeLists.txt
will fix this issue.
Mike Weiblen [Fri, 1 Sep 2017 17:25:50 +0000 (11:25 -0600)]
external: Update commit ID: glslang
Update to most recent glslang-specified commit.
Change-Id: I35d8438833319e2d662dcf20353199d52f0b2ac0
Mark Lobodzinski [Mon, 21 Aug 2017 16:33:07 +0000 (10:33 -0600)]
layers: Account for push descriptor sets in CV
Change-Id: I1095edce0f26e2a4ced6fa301143622dc5cd0afd
Mark Lobodzinski [Thu, 17 Aug 2017 17:54:52 +0000 (11:54 -0600)]
layers: Match state record pattern for VOID APIs
Also straightened out the locking/unlocking for PushDescriptorSets.
Change-Id: Ic72bc693d16e7fa85df117d29abc1adc5a29ada6
Mark Lobodzinski [Wed, 16 Aug 2017 20:02:21 +0000 (14:02 -0600)]
layers: Update desc binding state for PushDescSets
Using PushDescriptorSets in a pipeline with normal Allocated descriptor
sets resulted in incorrect descriptor binding validation errors.
PushDescriptors are now run through the descriptor binding
state-update functions.
Change-Id: Ib702949af6de0b8638401c7eeb841c2590998e82
Mark Lobodzinski [Wed, 16 Aug 2017 16:25:59 +0000 (10:25 -0600)]
layers: Intercept PushDescriptorSets in CV
Change-Id: Ifabf7058b4ded33ab191a0043d9ef390b4c8cb06
Mark Lobodzinski [Wed, 16 Aug 2017 15:30:32 +0000 (09:30 -0600)]
layers: Refactor CmdBindDescSets for pre/post
Validation and state updates are now somewhat less tangled.
Change-Id: Ia666215a73ce02d2fbc326fb5b37b3361d83bbe3
Cody Northrop [Tue, 29 Aug 2017 21:09:39 +0000 (15:09 -0600)]
android: Update shader toolchain revisions
Pulled from:
https://github.com/google/shaderc/blob/
90a90d6f745704ac05afe70b7e8f759bec2ff493/known_good.json
Lenny Komow [Tue, 29 Aug 2017 22:08:39 +0000 (16:08 -0600)]
loader: Fix GetProcAddress loading illegal funcs
The loader would return an unknown device extension handler when
specifying a function from a layer that was available, but not
enabled.
Change-Id: I0d77a7489d66e4d77aa8446018ec545c930f5bcf
Mike Weiblen [Mon, 28 Aug 2017 22:18:37 +0000 (16:18 -0600)]
external: Update commit IDs: glslang, tools, header
Change-Id: Ic0777dda7b6958d2454dfec288630044e6f70db3
Jeff Juliano [Sat, 26 Aug 2017 14:22:22 +0000 (10:22 -0400)]
build: Improve component enables usage text
Jeff Juliano [Sat, 26 Aug 2017 14:04:29 +0000 (10:04 -0400)]
build: Add no-sync to update_ext_srcs batch file
Complete support for cygwin environment by adding --no-sync support
to update_external_sources.bat. Also change command line parsing for
the the .bat script to be similar to the .sh script.
Change-Id: Ie813938654e7f4bb9575eef2587f36ca2933f30c
Jeff Juliano [Sat, 26 Aug 2017 12:20:51 +0000 (08:20 -0400)]
build: Improve cygwin build support
Partially support cygwin environment by adding --no-build to
update_external_sources.sh
Change-Id: I9fa35d6c720dd05a11c307d3da4d09415934899e
Jeff Juliano [Sat, 26 Aug 2017 12:28:57 +0000 (08:28 -0400)]
build: Add missing quotes
Change-Id: Icff4a71bbedc3ee95d2dc2b85224a3c2eee74cb6
Mike Schuchardt [Thu, 24 Aug 2017 21:15:02 +0000 (15:15 -0600)]
scripts: PV codegen handle multiple requires
Modify parameter validation codegen to handle multiple require blocks in
an extension, each with additional extension dependencies.
Change-Id: I336569ca19808f3dca342eb65fd076599c4fb329
Chris Forbes [Fri, 25 Aug 2017 16:32:34 +0000 (09:32 -0700)]
layers: use unique_ptr for pipeline map
Slawomir Cygan [Fri, 25 Aug 2017 08:54:03 +0000 (10:54 +0200)]
Loader: Fix out-of-memory handling in loaderGetDeviceRegistryFiles
Wrongly handled OOM error causes
dEQP-VK.api.object_management.alloc_callback_fail test to fail, because wrong
error code is returned.
Chris Forbes [Fri, 25 Aug 2017 18:21:19 +0000 (11:21 -0700)]
layers: Fix crash in CreateGraphicsPipelines reading from moved-from ptr
Chris Forbes [Fri, 25 Aug 2017 18:19:44 +0000 (11:19 -0700)]
Revert "Revert "layers: unique_ptr for temp compute pipelines""
This reverts commit
615dc4e3ea0495bc28130377b9e637e9979a560e.
Chris Forbes [Fri, 25 Aug 2017 18:19:39 +0000 (11:19 -0700)]
Revert "Revert "layers: Introduce some unique_ptr into pipeline creation""
This reverts commit
5d6aaa553b634747fb2761c6e5b665bdae54d206.
Chris Forbes [Fri, 25 Aug 2017 16:37:35 +0000 (09:37 -0700)]
Revert "layers: Introduce some unique_ptr into pipeline creation"
This reverts commit
7d35703bdc03d94cad272b5ea3ede8d586f57e88.
Chris Forbes [Fri, 25 Aug 2017 16:37:28 +0000 (09:37 -0700)]
Revert "layers: unique_ptr for temp compute pipelines"
This reverts commit
cfc1ed15584a12ef62e113c8daf673c6a68ce29c.
Chris Forbes [Fri, 25 Aug 2017 16:16:00 +0000 (09:16 -0700)]
layers: unique_ptr for temp compute pipelines
Chris Forbes [Thu, 24 Aug 2017 22:45:08 +0000 (15:45 -0700)]
layers: Introduce some unique_ptr into pipeline creation
Mark Lobodzinski [Wed, 23 Aug 2017 21:23:23 +0000 (15:23 -0600)]
scripts: Enable instance extension checks in PV
Parameter_validation's hammer for excluding some pdev-ish checks was
too large. This adds extension dependency checks for about 50 more
APIs.
Change-Id: Icb44cdb36c8c0384781e04e207ceb18d9f67ff0c
Mark Lobodzinski [Mon, 21 Aug 2017 16:34:38 +0000 (10:34 -0600)]
header: Update to version 1.0.59 of the vulkan hdr
- updated vulkan.h
- updated vk.xml
- updated Win/Lin json files
- rebuilt and updated vulkan.hpp
- updated vk_validation_error_database.txt
- updated vk_validation_error_messages.h
- added new code-generated VUIDs (16) to error database
- modified object tracker for VUID corner-case
- updated vulkaninfo.c for STYPE name change
Change-Id: I0870e8bc4e84867e05bd466c13c7428b9b7365ac
Gabríel Arthúr Pétursson [Sat, 19 Aug 2017 16:44:45 +0000 (16:44 +0000)]
layers: Use correct data layer in vkCreateInstance in param validation
Tobin Ehlis [Tue, 22 Aug 2017 19:11:23 +0000 (13:11 -0600)]
layers:Remove disturbed descriptor perf warning
Fixes #2020
Support from devs to remove this perf warning so just killing it.
Added a comment for future work where we can track which descriptors
are disturbed and reference that if a user attempts to use a
disturbed descriptor that isn't bound.
Also commented out associated test and filed #2022 to track enhancement
making note of disturbed descriptors if used unbound.
Jeremy Kniager [Wed, 16 Aug 2017 20:57:42 +0000 (14:57 -0600)]
layers: Fix memory leaks in functions
Change-Id: I8e25adabefde3a04be5536ce4c5c2d5920a76140
Cody Northrop [Wed, 16 Aug 2017 23:38:15 +0000 (17:38 -0600)]
vkjson: Add support for Android
This commit adds vkjson and vkjson_info to the Android build.
It is only generated as an executable for devices with root
access, but it could be expanded to an APK with some more
boilerplate work.
See updates to BUILD.md for how to build and run on the device.
Chris Forbes [Wed, 16 Aug 2017 20:29:41 +0000 (13:29 -0700)]
layers: Wire up static_status check for CmdSetScissor
Chris Forbes [Wed, 16 Aug 2017 20:26:00 +0000 (13:26 -0700)]
layers: Wire up static_status check for CmdSetViewport
Chris Forbes [Wed, 16 Aug 2017 20:18:37 +0000 (13:18 -0700)]
layers: Drop error for binding compute pipeline inside renderpass
It's perfectly valid to bind the compute pipeline inside a renderpass.
An application only may not /dispatch/ compute work inside a
renderpass.
Chris Forbes [Wed, 16 Aug 2017 20:16:31 +0000 (13:16 -0700)]
layers: Drop out some redundant checks already covered by OT