Timo Lotterbach [Thu, 25 Oct 2012 11:09:00 +0000 (04:09 -0700)]
GenericCommunciator: improved logging of client names and pids
Timo Lotterbach [Wed, 24 Oct 2012 09:55:23 +0000 (02:55 -0700)]
LayerManagerService: removed cyclic header inclusion
LayerManager.h included Scene.h
Scene.h included LayerManager.h
LayerManager now just forwards class Scene.
Timo Lotterbach [Mon, 22 Oct 2012 11:47:37 +0000 (04:47 -0700)]
DbusIpcModule: updated Introspect response to contain input and notification API
New messages have been introduced for input handling and client notifications.
These commands have to be reported in the introspect response of Dbus.
Timo Lotterbach [Mon, 22 Oct 2012 11:12:38 +0000 (04:12 -0700)]
LayerManagerService: added missing API documentation
Timo Lotterbach [Wed, 10 Oct 2012 14:39:12 +0000 (07:39 -0700)]
LayerManagerService: added creator pid to every graphical object
Timo Lotterbach [Wed, 17 Oct 2012 09:25:38 +0000 (02:25 -0700)]
GenericCommunicator: passes the pid to every created command object
Timo Lotterbach [Wed, 17 Oct 2012 09:24:50 +0000 (02:24 -0700)]
LayerManagerCommands: included sender pid in every received command
Each received messages contains a unique sender handle.
During ServiceConnect call, the application registers it's process id.
this way a mapping of unique client handle to process id is possible.
Timo Lotterbach [Wed, 17 Oct 2012 09:27:15 +0000 (02:27 -0700)]
ilmClient: including client application name in ServiceConnect
Timo Lotterbach [Fri, 5 Oct 2012 11:03:56 +0000 (04:03 -0700)]
WindowSystems: fixed issues caused by new compiler warning settings
Timo Lotterbach [Fri, 5 Oct 2012 11:03:33 +0000 (04:03 -0700)]
GenericCommunicator: fixed issues caused by new compiler warning settings
Timo Lotterbach [Fri, 5 Oct 2012 11:02:08 +0000 (04:02 -0700)]
BuildSystem: updated compiler warnings settings, added new build flags
Now 3 different compiler warning presets are used:
- 3rd party libs, unit tests: cmake default compiler settings
- Examples: strict compiler settings to catch many code flaws
- other: very strict compiler settings to detect portability issues
The new build flags allow disabling build of
- LayerManagerService
- ilmClient
- GenericCommunciator
This allows building e.g. only the examples or unit tests
Timo Lotterbach [Wed, 10 Oct 2012 07:35:20 +0000 (00:35 -0700)]
LayerManagerService: added logging of command line arguments
On startup LayerManagerService logs the command line it was started with.
Timo Lotterbach [Fri, 5 Oct 2012 09:35:47 +0000 (02:35 -0700)]
LayerManagerService: fixed signal handling during shutdown
SIGABRT was not unset.
Timo Lotterbach [Fri, 5 Oct 2012 09:32:48 +0000 (02:32 -0700)]
Maintenance: removed use of non-portable usage of map::at(), fixed compiler warnings
map::at() function is no available on platforms, while map::operator[] is.
additionally some compiler warnings have been fixed:
- signed/unsigned mismatch
- removed unused variables
Timo Lotterbach [Wed, 17 Oct 2012 07:07:59 +0000 (00:07 -0700)]
LayerManagerUtils: included DLT default log level configuration
Timo Lotterbach [Tue, 9 Oct 2012 14:25:33 +0000 (07:25 -0700)]
GLESGraphicSystem: disabled DEBUG_LOG output spamming all logs
these DEBUG_LOG calls generated so much output, that no other information
could be used any more.
Timo Lotterbach [Mon, 15 Oct 2012 11:12:10 +0000 (04:12 -0700)]
LayerManagerExamples: fixed gcc 4.7.1 warnings and errors
These issues have occurred using Ubuntu 12.10 pre-release version.
Michael Schuldt [Tue, 2 Oct 2012 09:53:54 +0000 (11:53 +0200)]
LayerManagerService: Updating Release Notes
Timo Lotterbach [Mon, 10 Sep 2012 13:40:22 +0000 (06:40 -0700)]
TcpIpcModule: updated to new IpcModule API, added notification support
Added support for creating and sending notifications.
Improved handling of incoming message data structure.
removed destroyMessage:
was only used for DBusIpcModule, but lifecycle of received messages
is now handled internally. The external call is not required any more.
Timo Lotterbach [Tue, 2 Oct 2012 08:20:22 +0000 (01:20 -0700)]
DbusIpcModule: updated to new IpcModule API, added notification support
Send and Receive have been reimplemented to support asynchronous sending
and receiving of events. This enables the use of DBus signals as transport
for client notifications.
The implementation now features a DBus main loop based on DBusWatches,
select(), DBus filters and dbus_connection_dispatch().
Note: Layer- & SurfaceNotification messages are detected and the DBus
signal handlers are setup as required inside the DbusIpcModule.
removed destroyMessage:
was only used for DBusIpcModule, but lifecycle of received messages
is now handled internally. The external call is not required any more.
Timo Lotterbach [Mon, 10 Sep 2012 13:31:45 +0000 (06:31 -0700)]
GenericCommunicator: added notification support
Updated to use new IpcModule API.
Manages internal list of registered notifications. This list is used
to remove notifications on client disconnect.
After processing an incoming command, the list of client notifications
is processed: each notification is created using the IpcModule and
sent to the appropriate list of clients.
removed destroyMessage:
was only used for DBusIpcModule, but lifecycle of received messages
is now handled internally. The external call is not required any more.
Timo Lotterbach [Mon, 10 Sep 2012 13:23:09 +0000 (06:23 -0700)]
ilmClient: added internal thread, updated IpcModule API, updated tests
This patch adds an internal thread thread which implements a receive loop.
The internal thread is required to process any incoming notification event
independent of the current client state.
Inside the client API a list of callbacks is stored to support different
callbacks for different layer and surface notification.
The behavior of the API is unchanged, but additionally asynchronous callbacks
can be supported.
add notification tests:
tests all possible individual notification targets for layers
and surfaces and some combinations aswell.
remove destroyMessage:
was only used for DBusIpcModule, but lifecycle of received messages
is now handled internally. The external call is not required any more.
added thread for notification delivery:
the receive thread used to execute notification callbacks directly,
but this allowed a client to block the receive loop.
Now the receive thread adds all received notifications to a queue.
This queue is processed by the new notification thread, which
triggers the callbacks for incoming notifications.
if a client blocks the notification thread, it will only affect incoming
notifications, but the receive thread will continue working.
If the notification queue is full, the receive thread discards incoming
notifications.
Timo Lotterbach [Mon, 10 Sep 2012 13:14:38 +0000 (06:14 -0700)]
IpcModuleLoader: updated IpcMpodule API to support client notifications
removed destroyMessage:
was only used for DBusIpcModule, but lifecycle of received messages
is now handled internally. The external call is not required any more.
Timo Lotterbach [Mon, 10 Sep 2012 13:09:47 +0000 (06:09 -0700)]
LayerManagerCommands: enabled notifications for surface and layer property changes
Commands that change properties of layers or surfaces now add notifications
to the list of notifications.
Timo Lotterbach [Mon, 10 Sep 2012 13:07:34 +0000 (06:07 -0700)]
LayerManagerService: added internal notification queue
The executor now has an interface to add client notifications.
This enables commands to trigger client notifications, if they
have changed a property of a graphical object.
Timo Lotterbach [Mon, 10 Sep 2012 13:05:17 +0000 (06:05 -0700)]
LayerManagerControl: added watch layer/surface function
This feature allows watching all notifications sent for changes
of a layer or surface.
This basically enables monitoring the state changes of a layer or surface.
Additionally the ilmClient init and destroy was improved.
Timo Lotterbach [Mon, 10 Sep 2012 12:55:44 +0000 (05:55 -0700)]
ilmClient: added notification API
added API functions for adding and removing notifications
for layers and surfaces.
Timo Lotterbach [Tue, 2 Oct 2012 08:17:41 +0000 (01:17 -0700)]
Renderer: fixed issues detected by Coverity
Michael Schuldt [Fri, 21 Sep 2012 09:29:23 +0000 (11:29 +0200)]
LayerManagerService: Add signal SIGABRT to catch asserts
Michael Schuldt [Wed, 12 Sep 2012 09:37:04 +0000 (11:37 +0200)]
LayerManagerClient: Cleanup of Chromakey Implementation
- Removing do while loop in layerSetChromakey
- Removing do while loop in surfaceSetChromakey
Michael Schuldt [Fri, 24 Aug 2012 13:51:24 +0000 (15:51 +0200)]
ChromaKeyExample : Adapting to new shm protocol of wayland 0.95
- the shm interfaces has changed in wayland 0.95
- this patch correct the behaviour.
Timo Lotterbach [Wed, 8 Aug 2012 07:31:22 +0000 (00:31 -0700)]
LayerManagerControl: added chromakey support
- set chromakey value for surface and layer
- disable chromakey for surface and layer
Nobuhiko Tanibata [Sat, 4 Aug 2012 13:53:41 +0000 (22:53 +0900)]
WLChromakeyExample:Fixed path of include header of ilm_client.h
Nobuhiko Tanibata [Sat, 4 Aug 2012 13:52:07 +0000 (22:52 +0900)]
Add test code of chromakey for layer to IlmCommandTest and GraphicalObjectTest
Nobuhiko Tanibata [Sun, 5 Aug 2012 23:21:28 +0000 (08:21 +0900)]
Add implementation of chromakey for layer to LayerManagerPlugin
GLESGraphicSystem:
-If chromakey for layer is enabled, creates temporary buffer and render surfaces to it.
-and then the buffer is texturized and composite.
Nobuhiko Tanibata [Sat, 4 Aug 2012 13:47:16 +0000 (22:47 +0900)]
Add implementation of chromakey for layer
LayerManagerClient:
-Add members into structure of ilmLayerProperties to get status of chromakey by ilm_getPropertiesOfLayer
-ilm_layerSetChromaKey and modification of ilm_getPropertiesOfLayer to get properties of chromakey
GenericCommunicator:
-Add SetLayerChromaKey and GetPropertiesOfLayer
LayerManagerCommands:
-Add LayerSetChromaKeyCommand
Nobuhiko Tanibata [Thu, 26 Jul 2012 05:58:15 +0000 (14:58 +0900)]
LayerManagerExamples: Add Example application for chromakey
Nobuhiko Tanibata [Thu, 26 Jul 2012 00:26:47 +0000 (09:26 +0900)]
LayerManagerClient: Add test code of chromakey to IlmCOmmandTest and GraphicalObjectTest
Nobuhiko Tanibata [Thu, 26 Jul 2012 00:20:47 +0000 (09:20 +0900)]
Add implmentation of chromakey for surface by shader program to LayerMangerPlugin
LayerManagerService:
-Add parameter of chromakey to ShaderProgram in order to set chromakey to shaders
X11GLESRenderer:
-renderer_frag_add_uchromakey. If chromakey and fragment color are same, the pixel is ignored.
GLESGraphicSystem:
-If chromakey is enabled, shader for chromakey is enabled.
Nobuhiko Tanibata [Thu, 26 Jul 2012 05:55:40 +0000 (14:55 +0900)]
Add implmentation of chromakey for surface
LayerManagerClient:
-Add members into structure of ilmSurfaceProperties to get status of chromakey by ilm_getPropertiesOfSurface
-ilm_surfaceSetChromaKey and Modification of ilm_getPropertiesOfSurface to get properties of chromakey
GenericCommunicator:
-Add SetSurfaceChromaKey and GetPropertiesOfSurface
LayerManagerService
-Add colorkey's methods and valiables to GraphicalObject
LayerManagerPlugins
-Add SurfaceSetChromakeyCommand
Michael Schuldt [Wed, 12 Sep 2012 09:26:05 +0000 (11:26 +0200)]
LayerManagerService: Updating release notes
Timo Lotterbach [Wed, 12 Sep 2012 09:06:52 +0000 (02:06 -0700)]
ilmClient: fixed memory leak, error messages were not released
destroyMessage() was only called for messages, if typecheck for "Command"
was successful. If type was "Error", destroy was omitted.
This patch changes the behavior to release all received events.
Michael Schuldt [Tue, 4 Sep 2012 12:18:10 +0000 (14:18 +0200)]
IpcModule: Fix Memory Leak therefore introducing destroyMessage functionality
- This patch will fix a huge memory leak on both client
and generic communicator
- This memory leak will not occur on all ipc module only if dbus is used.
- To guarantee that the ipc message is successfull destroyed
destroyMessage functionality is added.
Michael Schuldt [Mon, 3 Sep 2012 09:29:56 +0000 (11:29 +0200)]
LayerManagerService: Updating Release Notes
Michael Schuldt [Thu, 30 Aug 2012 09:00:41 +0000 (11:00 +0200)]
X11WindowSystem: Slight changes in inheritance behaviour
- All WindowSystems which are derived from the X11WindowSystem
can now overwrite the calculateSurfaceFps and calculateFps Method.
Michael Schuldt [Thu, 30 Aug 2012 08:58:59 +0000 (10:58 +0200)]
Log: Introducing diagnostic callback injection
- On the OEM side it is needed to introduce diagnostic callbacks
- Therefore it is possible to control the platform specific plugIn
by message injection from the dlt-deamon
- Currently the functionality is complete working WITH_DLT=ON
otherwise only the callback registration is working, but no
callback will occur.
Michael Schuldt [Fri, 24 Aug 2012 10:00:57 +0000 (12:00 +0200)]
X11WindowSystem : Fixing wrong composition.
- If a running application will be destroyed or the window
will be unmapped, there was an issue that the composition will
display garbage at top of any surfaces.
- Due to the fact that enableRendering and disableRendering is introduced
that issue is fixed.
Michael Schuldt [Fri, 24 Aug 2012 09:58:06 +0000 (11:58 +0200)]
WaylandBaseWindowSystem: fixing build issue.
Adam Cheney [Fri, 10 Aug 2012 03:23:29 +0000 (20:23 -0700)]
Renderers: refactor recomposition methods
- Adds support in GraphicSystem for accepting a LayerList to
render, instead of only one Layer. This enables future
optimizations that change the rendering order.
eg. - reverse render order to utilize depth test culling
- draw multiple layers/surfaces at once (multitexturing)
also includes a 'clear' flag so the background clear can be
optimized as well.
eg. - no need to clear obscurred pixels
- Don't reset any damage flags until after rendering has taken
place. Detailed damage information could be useful to the
GraphicSystem when it is rendering. Wait until after
recomposition, then clear all flags. Share the routine to
clear damage flags in the BaseWindowSystem.
Michael Schuldt [Thu, 23 Aug 2012 09:59:42 +0000 (11:59 +0200)]
LayerManagerService : Adding Global Object search path during Plugin Load.
- extending the dlopen call by RTLD_GLOBAL, due to the fact that
there is a bug in libwayland-server / client which is currently not
working with only RTLD_NOW.
- this shoud have no side effects on other plugins.
Michael Schuldt [Thu, 23 Aug 2012 09:55:38 +0000 (11:55 +0200)]
WindowSystem : Updating WaylandBaseWindowSystem.
- Update WaylandBaseWindowSystem to support wayland version 0.95
- removing functions which not needed anymore.
Michael Schuldt [Fri, 3 Aug 2012 10:36:57 +0000 (13:36 +0300)]
Graphic: Changing Log and Startup behaviour to condition signaling.
- Condition signaling has to be merged with master to speed up
layermanagement startup
Michael Schuldt [Thu, 2 Aug 2012 15:39:43 +0000 (18:39 +0300)]
RenderUtil: Activating Binary Shader support
Michael Schuldt [Fri, 6 Jul 2012 11:11:09 +0000 (13:11 +0200)]
LayerManagerCommands: Adding code to calculate surface target values
- If Source and Destination Region of a Layer / Surface has changed,
the surface targetposition has to be calculated.
Michael Schuldt [Fri, 6 Jul 2012 10:22:21 +0000 (12:22 +0200)]
ViewportTransform : Calculation moved to surface object
- Due to this calculation the renderer does have to update
these value every render loop.
- The target source and destination region, has only be calculated if
the corresponding value have changed.
- ViewportTransform moved to LayerManagerService
Timo Lotterbach [Wed, 8 Aug 2012 07:01:46 +0000 (00:01 -0700)]
LayerManagerControl: added input properties to "get surface <surfaceid>" and "get scene"
Frédéric Blain [Fri, 3 Aug 2012 08:14:52 +0000 (10:14 +0200)]
toolchain.cmake: Improve sample file to demonstrate cross compilation
This patch show the mandatory cmake variables to use when one need to cross compile LayerManager.
It also correct the type of other cmake variables.
Rahul Singhal [Wed, 1 Aug 2012 05:17:47 +0000 (10:47 +0530)]
X11WindowSystem: Remove EGL context switching
A lot of EGL context switching was going on always to support a rare
case of creating a custom shader in a different thread. Added a
spin-lock mechanism to counter the multi-threading problem. Now
context switch only happens when a shader is being created. This
gives a 2% performance improvements.
Rahul Singhal [Wed, 1 Aug 2012 06:13:06 +0000 (11:43 +0530)]
GLESGraphicsystem: Remove some redundant state changes
Frédéric Blain [Wed, 1 Aug 2012 14:49:32 +0000 (16:49 +0200)]
GLXApplicationExample: Demonstrate new IPC for Input Events
This patch show how to use the newly added IPC for the LM input framework.
It can serve as example for client applications.
Frédéric Blain [Wed, 25 Jul 2012 08:10:01 +0000 (10:10 +0200)]
Make InputManager.h installable
This patch ensure InputManager.h can be installed on a system. It removes dependencies toward config.h
Frédéric Blain [Mon, 6 Aug 2012 16:48:56 +0000 (18:48 +0200)]
Improve plugin search over specific filesystem type
"man readdir" explains that only few filesystem type support a good filling of "struct dirent.d_type". (nfs does not for instance)
To be POSIX compliant, we should use stat() instead to look if a file is a regular file.
This patch update getSharedLibrariesFromDirectory() to use stat() when necessary & follow symlinks until reaching the real target.
Timo Lotterbach [Fri, 20 Jul 2012 10:52:56 +0000 (03:52 -0700)]
WaylandRenderer: Fixed broken build of Wayland Renderer
Timo Lotterbach [Tue, 17 Jul 2012 10:40:09 +0000 (03:40 -0700)]
TcpIpcModule: fix signal handling
Timo Lotterbach [Mon, 16 Jul 2012 11:01:00 +0000 (04:01 -0700)]
GenericCommunicator: refactored header file dependencies, logging
Frédéric Blain [Wed, 11 Jul 2012 10:08:11 +0000 (12:08 +0200)]
Add keyboard support to GLXApplicationExample
This patch adds keyboard support to the sample application GLXApplicationExample (Just print stuffs on std ouput when a key is pressed or released).
It can be used for input framework validation.
Frédéric Blain [Wed, 11 Jul 2012 09:47:55 +0000 (11:47 +0200)]
Add input event support for X11WindowSystem
This patch adds support for pointer & keyboard events to X11 window system.
It can serve as example to introduce input events support for other window system.
Note that MultiTouch is _not_ yet supported for the following reasons:
1- I don't have any plateform runing a recent X11, which is needed for validation
2- We would need to upgrade the whole X11WindowSystem to use XInput2, & I don't have the time for the moment
I've added comments in X11WindowSystem.cpp to indicate what has to be done. If someone wants to takeover this task .. ;)
Frédéric Blain [Wed, 11 Jul 2012 08:29:45 +0000 (10:29 +0200)]
Update layerManagerControl with new IPCs
Frédéric Blain [Tue, 10 Jul 2012 10:51:28 +0000 (12:51 +0200)]
Unit tests for new IPC
This patch adds unit tests for the new IPC introduced by the Input Event framework. DBUSCommunicatorTest & IlmCommandTest have been completed.
Frédéric Blain [Mon, 9 Jul 2012 11:09:11 +0000 (13:09 +0200)]
Add new ipc for Input Events management from client
This patch adds 3 new IPC :
+ SurfaceSetKeyboardFocusOn()
-> Synchronous
-> Set the keyboard focus on a particular surface
+ SurfaceGetKeyboardFocus()
-> Synchronous
-> Get the identifier of the surface which currently hold the keyboard focus
+SurfaceUpdateInputEventAcceptanceOn()
-> Asynchronous
-> Indicate from which input devices type a surface can accept input events.
The patch also updates the IPC SurfaceGetProperties() so that it now returns the list of type of devices from which a surface can accept input events.
Modules changed are :
+ LayerManagerCommands : Add the 3 new commands
+ GenericCommunicator : Add support for the new commands
+ ilmClient : Make the new commands available for the clients
Frédéric Blain [Fri, 6 Jul 2012 17:47:09 +0000 (19:47 +0200)]
Add Unit Tests for InputManager
Frédéric Blain [Fri, 6 Jul 2012 13:30:35 +0000 (15:30 +0200)]
Add new input event framework
This patch adds the new input event framework to LayerManager:
+ InputManager : New class created to centralized all input management.
+ Irenderer: New method getInputManager() has been added. Will be used later on by LM commands to access to InputManager
+ BaseRenderer: Instanciate automatically the InputManager to be used by concrete renderer.
+ BaseWindowSystem: New attribute to hold a pointer to the InputManager. This pointer is filled at construct time. Concrete WindowSystems will receive the InputManager from their concrete renderer.
+ GraphicalSurface: DestToSourceCoordinates() now takes int instead of unsigned int as in/out coordinates. If the coordinates are outside the surface, negative values are returned.
+ Surface: New thread safe methods updateInputEventAcceptanceFrom() & isInputEventAcceptedFrom() to control which input events are accepted by the Surface
Frédéric Blain [Thu, 5 Jul 2012 15:38:59 +0000 (17:38 +0200)]
Remove cmake flag WITH_INPUT_EVENTS
Input events are now activated permanently to LayerManager. This won't add any rutime overhead with the new Input frameworkt as long as the methods report[Key/Pointer/Touch] events are not called. Thus, no impact for people that do not wan't to use input events.
Frédéric Blain [Thu, 5 Jul 2012 15:20:46 +0000 (17:20 +0200)]
Remove previous input event management
Scene & X11WindowSystem are now clean from input events management, waiting for the new framework to be introduced.
Timo Lotterbach [Fri, 20 Jul 2012 07:04:13 +0000 (00:04 -0700)]
LayerManagerSerivce: removed some minor compiler warnings
Timo Lotterbach [Fri, 20 Jul 2012 06:17:09 +0000 (23:17 -0700)]
GLXlibrary: fixed linker settings in build system
GLXlibrary was not linked to required libraries as X11.
Timo Lotterbach [Mon, 16 Jul 2012 11:01:00 +0000 (04:01 -0700)]
TcpIpcModule: support multiple data buffers for send/receive
This is a preparation to introduce asynchronous client notifications.
Having multiple buffers is required in these situations:
- a client is just creating a message and is about to send it
- a client notification is received, overwriting the clients message
or:
- a message was received, the client is just about to read the data from it
- a client notification is received, overwriting the clients message
To handle these situations, 1 sendBuffer and 2 separate receive buffer have been created.
Frédéric Blain [Wed, 4 Jul 2012 12:46:54 +0000 (14:46 +0200)]
Cleaning: Remove compiler warning for LayerManagerService_Test
Frédéric Blain [Wed, 4 Jul 2012 12:45:01 +0000 (14:45 +0200)]
Cleaning: Remove compiler warning on X11WindowSystem.cpp
Timo Lotterbach [Fri, 6 Jul 2012 11:42:57 +0000 (04:42 -0700)]
LayerManagement: fixed plugin path handling
The generic communicator and the GLESGraphicSystem now use
the configuration flag CMAKE_INSTALL_PREFIX to
determine the default plugin search path.
Additionally the GeniviDemo.sh script was updated, since exporting
LM_PLUGIN_PATH is not required any more.
The script still contains a hint, that the plugin search path may
be modified.
Rahul Singhal [Mon, 25 Jun 2012 09:50:26 +0000 (15:20 +0530)]
TextureBinders: Remove redundant texture uploads on every texture bind
EGLImages can be created once and reused so we don't need to specify
& upload them every time we use them.
Rahul Singhal [Fri, 22 Jun 2012 10:26:41 +0000 (15:56 +0530)]
WindowSystem: Forced composition should also redraw HW layers
Rahul Singhal [Tue, 12 Jun 2012 10:09:08 +0000 (15:39 +0530)]
WaylandWindowSystems: Correct a previous overwritten method name change
Change checkForNewSurface function name to checkForNewSurfaceNativeContent
This change was overwritten during the wayland window system
refactoring.
Timo Lotterbach [Fri, 6 Jul 2012 06:21:16 +0000 (23:21 -0700)]
X11GLESRenderer: fixed shader file search path
The renderer now uses the configuration flag CMAKE_INSTALL_PREFIX to
determine it's default shader search path.
Frédéric Blain [Thu, 5 Jul 2012 15:11:59 +0000 (17:11 +0200)]
Update default plugin directory search path to match CMAKE_INSTALL_PREFIX
Currently default plugin directory is hard coded to /usr/lib in several places. This patch takes into consideration the installation directory specified with cmake.
IpcModuleLoader.cpp has also been slightly modified to avoid compiler warnings
Timo Lotterbach [Thu, 5 Jul 2012 14:46:23 +0000 (07:46 -0700)]
Config: removed Log dependency from autogenerated config.h file
config.h now contains a string array with the build configuration,
that is logged by the LayerManagerService is required.
Additionally for each flag the log level is defined.
Timo Lotterbach [Thu, 5 Jul 2012 09:51:26 +0000 (02:51 -0700)]
GenericCommunicator: fixed crash during shutdown, if no ipcModule was loaded
the GenericCommunicator always tried to destroy the ipcModule. this failed
and resulted in a crash, if no ipcModule was loaded during startup.
Frédéric Blain [Thu, 28 Jun 2012 10:02:57 +0000 (12:02 +0200)]
Clean type sharing between ilm types & internal types
Frédéric Blain [Thu, 28 Jun 2012 08:48:10 +0000 (10:48 +0200)]
ilmClient types are used internally to LM, so let's include them by default
Michael Schuldt [Tue, 3 Jul 2012 12:53:46 +0000 (14:53 +0200)]
DbusIpcModules: Fixes wrong message unreferencing
- This fixes an issue inside of the send error method
- The wrong message was unreferenced
Michael Schuldt [Fri, 29 Jun 2012 11:57:32 +0000 (13:57 +0200)]
GenericCommunicator: Fixing String allocation.
- During the CreateShader call, a segmentation fault occurs
- String is now intialised correctly
- DBUSCommunicatorTest is up and running, one test is disabled, due
to the lack of implementation in the new generic communication approach
Michael Schuldt [Thu, 28 Jun 2012 13:02:49 +0000 (15:02 +0200)]
Release : Release Notes updated
- Release Note updated.
- default version switched to 0.9.7.release_candiate
Michael Schuldt [Thu, 28 Jun 2012 11:35:42 +0000 (13:35 +0200)]
Demo: Genivi Demo script update.
- The demo script includes now start of the layer manager too.
Rahul Singhal [Wed, 20 Jun 2012 10:52:34 +0000 (16:22 +0530)]
ViewportTransform: Change order of texture coordinates
Change order of texture coordinates returned by
transformRectangleToTextureCoordinates() to be consistent with the
rest of the code.
Before: {x1, x2, y1, y2}
Now: {x1, y1, x2, y2}
Rahul Singhal [Thu, 14 Jun 2012 09:08:27 +0000 (14:38 +0530)]
GLESGraphicSystem: Simplify the vertex shader calculations
The current vertex shader has complicated vertex/texture conversions
which change coordinate systems multiple times. Simplified the same.
This would also increase the vertex shader performance.
Rahul Singhal [Wed, 20 Jun 2012 10:33:34 +0000 (16:03 +0530)]
ViewportTransform: Fix precision loss
All the transform calculationis are being done with integers which
could lead to precision loss. Instead we should be using floats.
Rahul Singhal [Tue, 19 Jun 2012 11:57:12 +0000 (17:27 +0530)]
ViewportTransform: Simplify and fix bugs in applyLayerSource
Rahul Singhal [Mon, 25 Jun 2012 12:14:53 +0000 (17:44 +0530)]
X11WindowSystem: Fix swapinterval=1
Using a non-default visual results in a redirected pixmap for the
root window which does not respect VSYNC.
Also use default screen instead of hard-coded screen 0.
Rahul Singhal [Mon, 25 Jun 2012 07:40:54 +0000 (13:10 +0530)]
LayerManagerCommands: Add SurfaceRemoveNativeContentCommand
Using this command a client can remove the native content associated
with a surface. This can be used if multiple windows need to be used
with the same surface.
TODO: The backend for wayland needs to be filled in.
Rahul Singhal [Tue, 12 Jun 2012 09:34:01 +0000 (15:04 +0530)]
WindowSystems: Fix bugs in screenshot
1. Clear needs to be done after graphics context has been activated.
2. Recent HW layer change made neccessary that m_damaged be set for
drawing in RedrawAllLayers() and hence broke display screenshot.
Fix that by drawing every layer in screenshot method itself.
Also removed redundant graphics context activate/release in
CheckRedrawAllLayers()