Jose Maria Casanova Crespo [Fri, 19 Jul 2019 14:45:58 +0000 (16:45 +0200)]
v3d: flag dirty state when binding compute states
As introduced in "v3d: flag dirty state when binding new sampler states"
we need to add support for compute states. New flag VC5_DIRTY_COMPTEX and
VC5_DIRTY_UNCOMPILED_CS are introduced.
Reaching 33 flags at the dirty field forces us to change the type to
uint_64. Flags are reordered and empty continuous bits are available
for future pipeline stages.
v2: Update flag conditions to compile cs shader. (Eric Antholt)
Now dirty flags use uint_64t and flags are reordered.
Added VC5_DIRTY_UNCOMPILED_CS flag.
Reviewed-by: Eric Anholt <eric@anholt.net>
Danylo Piliaiev [Wed, 4 Sep 2019 13:43:17 +0000 (16:43 +0300)]
tgsi_to_nir: Translate TGSI_INTERPOLATE_COLOR as INTERP_MODE_NONE
Translating TGSI_INTERPOLATE_COLOR as INTERP_MODE_SMOOTH made
it for drivers impossible to have flatshaded color inputs.
Translate it to INTERP_MODE_NONE which drivers interpret as
smooth or flat depending on flatshading state.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111467
Fixes:
770faf54 ("tgsi_to_nir: Improve interpolation modes.")
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Iago Toral Quiroga [Wed, 4 Sep 2019 09:04:13 +0000 (11:04 +0200)]
nir/lower_point_size: assume scalar PSIZ
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Iago Toral Quiroga [Mon, 9 Sep 2019 06:42:19 +0000 (08:42 +0200)]
gallium/ttn: VARYING_SLOT_PSIZ and VARYING_SLOT_FOGC are scalar
Reviewed-by: Eric Anholt <eric@anholt.net>
Iago Toral Quiroga [Wed, 4 Sep 2019 09:02:19 +0000 (11:02 +0200)]
prog_to_nir: VARYING_SLOT_PSIZ is a scalar
v2: remove stray change (Erik Faye-Lund)
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Lepton Wu [Thu, 12 Sep 2019 06:38:59 +0000 (06:38 +0000)]
egl/android: Only keep BGRA EGL configs as fallback
Stock Android code actually doesn't support BGRA format EGL
configs. It's hard coded to use RGBA_8888 as window format
for BGRA EGL configs here:
https://android.googlesource.com/platform/frameworks/native/+/1eb32e2/opengl/libs/EGL/eglApi.cpp#608
So just remove it from EGL configs if RGBA is supported.
Signed-off-by: Lepton Wu <lepton@chromium.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
renchenglei [Thu, 12 Sep 2019 05:45:31 +0000 (13:45 +0800)]
egl/android: Enable HAL_PIXEL_FORMAT_RGBA_1010102 format
The patch adds support for HAL_PIXEL_FORMAT_RGBA_1010102 on
Android platform.
Fixes android.media.cts.DecoderTest#testVp9HdrStaticMetadata
which failed in egl due to "Unsupported native buffer format 0x2b"
on Android.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Chenglei Ren <chenglei.ren@intel.com>
Kenneth Graunke [Thu, 12 Sep 2019 04:33:00 +0000 (21:33 -0700)]
iris: trivial whitespace fixes
Jonathan Marek [Mon, 12 Aug 2019 20:20:21 +0000 (16:20 -0400)]
u_format: float type for R11G11B10_FLOAT/R9G9B9E5_FLOAT
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Jonathan Marek [Sun, 4 Aug 2019 21:17:13 +0000 (17:17 -0400)]
u_format: add ETC2 to util_format_srgb/util_format_linear
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Vinson Lee [Thu, 5 Sep 2019 05:17:25 +0000 (22:17 -0700)]
meson: Add coroutines component to llvmpipe build.
Fixes:
d32690b43c91 ("gallivm: add coroutine pass manager support")
Suggested-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Eric Anholt [Fri, 30 Aug 2019 00:00:09 +0000 (17:00 -0700)]
dri: Use DRM_FORMAT_* instead of defining our own copy.
We have only two defines that aren't from DRM_FORMAT_*: SARGB and
SABGR. Keep only those as __DRI_IMAGE_FOURCC and garbage collect the
rest.
While this header is also used from the X server, the X server doesn't
use any __DRI_IMAGE enums.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Eric Anholt [Thu, 29 Aug 2019 23:57:49 +0000 (16:57 -0700)]
uapi: Update drm_fourcc.h
Taken from drm-misc-next
268de6530aa1 ("drm: mst: Fix query_payload
ack reply struct")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Kenneth Graunke [Mon, 9 Sep 2019 22:36:16 +0000 (15:36 -0700)]
st/mesa: Only pause queries if there are any active queries to pause.
Previously, ReadPixels, PBO upload/download, and clears would call
cso_save_state with CSO_PAUSE_QUERIES, causing cso_context to call
pipe->set_active_query_state() twice for each operation. This can
potentially cause driver work to enable/disable statistics counters.
But often, there are no queries happening which need to be paused.
By keeping a simple tally of active queries, we can skip this work.
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Jean Hertel [Tue, 10 Sep 2019 19:00:07 +0000 (21:00 +0200)]
Fix missing dri2_load_driver on platform_drm
Signed-off-by: Jean Hertel <jean.hertel@hotmail.com>
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Anuj Phogat [Mon, 9 Sep 2019 18:17:19 +0000 (11:17 -0700)]
intel/gen11+: Enable Hardware filtering of Semi-Pipelined State in WM
Initial benchmarking didn't show any performance benefits. But it might eventually.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Anuj Phogat [Mon, 9 Sep 2019 18:32:35 +0000 (11:32 -0700)]
genxml/gen11+: Add COMMON_SLICE_CHICKEN4 register
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Adam Jackson [Tue, 10 Sep 2019 16:07:07 +0000 (12:07 -0400)]
egl/dri2: Refuse to add EGLConfigs with no supported surface types
For example, the surfaceless platform only supports pbuffers. If the
driver supports MSAA, we would still create a config, but it would have
no supported surface types. That's meaningless, so don't do it.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Adam Jackson [Fri, 6 Sep 2019 07:50:32 +0000 (09:50 +0200)]
gallium: Require LLVM >= 3.9
To go any further than this would be to break the current version of
Android.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Adam Jackson [Fri, 6 Sep 2019 07:50:27 +0000 (09:50 +0200)]
gallium: Require LLVM >= 3.8
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Adam Jackson [Fri, 6 Sep 2019 07:50:22 +0000 (09:50 +0200)]
gallium: Require LLVM >= 3.7
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Adam Jackson [Fri, 6 Sep 2019 07:50:16 +0000 (09:50 +0200)]
gallium: Require LLVM >= 3.6
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Adam Jackson [Fri, 6 Sep 2019 07:29:32 +0000 (09:29 +0200)]
gallium: Require LLVM >= 3.5
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
[ Michel Dänzer: Dropped jessie line from debian-install.sh again ]
Michel Dänzer [Fri, 6 Sep 2019 08:39:19 +0000 (10:39 +0200)]
gitlab-ci: Keep g++ from stretch when installing foreign toolchains
Upgrading to a newer g++ causes older LLVM/clang packages to be
removed.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Michel Dänzer [Fri, 6 Sep 2019 07:47:59 +0000 (09:47 +0200)]
gitlab-ci: Explicitly install linux-libc-dev for foreign architectures
Something seems to have changed in Debian buster causing installation
of the other foreign packages to fail without this.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Adam Jackson [Fri, 6 Sep 2019 07:29:23 +0000 (09:29 +0200)]
gallium: Require LLVM >= 3.4
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Dylan Baker [Wed, 11 Sep 2019 16:47:45 +0000 (09:47 -0700)]
Docs: mark that 19.2.0-rc3 has been released
Also update -rc4 to me.
Brian Paul [Wed, 11 Sep 2019 05:51:23 +0000 (23:51 -0600)]
st/nir: fix illegal designated initializer in st_glsl_to_nir.cpp
IIRC, designated initializers are not legal C++.
Fixes the MSVC build.
Fixes:
83fd1e58 ("glsl/nir: Add and use a gl_nir_link() function")
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Dylan Baker [Tue, 10 Sep 2019 20:35:08 +0000 (13:35 -0700)]
meson: don't generate file into subdirs
This is unsupported by meson and may become a hard error in the future.
Fixes:
5adfc8602c639827af0ba9a1059bd165a3ae49e7
("lima/ppir: move sin/cos input scaling into NIR")
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Kenneth Graunke [Wed, 11 Sep 2019 06:57:57 +0000 (23:57 -0700)]
iris: Set bo->reusable = false in iris_bo_make_external_locked
This fixes a missing bo->reusable = false in iris_bo_export_gem_handle.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Kenneth Graunke [Wed, 11 Sep 2019 06:56:10 +0000 (23:56 -0700)]
iris: Finish initializing the BO before stuffing it in the hash table
Other threads may pick it up once it's in the hash table. Not known
to fix anything currently.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Marek Olšák [Fri, 30 Aug 2019 21:55:27 +0000 (17:55 -0400)]
radeonsi/gfx9: honor user stride for imported buffers
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Marek Olšák [Fri, 6 Sep 2019 18:01:51 +0000 (14:01 -0400)]
prog_to_nir, tgsi_to_nir: make sure kill doesn't discard NaNs
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Marek Olšák [Wed, 11 Sep 2019 14:56:07 +0000 (10:56 -0400)]
ac: replace HAVE_LLVM with LLVM_VERSION_MAJOR for atomic-optimizations
trivial
Vasily Khoruzhick [Wed, 11 Sep 2019 03:06:15 +0000 (20:06 -0700)]
lima: set .out_sync field of req in lima_submit_start()
Looks like .out_sync wasn't set in lima_submit_start(), as result
submit completion fence was never signalled.
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Anuj Phogat [Fri, 16 Aug 2019 19:45:52 +0000 (12:45 -0700)]
intel: Add few Ice Lake brand strings
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Kenneth Graunke [Mon, 9 Sep 2019 14:23:22 +0000 (07:23 -0700)]
gallium: Fix util_format_get_depth_only
This is a pipe format, not a boolean.
Fixes:
5849e0612cc ("gallium/auxiliary: Add util_format_get_depth_only() helper.")
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Rob Clark [Tue, 10 Sep 2019 18:28:31 +0000 (19:28 +0100)]
freedreno/a6xx: fix 3d tex layout
Fixes dEQP-GLES3.functional.texture.specification.texstorage3d.size.3d_2x2x2_2_levels
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Rob Clark [Mon, 9 Sep 2019 23:19:40 +0000 (16:19 -0700)]
freedreno/a6xx: don't tile things that are too small
If the lowest (largest) mipmap level is too small to tile, then don't
bother pretending.
Note that this requires initializing pipe->screen before
fd_resource_level_linear() is called.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Caio Marcelo de Oliveira Filho [Mon, 5 Aug 2019 23:56:42 +0000 (16:56 -0700)]
iris: Enable ARB_gl_spirv and ARB_spirv_extensions
This will also "unlock" OpenGL 4.6 for Iris!
v2: Also enable PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [v1]
Caio Marcelo de Oliveira Filho [Fri, 23 Aug 2019 13:50:11 +0000 (06:50 -0700)]
glsl/nir: Add and use a gl_nir_link() function
Perform all the NIR linking steps in order. Change iris and i965 to
use it. Suggested by Alejandro.
v2: Add gl_nir_linker_options struct.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [v1]
Caio Marcelo de Oliveira Filho [Mon, 5 Aug 2019 23:25:11 +0000 (16:25 -0700)]
gallium: Add ARB_gl_spirv support
The PIPE_CAP_GL_SPIRV capability enables ARB_gl_spirv and
ARB_spirv_extensions, and will make sure the corresponding SPIR-V
capabilities and extensions lists are initialized.
The additional PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS capability enables
the support for Variable Pointers in SPIR-V shaders. This depends on
the driver and is not mandatory for ARB_gl_spirv support.
v2: Add a PIPE_CAP for Variable Pointers. (Marek)
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [v1]
Caio Marcelo de Oliveira Filho [Thu, 22 Aug 2019 17:19:49 +0000 (10:19 -0700)]
mesa/spirv: Set a few more extensions
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Caio Marcelo de Oliveira Filho [Thu, 22 Aug 2019 18:23:51 +0000 (11:23 -0700)]
mesa/st: Don't expect prog->nir to already exist
There's no such case, if we load prog->nir from the shader cache, we
shouldn't hit this path.
Suggested-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Caio Marcelo de Oliveira Filho [Thu, 22 Aug 2019 13:43:28 +0000 (06:43 -0700)]
mesa/st: Add support for SPIR-V shaders
The SPIR-V codepath uses NIR linking, so we have to preprocess after
the linking steps, which makes things slightly different than GLSL.
To make more clear when the preprocess is happening, I've ended up
inlining st_nir_get_mesa_program() into its caller.
The goal was to make both GLSL and SPIR-V to use the same preprocess
function, the exceptions are:
- SPIR-V codepath don't support NIR state slots yet;
- GLSL lowers shared memory early, so we don't do the deref lowering
for those.
For now I didn't bother to rename other functions and files (now that
many of them apply to both GLSL and SPIR-V), but we should do this in
further patches.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Caio Marcelo de Oliveira Filho [Thu, 22 Aug 2019 14:10:32 +0000 (07:10 -0700)]
mesa/st: Extract preprocessing NIR steps
Refactor to split the glsl_to_nir conversion from the preprocessing
NIR passes into separate functions, so we can use them in SPIR-V.
Unlike in GLSL, there we'll need to perform a few passes with the NIR
linker before doing the individual preprocess calls.
No behavior should change with this patch.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Caio Marcelo de Oliveira Filho [Thu, 22 Aug 2019 04:04:27 +0000 (21:04 -0700)]
mesa/st: Lookup parameters without using names
Use the new MainUniformStorageIndex field in Parameter instead. It
was added so we could match those in the SPIR-V case, where names are
optional.
v2: Use MainUniformStorageIndex for all cases.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [v1]
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Caio Marcelo de Oliveira Filho [Wed, 21 Aug 2019 19:16:29 +0000 (12:16 -0700)]
mesa/program: Associate uniform storage without using names
Use the new UniformStorageIndex field in Parameter instead. This
mechanism was added so we could match those in the SPIR-V case, where
names are optional.
v2: Use UniformStorageIndex for all cases. (Timothy)
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Caio Marcelo de Oliveira Filho [Wed, 4 Sep 2019 16:28:54 +0000 (09:28 -0700)]
mesa: Fill Parameter storage indices even when not using SPIR-V
When creating Parameters, fill in the associated uniform storage
indices, like it is done with the NIR linker used for SPIR-V. This
will allow later code to not rely on names (which would never work for
SPIR-V where names are optional).
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Caio Marcelo de Oliveira Filho [Wed, 21 Aug 2019 18:08:48 +0000 (11:08 -0700)]
glsl/nir: Fill in the Parameters in NIR linker
The parameter lists were not being created nor filled since i965
doesn't use them. In Gallium they are used for uniform handling, so
add a way to fill them.
The gl_uniform_storage struct got two new fields that let us go
- from a Parameter to the matching UniformStorage and,
- from the variable to the *first* UniformStorage
without relying on names -- since they are optional for ARB_gl_spirv.
Later patches will make use of them.
v2: Do not fill parameters for i965. (Timothy)
Use uint32_t for the new attributes. (Marek)
v3: Serialize the new fields. (Timothy)
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Caio Marcelo de Oliveira Filho [Wed, 4 Sep 2019 00:10:52 +0000 (17:10 -0700)]
mesa: Pack gl_program_parameter struct
The gl_register_file doesn't need 16 bits, so shorten it and use the
extra room for 'Padded' (also mark it as a single bit). This shrinks
the struct size from 32 bytes to 24 bytes.
See also
4794fbc86e3 ("mesa: reduce the size of gl_program_parameter")
that shrinked from 40 to 24 and later
7536af670b7 ("glsl: fix shader
cache for packed param list") that added `Padded`.
v2: Use just 5 bits for gl_register_file. (Timothy)
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Caio Marcelo de Oliveira Filho [Wed, 21 Aug 2019 16:06:14 +0000 (09:06 -0700)]
compiler: Add glsl_contains_opaque() helper
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Caio Marcelo de Oliveira Filho [Wed, 21 Aug 2019 16:38:10 +0000 (09:38 -0700)]
mesa/st: Do not rely on name to identify special uniforms
Every uniform that have the "gl_" name also have some state slots. So
use the state_slots like we did in
57b61849310 ("i965: account for NIR
uniforms without name").
This removes the dependency on names, which are optional when using
ARB_gl_spirv.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Caio Marcelo de Oliveira Filho [Wed, 21 Aug 2019 17:04:56 +0000 (10:04 -0700)]
glsl/nir: Avoid overflow when setting max_uniform_location
Don't use the UNMAPPED_UNIFORM_LOC (-1) to set the unsigned
max_uniform_location. Those unmapped uniforms don't have to be
accounted at this point.
Fixes:
7a9e5cdfbb9 ("nir/linker: Add gl_nir_link_uniforms()")
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Dylan Baker [Wed, 18 Apr 2018 20:19:20 +0000 (13:19 -0700)]
meson: don't allow glvnd on windows
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Wed, 18 Apr 2018 20:17:50 +0000 (13:17 -0700)]
meson: don't build glx or dri by default on windows
v5: - Move is windows check down to make code more robust
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Wed, 18 Apr 2018 20:17:20 +0000 (13:17 -0700)]
meson: Add a platform for windows
This mirrors the haiku build which uses a platform.
v2: - Fix some rebase problems
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Thu, 8 Feb 2018 21:10:12 +0000 (13:10 -0800)]
meson: build getopt when using msvc
v4: - Don't wrap a single file in a list to match mesa style
- Use null_dep instead of empty list
Reviewed-by: Eric Anholt <eric@anholt.net> (v3)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Thu, 5 Apr 2018 23:12:51 +0000 (16:12 -0700)]
meson: fix dl detection on non cygwin windows
v4: - Don't run checks on Windows that will always fail
Reviewed-by: Eric Anholt <eric@anholt.net> (v3)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Wed, 18 Apr 2018 15:33:03 +0000 (08:33 -0700)]
glapi: export glapi_destroy_multithread when building shared-glapi on windows
Which will allow meson to build a shared glapi build with mingw.
v2: - Add symbol to symbol check test
Reviewed-by: Eric Anholt <eric@anholt.net> (v1)
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Wed, 18 Apr 2018 20:01:09 +0000 (13:01 -0700)]
meson: add a expat subproject
For Windows
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Thu, 5 Apr 2018 23:14:07 +0000 (16:14 -0700)]
meson: add a zlib subproject
To help windows build
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Fri, 6 Apr 2018 21:10:00 +0000 (14:10 -0700)]
add a git ignore for subprojects
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Fri, 31 May 2019 23:20:35 +0000 (16:20 -0700)]
meson: don't build glapi_static_check_table on windows
It doesn't compile due to undefined symbols, which are in
libglapi_static, so I don't understand the problem.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Fri, 31 May 2019 23:16:22 +0000 (16:16 -0700)]
meson: Make shared-glapi a combo
So it can auto off for windows, but on elsewhere.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Fri, 31 May 2019 23:13:11 +0000 (16:13 -0700)]
meson: don't try to generate i18n translations on windows
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Dylan Baker [Fri, 31 May 2019 17:13:55 +0000 (10:13 -0700)]
glsl/tests: Handle windows \r\n new lines
Currently the praser for s expressions assumes that newlines will be \n,
resulting in incorrect parsing on windows, where the newline is \r\n.
This patch just adds \r? to the regular expression used to parse the s
expressions, which fixes at 1 test on windows.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Kenneth Graunke [Tue, 10 Sep 2019 16:04:20 +0000 (09:04 -0700)]
iris: Fix constant buffer sizes for non-UBOs
Since the system value refactor, we've accidentally only been setting
cbuf->buffer_size in the UBO case, and not in the uploaded-constants
case. We use cbuf->buffer_size to fill out the SURFACE_STATE entry,
so it needs to be initialized in both cases.
Fixes:
3b6d787e404 ("iris: move sysvals to their own constant buffer")
Lionel Landwerlin [Tue, 10 Sep 2019 09:45:50 +0000 (12:45 +0300)]
intel: update product names for WHL
Documentation list all of those as "UHD".
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111629
BSpec: 33266
Acked-by: Tapani Pälli <tapani.palli@intel.com>
Samuel Pitoiset [Tue, 3 Sep 2019 11:01:54 +0000 (13:01 +0200)]
radv/gfx10: declare a LDS symbol for the NGG emit space
This fixes some interactions when NGG GS is enabled. It fixes:
- dEQP-VK.clipping.user_defined.clip_cull_distance_dynamic_index.*geom*
- dEQP-VK.tessellation.geometry_interaction.passthrough.*
For some reasons, using the computed ESGS ring size randomly hangs
with CTS. For now, just use the maximum LDS size for ESGS.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 3 Sep 2019 10:46:55 +0000 (12:46 +0200)]
radv: calculate GFX9 GS and GFX10 NGG states before compiling shader variants
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 3 Sep 2019 09:34:42 +0000 (11:34 +0200)]
radv: store the ESGS ring size as part of gfx10_ngg_info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 3 Sep 2019 09:20:54 +0000 (11:20 +0200)]
radv: store GFX10 NGG state as part of the shader info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 3 Sep 2019 09:14:18 +0000 (11:14 +0200)]
radv: store GFX9 GS state as part of the shader info
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 3 Sep 2019 08:29:19 +0000 (10:29 +0200)]
radv: fill shader info for all stages in the pipeline
This shouldn't be in NIR->LLVM because ACO also needs the shader
info. This will also help for computing some NGG values that are
necessary for declaring LDS symbols.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 3 Sep 2019 07:49:14 +0000 (09:49 +0200)]
radv: do not pass all compiler options to the shader info pass
Only the pipeline layout and the shader keys are needed.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Marek Olšák [Thu, 29 Aug 2019 01:27:05 +0000 (21:27 -0400)]
radeonsi: remove redundant si_texture offset and size fields
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Wed, 28 Aug 2019 01:18:20 +0000 (21:18 -0400)]
radeonsi: move texture storage allocation outside of radeonsi
possible code sharing with radv
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Wed, 28 Aug 2019 01:07:41 +0000 (21:07 -0400)]
radeonsi: move HTILE allocation outside of radeonsi
ac_surface computes it for amdgpu.
radeon_drm_surface computes it for radeon.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Wed, 28 Aug 2019 00:32:46 +0000 (20:32 -0400)]
radeonsi: handle NO_DCC early
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Wed, 28 Aug 2019 00:29:11 +0000 (20:29 -0400)]
ac/surface: add RADEON_SURF_NO_FMASK
This controls FMASK and CMASK computation for MSAA.
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Tue, 27 Aug 2019 23:35:25 +0000 (19:35 -0400)]
r300,r600,radeonsi: set winsys_handle::stride,offset in drivers, not winsyses
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Tue, 27 Aug 2019 23:35:25 +0000 (19:35 -0400)]
r300,r600,radeonsi: read winsys_handle::stride,offset in drivers, not winsyses
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Wed, 28 Aug 2019 21:38:50 +0000 (17:38 -0400)]
radeonsi/gfx10: fix wave occupancy computations
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Tue, 27 Aug 2019 21:39:02 +0000 (17:39 -0400)]
radeonsi: only support at most 1024 threads per block
LLVM 10 won't support 2048.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Tue, 27 Aug 2019 18:37:24 +0000 (14:37 -0400)]
radeonsi: disable DCC when importing a texture from an incompatible driver
and unify the code.
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Fri, 23 Aug 2019 23:17:05 +0000 (19:17 -0400)]
radeonsi/gfx10: don't call gfx10_destroy_query with compute-only contexts
This fixes a crash.
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Mon, 26 Aug 2019 20:20:44 +0000 (16:20 -0400)]
radeonsi/gfx10: use fma for TGSI_OPCODE_FMA
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Mon, 26 Aug 2019 20:19:31 +0000 (16:19 -0400)]
ac: use fma on gfx10
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Marek Olšák [Thu, 15 Aug 2019 20:53:34 +0000 (16:53 -0400)]
ac: enable LLVM atomic optimizations
Lepton Wu [Tue, 10 Sep 2019 03:42:55 +0000 (03:42 +0000)]
virgl: Fix pipe_resource leaks under multi-sample.
Fixes:
900a80f9e4f ("virgl: virgl_transfer should own its virgl_resource")
Signed-off-by: Lepton Wu <lepton@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Kenneth Graunke [Sun, 8 Sep 2019 05:51:15 +0000 (22:51 -0700)]
iris: Avoid flushing for cache history on transfer range flushes
The VBO module maps a buffer with GL_MAP_FLUSH_EXPLICIT, and keeps
appending data, and calling glFlushMappedBufferRange(). We were
invalidating the VF cache each time it flushed a new range, which
results in a ton of VF flushes.
If the contents of the destination in the target range are undefined
(never even possibly written), this patch makes us assume that it's
likely not in the cache and so cache invalidations are required. If
the destination range is defined, we continue cache flushing as we may
need to expunge stale data.
This eliminates 88% of the VF cache invalidates on Manhattan 3.0.
Improves performance in Manhattan 3.0 on my Icelake 8x8 with the GPU
frequency locked to 700Mhz by 0.376724% +/- 0.0989183% (n=10).
Kenneth Graunke [Sun, 8 Sep 2019 05:30:02 +0000 (22:30 -0700)]
iris: Optimize out redundant sampler state binds
This cuts roughly 85% of the 3DSTATE_SAMPLER_STATE_POINTERS_PS calls in
the J2DBench images test. For some reason, the state tracker is calling
bind_sampler_state with the same sampler state in a bunch of cases.
Kenneth Graunke [Sun, 8 Sep 2019 04:18:51 +0000 (21:18 -0700)]
iris: Add support for the always_flush_cache=true debug option.
This can be useful for debugging missing flushes.
Adam Jackson [Fri, 6 Sep 2019 16:30:19 +0000 (12:30 -0400)]
mesa: Eliminate gl_config::rgbMode
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Adam Jackson [Fri, 6 Sep 2019 15:51:23 +0000 (11:51 -0400)]
mesa: Eliminate gl_config::have{Accum,Depth,Stencil}Buffer
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Adam Jackson [Fri, 6 Sep 2019 15:43:19 +0000 (11:43 -0400)]
mesa: Remove unused gl_config::indexBits
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Adam Jackson [Mon, 9 Sep 2019 17:59:34 +0000 (13:59 -0400)]
gallium/xlib: Fix an obvious thinko
x == !GLX_DIRECT_COLOR is a fancy way of writing x == 0, which is
clearly not what was meant.
Kenneth Graunke [Sun, 8 Sep 2019 06:43:05 +0000 (23:43 -0700)]
iris: Ignore line stipple information if it's disabled
The line stipple pattern and factor only matter if line stippling is
actually enabled. Otherwise, we can safely ignore it.
PBO upload may give us zero for line stipple information, while normal
drawing tends to give us an actual stipple pattern such as 0xffff. This
was causing us to flag IRIS_DIRTY_LINE_STIPPLE way too often, leading to
useless 3DSTATE_LINE_STIPPLE commands, which are non-pipelined and thus
very expensive.
Improves performance in Manhattan 3.0 on Skylake GT4e by
0.149261% +/- 0.0380796% (n=210). On an Icelake 8x8 with the GPU
frequency locked at 700Mhz, improves by 0.423756% +/- 0.222843% (n=3).
Vasily Khoruzhick [Wed, 4 Sep 2019 05:58:05 +0000 (22:58 -0700)]
lima/ppir: drop fge/flt/feq/fne options
These are supposed to be lowered into sge/slt/seq/sne equivalents.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Erico Nunes <nunes.erico@gmail.com>
Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>