Kai Ninomiya [Wed, 31 Jan 2018 00:47:30 +0000 (00:47 +0000)]
GLES3: complex exprs, side effects, short circuits
am:
3589064793
Change-Id: I5096bb9096d86eef346107c2a6890d44ad6336b0
Matthew Netsch [Tue, 30 Jan 2018 21:43:30 +0000 (21:43 +0000)]
Merge "Fixes threshold in texture size tests"
am:
b12117312e
Change-Id: Ia62de51fb128ce4f0f562370b202965c46ca40e2
Kai Ninomiya [Sat, 27 Jan 2018 03:25:26 +0000 (19:25 -0800)]
GLES3: complex exprs, side effects, short circuits
Some of these 8 tests (the 4 that rely on short circuiting) fail on
Nexus6P/7.0 (they were fixed in 8.0 and pass on Pixel2016/8.1):
https://crbug.com/695685
This is a port from WebGL:
https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance2/glsl3/array-in-complex-expression.html
https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance2/glsl3/short-circuiting-in-loop-condition.html
All of those tests are ported just for completeness.
New tests:
dEQP-GLES3.functional.shaders.arrays.complex_expression.and_short_circuits_vertex
dEQP-GLES3.functional.shaders.arrays.complex_expression.and_short_circuits_fragment
dEQP-GLES3.functional.shaders.arrays.complex_expression.or_short_circuits_vertex
dEQP-GLES3.functional.shaders.arrays.complex_expression.or_short_circuits_fragment
dEQP-GLES3.functional.shaders.arrays.complex_expression.ternary_only_evaluates_one_operand_vertex
dEQP-GLES3.functional.shaders.arrays.complex_expression.ternary_only_evaluates_one_operand_fragment
dEQP-GLES3.functional.shaders.arrays.complex_expression.sequence_side_effects_affecting_compared_array_content_vertex
dEQP-GLES3.functional.shaders.arrays.complex_expression.sequence_side_effects_affecting_compared_array_content_fragment
dEQP-GLES3.functional.shaders.loops.custom.short_circuit_in_while_vertex
dEQP-GLES3.functional.shaders.loops.custom.short_circuit_in_while_fragment
dEQP-GLES3.functional.shaders.loops.custom.short_circuit_in_for_vertex
dEQP-GLES3.functional.shaders.loops.custom.short_circuit_in_for_fragment
dEQP-GLES3.functional.shaders.loops.custom.short_circuit_in_dowhile_vertex
dEQP-GLES3.functional.shaders.loops.custom.short_circuit_in_dowhile_fragment
dEQP-GLES3.functional.shaders.loops.custom.short_circuit_in_while_sequence_vertex
dEQP-GLES3.functional.shaders.loops.custom.short_circuit_in_while_sequence_fragment
Components: AOSP
Change-Id: Ifa5590f91a8b16e1e2ab5ea8531f0d783c61cda4
Treehugger Robot [Tue, 30 Jan 2018 20:22:15 +0000 (20:22 +0000)]
Merge "Fixes threshold in texture size tests"
Kai Ninomiya [Tue, 30 Jan 2018 03:27:00 +0000 (03:27 +0000)]
Merge "GLES3: shaders.indexing.moredynamic"
am:
ce989f2957
Change-Id: I21d07a9ba6e0368270cde9de9e4a3ff381616977
Treehugger Robot [Tue, 30 Jan 2018 03:04:39 +0000 (03:04 +0000)]
Merge "GLES3: shaders.indexing.moredynamic"
Kai Ninomiya [Mon, 29 Jan 2018 23:54:15 +0000 (23:54 +0000)]
GLES2: fix typo in es2fShaderStructTests
am:
3c6c878240
Change-Id: I8397ae5cb2bd60f08b7b69ce1f8cf01b90d1e26c
Kai Ninomiya [Mon, 29 Jan 2018 18:55:22 +0000 (10:55 -0800)]
GLES2: fix typo in es2fShaderStructTests
I happened to notice this typo while editing the file. It could cause
some tests to be skipped when they should not be: it skips a case if
(1) the device has no vertex texture image units and
(2) the case uses any flags at all and
(3) the case is a vertex case.
There could be conformance impact from this change.
Affects:
dEQP-GLES2.functional.shaders.struct.uniform.array_member_dynamic_index_vertex
dEQP-GLES2.functional.shaders.struct.uniform.struct_array_dynamic_index_vertex
dEQP-GLES2.functional.shaders.struct.uniform.nested_struct_array_dynamic_index_vertex
dEQP-GLES2.functional.shaders.struct.uniform.dynamic_loop_struct_array_vertex
dEQP-GLES2.functional.shaders.struct.uniform.dynamic_loop_nested_struct_array_vertex
Components: AOSP
Change-Id: I5110d6c240938bc58664e7dd5ee2b43e26ceea6e
Matthew Netsch [Tue, 19 Dec 2017 20:45:33 +0000 (12:45 -0800)]
Fixes threshold in texture size tests
Threshold was computed directly from backbuffer format.
This makes the threshold too strict if the texture
sampled from has a lower bit-depth than the backbuffer.
This change takes the minimium bit depth between the
backbuffer and texture to compute the threshold.
Components: OpenGL ES
VK-GL-CTS issue: 163
Affects:
dEQP-GLES2.functional.texture.size.*
dEQP-GLES3.functional.texture.size.*
Change-Id: Id491ff4ef1b958459156fe83d9d5099cf81de81e
Kai Ninomiya [Mon, 29 Jan 2018 20:43:59 +0000 (20:43 +0000)]
GLES2: uniform struct{sampler} as a function arg
am:
ad69c848f7
Change-Id: I0e3a13ffb51707733912a12b93314ec5a00a49e8
Kai Ninomiya [Sat, 27 Jan 2018 02:38:36 +0000 (18:38 -0800)]
GLES2: uniform struct{sampler} as a function arg
(Some of?) these tests failed on Pixel2016/7.0 (they were
fixed in 8.0 and pass on Pixel2016/8.1):
https://crbug.com/695680
This is a port from WebGL:
https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance/glsl/bugs/sampler-struct-function-arg.html
New tests:
dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_function_arg_vertex
dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_function_arg_fragment
dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_array_function_arg_vertex
dEQP-GLES2.functional.shaders.struct.uniform.sampler_in_array_function_arg_fragment
Components: AOSP
Change-Id: Ic71a7969c9bcf481c12b95a99e6379cfec659a8e
Kai Ninomiya [Sat, 27 Jan 2018 21:06:00 +0000 (13:06 -0800)]
GLES3: shaders.indexing.moredynamic
Many of these tests failed on Pixel2016/7.0 and Nexus6P/7.0. (They were
fixed in Pixel2016/8.0.):
https://crbug.com/695689
This is a port from WebGL:
https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance2/glsl3/vector-dynamic-indexing.html
New tests: dEQP-GLES3.functional.shaders.indexing.moredynamic.*
Components: AOSP
Change-Id: I0b3d738e374c68eebb5cfca1cf9ce5d1c265237b
Kai Ninomiya [Sat, 27 Jan 2018 03:52:08 +0000 (03:52 +0000)]
GLES2: sequence operator (,) eval order and side effects
am:
073a0ffc99
Change-Id: Idfa309085b6573838072790386573084b5a50a57
Kai Ninomiya [Sat, 27 Jan 2018 00:02:25 +0000 (16:02 -0800)]
GLES2: sequence operator (,) eval order and side effects
Ported from:
https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance/glsl/bugs/sequence-operator-evaluation-order.html
Which was added in:
https://github.com/KhronosGroup/WebGL/pull/981
https://github.com/KhronosGroup/WebGL/pull/1932
These tests were known to fail in on Pixel 2016 / Android 7.1.1.
New tests:
dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_ternary
dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_and
dEQP-GLES2.functional.shaders.operator.sequence.side_effects.affect_or
Components: AOSP
Change-Id: I7bbcaecc08279df6f30b6855cc99b19b402892c7
Chris Forbes [Fri, 26 Jan 2018 19:30:54 +0000 (19:30 +0000)]
Merge "GLES3 tests for equality of structs with array members"
am:
fc76a6f2b1
Change-Id: I34c82aef8ce9e77a07441e898fb2db0d4a000f37
Chris Forbes [Fri, 26 Jan 2018 19:00:13 +0000 (19:00 +0000)]
Merge "GLES3 tests for equality of structs with array members"
Nicolas Capens [Fri, 26 Jan 2018 03:44:20 +0000 (03:44 +0000)]
Merge "Fix using representable texture channel ranges."
am:
b845c09634
Change-Id: I2124ea6f2a1f3c889f25d1f5f76191d183afe036
Treehugger Robot [Fri, 26 Jan 2018 03:36:57 +0000 (03:36 +0000)]
Merge "Fix using representable texture channel ranges."
Nicolas Capens [Thu, 25 Jan 2018 23:46:13 +0000 (23:46 +0000)]
Merge "Tolerate flush/finish test assumption failures."
am:
b821430a47
Change-Id: I319da491080e82250693a32a72ab0d3c5c318aa6
Treehugger Robot [Thu, 25 Jan 2018 23:26:38 +0000 (23:26 +0000)]
Merge "Tolerate flush/finish test assumption failures."
Kai Ninomiya [Thu, 25 Jan 2018 02:41:55 +0000 (18:41 -0800)]
GLES3 tests for equality of structs with array members
The new test case adds regression coverage for the Qualcomm driver
shader compiler crash seen in Android N:
https://crbug.com/695687
It is a port of this WebGL test case:
https://github.com/KhronosGroup/WebGL/blob/master/sdk/tests/conformance2/glsl3/compare-structs-containing-arrays.html
New tests: dEQP-GLES3.functional.shaders.struct.local.array_member_equality_vertex, dEQP-GLES3.functional.shaders.struct.local.array_member_equality_fragment
Components: AOSP
Change-Id: Ie130439f80fddb081fb36db02c24a9e18f5c4bca
Nicolas Capens [Thu, 25 Jan 2018 16:58:26 +0000 (16:58 +0000)]
Tolerate flush/finish test assumption failures.
These tests assume that draw calls are queued up until they're forced
to be executed by a ReadPixels, Flush, or Finish call. The spec does
not require this, and implementations are free to eagerly start
execution of draw calls.
Thus this change reports a CompatibilityWarning if the assumption isn't
met, instead of a Failure.
Google bug: b/
71858368
Components: AOSP
Tests: dEQP-GLES2.functional.flush_finish,
dEQP-GLES3.functional.flush_finish
Nicolas Capens [Wed, 24 Jan 2018 13:40:05 +0000 (13:40 +0000)]
Merge "Test glRenderbufferStorage with unsized depth format"
am:
eff5df467e
Change-Id: I51ed332c33fcfeb80300da859553ddce1218bac0
Treehugger Robot [Wed, 24 Jan 2018 13:29:22 +0000 (13:29 +0000)]
Merge "Test glRenderbufferStorage with unsized depth format"
Kai Ninomiya [Wed, 24 Jan 2018 05:22:58 +0000 (05:22 +0000)]
Test that points are clamped to ALIASED_POINT_SIZE_RANGE
am:
b2931a8957
Change-Id: I8a6f2916eb20800d000f08a632351f80de1527a8
Kai Ninomiya [Tue, 23 Jan 2018 23:28:27 +0000 (15:28 -0800)]
Test that points are clamped to ALIASED_POINT_SIZE_RANGE
This test verifies that the point size written to gl_PointSize is
clipped to the range ALIASED_POINT_SIZE_RANGE before rasterization.
See also: http://crbug.com/740560
In particular this comment: http://crbug.com/740560#c27
New tests: dEQP-GLES2.functional.rasterization.limits.points
Components: AOSP
Change-Id: I98708ebece4be9c2bce3c7ba3b57454aec657cce
Nicolas Capens [Tue, 23 Jan 2018 23:16:39 +0000 (23:16 +0000)]
Test glRenderbufferStorage with unsized depth format
The OpenGL ES 2.0 specification only supports formats from Table 4.5,
which are all sized internal formats, while ES 3.0 explicitly states
that "<internalformat> must be a sized internal format".
A color format (GL_RGBA) was already being negatively tested for, but
not a depth format.
Kai Ninomiya [Sat, 20 Jan 2018 03:05:38 +0000 (03:05 +0000)]
Merge "Port WebGL multisampled renderbuffer resize test"
am:
a73c1d9300
Change-Id: Ic8e82d353fce2a664eab902649d72159974e3895
Treehugger Robot [Sat, 20 Jan 2018 03:01:01 +0000 (03:01 +0000)]
Merge "Port WebGL multisampled renderbuffer resize test"
Chris Forbes [Sat, 20 Jan 2018 00:54:20 +0000 (00:54 +0000)]
Suppress new warnings from gcc-6 am:
9a58d041fe am:
fd34041ed0
am:
7d5a16bb55
Change-Id: If9065cd6d94a08fcd6e46868fd0bd038291af83f
Chris Forbes [Sat, 20 Jan 2018 00:46:18 +0000 (00:46 +0000)]
Suppress new warnings from gcc-6 am:
9a58d041fe
am:
fd34041ed0
Change-Id: I0b9eca4091dc271141027d68a6a46d58937e56ac
Chris Forbes [Sat, 20 Jan 2018 00:43:46 +0000 (00:43 +0000)]
Suppress new warnings from gcc-6
am:
9a58d041fe
Change-Id: I176dd24b363db336f4f42f8d8c2c5aebb2632dcb
Chris Forbes [Fri, 19 Jan 2018 18:06:53 +0000 (10:06 -0800)]
Suppress new warnings from gcc-6
check_build_sanity currently fails with the system gcc on rodete. Let's
just suppress this warning for now. Intend to back out the suppression
and fix the warnings in next release.
Bug: b/
72219443
Test: build
Change-Id: Ic842a3de3d247d53c49117562b51e8eece3752f9
Kai Ninomiya [Tue, 9 Jan 2018 18:59:09 +0000 (10:59 -0800)]
Port WebGL multisampled renderbuffer resize test
Port a WebGL test for a driver bug affecting resizing/reallocation
of multisampled renderbuffers on Qualcomm drivers:
* conformance2/renderbuffers/multisampled-renderbuffer-initialization.html
New tests: dEQP-GLES3.functional.fbo.msaa.renderbuffer_resize.*
Components: AOSP
Change-Id: Ib4377eaf35c1d4b5f431cd433e06301003966d54
Mika Isojärvi [Wed, 17 Jan 2018 22:41:13 +0000 (22:41 +0000)]
Merge "Update owners file" into oreo-mr1-cts-dev am:
2797a75d5d
am:
d478affed3
Change-Id: I0ceba22258c7665856fd17175c84ed8ac34a6bbd
Anders Frostad Pedersen [Wed, 17 Jan 2018 22:40:59 +0000 (22:40 +0000)]
Modify compute shader grid setup. am:
a7c3d75202
am:
a792af73ad
Change-Id: Ie0d8991f931ffe2f9574d3ea73806b81c543926e
Mika Isojärvi [Wed, 17 Jan 2018 22:35:33 +0000 (22:35 +0000)]
Merge "Update owners file" into oreo-mr1-cts-dev
am:
2797a75d5d
Change-Id: I1245c8ed48b7d9fd4f41a57bf52a66c58d4edf7c
Anders Frostad Pedersen [Wed, 17 Jan 2018 22:30:57 +0000 (22:30 +0000)]
Modify compute shader grid setup.
am:
a7c3d75202
Change-Id: Id377bb796299a4a37df027ef522494b5e7590723
Treehugger Robot [Wed, 17 Jan 2018 22:30:54 +0000 (22:30 +0000)]
Merge "Update owners file" into oreo-mr1-cts-dev
asagarwal [Wed, 17 Jan 2018 21:38:21 +0000 (21:38 +0000)]
Merge "Accept EGL_BAD_PARAMETER for eglCreatePixmapSurface negative test"
am:
aff54309fc
Change-Id: I903b320d225df76c4d75442956003011280847a3
Treehugger Robot [Wed, 17 Jan 2018 21:31:35 +0000 (21:31 +0000)]
Merge "Accept EGL_BAD_PARAMETER for eglCreatePixmapSurface negative test"
Mika Isojärvi [Thu, 28 Sep 2017 17:25:24 +0000 (10:25 -0700)]
Update owners file
Bug:
72113298
Test: build/make/tools/checkowners.py -c -v OWNERS
Change-Id: I117459d91f39055aaa5f0bc6abfbda32f31cdab2
(cherry picked from commit
412471299c0fac5cb5af37fcdeadbf39a4a36744)
Chris Forbes [Wed, 17 Jan 2018 20:34:00 +0000 (20:34 +0000)]
Merge changes from topic "tests-dropped-from-o"
am:
a4ce935b02
Change-Id: Ia85d5ba6176e6ddefdb8925e7cfc760695a8b0a2
Anders Frostad Pedersen [Wed, 17 Jan 2018 11:05:45 +0000 (12:05 +0100)]
Modify compute shader grid setup.
Modify how the grid is set up for compute shader draw indirect test,
in order to avoid verfication failures due to difference in
floating-point computations on the CPU vs the GPU.
The existing code assumes infinite FP precision.
This change will guarantee the next value of pos(X) to be equal to
the first value of pos(X+1), avoiding gaps/discontinuities.
Affects:
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_1
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_5000
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_combined_grid_1000x1000_drawcount_8
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_1
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_5000
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawarrays_separate_grid_1000x1000_drawcount_8
Bug:
71515808
Change-Id: I21fe8ec9ea48b15f6171265df802bc47be775f56
Chris Forbes [Wed, 17 Jan 2018 19:35:50 +0000 (19:35 +0000)]
Merge changes from topic "tests-dropped-from-o"
* changes:
Reinstate excluded UBO tests
Reinstate dEQP-VK.image.mutable.*
Philip Rideout [Tue, 16 Jan 2018 20:05:39 +0000 (20:05 +0000)]
Merge changes from topic "multiview"
am:
cbc74ae174
Change-Id: I1a1e3f85f1d8373ec30ce0c1fbb1c5f726ba5223
Treehugger Robot [Tue, 16 Jan 2018 19:08:18 +0000 (19:08 +0000)]
Merge changes from topic "multiview"
* changes:
Add preliminary dEQP multiview test.
Add multiview entry points to GL wrappers.
Pyry Haulos [Sat, 13 Jan 2018 00:41:19 +0000 (00:41 +0000)]
Limit maximum allocation size in memory mapping tests am:
adff582b50 am:
71ef361f3e am:
fe861b61a5 am:
8d3d9ceddb
am:
cf839197ca
Change-Id: I6dca2adb743d2b01e26368c751bdd9dc52db1dfb
Mika Isojrvi [Sat, 13 Jan 2018 00:41:08 +0000 (00:41 +0000)]
Improve memory tracking in vulkan memory mapping tests am:
3a8ec35d52 am:
b1f38f97cf -s ours am:
346da766ee am:
40f1c9ad64
am:
6b9f336340
Change-Id: Ibd008af258542db886e60cb4b440394cc1696718
Mika Isojrvi [Sat, 13 Jan 2018 00:40:58 +0000 (00:40 +0000)]
Optimize random memory mapping tests reference memory am:
7e69d67a2c am:
b2dcf86f17 -s ours am:
1883d6ef48 am:
225bb3c908
am:
81b4c18ba8
Change-Id: I757ae460f4317cd5eebbce9abd93d40033925180
Pyry Haulos [Sat, 13 Jan 2018 00:10:10 +0000 (00:10 +0000)]
Limit maximum allocation size in memory mapping tests am:
adff582b50 am:
71ef361f3e am:
fe861b61a5
am:
8d3d9ceddb
Change-Id: Ifa3b4bdebfc75dd273119a117fc9bfe131a60c2f
Mika Isojrvi [Sat, 13 Jan 2018 00:10:00 +0000 (00:10 +0000)]
Improve memory tracking in vulkan memory mapping tests am:
3a8ec35d52 am:
b1f38f97cf -s ours am:
346da766ee
am:
40f1c9ad64
Change-Id: I39c3d0f7df1cb3da09e1758d9716c599ffad8cdd
Mika Isojrvi [Sat, 13 Jan 2018 00:09:51 +0000 (00:09 +0000)]
Optimize random memory mapping tests reference memory am:
7e69d67a2c am:
b2dcf86f17 -s ours am:
1883d6ef48
am:
225bb3c908
Change-Id: I1ef89fe87aaa220a66cfa26008a06bda04295862
Pyry Haulos [Sat, 13 Jan 2018 00:04:17 +0000 (00:04 +0000)]
Limit maximum allocation size in memory mapping tests am:
adff582b50 am:
71ef361f3e
am:
fe861b61a5
Change-Id: Id7e2ade9ceaad34bee00b2b36bfde50ca2492dd5
Mika Isojrvi [Sat, 13 Jan 2018 00:04:00 +0000 (00:04 +0000)]
Improve memory tracking in vulkan memory mapping tests am:
3a8ec35d52 am:
b1f38f97cf -s ours
am:
346da766ee
Change-Id: Iece2a8d3c40b646e982008d82f40b16dfdbf94ca
Mika Isojrvi [Sat, 13 Jan 2018 00:03:38 +0000 (00:03 +0000)]
Optimize random memory mapping tests reference memory am:
7e69d67a2c am:
b2dcf86f17 -s ours
am:
1883d6ef48
Change-Id: I9f6246177cc3651b84370fedd7f48fd9dddf1f94
Pyry Haulos [Fri, 12 Jan 2018 23:57:24 +0000 (23:57 +0000)]
Limit maximum allocation size in memory mapping tests am:
adff582b50
am:
71ef361f3e
Change-Id: I138e6025b0cfb77ffd8197b796e32b06011cbc8a
Mika Isojrvi [Fri, 12 Jan 2018 23:57:09 +0000 (23:57 +0000)]
Improve memory tracking in vulkan memory mapping tests am:
3a8ec35d52
am:
b1f38f97cf -s ours
Change-Id: I8fc045601456dd0b8d0026c4e70db43cf4998886
Mika Isojrvi [Fri, 12 Jan 2018 23:56:55 +0000 (23:56 +0000)]
Optimize random memory mapping tests reference memory am:
7e69d67a2c
am:
b2dcf86f17 -s ours
Change-Id: Iaa15b3997481353a88aef19cdde4348ae2cc3f75
Pyry Haulos [Fri, 12 Jan 2018 22:57:15 +0000 (22:57 +0000)]
Limit maximum allocation size in memory mapping tests
am:
adff582b50
Change-Id: Iff465c2be4d7c27702036f8f060a458c55830732
Mika Isojrvi [Fri, 12 Jan 2018 22:57:12 +0000 (22:57 +0000)]
Improve memory tracking in vulkan memory mapping tests
am:
3a8ec35d52
Change-Id: I54613d0c408d80a65cc175e86495d0ffd4c650b5
Mika Isojrvi [Fri, 12 Jan 2018 22:57:10 +0000 (22:57 +0000)]
Optimize random memory mapping tests reference memory
am:
7e69d67a2c
Change-Id: I2c91c3720102d1c4c949bf19a2b6af51c59581f1
Philip Rideout [Wed, 20 Dec 2017 23:52:51 +0000 (15:52 -0800)]
Add preliminary dEQP multiview test.
This is a pretty basic test of multiview, we'll be enhancing the test
in the near future to provide coverage for additional texture formats.
Test: Passes on Pixel 2 hardware, ran dEQP with --deqp-case=dEQP-GLES3.functional.multiview.*
Change-Id: I16e855641da04e3a09e54d82808f1034e87bc4fc
Component: AOSP
Mark Adams [Fri, 12 Jan 2018 22:03:57 +0000 (22:03 +0000)]
Multiple draw buffers in blend_equation_advanced am:
123de4f307 am:
ddd1655bf6
am:
99cea239f4
Change-Id: I06b91641fc9014c2ac7dbe9f953953973a1656d8
Mark Adams [Fri, 12 Jan 2018 21:50:30 +0000 (21:50 +0000)]
Multiple draw buffers in blend_equation_advanced am:
123de4f307
am:
ddd1655bf6
Change-Id: I73797808261dc6a3b0522ee103fa5e44eb97eb4c
Mark Adams [Fri, 12 Jan 2018 21:44:17 +0000 (21:44 +0000)]
Multiple draw buffers in blend_equation_advanced
am:
123de4f307
Change-Id: I1ce06acaa4f5f725097bcc248b7dbdf048bac61e
Chris Forbes [Fri, 12 Jan 2018 19:34:00 +0000 (11:34 -0800)]
Reinstate excluded UBO tests
These were excluded in O CTS because of an inadvertent shader codegen
change. Reinstate the tests for the next version.
Bug: b/
71902667
Test: check_build_sanity
Change-Id: I58dd09d7d7d43081f27287bfa51d7f63d6b1e51b
Affects: dEQP-VK.ubo.random.*
Mark Adams [Fri, 20 Oct 2017 13:49:08 +0000 (09:49 -0400)]
Multiple draw buffers in blend_equation_advanced
GL_NVX_blend_equation_advanced_multi_draw_buffers adds support for
multiple draw buffers with advanced blend equations. This change
modifies the below test to check for this extension and to expect
GL_NO_ERROR if it is present.
Components: AOSP
VK-GL-CTS issue: 770
Bug: b/
71901344
Affects:
dEQP-GLES31.functional.debug.negative_coverage.get_error.advanced_blend.attachment_advanced_equation
(cherry picked from commit
2cb35a235c1a7bd3c63b296c37e186eec34e08e2)
Change-Id: I865fa30e527b5899197bade465602bafc92a54a1
Chris Forbes [Fri, 12 Jan 2018 18:48:00 +0000 (10:48 -0800)]
Reinstate dEQP-VK.image.mutable.*
These were pulled from the O CTS because they were introduced in a minor
1.0.2.x release. They can now be reinstated.
Bug: b/
65845002
Test: check_build_sanity
Change-Id: Icaf0e6073abda5d00f2b6e994bef3fffc31a1cda
Jeff Leger [Fri, 12 Jan 2018 02:38:44 +0000 (02:38 +0000)]
Merge "Reduce GPU workload of pipeline_barrier tests" into oreo-cts-dev am:
4c26442e3d am:
d9b0dd51d2
am:
b77437eac1
Change-Id: Ia33c8df0576ce7eddd8d338ceee85cd9ff14a59a
Jeff Leger [Fri, 12 Jan 2018 01:35:31 +0000 (01:35 +0000)]
Merge "Reduce GPU workload of pipeline_barrier tests" into oreo-cts-dev am:
4c26442e3d
am:
d9b0dd51d2
Change-Id: Iddae106a643abc1cae3a66877bc6f32126ea5781
Jeff Leger [Fri, 12 Jan 2018 01:31:43 +0000 (01:31 +0000)]
Merge "Reduce GPU workload of pipeline_barrier tests" into oreo-cts-dev
am:
4c26442e3d
Change-Id: I32a3a35837be16886acebd28e30ccdadffa73811
Treehugger Robot [Fri, 12 Jan 2018 01:10:31 +0000 (01:10 +0000)]
Merge "Reduce GPU workload of pipeline_barrier tests" into oreo-cts-dev
Chris Forbes [Thu, 11 Jan 2018 22:49:45 +0000 (22:49 +0000)]
glshared: Add watchdog touches to avoid timeouts on slow hardware am:
0d9250e9eb am:
65715b7354
am:
01ef881911
Change-Id: I8aebeed9d98e4b29d4de1d761a6164c7389abb91
Chris Forbes [Thu, 11 Jan 2018 22:32:16 +0000 (22:32 +0000)]
glshared: Add watchdog touches to avoid timeouts on slow hardware am:
0d9250e9eb
am:
65715b7354
Change-Id: I7530fe8d79d43fb5a269347cd302709c7498b764
Chris Forbes [Thu, 11 Jan 2018 22:22:49 +0000 (22:22 +0000)]
glshared: Add watchdog touches to avoid timeouts on slow hardware
am:
0d9250e9eb
Change-Id: If675c974a2389787e53d2d618509ca81a48990d9
Philip Rideout [Wed, 20 Dec 2017 21:38:17 +0000 (13:38 -0800)]
Add multiview entry points to GL wrappers.
Prepare for upcoming multiview conformance tests.
Change-Id: Ie3d8bbb4ae747e90c4f3e4a9632ebc4e5a085d00
Test: Built dEQP along with a pending change that tests multiview.
Components: Framework
Chris Forbes [Thu, 21 Dec 2017 18:22:58 +0000 (10:22 -0800)]
glshared: Add watchdog touches to avoid timeouts on slow hardware
Based on diffs posted to deqp-external-requests
Bug: b/
71753331
Bug: b/
67854695
Change-Id: Id25e334814caf65f72b76e66d3b07fccba5ad355
Component: AOSP
Nicolas Capens [Mon, 8 Jan 2018 21:49:05 +0000 (16:49 -0500)]
Fix using representable texture channel ranges.
A value of
4294967295 (2^32 - 1) is not exactly representable in
IEEE-754 single-precision floating-point format, and so it gets rounded
to the next representable value, which is
4294967296. However, this
value can't be cast to an unsigned 32-bit integer without overflowing.
GLSL does not define what happens on overflow, and IEEE-754 defines it
as an exception but GLSL forbids exceptions. Hence some implementations
may produce unexpected results. dEQP assumed clamping to the largest
representable integer.
This change fixes that false assumption by reducing the range to values
representable in both float and integer formats.
Note that 32-bit integer formats can still hold values slightly larger
than these ranges. So while previously the floating-point ranges were
too large to represent integer values, they are now too small. This
can't be fixed without separating the integer format tests and only
using integer values to represent their ranges. This doesn't appear
necessary for the time being since the tests that use these floating-
point ranges have large 12/256 tolerances for the output color.
Google bug:
70910885
Component: Framework
Xin Li [Fri, 5 Jan 2018 00:28:03 +0000 (00:28 +0000)]
Merge remote-tracking branch oreo-mr1-cts-dev into
am:
5ea85b4a84
Change-Id: Icf5146122985c65678f7ae1181272a1942b33b6f
Xin Li [Thu, 4 Jan 2018 21:57:05 +0000 (13:57 -0800)]
Merge remote-tracking branch oreo-mr1-cts-dev into
Test: presubmit
Bug:
69859815
Change-Id: I47e94db994e07a7b159d840d1a2283bf072eb09f
Alexander Galazin [Wed, 16 Aug 2017 09:36:01 +0000 (11:36 +0200)]
Run Draw*BaseVertex if EXT_draw_elements_base_vertex is present
Draw*BaseVertex methods are enabled if
the EXT_draw_elements_base_vertex extension is present
Follow-up on
1b1ea05b
Components: AOSP
Bug:
70716357
Test: run on google devices
Affects: dEQP-GLES31.functional.draw_base_vertex.*
Change-Id: If8a4860a956c771ec5ea3341e2227f437b12a286
(cherry picked from commit
079ca561114713d31e05c4124b8daeef764cf9b8)
Merged-In:
079ca561114713d31e05c4124b8daeef764cf9b8
Alexander Galazin [Wed, 16 Aug 2017 09:36:01 +0000 (11:36 +0200)]
Report tests using Draw*BaseVertex as NotSupported
Draw*BaseVertex methods were added in GLES 3.2.
Report tests using these methods as NotSupported if
GLES 3.1 context is returned.
Components: AOSP
Affects: dEQP-GLES31.functional.draw_base_vertex.*
Bug:
70716326
Test: run on google devices
Change-Id: I87c918d5f66a0a5b547f8e625c662203a7f85048
(cherry picked from commit
1b1ea05b4e8d6e9dbb07187b0af6bc12c315fb4e)
Merged-In:
1b1ea05b4e8d6e9dbb07187b0af6bc12c315fb4e
David Sodman [Thu, 18 May 2017 16:30:17 +0000 (09:30 -0700)]
Remove dEQP-GLES31.*vertex_array.*_invalid_map tests
Tests made assumptions about GL error returned from glDrawElements*
functions when passed a mapped buffer object, but, that error is not
supported by the specification.
Affects: dEQP-GLES31.*vertex_array.*
Components: AOSP
Bug:
37942569
Bug:
70716290
Test: run on google devices
Change-Id: Ic066dfbe717ff1e7741bec8ee870b09b99362dc7
(cherry picked from commit
428a2256159883c651a409c4e0cbe031953f4c4e)
Merged-In:
428a2256159883c651a409c4e0cbe031953f4c4e
Dan Albert [Thu, 21 Dec 2017 19:42:13 +0000 (19:42 +0000)]
Merge "Switch to libc++."
am:
8df1a93dca
Change-Id: Ib26677e35124485b8ded53fe6fec04de73889bc2
Treehugger Robot [Thu, 21 Dec 2017 18:52:44 +0000 (18:52 +0000)]
Merge "Switch to libc++."
Dan Albert [Wed, 20 Dec 2017 23:13:57 +0000 (15:13 -0800)]
Switch to libc++.
gnustl is being removed.
Bug: None
Test: make checkbuild
Change-Id: If41a886c8dcf2abc5aa4e30de4bce58c45cd6387
Chris Forbes [Tue, 19 Dec 2017 23:12:15 +0000 (23:12 +0000)]
Fix mustpass generation
am:
8367ae87c7
Change-Id: I68e0b39304465e0d9dd0d21f01b89a9665d2f2ec
Chris Forbes [Tue, 19 Dec 2017 19:15:37 +0000 (11:15 -0800)]
Fix mustpass generation
In
303f5900b4 we started emitting this element, but the generator was
slightly bogus.
Test: build mustpass
Change-Id: I2cf36637ba3264e1c254407d8f49f8c96b9d0cac
Julien Desprez [Tue, 19 Dec 2017 18:52:36 +0000 (18:52 +0000)]
Add suite component to DEQP test module
am:
303f5900b4
Change-Id: I227e143828f1cb087b2ddae662ca8aebe72d5d3b
Julien Desprez [Tue, 19 Dec 2017 06:24:17 +0000 (06:24 +0000)]
Add suite component to DEQP test module
Test: build
Bug:
65303193
Change-Id: I5102a2c0d7b4e49eafeaddea344208325ca7f300
asagarwal [Thu, 7 Dec 2017 05:05:04 +0000 (10:35 +0530)]
Accept EGL_BAD_PARAMETER for eglCreatePixmapSurface negative test
Running CTS conformance test on wayland results in test failure for
dEQP-EGL.functional.negative_api.create_pixmap_surface, since the test
expects EGL_BAD_CONFIG, but actual returned error is EGL_BAD_PARAMETER.
According to EGL_EXT_platform_wayland spec,
(https://www.khronos.org/registry/EGL/extensions/EXT/EGL_EXT_platform_wayland.txt)
any call to eglCreatePlatformPixmapSurfaceEXT() on wayland will return
EGL_BAD_PARAMETER.
Ideally, both eglCreatePixmapSurface() and
eglCreatePlatformPixmapSurfaceEXT() should be considered the same, since
internally both calls do the same thing.
This is one of those situations where multiple errors could be reported
given that multiple invalid parameters are provided (invalid platform +
invalid config).
This change accepts both error values EGL_BAD_CONFIG and
EGL_BAD_PARAMETER for eglCreatePixmapSurface negative test.
VK-GL-CTS public issue: 68
Affects: dEQP-EGL.functional.negative_api.create_pixmap_surface
Test: Run the test on wayland platforms
Components: AOSP
Change-Id: Ic20e22a1916e2901acbf37faa86d1f7644465dab
Chris Forbes [Sat, 16 Dec 2017 00:43:44 +0000 (00:43 +0000)]
Merge "Avoid watchdog timeout in Vulkan builtin precision tests" into oreo-cts-dev am:
aa801278e8
am:
62b142f433
Change-Id: I5f3391624c6f5f935971d47c1a107e5c0e4733f4
Chris Forbes [Sat, 16 Dec 2017 00:41:49 +0000 (00:41 +0000)]
Merge "Avoid watchdog timeout in Vulkan builtin precision tests" into oreo-cts-dev
am:
aa801278e8
Change-Id: I5818c937676ad5c4c79814be1c39c8c264949977
Chris Forbes [Sat, 16 Dec 2017 00:38:19 +0000 (00:38 +0000)]
Merge "Avoid watchdog timeout in Vulkan builtin precision tests" into oreo-cts-dev
am:
aa801278e8
Change-Id: If513bb7ec4ab4b80695291633dc4f7990c69f28b
Treehugger Robot [Sat, 16 Dec 2017 00:34:23 +0000 (00:34 +0000)]
Merge "Avoid watchdog timeout in Vulkan builtin precision tests" into oreo-cts-dev
Michael Chock [Fri, 15 Dec 2017 23:08:10 +0000 (23:08 +0000)]
Permit different errors in context creation tests
am:
990fc78bd1
Change-Id: I1d23f694114ff6498354010267df2b8b1633186e
Michael Chock [Wed, 13 Dec 2017 17:10:18 +0000 (09:10 -0800)]
Permit different errors in context creation tests
dEQP-EGL.functional.negative_api.create_context tests error conditions
EGL supports OpenGL ES, but not a specifically requested version (e.g.,
creating an OpenGL ES 1 context when only OpenGL ES 2 is supported). The
error that should be raised varies based on the governing specification.
EGL 1.4 mandates EGL_BAD_CONFIG. EGL 1.5 mandates EGL_BAD_MATCH.
EGL_KHR_create_context has langage mandating *both* errors in separate
paragraphs.
Accept either error code as appropriate for EGL version and extension
support.
Xin Li [Thu, 7 Dec 2017 03:55:12 +0000 (03:55 +0000)]
DO NOT MERGE: Merge Oreo MR1 into master
am:
5afbb268c4 -s ours
Change-Id: If4fbb47b1bf271462e3f39bccd92a4565fe01ab4
Xin Li [Wed, 6 Dec 2017 19:51:52 +0000 (11:51 -0800)]
DO NOT MERGE: Merge Oreo MR1 into master
Exempt-From-Owner-Approval: Changes already landed internally
Change-Id: I71216cb23c2124938de9ae2a75b7cd7a0811d57f