Marek Olšák [Mon, 2 Jun 2014 14:14:09 +0000 (16:14 +0200)]
radeonsi: BlitFramebuffer should follow render condition
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Mon, 2 Jun 2014 14:13:43 +0000 (16:13 +0200)]
r600g: BlitFramebuffer should follow render condition
Marek Olšák [Mon, 2 Jun 2014 14:07:48 +0000 (16:07 +0200)]
r300g: BlitFramebuffer should follow render condition
Marek Olšák [Mon, 2 Jun 2014 13:45:51 +0000 (15:45 +0200)]
r600g,radeonsi: disable fast clear if render condition is on
For some reason, CP DMA doesn't follow the predicate bit if I enable it,
so this is the only option.
This fixes piglit: spec/NV_conditional_render/clear
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
José Fonseca [Sun, 1 Jun 2014 19:50:17 +0000 (20:50 +0100)]
mesa: Make glGetIntegerv(GL_*_ARRAY_SIZE) return GL_BGRA.
Same as
b026b6bbfe3f15c8a7296ac107dc3d31f74e401e, but
COLOR_ARRAY_SIZE/SECONDARY_COLOR_ARRAY_SIZE.
Ideally we wouldn't munge the incoming state, so that we wouldn't need
to unmunge it back on glGet*. But the array size state is copied and
referred in many places, many of which couldn't take an GLenum like
GL_BGRA instead of a plain integer. So just hack around on glGet*,
to ensure there is no risk of introducing regressions elsewhere.
This bug causes problems to Apitrace, resulting in wrong traces. See
https://github.com/apitrace/apitrace/issues/261 for details.
Tested with piglit arb_vertex_array_bgra-get, which was created for this
purpose.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
José Fonseca [Sun, 1 Jun 2014 07:54:18 +0000 (08:54 +0100)]
mesa/main: Make get_hash.c values constant.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Vinson Lee [Tue, 3 Jun 2014 06:38:05 +0000 (23:38 -0700)]
i965: Add _default_ name changes to test_eu_compact.c.
These were missed in commit
e374809819d82f2e3e946fe809c4d46061ddc5b5.
Fixes 'make check'.
CC test_eu_compact.o
test_eu_compact.c: In function ‘gen_f0_0_MOV_GRF_GRF’:
test_eu_compact.c:222:4: error: implicit declaration of function ‘brw_set_predicate_control’ [-Werror=implicit-function-declaration]
brw_set_predicate_control(p, true);
^
test_eu_compact.c: In function ‘run_tests’:
test_eu_compact.c:270:6: error: implicit declaration of function ‘brw_set_access_mode’ [-Werror=implicit-function-declaration]
brw_set_access_mode(p, BRW_ALIGN_16);
^
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Matt Turner [Sun, 25 May 2014 21:59:06 +0000 (14:59 -0700)]
i965/gen8: Print number of instructions directly.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sun, 25 May 2014 21:56:41 +0000 (14:56 -0700)]
i965: Emit compaction stats without walking the assembly.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sun, 25 May 2014 17:46:55 +0000 (10:46 -0700)]
i965: Move program header printing to end of generate_code().
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sun, 25 May 2014 17:42:32 +0000 (10:42 -0700)]
i965: Move annotation info into generate code.
Suggested by Ken as a way to cut down lines of code.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Sat, 31 May 2014 23:57:02 +0000 (16:57 -0700)]
i965: Put '_default_' in the name of functions that set default state.
Eventually we're going to use functions to set bits on an instruction.
Putting 'default' in the name of functions that alter default state will
help distinguins them.
This patch was generated entirely mechanically, by the following:
for file in brw*.{cpp,c,h}; do
sed -i \
-e 's/brw_set_mask_control/brw_set_default_mask_control/g' \
-e 's/brw_set_saturate/brw_set_default_saturate/g' \
-e 's/brw_set_access_mode/brw_set_default_access_mode/g' \
-e 's/brw_set_compression_control/brw_set_default_compression_control/g' \
-e 's/brw_set_predicate_control/brw_set_default_predicate_control/g' \
-e 's/brw_set_predicate_inverse/brw_set_default_predicate_inverse/g' \
-e 's/brw_set_flag_reg/brw_set_default_flag_reg/g' \
-e 's/brw_set_acc_write_control/brw_set_default_acc_write_control/g' \
$file;
done
No manual changes were done after running that command.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Sat, 31 May 2014 01:03:14 +0000 (18:03 -0700)]
i965: Delete brw_set_conditionalmod.
This removes the ability to set the default conditional modifier on all
future instructions. Nothing uses it, and it's not really a sensible
thing to do anyway.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Sat, 31 May 2014 00:29:55 +0000 (17:29 -0700)]
i965: Eliminate brw_set_conditionalmod from the Gen4-5 compilers.
With the predication changes eliminated, all this does is set the
conditional modifier on a single instruction. Doing that directly is
easy, and avoids mucking about with default state.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Fri, 30 May 2014 23:41:32 +0000 (16:41 -0700)]
i965: Don't use brw_set_conditionalmod in the FS and vec4 compilers.
brw_set_conditionalmod and brw_next_insn work together to set the
conditional modifier for the next instruction, then turn it off.
The Gen8+ generators don't implement this: we just set it for all future
instructions, and whack it for each fs_inst/vec4_instruction.
Both approaches work out because we only set conditional_mod on
IR instructions like CMP, AND, and so on, which correspond to exactly
one assembly instruction. The Gen8 generators would break if we had
an IR instruction that generated multiple instructions, and the Gen4-7
EU emit layer would do...something.
To safeguard against this, assert that we only generated one instruction
if conditional_mod is set, and just set the flag directly on that
instruction rather than altering default state.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Fri, 30 May 2014 22:16:12 +0000 (15:16 -0700)]
i965: Stop setting predication from brw_set_conditionalmod.
brw_set_conditionalmod has traditionally been complex: it causes
conditionalmod to be set for the next instruction, and then predication
to be set on all future instructions after that.
We may want to generate a flag condition and not use it immediately,
due to instruction scheduling or the like. Even if not, it's easy
to set things explicitly, and that's clearer.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Wed, 28 May 2014 07:02:18 +0000 (00:02 -0700)]
i965: Drop unnecessary brw_set_conditionalmod() before brw_CMP().
brw_CMP already takes a conditional modifier as a parameter, and sets it
accordingly. brw_set_conditionalmod() also makes everything after the
next instruction predicated, but we don't need that: we always emit an
IF instruction after load_clip_distance(), and that's already
predicated.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Wed, 28 May 2014 06:50:23 +0000 (23:50 -0700)]
i965/clip: Use the new brw_last_inst macro instead of temporaries.
It wasn't too bad before, but the macro is going to be nicer once I
start modifying a lot more instructions in this pattern.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Wed, 28 May 2014 06:27:01 +0000 (23:27 -0700)]
i965: Create a "brw_last_inst" convenience macro.
Often times, we want to emit an instruction, then set one field on it,
such as predication or a conditional modifier. Normally, we'd have to
declare "struct brw_instruction *inst;" and then use "inst =
brw_FOO(...)" to emit the instruction, which can hurt readability.
The new "brw_last_inst" macro refers to the most recently emitted
instruction, so you can just do:
brw_ADD(...)
brw_last_inst->header.predicate_control = BRW_PREDICATE_NORMAL;
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Wed, 28 May 2014 05:49:57 +0000 (22:49 -0700)]
i965: Make brw_JMPI set predicate_control based on a parameter.
We use both predicated and unconditional JMPI instructions. But in each
case, it's clear which we want. It's simpler to just specify it as a
parameter, rather than relying on default state.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Wed, 28 May 2014 05:45:16 +0000 (22:45 -0700)]
i965: Remove the dst and src0 parameters from brw_JMPI.
In all cases, we set both dst and src0 to brw_ip_reg(). This is no
accident: according to the ISA reference, both are required to be the IP
register. So, we may as well drop the parameters.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Beren Minor [Thu, 20 Mar 2014 07:36:34 +0000 (08:36 +0100)]
egl/main: Fix eglMakeCurrent when releasing context from current thread.
EGL 1.4 Specification says that
eglMakeCurrent(display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT)
can be used to release the current thread's ownership on the surfaces
and context.
MESA's egl implementation was only accepting the parameters when the
KHR_surfaceless_context extension is supported.
[chadv] Add quote from the EGL 1.4 spec.
Cc: "10,1, 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Marek Olšák [Wed, 7 May 2014 11:15:41 +0000 (13:15 +0200)]
radeonsi: enable ARB_sample_shading
Marek Olšák [Tue, 6 May 2014 18:04:31 +0000 (20:04 +0200)]
radeonsi: implement SAMPLEMASK fragment shader output
Marek Olšák [Tue, 6 May 2014 17:10:52 +0000 (19:10 +0200)]
radeonsi: interpolate varyings at sample when full sample shading is enabled
Marek Olšák [Tue, 6 May 2014 16:20:58 +0000 (18:20 +0200)]
radeonsi: implement SAMPLEPOS fragment shader input
The sample positions are read from a constant buffer.
Marek Olšák [Tue, 6 May 2014 16:12:40 +0000 (18:12 +0200)]
radeonsi: implement SAMPLEID fragment shader input
Marek Olšák [Tue, 6 May 2014 11:48:11 +0000 (13:48 +0200)]
radeonsi: implement set_min_samples
This is how per-sample shading is enabled.
Marek Olšák [Tue, 6 May 2014 11:44:27 +0000 (13:44 +0200)]
radeon: add basic register setup for per-sample shading
Only for Cayman, SI, CIK.
Marek Olšák [Tue, 6 May 2014 11:25:50 +0000 (13:25 +0200)]
radeon: split cayman_emit_msaa_state into 2 functions
The other function will be split up from the framebuffer state.
Marek Olšák [Mon, 2 Jun 2014 10:51:09 +0000 (12:51 +0200)]
Revert "glx: load dri driver with RTLD_LOCAL so dlclose never fails to unload"
This reverts commit
e3cc0d90e14e62a0a787b6c07a6df0f5c84039be.
It breaks too many apps and completely breaks my desktop too.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79469
We'll probably need to re-release all stable versions after this is committed.
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Christoph Bumiller [Fri, 16 May 2014 23:20:20 +0000 (01:20 +0200)]
r600g: use TGSI_PROPERTY to disable viewport and clipping
v2 get rid of magic value, use DEFINES
v3 update clip_disable together with vs_position_window_space
Big thanks to Marek Olšák!
Signed-off-by: David Heidelberger <david.heidelberger@ixit.cz>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Christoph Bumiller [Fri, 16 May 2014 23:20:19 +0000 (01:20 +0200)]
gallium: create TGSI_PROPERTY to disable viewport and clipping
Marek v2: add a cap
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Christoph Bumiller [Fri, 16 May 2014 23:20:18 +0000 (01:20 +0200)]
r600g: remove assert on draw with count == 0
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Christoph Bumiller [Fri, 16 May 2014 23:20:17 +0000 (01:20 +0200)]
r600g: HW bug workaround for TGSI_OPCODE_BREAKC
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Christoph Bumiller [Fri, 16 May 2014 23:20:16 +0000 (01:20 +0200)]
r600g: implement TGSI_OPCODE_BREAKC
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Christoph Bumiller [Fri, 16 May 2014 23:20:15 +0000 (01:20 +0200)]
r600g: support all channels of TGSI_FILE_ADDRESS
It's allowed in SM3.
v2: fix multi-component tgsi_r600_arl (FLT_TO_INT is trans-only)
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Christoph Bumiller [Fri, 16 May 2014 23:20:14 +0000 (01:20 +0200)]
r600g: check for PIPE_BIND_BLENDABLE in is_format_supported
v2: added !util_format_is_depth_or_stencil(format)
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Christoph Bumiller [Fri, 16 May 2014 23:20:13 +0000 (01:20 +0200)]
r600g: handle PIPE_QUERY_GPU_FINISHED
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Matt Turner [Tue, 27 May 2014 01:44:17 +0000 (18:44 -0700)]
i965/fs: Add fs_inst constructor that takes a list of sources.
Also add an emit() function that calls it.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 20 Feb 2014 21:14:05 +0000 (13:14 -0800)]
i965/fs: Add a function to resize fs_inst's sources array.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Tue, 27 May 2014 17:25:05 +0000 (10:25 -0700)]
i965/fs: Clean up fs_inst constructors.
In a fashion suggested by Ken.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Mon, 17 Mar 2014 17:39:43 +0000 (10:39 -0700)]
i965/fs: Loop from 0 to inst->sources, not 0 to 3.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 20 Feb 2014 16:18:22 +0000 (08:18 -0800)]
i965/fs: Store the number of sources an fs_inst has.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 20 Feb 2014 05:18:44 +0000 (21:18 -0800)]
i965/fs: ralloc fs_inst's fs_reg sources.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 20 Feb 2014 17:14:40 +0000 (09:14 -0800)]
i965/fs: Disable fs_inst assignment operator.
The fs_reg src array is going to turn into a pointer and we'd rather not
consider the implications of shallow copying fs_insts.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 20 Feb 2014 17:40:02 +0000 (09:40 -0800)]
i965/fs: Add and use an fs_inst copy constructor.
Will get more complicated when fs_reg src becomes a pointer.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 22 May 2014 23:30:07 +0000 (16:30 -0700)]
i965: Skip IR annotations with INTEL_DEBUG=noann.
Running shader-db with INTEL_DEBUG=noann reduces the runtime
from ~90 to ~80 seconds on my machine. It also reduces the disk space
consumed by the .out files from 660 MB (676 on disk) to 343 MB (358 on
disk).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Mon, 7 Apr 2014 17:25:50 +0000 (10:25 -0700)]
i965/fs: Debug the optimization passes by dumping instr to file.
With INTEL_DEBUG=optimizer, write the output of dump_instructions() to a
file each time an optimization pass makes progress. This lets you easily
diff successive files to see what an optimization pass did.
Example filenames written when running glxgears:
fs8-0000-00-start
fs8-0000-01-04-opt_copy_propagate
fs8-0000-01-06-dead_code_eliminate
fs8-0000-01-12-compute_to_mrf
fs8-0000-02-06-dead_code_eliminate
| | | |
| | | `-- optimization pass name
| | |
| | `-- optimization pass number in the loop
| |
| `-- optimization loop interation
|
`-- shader program number
Note that with INTEL_DEBUG=optimizer, we disable compact_virtual_grfs,
so that we can diff instruction lists across loop interations without
the register numbers being changes.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 29 May 2014 20:08:59 +0000 (13:08 -0700)]
i965: Give dump_instructions() a filename argument.
This will allow debugging code to dump the IR after an optimization pass
makes progress (the next patch). Only let it open and write to a file if
the effective user isn't root.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 29 May 2014 18:45:15 +0000 (11:45 -0700)]
i965: Give dump_instruction() a FILE* argument.
Use function overloading rather than default arguments, since gdb
doesn't know about default arguments.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sat, 12 Apr 2014 04:10:53 +0000 (21:10 -0700)]
i965: Add envvar to debug the optimization passes.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Roland Scheidegger [Thu, 29 May 2014 22:53:36 +0000 (00:53 +0200)]
llvmpipe: (trivial) drop "unswizzled" from some function names
This made sense when swizzled storage layout was used for rendering to tiles.
But nowadays the name just adds confusion (and makes for long lines).
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Roland Scheidegger [Thu, 29 May 2014 22:37:17 +0000 (00:37 +0200)]
llvmpipe: fix crash when not all attachments are populated in a fb
Framebuffers can have NULL attachments since a while. llvmpipe handled
that properly for lp_rast_shade_quads_mask but it seems the change didn't
make it to lp_rast_shade_tile.
This fixes piglit fbo-drawbuffers-none test (though I need to increase
the FB_SIZE from 32 to 256 so the tris cover some tiles fully).
https://bugs.freedesktop.org/show_bug.cgi?id=79421
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Roland Scheidegger [Wed, 28 May 2014 23:22:19 +0000 (01:22 +0200)]
softpipe: honor the render_condition_enable bit in blits.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Roland Scheidegger [Wed, 28 May 2014 23:22:11 +0000 (01:22 +0200)]
llvmpipe: honor the render_condition_enable bit in blits.
This fixes piglit nv_conditional_render-blitframebuffer.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Roland Scheidegger [Wed, 28 May 2014 23:21:20 +0000 (01:21 +0200)]
gallium/docs: improve documentation of render condition wrt blits.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Brian Paul [Thu, 29 May 2014 19:56:48 +0000 (13:56 -0600)]
svga: use svga_shader_too_large() in compile_vs()
And rework the dummy shader code to match the fragment shader case.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Thu, 29 May 2014 19:56:22 +0000 (13:56 -0600)]
svga: use svga_shader_too_large() in compile_fs()
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Brian Paul [Thu, 29 May 2014 19:55:46 +0000 (13:55 -0600)]
svga: added svga_shader_too_large() helper
To check if a shader bytcode exceeds the device limit. There's no
limit when using GBS.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Jeremy Huddleston Sequoia [Sat, 31 May 2014 10:44:51 +0000 (03:44 -0700)]
darwin: Remove extra kCGLPFAColorSize attribute when requesting an offscreen context
https://xquartz.macosforge.org/trac/ticket/650
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Vinson Lee [Sat, 31 May 2014 02:40:26 +0000 (19:40 -0700)]
util: Do not use __builtin_clrsb with Intel C++ Compiler.
This patch fixes this build error with icc 14.0.2.
In file included from state_tracker/st_glsl_to_tgsi.cpp(63):
../../src/gallium/auxiliary/util/u_math.h(583): error: identifier "__builtin_clrsb" is undefined
return 31 - __builtin_clrsb(i);
^
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Lubomir Rintel [Wed, 28 May 2014 06:56:12 +0000 (08:56 +0200)]
i915: add a missing NULL pointer check
mesaVisual can be NULL with configless context since this commit:
commit
551d459af421a2eb937e9e16301bb64da4624f89
Author: Neil Roberts <neil@linux.intel.com>
Date: Fri Mar 7 18:05:47 2014 +0000
Add the EGL_MESA_configless_context extension
...
Previously the i965 and i915 drivers were explicitly creating a zeroed visual
whenever 0 is passed for the EGLConfig.
We attempt to dereference the visual in i915 and now we don't create a
zeroed-out one one it crashes, breaking at least weston in an i915. There's
no point in doing so as it would be zero anyway.
v2: Fixed a typo in commit message. Added some tags.
Signed-off-by: Lubomir Rintel <lkundrak@v3.sk>
Bugzilla: https://bugzilla.redhat.com/show_bug.cgi?id=1100967
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Ian Romanick [Fri, 30 May 2014 20:55:28 +0000 (13:55 -0700)]
glapi: Duplicate GLES1 prototypes in glapi_dispatch.c
These prototypes are necessary because GLES1 library builds will create
dispatch functions for them. We can't directly include GLES/gl.h
because it would conflict the previously-included GL/gl.h. Since GLES1
ABI is not expected to every add more functions, the path of least
resistance is to just duplicate the prototypes for the functions that
aren't already in desktop OpenGL.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79294
Acked-by: Matt Turner <mattst88@gmail.com>
Tested-by: Andreas Boll <andreas.boll.dev@gmail.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Matt Turner [Thu, 29 May 2014 23:47:39 +0000 (16:47 -0700)]
i965/vec4: Allow writemasking on math instructions on Gen7+.
The math instruction was Align1-only on Gen6 and we never updated this
to let it use Align16 features like writemasking on newer platforms.
total instructions in shared programs: 1686120 -> 1685507 (-0.04%)
instructions in affected programs: 48593 -> 47980 (-1.26%)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Pavel Popov [Fri, 30 May 2014 03:50:34 +0000 (10:50 +0700)]
i965: Fix Line Stipple enable bit in 3DSTATE_SF for Haswell.
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Pavel Popov <pavel.e.popov@intel.com>
Brian Paul [Wed, 28 May 2014 16:01:30 +0000 (10:01 -0600)]
st/wgl: use _debug_printf() instead of fprintf()
This should print output both for debug and release builds.
Suggested by Jose.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Wed, 21 May 2014 17:41:59 +0000 (11:41 -0600)]
st/wgl: formatting fixes in stw_framebuffer.c
And remove some unneeded #includes and INLINE qualifiers.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Wed, 21 May 2014 17:32:30 +0000 (11:32 -0600)]
st/wgl: make stw_lookup_context_locked() an inline function
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Tue, 20 May 2014 20:56:41 +0000 (14:56 -0600)]
st/wgl: fix implementation of wglCreateContextAttribsARB()
wglCreateContextAttribsARB() didn't work previously since it returned
a context ID that wasn't allocated by OPENGL32.DLL. So if that context
ID was later passed to wglMakeCurrent(), etc. it was rejected.
Now when wglCreateContextAttribsARB() is called we actually call
wglCreateContext() in order to get a valid context ID. Then we
replace the context data which was created with new context data
which reflects the arguments passed to wglCreateContextAttribsARB().
If there were a DrvCreateContextAttribs() function in the ICD this
work-around wouldn't be necessary.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Conflicts:
src/gallium/state_trackers/wgl/stw_ext_extensionsstring.c
src/gallium/state_trackers/wgl/stw_getprocaddress.c
Brian Paul [Fri, 21 Mar 2014 17:06:41 +0000 (11:06 -0600)]
st/wgl: add debug code to check that pixel format initialization worked
If the assertion fails, it means something is really broken. Before,
if this happened we reverted to the GDI renderer without any warning.
Reviewed-by: Matthew McClure <mcclurem@vmware.com>
Brian Paul [Mon, 19 May 2014 15:26:04 +0000 (09:26 -0600)]
st/wgl: change PFD_SWAP_COPY to PFD_SWAP_EXCHANGE.
To reflect our actual SwapBuffers implementation. See
stw_st_swap_framebuffer_locked(). This fixes various rendering issues
with SolidEdge.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
José Fonseca [Thu, 29 May 2014 19:02:31 +0000 (20:02 +0100)]
docs: Document how to replace Windows built-in OpenGL software rasterizer with llvmpipe.
Just happened to stumble across this registry key while debugging
something else.
This technique is much neater than trying to override opengl32.dll.
Also a few minors cleanups.
Tapani Pälli [Fri, 30 May 2014 07:10:09 +0000 (10:10 +0300)]
scons: add common.c as part of glcpp build
to have _mesa_error_no_memory function available
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79440
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Juha-Pekka Heikkila [Thu, 13 Feb 2014 14:04:23 +0000 (16:04 +0200)]
mesa: Add missing null checks into prog_hash_table.c
Check calloc return values in hash_table_insert() and
hash_table_replace()
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Tapani Pälli [Fri, 30 May 2014 04:47:05 +0000 (07:47 +0300)]
glcpp: link with tests/common.c
So that prog_hash_table can use _mesa_error_no_memory function.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Juha-Pekka Heikkila [Mon, 12 May 2014 08:01:48 +0000 (11:01 +0300)]
mesa/main: Add missing null check in _mesa_CreatePerfQueryINTEL()
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Petri Latvala <petri.latvala@intel.com>
Juha-Pekka Heikkila [Fri, 25 Apr 2014 08:34:12 +0000 (11:34 +0300)]
mesa/drivers: Add extra null check in blitframebuffer_texture()
If texObj == NULL here it mean there is already GL_INVALID_VALUE
or GL_OUT_OF_MEMORY error set to context.
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Juha-Pekka Heikkila [Thu, 3 Apr 2014 13:51:14 +0000 (16:51 +0300)]
glsl: Add null check in loop_analysis.cpp
Check return value from hash_table_find before using it as a pointer
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Juha-Pekka Heikkila [Wed, 26 Feb 2014 12:03:19 +0000 (14:03 +0200)]
mesa: add missing null check in _mesa_NewHashTable()
Signed-off-by: Juha-Pekka Heikkila <juhapekka.heikkila@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Gary Wong [Thu, 22 May 2014 03:07:42 +0000 (21:07 -0600)]
loader: add optional /sys filesystem method for PCI identification.
Introduce a simple PCI identification method of looking up the answer
the /sys filesystem (available on Linux). Attempted after libudev, but
before DRM.
Disabled by default (available only when the --enable-sysfs configure
option is specified).
Signed-off-by: Gary Wong <gtw@gnu.org>
Acked-by: Emil Velikov <emil.l.velikov@gmail.com>
Gary Wong [Thu, 22 May 2014 02:39:15 +0000 (20:39 -0600)]
loader: allow attempting more than one method of PCI identification.
loader_get_pci_id_for_fd() and loader_get_device_name_for_fd() now attempt
all available strategies to identify the hardware, instead of conditionally
compiling in a single test. The existing libudev and DRM approaches have
been retained, attempting first libudev (if available) and then DRM (if
necessary).
Signed-off-by: Gary Wong <gtw@gnu.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Wed, 28 May 2014 14:43:35 +0000 (15:43 +0100)]
st/egl: do not link against libloader
Move the link to the final targets, like any other place in
mesa/gallium. This allows better visibilty and will prevent
us from including the library archive twice.
Resolves multiple definition of `loader_get_pci_id_for_fd'
multiple definition of `loader_get_pci_id_for_fd'
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79263
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79382
Cc: Chia-I Wu <olv@lunarg.com>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Chia-I Wu <olv@lunarg.com>
Tested-by: Michel Dänzer <michel.daenzer@amd.com>
Emil Velikov [Wed, 28 May 2014 13:36:46 +0000 (14:36 +0100)]
egl_dri2: fix wayland_platform when drm_platform is not set
The build fails with implicit delaration of drmGetCap (xf86drm.h)
Were we're including the header only when building the DRM_PLATFORM.
Wayland backend can operate without DRM_PLATFORM so replace the
guard, and fold in drmGetCap() usage to silence compiler warnings.
Cc: Chad Versace <chad.versace@linux.intel.com>
Cc: Kristian Høgsberg <krh@bitplanet.net>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Matt Turner [Tue, 27 May 2014 22:26:06 +0000 (15:26 -0700)]
i965/fs: Set correct number of regs_written for MCS fetches.
regs_written is in units of virtual GRFs.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jerome Glisse [Thu, 29 May 2014 17:32:21 +0000 (13:32 -0400)]
glx: load dri driver with RTLD_LOCAL so dlclose never fails to unload
There is no reason anymore to load with RTLD_GLOBAL and for some driver
this even result in dlclose failing to unload leading to catastrophic
failure with swrast fallback.
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Jérôme Glisse <jglisse@redhat.com>
Stéphane Marchesin [Wed, 28 May 2014 21:15:07 +0000 (14:15 -0700)]
i915g: Support B5G5R5A1 render targets and textures
Stéphane Marchesin [Wed, 28 May 2014 21:00:20 +0000 (14:00 -0700)]
i915g: Support R4G4B4A4 render targets and textures
Stéphane Marchesin [Wed, 28 May 2014 17:29:40 +0000 (10:29 -0700)]
i915g: Fix copy region code
This fixes a few issues with it, also cleans up the code.
Connor Abbott [Wed, 28 May 2014 01:23:05 +0000 (21:23 -0400)]
glsl/tests: remove generated tests from the repo
They were made unneccesary by the last commit.
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Connor Abbott [Wed, 28 May 2014 01:23:04 +0000 (21:23 -0400)]
glsl/tests: call create_test_cases.py in optimization-test
This way, when someone modifies create_test_cases.py and forgets to
commit their changes again, people will notice.
v2: make sure we parse the right directories and check for existance the
right way.
v3 (Ken): Use $PYTHON2 instead of calling python directly.
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Connor Abbott [Wed, 28 May 2014 01:23:03 +0000 (21:23 -0400)]
glsl/tests/lower_jumps: fix generated sexpr's for loops
In
088494aa (as well as other commits in the series) Paul Berry modified
the tests for lower_jumps to account for the fact that the s-expression
for the loop IR instruction changed from
(loop () () () () (statements...)) to (loop (statements...)), but he
forgot to update create_test_cases.py which he used to create the tests.
Fix that, so that now create_test_cases.py is synced with the generated
tests.
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Connor Abbott [Wed, 28 May 2014 01:23:02 +0000 (21:23 -0400)]
glsl: be more consistent about printing constants
Make sure that we print the same number of digits when printing 0.0 as
any other floating-point number. This will make generating expected
output files for tests easier. To avoid breaking "make check," update
the generated tests for lower_jumps before the next commit which will
bring create_test_cases.py in line with them.
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Brian Paul [Fri, 23 May 2014 20:57:49 +0000 (14:57 -0600)]
glsl: replace strncmp("gl_") calls with new is_gl_identifier() helper
Makes things a little easier to read.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Brian Paul [Fri, 23 May 2014 20:59:33 +0000 (14:59 -0600)]
glsl: fix use-after free bug/crash in ast_declarator_list::hir()
The call to get_variable_being_redeclared() may delete 'var' so we
can't reference var->name afterward. We fix that by examining the
var's name before making that call.
Fixes valgrind warnings and possible crash when running the piglit
tests/spec/glsl-1.30/execution/clipping/vs-clip-distance-in-param.shader_test
test (and probably others).
Cc: "10.1 10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Kenneth Graunke [Wed, 28 May 2014 01:16:01 +0000 (18:16 -0700)]
i965: Fix repeated usage of rectangle texture coordinate scaling.
Previously, we set up new entries in the params[] array on every access
of a rectangle texture. Unfortunately, we only reserve space for
(2 * MaxTextureImageUnits) extra entries, so programs which accessed
rectangle textures more times than that would write off the end of the
array and likely crash.
We don't really have a decent mapping between the index returned by
_mesa_add_state_reference and our index into the params array, so we
have to manually search for it.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=78691
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: mesa-stable@lists.freedesktop.org
José Fonseca [Wed, 28 May 2014 09:33:33 +0000 (10:33 +0100)]
egl-static: Fix undefined reference to `loader_*'
Trivial. Better than a broken build.
Topi Pohjolainen [Tue, 27 May 2014 12:39:06 +0000 (15:39 +0300)]
meta/blit: Use gl_FragColor also in the msaa blit shader
Fixes framebuffer_blit_functionality_multisampled_to_singlesampled_blit
es3 cts test on bdw. Also fixes this on ivb when ivb is forced to use
the meta path.
No piglit regressions on IVB.
Further input from Ken:
"Unfortunately, this doesn't fix MRT for integer data.
In the single-sampled case, since we're directly copying data, we were
read/copy/write data as "float" values, which actually contained the
integer bits. Here, we can't do that since we need to process the
actual integer data.
I do wonder if we could use intBitsToFloat/uintBitsToFloat to stuff the
integer bits in the float gl_FragColor output. Just a crazy idea.
In the long term (post 10.2), I think we should draft an extension that
allows you to do "layout(location = all)" on user-defined fragment
shader outputs. (Or some similar syntax.)"
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Cc: "10.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Alexandre Courbot [Tue, 27 May 2014 07:03:02 +0000 (16:03 +0900)]
nvc0/ir: use SM35 ISA with GK20A
GK20A is mostly compatible with GK104, but uses the SM35 ISA. Use
the GK110 path when this chip is detected.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Alexandre Courbot [Tue, 27 May 2014 07:03:01 +0000 (16:03 +0900)]
nvc0: add GK20A 3D class
GK20A is mostly compatible with GK104, but features a new 3D
class. Add it to the relevant header and use it when GK20A is
detected.
Signed-off-by: Alexandre Courbot <acourbot@nvidia.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>