Mike Blumenkrantz [Mon, 21 Mar 2022 04:22:08 +0000 (00:22 -0400)]
docs: update lavapipe features and relnotes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15463>
Mike Blumenkrantz [Fri, 18 Mar 2022 12:51:44 +0000 (08:51 -0400)]
lavapipe 1.3
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15463>
Mike Blumenkrantz [Fri, 18 Mar 2022 17:25:56 +0000 (13:25 -0400)]
lavapipe: add a GetPhysicalDeviceToolPropertiesEXT stub
when no tools are loaded, this will otherwise crash
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15463>
Mike Blumenkrantz [Fri, 11 Mar 2022 16:13:57 +0000 (11:13 -0500)]
lavapipe: EXT_subgroup_size_control
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15354>
Mike Blumenkrantz [Fri, 11 Mar 2022 23:08:38 +0000 (18:08 -0500)]
llvmpipe: fix variable naming insanity in cs generator
in the top part of this function, the x/y/z size variables are used to
represent the loop iterator limits
in the bottom part, they change to represent the loop iterator values
my brain.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15354>
Mike Blumenkrantz [Fri, 11 Mar 2022 22:03:30 +0000 (17:03 -0500)]
llvmpipe: fix subgroup id construction
the coroutine idx is based on the number of x loops, but the subgroup id
is based on the coroutine's total loops
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15354>
Mike Blumenkrantz [Fri, 11 Mar 2022 16:10:56 +0000 (11:10 -0500)]
llvmpipe: fix gl_NumSubgroups
this is (x * y * z) / subgroup_size, not num_x_loops
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15354>
Mike Blumenkrantz [Fri, 18 Mar 2022 14:00:44 +0000 (10:00 -0400)]
lavapipe: EXT_inline_uniform_block
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15457>
Mike Blumenkrantz [Fri, 18 Mar 2022 13:56:31 +0000 (09:56 -0400)]
lavapipe: implement EXT_inline_uniform_block
this is a lot of machinery to propagate the block sizes down from the
descriptor layout to the pipeline layout to the rendering_state
block data is appended to ubo0 immediately following push constant
data (if it exists), which requires that a new buffer be created and
filled any time either type of data changes
shader handling is done by propagating the offset of each block relative
to the start of its descriptor set, then accumulating the sizes of
every uniform block in each preceding descriptor set into the offset,
then adding on the push constant size, and finally adding that on to
the existing load_ubo deref offset
update-after-bind is no longer an issue since each instance of pc+block
data is its own immutable buffer that can never be modified
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15457>
Mike Blumenkrantz [Fri, 18 Mar 2022 13:55:06 +0000 (09:55 -0400)]
lavapipe: remove unused struct member
this was used at some point I think?
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15457>
Mike Blumenkrantz [Fri, 18 Mar 2022 13:50:36 +0000 (09:50 -0400)]
lavapipe: use stream uploader for push constant upload
now instead of having static per-stage buffer regions and letting llvmpipe
do the upload, lavapipe creates a new pipe_resource and chucks it away
with take_ownership=true to allow it to be destroyed once it's no longer
in use
this also alters ubo0 mechanics such that the buffer is now sized exactly to
the size of the push constants in the pipeline and push constants are only
updated when the appropriate shader stage is flagged
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15457>
Mike Blumenkrantz [Fri, 18 Mar 2022 13:48:16 +0000 (09:48 -0400)]
lavapipe: save pipeline stages that push constants are active on
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15457>
Mike Blumenkrantz [Fri, 18 Mar 2022 13:47:26 +0000 (09:47 -0400)]
lavapipe: add a stream uploader to rendering_state and queue objects
not currently used
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15457>
Mike Blumenkrantz [Fri, 18 Mar 2022 13:45:56 +0000 (09:45 -0400)]
lavapipe: zalloc pipeline layout structs
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15457>
Mike Blumenkrantz [Fri, 18 Mar 2022 02:44:16 +0000 (22:44 -0400)]
lavapipe: don't emit compute states during draw
there's a separate function for this
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15457>
Mike Blumenkrantz [Mon, 14 Mar 2022 20:25:29 +0000 (16:25 -0400)]
lavapipe: KHR_shader_terminate_invocation
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15402>
Mike Blumenkrantz [Mon, 14 Mar 2022 20:25:14 +0000 (16:25 -0400)]
lavapipe: extend demote->discard pass to handle terminate
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15402>
Mike Blumenkrantz [Mon, 14 Mar 2022 19:47:53 +0000 (15:47 -0400)]
lavapipe: EXT_shader_demote_to_helper_invocation
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15402>
Mike Blumenkrantz [Mon, 14 Mar 2022 19:47:03 +0000 (15:47 -0400)]
lavapipe: run some shader passes for demote handling
pipe internals already support discard, so as long as everything is
rewritten to use discard, we don't need any further changes
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15402>
Mike Blumenkrantz [Mon, 14 Mar 2022 19:45:17 +0000 (15:45 -0400)]
nir/lower_is_helper_invocation: create load_helper_invocation instr with bitsize=1
the specification stipulates that this is a bool value, so don't load it as an int
or else nir_validate explodes
Fixes:
f17b41ab4f0 ("nir: add lowering pass for helperInvocationEXT()")
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15402>
Mike Blumenkrantz [Tue, 8 Mar 2022 22:40:22 +0000 (17:40 -0500)]
zink: handle conversion for vertices statistics query with LINE_LOOP draws
the converted number of vertices is 2x that of the "real" number of vertices,
so divide the results by 2
this works nicely since zink performs cpu readback for all queries, and shader
aggregation should be simple in the future as well
fixes:
KHR-GL46.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15401>
Mike Blumenkrantz [Tue, 8 Mar 2022 22:39:40 +0000 (17:39 -0500)]
zink: store vertices statistics query to context
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15401>
M Henning [Sun, 20 Mar 2022 04:23:46 +0000 (00:23 -0400)]
nouveau: Fix out-of-bounds access in AlgebraicOpt
for cases where we calculate the absolute value of the result
of a unary operation
We can remove this problematic check since it's redundant with
the one several lines down.
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15476>
M Henning [Sun, 7 Nov 2021 01:33:34 +0000 (21:33 -0400)]
nouveau: Handle unaligned tlsBase during spills
Without this, 128-bit or 64-bit register spills can generate unaligned
loads and stores if tlsBase is unaligned.
Fixes glsl-1.50/execution/variable-indexing/gs-input-array-vec3-index-rd
with NV50_PROG_USE_NIR=1 on kepler
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13693>
Kenneth Graunke [Fri, 4 Mar 2022 07:57:13 +0000 (23:57 -0800)]
iris: Fix MOCS for copy regions
These were, unfortunately, backwards. The source is the texture.
The destination is the render target.
Fixes:
d8cb76211c5 ("iris: Fix MOCS for buffer copies")
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15473>
Andrey Konovalov [Thu, 3 Feb 2022 19:30:17 +0000 (19:30 +0000)]
ir3: set local_size for shaders of MESA_SHADER_KERNEL type
ir3_compile_shader_nir() should set local_size[] and local_size_variable
fields not only for compute shaders, but for the OpenCL kernels too.
v2: use gl_shader_stage_is_compute() instead of explicit comparison with
MESA_SHADER_[COMPUTE,KERNEL].
Signed-off-by: Andrey Konovalov <andrey.konovalov@linaro.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14863>
Emma Anholt [Thu, 17 Mar 2022 22:35:56 +0000 (15:35 -0700)]
ci/traces: Make sure we have no pre-existing traces-db before starting.
bare-metal can reboot boards into an existing rootfs on intermittent
device failure, but traces-db doesn't do any sanity-checking of the local
downloads of traces and would proceed to just trying to replay them.
Nuke any existing trace db so that it re-downloads every time, same as
LAVA or docker container tests do.
Fixes: #5585
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15440>
Michel Zou [Fri, 18 Mar 2022 19:07:21 +0000 (20:07 +0100)]
lavapipe: fix i686 mingw build
Fixes:
987e8a5a
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15464>
Mike Blumenkrantz [Tue, 22 Feb 2022 20:26:06 +0000 (15:26 -0500)]
lavapipe: zalloc lvp_image_view structs
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15462>
Mike Blumenkrantz [Fri, 18 Feb 2022 16:55:17 +0000 (11:55 -0500)]
lavapipe: break out resolves into separate functions
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15462>
Mike Blumenkrantz [Tue, 25 Jan 2022 14:27:22 +0000 (09:27 -0500)]
lavapipe: store number of immutable samplers to pipeline layout
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15462>
Jason Ekstrand [Fri, 18 Mar 2022 20:47:50 +0000 (15:47 -0500)]
spirv: Properly mangle generic pointers
Fixes:
a8e53a772f61 ("spirv: Add generic pointer support")
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15470>
Eric Engestrom [Fri, 18 Mar 2022 19:28:14 +0000 (19:28 +0000)]
docs: update calendar and link releases notes for 21.3.8
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15466>
Eric Engestrom [Fri, 18 Mar 2022 19:26:42 +0000 (19:26 +0000)]
docs: add release notes for 21.3.8
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15466>
Emma Anholt [Wed, 16 Mar 2022 22:50:00 +0000 (15:50 -0700)]
ci/turnip: Increase the hangcheck timer to 2 seconds.
We get a lot of useful coverage from running graphicsfuzz with spilling
enabled, but it's also pretty slow and can cause intermittent hangcheck
failures. I thought I'd categorized them when merging !14839 (device loss
on reset), but it looks like not all of them and we're now more likely to
have flakes take out the whole test run when a single flake makes the rest
of the caselist a flake.
This is a little unfortunate in that it means our test environment is not
the same as a stock system you would want to run deqp on to submit
conformance, but I think it's an improvement in the test maintenance work
vs needing to fix things up later.
We have some other tests besides turnip that can trigger hangchecks which
we might also like this increase for (some disabled traces, for example).
However, freedreno GL has a 5-second timeout waiting for idle when
mapping, and a couple of 2-second timeouts in a row can result in spurious
failures in other tests!
Fixes: #6163
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15435>
Alyssa Rosenzweig [Sun, 13 Mar 2022 23:59:58 +0000 (19:59 -0400)]
pan/bi: Use bi_dontcare for ZS_EMIT
This is more portable and avoids special casing.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Tue, 21 Dec 2021 21:55:05 +0000 (16:55 -0500)]
pan/bi: Emit arch-specific code for bi_dontcare
We use bi_dontcare() to specify any encoding where we don't care about
the value, with a preference for power-efficient encodings. On Bifrost,
a (possibly nonexistant) FAU read is the best encoding. On Valhall, that
encoding doesn't exist so just use a zero. That should be good enough in
practice.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 3 Mar 2022 01:49:20 +0000 (20:49 -0500)]
pan/bi: Model Valhall action on bi_instr
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Tue, 21 Dec 2021 22:18:28 +0000 (17:18 -0500)]
pan/bi: Add Valhall-specific zero builder
When emitting code during or after register allocation, we need to be able to
emit constants without running the constant->{LUT, move, uniform} pass running
after. In particular, we need to access the constant 0 to implement spill code.
Add a Valhall-specific zero for this purpose.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Sun, 13 Mar 2022 23:43:18 +0000 (19:43 -0400)]
pan/bi: Don't analyze helper reqs in !frag shaders
Waste of time, and possibly invalid too.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 17 Mar 2022 16:14:55 +0000 (12:14 -0400)]
pan/bi: Print Valhall-specific FAU indices
We'll emit these shortly, prepare the printer.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Sun, 13 Mar 2022 22:54:50 +0000 (18:54 -0400)]
pan/bi: Use vertex/instance ID helpers
Enables portability to Valhall.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Sun, 13 Mar 2022 22:53:32 +0000 (18:53 -0400)]
pan/bi: Add helpers to get vertex/instance ID
These are preloaded in different places across Bifrost and Valhall. Abstract
that away so code using the builder isn't littered with "is Valhall?" checks.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 17 Mar 2022 20:47:00 +0000 (16:47 -0400)]
pan/va: Fix ST_CVT definitions
They are basicallly just STORE with an extra source and the memory access
modifier in a different place.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 17 Mar 2022 20:46:19 +0000 (16:46 -0400)]
pan/va: Align error messages in disassembler tests
Makes it easier to spot the difference, less eye scanning.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 17 Mar 2022 20:24:32 +0000 (16:24 -0400)]
pan/va: Add missing .auto32 register format
Clipped to .auto for consistency with Bifrost (and the existing IR).
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 17 Mar 2022 20:06:15 +0000 (16:06 -0400)]
pan/va: Add LEA_ATTR_IMM instruction
Encoded like LEA_TEX_IMM.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 17 Mar 2022 20:03:42 +0000 (16:03 -0400)]
pan/va: Model LEA_TEX_IMM more accurately
The unknown field is a descriptor type, which we model as an opcode2 since it's
a fixed constant. This allows us to disambiguate LEA_TEX_IMM from LEA_ATTR_IMM.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Sun, 13 Mar 2022 23:59:36 +0000 (19:59 -0400)]
pan/va: Correct definition of ZS_EMIT
It's a message instruction, not an ALU one... duh.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 17 Mar 2022 17:23:52 +0000 (13:23 -0400)]
panfrost: Add Tiler Job to v9 XML
Legacy tiling job, semantics are the same as on Midgard. Useful for blits and
transform feedback.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 17 Mar 2022 17:22:10 +0000 (13:22 -0400)]
panfrost: Refactor XML to permit non-IDVS jobs
Tiler jobs look similar, but don't have the Allocations fields. Refactor to make
this possible to express.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 17 Mar 2022 16:56:27 +0000 (12:56 -0400)]
panfrost: Fix definition of DCD on v9
The position and varying shader environment descriptors are additional sections
of the job, rather than part of the (fragment only) DCD. This distinction
matters for non-IDVS jobs.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Sun, 13 Mar 2022 22:41:05 +0000 (18:41 -0400)]
panfrost: Fix primitive restart with 32-bit indices
There's an overflow here if index_size = 4. Caught when bringing up Valhall, not
sure why this was never caught before. Yikes.
Fixes:
7a6a5f3fe15 ("panfrost: Handle explicit primitive restart")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Sun, 13 Mar 2022 22:25:30 +0000 (18:25 -0400)]
panfrost: Correct ASTC decode mode XML
The narrow/wide bit was backwards.
Fixes:
bfba7533c7a ("panfrost: Add Valhall Plane Descriptor XML")
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Thu, 17 Mar 2022 19:34:25 +0000 (15:34 -0400)]
pan/decode: Unify tiler job handling
Instead of adding a third Valhall path, let's use GenXML to unify our paths.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Alyssa Rosenzweig [Mon, 14 Mar 2022 22:46:14 +0000 (18:46 -0400)]
pan/decode: Handle blend arrays on Valhall
Required for MRT.
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15461>
Connor Abbott [Fri, 18 Mar 2022 11:32:41 +0000 (12:32 +0100)]
tu: Actually expose VK_EXT_texel_buffer_alignment
Oops...
Fixes:
3d04c435 ("tu: Trivially implement VK_EXT_texel_buffer_alignment")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15451>
Omar Akkila [Fri, 18 Mar 2022 04:54:43 +0000 (00:54 -0400)]
lavapipe: Lift fence check into dedicated function
Signed-off-by: Omar Akkila <omar.akkila@collabora.com>
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15443>
Georg Lehmann [Fri, 18 Mar 2022 13:10:21 +0000 (14:10 +0100)]
radv: Don't hash ycbcr sampler base object.
Stops gamescope from recompiling pipelines on every start.
Cc: mesa-stable
Signed-off-by: Georg Lehmann <dadschoorse@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15454>
Jason Ekstrand [Wed, 9 Mar 2022 00:04:54 +0000 (18:04 -0600)]
panvk: Hook up emulated secondary command buffers
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
Boris Brezillon [Wed, 9 Mar 2022 17:49:22 +0000 (18:49 +0100)]
panvk: Refcount the descriptor set and pipeline layouts
Lifetime of descriptor sets and pipeline layouts are odd. Let's refcount
them so we don't end up with use-after-free patterns.
That means we can't use custom allocators for those objects.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
Jason Ekstrand [Tue, 8 Mar 2022 23:50:09 +0000 (17:50 -0600)]
vulkan/runtime: Add emulated secondary command buffer support
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
Boris Brezillon [Thu, 10 Mar 2022 17:22:59 +0000 (18:22 +0100)]
vulkan/cmd_queue: Fix the allocation scope
VK_SYSTEM_ALLOCATION_SCOPE_COMMAND is used for transient allocations that
are not expected to live outside the vkXxx(). Use
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT for cmd_entry allocations.
v2 (Jason Ekstrand):
- Also fix the manually typed entrypoints in vk_cmd_enqueue.c
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
Boris Brezillon [Wed, 2 Feb 2022 18:05:16 +0000 (19:05 +0100)]
vulkan/cmd_queue: Track allocation errors in vk_cmd_queue
Needed to report allocation failures when vkEndCommandBuffer() is
called.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
Jason Ekstrand [Thu, 17 Mar 2022 16:00:27 +0000 (11:00 -0500)]
vulkan/cmd_queue: Auto-generate more vk_cmd_enqueue_unless_primary_Cmd*
Instead of one MANUAL_COMMANDS, we now have two deny-lists:
MANUAL_COMMANDS and NO_ENQUEUE_COMMANDS. The former is for things which
have a manually typed implementation in vk_cmd_enqueue.c and the later
is for things we want to ignore entirely. This lets us auto-generate
vk_cmd_enqueue_unless_primary_Cmd* entrypoints for the manually typed
vk_cmd_enqueue_Cmd* entrypoints.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
Jason Ekstrand [Wed, 9 Mar 2022 20:47:29 +0000 (14:47 -0600)]
vulkan/cmd_queue: Generate enqueue_if_not_primary entrypoints
These check the command buffer level and enqueue the command if it's not
a primary but uses vk_device::command_dispatch_table for primaries.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
Jason Ekstrand [Tue, 8 Mar 2022 23:13:46 +0000 (17:13 -0600)]
vulkan/cmd_queue: Add a vk_cmd_queue_execute() helper
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14406>
Mike Blumenkrantz [Fri, 18 Mar 2022 16:34:58 +0000 (12:34 -0400)]
Revert "features: fix some vk extension listings"
This reverts commit
a3e9388953f60d22c188d0e40bb4187be9048800.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15460>
Jason Ekstrand [Fri, 18 Mar 2022 14:57:33 +0000 (09:57 -0500)]
lavapipe: Drop GetPhysicalDeviceQueueFamilyProperties
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
Jason Ekstrand [Fri, 18 Mar 2022 14:54:37 +0000 (09:54 -0500)]
lavapipe: Use VK_OUTARRAY for GetPhysicalDeviceQueueFamilyProperties[2]
This fixes bugs with lavapipe's hand-rolled pCount handling. The driver
is supposed to set *pCount to the number of queues actually written in
the case where it's initialized to a value that's too large. It's also
supposed to handle *pCount being too small.
Fixes:
b38879f8c5f5 ("vallium: initial import of the vulkan frontend")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
Jason Ekstrand [Fri, 18 Mar 2022 14:53:26 +0000 (09:53 -0500)]
panvk: Drop GetPhysicalDeviceQueueFamilyProperties
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
Jason Ekstrand [Fri, 18 Mar 2022 14:52:51 +0000 (09:52 -0500)]
v3dv: Drop GetPhysicalDeviceQueueFamilyProperties
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
Jason Ekstrand [Fri, 18 Mar 2022 14:51:51 +0000 (09:51 -0500)]
turnip: Drop tu_legacy.c
The remaining three helpers all have helpers in the common code.
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
Jason Ekstrand [Fri, 18 Mar 2022 14:50:07 +0000 (09:50 -0500)]
radv: Drop GetPhysicalDeviceQueueFamilyProperties
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
Jason Ekstrand [Fri, 18 Mar 2022 14:49:09 +0000 (09:49 -0500)]
anv: Drop GetPhysicalDeviceQueueFamilyProperties
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
Jason Ekstrand [Fri, 18 Mar 2022 14:48:41 +0000 (09:48 -0500)]
vulkan: Add a 2 wrapper for vkGetPhysicalDeviceQueueFamilyProperties
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15459>
Mike Blumenkrantz [Fri, 18 Mar 2022 14:17:46 +0000 (10:17 -0400)]
features: fix some vk extension listings
memory model is 1.3 and descriptor indexing isn't required by anything
Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15458>
Jason Ekstrand [Thu, 17 Mar 2022 22:35:27 +0000 (17:35 -0500)]
anv: Use layerCount for clears and transitions in BeginRendering
The Vulkan spec was recently clerified to say that transitions only
happen to the bound layers:
"Automatic layout transitions apply to the entire image subresource
attached to the framebuffer. If multiview is not enabled and the
attachment is a view of a 1D or 2D image, the automatic layout
transitions apply to the number of layers specified by
VkFramebufferCreateInfo::layers. If multiview is enabled and the
attachment is a view of a 1D or 2D image, the automatic layout
transitions apply to the layers corresponding to views which are
used by some subpass in the render pass, even if that subpass does
not reference the given attachment."
This is in the context of render passes but it applies to dynamic
rendering because the implicit layout transition stuff is a Mesa pseudo-
extension and inherits those rules.
For clears, the Vulkan spec says:
"renderArea is the render area that is affected by the render pass
instance. The effects of attachment load, store and multisample
resolve operations are restricted to the pixels whose x and y
coordinates fall within the render area on all attachments. The
render area extends to all layers of framebuffer."
Again, this is in the context of render passes but the same principals
apply to dynamic rendering where the layerCount and renderArea are
specified as part of the vkCmdBeginRendering() call.
Fixes:
3501a3f9ed92 ("anv: Convert to 100% dynamic rendering")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15441>
Iago Toral Quiroga [Wed, 9 Mar 2022 15:15:22 +0000 (16:15 +0100)]
v3dv: support importing external semaphores
This was waiting for multisync support in our kernel interface so
we can wait on the actual imported payload of a semaphore rather
than the last job we submitted.
Reviewed-by: Melissa Wen <mwen@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15342>
Iago Toral Quiroga [Fri, 18 Mar 2022 07:04:22 +0000 (08:04 +0100)]
v3dv: lock around noop job submits
Any thread we create may end up creating/submitting at least a
noop job, which is a shared object. Before multisync, this was
an issue only for the creation of the job itself, but with
multisync we can also modify parameters of the noop job
every time it is used (for signaling and serialization
configuration).
This change adds a noop mutex that all threads (main, wait and
master) take before submitting a noop job to ensure concurrent
access is not an issue.
Fixes flakyness observed with multisync with the following test:
dEQP-VK.api.command_buffers.secondary_execute_twice
Reviewed-by: Melissa Wen <mwen@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15342>
Iago Toral Quiroga [Fri, 11 Mar 2022 10:01:43 +0000 (11:01 +0100)]
v3dv: fix semaphore wait from CPU job
If a CPU job comes first in a command buffer with a semaphore wait operation
we need to wait on the CPU for the semaphore to be signaled before we process
the job.
We have been doing this with a WaitForIdle operation, but that only works
if the semaphore has been submitted for signaling from the same instance
of the driver. If we have an imported payload from another instance in our
semaphore however, waitForIdle may return too early since the submission
to signal the semaphore may have been submitted by a different instance
of the driver as well, and our wait for idle checks only know about this
instance submissions.
To fix this, we always submit a noop job from our instance that waits on
the semaphores on the GPU and follow up with WaitForIdle to wait for that
to complete.
Fixes test failures and/or assert crashes in:
dEQP-VK.synchronization.cross_instance.*
(when enabling support for semaphore imports)
Reviewed-by: Melissa Wen <mwen@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15342>
Iago Toral Quiroga [Thu, 10 Mar 2022 15:18:10 +0000 (16:18 +0100)]
v3dv: don't signal semaphores/fences from a wait thread
When we have a wait thread we can't ensure that the last job in the last
command buffer will be the one to signal semaphores because in this case
there is no gurantee that jobs from command buffers in the batch will be
submitted to the GPU in order, as those put in a wait thread will be
submitted later when the event wait operation is completed.
Instead, we need to wait for all outstanding wait threads to complete
and only then we should signal any semaphores or fences.
This also fixes a bug where the wait for events was the last job in
the command buffer. In this case, once the event wait is completed
we have no additional jobs to submit and thus would never try to
signal semaphores or fences.
Reviewed-by: Melissa Wen <mwen@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15342>
Iago Toral Quiroga [Thu, 10 Mar 2022 09:51:59 +0000 (10:51 +0100)]
v3dv: fix temporary imports of semaphores and fences with multisync
This is preparatory work to expose support for importing semaphores, which
was waiting on kernel multisync support.
When we implemented user-space multisync support we didn't handle
temporary fence/semaphore payload imports at all, so we fix that here.
Also, we add a has_temp boolean flag to identify the case where we have
a temporary payload in a fence/sempahore instead of just checking if
temp_sync is not 0. This is necessary to support semaphore imports
(for which we are not exposing support yet) because these need to drop
the temporary payload when they are used as wait semaphores in a submit,
but we can't destroy the underlying temp_sync at that point because it
needs to survive at least until the submit is finished, so instead
we use a flag to tell if we have an active temporary payload or not,
and we simply destroy any temp_sync on a semaphore destroy or any new
import on the same semaphore. We only strictly need this flag for
semaphores because fences drop the temporary payload when they are
reset, which happens in the CPU and can only be done if the GPU is not
using the fence, but we add the same flag for the fence for consistency.
Reviewed-by: Melissa Wen <mwen@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15342>
Iago Toral Quiroga [Tue, 15 Mar 2022 08:44:27 +0000 (09:44 +0100)]
v3dv: don't expose image load/store features for linear images
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15342>
Iago Toral Quiroga [Tue, 15 Mar 2022 09:56:31 +0000 (10:56 +0100)]
v3dv: return early on image to buffer blit copies if image is linear
This path uses a shader blit to implement the copy which is only
supported for tiled images (except 1D). While blit_shader() already
checks for this, this path does a lot of heavy lifting to prepare for
the blit_shader call so we rather avoid that if possible when we know
blit_shader won't be able to implement the blit.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15342>
Iago Toral Quiroga [Tue, 15 Mar 2022 07:37:44 +0000 (08:37 +0100)]
v3dv: TFU destination must be UIF
We had some code that considered the possibility that the destination
might be linear when configuring TFU jobs, but we never actually allow
for this to happen since we avoid hitting these paths in that case, as
the TFU always produces UIF results. Instead, add an assert when
producing the TFU packet to ensure we are expecting a UIF result.
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15342>
Mike Blumenkrantz [Thu, 17 Mar 2022 15:44:58 +0000 (11:44 -0400)]
zink: add some nice docs for batch usage and tracking
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15429>
Mike Blumenkrantz [Thu, 17 Mar 2022 15:30:52 +0000 (11:30 -0400)]
zink: set vbo resource usage on bind
this is how other descriptor binds work, and it makes repeated draws
with the same vbo binds faster since this was a redundant operation
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15429>
Mike Blumenkrantz [Thu, 17 Mar 2022 15:29:30 +0000 (11:29 -0400)]
zink: only update usage on buffer rebind if rebinds occurred
this is a harmless case, but it's still wrong
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15429>
Mike Blumenkrantz [Thu, 17 Mar 2022 15:26:34 +0000 (11:26 -0400)]
zink: force-add usage when adding last-ref tracking
this fixes desync+crash when:
1. usage is added for bs A
2. tracking is added for bs B
3. tracking is removed for bs B
4. context is destroyed
5. usage A is now dangling and will crash if accessed
as seen in glmark2
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15429>
Alejandro Piñeiro [Thu, 17 Mar 2022 13:34:53 +0000 (14:34 +0100)]
v3dv/pipeline: use new helper vk_shader_module_to_nir
In addition to use the helper, we also remove some of the lowering we
had at preprocess_nir, as they are called now by the helper.
As we are here we also move the call to nir_lower_sysvals_to_varyings,
that for some reason we were calling it before preprocess_nir.
It is worth to note that with this change we lose the ability to debug
the NIR just after spirv_to_nir using V3D_DEBUG, as now this is done
on vk_spirv_to_nir, and as mentioned that includes several lowerings
now. The workaround to that is to use NIR_DEBUG.
We also needed to change how to check the entrypoint on the broadcom
compiler, checking just if it is an entrypoint, instead of assuming
that the name will be "main".
v2: tweak comment, squash v3dv and compiler change (Iago)
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15449>
Lionel Landwerlin [Fri, 14 Jan 2022 08:06:31 +0000 (10:06 +0200)]
anv: flush tile cache with query copy command
This fixes the test_resolve_non_issued_query_data vkd3d-proton test.
This change is required on TGL+ (maybe ICL?) because on all platforms
3D pipeline writes are not coherent with CS. On previous platform we
fixed this by flushing the render cache to make sure data is visble to
CS before it writes to memory. But on more recently platforms,
flushing the render cache leaves the data in the tile cache which is
still not coherent with CS, so we need to flush that one too.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14552>
Lionel Landwerlin [Fri, 14 Jan 2022 08:04:48 +0000 (10:04 +0200)]
anv: emit timestamp & availability using the same part of CS
We've run into issues before where PIPE_CONTROL races MI_STORE_*
commands. So make sure we emit the availability using the same type of
CS so that memory writes are properly ordered.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14552>
Juan A. Suarez Romero [Thu, 17 Mar 2022 11:20:41 +0000 (12:20 +0100)]
v3dv: implement VK_EXT_line_rasterization
Allow to choose the line rasterization algorithm. It supports
rectangular and Bresenham-style line rasterization.
v2 (Iago):
- Update documentation.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15407>
Juan A. Suarez Romero [Thu, 17 Mar 2022 10:24:49 +0000 (11:24 +0100)]
v3dv: add subpixel precision definition
Move number of bits for subpixel precision in rasterizer to a define.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15407>
Juan A. Suarez Romero [Thu, 17 Mar 2022 10:41:16 +0000 (11:41 +0100)]
broadcom: add line rasterization mode to packet definition
Add the supported line rasterization modes as enums in the XML packet
definition.
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15407>
Juan A. Suarez Romero [Mon, 14 Mar 2022 15:39:45 +0000 (16:39 +0100)]
broadcom: add on-disk cache debug option
Add support for`V3D_DEBUG=cache`, which prints on-disk cache events.
v2:
- Use same debug format for v3d and v3dv (Alejandro)
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15380>
Juan A. Suarez Romero [Mon, 14 Mar 2022 15:22:58 +0000 (16:22 +0100)]
v3d: add support for on-disk shader cache
It stores the compiled shaders on disk so further executions will load
them from disk instead of compiling, improving the overall performance.
This is noticeable in games where they suddenly get stuck for a while
because they start to compile one or more shaders.
v2:
- Remove comment (Alejandro)
- Use malloc() + helper to simplify code (Alejandro)
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15380>
Jason Ekstrand [Thu, 17 Mar 2022 21:31:02 +0000 (16:31 -0500)]
panvk: Only implement Get*MemoryRequirements2
The runtime code will provide the 1.0 entrypoints for us.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15436>
Jason Ekstrand [Thu, 17 Mar 2022 21:26:04 +0000 (16:26 -0500)]
panvk: Drop QueueBindSparse
Now that we've switched to the common sync/submit framework, this is
implemented in runtime/vk_queue.c. We don't need to provide the stub.
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15436>