anv: Move bo_alloc_flags_to_bo_flags() to backend
[platform/upstream/mesa.git] / src /
2023-09-13 José Roberto de... anv: Move bo_alloc_flags_to_bo_flags() to backend
2023-09-13 José Roberto de... anv: Move i915 specific code from common anv_gem.c
2023-09-13 José Roberto de... anv: Move i915 specific gem_set_caching to backend
2023-09-13 Mike Blumenkrantzvk/enum2str: add more max enum vendors
2023-09-13 Sviatoslav Peleshkozink: Change zink_vertex_elements_hw_state::b.strides...
2023-09-13 Mike Blumenkrantzaux/tc: fix renderpass tracking fb state clobber scenario
2023-09-13 José Roberto de... intel: Sync xe_drm.h
2023-09-13 Daniel Stoneci/zink: Add another conversion fail on a618
2023-09-13 Daniel Stoneci/radeonsi: Skip more really slow tests
2023-09-13 Konrad Dybciofreedreno: Include speedbin fallback in 740 chipid...
2023-09-13 Sil Vilerinoaux/tc: Add ASSERTED to unreferenced release build...
2023-09-13 Vlad Schillerpvr: Use correct index when writing query availability...
2023-09-13 Erik Faye-Lundpanfrost: delete stale editorconfig file
2023-09-13 Mike Blumenkrantzzink: don't warn about missing scalarBlockLayout on...
2023-09-13 Eric Engestromci/windows: drop build rules from test jobs
2023-09-13 Eric Engestromci/windows: centralize definition of windows runners...
2023-09-13 Samuel Pitoisetzink/ci: update list of expected failures for POLARIS10...
2023-09-13 Roman Stratiienkov3dv: Enable VK API v1.2 for Android
2023-09-13 Roman Stratiienkov3dv/android: Add AHardwareBuffer support
2023-09-13 Roman Stratiienkov3dv: Split v3dv_image_init to use layout setting logic...
2023-09-13 Roman Stratiienkov3dv: Use format stored in vk_image and vk_image_view...
2023-09-13 Roman Stratiienkov3dv/android: Rework Android native buffer importing...
2023-09-13 Roman Stratiienkov3dv/android: Add a helper function to support explicit...
2023-09-13 Caio Oliveiracompiler/types: Move builtin type initialization to C
2023-09-13 Caio Oliveiracompiler/types: Add workaround to use builtin_type_macr...
2023-09-13 Caio Oliveiracompiler/types: Make struct glsl_type visible to C...
2023-09-13 Caio Oliveiracompiler/types: Use a linear (arena) allocator for...
2023-09-13 Caio Oliveiracompiler/types: Store builtin types directly as data
2023-09-13 Caio Oliveiracompiler/types: Move static asserts about glsl_type...
2023-09-13 Caio Oliveiracompiler/types: Simplify clearing the glsl_type_cache
2023-09-13 Caio Oliveiracompiler/types: Don't store a mem_ctx per type
2023-09-13 Caio Oliveiracompiler/types: Use type cache mem_ctx for hash tables
2023-09-13 Caio Oliveiracompiler/types: Add a mem_ctx for the glsl_type_cache
2023-09-13 Caio Oliveiracompiler/types: Move local cache details to implementat...
2023-09-13 Caio Oliveiracompiler/types: Use designated initializer syntax to...
2023-09-13 Caio Oliveiracompiler/types: Add extra level of macro to builtin_macros
2023-09-13 Caio Oliveiraglsl: Don't create struct type builtins
2023-09-13 Caio Oliveiraglsl: Add missing glsl_types initialization to test_optpass
2023-09-13 Caio Oliveiracompiler/types: Move GLSL specific builtin structs...
2023-09-13 Emma Anholtci/anv: Add testing on JSL.
2023-09-13 Emma Anholtci/anv: Add a manual full VK run for TGL.
2023-09-13 Emma Anholtci/anv: Drop "-vk" from the job name.
2023-09-13 Emma Anholtci/anv: Drop DEQP_VER:vk setting.
2023-09-13 Dave Airlieclover: fix parameter arguments since recent translator...
2023-09-13 Timothy Arceriglsl: remove field from gl_shader_program
2023-09-13 Mike Blumenkrantzglsl: check for xfb setting xfb info
2023-09-13 Mike Blumenkrantzzink: pass a stage mask to pipeline create functions
2023-09-13 Mike Blumenkrantzzink: use FAIL_ON_PIPELINE_COMPILE_REQUIRED for GPL...
2023-09-13 Mike Blumenkrantzzink: remove an intermediate variable in pipeline compi...
2023-09-13 Mike Blumenkrantzzink: add a flag for combined pipeline compile for...
2023-09-13 Mike Blumenkrantzzink: slightly refactor pipeline compile selection
2023-09-13 Mike Blumenkrantzlavapipe: KHR_map_memory2
2023-09-13 Dave Airliespirv: use a pointer sized int type for opencl event_t
2023-09-13 Juston Livenus: implement VK_EXT_vertex_input_dynamic_state
2023-09-13 Juston Livenus: sync protocol for VK_EXT_vertex_input_dynamic_state
2023-09-12 Caio Oliveiracompiler/types: Remove unused GLSL_TYPE_FUNCTION and...
2023-09-12 Caio Oliveiracompiler/types: Constify a couple of pointers in glsl_type
2023-09-12 Caio Oliveiracompiler/types: Don't duplicate empty string
2023-09-12 Caio Oliveiracompiler/types: Use right hash for function types
2023-09-12 Iván Brianointel/fs: use ffsll so we don't explode on 32 bits
2023-09-12 Dave Airlieradv: don't emit event code on video queues.
2023-09-12 Hans-Kristian Arntzenwsi/x11: Don't allow signal_present_id to rewind.
2023-09-12 Hans-Kristian Arntzenwsi/x11: Fix potential deadlock in present ID.
2023-09-12 Yiwei Zhangvenus: fix a device memory report leak
2023-09-12 Rohan Gargintel/genxml: update PIPE_CONTROL instruction for dg2
2023-09-12 Leo LiuRevert "frontends/va: Also map VAImageBufferType for...
2023-09-12 Illia Polishchuknir: fix invalid sampler search by texture id
2023-09-12 Illia Polishchukzink: move find_sampler_var from zink to nir core
2023-09-12 Corentin Noëlllvmpipe: make sure to initialize the lp_setup_context...
2023-09-12 Rhys Perryradv: use shortcut_1d_workgroup_id
2023-09-12 Rhys Perryradv: optimize mesh workgroup ID using ts_mesh_dispatch...
2023-09-12 Rhys Perrynir/lower_system_values change num_workgroups to uint32_t
2023-09-12 Mike Blumenkrantzzink: ci updates
2023-09-12 Mike Blumenkrantzaux/tc: fix address calc for segmented texture subdata
2023-09-12 Mike Blumenkrantzaux/tc: fix staging buffer sizing for texture_subdata
2023-09-12 Iago Toral Quirogav3dv: don't assume that bound descriptors have been...
2023-09-12 Martin Roukala ... zink/ci: document more flakes seen on vangogh
2023-09-12 Martin Roukala ... zink/ci: automatically reboot when hitting a kernel...
2023-09-12 Samuel Pitoisetradv: fix capturing RGP on RDNA3 with more than one...
2023-09-12 Samuel Pitoisetradv: fix emitting SQTT userdata when CAM is needed
2023-09-12 Iván Brianoanv: enable VK_EXT_mesh_shader where supported
2023-09-12 Iván Brianointel/fs: handle URB setup for fast linked mesh pipelines
2023-09-12 Iván Brianointel/fs: read viewport and layer from the FS payload
2023-09-12 Iván Brianoanv: track what kind of pipeline a fragment shader...
2023-09-12 Iván Brianoanv: use a simpler MUE layout for fast linked libraries
2023-09-12 Iván Brianoblorp: fix hangs with mesh enabled
2023-09-12 Dave Airliellvmpipe: enable driver functions.
2023-09-12 Dave Airliellvmpipe/cs: add support for function calls.
2023-09-12 Dave Airliegallivm: add support for function calling
2023-09-12 Dave Airlierusticl: use cleanup funcs
2023-09-12 Dave Airlienir: add a function usage tracker
2023-09-12 Dave Airlienir: add driver_functions option to avoid inlining.
2023-09-12 Dave Airliespirv/nir: parse function control and store in nir.
2023-09-12 Dave Airliegallivm: rework translator to allow per-impl work.
2023-09-12 Dave Airliegallivm/nir: split prepasses out to make per-function...
2023-09-12 Dave Airlienir: don't inline linked functions
2023-09-12 Dave Airlienir: add nir function clone
2023-09-12 Dave Airlienir/functions: move linker pass to new helper
2023-09-12 Dave Airlienir/functions: put link state into a struct
2023-09-12 Dave Airlienir/functions: use helper to get function for a name.
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