Revert "Update clearOp for split-OpList world"
[platform/upstream/libSkiaSharp.git] / src / utils /
2017-05-18 Jim Van VerthRemove ambient and spot mask filters.
2017-05-17 Mike Reedmove shadows to device virtual
2017-05-17 Jim Van VerthFix inset for ambient tessellated shadows
2017-05-15 Jim Van VerthAllow shadow zParams to be applied to affine transforma...
2017-05-15 Jim Van VerthAdd filled occluders to shadow_utils GM, take 2
2017-05-12 Brian SalomonModify SkEventTracer::SetInstance to fail rather than...
2017-05-11 Jim Van VerthClassify spot shadows for general shapes
2017-05-11 Jim Van VerthFix transparent ambient for perspective shadows
2017-05-10 Jim Van VerthUnify ShadowUtils interface
2017-05-08 Mike Kleinfix commented-out gaussian
2017-05-08 Jim Van VerthRemove height functor for shadows and replace with...
2017-05-05 Jim Van VerthMore analytic shadow refactoring.
2017-05-05 Mike Reedtweak the gaussian quartic
2017-05-05 Mike Reedoptimize gaussian with herbs quartic
2017-05-04 Mike Reedforce all colorfilters to implement 4f
2017-05-04 Jim Van VerthCombine the ambient and spot alphas into the base color
2017-05-03 Florin MalitaRevert "Revert "Reland: Remove SkLights include from...
2017-05-03 Florin MalitaRevert "Reland: Remove SkLights include from SkCanvas.h"
2017-05-03 Florin MalitaReland: Remove SkLights include from SkCanvas.h
2017-05-02 Mike Reedspeedup exp() in gaussian colorfilter
2017-05-02 Jim Van VerthRemove EXPERIMENTAL_SHADOWING, Part 1
2017-05-02 Florin MalitaRevert "Remove SkLights include from SkCanvas.h"
2017-05-02 Florin MalitaRemove SkLights include from SkCanvas.h
2017-05-02 Jim Van VerthFix up shadows in raster.
2017-05-02 Adrienne WalkerExpose resetForNextPicture in SkNoDrawCanvas
2017-04-28 Mike Reedremove unused yuv methods
2017-04-28 Matt SarettRevert "Revert "Delete copyTo(Allocator), hide copyTo...
2017-04-28 Jim Van VerthFix fast blur for shadow rrects.
2017-04-27 Matt SarettRevert "Delete copyTo(Allocator), hide copyTo() behind...
2017-04-27 Matt SarettDelete copyTo(Allocator), hide copyTo() behind flag
2017-04-21 Jim Van VerthCircular shadow fixes for Flutter.
2017-04-17 Mike Reedhide lockpixels api behind flag
2017-04-11 Jim Van VerthAdd perspective shadows
2017-04-11 Hal CanarySkSize can be aggregate-initialized
2017-04-07 Hal CanarySkMultiPictureDocument : clean up MultiPictureDocumentR...
2017-04-05 Mike Reedhide most details of SkPatchUtils
2017-04-03 Mike Reedmove vertex-mode enum into SkVertices
2017-03-29 Jim Van VerthFix is_convex() check for inset polys.
2017-03-27 Jim Van VerthAdd height function to shadow tessellators.
2017-03-27 Herb DerbyChange SkMemory to the more accurately named SkMalloc.
2017-03-24 Jim Van VerthTry a different calculation for computing convexity.
2017-03-24 Jim Van VerthDisable convex check for now.
2017-03-24 Brian SalomonRevert "Revert "Create new inset algorithm for spot...
2017-03-24 Brian SalomonRevert "Create new inset algorithm for spot shadows"
2017-03-24 Jim Van VerthCreate new inset algorithm for spot shadows
2017-03-22 Brian SalomonMark overridden destructors with 'override' and remove...
2017-03-20 Mike ReedRevert "Revert "remove unused SkMeshUtils and SkBoundar...
2017-03-20 Mike Reedreenable lua and fix bitrot
2017-03-20 Herb DerbyMake SkMemory.h and adjust all files for usage.
2017-03-20 Herb DerbyEager or Lazy evaluation of sub-drawings for SkDeferred...
2017-03-20 Stephan AltmuellerRevert "remove unused SkMeshUtils and SkBoundaryPatch"
2017-03-20 Mike Reedremove unused SkMeshUtils and SkBoundaryPatch
2017-03-17 Mike Reeddon't use deprecated (raw) form of SkPatchUtils, delete...
2017-03-17 Mike Reedremove legacy virtual for vertices, only support object...
2017-03-16 Mike ReedRevert[4] "store vertices arrays inline with object""""
2017-03-16 Mike ReedRevert[3] "store vertices arrays inline with object"""
2017-03-15 Mike ReedRevert[2] "store vertices arrays inline with object""
2017-03-15 Mike ReedRevert "store vertices arrays inline with object"
2017-03-15 Mike Reedstore vertices arrays inline with object
2017-03-14 Mike Reedadd SkVertices::Builder
2017-03-10 Ben WagnerFix SkFILEStream.
2017-03-07 Mike ReedRevert[6] "Remove SkDraw from device-draw methods,...
2017-03-04 Mike ReedRevert "Revert "Revert "Revert[2] "Remove SkDraw from...
2017-03-04 Mike ReedRevert "Revert "Revert[2] "Remove SkDraw from device...
2017-03-03 Cary ClarkRevert "Revert[2] "Remove SkDraw from device-draw metho...
2017-03-03 Mike ReedRevert[2] "Remove SkDraw from device-draw methods,...
2017-03-02 Mike ReedRevert "Remove SkDraw from device-draw methods, and...
2017-03-02 Herb DerbyUse proxy canvas size.
2017-03-02 Mike ReedRemove SkDraw from device-draw methods, and enable...
2017-03-02 Jim Van VerthUse fast path for circular shadows.
2017-03-01 Ben WagnerRemove SK_HAS_DWRITE_X defines.
2017-02-23 Brian SalomonMake shadow_utils GM use its own SkResourceCache
2017-02-22 Mike Reedhide trivial helpers on canvas
2017-02-22 Brian SalomonAttempt to stabilize shadow_utils GM for replay configs
2017-02-22 Brian OsmanSupport shared GL contexts in GrContextFactory
2017-02-13 Mike ReedRevert "Revert "IWYU""
2017-02-11 Robert PhillipsRevert "IWYU"
2017-02-10 Mike ReedIWYU
2017-02-10 Herb DerbyRemove SkTextureCompressor.
2017-02-10 Robert PhillipsRevert "Roll minimum picture version up to 44."
2017-02-10 Mike KleinAdd a -Mini build bot to build the smallest Skia possible.
2017-02-10 Hal CanaryMake header files self-sufficient
2017-02-09 Mike KleinRoll minimum picture version up to 44.
2017-02-08 Ben WagnerRemove exec bit from source files.
2017-02-07 Brian SalomonAnother workaround for libstdc++ unique_ptr
2017-02-07 Brian SalomonUse SkVertices for tessellated spot and ambient shadow...
2017-02-07 Brian SalomonShadowUtils: Fix umbra inset calculation when determini...
2017-02-06 Jim Van VerthHave ShadowTessellators transform path; add SkShadowTes...
2017-02-06 Mike Reedstart removing uses of SkScalarMul
2017-02-03 Brian SalomonImproved SkShadowUtils caching
2017-02-03 Brian SalomonMake shadow tessellators fail gracefully and add unit...
2017-02-03 Jim Van VerthInitialize some more variables in SpotShadowTessellator
2017-02-02 Brian SalomonRevert "Revert "Spot shadow cleanup and optimization""
2017-02-02 Hal CanaryRevert "Spot shadow cleanup and optimization"
2017-02-02 Jim Van VerthSpot shadow cleanup and optimization
2017-02-01 Brian SalomonAdd a GM for SkShadowUtils and fix a few issues.
2017-02-01 Brian SalomonAdd caching of ambient and spot shadow meshes.
2017-01-31 Brian SalomonFix assert in SkShadowVertices constructor
2017-01-31 Brian SalomonWork around GCC 4.6 issue with constructing unique_ptr...
2017-01-31 Brian SalomonMake SkShadowUtils tessellations ref counted in prepara...
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