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i don't believe that we forgot that desktopgl has an unload for shader
[profile/ivi/evas.git]
/
src
/
modules
/
engines
/
gl_common
/
evas_gl_common.h
2012-04-21
raster
i don't believe that we forgot that desktopgl has an...
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commitdiff
2012-01-08
kakaroto
Evas: engine for Mac is GL_COCOA not GL_QUARTZ
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diff to current
2011-12-18
raster
sorry sungwoo - going to have to back this dlopen/dlsym...
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diff to current
2011-12-05
raster
I'm attaching a patch for the initial version of the...
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diff to current
2011-11-11
raster
handle refcounting of dyn img data to allow for get...
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diff to current
2011-10-12
raster
fix use of invalid program id IF viewport changed ...
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diff to current
2011-10-11
raster
oops - typo.
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2011-10-10
raster
adapt to SEC direct texture access changes for the...
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diff to current
2011-09-30
cedric
evas: zero swizzeling code for Samsung platform.
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diff to current
2011-09-06
cedric
evas: add YUV double buffering for OpenGL backend.
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diff to current
2011-09-04
cedric
evas: and now MT12 gain Open GL support.
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diff to current
2011-08-29
cedric
evas: add NV12 and MT12 colorspace.
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diff to current
2011-08-24
cedric
evas: refactorize OpenGL engine.
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2011-08-23
cedric
evas: add YUY2 shader to GL engine.
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diff to current
2011-06-17
caro
whitespaces--------
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2011-06-02
raster
disable evas filter code. buggy. doesn't work right.
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2011-05-04
raster
From: Jiyoun Park <jy0703.park@samsung.com>
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diff to current
2011-04-20
raster
more bad code - why pass in void * image and data?...
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2011-04-19
nash
Evas: Filters:
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diff to current
2011-04-06
nash
Masking: Push a bit more arbitrary clipping
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2011-04-05
cedric
evas: one more death: gl_glew !
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2011-04-04
raster
API add: From <dunamis.park@samsung.com> - sungwoo
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2011-03-29
raster
wer can release compiler data if we want when done...
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2011-03-16
cedric
evas: rename Evas_GL_Context to Evas_Engine_GL_Context
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diff to current
2011-02-11
raster
fix up gl side image cache to cleanly ref/deref and...
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diff to current
2011-02-10
raster
fix most of nash's mess. 2 added aborts that nash has...
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diff to current
2011-02-08
raster
improvement to gl engine wrt. caching.
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2011-01-13
raster
oooh thank you valgrind! found some bad mem access...
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2011-01-07
raster
and avoid some work if there is nothing to flush at...
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diff to current
2011-01-07
raster
i read the other day that glgeterror... causes driverst...
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diff to current
2010-10-24
raster
make sure they are extern fn pointers
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2010-10-07
barbieri
better logging.
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diff to current
2010-10-01
raster
fix flipped object texture if map enabled AND object...
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2010-09-30
raster
and make values int so we can have "-1" :)
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2010-09-30
raster
found the gl engine flashing white bug with laucnher...
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diff to current
2010-09-22
raster
brutally evil... internally.. but it works. map perspec...
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diff to current
2010-09-18
barbieri
cleanup: internal image information is now unsigned.
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diff to current
2010-09-06
raster
well dldrawarrays doesnthave a limit according to the...
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diff to current
2010-09-05
raster
and fix gl engine to actually do map for yuv images...
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diff to current
2010-08-26
raster
silence gl enging output unless you set EVAS_GL_INFO...
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diff to current
2010-08-16
cedric
* evas: remove gradient and gradient2.
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diff to current
2010-08-13
raster
more work on egl image direct access.
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diff to current
2010-08-12
raster
more glue/infra. glue evas api to engine together....
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diff to current
2010-08-12
raster
working on new gl engine feature. inactive right now.
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diff to current
2010-08-09
raster
make new pipes have an env var for tuning, remove old...
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diff to current
2010-08-09
raster
some major re-jig to get multiple render pipes in gl...
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2010-08-03
raster
re-jig native surface stuff to share the same gl image...
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diff to current
2010-08-02
raster
allow max cutout rects to be tunable. and change3 defau...
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diff to current
2010-05-20
raster
be paranoid about gl context - reset it to "0" every...
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diff to current
2010-05-18
raster
if shader compile fails - peroclate error back up to...
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diff to current
2010-05-09
raster
gl engine now does rotates (0, 90, 180, 270), like...
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2010-04-12
raster
add ability to dump engine coontents (if engine support...
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2010-03-23
raster
1. clean up egl better on context shutdown
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2010-03-16
cedric
* evas: Make evas_object_move on Evas_Object_Polygon...
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diff to current
2010-03-01
raster
begin work on argb window support for gl - glx/gl doesn...
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diff to current
2010-02-21
raster
fix alpha set/unset on image obj in gl engine.
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diff to current
2010-02-18
raster
disable error gets - minor impact to keep getting error...
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diff to current
2010-02-18
raster
more shaders... for more speeeeeeds!
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diff to current
2010-02-18
raster
lots more shaders!
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2010-02-17
raster
get ansio ext + max val.
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2010-02-17
raster
fix err output.
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diff to current
2010-02-17
raster
oops fix erro check.
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2010-02-17
raster
lots of gl error catching.. if gl errors happen.
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diff to current
2010-02-01
xcomputerman
Fix broken build for non-GLES gl_sdl
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diff to current
2010-01-31
raster
more complete gl-texture-pixmap handling, but still...
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diff to current
2010-01-29
xcomputerman
Various fixes to enable building SDL/OpenGLES
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diff to current
2010-01-24
raster
ok. work on native pixmap suppport. have problmes ...
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diff to current
2010-01-23
raster
fix native surface stuff - rounding dimensions up was...
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diff to current
2010-01-21
raster
native surface support lives - for GL (GLX) only. it...
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diff to current
2010-01-20
raster
handle images that have alpha vhannel but are arbage...
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diff to current
2010-01-19
raster
hunting bug in fglrx libs - make comment!
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diff to current
2009-12-30
raster
1. line support in gl engine - as if anyone uses lines
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diff to current
2009-12-27
raster
gl -> polygons now work. slow - but does it matter?
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diff to current
2009-12-22
barbieri
fix evas image loading error reporting.
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diff to current
2009-12-21
cedric
* evas: Remove lot's of warning.
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diff to current
2009-12-20
raster
remove excess tex update on dirty. some formattign...
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diff to current
2009-12-13
raster
clip maps in gl enigne.
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diff to current
2009-11-21
raster
find gl symbols runtime - some gl's support the feature...
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diff to current
2009-11-13
raster
render-to-texture now is used for evas maps... but...
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diff to current
2009-11-11
raster
step 1. some map support! images only right now. next...
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diff to current
2009-11-06
raster
better text perf - less geometry data for complex text...
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diff to current
2009-10-13
raster
more work putting shared bits in shared. but context...
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diff to current
2009-10-12
raster
more work on the gles + gl engine.
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diff to current
2009-10-12
raster
update build for gles on s3c6410 testing
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diff to current
2009-10-10
raster
yuv support is back now.
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diff to current
2009-10-09
raster
new gl engine. no one uses it anyway. not 100% complete...
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diff to current
2009-08-05
cedric
* evas: gl_common now use Eina_Rectangle_Pool.
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diff to current
2009-06-17
cedric
* evas: Remove Evas_Bool.
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diff to current
2009-03-03
caro
fix warning when using some extensions defined in glext.h
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diff to current
2009-02-21
raster
1. make software font draw code actually use cutouts.
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diff to current
2008-11-01
caro
* remove module_la_DEPENDENCIES useless variable
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diff to current
2008-10-21
cedric
Remove Evas_List from Evas.
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2008-09-20
raster
tim horton's quartz engine for evas.
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diff to current
2008-08-17
raster
move around - flatter.
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