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This fixes it but why mipmaps still work?
[profile/ivi/mesa.git]
/
src
/
mesa
/
2005-01-16
Aapo Tahkola
This fixes it but why mipmaps still work?
tree
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commitdiff
2005-01-16
Aapo Tahkola
I was wrong...
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commitdiff
2005-01-16
Aapo Tahkola
Looks like masking masking t->filter isnt needed anymore.
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commitdiff
2005-01-16
Felix Kuehling
Added a fast path for emitting unclipped primitives...
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commitdiff
2005-01-15
Vladimir Dergachev
On the way to getting stencil working.
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commitdiff
2005-01-15
Vladimir Dergachev
On the way to getting stencil and texture formats working.
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commitdiff
2005-01-15
Felix Kuehling
Converted to use spantmp2.h.
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commitdiff
2005-01-15
Felix Kuehling
Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimi...
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commitdiff
2005-01-15
Vladimir Dergachev
Use symbolic constants to describe pixel shader ALU...
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commitdiff
2005-01-14
Aapo Tahkola
Added fixes for filter modes and support for anisotropy...
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commitdiff
2005-01-14
Alan Hourihane
Enable line stippling.
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commitdiff
2005-01-14
Keith Whitwell
Fix previously un-noticed issue with flat-shaded points.
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commitdiff
2005-01-14
Alan Hourihane
silence a warning
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commitdiff
2005-01-14
Alan Hourihane
Get PolygonStipple working.. (or seemingly too). It...
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commitdiff
2005-01-14
Alan Hourihane
16bpp doesn't support masked clears, so fallback when...
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commitdiff
2005-01-14
Keith Whitwell
Populate WriteMonoDepthSpan in 24/8 modes.
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commitdiff
2005-01-14
Vladimir Dergachev
Remove redundant register.
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commitdiff
2005-01-14
Vladimir Dergachev
Reduce amount of stderr output.
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commitdiff
2005-01-14
Vladimir Dergachev
Incorporate latest data from Wladimir van der Laan.
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commitdiff
2005-01-13
Vladimir Dergachev
Sync with master copy.
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commitdiff
2005-01-13
Alan Hourihane
remove some dead texture code
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commitdiff
2005-01-13
Felix Kuehling
Make sure DMA buffers are released in savageDestroyCont...
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commitdiff
2005-01-13
Keith Whitwell
Fix loop for quads-as-triangles.
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commitdiff
2005-01-13
Keith Whitwell
Rename via_fastrender_* to avoid confusion with similar...
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commitdiff
2005-01-13
Keith Whitwell
Simplify viaChooseVertexState slightly.
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commitdiff
2005-01-13
Keith Whitwell
Remove misleading comment.
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commitdiff
2005-01-13
Keith Whitwell
Typo
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commitdiff
2005-01-13
Keith Whitwell
Emit constant colors for texunit 1 blending.
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commitdiff
2005-01-13
Michal Krol
add s_atifragshader.c, s_atifragshader.h
tree
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commitdiff
2005-01-13
Michal Krol
3dlabs glslang frontend
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commitdiff
2005-01-13
Michal Krol
3dlabs glslang frontend, not complete
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commitdiff
2005-01-13
Michal Krol
cosmetic changes
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commitdiff
2005-01-13
Michal Krol
implement ARB_shader_objects, not complete
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commitdiff
2005-01-13
Michal Krol
add atifragshader.c, shaderobjects.c, shaderobjects_3dl...
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commitdiff
2005-01-13
Michal Krol
add shaderobjects_3dlabs.c
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commitdiff
2005-01-13
Michal Krol
add ARB_shader_objects interfaces, shared and context...
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commitdiff
2005-01-13
Michal Krol
enable ARB_fragment/vertex_shader
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commitdiff
2005-01-13
Michal Krol
init ARB_shader_objects subsystem
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commitdiff
2005-01-13
Michal Krol
add shader/shaderobjects_3dlabs.c
tree
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commitdiff
2005-01-13
Keith Whitwell
cut out dead texture state code
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commitdiff
2005-01-13
Alan Hourihane
revert some makecurrent code
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commitdiff
2005-01-13
Alan Hourihane
Fix glean scissor test
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commitdiff
2005-01-13
Vladimir Dergachev
Prevent "disabling 3D acceleration" message from printi...
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commitdiff
2005-01-13
Vladimir Dergachev
Incorporate TX_FORMAT information contributed by Wladim...
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commitdiff
2005-01-13
Alan Hourihane
As we fallback for polygon stipple on the CLE266 for...
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commitdiff
2005-01-12
Alan Hourihane
Use the faster span read/write template for 16bpp
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commitdiff
2005-01-12
Keith Whitwell
Don't special-case 16bpp for colormask register - not...
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commitdiff
2005-01-12
Keith Whitwell
Simplify usage of drmHash functions and fix bug in
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commitdiff
2005-01-12
Keith Whitwell
free buffer in t_vertex_c.c on context delete
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commitdiff
2005-01-12
Keith Whitwell
Remove bogus write to freed memory (valgrind).
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commitdiff
2005-01-12
Alan Hourihane
Check for deletion of currently bound context
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commitdiff
2005-01-12
Alan Hourihane
Fixes lockups initializing AGP DMA.
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commitdiff
2005-01-12
Keith Whitwell
Expand out the N(x) macro so that tags can find functio...
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commitdiff
2005-01-12
Alan Hourihane
build fixes and enable agp dma
tree
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commitdiff
2005-01-12
Keith Whitwell
Add flag to clear texture caches after texture upload.
tree
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commitdiff
2005-01-12
Keith Whitwell
Don't emit HC_SubA_HSPXYOS on CLE266.
tree
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commitdiff
2005-01-12
Keith Whitwell
Allow two GL primitives to be combined to one HW primitive
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commitdiff
2005-01-12
Alan Hourihane
Fix multitexturing.
tree
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commitdiff
2005-01-12
Daniel Borca
some "safer" type-punning (gcc optimizes float moves...
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commitdiff
2005-01-12
Brian Paul
OpenGL 2.0 StencilFunc/Op/MaskSeparate functions
tree
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commitdiff
2005-01-12
Brian Paul
Some initial work for OpenGL 2.0: glStencilFunc/Op...
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commitdiff
2005-01-11
Aapo Tahkola
Mipmapping and other texture filters now work.
tree
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commitdiff
2005-01-11
Ian Romanick
Put quotes around the CC and CXX variables passed to...
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commitdiff
2005-01-11
Alan Hourihane
fix a typo
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commitdiff
2005-01-11
Keith Whitwell
Disable bogus pbuffer code (though this could be revive...
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commitdiff
2005-01-11
Alan Hourihane
Fix the calculation of the alpha reference value which...
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commitdiff
2005-01-11
Keith Whitwell
Temporarily disable pageflipping assert.
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commitdiff
2005-01-11
Alan Hourihane
uncomment
tree
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commitdiff
2005-01-11
Alan Hourihane
Fix ColorMask
tree
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commitdiff
2005-01-11
Brian Paul
prototype _mesa_init_ati_fragment_shader()
tree
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commitdiff
2005-01-11
Michal Krol
aliasing was broken
tree
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commitdiff
2005-01-11
Keith Whitwell
Add a big nasty fallback for AlphaTest -- seems to...
tree
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commitdiff
2005-01-11
Alan Hourihane
fallback on polygon.stippleflag (thanks Keith)
tree
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commitdiff
2005-01-11
Daniel Borca
applied Keith's patch for "safe" type-punning.
tree
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commitdiff
2005-01-11
Alan Hourihane
Fix usage of texture units, when TEX1 is enabled, but...
tree
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commitdiff
2005-01-11
Vladimir Dergachev
Get NeHe lesson08 to work. Note: it appears the filteri...
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commitdiff
2005-01-11
Vladimir Dergachev
Switch back to using immediate mode code - use of AGP...
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commitdiff
2005-01-11
Vladimir Dergachev
Move the few definitions from r300_lib.h still in use...
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commitdiff
2005-01-11
Vladimir Dergachev
Switch r300_state.c to use r300_fixed_pipelines.h inste...
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commitdiff
2005-01-11
Vladimir Dergachev
Copy sample pixel and vertex shaders to r300_fixed_pipe...
tree
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commitdiff
2005-01-10
Felix Kuehling
Fixes to cope with the lack of AGP textures. This is...
tree
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commitdiff
2005-01-10
Alan Hourihane
Fallback on PolygonStipple for CLE266 hardware.
tree
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commitdiff
2005-01-10
Brian Paul
Windows/ReactOS patch (Gregor Anich)
tree
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commitdiff
2005-01-10
Keith Whitwell
More changes to cope with color stride == 0
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commitdiff
2005-01-10
Keith Whitwell
Fix segfault in pipes by dealing with stride == 0 case...
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commitdiff
2005-01-10
Vladimir Dergachev
Bring vertex buffer code up to date..
tree
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commitdiff
2005-01-10
Vladimir Dergachev
For some reason we need r300Flush when using textures...
tree
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commitdiff
2005-01-10
Vladimir Dergachev
Clean up the code and make it unnecessary to issue...
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commitdiff
2005-01-09
Vladimir Dergachev
Port EmitPixelShader from cmdbuf.c to SetupPixelShader...
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commitdiff
2005-01-09
Vladimir Dergachev
Implement a more elaborate hashing scheme for texture...
tree
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commitdiff
2005-01-08
Felix Kuehling
* Flush and wait in per-primitive fallback functions...
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commitdiff
2005-01-08
Felix Kuehling
Added missing break; to fix infinite recursion between...
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commitdiff
2005-01-08
Felix Kuehling
Added state debugging option (SAVAGE_DEBUG=state).
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commitdiff
2005-01-08
Adam Jackson
Parallel build fix. Multiword variables on the target...
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commitdiff
2005-01-07
Keith Whitwell
Add t_vb_cull.c (Bernard Blackham)
tree
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commitdiff
2005-01-07
Keith Whitwell
And fix the obvious bugs in higher-numbered templates.
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commitdiff
2005-01-07
Keith Whitwell
Templatize the fastpaths.
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commitdiff
2005-01-07
Keith Whitwell
Add some more hardcoded fastpaths.
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commitdiff
2005-01-07
Keith Whitwell
Cope with the possibility that incoming vectors may...
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commitdiff
2005-01-07
Keith Whitwell
Use the 'to' vector to determine the loop count.
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commitdiff
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