st/mesa: suppress async glthread flushing for GLX_EXT_texture_from_pixmap
[platform/upstream/mesa.git] / src / mesa / state_tracker / st_manager.c
2022-11-23 Marek Olšákst/mesa: suppress async glthread flushing for GLX_EXT_t...
2022-10-27 Lionel Landwerlinst/gallium: plumb protected context creation
2022-10-24 Yonggang Luost: Remove struct st_api, st_gl_api_create and st_gl_api.h
2022-10-24 Yonggang Luost: Turn st_api::query_versions to be direct accessed...
2022-10-24 Yonggang Luost: Turn st_api::create_context to be direct accessed...
2022-10-24 Yonggang Luost: Turn st_api::make_current to be direct accessed...
2022-10-24 Yonggang Luost: Turn st_api::get_current to be direct accessed...
2022-10-24 Yonggang Luost: Turn st_api::destroy_drawable to be direct accessed...
2022-10-24 Yonggang Luost: Remove st_api::destroy
2022-10-24 Yonggang Luost: OpenVG are removed, remove st_api::feature_mask...
2022-10-24 Yonggang Luost: OpenVG are removed, remove st_api::profile_mask...
2022-10-24 Yonggang Luost: move function st_visual_have_buffers into st_manager.c
2022-10-20 Yonggang Luost: Remove st_api_type because ST_API_OPENVG is not...
2022-08-12 Mike Blumenkrantzmesa: track gl_texture_object swizzle internally
2022-04-07 Mike Blumenkrantzst/manager: update framebuffer size if texture has...
2022-01-24 Dave Airliemesa/st: move invalidate_on_gl_viewport to ctx
2022-01-24 Dave Airliemesa/st: move manager colorbuffer interface to gl_context.
2022-01-24 Dave Airliemesa/st: move last of renderbuffer functionality into...
2022-01-24 Dave Airliemesa/st: fixup viewport drawable invalidation
2022-01-24 Dave Airliemesa/st: move some fbo helpers around.
2022-01-24 Dave Airliemesa/st: move st_new_renderbuffer_fb to manager
2022-01-24 Dave Airliemesa/st: merge framebuffer objects from st to mesa
2022-01-24 Dave Airliemesa/st: merge st_renderbuffer into gl_renderbuffer.
2022-01-21 Dave Airliemesa/st: migrate debug callback code into mesa
2022-01-21 Dave Airliemesa/st: remove st_context from debug callback
2022-01-20 Dave Airliemesa/st: merge texture object/image structs into mesa
2022-01-18 Dave Airliemesa: rebalance the CALLOC_STRUCT/FREE force.
2021-11-04 Pierre-Eric Pellou... drirc: add mesa_extension_override option
2021-11-03 Marek Olšákst/mesa: don't update vertex elements when GL doesn...
2021-09-09 Qiang Yumesa: add ValidateEGLImage driver callback
2021-06-17 Marek Olšákst/mesa: fix an incorrect comment in st_context_flush
2021-05-26 Yiwei Zhanggallium/st: add a back buffer fallback for front rendering
2021-05-05 Adam Jacksongallium: Reset attachments to ST_ATTACHMENT_INVALID...
2021-04-06 Adam Jacksongallium: Remove curious st_visual::no_config
2021-04-01 Adam Jacksonmesa/st: Check for successful framebuffer allocation...
2021-04-01 Adam Jacksonmesa/st: Remove unused ST_ATTACHMENT_SAMPLE
2021-03-30 Adam Jacksonmesa: Remove redundant gl_config::sampleBuffers
2021-01-30 Marek Olšákmesa: for every state change, remember states we change...
2021-01-15 Marek Olšákgallium/api: add state invalidate interface as alternat...
2020-12-03 Marek Olšákst/mesa: put pipe_screen * into st_context and use it
2020-11-23 Lionel Landwerlinst: trigger noop if the default value is not true
2020-10-30 Marek Olšákst/mesa: remove random L3 pinning heuristic for glthread
2020-05-13 Marek Olšákgallium: change comments to remove 'state tracker'
2020-04-29 Mike Blumenkrantzgallium: add pipe cap for scissored clears and pass...
2020-04-27 Erik Faye-Lundmesa/st: call _mesa_initialize() early
2020-04-21 Dylan Bakerreplace malloc macros in imports.h with u_memory.h...
2020-03-21 Marek Olšákmesa: put gl_thread_state inside gl_context to remove...
2020-03-10 Marek Olšákst/mesa: flush the bitmap cache before st/dri and vbo...
2020-02-11 Marek Olšákmesa: remove FLUSH_CURRENT calls that have no effect
2020-01-20 Daniel StoneRevert "gallium: add st_context_iface::flush_resource...
2020-01-17 Marek Olšákgallium: add st_context_iface::flush_resource to call...
2020-01-10 Andrii Simiklitmesa/st: fix a memory leak in get_version
2019-12-12 Tomeu Vizosost/mesa: Don't access members of NULL pointers
2019-12-10 Pierre-Eric Pellou... st/mesa: add a notify_before_flush callback param to...
2019-11-14 Eric Anholtutil: Move gallium's PIPE_FORMAT utils to /util/format/
2019-10-28 Timothy Arceriutil: remove LIST_DEL macro
2019-10-28 Timothy Arceriutil: remove LIST_ADD macro
2019-10-08 Marek Olšákst/mesa: use simple_mtx_t instead of mtx_t
2019-09-09 Adam Jacksonmesa: Eliminate gl_config::rgbMode
2019-09-09 Adam Jacksonmesa: Eliminate gl_config::have{Accum,Depth,Stencil...
2019-07-23 Ilia Mirkingallium: remove boolean from state tracker APIs
2019-05-27 Timothy ArceriRevert "st/mesa: expose 0 shader binary formats for...
2019-05-20 Charmaine Leest/mesa: purge framebuffers with current context after...
2019-05-02 Marek Olšákst/mesa: don't flush the front buffer if it's a pbuffer
2019-01-28 Gert Wollnymesa/main: Use flag for EXT_sRGB instead of EXT_framebu...
2019-01-28 Gert Wollnymesa/st: rework support for sRGB framebuffer attachements
2019-01-23 Marek Olšákst/mesa: purge framebuffers when unbinding a context
2019-01-09 Marek Olšákst/mesa: unify window-system renderbuffer initialization
2018-11-21 Marek Olšákst/mesa: pin driver threads to a fixed CCX when glthrea...
2018-11-12 Marek Olšákst/mesa: disable L3 thread pinning
2018-11-09 Marek Olšákgallium: add PIPE_CONTEXT_LOSE_CONTEXT_ON_RESET
2018-10-03 Emil Velikovmesa: fold _glapi_check_multithread() back into _mesa_m...
2018-09-10 Elie Tourniergallium: Correctly handle no config context creation
2018-09-07 Marek Olšákst/mesa: pin driver threads to a specific L3 cache...
2018-07-31 Marek Olšákgallium: add storage_sample_count parameter into is_for...
2018-03-07 Marek Olšákst/mesa: expose 0 shader binary formats for compat...
2017-12-19 Rob Clarkgallium: plumb context priority through to driver
2017-11-15 Brian Paulst/mesa: whitespace fixes in st_manager.c
2017-11-15 Brian Paulst/mesa: move st_manager_destroy() earlier in file
2017-11-11 Marek Olšákst/dri: fix deadlock when waiting on android fences
2017-11-10 Marek Olšákst/dri: fix android fence regression
2017-11-09 Marek Olšákmesa: enable ARB_texture_buffer_* extensions in the...
2017-11-09 Nicolai Hähnlest/mesa: remove redundant flushes from st_flush
2017-11-09 Nicolai Hähnlest/mesa: re-arrange st_finalize_texture
2017-11-06 Adam Jacksongallium: Wire up flush control
2017-10-18 Michel Dänzerst/mesa: Initialize textures array in st_framebuffer_va...
2017-10-10 Nicolai Hähnlest/mesa: fix switching from surface-based to non-surfac...
2017-10-03 Matt Turnermesa/st: Drop has_lib_dxtc argument from st_init_extens...
2017-09-08 Thomas Hellstrommesa/st: Fix frontbuffer rendering regression
2017-08-17 Frank Richterst/mesa: fix a null pointer access
2017-08-03 Thomas Hellstromgallium/st: Add a method to flush outstanding swapbuffers
2017-08-02 Thomas Hellstrommesa/st: Reduce the number of frontbuffer flush calls
2017-07-31 Marek OlšákRevert "st/mesa: release sampler views when redefining...
2017-07-28 Marek Olšákst/mesa: release sampler views when redefining a textur...
2017-07-27 Marek Olšákst/mesa: always unconditionally revalidate main framebu...
2017-07-27 Michel Dänzerst/mesa: Fix inversed test in st_api_destroy_drawable
2017-07-26 Marek Olšákst/mesa: fix unconditional return in st_framebuffer_ifa...
2017-07-24 Charmaine Leest/mesa: create framebuffer iface hash table per st...
2017-07-21 Charmaine Leest/mesa: add destroy_drawable interface
2017-07-14 Grigori Goronzyst/mesa: Add support for KHR_no_error flag
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