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gallium: rename st_framebuffer_iface -> pipe_frontend_drawable, etc.
[platform/upstream/mesa.git]
/
src
/
mesa
/
main
/
mtypes.h
2022-12-09
Marek Olšák
gallium: rename st_framebuffer_iface -> pipe_frontend_d...
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commitdiff
2022-12-09
Marek Olšák
mesa: fix typos in gl_array_attrib comments
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diff to current
2022-12-07
Marek Olšák
mesa: remove unused composite _NEW_* flags
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diff to current
2022-12-07
Marek Olšák
st/mesa: move check_program_state code into _mesa_updat...
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diff to current
2022-11-03
Yonggang Luo
mesa: Move glheader.h from mesa/main/glheader.h to...
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diff to current
2022-09-26
Marek Olšák
mesa: make glPopMatrix a no-op if the matrix hasn't...
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diff to current
2022-09-26
Marek Olšák
mesa: reorder and pack gl_buffer_object
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diff to current
2022-09-26
Marek Olšák
mesa: remove unused gl_buffer_object::Data and Written
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diff to current
2022-09-26
Marek Olšák
mesa: remove unused code using _mesa_prim
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diff to current
2022-09-26
Marek Olšák
mesa: replace ALLOC_PRIMS with persistently-allocated...
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diff to current
2022-09-25
Yiwei Zhang
mesa/st: emit string marker based on PIPE_CAP_STRING_MARKER
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diff to current
2022-09-02
Mike Blumenkrantz
mesa: add GLSL_SOURCE
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diff to current
2022-08-24
Marek Olšák
Revert "mesa: implement a display list / glBitmap textu...
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diff to current
2022-08-12
Mike Blumenkrantz
mesa: track gl_texture_object swizzle internally
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commitdiff
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diff to current
2022-08-12
Mike Blumenkrantz
mesa: track format swizzles on teximage objects
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commitdiff
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diff to current
2022-08-12
Mike Blumenkrantz
mesa: fix blending when using luminance/intensity emulation
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commitdiff
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diff to current
2022-07-25
Adam Jackson
mesa: Remove Purgeable fields from texture/buffer/rende...
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commitdiff
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diff to current
2022-07-15
Mike Blumenkrantz
mesa: track which sampler wrap params use GL_CLAMP
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diff to current
2022-07-14
Jesse Natalie
gallium, mesa: Support setting timeline semaphore values
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diff to current
2022-07-14
Jesse Natalie
mesa: Support importing D3D12 fences as timeline semaphores
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diff to current
2022-06-22
Mike Blumenkrantz
mesa: rename PointSizeIsOne -> PointSizeIsSet
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diff to current
2022-06-17
Andres Calderon...
mesa/st: Account for YUV color space and range.
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diff to current
2022-06-06
Qiang Yu
mesa: add HWSelectModeBeginEnd dispatch table
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diff to current
2022-06-06
Qiang Yu
mesa: add hw select name stack code path
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diff to current
2022-06-06
Qiang Yu
mesa/vbo: remove unused vbo_context->binding
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diff to current
2022-04-08
Mike Blumenkrantz
mesa: add a bool indicating when pointsize == 1.0
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diff to current
2022-03-30
Mike Blumenkrantz
mesa/st: rework pointsize constant uploads
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diff to current
2022-01-24
Dave Airlie
mesa/st: move invalidate_on_gl_viewport to ctx
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commitdiff
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diff to current
2022-01-24
Dave Airlie
mesa/st: merge framebuffer objects from st to mesa
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commitdiff
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diff to current
2022-01-24
Dave Airlie
mesa/st: merge st_renderbuffer into gl_renderbuffer.
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commitdiff
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diff to current
2022-01-21
Dave Airlie
mesa/st: move memory query into mesa.
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diff to current
2022-01-21
Dave Airlie
mesa/ctx: store screen pointer in ctx as well
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commitdiff
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diff to current
2022-01-20
Dave Airlie
mesa/st: merge texture object/image structs into mesa
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commitdiff
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diff to current
2022-01-20
Dave Airlie
mesa/st: merge perfmon counters/groups objects from...
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commitdiff
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diff to current
2022-01-20
Dave Airlie
mesa/st: merge perfmon object from st into mesa
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diff to current
2022-01-20
Dave Airlie
mesa/st: merge st transform feedback object into gl...
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commitdiff
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diff to current
2022-01-20
Dave Airlie
mesa/st: merge queryobj code from st into mesa.
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diff to current
2022-01-20
Dave Airlie
mesa/st: merge the syncobj code from st into mesa
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commitdiff
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diff to current
2022-01-20
Dave Airlie
mesa/st: merge semaphore objects from st into mesa
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commitdiff
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diff to current
2022-01-20
Dave Airlie
mesa/st: merge memoryobjects code from st into mesa
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commitdiff
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diff to current
2022-01-20
Dave Airlie
mesa: split struct gl_config into it's own header.
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commitdiff
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diff to current
2022-01-20
Dave Airlie
mtypes: move gl_shader_variable to shader_types.h
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2022-01-20
Dave Airlie
mtypes: move bindless image/sampler objects to shader_t...
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diff to current
2022-01-20
Dave Airlie
mtypes: move uniform shader types to shader_types.h
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diff to current
2022-01-20
Dave Airlie
mtypes: move transform feedback internal structs to...
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diff to current
2022-01-20
Dave Airlie
mtypes: more gl_active_atomic_buffer to shader_types.h
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diff to current
2022-01-20
Dave Airlie
mtypes: move gl_program to shader_types.h
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diff to current
2022-01-20
Dave Airlie
mtypes: move gl_linked_shader and gl_shader_program...
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diff to current
2022-01-20
Dave Airlie
mesa: move some gl shader types to shader_types.h.
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commitdiff
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diff to current
2022-01-20
Dave Airlie
mesa/mtypes: move matrix enums to shader_enums.h
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diff to current
2022-01-20
Dave Airlie
mtypes: split gl extensions and consts out into a separ...
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commitdiff
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diff to current
2022-01-19
Dave Airlie
mesa/*: add a shader primitive type to get away from...
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commitdiff
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diff to current
2022-01-19
Dave Airlie
mesa/*: use an internal enum for tessellation primitive...
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commitdiff
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diff to current
2022-01-18
Qiang Yu
mesa: add ARB_sparse_texture2 extension
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commitdiff
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diff to current
2022-01-04
Adam Jackson
mesa: Remove unused _mesa_allow_light_in_model
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commitdiff
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diff to current
2021-12-30
Qiang Yu
mesa: add ARB_sparse_texture texture param set/get
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diff to current
2021-12-30
Qiang Yu
mesa: add ARB_sparse_texture constants
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diff to current
2021-12-30
Qiang Yu
mesa: add ARB_sparse_texture extension
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop multisample mask/locations state drivers...
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop new framebuffer srgb driver state bit
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop clip plane driver state bits
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop scissor/window rect driver state bits
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop ssbo, image and sampler driver state...
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diff to current
2021-12-23
Dave Airlie
mesa: drop unused transform feedback state driver flags
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop new uniform driver state bit
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop new tess state driver bit
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop poly stipple driver state bit
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop new depth/stencil state bits
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop NewBlend driver state flags
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diff to current
2021-12-23
Dave Airlie
mesa/st: remove the viewport driver state flags
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop the rasterizer driver flags
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa/st: drop the new array driver state bit
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diff to current
2021-12-23
Dave Airlie
mesa/st: merge NewDepthClamp state flag
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa: drop optional tex/tnl maintains mode.
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commitdiff
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diff to current
2021-12-23
Dave Airlie
mesa/draw: drop the multi draw with indices fallback.
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diff to current
2021-12-23
Dave Airlie
mesa: remove StripTextureBorder option.
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diff to current
2021-12-15
Ian Romanick
mesa: OpenGL 1.3 feature GL_ARB_texture_env_dot3 is...
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diff to current
2021-12-15
Ian Romanick
mesa: OpenGL 1.3 feature GL_ARB_texture_env_combine...
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diff to current
2021-12-15
Ian Romanick
mesa: OpenGL 1.3 feature GL_ARB_texture_cube_map is...
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diff to current
2021-12-15
Ian Romanick
mesa: OpenGL 1.3 feature GL_ARB_texture_border_clamp...
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commitdiff
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diff to current
2021-12-15
Dave Airlie
mesa/bufferobj: move invalidate buffer to optional...
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commitdiff
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diff to current
2021-12-15
Dave Airlie
mesa: add pointer to cso_context to gl_context
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diff to current
2021-12-15
Dave Airlie
mesa: add a pointer to st_config_options to gl_context
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commitdiff
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diff to current
2021-12-15
Dave Airlie
mesa: add a pipe_context pointer to gl context
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diff to current
2021-12-15
Dave Airlie
mesa/st: merge st buffer object into GL
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commitdiff
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diff to current
2021-12-14
Marek Olšák
glthread: fix restoring the dispatch in destroy when...
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commitdiff
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diff to current
2021-12-14
Marek Olšák
mesa: remove GLvertexformat
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diff to current
2021-12-08
Dave Airlie
mesa/st: move fbo code to direct calling
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commitdiff
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diff to current
2021-12-07
Dave Airlie
mesa: move _mesa_varying_slot_in_fs to shader_enums
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commitdiff
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diff to current
2021-12-07
Timothy Arceri
mesa: make struct in gl_program a union and remove...
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commitdiff
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diff to current
2021-12-07
Timothy Arceri
util: add dri config option force_compat_shaders
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diff to current
2021-12-06
Marek Olšák
mesa: use simple_mtx_t for TexMutex (v2)
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commitdiff
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diff to current
2021-12-06
Dave Airlie
mesa/dd: burn a bunch of legacy driver interfaces down
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commitdiff
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diff to current
2021-12-06
Dave Airlie
mtypes: drop some context pointers that are unused now
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diff to current
2021-11-26
Marek Olšák
mesa: add gl_linked_shader::linked_source_sha1
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diff to current
2021-11-26
Marek Olšák
mesa: add shader source SHA1s that are propagated up...
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commitdiff
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diff to current
2021-11-26
Marek Olšák
mesa: rename gl_shader::sha1 to disk_cache_sha1
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diff to current
2021-11-26
Marek Olšák
mesa: remove SourceChecksum from shader structures
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diff to current
2021-11-24
Marek Olšák
mesa: add allow_glsl_compat_shaders for shader-db
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diff to current
2021-11-16
Mike Blumenkrantz
mesa: convert unsupported primtypes during display...
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