mesa: initialize OutsideBeginEnd directly instead of through Exec
[platform/upstream/mesa.git] / src / mesa / main / dlist.c
2022-09-26 Marek Olšákmesa: initialize OutsideBeginEnd directly instead of...
2022-09-26 Marek Olšákmesa: don't restore the dispatch at the end of glCallList
2022-09-23 Paul Gofmanvbo/dlist: keep buffers used in loopback_vertex_list...
2022-08-24 Marek Olšákmesa: create glBitmap textures while creating display...
2022-08-24 Marek OlšákRevert "mesa: implement a display list / glBitmap textu...
2022-02-05 Charmaine Leemesa: fix misaligned pointer returned by dlist_alloc
2022-01-20 Dave Airliemesa/st: merge texture obj/image alloc/free into mesa
2022-01-18 Dave Airliemesa: rebalance the CALLOC_STRUCT/FREE force.
2022-01-11 Tapani Pällimesa: free vbo_save_vertex_list store prims
2021-12-15 Dave Airliemesa/bufferobj: rename bufferobj functions to be more...
2021-12-14 Marek Olšákmesa: remove all GL func forward declarations because...
2021-12-14 Marek Olšákmesa: rename _ae_ArrayElement -> _mesa_ArrayElement...
2021-12-14 Marek Olšákmesa: use ctx->GLThread.enabled now that it's correct
2021-12-14 Marek Olšákmesa: remove GLvertexformat
2021-12-14 Marek Olšákglapi: autogenerate api_save.h with save_* function...
2021-12-14 Marek Olšákglapi: autogenerate _mesa_initialize_save_table with...
2021-12-14 Marek Olšákvbo: rename ES vertex functions to match GL dispatch...
2021-12-14 Marek Olšákmesa: rename dlist functions to match dispatch function...
2021-12-14 Marek Olšákmesa: don't set CallList* redundantly in _mesa_initiali...
2021-12-14 Marek Olšákmesa: inline _mesa_install_dlist_vtxfmt
2021-12-14 Marek Olšákmesa: inline vbo_initialize_save_dispatch and rename...
2021-12-14 Marek Olšákmesa: include less stuff in dlist.c
2021-12-08 Dave Airliemesa/st: replace most of buffer funcs with direct calls.
2021-12-08 Dave Airliemesa/st: move pixel/bitmap functions to direct call
2021-12-08 Dave Airliemesa/st: move texture APIs to direct st calls
2021-10-29 Marek Olšákvbo: restructure vbo_save_vertex_list to get more cache...
2021-10-29 Marek Olšákmesa: remove PADDING_64BIT by adding the dlist header...
2021-10-29 Marek Olšákmesa: remove display list OPCODE_NOP
2021-10-29 Marek Olšákmesa: fix locking when destroying/overwriting/adding...
2021-10-27 Marek Olšákglthread: add a trivial thread-safe way to skip display...
2021-10-27 Marek Olšákglthread: don't execute display lists if they have...
2021-10-01 Marek Olšákmesa: use pipe_vertex_state in vbo and st/mesa for...
2021-09-23 Tapani Pällimesa: GL_ARB_ES3_2_compatibility GL compat profile...
2021-09-09 Pierre-Eric Pellou... vbo/dlist: don't store prim_store
2021-08-02 Marek Olšákshader_enums,mesa: move VERT_ATTRIB_EDGEFLAG to slot...
2021-07-09 Pierre-Eric Pellou... dlist: skip NOP command at the head of a list
2021-07-09 Pierre-Eric Pellou... dlist: remove unused _mesa_dlist_alloc
2021-07-09 Pierre-Eric Pellou... dlist: remove _mesa_dlist_alloc_aligned
2021-07-09 Pierre-Eric Pellou... dlist: store all dlist in a continuous memory block
2021-07-09 Pierre-Eric Pellou... dlist: increment/check list nesting when handling OPCOD...
2021-07-09 Pierre-Eric Pellou... dlist: use a new OPCODE to avoid loading cold data
2021-07-09 Pierre-Eric Pellou... dlist: use a separate opcode for vbo replay using loopback
2021-07-09 Pierre-Eric Pellou... dlist: split hot/cold data from vertex_list
2021-07-09 Pierre-Eric Pellou... dlist: use an union instead of allocating a 1-sized...
2021-07-09 Pierre-Eric Pellou... dlist: remove InstSize
2021-07-09 Pierre-Eric Pellou... dlist: remove OPCODE_EXT_0
2021-07-09 Pierre-Eric Pellou... dlist: prelock ctx->Shared->DisplayList before execute_list
2021-07-09 Pierre-Eric Pellou... dlist: add locked param to _mesa_lookup_list
2021-06-27 Marek Olšákmesa: translate into pipe_sampler_state in GL functions
2021-04-01 Pierre-Eric Pellou... vbo/dlist: use DrawGallium(Complex)
2021-04-01 Pierre-Eric Pellou... dlist: remove ListExt feature
2021-01-30 Marek Olšákmesa: for every state change, remember states we change...
2021-01-21 Marek Olšákmesa: simplify terminating display list loops
2021-01-21 Marek Olšákmesa: simplify handling OPCODE_CONTINUE for display...
2021-01-21 Marek Olšákmesa: optimize glCallLists by using loops inside a...
2021-01-21 Marek Olšákmesa: remove redundant glRect functions for display...
2021-01-21 Marek Olšákglthread: add display list support to fix state trackin...
2021-01-21 Marek Olšákmesa: add _mesa_get_list helper
2020-12-08 Marek Olšákmesa: remove code for old (mostly unsupported) GL_NV_po...
2020-12-08 Pierre-Eric Pellou... dlist: do not call _mesa_lookup_list twice
2020-12-01 Marek Olšákmesa: reorganize gl_texture and sampler structures...
2020-10-24 Ian Romanickmesa: Remove the key parameter from the _mesa_HashWalk...
2020-10-24 Ian Romanickmesa: Store the atlas Id in the gl_bitmap_atlas structure
2020-10-07 Marek Olšákmesa: remove api_loopback to remove call indirections
2020-09-10 Pierre-Eric Pellou... mesa: add a isGenName parameter to _mesa_HashInsert
2020-04-21 Dylan Bakerremove final imports.h and imports.c bits
2020-04-21 Dylan Bakermesa|mapi: replace _mesa_[v]snprintf with [v]snprintf
2020-04-21 Dylan Bakerreplace malloc macros in imports.h with u_memory.h...
2020-04-06 Marek Olšákmesa: remove no longer needed _mesa_is_bufferobj function
2020-03-27 Marek OlšákMove compiler.h and imports.h/c from src/mesa/main...
2020-03-19 Marek Olšákmesa: use vbo_attrib_tmp.h to generate display list...
2020-02-04 Marek Olšákmesa: implement missing display list functions while...
2019-10-30 Tapani Pällimesa: add [Program]Uniform*64ARB display list support
2019-10-18 Pierre-Eric Pellou... mesa: add EXT_dsa + EXT_texture_integer functions
2019-10-18 Pierre-Eric Pellou... mesa: add EXT_dsa NamedProgram functions
2019-10-09 Erik Faye-Lundmesa/main: prefer R8-textures instead of A8 for glBitma...
2019-08-19 Pierre-Eric Pellou... mesa: add EXT_dsa glCompressedMultiTex* functions displ...
2019-08-19 Pierre-Eric Pellou... mesa: add EXT_dsa glCompressedTex* functions display...
2019-08-06 Pierre-Eric Pellou... mesa: add EXT_dsa glCopyMultiTexImage* and glCopyMultiT...
2019-08-06 Pierre-Eric Pellou... mesa: add EXT_dsa glMultiTexSubImage1D/2D/3DEXT
2019-08-06 Pierre-Eric Pellou... mesa: add EXT_dsa glMultiTexImage1D/2D/3DEXT + glGetMul...
2019-08-06 Pierre-Eric Pellou... mesa: add glBindMultiTextureEXT display list support
2019-08-06 Pierre-Eric Pellou... mesa: add EXT_dsa glMultiTexParameter* functions
2019-08-06 Pierre-Eric Pellou... mesa: add EXT_dsa (Get)MultiTexEnv functions
2019-07-24 Yevhenii Kolesnikovmain: Free memory allocated for gl_bitmap_atlas structure
2019-07-20 Pierre-Eric Pellou... mesa: add EXT_dsa gl(Copy)Texture(Sub)Image1D/2D/3DEXT...
2019-06-28 Pierre-Eric Pellou... mesa: add display list support for gl(Compressed)Textur...
2019-06-28 Pierre-Eric Pellou... mesa: add glTextureParameteri/iv/f/fvEXT
2019-06-03 Pierre-Eric Pellou... mesa: EXT_dsa add selectorless matrix stack functions
2019-04-30 Ian Romanickmesa: Add missing display list support for GL_FOG_COORD...
2019-02-26 Brian Paulmesa: fix display list corner case assertion
2018-11-01 Mathias Fröhlichvbo: Make no_current_update an argument to vbo_save_Not...
2018-06-29 Timothy Arcerimesa: add outstanding ARB_vertex_attrib_64bit dlist...
2018-06-29 Timothy Arcerimesa: generate GL_INVALID_OPERATION using draw indirect...
2018-06-29 Timothy Arcerimesa: add missing display list support for ARB_compute_...
2018-06-29 Timothy Arcerimesa: add ARB_viewport_array display list support
2018-06-29 Timothy Arcerimesa: add glUniformSubroutinesuiv() display list support
2018-06-29 Timothy Arcerimesa: add ProgramUniform*d display list support
2018-06-29 Timothy Arcerimesa: add Uniform*d support to display lists
2018-05-29 Timothy Arcerimesa: add display list support for glPatchParameter...
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