Refactor the code to emit multiple-inclusion protection to
[profile/ivi/mesa.git] / src / mesa / glapi / glapioffsets.h
2005-01-28 Ian RomanickRefactor the code to emit multiple-inclusion protection to
2005-01-12 Brian PaulSome initial work for OpenGL 2.0: glStencilFunc/Op...
2004-12-19 Dave AirlieImplement software ATI_fragment_shader
2004-11-27 Brian PaulChange the dispatch offsets for the VertexAttrib*NV...
2004-10-28 Michal Krolrenumber ARB_shader_objects and ARB_vertex_shader offsets
2004-10-27 Michal Krolfix DrawBuffersARB entry
2004-10-27 Michal Krolby karoshi - add support for ARB_shader objects and...
2004-10-02 Brian Pauladded support for GL_ARB_draw_buffers
2004-08-25 Brian Paulregenerated with license info
2004-01-27 Ian RomanickAdded support for EXT_blend_equation_separate / ATI_ble...
2003-08-22 Ian RomanickAdded support for GL_IBM_multimode_draw_arrays.
2003-06-13 Brian PaulImplemented GL_ARB_occlusion_query (not 100% finalized).
2003-04-21 Brian Paulalias ARB/NV program functions where possible
2003-03-29 Brian PaulGL_ARB_vertex_buffer_object, GL_ARB_vertex_program...
2002-09-06 Brian Pauladded GL_EXT_stencil_two_side and GL_NV_fence
2002-06-30 Brian PaulImplemented GL_EXT_multi_draw_arrays: glMultiDrawArrays...
2002-05-29 Brian PaulAdded GL_NV_point_sprite functions: glPointParameteri...
2002-05-27 Brian Paulupdated vertex program dispatch
2001-12-14 Brian Paulvertex program check-in
2001-12-04 Brian Pauldispatch changes to minimize hassle with XFree86 libGL
2001-11-18 Brian Pauladded test implementation of GL_ARB_window_pos
2001-11-18 Brian PaulAPI dispath updates
2000-10-27 Brian PaulEnabled GL_EXT_secondary_color. Fixed a bunch of typos...
2000-05-18 Brian Pauladded tbuffer and compressed teximage extension functions
2000-02-24 Brian Paulbunch of dispatch and extension-related changes
2000-02-11 Brian Pauladded code for all GL_MESA_window_pos functions
2000-01-16 Josh Vanderhoofx86 assembly dispatch
1999-12-16 Brian Paulinitial rev